diff options
Diffstat (limited to 'asm/battle_gfx_sfx_util.s')
-rw-r--r-- | asm/battle_gfx_sfx_util.s | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/asm/battle_gfx_sfx_util.s b/asm/battle_gfx_sfx_util.s index efbd89e9e..ba54bafbb 100644 --- a/asm/battle_gfx_sfx_util.s +++ b/asm/battle_gfx_sfx_util.s @@ -975,7 +975,7 @@ _08034548: ldr r1, [r1] adds r2, r5, 0 adds r3, r4, 0 - bl sub_800ECC4 + bl HandleLoadSpecialPokePic _08034562: mov r2, r8 lsls r1, r2, 4 @@ -1184,7 +1184,7 @@ sub_80346C4: @ 80346C4 ldr r0, _0803474C @ =gTrainerFrontPicPaletteTable adds r5, r0 adds r0, r5, 0 - bl sub_800F078 + bl LoadCompressedSpritePaletteUsingHeap add sp, 0x8 pop {r3} mov r8, r3 @@ -1262,9 +1262,9 @@ sub_80347A8: @ 80347A8 cmp r0, 0 bne _080347E0 ldr r0, _080347D8 @ =gUnknown_8260208 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap ldr r0, _080347DC @ =gUnknown_8260210 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap movs r5, 0x2 b _08034802 .align 2, 0 @@ -1274,16 +1274,16 @@ _080347DC: .4byte gUnknown_8260210 _080347E0: ldr r4, _08034828 @ =gUnknown_8260218 adds r0, r4, 0 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap adds r4, 0x8 adds r0, r4, 0 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap ldr r4, _0803482C @ =gUnknown_8260228 adds r0, r4, 0 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap adds r4, 0x8 adds r0, r4, 0 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap movs r5, 0x4 _08034802: movs r4, 0 @@ -1296,7 +1296,7 @@ _0803480C: ldrb r0, [r0] lsls r0, 3 adds r0, r6 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap adds r0, r4, 0x1 lsls r0, 24 lsrs r4, r0, 24 @@ -1349,14 +1349,14 @@ _08034864: cmp r0, 0 beq _08034890 ldr r0, _0803488C @ =gUnknown_8260238 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap b _0803495A .align 2, 0 _08034888: .4byte gBattleTypeFlags _0803488C: .4byte gUnknown_8260238 _08034890: ldr r0, _08034898 @ =gUnknown_8260208 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap b _0803495A .align 2, 0 _08034898: .4byte gUnknown_8260208 @@ -1364,7 +1364,7 @@ _0803489C: cmp r4, 0x3 bne _080348AC ldr r0, _080348A8 @ =gUnknown_8260210 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap b _0803495A .align 2, 0 _080348A8: .4byte gUnknown_8260210 @@ -1388,7 +1388,7 @@ _080348CC: cmp r4, 0x2 bne _080348DC ldr r0, _080348D8 @ =gUnknown_8260218 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap b _0803495A .align 2, 0 _080348D8: .4byte gUnknown_8260218 @@ -1396,7 +1396,7 @@ _080348DC: cmp r4, 0x3 bne _080348EC ldr r0, _080348E8 @ =gUnknown_8260220 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap b _0803495A .align 2, 0 _080348E8: .4byte gUnknown_8260220 @@ -1404,7 +1404,7 @@ _080348EC: cmp r4, 0x4 bne _080348FC ldr r0, _080348F8 @ =gUnknown_8260228 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap b _0803495A .align 2, 0 _080348F8: .4byte gUnknown_8260228 @@ -1412,7 +1412,7 @@ _080348FC: cmp r4, 0x5 bne _0803490C ldr r0, _08034908 @ =gUnknown_8260230 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap b _0803495A .align 2, 0 _08034908: .4byte gUnknown_8260230 @@ -1449,7 +1449,7 @@ _08034944: lsls r0, 3 ldr r1, _08034954 @ =gUnknown_8260240 adds r0, r1 - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap b _0803495A .align 2, 0 _08034950: .4byte gUnknown_2023BD6 @@ -2911,7 +2911,7 @@ LoadAndCreateEnemyShadowSprites: @ 8035538 mov r7, r8 push {r7} ldr r0, _08035614 @ =gUnknown_8250A0C - bl sub_800F034 + bl LoadCompressedSpriteSheetUsingHeap movs r0, 0x1 bl GetBattlerAtPosition adds r5, r0, 0 |