diff options
Diffstat (limited to 'asm/battle_controllers.s')
-rw-r--r-- | asm/battle_controllers.s | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/asm/battle_controllers.s b/asm/battle_controllers.s index 5337929a1..cf53430ad 100644 --- a/asm/battle_controllers.s +++ b/asm/battle_controllers.s @@ -54,7 +54,7 @@ sub_800D278: @ 800D278 movs r3, 0 ldr r1, _0800D2F0 @ =gUnknown_3004FE0 mov r12, r1 - ldr r7, _0800D2F4 @ =gUnknown_2023BD6 + ldr r7, _0800D2F4 @ =gBattlerPositions movs r6, 0xFF ldr r5, _0800D2F8 @ =gUnknown_2023FF8 ldr r4, _0800D2FC @ =gUnknown_2023FFC @@ -97,7 +97,7 @@ _0800D2E4: .4byte gUnknown_3004F84 _0800D2E8: .4byte nullsub_12 _0800D2EC: .4byte nullsub_13 _0800D2F0: .4byte gUnknown_3004FE0 -_0800D2F4: .4byte gUnknown_2023BD6 +_0800D2F4: .4byte gBattlerPositions _0800D2F8: .4byte gUnknown_2023FF8 _0800D2FC: .4byte gUnknown_2023FFC _0800D300: .4byte gUnknown_2023BC8 @@ -173,7 +173,7 @@ sub_800D364: @ 800D364 ldr r2, _0800D3A4 @ =gUnknown_3004FE0 ldr r1, _0800D3A8 @ =sub_81560A4 str r1, [r2] - ldr r0, _0800D3AC @ =gUnknown_2023BD6 + ldr r0, _0800D3AC @ =gBattlerPositions strb r3, [r0] str r1, [r2, 0x4] strb r4, [r0, 0x1] @@ -186,7 +186,7 @@ _0800D39C: .4byte gUnknown_3004F84 _0800D3A0: .4byte sub_80123C0 _0800D3A4: .4byte gUnknown_3004FE0 _0800D3A8: .4byte sub_81560A4 -_0800D3AC: .4byte gUnknown_2023BD6 +_0800D3AC: .4byte gBattlerPositions _0800D3B0: .4byte gBattlersCount _0800D3B4: movs r0, 0x80 @@ -217,7 +217,7 @@ _0800D3E4: _0800D3E8: str r0, [r1] adds r2, r1, 0 - ldr r1, _0800D408 @ =gUnknown_2023BD6 + ldr r1, _0800D408 @ =gBattlerPositions movs r0, 0 strb r0, [r1] ldr r0, _0800D40C @ =sub_8035A7C @@ -230,7 +230,7 @@ _0800D3E8: .align 2, 0 _0800D400: .4byte gUnknown_3004FE0 _0800D404: .4byte SetBankFuncToPlayerBufferRunCommand -_0800D408: .4byte gUnknown_2023BD6 +_0800D408: .4byte gBattlerPositions _0800D40C: .4byte sub_8035A7C _0800D410: .4byte gBattlersCount _0800D414: @@ -245,7 +245,7 @@ _0800D414: ldr r3, _0800D44C @ =gUnknown_3004FE0 ldr r1, _0800D450 @ =sub_81560A4 str r1, [r3] - ldr r2, _0800D454 @ =gUnknown_2023BD6 + ldr r2, _0800D454 @ =gBattlerPositions movs r0, 0 strb r0, [r2] str r1, [r3, 0x4] @@ -262,12 +262,12 @@ _0800D444: .4byte gUnknown_3004F84 _0800D448: .4byte sub_80123C0 _0800D44C: .4byte gUnknown_3004FE0 _0800D450: .4byte sub_81560A4 -_0800D454: .4byte gUnknown_2023BD6 +_0800D454: .4byte gBattlerPositions _0800D458: ldr r2, _0800D480 @ =gUnknown_3004FE0 ldr r0, _0800D484 @ =SetBankFuncToPlayerBufferRunCommand str r0, [r2] - ldr r1, _0800D488 @ =gUnknown_2023BD6 + ldr r1, _0800D488 @ =gBattlerPositions strb r3, [r1] ldr r3, _0800D48C @ =sub_8035A7C str r3, [r2, 0x4] @@ -289,7 +289,7 @@ _0800D478: .align 2, 0 _0800D480: .4byte gUnknown_3004FE0 _0800D484: .4byte SetBankFuncToPlayerBufferRunCommand -_0800D488: .4byte gUnknown_2023BD6 +_0800D488: .4byte gBattlerPositions _0800D48C: .4byte sub_8035A7C _0800D490: .4byte gBattlersCount thumb_func_end sub_800D364 @@ -318,7 +318,7 @@ sub_800D494: @ 800D494 ldr r2, _0800D4DC @ =gUnknown_3004FE0 ldr r0, _0800D4E0 @ =SetBankFuncToPlayerBufferRunCommand str r0, [r2] - ldr r1, _0800D4E4 @ =gUnknown_2023BD6 + ldr r1, _0800D4E4 @ =gBattlerPositions strb r3, [r1] ldr r0, _0800D4E8 @ =sub_803A668 str r0, [r2, 0x4] @@ -332,14 +332,14 @@ _0800D4D4: .4byte gUnknown_3004F84 _0800D4D8: .4byte sub_80123C0 _0800D4DC: .4byte gUnknown_3004FE0 _0800D4E0: .4byte SetBankFuncToPlayerBufferRunCommand -_0800D4E4: .4byte gUnknown_2023BD6 +_0800D4E4: .4byte gBattlerPositions _0800D4E8: .4byte sub_803A668 _0800D4EC: .4byte gBattlersCount _0800D4F0: ldr r2, _0800D508 @ =gUnknown_3004FE0 ldr r0, _0800D50C @ =SetBankFuncToPlayerBufferRunCommand str r0, [r2, 0x4] - ldr r1, _0800D510 @ =gUnknown_2023BD6 + ldr r1, _0800D510 @ =gBattlerPositions strb r4, [r1, 0x1] ldr r0, _0800D514 @ =sub_803A668 str r0, [r2] @@ -350,7 +350,7 @@ _0800D4F0: .align 2, 0 _0800D508: .4byte gUnknown_3004FE0 _0800D50C: .4byte SetBankFuncToPlayerBufferRunCommand -_0800D510: .4byte gUnknown_2023BD6 +_0800D510: .4byte gBattlerPositions _0800D514: .4byte sub_803A668 _0800D518: .4byte gBattlersCount _0800D51C: @@ -369,7 +369,7 @@ _0800D51C: ldr r2, _0800D55C @ =gUnknown_3004FE0 ldr r4, _0800D560 @ =SetBankFuncToPlayerBufferRunCommand str r4, [r2] - ldr r1, _0800D564 @ =gUnknown_2023BD6 + ldr r1, _0800D564 @ =gBattlerPositions movs r0, 0 strb r0, [r1] ldr r3, _0800D568 @ =sub_803A668 @@ -387,13 +387,13 @@ _0800D554: .4byte gUnknown_3004F84 _0800D558: .4byte sub_80123C0 _0800D55C: .4byte gUnknown_3004FE0 _0800D560: .4byte SetBankFuncToPlayerBufferRunCommand -_0800D564: .4byte gUnknown_2023BD6 +_0800D564: .4byte gBattlerPositions _0800D568: .4byte sub_803A668 _0800D56C: ldr r2, _0800D590 @ =gUnknown_3004FE0 ldr r0, _0800D594 @ =SetBankFuncToPlayerBufferRunCommand str r0, [r2, 0x4] - ldr r1, _0800D598 @ =gUnknown_2023BD6 + ldr r1, _0800D598 @ =gBattlerPositions strb r3, [r1, 0x1] ldr r3, _0800D59C @ =sub_803A668 str r3, [r2] @@ -411,7 +411,7 @@ _0800D588: .align 2, 0 _0800D590: .4byte gUnknown_3004FE0 _0800D594: .4byte SetBankFuncToPlayerBufferRunCommand -_0800D598: .4byte gUnknown_2023BD6 +_0800D598: .4byte gBattlerPositions _0800D59C: .4byte sub_803A668 _0800D5A0: .4byte gBattlersCount _0800D5A4: @@ -431,7 +431,7 @@ _0800D5BC: mov r10, r0 ldr r1, _0800D5EC @ =gLinkPlayers mov r12, r1 - ldr r7, _0800D5F0 @ =gUnknown_2023BD6 + ldr r7, _0800D5F0 @ =gBattlerPositions mov r8, r0 ldr r6, _0800D5F4 @ =gBattlerPartyIndexes movs r4, 0 @@ -452,7 +452,7 @@ _0800D5D0: _0800D5E4: .4byte gUnknown_3004F84 _0800D5E8: .4byte sub_80123C0 _0800D5EC: .4byte gLinkPlayers -_0800D5F0: .4byte gUnknown_2023BD6 +_0800D5F0: .4byte gBattlerPositions _0800D5F4: .4byte gBattlerPartyIndexes _0800D5F8: cmp r0, 0x3 @@ -680,7 +680,7 @@ _0800D78C: movs r0, 0x1 add r0, r8 mov r10, r0 - ldr r0, _0800D7B8 @ =gUnknown_2023BD6 + ldr r0, _0800D7B8 @ =gBattlerPositions add r0, r8 mov r9, r0 mov r0, r8 @@ -699,7 +699,7 @@ _0800D7A0: ldr r0, _0800D7BC @ =gPlayerParty b _0800D7C2 .align 2, 0 -_0800D7B8: .4byte gUnknown_2023BD6 +_0800D7B8: .4byte gBattlerPositions _0800D7BC: .4byte gPlayerParty _0800D7C0: ldr r0, _0800D800 @ =gEnemyParty |