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-rw-r--r--asm/battle_message.s3043
1 files changed, 0 insertions, 3043 deletions
diff --git a/asm/battle_message.s b/asm/battle_message.s
deleted file mode 100644
index fc21f17ee..000000000
--- a/asm/battle_message.s
+++ /dev/null
@@ -1,3043 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start BufferStringBattle
-BufferStringBattle: @ 80D7274
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 16
- lsrs r6, r0, 16
- movs r7, 0
- ldr r4, _080D7330 @ =gUnknown_2039A34
- ldr r0, _080D7334 @ =gActiveBattler
- mov r8, r0
- ldrb r1, [r0]
- lsls r1, 9
- ldr r0, _080D7338 @ =gBattleBufferA + 4
- adds r1, r0
- str r1, [r4]
- ldr r2, _080D733C @ =gLastUsedItem
- ldrh r0, [r1, 0x4]
- strh r0, [r2]
- ldr r2, _080D7340 @ =gLastUsedAbility
- ldrb r0, [r1, 0x6]
- strb r0, [r2]
- ldr r5, _080D7344 @ =gBattleScripting
- ldrb r0, [r1, 0x7]
- strb r0, [r5, 0x17]
- ldr r3, _080D7348 @ =gBattleStruct
- ldr r0, [r3]
- adds r0, 0x52
- ldrb r1, [r1, 0x8]
- strb r1, [r0]
- ldr r0, [r3]
- adds r0, 0xAD
- ldr r1, [r4]
- ldrb r1, [r1, 0x9]
- strb r1, [r0]
- ldr r1, _080D734C @ =gPotentialItemEffectBattler
- ldr r2, [r4]
- ldrb r0, [r2, 0xA]
- strb r0, [r1]
- ldr r0, [r3]
- adds r0, 0x8E
- ldrb r1, [r2, 0xB]
- strb r1, [r0]
- movs r2, 0
- mov r12, r8
- mov r10, r5
- ldr r1, _080D7350 @ =gBattleTextBuff1
- mov r9, r1
- ldr r3, _080D7354 @ =gUnknown_2039A30
-_080D72D6:
- adds r0, r2, r3
- ldr r1, [r4]
- adds r1, 0xC
- adds r1, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, 0x3
- ble _080D72D6
- movs r2, 0
- ldr r0, _080D7350 @ =gBattleTextBuff1
- mov r8, r0
- ldr r3, _080D7330 @ =gUnknown_2039A34
- ldr r5, _080D7358 @ =gBattleTextBuff2
- ldr r4, _080D735C @ =gBattleTextBuff3
-_080D72F4:
- mov r0, r8
- adds r1, r2, r0
- ldr r0, [r3]
- adds r0, 0x10
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r2, r5
- ldr r0, [r3]
- adds r0, 0x20
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r1, r2, r4
- ldr r0, [r3]
- adds r0, 0x30
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x1
- cmp r2, 0xF
- ble _080D72F4
- cmp r6, 0x5
- bls _080D7326
- b _080D77B8
-_080D7326:
- lsls r0, r6, 2
- ldr r1, _080D7360 @ =_080D7364
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080D7330: .4byte gUnknown_2039A34
-_080D7334: .4byte gActiveBattler
-_080D7338: .4byte gBattleBufferA + 4
-_080D733C: .4byte gLastUsedItem
-_080D7340: .4byte gLastUsedAbility
-_080D7344: .4byte gBattleScripting
-_080D7348: .4byte gBattleStruct
-_080D734C: .4byte gPotentialItemEffectBattler
-_080D7350: .4byte gBattleTextBuff1
-_080D7354: .4byte gUnknown_2039A30
-_080D7358: .4byte gBattleTextBuff2
-_080D735C: .4byte gBattleTextBuff3
-_080D7360: .4byte _080D7364
- .align 2, 0
-_080D7364:
- .4byte _080D737C
- .4byte _080D7428
- .4byte _080D74C8
- .4byte _080D7558
- .4byte _080D75F0
- .4byte _080D7654
-_080D737C:
- ldr r0, _080D739C @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _080D73C4
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080D73B4
- movs r0, 0x40
- ands r1, r0
- cmp r1, 0
- beq _080D73A4
- ldr r7, _080D73A0 @ =gUnknown_83FD397
- b _080D77DC
- .align 2, 0
-_080D739C: .4byte gBattleTypeFlags
-_080D73A0: .4byte gUnknown_83FD397
-_080D73A4:
- ldr r0, _080D73B8 @ =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- movs r0, 0xC0
- lsls r0, 4
- ldr r7, _080D73BC @ =gUnknown_83FD383
- cmp r1, r0
- beq _080D73B4
- b _080D77DC
-_080D73B4:
- ldr r7, _080D73C0 @ =gUnknown_83FD366
- b _080D77DC
- .align 2, 0
-_080D73B8: .4byte gTrainerBattleOpponent_A
-_080D73BC: .4byte gUnknown_83FD383
-_080D73C0: .4byte gUnknown_83FD366
-_080D73C4:
- movs r0, 0x80
- lsls r0, 8
- ands r0, r1
- cmp r0, 0
- beq _080D73E8
- movs r0, 0x80
- lsls r0, 6
- ands r1, r0
- ldr r7, _080D73E0 @ =gUnknown_83FD2D9
- cmp r1, 0
- bne _080D73DC
- b _080D77DC
-_080D73DC:
- ldr r7, _080D73E4 @ =gUnknown_83FD30D
- b _080D77DC
- .align 2, 0
-_080D73E0: .4byte gUnknown_83FD2D9
-_080D73E4: .4byte gUnknown_83FD30D
-_080D73E8:
- movs r0, 0x80
- lsls r0, 6
- ands r0, r1
- cmp r0, 0
- beq _080D73FC
- ldr r7, _080D73F8 @ =gUnknown_83FD297
- b _080D77DC
- .align 2, 0
-_080D73F8: .4byte gUnknown_83FD297
-_080D73FC:
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080D740C
- ldr r7, _080D7408 @ =gUnknown_83FD2BF
- b _080D77DC
- .align 2, 0
-_080D7408: .4byte gUnknown_83FD2BF
-_080D740C:
- movs r0, 0x80
- lsls r0, 2
- ands r1, r0
- ldr r7, _080D7420 @ =gUnknown_83FD284
- cmp r1, 0
- bne _080D741A
- b _080D77DC
-_080D741A:
- ldr r7, _080D7424 @ =gUnknown_83FD2AA
- b _080D77DC
- .align 2, 0
-_080D7420: .4byte gUnknown_83FD284
-_080D7424: .4byte gUnknown_83FD2AA
-_080D7428:
- mov r1, r12
- ldrb r0, [r1]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _080D7468
- ldr r0, _080D7454 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080D7460
- movs r0, 0x40
- ands r1, r0
- ldr r7, _080D7458 @ =gUnknown_83FD466
- cmp r1, 0
- bne _080D744E
- b _080D77DC
-_080D744E:
- ldr r7, _080D745C @ =gUnknown_83FD4B5
- b _080D77DC
- .align 2, 0
-_080D7454: .4byte gBattleTypeFlags
-_080D7458: .4byte gUnknown_83FD466
-_080D745C: .4byte gUnknown_83FD4B5
-_080D7460:
- ldr r7, _080D7464 @ =gUnknown_83FD45E
- b _080D77DC
- .align 2, 0
-_080D7464: .4byte gUnknown_83FD45E
-_080D7468:
- ldr r0, _080D7480 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080D74A0
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080D7488
- ldr r7, _080D7484 @ =gUnknown_83FD41E
- b _080D77DC
- .align 2, 0
-_080D7480: .4byte gBattleTypeFlags
-_080D7484: .4byte gUnknown_83FD41E
-_080D7488:
- movs r0, 0x2
- ands r1, r0
- ldr r7, _080D7498 @ =gUnknown_83FD3C7
- cmp r1, 0
- bne _080D7494
- b _080D77DC
-_080D7494:
- ldr r7, _080D749C @ =gUnknown_83FD407
- b _080D77DC
- .align 2, 0
-_080D7498: .4byte gUnknown_83FD3C7
-_080D749C: .4byte gUnknown_83FD407
-_080D74A0:
- movs r0, 0x2
- ands r1, r0
- cmp r1, 0
- beq _080D74B8
- ldr r0, _080D74BC @ =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- movs r0, 0xC0
- lsls r0, 4
- ldr r7, _080D74C0 @ =gUnknown_83FD3F7
- cmp r1, r0
- beq _080D74B8
- b _080D77DC
-_080D74B8:
- ldr r7, _080D74C4 @ =gUnknown_83FD3B1
- b _080D77DC
- .align 2, 0
-_080D74BC: .4byte gTrainerBattleOpponent_A
-_080D74C0: .4byte gUnknown_83FD3F7
-_080D74C4: .4byte gUnknown_83FD3B1
-_080D74C8:
- mov r1, r12
- ldrb r0, [r1]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _080D7520
- ldr r0, _080D74E8 @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xAD
- ldrb r2, [r0]
- cmp r2, 0
- bne _080D74F0
- ldr r7, _080D74EC @ =gUnknown_83FD4CD
- b _080D77DC
- .align 2, 0
-_080D74E8: .4byte gBattleStruct
-_080D74EC: .4byte gUnknown_83FD4CD
-_080D74F0:
- cmp r2, 0x1
- beq _080D7500
- ldr r0, _080D7504 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080D750C
-_080D7500:
- ldr r7, _080D7508 @ =gUnknown_83FD4EB
- b _080D77DC
- .align 2, 0
-_080D7504: .4byte gBattleTypeFlags
-_080D7508: .4byte gUnknown_83FD4EB
-_080D750C:
- ldr r7, _080D7518 @ =gUnknown_83FD50D
- cmp r2, 0x2
- beq _080D7514
- b _080D77DC
-_080D7514:
- ldr r7, _080D751C @ =gUnknown_83FD4FA
- b _080D77DC
- .align 2, 0
-_080D7518: .4byte gUnknown_83FD50D
-_080D751C: .4byte gUnknown_83FD4FA
-_080D7520:
- ldr r0, _080D7540 @ =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- movs r0, 0x80
