diff options
-rw-r--r-- | graphics/battle_terrain/building/anim.bin (renamed from graphics/battle_terrain/terrain_building_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/building/anim.png (renamed from graphics/battle_terrain/terrain_building_anim.png) | bin | 541 -> 541 bytes | |||
-rw-r--r-- | graphics/battle_terrain/building/terrain.bin (renamed from graphics/battle_terrain/terrain_building.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/building/terrain.pal (renamed from graphics/battle_terrain/terrain_building.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/building/terrain.png (renamed from graphics/battle_terrain/terrain_building.png) | bin | 706 -> 706 bytes | |||
-rw-r--r-- | graphics/battle_terrain/cave/anim.bin (renamed from graphics/battle_terrain/terrain_cave_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/cave/anim.png (renamed from graphics/battle_terrain/terrain_cave_anim.png) | bin | 3877 -> 3877 bytes | |||
-rw-r--r-- | graphics/battle_terrain/cave/terrain.bin (renamed from graphics/battle_terrain/terrain_cave.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/cave/terrain.pal (renamed from graphics/battle_terrain/terrain_cave.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/cave/terrain.png (renamed from graphics/battle_terrain/terrain_cave.png) | bin | 901 -> 901 bytes | |||
-rw-r--r-- | graphics/battle_terrain/grass/anim.bin (renamed from graphics/battle_terrain/terrain_grass_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/grass/anim.png (renamed from graphics/battle_terrain/terrain_grass_anim.png) | bin | 683 -> 683 bytes | |||
-rw-r--r-- | graphics/battle_terrain/grass/terrain.bin (renamed from graphics/battle_terrain/terrain_grass.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/grass/terrain.pal (renamed from graphics/battle_terrain/terrain_grass.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/grass/terrain.png (renamed from graphics/battle_terrain/terrain_grass.png) | bin | 1213 -> 1213 bytes | |||
-rw-r--r-- | graphics/battle_terrain/indoor/1.pal (renamed from graphics/battle_terrain/terrain_indoor_1.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/2.pal (renamed from graphics/battle_terrain/terrain_indoor_2.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/agatha.pal (renamed from graphics/battle_terrain/terrain_indoor_agatha.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/bruno.pal (renamed from graphics/battle_terrain/terrain_indoor_bruno.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/champion.pal (renamed from graphics/battle_terrain/terrain_indoor_champion.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/gym.pal (renamed from graphics/battle_terrain/terrain_indoor_gym.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/lance.pal (renamed from graphics/battle_terrain/terrain_indoor_lance.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/leader.pal (renamed from graphics/battle_terrain/terrain_indoor_leader.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/link.pal (renamed from graphics/battle_terrain/terrain_indoor_link.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/lorelei.pal (renamed from graphics/battle_terrain/terrain_indoor_lorelei.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/plain.pal (renamed from graphics/battle_terrain/terrain_indoor_plain.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/indoor/terrain.bin (renamed from graphics/battle_terrain/terrain_indoor.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/indoor/terrain.png (renamed from graphics/battle_terrain/terrain_indoor.png) | bin | 706 -> 706 bytes | |||
-rw-r--r-- | graphics/battle_terrain/longgrass/anim.bin (renamed from graphics/battle_terrain/terrain_longgrass_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/longgrass/anim.png (renamed from graphics/battle_terrain/terrain_longgrass_anim.png) | bin | 986 -> 986 bytes | |||
-rw-r--r-- | graphics/battle_terrain/longgrass/terrain.bin (renamed from graphics/battle_terrain/terrain_longgrass.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/longgrass/terrain.pal (renamed from graphics/battle_terrain/terrain_longgrass.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/longgrass/terrain.png (renamed from graphics/battle_terrain/terrain_longgrass.png) | bin | 1213 -> 1213 bytes | |||
-rw-r--r-- | graphics/battle_terrain/mountain/anim.bin (renamed from graphics/battle_terrain/terrain_mountain_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/mountain/anim.png (renamed from graphics/battle_terrain/terrain_mountain_anim.png) | bin | 610 -> 610 bytes | |||
