diff options
Diffstat (limited to 'asm/battle_message.s')
-rw-r--r-- | asm/battle_message.s | 3043 |
1 files changed, 0 insertions, 3043 deletions
diff --git a/asm/battle_message.s b/asm/battle_message.s deleted file mode 100644 index fc21f17ee..000000000 --- a/asm/battle_message.s +++ /dev/null @@ -1,3043 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start BufferStringBattle -BufferStringBattle: @ 80D7274 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 16 - lsrs r6, r0, 16 - movs r7, 0 - ldr r4, _080D7330 @ =gUnknown_2039A34 - ldr r0, _080D7334 @ =gActiveBattler - mov r8, r0 - ldrb r1, [r0] - lsls r1, 9 - ldr r0, _080D7338 @ =gBattleBufferA + 4 - adds r1, r0 - str r1, [r4] - ldr r2, _080D733C @ =gLastUsedItem - ldrh r0, [r1, 0x4] - strh r0, [r2] - ldr r2, _080D7340 @ =gLastUsedAbility - ldrb r0, [r1, 0x6] - strb r0, [r2] - ldr r5, _080D7344 @ =gBattleScripting - ldrb r0, [r1, 0x7] - strb r0, [r5, 0x17] - ldr r3, _080D7348 @ =gBattleStruct - ldr r0, [r3] - adds r0, 0x52 - ldrb r1, [r1, 0x8] - strb r1, [r0] - ldr r0, [r3] - adds r0, 0xAD - ldr r1, [r4] - ldrb r1, [r1, 0x9] - strb r1, [r0] - ldr r1, _080D734C @ =gPotentialItemEffectBattler - ldr r2, [r4] - ldrb r0, [r2, 0xA] - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x8E - ldrb r1, [r2, 0xB] - strb r1, [r0] - movs r2, 0 - mov r12, r8 - mov r10, r5 - ldr r1, _080D7350 @ =gBattleTextBuff1 - mov r9, r1 - ldr r3, _080D7354 @ =gUnknown_2039A30 -_080D72D6: - adds r0, r2, r3 - ldr r1, [r4] - adds r1, 0xC - adds r1, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x3 - ble _080D72D6 - movs r2, 0 - ldr r0, _080D7350 @ =gBattleTextBuff1 - mov r8, r0 - ldr r3, _080D7330 @ =gUnknown_2039A34 - ldr r5, _080D7358 @ =gBattleTextBuff2 - ldr r4, _080D735C @ =gBattleTextBuff3 -_080D72F4: - mov r0, r8 - adds r1, r2, r0 - ldr r0, [r3] - adds r0, 0x10 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r1, r2, r5 - ldr r0, [r3] - adds r0, 0x20 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r1, r2, r4 - ldr r0, [r3] - adds r0, 0x30 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r2, 0x1 - cmp r2, 0xF - ble _080D72F4 - cmp r6, 0x5 - bls _080D7326 - b _080D77B8 -_080D7326: - lsls r0, r6, 2 - ldr r1, _080D7360 @ =_080D7364 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080D7330: .4byte gUnknown_2039A34 -_080D7334: .4byte gActiveBattler -_080D7338: .4byte gBattleBufferA + 4 -_080D733C: .4byte gLastUsedItem -_080D7340: .4byte gLastUsedAbility -_080D7344: .4byte gBattleScripting -_080D7348: .4byte gBattleStruct -_080D734C: .4byte gPotentialItemEffectBattler -_080D7350: .4byte gBattleTextBuff1 -_080D7354: .4byte gUnknown_2039A30 -_080D7358: .4byte gBattleTextBuff2 -_080D735C: .4byte gBattleTextBuff3 -_080D7360: .4byte _080D7364 - .align 2, 0 -_080D7364: - .4byte _080D737C - .4byte _080D7428 - .4byte _080D74C8 - .4byte _080D7558 - .4byte _080D75F0 - .4byte _080D7654 -_080D737C: - ldr r0, _080D739C @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _080D73C4 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080D73B4 - movs r0, 0x40 - ands r1, r0 - cmp r1, 0 - beq _080D73A4 - ldr r7, _080D73A0 @ =gUnknown_83FD397 - b _080D77DC - .align 2, 0 -_080D739C: .4byte gBattleTypeFlags -_080D73A0: .4byte gUnknown_83FD397 -_080D73A4: - ldr r0, _080D73B8 @ =gTrainerBattleOpponent_A - ldrh r1, [r0] - movs r0, 0xC0 - lsls r0, 4 - ldr r7, _080D73BC @ =gUnknown_83FD383 - cmp r1, r0 - beq _080D73B4 - b _080D77DC -_080D73B4: - ldr r7, _080D73C0 @ =gUnknown_83FD366 - b _080D77DC - .align 2, 0 -_080D73B8: .4byte gTrainerBattleOpponent_A -_080D73BC: .4byte gUnknown_83FD383 -_080D73C0: .4byte gUnknown_83FD366 -_080D73C4: - movs r0, 0x80 - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _080D73E8 - movs r0, 0x80 - lsls r0, 6 - ands r1, r0 - ldr r7, _080D73E0 @ =gUnknown_83FD2D9 - cmp r1, 0 - bne _080D73DC - b _080D77DC -_080D73DC: - ldr r7, _080D73E4 @ =gUnknown_83FD30D - b _080D77DC - .align 2, 0 -_080D73E0: .4byte gUnknown_83FD2D9 -_080D73E4: .4byte gUnknown_83FD30D -_080D73E8: - movs r0, 0x80 - lsls r0, 6 - ands r0, r1 - cmp r0, 0 - beq _080D73FC - ldr r7, _080D73F8 @ =gUnknown_83FD297 - b _080D77DC - .align 2, 0 -_080D73F8: .4byte gUnknown_83FD297 -_080D73FC: - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080D740C - ldr r7, _080D7408 @ =gUnknown_83FD2BF - b _080D77DC - .align 2, 0 -_080D7408: .4byte gUnknown_83FD2BF -_080D740C: - movs r0, 0x80 - lsls r0, 2 - ands r1, r0 - ldr r7, _080D7420 @ =gUnknown_83FD284 - cmp r1, 0 - bne _080D741A - b _080D77DC -_080D741A: - ldr r7, _080D7424 @ =gUnknown_83FD2AA - b _080D77DC - .align 2, 0 -_080D7420: .4byte gUnknown_83FD284 -_080D7424: .4byte gUnknown_83FD2AA -_080D7428: - mov r1, r12 - ldrb r0, [r1] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080D7468 - ldr r0, _080D7454 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080D7460 - movs r0, 0x40 - ands r1, r0 - ldr r7, _080D7458 @ =gUnknown_83FD466 - cmp r1, 0 - bne _080D744E - b _080D77DC -_080D744E: - ldr r7, _080D745C @ =gUnknown_83FD4B5 - b _080D77DC - .align 2, 0 -_080D7454: .4byte gBattleTypeFlags -_080D7458: .4byte gUnknown_83FD466 -_080D745C: .4byte gUnknown_83FD4B5 -_080D7460: - ldr r7, _080D7464 @ =gUnknown_83FD45E - b _080D77DC - .align 2, 0 -_080D7464: .4byte gUnknown_83FD45E -_080D7468: - ldr r0, _080D7480 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080D74A0 - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080D7488 - ldr r7, _080D7484 @ =gUnknown_83FD41E - b _080D77DC - .align 2, 0 -_080D7480: .4byte gBattleTypeFlags -_080D7484: .4byte