- lsls r0, 4
- cmp r1, r0
- bne _080D7550
- ldr r0, _080D7544 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- ldr r7, _080D7548 @ =gUnknown_83FD535
- cmp r0, 0
- bne _080D753C
- b _080D77DC
-_080D753C:
- ldr r7, _080D754C @ =gUnknown_83FD545
- b _080D77DC
- .align 2, 0
-_080D7540: .4byte gTrainerBattleOpponent_A
-_080D7544: .4byte gBattleTypeFlags
-_080D7548: .4byte gUnknown_83FD535
-_080D754C: .4byte gUnknown_83FD545
-_080D7550:
- ldr r7, _080D7554 @ =gUnknown_83FD522
- b _080D77DC
- .align 2, 0
-_080D7554: .4byte gUnknown_83FD522
-_080D7558:
- mov r1, r10
- ldrb r0, [r1, 0x17]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _080D75B0
- ldr r0, _080D7584 @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xAD
- ldrb r2, [r0]
- cmp r2, 0
- beq _080D757E
- ldr r0, _080D7588 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080D7590
-_080D757E:
- ldr r7, _080D758C @ =gUnknown_83FD475
- b _080D77DC
- .align 2, 0
-_080D7584: .4byte gBattleStruct
-_080D7588: .4byte gBattleTypeFlags
-_080D758C: .4byte gUnknown_83FD475
-_080D7590:
- cmp r2, 0x1
- bne _080D759C
- ldr r7, _080D7598 @ =gUnknown_83FD47D
- b _080D77DC
- .align 2, 0
-_080D7598: .4byte gUnknown_83FD47D
-_080D759C:
- ldr r7, _080D75A8 @ =gUnknown_83FD497
- cmp r2, 0x2
- beq _080D75A4
- b _080D77DC
-_080D75A4:
- ldr r7, _080D75AC @ =gUnknown_83FD488
- b _080D77DC
- .align 2, 0
-_080D75A8: .4byte gUnknown_83FD497
-_080D75AC: .4byte gUnknown_83FD488
-_080D75B0:
- ldr r0, _080D75C8 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080D75E0
- movs r0, 0x40
- ands r1, r0
- cmp r1, 0
- beq _080D75D0
- ldr r7, _080D75CC @ =gUnknown_83FD44E
- b _080D77DC
- .align 2, 0
-_080D75C8: .4byte gBattleTypeFlags
-_080D75CC: .4byte gUnknown_83FD44E
-_080D75D0:
- ldr r0, _080D75E4 @ =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- movs r0, 0xC0
- lsls r0, 4
- ldr r7, _080D75E8 @ =gUnknown_83FD43E
- cmp r1, r0
- beq _080D75E0
- b _080D77DC
-_080D75E0:
- ldr r7, _080D75EC @ =gUnknown_83FD3E4
- b _080D77DC
- .align 2, 0
-_080D75E4: .4byte gTrainerBattleOpponent_A
-_080D75E8: .4byte gUnknown_83FD43E
-_080D75EC: .4byte gUnknown_83FD3E4
-_080D75F0:
- mov r0, r9
- bl sub_80D86C8
- ldr r0, _080D761C @ =gUnknown_2039A34
- ldr r2, [r0]
- ldrh r1, [r2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _080D762C
- ldr r0, _080D7620 @ =gBattleTextBuff2
- ldr r2, _080D7624 @ =gUnknown_83FEA28
- ldr r1, _080D7628 @ =gBattleStruct
- ldr r1, [r1]
- adds r1, 0x8E
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r2
- ldr r1, [r1]
- bl StringCopy
- b _080D763C
- .align 2, 0
-_080D761C: .4byte gUnknown_2039A34
-_080D7620: .4byte gBattleTextBuff2
-_080D7624: .4byte gUnknown_83FEA28
-_080D7628: .4byte gBattleStruct
-_080D762C:
- ldr r0, _080D7648 @ =gBattleTextBuff2
- ldrh r2, [r2]
- movs r1, 0xD
- muls r1, r2
- ldr r2, _080D764C @ =gMoveNames
- adds r1, r2
- bl StringCopy
-_080D763C:
- ldr r0, _080D7648 @ =gBattleTextBuff2
- bl sub_80D8720
- ldr r7, _080D7650 @ =gUnknown_83FD57B
- b _080D77DC
- .align 2, 0
-_080D7648: .4byte gBattleTextBuff2
-_080D764C: .4byte gMoveNames
-_080D7650: .4byte gUnknown_83FD57B
-_080D7654:
- ldr r4, _080D7694 @ =gBattleTextBuff1
- ldrb r1, [r4]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _080D76D4
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r4]
- mov r1, r12
- ldrb r0, [r1]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080D7682
- ldrb r1, [r4]
- cmp r1, 0x3
- beq _080D7682
- movs r0, 0x3
- eors r0, r1
- strb r0, [r4]
-_080D7682:
- ldr r0, _080D7694 @ =gBattleTextBuff1
- ldrb r0, [r0]
- subs r0, 0x2
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _080D769C
- ldr r7, _080D7698 @ =gUnknown_83FCC8A
- b _080D77DC
- .align 2, 0
-_080D7694: .4byte gBattleTextBuff1
-_080D7698: .4byte gUnknown_83FCC8A
-_080D769C:
- ldr r0, _080D76AC @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080D76B4
- ldr r7, _080D76B0 @ =gUnknown_83FCD9F
- b _080D77DC
- .align 2, 0
-_080D76AC: .4byte gBattleTypeFlags
-_080D76B0: .4byte gUnknown_83FCD9F
-_080D76B4:
- ldr r0, _080D76C8 @ =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- movs r0, 0xC0
- lsls r0, 4
- ldr r7, _080D76CC @ =gUnknown_83FCD92
- cmp r1, r0
- beq _080D76C4
- b _080D77DC
-_080D76C4:
- ldr r7, _080D76D0 @ =gUnknown_83FE9D4
- b _080D77DC
- .align 2, 0
-_080D76C8: .4byte gTrainerBattleOpponent_A
-_080D76CC: .4byte gUnknown_83FCD92
-_080D76D0: .4byte gUnknown_83FE9D4
-_080D76D4:
- mov r1, r12
- ldrb r0, [r1]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080D76F0
- ldrb r1, [r4]
- cmp r1, 0x3
- beq _080D76F0
- movs r0, 0x3
- eors r0, r1
- strb r0, [r4]
-_080D76F0:
- ldr r0, _080D7710 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080D7738
- ldr r0, _080D7714 @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _080D7728
- cmp r0, 0x2
- bgt _080D7718
- cmp r0, 0x1
- beq _080D771E
- b _080D77DC
- .align 2, 0
-_080D7710: .4byte gBattleTypeFlags
-_080D7714: .4byte gBattleTextBuff1
-_080D7718:
- cmp r0, 0x3
- beq _080D7730
- b _080D77DC
-_080D771E:
- ldr r7, _080D7724 @ =gUnknown_83FCCF8
- b _080D77DC
- .align 2, 0
-_080D7724: .4byte gUnknown_83FCCF8
-_080D7728:
- ldr r7, _080D772C @ =gUnknown_83FCD27
- b _080D77DC
- .align 2, 0
-_080D772C: .4byte gUnknown_83FCD27
-_080D7730:
- ldr r7, _080D7734 @ =gUnknown_83FCD66
- b _080D77DC
- .align 2, 0
-_080D7734: .4byte gUnknown_83FCD66
-_080D7738:
- ldr r0, _080D7758 @ =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- movs r0, 0xC0
- lsls r0, 4
- cmp r1, r0
- bne _080D7780
- ldr r0, _080D775C @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _080D7770
- cmp r0, 0x2
- bgt _080D7760
- cmp r0, 0x1
- beq _080D7766
- b _080D77DC
- .align 2, 0
-_080D7758: .4byte gTrainerBattleOpponent_A
-_080D775C: .4byte gBattleTextBuff1
-_080D7760:
- cmp r0, 0x3
- beq _080D7778
- b _080D77DC
-_080D7766:
- ldr r7, _080D776C @ =gUnknown_83FD1C7
- b _080D77DC
- .align 2, 0
-_080D776C: .4byte gUnknown_83FD1C7
-_080D7770:
- ldr r7, _080D7774 @ =gUnknown_83FE9E4
- b _080D77DC
- .align 2, 0
-_080D7774: .4byte gUnknown_83FE9E4
-_080D7778:
- ldr r7, _080D777C @ =gUnknown_83FE9FF
- b _080D77DC
- .align 2, 0
-_080D777C: .4byte gUnknown_83FE9FF
-_080D7780:
- ldr r0, _080D7794 @ =gBattleTextBuff1
- ldrb r0, [r0]
- cmp r0, 0x2
- beq _080D77A8
- cmp r0, 0x2
- bgt _080D7798
- cmp r0, 0x1
- beq _080D779E
- b _080D77DC
- .align 2, 0
-_080D7794: .4byte gBattleTextBuff1
-_080D7798:
- cmp r0, 0x3
- beq _080D77B0
- b _080D77DC
-_080D779E:
- ldr r7, _080D77A4 @ =gUnknown_83FCCE4
- b _080D77DC
- .align 2, 0
-_080D77A4: .4byte gUnknown_83FCCE4
-_080D77A8:
- ldr r7, _080D77AC @ =gUnknown_83FCD0F
- b _080D77DC
- .align 2, 0
-_080D77AC: .4byte gUnknown_83FCD0F
-_080D77B0:
- ldr r7, _080D77B4 @ =gUnknown_83FCD41
- b _080D77DC
- .align 2, 0
-_080D77B4: .4byte gUnknown_83FCD41
-_080D77B8:
- ldr r0, _080D77C8 @ =0x00000181
- cmp r6, r0
- bls _080D77D0
- ldr r1, _080D77CC @ =gDisplayedStringBattle
- movs r0, 0xFF
- strb r0, [r1]
- b _080D77E2
- .align 2, 0
-_080D77C8: .4byte 0x00000181
-_080D77CC: .4byte gDisplayedStringBattle
-_080D77D0:
- ldr r1, _080D77F0 @ =gBattleStringsTable
- adds r0, r6, 0
- subs r0, 0xC
- lsls r0, 2
- adds r0, r1
- ldr r7, [r0]
-_080D77DC:
- adds r0, r7, 0
- bl BattleStringExpandPlaceholdersToDisplayedString