-rw-r--r-- | graphics/battle_terrain/mountain/terrain.bin (renamed from graphics/battle_terrain/terrain_mountain.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/mountain/terrain.pal (renamed from graphics/battle_terrain/terrain_mountain.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/mountain/terrain.png (renamed from graphics/battle_terrain/terrain_mountain.png) | bin | 750 -> 750 bytes | |||
-rw-r--r-- | graphics/battle_terrain/pond/anim.bin (renamed from graphics/battle_terrain/terrain_pond_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/pond/anim.png (renamed from graphics/battle_terrain/terrain_pond_anim.png) | bin | 481 -> 481 bytes | |||
-rw-r--r-- | graphics/battle_terrain/pond/terrain.bin (renamed from graphics/battle_terrain/terrain_pond.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/pond/terrain.pal (renamed from graphics/battle_terrain/terrain_pond.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/pond/terrain.png (renamed from graphics/battle_terrain/terrain_pond.png) | bin | 739 -> 739 bytes | |||
-rw-r--r-- | graphics/battle_terrain/sand/anim.bin (renamed from graphics/battle_terrain/terrain_sand_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/sand/anim.png (renamed from graphics/battle_terrain/terrain_sand_anim.png) | bin | 515 -> 515 bytes | |||
-rw-r--r-- | graphics/battle_terrain/sand/terrain.bin (renamed from graphics/battle_terrain/terrain_sand.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/sand/terrain.pal (renamed from graphics/battle_terrain/terrain_sand.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/sand/terrain.png (renamed from graphics/battle_terrain/terrain_sand.png) | bin | 829 -> 829 bytes | |||
-rw-r--r-- | graphics/battle_terrain/underwater/anim.bin (renamed from graphics/battle_terrain/terrain_underwater_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/underwater/anim.png (renamed from graphics/battle_terrain/terrain_underwater_anim.png) | bin | 363 -> 363 bytes | |||
-rw-r--r-- | graphics/battle_terrain/underwater/terrain.bin (renamed from graphics/battle_terrain/terrain_underwater.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/underwater/terrain.pal (renamed from graphics/battle_terrain/terrain_underwater.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/underwater/terrain.png (renamed from graphics/battle_terrain/terrain_underwater.png) | bin | 763 -> 763 bytes | |||
-rw-r--r-- | graphics/battle_terrain/water/anim.bin (renamed from graphics/battle_terrain/terrain_water_anim.bin) | bin | 896 -> 896 bytes | |||
-rw-r--r-- | graphics/battle_terrain/water/anim.png (renamed from graphics/battle_terrain/terrain_water_anim.png) | bin | 764 -> 764 bytes | |||
-rw-r--r-- | graphics/battle_terrain/water/terrain.bin (renamed from graphics/battle_terrain/terrain_water.bin) | bin | 4096 -> 4096 bytes | |||
-rw-r--r-- | graphics/battle_terrain/water/terrain.pal (renamed from graphics/battle_terrain/terrain_water.pal) | 0 | ||||
-rw-r--r-- | graphics/battle_terrain/water/terrain.png (renamed from graphics/battle_terrain/terrain_water.png) | bin | 959 -> 959 bytes | |||
-rw-r--r-- | graphics_file_rules.mk | 28 | ||||
-rw-r--r-- | src/battle_bg.c | 116 |
60 files changed, 72 insertions, 72 deletions
diff --git a/graphics/battle_terrain/terrain_building_anim.bin b/graphics/battle_terrain/building/anim.bin Binary files differindex aba49c6f9..aba49c6f9 100644 --- a/graphics/battle_terrain/terrain_building_anim.bin +++ b/graphics/battle_terrain/building/anim.bin diff --git a/graphics/battle_terrain/terrain_building_anim.png b/graphics/battle_terrain/building/anim.png Binary files differindex 443cd98ab..443cd98ab 100644 --- a/graphics/battle_terrain/terrain_building_anim.png +++ b/graphics/battle_terrain/building/anim.png diff --git a/graphics/battle_terrain/terrain_building.bin b/graphics/battle_terrain/building/terrain.bin Binary files differindex 0710427da..0710427da 100644 --- a/graphics/battle_terrain/terrain_building.bin +++ b/graphics/battle_terrain/building/terrain.bin diff --git a/graphics/battle_terrain/terrain_building.pal b/graphics/battle_terrain/building/terrain.pal index 16421567f..16421567f 100644 --- a/graphics/battle_terrain/terrain_building.pal +++ b/graphics/battle_terrain/building/terrain.pal diff --git a/graphics/battle_terrain/terrain_building.png b/graphics/battle_terrain/building/terrain.png Binary files differindex 3b060be4e..3b060be4e 100644 --- a/graphics/battle_terrain/terrain_building.png +++ b/graphics/battle_terrain/building/terrain.png diff --git a/graphics/battle_terrain/terrain_cave_anim.bin b/graphics/battle_terrain/cave/anim.bin Binary files differindex ad7724c67..ad7724c67 