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Diffstat (limited to 'asm/battle_controller_player.s')
-rw-r--r--asm/battle_controller_player.s46
1 files changed, 23 insertions, 23 deletions
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s
index c484163bd..2473a2ad1 100644
--- a/asm/battle_controller_player.s
+++ b/asm/battle_controller_player.s
@@ -10,8 +10,8 @@ nullsub_13: @ 802E310
bx lr
thumb_func_end nullsub_13
- thumb_func_start sub_802E314
-sub_802E314: @ 802E314
+ thumb_func_start SetBankFuncToPlayerBufferRunCommand
+SetBankFuncToPlayerBufferRunCommand: @ 802E314
ldr r1, _0802E32C @ =gUnknown_3004FE0
ldr r0, _0802E330 @ =gUnknown_2023BC4
ldrb r0, [r0]
@@ -28,7 +28,7 @@ _0802E32C: .4byte gUnknown_3004FE0
_0802E330: .4byte gUnknown_2023BC4
_0802E334: .4byte PlayerBufferRunCommand
_0802E338: .4byte gUnknown_2024005
- thumb_func_end sub_802E314
+ thumb_func_end SetBankFuncToPlayerBufferRunCommand
thumb_func_start PlayerBufferExecCompleted
PlayerBufferExecCompleted: @ 802E33C
@@ -4648,7 +4648,7 @@ MoveSelectionDisplayPpNumber: @ 80308CC
adds r0, r6, 0
movs r2, 0x1
movs r3, 0x2
- bl sub_8008E78
+ bl ConvertIntToDecimalStringN
movs r1, 0xBA
strb r1, [r0]
adds r0, 0x1
@@ -4660,7 +4660,7 @@ MoveSelectionDisplayPpNumber: @ 80308CC
ldrb r1, [r4]
movs r2, 0x1
movs r3, 0x2
- bl sub_8008E78
+ bl ConvertIntToDecimalStringN
adds r0, r6, 0
movs r1, 0x9
bl sub_80D87BC
@@ -7561,8 +7561,8 @@ _08032158: .4byte gUnknown_2024024
_0803215C: .4byte nullsub_8
thumb_func_end sub_8031FF4
- thumb_func_start sub_8032160
-sub_8032160: @ 8032160
+ thumb_func_start PlayerHandleReturnPokeToBall
+PlayerHandleReturnPokeToBall: @ 8032160
push {r4-r6,lr}
ldr r1, _08032194 @ =gUnknown_2022BC4
ldr r6, _08032198 @ =gUnknown_2023BC4
@@ -7626,7 +7626,7 @@ _080321DE:
_080321E4: .4byte gUnknown_2023D44
_080321E8: .4byte gUnknown_202063C
_080321EC: .4byte gUnknown_3004FF0
- thumb_func_end sub_8032160
+ thumb_func_end PlayerHandleReturnPokeToBall
thumb_func_start sub_80321F0
sub_80321F0: @ 80321F0
@@ -9848,8 +9848,8 @@ _080333CC: .4byte gUnknown_2023BC4
_080333D0: .4byte gUnknown_2022BC4
thumb_func_end PlayerHandlePlaySE
- thumb_func_start sub_80333D4
-sub_80333D4: @ 80333D4
+ thumb_func_start PlayerHandlecmd44
+PlayerHandlecmd44: @ 80333D4
push {lr}
ldr r2, _080333FC @ =gUnknown_2022BC4
ldr r0, _08033400 @ =gUnknown_2023BC4
@@ -9870,7 +9870,7 @@ sub_80333D4: @ 80333D4
.align 2, 0
_080333FC: .4byte gUnknown_2022BC4
_08033400: .4byte gUnknown_2023BC4
- thumb_func_end sub_80333D4
+ thumb_func_end PlayerHandlecmd44
thumb_func_start PlayerHandleFaintingCry
PlayerHandleFaintingCry: @ 8033404
@@ -10513,8 +10513,8 @@ _08033944: .4byte gUnknown_2023D44
_08033948: .4byte gUnknown_2022BC4
thumb_func_end PlayerHandleSpriteInvisibility
- thumb_func_start sub_803394C
-sub_803394C: @ 803394C
+ thumb_func_start PlayerHandleBattleAnimation
+PlayerHandleBattleAnimation: @ 803394C
push {r4-r6,lr}
sub sp, 0x4
ldr r6, _08033990 @ =gUnknown_2023BC4
@@ -10564,10 +10564,10 @@ _080339A4:
.align 2, 0
_080339AC: .4byte gUnknown_3004FE0
_080339B0: .4byte CompleteOnFinishedBattleAnimation
- thumb_func_end sub_803394C
+ thumb_func_end PlayerHandleBattleAnimation
- thumb_func_start sub_80339B4
-sub_80339B4: @ 80339B4
+ thumb_func_start PlayerHandleLinkStandbyMsg
+PlayerHandleLinkStandbyMsg: @ 80339B4
push {r4,lr}
ldr r1, _080339D4 @ =gUnknown_2022BC4
ldr r0, _080339D8 @ =gUnknown_2023BC4
@@ -10610,10 +10610,10 @@ _08033A04:
pop {r4}
pop {r0}
bx r0
- thumb_func_end sub_80339B4
+ thumb_func_end PlayerHandleLinkStandbyMsg
- thumb_func_start sub_8033A10
-sub_8033A10: @ 8033A10
+ thumb_func_start PlayerHandleResetActionMoveSelection
+PlayerHandleResetActionMoveSelection: @ 8033A10
push {r4,lr}
ldr r1, _08033A30 @ =gUnknown_2022BC4
ldr r4, _08033A34 @ =gUnknown_2023BC4
@@ -10666,10 +10666,10 @@ _08033A68:
bx r0
.align 2, 0
_08033A74: .4byte gUnknown_2023FFC
- thumb_func_end sub_8033A10
+ thumb_func_end PlayerHandleResetActionMoveSelection
- thumb_func_start sub_8033A78
-sub_8033A78: @ 8033A78
+ thumb_func_start PlayerHandlecmd55
+PlayerHandlecmd55: @ 8033A78
push {r4,lr}
ldr r2, _08033AB0 @ =gUnknown_2023E8A
ldr r1, _08033AB4 @ =gUnknown_2022BC4
@@ -10700,7 +10700,7 @@ _08033AB4: .4byte gUnknown_2022BC4
_08033AB8: .4byte gUnknown_2023BC4
_08033ABC: .4byte gUnknown_3004FE0
_08033AC0: .4byte sub_802F6A8
- thumb_func_end sub_8033A78
+ thumb_func_end PlayerHandlecmd55
thumb_func_start nullsub_15
nullsub_15: @ 8033AC4