-_080D77E2:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080D77F0: .4byte gBattleStringsTable
- thumb_func_end BufferStringBattle
-
- thumb_func_start BattleStringExpandPlaceholdersToDisplayedString
-BattleStringExpandPlaceholdersToDisplayedString: @ 80D77F4
- push {lr}
- ldr r1, _080D7800 @ =gDisplayedStringBattle
- bl BattleStringExpandPlaceholders
- pop {r1}
- bx r1
- .align 2, 0
-_080D7800: .4byte gDisplayedStringBattle
- thumb_func_end BattleStringExpandPlaceholdersToDisplayedString
-
- thumb_func_start TryGetStatusString
-TryGetStatusString: @ 80D7804
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r1, _080D781C @ =gUnknown_83FEB5C
- mov r0, sp
- movs r2, 0x8
- bl memcpy
- mov r2, sp
- movs r3, 0
- b _080D782C
- .align 2, 0
-_080D781C: .4byte gUnknown_83FEB5C
-_080D7820:
- strb r1, [r2]
- adds r4, 0x1
- adds r2, 0x1
- adds r3, 0x1
- cmp r3, 0x7
- bhi _080D7834
-_080D782C:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D7820
-_080D7834:
- ldr r5, [sp]
- ldr r4, [sp, 0x4]
- movs r3, 0
- ldr r2, _080D7850 @ =gStatusConditionStringsTable
-_080D783C:
- ldr r1, [r2]
- ldr r0, [r1]
- cmp r5, r0
- bne _080D7854
- ldr r0, [r1, 0x4]
- cmp r4, r0
- bne _080D7854
- ldr r0, [r2, 0x4]
- b _080D785E
- .align 2, 0
-_080D7850: .4byte gStatusConditionStringsTable
-_080D7854:
- adds r2, 0x8
- adds r3, 0x1
- cmp r3, 0x6
- bls _080D783C
- movs r0, 0
-_080D785E:
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end TryGetStatusString
-
- thumb_func_start BattleStringExpandPlaceholders
-BattleStringExpandPlaceholders: @ 80D7868
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x20
- mov r9, r0
- mov r8, r1
- movs r6, 0
- movs r4, 0
- bl GetMultiplayerId
- lsls r0, 24
- lsrs r7, r0, 24
- mov r0, r9
- ldrb r1, [r0]
- bl _080D83F0
-_080D788A:
- cmp r1, 0xFD
- beq _080D7892
- bl _080D83E0
-_080D7892:
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- ldrb r0, [r2]
- cmp r0, 0x30
- bls _080D78A2
- bl _080D8382
-_080D78A2:
- lsls r0, 2
- ldr r1, _080D78AC @ =_080D78B0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080D78AC: .4byte _080D78B0
- .align 2, 0
-_080D78B0:
- .4byte _080D7974
- .4byte _080D79A2
- .4byte _080D79DE
- .4byte _080D79E8
- .4byte _080D79F4
- .4byte _080D7A00
- .4byte _080D7A24
- .4byte _080D7A48
- .4byte _080D7A6C
- .4byte _080D7A90
- .4byte _080D7ABC
- .4byte _080D7AEC
- .4byte _080D7B1C
- .4byte _080D7B4C
- .4byte _080D7BE0
- .4byte _080D7C4C
- .4byte _080D7CC0
- .4byte _080D7D34
- .4byte _080D7DA8
- .4byte _080D7E1C
- .4byte _080D7E90
- .4byte _080D7EA8
- .4byte _080D7EE4
- .4byte _080D7FB0
- .4byte _080D7FB8
- .4byte _080D7FC8
- .4byte _080D7FD8
- .4byte _080D7FE8
- .4byte _080D8008
- .4byte _080D80A4
- .4byte _080D8162
- .4byte _080D8174
- .4byte _080D8188
- .4byte _080D819C
- .4byte _080D81C0
- .4byte _080D81DC
- .4byte _080D81E8
- .4byte _080D8214
- .4byte _080D8260
- .4byte _080D82F8
- .4byte _080D8340
- .4byte _080D8348
- .4byte _080D8318
- .4byte _080D8320
- .4byte _080D8368
- .4byte _080D8370
- .4byte _080D8240
- .4byte _080D8250
- .4byte _080D79B8
-_080D7974:
- ldr r5, _080D7984 @ =gBattleTextBuff1
- ldrb r0, [r5]
- cmp r0, 0xFD
- bne _080D798C
- ldr r4, _080D7988 @ =gStringVar1
- adds r0, r5, 0
- b _080D79C4
- .align 2, 0
-_080D7984: .4byte gBattleTextBuff1
-_080D7988: .4byte gStringVar1
-_080D798C:
- adds r0, r5, 0
- bl TryGetStatusString
- adds r4, r0, 0
- cmp r4, 0
- beq _080D799C
- bl _080D8382
-_080D799C:
- adds r4, r5, 0
- bl _080D8382
-_080D79A2:
- ldr r1, _080D79B0 @ =gBattleTextBuff2
- ldrb r0, [r1]
- cmp r0, 0xFD
- bne _080D79D8
- ldr r4, _080D79B4 @ =gStringVar2
- b _080D79C2
- .align 2, 0
-_080D79B0: .4byte gBattleTextBuff2
-_080D79B4: .4byte gStringVar2
-_080D79B8:
- ldr r1, _080D79D0 @ =gBattleTextBuff3
- ldrb r0, [r1]
- cmp r0, 0xFD
- bne _080D79D8
- ldr r4, _080D79D4 @ =gStringVar3
-_080D79C2:
- adds r0, r1, 0
-_080D79C4:
- adds r1, r4, 0
- bl ExpandBattleTextBuffPlaceholders
- bl _080D8382
- .align 2, 0
-_080D79D0: .4byte gBattleTextBuff3
-_080D79D4: .4byte gStringVar3
-_080D79D8:
- adds r4, r1, 0
- bl _080D8382
-_080D79DE:
- ldr r4, _080D79E4 @ =gStringVar1
- bl _080D8382
- .align 2, 0
-_080D79E4: .4byte gStringVar1
-_080D79E8:
- ldr r4, _080D79F0 @ =gStringVar2
- bl _080D8382
- .align 2, 0
-_080D79F0: .4byte gStringVar2
-_080D79F4:
- ldr r4, _080D79FC @ =gStringVar3
- bl _080D8382
- .align 2, 0
-_080D79FC: .4byte gStringVar3
-_080D7A00:
- movs r0, 0
- bl GetBattlerAtPosition
- ldr r1, _080D7A1C @ =gBattlerPartyIndexes
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7A20 @ =gPlayerParty
- adds r0, r1
- bl _080D82AA
- .align 2, 0
-_080D7A1C: .4byte gBattlerPartyIndexes
-_080D7A20: .4byte gPlayerParty
-_080D7A24:
- movs r0, 0x1
- bl GetBattlerAtPosition
- ldr r1, _080D7A40 @ =gBattlerPartyIndexes
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7A44 @ =gEnemyParty
- adds r0, r1
- bl _080D82AA
- .align 2, 0
-_080D7A40: .4byte gBattlerPartyIndexes
-_080D7A44: .4byte gEnemyParty
-_080D7A48:
- movs r0, 0x2
- bl GetBattlerAtPosition
- ldr r1, _080D7A64 @ =gBattlerPartyIndexes
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7A68 @ =gPlayerParty
- adds r0, r1
- bl _080D82AA
- .align 2, 0
-_080D7A64: .4byte gBattlerPartyIndexes
-_080D7A68: .4byte gPlayerParty
-_080D7A6C:
- movs r0, 0x3
- bl GetBattlerAtPosition
- ldr r1, _080D7A88 @ =gBattlerPartyIndexes
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7A8C @ =gEnemyParty
- adds r0, r1
- bl _080D82AA
- .align 2, 0
-_080D7A88: .4byte gBattlerPartyIndexes
-_080D7A8C: .4byte gEnemyParty
-_080D7A90:
- ldr r2, _080D7AB0 @ =gBattlerPartyIndexes
- ldr r1, _080D7AB4 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x18]
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7AB8 @ =gPlayerParty
- adds r0, r1
- bl _080D82AA
- .align 2, 0
-_080D7AB0: .4byte gBattlerPartyIndexes
-_080D7AB4: .4byte gLinkPlayers
-_080D7AB8: .4byte gPlayerParty
-_080D7ABC:
- ldr r2, _080D7AE0 @ =gBattlerPartyIndexes
- ldr r1, _080D7AE4 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x1
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7AE8 @ =gEnemyParty
- adds r0, r1
- bl _080D82AA
- .align 2, 0
-_080D7AE0: .4byte gBattlerPartyIndexes
-_080D7AE4: .4byte gLinkPlayers
-_080D7AE8: .4byte gEnemyParty
-_080D7AEC:
- ldr r2, _080D7B10 @ =gBattlerPartyIndexes
- ldr r1, _080D7B14 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x2
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7B18 @ =gPlayerParty
- adds r0, r1
- bl _080D82AA
- .align 2, 0
-_080D7B10: .4byte gBattlerPartyIndexes
-_080D7B14: .4byte gLinkPlayers
-_080D7B18: .4byte gPlayerParty
-_080D7B1C:
- ldr r2, _080D7B40 @ =gBattlerPartyIndexes
- ldr r1, _080D7B44 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0, 0x18]
- movs r0, 0x3
- eors r0, r1
- lsls r0, 1
- adds r0, r2
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7B48 @ =gEnemyParty
- adds r0, r1
- b _080D82AA
- .align 2, 0
-_080D7B40: .4byte gBattlerPartyIndexes
-_080D7B44: .4byte gLinkPlayers
-_080D7B48: .4byte gEnemyParty
-_080D7B4C:
- ldr r4, _080D7B70 @ =gBattlerAttacker
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- adds r2, r4, 0
- cmp r0, 0
- beq _080D7BC0
- ldr r0, _080D7B74 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r1, r0
- ldr r4, _080D7B78 @ =gUnknown_83FD555
- cmp r1, 0