100644 --- a/graphics/battle_terrain/terrain_cave_anim.bin +++ b/graphics/battle_terrain/cave/anim.bin diff --git a/graphics/battle_terrain/terrain_cave_anim.png b/graphics/battle_terrain/cave/anim.png Binary files differindex 84f13f8f0..84f13f8f0 100644 --- a/graphics/battle_terrain/terrain_cave_anim.png +++ b/graphics/battle_terrain/cave/anim.png diff --git a/graphics/battle_terrain/terrain_cave.bin b/graphics/battle_terrain/cave/terrain.bin Binary files differindex 255f2953d..255f2953d 100644 --- a/graphics/battle_terrain/terrain_cave.bin +++ b/graphics/battle_terrain/cave/terrain.bin diff --git a/graphics/battle_terrain/terrain_cave.pal b/graphics/battle_terrain/cave/terrain.pal index f17a7bf9d..f17a7bf9d 100644 --- a/graphics/battle_terrain/terrain_cave.pal +++ b/graphics/battle_terrain/cave/terrain.pal diff --git a/graphics/battle_terrain/terrain_cave.png b/graphics/battle_terrain/cave/terrain.png Binary files differindex e2a18ae57..e2a18ae57 100644 --- a/graphics/battle_terrain/terrain_cave.png +++ b/graphics/battle_terrain/cave/terrain.png diff --git a/graphics/battle_terrain/terrain_grass_anim.bin b/graphics/battle_terrain/grass/anim.bin Binary files differindex 03e4194fc..03e4194fc 100644 --- a/graphics/battle_terrain/terrain_grass_anim.bin +++ b/graphics/battle_terrain/grass/anim.bin diff --git a/graphics/battle_terrain/terrain_grass_anim.png b/graphics/battle_terrain/grass/anim.png Binary files differindex f2f2c1bb1..f2f2c1bb1 100644 --- a/graphics/battle_terrain/terrain_grass_anim.png +++ b/graphics/battle_terrain/grass/anim.png diff --git a/graphics/battle_terrain/terrain_grass.bin b/graphics/battle_terrain/grass/terrain.bin Binary files differindex e0da76dc2..e0da76dc2 100644 --- a/graphics/battle_terrain/terrain_grass.bin +++ b/graphics/battle_terrain/grass/terrain.bin diff --git a/graphics/battle_terrain/terrain_grass.pal b/graphics/battle_terrain/grass/terrain.pal index cc00b3dc2..cc00b3dc2 100644 --- a/graphics/battle_terrain/terrain_grass.pal +++ b/graphics/battle_terrain/grass/terrain.pal diff --git a/graphics/battle_terrain/terrain_grass.png b/graphics/battle_terrain/grass/terrain.png Binary files differindex 645796cb1..645796cb1 100644 --- a/graphics/battle_terrain/terrain_grass.png +++ b/graphics/battle_terrain/grass/terrain.png diff --git a/graphics/battle_terrain/terrain_indoor_1.pal b/graphics/battle_terrain/indoor/1.pal index 597647872..597647872 100644 --- a/graphics/battle_terrain/terrain_indoor_1.pal +++ b/graphics/battle_terrain/indoor/1.pal diff --git a/graphics/battle_terrain/terrain_indoor_2.pal b/graphics/battle_terrain/indoor/2.pal index a1bc6b60c..a1bc6b60c 100644 --- a/graphics/battle_terrain/terrain_indoor_2.pal +++ b/graphics/battle_terrain/indoor/2.pal diff --git a/graphics/battle_terrain/terrain_indoor_agatha.pal b/graphics/battle_terrain/indoor/agatha.pal index 8ea1eeae7..8ea1eeae7 100644 --- a/graphics/battle_terrain/terrain_indoor_agatha.pal +++ b/graphics/battle_terrain/indoor/agatha.pal diff --git a/graphics/battle_terrain/terrain_indoor_bruno.pal b/graphics/battle_terrain/indoor/bruno.pal index 21196b3e8..21196b3e8 100644 --- a/graphics/battle_terrain/terrain_indoor_bruno.pal +++ b/graphics/battle_terrain/indoor/bruno.pal diff --git a/graphics/battle_terrain/terrain_indoor_champion.pal b/graphics/battle_terrain/indoor/champion.pal index 9ce470c9f..9ce470c9f 100644 --- a/graphics/battle_terrain/terrain_indoor_champion.pal +++ b/graphics/battle_terrain/indoor/champion.pal diff --git a/graphics/battle_terrain/terrain_indoor_gym.pal b/graphics/battle_terrain/indoor/gym.pal index 187054476..187054476 100644 --- a/graphics/battle_terrain/terrain_indoor_gym.pal +++ b/graphics/battle_terrain/indoor/gym.pal diff --git a/graphics/battle_terrain/terrain_indoor_lance.pal b/graphics/battle_terrain/indoor/lance.pal index c5fb745cf..c5fb745cf 100644 --- a/graphics/battle_terrain/terrain_indoor_lance.pal +++ b/graphics/battle_terrain/indoor/lance.pal diff --git a/graphics/battle_terrain/terrain_indoor_leader.pal b/graphics/battle_terrain/indoor/leader.pal index 581b6d596..581b6d596 100644 --- a/graphics/battle_terrain/terrain_indoor_leader.pal +++ b/graphics/battle_terrain/indoor/leader.pal diff --git a/graphics/battle_terrain/terrain_indoor_link.pal b/graphics/battle_terrain/indoor/link.pal index baa0fdf4f..baa0fdf4f 100644 --- a/graphics/battle_terrain/terrain_indoor_link.pal +++ b/graphics/battle_terrain/indoor/link.pal diff --git a/graphics/battle_terrain/terrain_indoor_lorelei.pal b/graphics/battle_terrain/indoor/lorelei.pal index e63bad165..e63bad165 100644 --- a/graphics/battle_terrain/terrain_indoor_lorelei.pal +++ b/graphics/battle_terrain/indoor/lorelei.pal diff --git a/graphics/battle_terrain/terrain_indoor_plain.pal b/graphics/battle_terrain/indoor/plain.pal index b47dc0a8d..b47dc0a8d 100644 --- a/graphics/battle_terrain/terrain_indoor_plain.pal +++ b/graphics/battle_terrain/indoor/plain.pal diff --git a/graphics/battle_terrain/terrain_indoor.bin b/graphics/battle_terrain/indoor/terrain.bin Binary files differindex 0710427da..0710427da 100644 --- a/graphics/battle_terrain/terrain_indoor.bin +++ b/graphics/battle_terrain/indoor/terrain.bin diff --git a/graphics/battle_terrain/terrain_indoor.png b/graphics/battle_terrain/indoor/terrain.png Binary files differindex 1cbb7c63b..1cbb7c63b 100644 --- a/graphics/battle_terrain/terrain_indoor.png +++ b/graphics/battle_terrain/indoor/terrain.png diff --git a/graphics/battle_terrain/terrain_longgrass_anim.bin b/graphics/battle_terrain/longgrass/anim.bin Binary files differindex 5cb0de868..5cb0de868 100644 --- a/graphics/battle_terrain/terrain_longgrass_anim.bin +++ b/graphics/battle_terrain/longgrass/anim.bin diff --git a/graphics/battle_terrain/terrain_longgrass_anim.png b/graphics/battle_terrain/longgrass/anim.png Binary files differindex c825dd7d2..c825dd7d2 100644 --- a/graphics/battle_terrain/terrain_longgrass_anim.png +++ b/graphics/battle_terrain/longgrass/anim.png diff --git a/graphics/battle_terrain/terrain_longgrass.bin b/graphics/battle_terrain/longgrass/terrain.bin Binary files differindex 2b2634a14..2b2634a14 100644 --- a/graphics/battle_terrain/terrain_longgrass.bin +++ b/graphics/battle_terrain/longgrass/terrain.bin diff --git a/graphics/battle_terrain/terrain_longgrass.pal b/graphics/battle_terrain/longgrass/terrain.pal index c390b8c44..c390b8c44 100644 --- a/graphics/battle_terrain/terrain_longgrass.pal +++ b/graphics/battle_terrain/longgrass/terrain.pal diff --git a/graphics/battle_terrain/terrain_longgrass.png b/graphics/battle_terrain/longgrass/terrain.png Binary files differindex 0d09d739c..0d09d739c 100644 --- a/graphics/battle_terrain/terrain_longgrass.png +++ b/graphics/battle_terrain/longgrass/terrain.png diff --git a/graphics/battle_terrain/terrain_mountain_anim.bin b/graphics/battle_terrain/mountain/anim.bin Binary files differindex 55c5730c0..55c5730c0 100644 --- a/graphics/battle_terrain/terrain_mountain_anim.bin +++ b/graphics/battle_terrain/mountain/anim.bin diff --git a/graphics/battle_terrain/terrain_mountain_anim.png b/graphics/battle_terrain/mountain/anim.png Binary files differindex ab90aaddc..ab90aaddc 100644 --- a/graphics/battle_terrain/terrain_mountain_anim.png +++ b/graphics/battle_terrain/mountain/anim.png diff --git a/graphics/battle_terrain/terrain_mountain.bin b/graphics/battle_terrain/mountain/terrain.bin Binary files differindex 16600f5f8..16600f5f8 100644 --- a/graphics/battle_terrain/terrain_mountain.bin +++ b/graphics/battle_terrain/mountain/terrain.bin diff --git a/graphics/battle_terrain/terrain_mountain.pal b/graphics/battle_terrain/mountain/terrain.pal index bfe75be65..bfe75be65 100644 --- a/graphics/battle_terrain/terrain_mountain.pal +++ b/graphics/battle_terrain/mountain/terrain.pal diff --git a/graphics/battle_terrain/terrain_mountain.png b/graphics/battle_terrain/mountain/terrain.png Binary files differindex 9889a6b62..9889a6b62 100644 --- a/graphics/battle_terrain/terrain_mountain.png +++ b/graphics/battle_terrain/mountain/terrain.png diff --git a/graphics/battle_terrain/terrain_pond_anim.bin b/graphics/battle_terrain/pond/anim.bin Binary files differindex e012f647e..e012f647e 100644 --- a/graphics/battle_terrain/terrain_pond_anim.bin +++ b/graphics/battle_terrain/pond/anim.bin diff --git a/graphics/battle_terrain/terrain_pond_anim.png b/graphics/battle_terrain/pond/anim.png Binary files differindex e0a7025e7..e0a7025e7 100644 --- a/graphics/battle_terrain/terrain_pond_anim.png +++ b/graphics/battle_terrain/pond/anim.png diff --git a/graphics/battle_terrain/terrain_pond.bin b/graphics/battle_terrain/pond/terrain.bin Binary files differindex d4c3dedcb..d4c3dedcb 100644 --- a/graphics/battle_terrain/terrain_pond.bin +++ b/graphics/battle_terrain/pond/terrain.bin diff --git a/graphics/battle_terrain/terrain_pond.pal b/graphics/battle_terrain/pond/terrain.pal index 041560cf4..041560cf4 100644 --- a/graphics/battle_terrain/terrain_pond.pal +++ b/graphics/battle_terrain/pond/terrain.pal diff --git a/graphics/battle_terrain/terrain_pond.png b/graphics/battle_terrain/pond/terrain.png Binary files differindex 161498b2a..161498b2a 100644 --- a/graphics/battle_terrain/terrain_pond.png +++ b/graphics/battle_terrain/pond/terrain.png diff --git a/graphics/battle_terrain/terrain_sand_anim.bin