- beq _080D7B8A
- ldr r4, _080D7B7C @ =gUnknown_83FD55B
- b _080D7B8A
- .align 2, 0
-_080D7B70: .4byte gBattlerAttacker
-_080D7B74: .4byte gBattleTypeFlags
-_080D7B78: .4byte gUnknown_83FD555
-_080D7B7C: .4byte gUnknown_83FD55B
-_080D7B80:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
-_080D7B8A:
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D7B80
- ldrb r0, [r2]
- bl GetBattlerPosition
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBattlerAtPosition
- ldr r1, _080D7BB8 @ =gBattlerPartyIndexes
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7BBC @ =gEnemyParty
- adds r0, r1
- b _080D82AA
- .align 2, 0
-_080D7BB8: .4byte gBattlerPartyIndexes
-_080D7BBC: .4byte gEnemyParty
-_080D7BC0:
- ldrb r0, [r2]
- bl GetBattlerPosition
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBattlerAtPosition
- ldr r1, _080D7BDC @ =gBattlerPartyIndexes
- lsls r0, 24
- lsrs r0, 23
- adds r0, r1
- ldrh r1, [r0]
- b _080D82D4
- .align 2, 0
-_080D7BDC: .4byte gBattlerPartyIndexes
-_080D7BE0:
- ldr r4, _080D7C14 @ =gBattlerAttacker
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _080D7C20
- ldrb r0, [r4]
- bl GetBattlerPosition
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBattlerAtPosition
- ldr r1, _080D7C18 @ =gBattlerPartyIndexes
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0x4
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7C1C @ =gPlayerParty
- adds r0, r1
- b _080D82AA
- .align 2, 0
-_080D7C14: .4byte gBattlerAttacker
-_080D7C18: .4byte gBattlerPartyIndexes
-_080D7C1C: .4byte gPlayerParty
-_080D7C20:
- ldrb r0, [r4]
- bl GetBattlerPosition
- adds r1, r0, 0
- movs r0, 0x1
- ands r0, r1
- bl GetBattlerAtPosition
- ldr r1, _080D7C44 @ =gBattlerPartyIndexes
- lsls r0, 24
- lsrs r0, 23
- adds r0, 0x4
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D7C48 @ =gEnemyParty
- b _080D82DA
- .align 2, 0
-_080D7C44: .4byte gBattlerPartyIndexes
-_080D7C48: .4byte gEnemyParty
-_080D7C4C:
- ldr r5, _080D7C98 @ =gBattlerAttacker
- ldrb r0, [r5]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080D7CB0
- ldr r0, _080D7C9C @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r1, r0
- ldr r4, _080D7CA0 @ =gUnknown_83FD555
- cmp r1, 0
- beq _080D7C6A
- ldr r4, _080D7CA4 @ =gUnknown_83FD55B
-_080D7C6A:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _080D7CA8 @ =gBattlerPartyIndexes
- ldr r2, _080D7CAC @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _080D7C8C
-_080D7C7A:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D7C7A
-_080D7C8C:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _080D82A4
- .align 2, 0
-_080D7C98: .4byte gBattlerAttacker
-_080D7C9C: .4byte gBattleTypeFlags
-_080D7CA0: .4byte gUnknown_83FD555
-_080D7CA4: .4byte gUnknown_83FD55B
-_080D7CA8: .4byte gBattlerPartyIndexes
-_080D7CAC: .4byte gEnemyParty
-_080D7CB0:
- ldr r1, _080D7CBC @ =gBattlerPartyIndexes
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _080D82D4
- .align 2, 0
-_080D7CBC: .4byte gBattlerPartyIndexes
-_080D7CC0:
- ldr r5, _080D7D0C @ =gBattlerTarget
- ldrb r0, [r5]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080D7D24
- ldr r0, _080D7D10 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r1, r0
- ldr r4, _080D7D14 @ =gUnknown_83FD555
- cmp r1, 0
- beq _080D7CDE
- ldr r4, _080D7D18 @ =gUnknown_83FD55B
-_080D7CDE:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _080D7D1C @ =gBattlerPartyIndexes
- ldr r2, _080D7D20 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _080D7D00
-_080D7CEE:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D7CEE
-_080D7D00:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _080D82A4
- .align 2, 0
-_080D7D0C: .4byte gBattlerTarget
-_080D7D10: .4byte gBattleTypeFlags
-_080D7D14: .4byte gUnknown_83FD555
-_080D7D18: .4byte gUnknown_83FD55B
-_080D7D1C: .4byte gBattlerPartyIndexes
-_080D7D20: .4byte gEnemyParty
-_080D7D24:
- ldr r1, _080D7D30 @ =gBattlerPartyIndexes
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _080D82D4
- .align 2, 0
-_080D7D30: .4byte gBattlerPartyIndexes
-_080D7D34:
- ldr r5, _080D7D80 @ =gEffectBattler
- ldrb r0, [r5]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080D7D98
- ldr r0, _080D7D84 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r1, r0
- ldr r4, _080D7D88 @ =gUnknown_83FD555
- cmp r1, 0
- beq _080D7D52
- ldr r4, _080D7D8C @ =gUnknown_83FD55B
-_080D7D52:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _080D7D90 @ =gBattlerPartyIndexes
- ldr r2, _080D7D94 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _080D7D74
-_080D7D62:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D7D62
-_080D7D74:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _080D82A4
- .align 2, 0
-_080D7D80: .4byte gEffectBattler
-_080D7D84: .4byte gBattleTypeFlags
-_080D7D88: .4byte gUnknown_83FD555
-_080D7D8C: .4byte gUnknown_83FD55B
-_080D7D90: .4byte gBattlerPartyIndexes
-_080D7D94: .4byte gEnemyParty
-_080D7D98:
- ldr r1, _080D7DA4 @ =gBattlerPartyIndexes
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _080D82D4
- .align 2, 0
-_080D7DA4: .4byte gBattlerPartyIndexes
-_080D7DA8:
- ldr r5, _080D7DF4 @ =gActiveBattler
- ldrb r0, [r5]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080D7E0C
- ldr r0, _080D7DF8 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r1, r0
- ldr r4, _080D7DFC @ =gUnknown_83FD555
- cmp r1, 0
- beq _080D7DC6
- ldr r4, _080D7E00 @ =gUnknown_83FD55B
-_080D7DC6:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _080D7E04 @ =gBattlerPartyIndexes
- ldr r2, _080D7E08 @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _080D7DE8
-_080D7DD6:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D7DD6
-_080D7DE8:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _080D82A4
- .align 2, 0
-_080D7DF4: .4byte gActiveBattler
-_080D7DF8: .4byte gBattleTypeFlags
-_080D7DFC: .4byte gUnknown_83FD555
-_080D7E00: .4byte gUnknown_83FD55B
-_080D7E04: .4byte gBattlerPartyIndexes
-_080D7E08: .4byte gEnemyParty
-_080D7E0C:
- ldr r1, _080D7E18 @ =gBattlerPartyIndexes
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _080D82D4
- .align 2, 0
-_080D7E18: .4byte gBattlerPartyIndexes
-_080D7E1C:
- ldr r5, _080D7E68 @ =gBattleScripting
- ldrb r0, [r5, 0x17]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080D7E80
- ldr r0, _080D7E6C @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r1, r0
- ldr r4, _080D7E70 @ =gUnknown_83FD555
- cmp r1, 0
- beq _080D7E3A
- ldr r4, _080D7E74 @ =gUnknown_83FD55B
-_080D7E3A:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r3, _080D7E78 @ =gBattlerPartyIndexes
- ldr r2, _080D7E7C @ =gEnemyParty
- mov r12, r2
- adds r2, r5, 0
- cmp r0, 0xFF
- beq _080D7E5C
-_080D7E4A:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D7E4A
-_080D7E5C:
- ldrb r0, [r2, 0x17]
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- b _080D82A4
- .align 2, 0
-_080D7E68: .4byte gBattleScripting
-_080D7E6C: .4byte gBattleTypeFlags
-_080D7E70: .4byte gUnknown_83FD555
-_080D7E74: .4byte gUnknown_83FD55B
-_080D7E78: .4byte gBattlerPartyIndexes
-_080D7E7C: .4byte gEnemyParty
-_080D7E80:
- ldr r1, _080D7E8C @ =gBattlerPartyIndexes
- ldrb r0, [r5, 0x17]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- b _080D82D4
- .align 2, 0
-_080D7E8C: .4byte gBattlerPartyIndexes
-_080D7E90:
- ldr r0, _080D7EA4 @ =gUnknown_2039A34
- ldr r2, [r0]
- ldrh r1, [r2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bhi _080D7EB6
- ldrh r1, [r2]
- b _080D7ED6
- .align 2, 0
-_080D7EA4: .4byte gUnknown_2039A34
-_080D7EA8:
- ldr r0, _080D7EC8 @ =gUnknown_2039A34
- ldr r2, [r0]
- ldrh r1, [r2, 0x2]
- movs r0, 0xB1
- lsls r0, 1
- cmp r1, r0
- bls _080D7ED4
-_080D7EB6:
- ldr r0, _080D7ECC @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x8E
- ldrb r0, [r0]
- lsls r0, 2
- ldr r1, _080D7ED0 @ =gUnknown_83FEA28
- adds r4, r0, r1
- b _080D8382
- .align 2, 0
-_080D7EC8: .4byte gUnknown_2039A34
-_080D7ECC: .4byte gBattleStruct
-_080D7ED0: .4byte gUnknown_83FEA28
-_080D7ED4:
- ldrh r1, [r2, 0x2]
-_080D7ED6:
- movs r0, 0xD
- muls r1, r0
- ldr r0, _080D7EE0 @ =gMoveNames
- adds r4, r1, r0
- b _080D8382
- .align 2, 0
-_080D7EE0: .4byte gMoveNames
-_080D7EE4:
- ldr r0, _080D7F1C @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080D7F9C
- ldr r2, _080D7F20 @ =gLastUsedItem
- ldrh r0, [r2]
- cmp r0, 0xAF
- bne _080D7F98
- movs r0, 0x40
- ands r1, r0
- cmp r1, 0
- bne _080D7F44
- ldr r0, _080D7F24 @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xB5
- ldrb r0, [r0]
- cmp r0, 0
- beq _080D7F2C
- ldr r2, _080D7F28 @ =gPotentialItemEffectBattler
- ldrb r1, [r2]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080D7F38
- b _080D7F90
- .align 2, 0
-_080D7F1C: .4byte gBattleTypeFlags
-_080D7F20: .4byte gLastUsedItem
-_080D7F24: .4byte gBattleStruct
-_080D7F28: .4byte gPotentialItemEffectBattler
-_080D7F2C:
- ldr r2, _080D7F40 @ =gPotentialItemEffectBattler
- ldrb r1, [r2]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080D7F90
-_080D7F38:
- ldrb r0, [r2]
- lsls r1, r0, 3
- subs r1, r0
- b _080D7F64
- .align 2, 0
-_080D7F40: .4byte gPotentialItemEffectBattler
-_080D7F44:
- ldr r2, _080D7F7C @ =gLinkPlayers
- ldr r0, _080D7F80 @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xB5
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, _080D7F84 @ =gPotentialItemEffectBattler
- ldrb r2, [r1]
- ldrh r0, [r0, 0x18]
- cmp r0, r2
- bne _080D7F90
- lsls r1, r2, 3
- subs r1, r2
-_080D7F64:
- lsls r1, 2
- ldr r0, _080D7F88 @ =gEnigmaBerries
- adds r1, r0
- mov r0, sp
- bl StringCopy
- ldr r1, _080D7F8C @ =gUnknown_83FD8AF
- mov r0, sp
- bl StringAppend
- mov r4, sp
- b _080D8382
- .align 2, 0
-_080D7F7C: .4byte gLinkPlayers
-_080D7F80: .4byte gBattleStruct
-_080D7F84: .4byte gPotentialItemEffectBattler
-_080D7F88: .4byte gEnigmaBerries
-_080D7F8C: .4byte gUnknown_83FD8AF
-_080D7F90:
- ldr r4, _080D7F94 @ =gUnknown_83FD8A2
- b _080D8382
- .align 2, 0
-_080D7F94: .4byte gUnknown_83FD8A2
-_080D7F98:
- ldrh r0, [r2]
- b _080D7FA0
-_080D7F9C:
- ldr r0, _080D7FAC @ =gLastUsedItem
- ldrh r0, [r0]
-_080D7FA0:
- mov r1, sp
- bl CopyItemName
- mov r4, sp
- b _080D8382
- .align 2, 0
-_080D7FAC: .4byte gLastUsedItem
-_080D7FB0:
- ldr r0, _080D7FB4 @ =gLastUsedAbility
- b _080D7FF0
- .align 2, 0
-_080D7FB4: .4byte gLastUsedAbility
-_080D7FB8:
- ldr r1, _080D7FC0 @ =gUnknown_2039A30
- ldr r0, _080D7FC4 @ =gBattlerAttacker
- b _080D7FEC
- .align 2, 0
-_080D7FC0: .4byte gUnknown_2039A30
-_080D7FC4: .4byte gBattlerAttacker
-_080D7FC8:
- ldr r1, _080D7FD0 @ =gUnknown_2039A30
- ldr r0, _080D7FD4 @ =gBattlerTarget
- b _080D7FEC
- .align 2, 0
-_080D7FD0: .4byte gUnknown_2039A30
-_080D7FD4: .4byte gBattlerTarget
-_080D7FD8:
- ldr r1, _080D7FE0 @ =gUnknown_2039A30
- ldr r0, _080D7FE4 @ =gBattleScripting
- ldrb r0, [r0, 0x17]
- b _080D7FEE
- .align 2, 0
-_080D7FE0: .4byte gUnknown_2039A30
-_080D7FE4: .4byte gBattleScripting
-_080D7FE8:
- ldr r1, _080D7FFC @ =gUnknown_2039A30
- ldr r0, _080D8000 @ =gEffectBattler
-_080D7FEC:
- ldrb r0, [r0]
-_080D7FEE:
- adds r0, r1
-_080D7FF0:
- ldrb r1, [r0]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _080D8004 @ =gAbilityNames
- adds r4, r1, r0
- b _080D8382
- .align 2, 0
-_080D7FFC: .4byte gUnknown_2039A30
-_080D8000: .4byte gEffectBattler
-_080D8004: .4byte gAbilityNames
-_080D8008:
- ldr r3, _080D8020 @ =gTrainerBattleOpponent_A
- ldrh r1, [r3]
- movs r0, 0x80
- lsls r0, 3
- cmp r1, r0
- bne _080D8024
- bl GetSecretBaseTrainerNameIndex
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _080D8094
- .align 2, 0
-_080D8020: .4byte gTrainerBattleOpponent_A
-_080D8024:
- movs r0, 0xC0
- lsls r0, 4
- cmp r1, r0
- bne _080D8038
- bl sub_80447F0
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xD
- b _080D8094
-_080D8038:
- ldr r0, _080D8054 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _080D8058
- bl GetBattleTowerTrainerClassNameId
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _080D8094
- .align 2, 0
-_080D8054: .4byte gBattleTypeFlags
-_080D8058:
- movs r0, 0x80
- lsls r0, 12
- ands r0, r1
- cmp r0, 0
- beq _080D806E
- bl sub_815DA10
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _080D8094
-_080D806E:
- movs r0, 0x80
- lsls r0, 4
- ands r1, r0
- cmp r1, 0
- beq _080D8084
- bl GetEreaderTrainerClassId
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xD
- b _080D8094
-_080D8084:
- ldr r2, _080D809C @ =gTrainers
- ldrh r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldrb r1, [r0, 0x1]
- movs r0, 0xD
-_080D8094:
- muls r1, r0
- ldr r0, _080D80A0 @ =gTrainerClassNames
- adds r4, r1, r0
- b _080D8382
- .align 2, 0
-_080D809C: .4byte gTrainers
-_080D80A0: .4byte gTrainerClassNames
-_080D80A4:
- ldr r0, _080D80E8 @ =gTrainerBattleOpponent_A
- ldrh r2, [r0]
- movs r1, 0x80
- lsls r1, 3
- adds r5, r0, 0
- cmp r2, r1
- bne _080D80D6
- movs r2, 0
- ldr r0, _080D80EC @ =gBattleResources
- ldr r3, [r0]
-_080D80B8:
- mov r1, sp
- adds r0, r1, r2
- ldr r1, [r3]
- adds r1, 0x2
- adds r1, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, 0x6
- ble _080D80B8
- mov r3, sp
- adds r1, r3, r2
- movs r0, 0xFF
- strb r0, [r1]
- mov r4, sp
-_080D80D6:
- ldrh r1, [r5]
- movs r0, 0xC0
- lsls r0, 4
- cmp r1, r0
- bne _080D80F0
- movs r1, 0x1
- adds r0, r7, 0
- eors r0, r1
- b _080D81C8
- .align 2, 0
-_080D80E8: .4byte gTrainerBattleOpponent_A
-_080D80EC: .4byte gBattleResources
-_080D80F0:
- ldr r0, _080D8108 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- beq _080D810C
- mov r0, sp
- bl GetBattleTowerTrainerName
- b _080D8382
- .align 2, 0
-_080D8108: .4byte gBattleTypeFlags
-_080D810C:
- movs r0, 0x80
- lsls r0, 12
- ands r0, r1
- cmp r0, 0
- beq _080D8120
- mov r0, sp
- bl sub_815DA28
- mov r4, sp
- b _080D8382
-_080D8120:
- movs r0, 0x80
- lsls r0, 4
- ands r1, r0
- cmp r1, 0
- beq _080D8134
- mov r0, sp
- bl CopyEReaderTrainerName5
- mov r4, sp
- b _080D8382
-_080D8134:
- ldr r2, _080D8158 @ =gTrainers
- ldrh r0, [r5]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r0, r1, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0x51
- beq _080D814E
- cmp r0, 0x59
- beq _080D814E
- cmp r0, 0x5A
- bne _080D815C
-_080D814E:
- movs r0, 0x6
- bl GetExpandedPlaceholder
- adds r4, r0, 0
- b _080D8382
- .align 2, 0
-_080D8158: .4byte gTrainers
-_080D815C:
- adds r0, r2, 0x4
- adds r4, r1, r0
- b _080D8382
-_080D8162:
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- ldr r1, _080D8170 @ =gLinkPlayers + 8
- adds r4, r0, r1
- b _080D8382
- .align 2, 0
-_080D8170: .4byte gLinkPlayers + 8
-_080D8174:
- ldr r4, _080D8184 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x2