b/graphics/battle_terrain/sand/anim.bin Binary files differindex e4afe99ae..e4afe99ae 100644 --- a/graphics/battle_terrain/terrain_sand_anim.bin +++ b/graphics/battle_terrain/sand/anim.bin diff --git a/graphics/battle_terrain/terrain_sand_anim.png b/graphics/battle_terrain/sand/anim.png Binary files differindex 092b8b42b..092b8b42b 100644 --- a/graphics/battle_terrain/terrain_sand_anim.png +++ b/graphics/battle_terrain/sand/anim.png diff --git a/graphics/battle_terrain/terrain_sand.bin b/graphics/battle_terrain/sand/terrain.bin Binary files differindex 365e1474f..365e1474f 100644 --- a/graphics/battle_terrain/terrain_sand.bin +++ b/graphics/battle_terrain/sand/terrain.bin diff --git a/graphics/battle_terrain/terrain_sand.pal b/graphics/battle_terrain/sand/terrain.pal index dafc3eb7f..dafc3eb7f 100644 --- a/graphics/battle_terrain/terrain_sand.pal +++ b/graphics/battle_terrain/sand/terrain.pal diff --git a/graphics/battle_terrain/terrain_sand.png b/graphics/battle_terrain/sand/terrain.png Binary files differindex e802b34f2..e802b34f2 100644 --- a/graphics/battle_terrain/terrain_sand.png +++ b/graphics/battle_terrain/sand/terrain.png diff --git a/graphics/battle_terrain/terrain_underwater_anim.bin b/graphics/battle_terrain/underwater/anim.bin Binary files differindex 9029c7c9d..9029c7c9d 100644 --- a/graphics/battle_terrain/terrain_underwater_anim.bin +++ b/graphics/battle_terrain/underwater/anim.bin diff --git a/graphics/battle_terrain/terrain_underwater_anim.png b/graphics/battle_terrain/underwater/anim.png Binary files differindex f41eedfb8..f41eedfb8 100644 --- a/graphics/battle_terrain/terrain_underwater_anim.png +++ b/graphics/battle_terrain/underwater/anim.png diff --git a/graphics/battle_terrain/terrain_underwater.bin b/graphics/battle_terrain/underwater/terrain.bin Binary files differindex 29843f17d..29843f17d 100644 --- a/graphics/battle_terrain/terrain_underwater.bin +++ b/graphics/battle_terrain/underwater/terrain.bin diff --git a/graphics/battle_terrain/terrain_underwater.pal b/graphics/battle_terrain/underwater/terrain.pal index 5fa95cf21..5fa95cf21 100644 --- a/graphics/battle_terrain/terrain_underwater.pal +++ b/graphics/battle_terrain/underwater/terrain.pal diff --git a/graphics/battle_terrain/terrain_underwater.png b/graphics/battle_terrain/underwater/terrain.png Binary files differindex 19e115348..19e115348 100644 --- a/graphics/battle_terrain/terrain_underwater.png +++ b/graphics/battle_terrain/underwater/terrain.png diff --git a/graphics/battle_terrain/terrain_water_anim.bin b/graphics/battle_terrain/water/anim.bin Binary files differindex b6661cd3c..b6661cd3c 100644 --- a/graphics/battle_terrain/terrain_water_anim.bin +++ b/graphics/battle_terrain/water/anim.bin diff --git a/graphics/battle_terrain/terrain_water_anim.png b/graphics/battle_terrain/water/anim.png Binary files differindex 1545d85e7..1545d85e7 100644 --- a/graphics/battle_terrain/terrain_water_anim.png +++ b/graphics/battle_terrain/water/anim.png diff --git a/graphics/battle_terrain/terrain_water.bin b/graphics/battle_terrain/water/terrain.bin Binary files differindex 0ee05129a..0ee05129a 100644 --- a/graphics/battle_terrain/terrain_water.bin +++ b/graphics/battle_terrain/water/terrain.bin diff --git a/graphics/battle_terrain/terrain_water.pal b/graphics/battle_terrain/water/terrain.pal index d31dce658..d31dce658 100644 --- a/graphics/battle_terrain/terrain_water.pal +++ b/graphics/battle_terrain/water/terrain.pal diff --git a/graphics/battle_terrain/terrain_water.png b/graphics/battle_terrain/water/terrain.png Binary files differindex 8953e7940..8953e7940 100644 --- a/graphics/battle_terrain/terrain_water.png +++ b/graphics/battle_terrain/water/terrain.png diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index 3ad7cf542..72dd013b0 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -530,46 +530,46 @@ $(INTROGFXDIR)/unk_8406654.4bpp: %.4bpp: %.png $(INTROGFXDIR)/unk_8405B28.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 17 -$(BATTLETERRAINGFXDIR)/terrain_building.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/building/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 77 -$(BATTLETERRAINGFXDIR)/terrain_cave_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/cave/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 106 -$(BATTLETERRAINGFXDIR)/terrain_cave.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/cave/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 84 -$(BATTLETERRAINGFXDIR)/terrain_grass.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/grass/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 98 -$(BATTLETERRAINGFXDIR)/terrain_indoor.