- b _080D81AA
- .align 2, 0
-_080D8184: .4byte gLinkPlayers
-_080D8188:
- ldr r4, _080D8198 @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x1
- b _080D81AA
- .align 2, 0
-_080D8198: .4byte gLinkPlayers
-_080D819C:
- ldr r4, _080D81BC @ =gLinkPlayers
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x18]
- movs r0, 0x3
-_080D81AA:
- eors r0, r1
- bl GetBattlerMultiplayerId
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r4, 0x8
- adds r4, r1, r4
- b _080D8382
- .align 2, 0
-_080D81BC: .4byte gLinkPlayers
-_080D81C0:
- ldr r0, _080D81D4 @ =gBattleScripting
- ldrb r0, [r0, 0x17]
- bl GetBattlerMultiplayerId
-_080D81C8:
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- ldr r0, _080D81D8 @ =gLinkPlayers + 8
- adds r4, r1, r0
- b _080D8382
- .align 2, 0
-_080D81D4: .4byte gBattleScripting
-_080D81D8: .4byte gLinkPlayers + 8
-_080D81DC:
- ldr r0, _080D81E4 @ =gSaveBlock2Ptr
- ldr r4, [r0]
- b _080D8382
- .align 2, 0
-_080D81E4: .4byte gSaveBlock2Ptr
-_080D81E8:
- ldr r0, _080D8204 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _080D820C
- ldr r4, _080D8208 @ =gStringVar4
- adds r0, r4, 0
- movs r1, 0
- bl sub_815DC40
- b _080D8382
- .align 2, 0
-_080D8204: .4byte gBattleTypeFlags
-_080D8208: .4byte gStringVar4
-_080D820C:
- bl GetTrainerALoseText
- adds r4, r0, 0
- b _080D8382
-_080D8214:
- ldr r0, _080D8230 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _080D8238
- ldr r4, _080D8234 @ =gStringVar4
- adds r0, r4, 0
- movs r1, 0
- bl sub_815DBF4
- b _080D8382
- .align 2, 0
-_080D8230: .4byte gBattleTypeFlags
-_080D8234: .4byte gStringVar4
-_080D8238:
- bl GetTrainerWonSpeech
- adds r4, r0, 0
- b _080D8382
-_080D8240:
- ldr r4, _080D824C @ =gStringVar4
- adds r0, r4, 0
- movs r1, 0x1
- bl sub_815DC40
- b _080D8382
- .align 2, 0
-_080D824C: .4byte gStringVar4
-_080D8250:
- ldr r4, _080D825C @ =gStringVar4
- adds r0, r4, 0
- movs r1, 0x1
- bl sub_815DBF4
- b _080D8382
- .align 2, 0
-_080D825C: .4byte gStringVar4
-_080D8260:
- ldr r0, _080D82B4 @ =gBattleScripting
- ldrb r0, [r0, 0x17]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080D82CC
- ldr r0, _080D82B8 @ =gBattleTypeFlags
- ldr r1, [r0]
- movs r0, 0x8
- ands r1, r0
- ldr r4, _080D82BC @ =gUnknown_83FD555
- cmp r1, 0
- beq _080D827E
- ldr r4, _080D82C0 @ =gUnknown_83FD55B
-_080D827E:
- ldrb r1, [r4]
- adds r0, r1, 0
- ldr r5, _080D82C4 @ =gEnemyParty
- mov r12, r5
- ldr r2, _080D82C8 @ =gBattleStruct
- cmp r0, 0xFF
- beq _080D829E
-_080D828C:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D828C
-_080D829E:
- ldr r0, [r2]
- adds r0, 0x52
- ldrb r1, [r0]
-_080D82A4:
- movs r0, 0x64
- muls r0, r1
- add r0, r12
-_080D82AA:
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- b _080D82E4
- .align 2, 0
-_080D82B4: .4byte gBattleScripting
-_080D82B8: .4byte gBattleTypeFlags
-_080D82BC: .4byte gUnknown_83FD555
-_080D82C0: .4byte gUnknown_83FD55B
-_080D82C4: .4byte gEnemyParty
-_080D82C8: .4byte gBattleStruct
-_080D82CC:
- ldr r0, _080D82F0 @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x52
- ldrb r1, [r0]
-_080D82D4:
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D82F4 @ =gPlayerParty
-_080D82DA:
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
-_080D82E4:
- mov r0, sp
- bl StringGetEnd10
- mov r4, sp
- b _080D8382
- .align 2, 0
-_080D82F0: .4byte gBattleStruct
-_080D82F4: .4byte gPlayerParty
-_080D82F8:
- ldr r0, _080D830C @ =0x00000834
- bl FlagGet
- lsls r0, 24
- ldr r4, _080D8310 @ =gUnknown_83FD81A
- cmp r0, 0
- beq _080D8382
- ldr r4, _080D8314 @ =gUnknown_83FD824
- b _080D8382
- .align 2, 0
-_080D830C: .4byte 0x00000834
-_080D8310: .4byte gUnknown_83FD81A
-_080D8314: .4byte gUnknown_83FD824
-_080D8318:
- ldr r0, _080D831C @ =gBattlerAttacker
- b _080D8322
- .align 2, 0
-_080D831C: .4byte gBattlerAttacker
-_080D8320:
- ldr r0, _080D8334 @ =gBattlerTarget
-_080D8322:
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- ldr r4, _080D8338 @ =gUnknown_83FD569
- cmp r0, 0
- bne _080D8382
- ldr r4, _080D833C @ =gUnknown_83FD56D
- b _080D8382
- .align 2, 0
-_080D8334: .4byte gBattlerTarget
-_080D8338: .4byte gUnknown_83FD569
-_080D833C: .4byte gUnknown_83FD56D
-_080D8340:
- ldr r0, _080D8344 @ =gBattlerAttacker
- b _080D834A
- .align 2, 0
-_080D8344: .4byte gBattlerAttacker
-_080D8348:
- ldr r0, _080D835C @ =gBattlerTarget
-_080D834A:
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- ldr r4, _080D8360 @ =gUnknown_83FD560
- cmp r0, 0
- bne _080D8382
- ldr r4, _080D8364 @ =gUnknown_83FD564
- b _080D8382
- .align 2, 0
-_080D835C: .4byte gBattlerTarget
-_080D8360: .4byte gUnknown_83FD560
-_080D8364: .4byte gUnknown_83FD564
-_080D8368:
- ldr r0, _080D836C @ =gBattlerAttacker
- b _080D8372
- .align 2, 0
-_080D836C: .4byte gBattlerAttacker
-_080D8370:
- ldr r0, _080D83D4 @ =gBattlerTarget
-_080D8372:
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- ldr r4, _080D83D8 @ =gUnknown_83FD572
- cmp r0, 0
- bne _080D8382
- ldr r4, _080D83DC @ =gUnknown_83FD576
-_080D8382:
- ldrb r1, [r4]
- adds r0, r1, 0
- mov r5, r9
- ldrb r2, [r5]
- mov r3, r9
- adds r3, 0x1
- cmp r0, 0xFF
- beq _080D83A4
-_080D8392:
- mov r5, r8
- adds r0, r5, r6
- strb r1, [r0]
- adds r6, 0x1
- adds r4, 0x1
- ldrb r1, [r4]
- adds r0, r1, 0
- cmp r0, 0xFF
- bne _080D8392
-_080D83A4:
- adds r0, r2, 0
- subs r0, 0x24
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bls _080D83BC
- lsls r0, r2, 24
- lsrs r0, 24
- cmp r0, 0x2E
- beq _080D83BC
- cmp r0, 0x2F
- bne _080D83EC
-_080D83BC:
- mov r0, r8
- adds r1, r0, r6
- movs r0, 0xFC
- strb r0, [r1]
- adds r6, 0x1
- mov r2, r8
- adds r1, r2, r6
- movs r0, 0x9
- strb r0, [r1]
- adds r6, 0x1
- b _080D83EC
- .align 2, 0
-_080D83D4: .4byte gBattlerTarget
-_080D83D8: .4byte gUnknown_83FD572
-_080D83DC: .4byte gUnknown_83FD576
-_080D83E0:
- mov r3, r8
- adds r0, r3, r6
- strb r1, [r0]
- adds r6, 0x1
- mov r3, r9
- adds r3, 0x1
-_080D83EC:
- mov r9, r3
- ldrb r1, [r3]
-_080D83F0:
- adds r0, r1, 0
- cmp r0, 0xFF
- beq _080D83FA
- bl _080D788A
-_080D83FA:
- mov r5, r8
- adds r1, r5, r6
- mov r2, r9
- ldrb r0, [r2]
- strb r0, [r1]
- adds r6, 0x1
- adds r0, r6, 0
- add sp, 0x20
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end BattleStringExpandPlaceholders
-
- thumb_func_start ExpandBattleTextBuffPlaceholders
-ExpandBattleTextBuffPlaceholders: @ 80D8418
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0xC
- adds r7, r0, 0
- adds r6, r1, 0
- movs r5, 0x1
- movs r0, 0
- mov r8, r0
- movs r0, 0xFF
- strb r0, [r6]
- ldrb r0, [r7, 0x1]
- cmp r0, 0xFF
- bne _080D8436
- b _080D86BA
-_080D8436:
- adds r0, r7, r5
- ldrb r1, [r0]
- adds r4, r0, 0
- cmp r1, 0xA
- bls _080D8442
- b _080D86B0
-_080D8442:
- lsls r0, r1, 2
- ldr r1, _080D844C @ =_080D8450
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080D844C: .4byte _080D8450
- .align 2, 0
-_080D8450:
- .4byte _080D847C
- .4byte _080D8498
- .4byte _080D84EC
- .4byte _080D8504
- .4byte _080D8514
- .4byte _080D858C
- .4byte _080D85A0
- .4byte _080D85B2
- .4byte _080D85F8
- .4byte _080D860C
- .4byte _080D8628
-_080D847C:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- ldr r0, _080D8494 @ =gBattleStringsTable
- subs r1, 0xC
- lsls r1, 2
- adds r1, r0
- ldr r1, [r1]
- b _080D868E
- .align 2, 0
-_080D8494: .4byte gBattleStringsTable