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/indoor/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 77 -$(BATTLETERRAINGFXDIR)/terrain_longgrass_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/longgrass/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 133 -$(BATTLETERRAINGFXDIR)/terrain_longgrass.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/longgrass/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 98 -$(BATTLETERRAINGFXDIR)/terrain_mountain_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/mountain/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 47 -$(BATTLETERRAINGFXDIR)/terrain_pond_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/pond/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 36 -$(BATTLETERRAINGFXDIR)/terrain_pond.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/pond/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 75 -$(BATTLETERRAINGFXDIR)/terrain_sand.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/sand/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 83 -$(BATTLETERRAINGFXDIR)/terrain_underwater_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/underwater/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 26 -$(BATTLETERRAINGFXDIR)/terrain_underwater.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/underwater/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 85 -$(BATTLETERRAINGFXDIR)/terrain_water.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/water/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 81 $(BERRYPOUCHGFXDIR)/background.4bpp: %.4bpp: %.png diff --git a/src/battle_bg.c b/src/battle_bg.c index 44f26494b..c30f10643 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -343,73 +343,73 @@ static const struct WindowTemplate gUnknown_8248330[] = { }, DUMMY_WIN_TEMPLATE }; -static const u32 sBattleTerrainPalette_Grass[] = INCBIN_U32("graphics/battle_terrain/terrain_grass.gbapal.lz"); -static const u32 sBattleTerrainTiles_Grass[] = INCBIN_U32("graphics/battle_terrain/terrain_grass.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Grass[] = INCBIN_U32("graphics/battle_terrain/terrain_grass.bin.lz"); -static const u32 sBattleTerrainAnimTiles_Grass[] = INCBIN_U32("graphics/battle_terrain/terrain_grass_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_Grass[] = INCBIN_U32("graphics/battle_terrain/terrain_grass_anim.bin.lz"); +static const u32 sBattleTerrainPalette_Grass[] = INCBIN_U32("graphics/battle_terrain/grass/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Grass[] = INCBIN_U32("graphics/battle_terrain/grass/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Grass[] = INCBIN_U32("graphics/battle_terrain/grass/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_Grass[] = INCBIN_U32("graphics/battle_terrain/grass/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_Grass[] = INCBIN_U32("graphics/battle_terrain/grass/anim.bin.lz"); -static const u32 sBattleTerrainPalette_LongGrass[] = INCBIN_U32("graphics/battle_terrain/terrain_longgrass.gbapal.lz"); -static const u32 sBattleTerrainTiles_LongGrass[] = INCBIN_U32("graphics/battle_terrain/terrain_longgrass.4bpp.lz"); -static const u32 sBattleTerrainTilemap_LongGrass[] = INCBIN_U32("graphics/battle_terrain/terrain_longgrass.bin.lz"); -static const u32 sBattleTerrainAnimTiles_LongGrass[] = INCBIN_U32("graphics/battle_terrain/terrain_longgrass_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_LongGrass[] = INCBIN_U32("graphics/battle_terrain/terrain_longgrass_anim.bin.lz"); +static const u32 sBattleTerrainPalette_LongGrass[] = INCBIN_U32("graphics/battle_terrain/longgrass/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_LongGrass[] = INCBIN_U32("graphics/battle_terrain/longgrass/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_LongGrass[] = INCBIN_U32("graphics/battle_terrain/longgrass/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_LongGrass[] = INCBIN_U32("graphics/battle_terrain/longgrass/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_LongGrass[] = INCBIN_U32("graphics/battle_terrain/longgrass/anim.bin.lz"); -static const u32 sBattleTerrainPalette_Sand[] = INCBIN_U32("graphics/battle_terrain/terrain_sand.gbapal.lz"); -static const u32 sBattleTerrainTiles_Sand[] = INCBIN_U32("graphics/battle_terrain/terrain_sand.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Sand[] = INCBIN_U32("graphics/battle_terrain/terrain_sand.bin.lz"); -static const u32 sBattleTerrainAnimTiles_Sand[] = INCBIN_U32("graphics/battle_terrain/terrain_sand_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_Sand[] = INCBIN_U32("graphics/battle_terrain/terrain_sand_anim.bin.lz"); +static const u32 sBattleTerrainPalette_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_Sand[] = INCBIN_U32("graphics/battle_terrain/sand/anim.bin.lz"); -static const u32 sBattleTerrainPalette_Underwater[] = INCBIN_U32("graphics/battle_terrain/terrain_underwater.gbapal.lz"); -static const u32 sBattleTerrainTiles_Underwater[] = INCBIN_U32("graphics/battle_terrain/terrain_underwater.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Underwater[] = INCBIN_U32("graphics/battle_terrain/terrain_underwater.bin.lz"); -static const u32 sBattleTerrainAnimTiles_Underwater[] = INCBIN_U32("graphics/battle_terrain/terrain_underwater_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_Underwater[] = INCBIN_U32("graphics/battle_terrain/terrain_underwater_anim.bin.lz"); +static const u32 sBattleTerrainPalette_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_Underwater[] = INCBIN_U32("graphics/battle_terrain/underwater/anim.bin.lz"); -static const u32 sBattleTerrainPalette_Water[] = INCBIN_U32("graphics/battle_terrain/terrain_water.gbapal.lz"); -static const u32 sBattleTerrainTiles_Water[] = INCBIN_U32("graphics/battle_terrain/terrain_water.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Water[] = INCBIN_U32("graphics/battle_terrain/terrain_water.bin.lz"); -static const u32 sBattleTerrainAnimTiles_Water[] = INCBIN_U32("graphics/battle_terrain/terrain_water_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_Water[] = INCBIN_U32("graphics/battle_terrain/terrain_water_anim.bin.lz"); +static const u32 sBattleTerrainPalette_Water[] = INCBIN_U32("graphics/battle_terrain/water/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Water[] = INCBIN_U32("graphics/battle_terrain/water/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Water[] = INCBIN_U32("graphics/battle_terrain/water/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_Water[] = INCBIN_U32("graphics/battle_terrain/water/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_Water[] = INCBIN_U32("graphics/battle_terrain/water/anim.bin.lz"); -static const u32 sBattleTerrainPalette_Pond[] = INCBIN_U32("graphics/battle_terrain/terrain_pond.gbapal.lz"); -static const u32 sBattleTerrainTiles_Pond[] = INCBIN_U32("graphics/battle_terrain/terrain_pond.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Pond[] = INCBIN_U32("graphics/battle_terrain/terrain_pond.bin.lz"); -static const u32 sBattleTerrainAnimTiles_Pond[] = INCBIN_U32("graphics/battle_terrain/terrain_pond_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_Pond[] = INCBIN_U32("graphics/battle_terrain/terrain_pond_anim.bin.lz"); +static const u32 sBattleTerrainPalette_Pond[] = INCBIN_U32("graphics/battle_terrain/pond/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Pond[] = INCBIN_U32("graphics/battle_terrain/pond/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Pond[] = INCBIN_U32("graphics/battle_terrain/pond/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_Pond[] = INCBIN_U32("graphics/battle_terrain/pond/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_Pond[] = INCBIN_U32("graphics/battle_terrain/pond/anim.bin.lz"); -static const u32 sBattleTerrainPalette_Mountain[] = INCBIN_U32("graphics/battle_terrain/terrain_mountain.gbapal.lz"); -static const u32 sBattleTerrainTiles_Mountain[] = INCBIN_U32("graphics/battle_terrain/terrain_mountain.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Mountain[] = INCBIN_U32("graphics/battle_terrain/terrain_mountain.bin.lz"); -static const u32 sBattleTerrainAnimTiles_Mountain[] = INCBIN_U32("graphics/battle_terrain/terrain_mountain_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_Mountain[] = INCBIN_U32("graphics/battle_terrain/terrain_mountain_anim.bin.lz"); +static const u32 sBattleTerrainPalette_Mountain[] = INCBIN_U32("graphics/battle_terrain/mountain/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Mountain[] = INCBIN_U32("graphics/battle_terrain/mountain/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Mountain[] = INCBIN_U32("graphics/battle_terrain/mountain/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_Mountain[] = INCBIN_U32("graphics/battle_terrain/mountain/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_Mountain[] = INCBIN_U32("graphics/battle_terrain/mountain/anim.bin.lz"); -static const u32 sBattleTerrainPalette_Cave[] = INCBIN_U32("graphics/battle_terrain/terrain_cave.gbapal.lz"); -static const u32 sBattleTerrainTiles_Cave[] = INCBIN_U32("graphics/battle_terrain/terrain_cave.