-_080D8498:
- ldrb r0, [r4, 0x1]
- cmp r0, 0x2
- beq _080D84B4
- cmp r0, 0x2
- bgt _080D84A8
- cmp r0, 0x1
- beq _080D84AE
- b _080D84D6
-_080D84A8:
- cmp r0, 0x4
- beq _080D84BC
- b _080D84D6
-_080D84AE:
- ldrb r4, [r4, 0x3]
- mov r8, r4
- b _080D84D6
-_080D84B4:
- ldrb r1, [r4, 0x3]
- ldrb r0, [r4, 0x4]
- lsls r0, 8
- b _080D84D2
-_080D84BC:
- ldrb r0, [r4, 0x3]
- mov r8, r0
- ldrb r0, [r4, 0x4]
- lsls r0, 8
- mov r1, r8
- orrs r1, r0
- ldrb r0, [r4, 0x5]
- lsls r0, 16
- orrs r1, r0
- ldrb r0, [r4, 0x6]
- lsls r0, 24
-_080D84D2:
- orrs r1, r0
- mov r8, r1
-_080D84D6:
- adds r4, r5, r7
- ldrb r3, [r4, 0x2]
- adds r0, r6, 0
- mov r1, r8
- movs r2, 0
- bl ConvertIntToDecimalStringN
- adds r0, r5, 0x3
- ldrb r4, [r4, 0x1]
- adds r5, r0, r4
- b _080D86B0
-_080D84EC:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- movs r0, 0xD
- muls r1, r0
- ldr r0, _080D8500 @ =gMoveNames
- adds r1, r0
- b _080D868E
- .align 2, 0
-_080D8500: .4byte gMoveNames
-_080D8504:
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r1, r0, 3
- subs r1, r0
- ldr r0, _080D8510 @ =gTypeNames
- b _080D8616
- .align 2, 0
-_080D8510: .4byte gTypeNames
-_080D8514:
- ldrb r0, [r4, 0x1]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _080D8538
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D8534 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- b _080D8574
- .align 2, 0
-_080D8534: .4byte gPlayerParty
-_080D8538:
- ldr r0, _080D8550 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- beq _080D8558
- ldr r1, _080D8554 @ =gUnknown_83FD55B
- adds r0, r6, 0
- bl StringAppend
- b _080D8560
- .align 2, 0
-_080D8550: .4byte gBattleTypeFlags
-_080D8554: .4byte gUnknown_83FD55B
-_080D8558:
- ldr r1, _080D8584 @ =gUnknown_83FD555
- adds r0, r6, 0
- bl StringAppend
-_080D8560:
- adds r0, r5, r7
- ldrb r1, [r0, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D8588 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
-_080D8574:
- mov r0, sp
- bl StringGetEnd10
- adds r0, r6, 0
- mov r1, sp
- bl StringAppend
- b _080D86AE
- .align 2, 0
-_080D8584: .4byte gUnknown_83FD555
-_080D8588: .4byte gEnemyParty
-_080D858C:
- ldr r1, _080D859C @ =gUnknown_83FD5D0
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- b _080D8618
- .align 2, 0
-_080D859C: .4byte gUnknown_83FD5D0
-_080D85A0:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r1, r0
- adds r0, r6, 0
- bl GetSpeciesName
- b _080D86AE
-_080D85B2:
- adds r4, r5, r7
- ldrb r0, [r4, 0x1]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _080D85D8
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D85D4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x2
- adds r2, r6, 0
- bl GetMonData
- b _080D85EA
- .align 2, 0
-_080D85D4: .4byte gPlayerParty
-_080D85D8:
- ldrb r1, [r4, 0x2]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _080D85F4 @ =gEnemyParty
- adds r0, r1
- movs r1, 0x2
- adds r2, r6, 0
- bl GetMonData
-_080D85EA:
- adds r0, r6, 0
- bl StringGetEnd10
- b _080D86AE
- .align 2, 0
-_080D85F4: .4byte gEnemyParty
-_080D85F8:
- ldr r1, _080D8608 @ =gUnknown_83FD63C
- adds r0, r5, r7
- ldrb r0, [r0, 0x1]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- b _080D8618
- .align 2, 0
-_080D8608: .4byte gUnknown_83FD63C
-_080D860C:
- adds r0, r5, r7
- ldrb r1, [r0, 0x1]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _080D8624 @ =gAbilityNames
-_080D8616:
- adds r1, r0
-_080D8618:
- adds r0, r6, 0
- bl StringAppend
- adds r5, 0x2
- b _080D86B0
- .align 2, 0
-_080D8624: .4byte gAbilityNames
-_080D8628:
- adds r0, r5, r7
- ldrb r2, [r0, 0x1]
- ldrb r0, [r0, 0x2]
- lsls r0, 8
- orrs r2, r0
- ldr r0, _080D8674 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080D86A6
- cmp r2, 0xAF
- bne _080D869C
- ldr r2, _080D8678 @ =gLinkPlayers
- ldr r0, _080D867C @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0xB5
- ldrb r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r1, _080D8680 @ =gPotentialItemEffectBattler
- ldrb r2, [r1]
- ldrh r0, [r0, 0x18]
- cmp r0, r2
- bne _080D868C
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- ldr r0, _080D8684 @ =gEnigmaBerries
- adds r1, r0
- adds r0, r6, 0
- bl StringCopy
- ldr r1, _080D8688 @ =gUnknown_83FD8AF
- b _080D868E
- .align 2, 0
-_080D8674: .4byte gBattleTypeFlags
-_080D8678: .4byte gLinkPlayers
-_080D867C: .4byte gBattleStruct
-_080D8680: .4byte gPotentialItemEffectBattler
-_080D8684: .4byte gEnigmaBerries
-_080D8688: .4byte gUnknown_83FD8AF
-_080D868C:
- ldr r1, _080D8698 @ =gUnknown_83FD8A2
-_080D868E:
- adds r0, r6, 0
- bl StringAppend
- b _080D86AE
- .align 2, 0
-_080D8698: .4byte gUnknown_83FD8A2
-_080D869C:
- adds r0, r2, 0
- adds r1, r6, 0
- bl CopyItemName
- b _080D86AE
-_080D86A6:
- adds r0, r2, 0
- adds r1, r6, 0
- bl CopyItemName
-_080D86AE:
- adds r5, 0x3
-_080D86B0:
- adds r0, r7, r5
- ldrb r0, [r0]
- cmp r0, 0xFF
- beq _080D86BA
- b _080D8436
-_080D86BA:
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end ExpandBattleTextBuffPlaceholders
-
- thumb_func_start sub_80D86C8
-sub_80D86C8: @ 80D86C8
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r2, 0
- ldr r5, _080D86FC @ =gUnknown_2039A34
- ldr r3, _080D8700 @ =gUnknown_83FEA70
-_080D86D2:
- cmp r2, 0x4
- beq _080D86E8
- ldrh r1, [r3]
- cmp r1, 0
- bne _080D86DE
- adds r2, 0x1
-_080D86DE:
- ldr r0, [r5]
- adds r3, 0x2
- ldrh r0, [r0]
- cmp r1, r0
- bne _080D86D2
-_080D86E8:
- cmp r2, 0
- blt _080D8714
- cmp r2, 0x2
- bgt _080D8708
- ldr r1, _080D8704 @ =gUnknown_83FE88B
- adds r0, r4, 0
- bl StringCopy
- b _080D8714
- .align 2, 0
-_080D86FC: .4byte gUnknown_2039A34
-_080D8700: .4byte gUnknown_83FEA70
-_080D8704: .4byte gUnknown_83FE88B
-_080D8708:
- cmp r2, 0x4
- bgt _080D8714
- ldr r1, _080D871C @ =gUnknown_83FE88F
- adds r0, r4, 0
- bl StringCopy
-_080D8714:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D871C: .4byte gUnknown_83FE88F
- thumb_func_end sub_80D86C8
-
- thumb_func_start sub_80D8720
-sub_80D8720: @ 80D8720
- push {r4,r5,lr}
- adds r3, r0, 0
- movs r4, 0
- b _080D872A
-_080D8728:
- adds r3, 0x1
-_080D872A:
- ldrb r0, [r3]
- cmp r0, 0xFF
- bne _080D8728
- ldr r1, _080D8760 @ =gUnknown_83FEA70
- ldr r5, _080D8764 @ =gUnknown_2039A34
- movs r0, 0
- lsls r0, 1
- adds r2, r0, r1
-_080D873A:
- cmp r4, 0x4
- beq _080D8754
- ldrh r1, [r2]
- cmp r1, 0
- bne _080D8746
- adds r4, 0x1
-_080D8746:
- ldr r0, [r5]
- adds r2, 0x2
- ldrh r0, [r0]
- cmp r1, r0
- bne _080D873A
- cmp r4, 0x4
- bhi _080D87B0
-_080D8754:
- lsls r0, r4, 2
- ldr r1, _080D8768 @ =_080D876C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080D8760: .4byte gUnknown_83FEA70
-_080D8764: .4byte gUnknown_2039A34
-_080D8768: .4byte _080D876C
- .align 2, 0
-_080D876C:
- .4byte _080D8780
- .4byte _080D8788
- .4byte _080D8790
- .4byte _080D8798
- .4byte _080D87A8
-_080D8780:
- ldr r1, _080D8784 @ =gUnknown_83FD586
- b _080D879A
- .align 2, 0
-_080D8784: .4byte gUnknown_83FD586
-_080D8788:
- ldr r1, _080D878C @ =gUnknown_83FD588
- b _080D879A
- .align 2, 0
-_080D878C: .4byte gUnknown_83FD588
-_080D8790:
- ldr r1, _080D8794 @ =gUnknown_83FD58A
- b _080D879A
- .align 2, 0
-_080D8794: .4byte gUnknown_83FD58A
-_080D8798:
- ldr r1, _080D87A4 @ =gUnknown_83FD58C
-_080D879A:
- adds r0, r3, 0
- bl StringCopy
- b _080D87B0
- .align 2, 0
-_080D87A4: .4byte gUnknown_83FD58C