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Cave[] = INCBIN_U32("graphics/battle_terrain/terrain_cave.bin.lz"); -static const u32 sBattleTerrainAnimTiles_Cave[] = INCBIN_U32("graphics/battle_terrain/terrain_cave_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_Cave[] = INCBIN_U32("graphics/battle_terrain/terrain_cave_anim.bin.lz"); +static const u32 sBattleTerrainPalette_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_Cave[] = INCBIN_U32("graphics/battle_terrain/cave/anim.bin.lz"); -static const u32 sBattleTerrainPalette_Building[] = INCBIN_U32("graphics/battle_terrain/terrain_building.gbapal.lz"); -static const u32 sBattleTerrainTiles_Building[] = INCBIN_U32("graphics/battle_terrain/terrain_building.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Building[] = INCBIN_U32("graphics/battle_terrain/terrain_building.bin.lz"); -static const u32 sBattleTerrainAnimTiles_Building[] = INCBIN_U32("graphics/battle_terrain/terrain_building_anim.4bpp.lz"); -static const u32 sBattleTerrainAnimTilemap_Building[] = INCBIN_U32("graphics/battle_terrain/terrain_building_anim.bin.lz"); +static const u32 sBattleTerrainPalette_Building[] = INCBIN_U32("graphics/battle_terrain/building/terrain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Building[] = INCBIN_U32("graphics/battle_terrain/building/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Building[] = INCBIN_U32("graphics/battle_terrain/building/terrain.bin.lz"); +static const u32 sBattleTerrainAnimTiles_Building[] = INCBIN_U32("graphics/battle_terrain/building/anim.4bpp.lz"); +static const u32 sBattleTerrainAnimTilemap_Building[] = INCBIN_U32("graphics/battle_terrain/building/anim.bin.lz"); -static const u32 sBattleTerrainPalette_Link[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_link.gbapal.lz"); -static const u32 sBattleTerrainPalette_Gym[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_gym.gbapal.lz"); -static const u32 sBattleTerrainPalette_Leader[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_leader.gbapal.lz"); -static const u32 sBattleTerrainPalette_Indoor2[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_2.gbapal.lz"); -static const u32 sBattleTerrainPalette_Indoor1[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_1.gbapal.lz"); -static const u32 sBattleTerrainPalette_Lorelei[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_lorelei.gbapal.lz"); -static const u32 sBattleTerrainPalette_Bruno[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_bruno.gbapal.lz"); -static const u32 sBattleTerrainPalette_Agatha[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_agatha.gbapal.lz"); -static const u32 sBattleTerrainPalette_Lance[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_lance.gbapal.lz"); -static const u32 sBattleTerrainPalette_Champion[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_champion.gbapal.lz"); -static const u32 sBattleTerrainPalette_Plain[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor_plain.gbapal.lz"); -static const u32 sBattleTerrainTiles_Indoor[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor.4bpp.lz"); -static const u32 sBattleTerrainTilemap_Indoor[] = INCBIN_U32("graphics/battle_terrain/terrain_indoor.bin.lz"); +static const u32 sBattleTerrainPalette_Link[] = INCBIN_U32("graphics/battle_terrain/indoor/link.gbapal.lz"); +static const u32 sBattleTerrainPalette_Gym[] = INCBIN_U32("graphics/battle_terrain/indoor/gym.gbapal.lz"); +static const u32 sBattleTerrainPalette_Leader[] = INCBIN_U32("graphics/battle_terrain/indoor/leader.gbapal.lz"); +static const u32 sBattleTerrainPalette_Indoor2[] = INCBIN_U32("graphics/battle_terrain/indoor/2.gbapal.lz"); +static const u32 sBattleTerrainPalette_Indoor1[] = INCBIN_U32("graphics/battle_terrain/indoor/1.gbapal.lz"); +static const u32 sBattleTerrainPalette_Lorelei[] = INCBIN_U32("graphics/battle_terrain/indoor/lorelei.gbapal.lz"); +static const u32 sBattleTerrainPalette_Bruno[] = INCBIN_U32("graphics/battle_terrain/indoor/bruno.gbapal.lz"); +static const u32 sBattleTerrainPalette_Agatha[] = INCBIN_U32("graphics/battle_terrain/indoor/agatha.gbapal.lz"); +static const u32 sBattleTerrainPalette_Lance[] = INCBIN_U32("graphics/battle_terrain/indoor/lance.gbapal.lz"); +static const u32 sBattleTerrainPalette_Champion[] = INCBIN_U32("graphics/battle_terrain/indoor/champion.gbapal.lz"); +static const u32 sBattleTerrainPalette_Plain[] = INCBIN_U32("graphics/battle_terrain/indoor/plain.gbapal.lz"); +static const u32 sBattleTerrainTiles_Indoor[] = INCBIN_U32("graphics/battle_terrain/indoor/terrain.4bpp.lz"); +static const u32 sBattleTerrainTilemap_Indoor[] = INCBIN_U32("graphics/battle_terrain/indoor/terrain.bin.lz"); static const struct BattleBackground sBattleTerrainTable[] = { [BATTLE_TERRAIN_GRASS] = |