-_080D87A8:
- ldr r1, _080D87B8 @ =gUnknown_83FD58E
- adds r0, r3, 0
- bl StringCopy
-_080D87B0:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D87B8: .4byte gUnknown_83FD58E
- thumb_func_end sub_80D8720
-
- thumb_func_start BattlePutTextOnWindow
-BattlePutTextOnWindow: @ 80D87BC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- adds r4, r0, 0
- lsls r1, 24
- lsrs r7, r1, 24
- movs r0, 0xC0
- mov r8, r0
- mov r1, r8
- ands r1, r7
- mov r8, r1
- movs r0, 0x3F
- ands r7, r0
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080D87F2
- ldr r0, _080D8814 @ =gUnknown_83FEB64
- lsls r1, r7, 1
- adds r1, r7
- lsls r1, 2
- adds r1, r0
- ldrb r1, [r1]
- adds r0, r7, 0
- bl FillWindowPixelBuffer
-_080D87F2:
- movs r0, 0x40
- mov r1, r8
- ands r0, r1
- cmp r0, 0
- beq _080D881C
- bl ContextNpcGetTextColor
- lsls r0, 24
- lsrs r0, 24
- mov r2, sp
- ldr r1, _080D8818 @ =gUnknown_83FEC90
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2, 0x5]
- lsls r6, r7, 1
- b _080D882E
- .align 2, 0
-_080D8814: .4byte gUnknown_83FEB64
-_080D8818: .4byte gUnknown_83FEC90
-_080D881C:
- mov r3, sp
- ldr r1, _080D884C @ =gUnknown_83FEB64
- lsls r2, r7, 1
- adds r0, r2, r7
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0, 0x1]
- strb r0, [r3, 0x5]
- adds r6, r2, 0
-_080D882E:
- cmp r7, 0xF
- blt _080D8878
- cmp r7, 0x14
- bgt _080D8850
- ldr r0, _080D884C @ =gUnknown_83FEB64
- adds r1, r6, r7
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- ldrb r2, [r1, 0x4]
- adds r1, r4, 0
- bl GetStringWidth
- movs r1, 0x30
- b _080D8868
- .align 2, 0
-_080D884C: .4byte gUnknown_83FEB64
-_080D8850:
- cmp r7, 0x17
- bgt _080D8878
- ldr r0, _080D8874 @ =gUnknown_83FEB64
- adds r1, r6, r7
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- ldrb r2, [r1, 0x4]
- adds r1, r4, 0
- bl GetStringWidth
- movs r1, 0x40
-_080D8868:
- subs r1, r0
- lsrs r0, r1, 31
- adds r1, r0
- asrs r1, 1
- b _080D8882
- .align 2, 0
-_080D8874: .4byte gUnknown_83FEB64
-_080D8878:
- ldr r1, _080D88F8 @ =gUnknown_83FEB64
- adds r0, r6, r7
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x2]
-_080D8882:
- cmp r1, 0
- bge _080D8888
- movs r1, 0
-_080D8888:
- str r4, [sp]
- mov r0, sp
- strb r7, [r0, 0x4]
- strb r1, [r0, 0x6]
- mov r1, sp
- ldr r0, _080D88F8 @ =gUnknown_83FEB64
- mov r12, r0
- adds r3, r6, r7
- lsls r3, 2
- add r3, r12
- ldrb r0, [r3, 0x3]
- strb r0, [r1, 0x7]
- mov r0, sp
- ldrb r0, [r0, 0x6]
- strb r0, [r1, 0x8]
- mov r0, sp
- ldrb r0, [r0, 0x7]
- strb r0, [r1, 0x9]
- ldrb r0, [r3, 0x4]
- strb r0, [r1, 0xA]
- ldrb r0, [r3, 0x5]
- strb r0, [r1, 0xB]
- mov r4, sp
- ldrb r2, [r4, 0xC]
- movs r1, 0x10
- negs r1, r1
- adds r0, r1, 0
- ands r0, r2
- strb r0, [r4, 0xC]
- mov r2, sp
- ldrb r0, [r3, 0x7]
- lsls r0, 4
- movs r5, 0xF
- strb r0, [r2, 0xC]
- ldrb r2, [r3, 0x8]
- adds r0, r5, 0
- ands r0, r2
- ldrb r2, [r4, 0xD]
- ands r1, r2
- orrs r1, r0
- strb r1, [r4, 0xD]
- mov r2, sp
- ldrb r0, [r3, 0x9]
- lsls r0, 4
- ands r1, r5
- orrs r1, r0
- strb r1, [r2, 0xD]
- mov r3, r12
- cmp r7, 0x18
- bne _080D8900
- ldr r0, _080D88FC @ =gTextFlags
- ldrb r2, [r0]
- movs r1, 0x3
- negs r1, r1
- ands r1, r2
- b _080D8908
- .align 2, 0
-_080D88F8: .4byte gUnknown_83FEB64
-_080D88FC: .4byte gTextFlags
-_080D8900:
- ldr r0, _080D8930 @ =gTextFlags
- ldrb r1, [r0]
- movs r2, 0x2
- orrs r1, r2
-_080D8908:
- strb r1, [r0]
- adds r4, r0, 0
- ldr r1, _080D8934 @ =gBattleTypeFlags
- ldr r2, [r1]
- movs r0, 0x2
- ands r0, r2
- adds r5, r1, 0
- cmp r0, 0
- bne _080D8928
- movs r0, 0x80
- lsls r0, 9
- ands r2, r0
- cmp r2, 0
- beq _080D8938
- cmp r7, 0x18
- beq _080D8938
-_080D8928:
- ldrb r0, [r4]
- movs r1, 0x4
- orrs r0, r1
- b _080D8940
- .align 2, 0
-_080D8930: .4byte gTextFlags
-_080D8934: .4byte gBattleTypeFlags
-_080D8938:
- ldrb r1, [r4]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
-_080D8940:
- strb r0, [r4]
- cmp r7, 0
- beq _080D894A
- cmp r7, 0x18
- bne _080D8970
-_080D894A:
- ldr r0, [r5]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080D8958
- movs r3, 0x1
- b _080D8960
-_080D8958:
- bl GetTextSpeedSetting
- lsls r0, 24
- lsrs r3, r0, 24
-_080D8960:
- ldr r0, _080D896C @ =gTextFlags
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- b _080D8982
- .align 2, 0
-_080D896C: .4byte gTextFlags
-_080D8970:
- adds r0, r6, r7
- lsls r0, 2
- adds r0, r3
- ldrb r3, [r0, 0x6]
- ldrb r1, [r4]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- strb r0, [r4]
-_080D8982:
- mov r0, sp
- adds r1, r3, 0
- movs r2, 0
- bl AddTextPrinter
- movs r0, 0x80
- mov r1, r8
- ands r1, r0
- cmp r1, 0
- bne _080D89A4
- adds r0, r7, 0
- bl PutWindowTilemap
- adds r0, r7, 0
- movs r1, 0x3
- bl CopyWindowToVram
-_080D89A4:
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end BattlePutTextOnWindow
-
- thumb_func_start sub_80D89B0
-sub_80D89B0: @ 80D89B0
- push {lr}
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0xC
- beq _080D89CC
- ldr r0, _080D89D0 @ =0x00000177
- cmp r1, r0
- beq _080D89CC
- adds r0, 0x8
- cmp r1, r0
- beq _080D89CC
- subs r0, 0x7
- cmp r1, r0
- bne _080D89D4
-_080D89CC:
- movs r0, 0x1
- b _080D89D6
- .align 2, 0
-_080D89D0: .4byte 0x00000177
-_080D89D4:
- movs r0, 0
-_080D89D6:
- pop {r1}
- bx r1
- thumb_func_end sub_80D89B0
-
- thumb_func_start SetPpNumbersPaletteInMoveSelection
-SetPpNumbersPaletteInMoveSelection: @ 80D89DC
- push {r4,r5,lr}
- ldr r0, _080D8A38 @ =gActiveBattler
- ldrb r2, [r0]
- lsls r1, r2, 9
- ldr r0, _080D8A3C @ =gBattleBufferA + 4
- adds r1, r0
- ldr r4, _080D8A40 @ =gUnknown_8D2FBB4
- ldr r0, _080D8A44 @ =gMoveSelectionCursor
- adds r2, r0
- ldrb r2, [r2]
- adds r0, r1, 0
- adds r0, 0x8
- adds r0, r2
- ldrb r0, [r0]
- adds r1, 0xC
- adds r1, r2
- ldrb r1, [r1]
- bl GetCurrentPpToMaxPpState
- lsls r0, 24
- ldr r5, _080D8A48 @ =gPlttBufferUnfaded
- lsrs r0, 22
- adds r0, r4
- ldrh r1, [r0]
- adds r2, r5, 0
- adds r2, 0xB8
- strh r1, [r2]
- ldrh r0, [r0, 0x2]
- adds r5, 0xB6
- strh r0, [r5]
- ldr r4, _080D8A4C @ =gPlttBufferFaded + 0xB8
- adds r0, r2, 0
- adds r1, r4, 0
- movs r2, 0x1
- bl CpuSet
- subs r4, 0x2
- adds r0, r5, 0
- adds r1, r4, 0
- movs r2, 0x1
- bl CpuSet
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D8A38: .4byte gActiveBattler
-_080D8A3C: .4byte gBattleBufferA + 4
-_080D8A40: .4byte gUnknown_8D2FBB4
-_080D8A44: .4byte gMoveSelectionCursor
-_080D8A48: .4byte gPlttBufferUnfaded
-_080D8A4C: .4byte gPlttBufferFaded + 0xB8
- thumb_func_end SetPpNumbersPaletteInMoveSelection
-
- thumb_func_start GetCurrentPpToMaxPpState
-GetCurrentPpToMaxPpState: @ 80D8A50
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- adds r3, r2, 0
- lsls r1, 24
- lsrs r0, r1, 24
- cmp r0, r2
- beq _080D8A98
- cmp r0, 0x2
- bhi _080D8A6A
- cmp r2, 0x1
- bhi _080D8A98
- b _080D8A72
-_080D8A6A:
- cmp r0, 0x7
- bhi _080D8A7C
- cmp r2, 0x2
- bhi _080D8A98
-_080D8A72:
- movs r0, 0x2
- subs r0, r2
- lsls r0, 24
- lsrs r0, 24
- b _080D8A9A
-_080D8A7C:
- cmp r2, 0
- bne _080D8A84
- movs r0, 0x2
- b _080D8A9A
-_080D8A84:
- lsrs r0, r1, 26
- cmp r2, r0
- bhi _080D8A8E
- movs r0, 0x1
- b _080D8A9A
-_080D8A8E:
- lsrs r0, r1, 25
- cmp r3, r0
- bhi _080D8A98
- movs r0, 0
- b _080D8A9A
-_080D8A98:
- movs r0, 0x3
-_080D8A9A:
- pop {r1}
- bx r1
- thumb_func_end GetCurrentPpToMaxPpState
-
- .align 2, 0 @ Don't pad with nop.