gUnknown_83FD41E -_080D7488: - movs r0, 0x2 - ands r1, r0 - ldr r7, _080D7498 @ =gUnknown_83FD3C7 - cmp r1, 0 - bne _080D7494 - b _080D77DC -_080D7494: - ldr r7, _080D749C @ =gUnknown_83FD407 - b _080D77DC - .align 2, 0 -_080D7498: .4byte gUnknown_83FD3C7 -_080D749C: .4byte gUnknown_83FD407 -_080D74A0: - movs r0, 0x2 - ands r1, r0 - cmp r1, 0 - beq _080D74B8 - ldr r0, _080D74BC @ =gTrainerBattleOpponent_A - ldrh r1, [r0] - movs r0, 0xC0 - lsls r0, 4 - ldr r7, _080D74C0 @ =gUnknown_83FD3F7 - cmp r1, r0 - beq _080D74B8 - b _080D77DC -_080D74B8: - ldr r7, _080D74C4 @ =gUnknown_83FD3B1 - b _080D77DC - .align 2, 0 -_080D74BC: .4byte gTrainerBattleOpponent_A -_080D74C0: .4byte gUnknown_83FD3F7 -_080D74C4: .4byte gUnknown_83FD3B1 -_080D74C8: - mov r1, r12 - ldrb r0, [r1] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080D7520 - ldr r0, _080D74E8 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0xAD - ldrb r2, [r0] - cmp r2, 0 - bne _080D74F0 - ldr r7, _080D74EC @ =gUnknown_83FD4CD - b _080D77DC - .align 2, 0 -_080D74E8: .4byte gBattleStruct -_080D74EC: .4byte gUnknown_83FD4CD -_080D74F0: - cmp r2, 0x1 - beq _080D7500 - ldr r0, _080D7504 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080D750C -_080D7500: - ldr r7, _080D7508 @ =gUnknown_83FD4EB - b _080D77DC - .align 2, 0 -_080D7504: .4byte gBattleTypeFlags -_080D7508: .4byte gUnknown_83FD4EB -_080D750C: - ldr r7, _080D7518 @ =gUnknown_83FD50D - cmp r2, 0x2 - beq _080D7514 - b _080D77DC -_080D7514: - ldr r7, _080D751C @ =gUnknown_83FD4FA - b _080D77DC - .align 2, 0 -_080D7518: .4byte gUnknown_83FD50D -_080D751C: .4byte gUnknown_83FD4FA -_080D7520: - ldr r0, _080D7540 @ =gTrainerBattleOpponent_A - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 4 - cmp r1, r0 - bne _080D7550 - ldr r0, _080D7544 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - ldr r7, _080D7548 @ =gUnknown_83FD535 - cmp r0, 0 - bne _080D753C - b _080D77DC -_080D753C: - ldr r7, _080D754C @ =gUnknown_83FD545 - b _080D77DC - .align 2, 0 -_080D7540: .4byte gTrainerBattleOpponent_A -_080D7544: .4byte gBattleTypeFlags -_080D7548: .4byte gUnknown_83FD535 -_080D754C: .4byte gUnknown_83FD545 -_080D7550: - ldr r7, _080D7554 @ =gUnknown_83FD522 - b _080D77DC - .align 2, 0 -_080D7554: .4byte gUnknown_83FD522 -_080D7558: - mov r1, r10 - ldrb r0, [r1, 0x17] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080D75B0 - ldr r0, _080D7584 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0xAD - ldrb r2, [r0] - cmp r2, 0 - beq _080D757E - ldr r0, _080D7588 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080D7590 -_080D757E: - ldr r7, _080D758C @ =gUnknown_83FD475 - b _080D77DC - .align 2, 0 -_080D7584: .4byte gBattleStruct -_080D7588: .4byte gBattleTypeFlags -_080D758C: .4byte gUnknown_83FD475 -_080D7590: - cmp r2, 0x1 - bne _080D759C - ldr r7, _080D7598 @ =gUnknown_83FD47D - b _080D77DC - .align 2, 0 -_080D7598: .4byte gUnknown_83FD47D -_080D759C: - ldr r7, _080D75A8 @ =gUnknown_83FD497 - cmp r2, 0x2 - beq _080D75A4 - b _080D77DC -_080D75A4: - ldr r7, _080D75AC @ =gUnknown_83FD488 - b _080D77DC - .align 2, 0 -_080D75A8: .4byte gUnknown_83FD497 -_080D75AC: .4byte gUnknown_83FD488 -_080D75B0: - ldr r0, _080D75C8 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080D75E0 - movs r0, 0x40 - ands r1, r0 - cmp r1, 0 - beq _080D75D0 - ldr r7, _080D75CC @ =gUnknown_83FD44E - b _080D77DC - .align 2, 0 -_080D75C8: .4byte gBattleTypeFlags -_080D75CC: .4byte gUnknown_83FD44E -_080D75D0: - ldr r0, _080D75E4 @ =gTrainerBattleOpponent_A - ldrh r1, [r0] - movs r0, 0xC0 - lsls r0, 4 - ldr r7, _080D75E8 @ =gUnknown_83FD43E - cmp r1, r0 - beq _080D75E0 - b _080D77DC -_080D75E0: - ldr r7, _080D75EC @ =gUnknown_83FD3E4 - b _080D77DC - .align 2, 0 -_080D75E4: .4byte gTrainerBattleOpponent_A -_080D75E8: .4byte gUnknown_83FD43E -_080D75EC: .4byte gUnknown_83FD3E4 -_080D75F0: - mov r0, r9 - bl sub_80D86C8 - ldr r0, _080D761C @ =gUnknown_2039A34 - ldr r2, [r0] - ldrh r1, [r2] - movs r0, 0xB1 - lsls r0, 1 - cmp r1, r0 - bls _080D762C - ldr r0, _080D7620 @ =gBattleTextBuff2 - ldr r2, _080D7624 @ =gUnknown_83FEA28 - ldr r1, _080D7628 @ =gBattleStruct - ldr r1, [r1] - adds r1, 0x8E - ldrb r1, [r1] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl StringCopy - b _080D763C - .align 2, 0 -_080D761C: .4byte gUnknown_2039A34 -_080D7620: .4byte gBattleTextBuff2 -_080D7624: .4byte gUnknown_83FEA28 -_080D7628: .4byte gBattleStruct -_080D762C: - ldr r0, _080D7648 @ =gBattleTextBuff2 - ldrh r2, [r2] - movs r1, 0xD - muls r1, r2 - ldr r2, _080D764C @ =gMoveNames - adds r1, r2 - bl StringCopy -_080D763C: - ldr r0, _080D7648 @ =gBattleTextBuff2 - bl sub_80D8720 - ldr r7, _080D7650 @ =gUnknown_83FD57B - b _080D77DC - .align 2, 0 -_080D7648: .4byte gBattleTextBuff2 -_080D764C: .4byte gMoveNames -_080D7650: .4byte gUnknown_83FD57B -_080D7654: - ldr r4, _080D7694 @ =gBattleTextBuff1 - ldrb r1, [r4] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080D76D4 - movs r0, 0x7F - ands r0, r1 - strb r0, [r4] - mov r1, r12 - ldrb r0, [r1] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080D7682 - ldrb r1, [r4] - cmp r1, 0x3 - beq _080D7682 - movs r0, 0x3 - eors r0, r1 - strb r0, [r4] -_080D7682: - ldr r0, _080D7694 @ =gBattleTextBuff1 - ldrb r0, [r0] - subs r0, 0x2 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _080D769C - ldr r7, _080D7698 @ =gUnknown_83FCC8A - b _080D77DC - .align 2, 0 -_080D7694: .4byte gBattleTextBuff1 -_080D7698: .4byte gUnknown_83FCC8A -_080D769C: - ldr r0, _080D76AC @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080D76B4 - ldr r7, _080D76B0 @ =gUnknown_83FCD9F - b _080D77DC - .align 2, 0 -_080D76AC: .4byte gBattleTypeFlags -_080D76B0: .4byte gUnknown_83FCD9F -_080D76B4: - ldr r0, _080D76C8 @ =gTrainerBattleOpponent_A - ldrh r1, [r0] - movs r0, 0xC0 - lsls r0, 4 - ldr r7, _080D76CC @ =gUnknown_83FCD92 - cmp r1, r0 - beq _080D76C4 - b _080D77DC -_080D76C4: - ldr r7, _080D76D0 @ =gUnknown_83FE9D4 - b _080D77DC - .align 2, 0 -_080D76C8: .4byte gTrainerBattleOpponent_A -_080D76CC: .4byte gUnknown_83FCD92 -_080D76D0: .4byte gUnknown_83FE9D4 -_080D76D4: - mov r1, r12 - ldrb r0, [r1] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080D76F0 - ldrb r1, [r4] - cmp r1, 0x3 - beq _080D76F0 - movs r0, 0x3 - eors r0, r1 - strb r0, [r4] -_080D76F0: - ldr r0, _080D7710 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080D7738 - ldr r0, _080D7714 @ =gBattleTextBuff1 - ldrb r0, [r0] - cmp r0, 0x2 - beq _080D7728 - cmp r0, 0x2 - bgt _080D7718 - cmp r0, 0x1 - beq _080D771E - b _080D77DC - .align 2, 0 -_080D7710: .4byte gBattleTypeFlags -_080D7714: .4byte gBattleTextBuff1 -_080D7718: - cmp r0, 0x3 - beq _080D7730 - b _080D77DC -_080D771E: - ldr r7, _080D7724 @ =gUnknown_83FCCF8 - b _080D77DC - .align 2, 0 -_080D7724: .4byte gUnknown_83FCCF8 -_080D7728: - ldr r7, _080D772C @ =gUnknown_83FCD27 - b _080D77DC - .align 2, 0 -_080D772C: .4byte gUnknown_83FCD27 -_080D7730: - ldr r7, _080D7734 @ =gUnknown_83FCD66 - b _080D77DC - .align 2, 0 -_080D7734: .4byte gUnknown_83FCD66 -_080D7738: - ldr r0, _080D7758 @ =gTrainerBattleOpponent_A - ldrh r1, [r0] - movs r0, 0xC0 - lsls r0, 4 - cmp r1, r0 - bne _080D7780 - ldr r0, _080D775C @ =gBattleTextBuff1 - ldrb r0, [r0] - cmp r0, 0x2 - beq _080D7770 - cmp r0, 0x2 - bgt _080D7760 - cmp r0, 0x1 - beq _080D7766 - b _080D77DC - .align 2, 0 -_080D7758: .4byte gTrainerBattleOpponent_A -_080D775C: .4byte gBattleTextBuff1 -_080D7760: - cmp r0, 0x3 - beq _080D7778 - b _080D77DC -_080D7766: - ldr r7, _080D776C @ =gUnknown_83FD1C7 - b _080D77DC - .align 2, 0 -_080D776C: .4byte gUnknown_83FD1C7 -_080D7770: - ldr r7, _080D7774 @ =gUnknown_83FE9E4 - b _080D77DC - .align 2, 0 -_080D7774: .4byte gUnknown_83FE9E4 -_080D7778: - ldr r7, _080D777C @ =gUnknown_83FE9FF - b _080D77DC - .align 2, 0 -_080D777C: .4byte gUnknown_83FE9FF -_080D7780: - ldr r0, _080D7794 @ =gBattleTextBuff1 - ldrb r0, [r0] - cmp r0, 0x2 - beq _080D77A8 - cmp r0, 0x2 - bgt _080D7798 - cmp r0, 0x1 - beq _080D779E - b _080D77DC - .align 2, 0 -_080D7794: .4byte gBattleTextBuff1 -_080D7798: - cmp r0, 0x3 - beq _080D77B0 - b _080D77DC -_080D779E: - ldr r7, _080D77A4 @ =gUnknown_83FCCE4 - b _080D77DC - .align 2, 0 -_080D77A4: .4byte gUnknown_83FCCE4 -_080D77A8: - ldr r7, _080D77AC @ =gUnknown_83FCD0F - b _080D77DC - .align 2, 0 -_080D77AC: .4byte gUnknown_83FCD0F -_080D77B0: - ldr r7, _080D77B4 @ =gUnknown_83FCD41 - b _080D77DC - .align 2, 0 -_080D77B4: .4byte gUnknown_83FCD41 -_080D77B8: - ldr r0, _080D77C8 @ =0x00000181 - cmp r6, r0 - bls _080D77D0 - ldr r1, _080D77CC @ =gDisplayedStringBattle - movs r0, 0xFF - strb r0, [r1] - b _080D77E2 - .align 2, 0 -_080D77C8: .4byte 0x00000181 -_080D77CC: .4byte gDisplayedStringBattle -_080D77D0: - ldr r1, _080D77F0 @ =gBattleStringsTable - adds r0, r6, 0 - subs r0, 0xC - lsls r0, 2 - adds r0, r1 - ldr r7, [r0] -_080D77DC: - adds r0, r7, 0 - bl BattleStringExpandPlaceholdersToDisplayedString -_080D77E2: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080D77F0: .4byte gBattleStringsTable - thumb_func_end BufferStringBattle - - thumb_func_start BattleStringExpandPlaceholdersToDisplayedString -BattleStringExpandPlaceholdersToDisplayedString: @ 80D77F4 - push {lr} - ldr r1, _080D7800 @ =gDisplayedStringBattle - bl BattleStringExpandPlaceholders - pop {r1} - bx r1 - .align 2, 0 -_080D7800: .4byte gDisplayedStringBattle - thumb_func_end BattleStringExpandPlaceholdersToDisplayedString - - thumb_func_start TryGetStatusString -TryGetStatusString: @ 80D7804 - push {r4,r5,lr} - sub sp, 0x8 - adds r4, r0, 0 - ldr r1, _080D781C @ =gUnknown_83FEB5C - mov r0, sp - movs r2, 0x8 - bl memcpy - mov r2, sp - movs r3, 0 - b _080D782C - .align 2, 0 -_080D781C: .4byte gUnknown_83FEB5C -_080D7820: - strb r1, [r2] - adds r4, 0x1 - adds r2, 0x1 - adds r3, 0x1 - cmp r3, 0x7 - bhi _080D7834 -_080D782C: - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D7820 -_080D7834: - ldr r5, [sp] - ldr r4, [sp, 0x4] - movs r3, 0 - ldr r2, _080D7850 @ =gStatusConditionStringsTable -_080D783C: - ldr r1, [r2] - ldr r0, [r1] - cmp r5, r0 - bne _080D7854 - ldr r0, [r1, 0x4] - cmp r4, r0 - bne _080D7854 - ldr r0, [r2, 0x4] - b _080D785E - .align 2, 0 -_080D7850: .4byte gStatusConditionStringsTable -_080D7854: - adds r2, 0x8 - adds r3, 0x1 - cmp r3, 0x6 - bls _080D783C - movs r0, 0 -_080D785E: - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end TryGetStatusString - - thumb_func_start BattleStringExpandPlaceholders -BattleStringExpandPlaceholders: @ 80D7868 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x20 - mov r9, r0 - mov r8, r1 - movs r6, 0 - movs r4, 0 - bl GetMultiplayerId - lsls r0, 24 - lsrs r7, r0, 24 - mov r0, r9 - ldrb r1, [r0] - bl _080D83F0 -_080D788A: - cmp r1, 0xFD - beq _080D7892 - bl _080D83E0 -_080D7892: - movs r1, 0x1 - add r9, r1 - mov r2, r9 - ldrb r0, [r2] - cmp r0, 0x30 - bls _080D78A2 - bl _080D8382 -_080D78A2: - lsls r0, 2 - ldr r1, _080D78AC @ =_080D78B0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080D78AC: .4byte _080D78B0 - .align 2, 0 -_080D78B0: - .4byte _080D7974 - .4byte _080D79A2 - .4byte _080D79DE - .4byte _080D79E8 - .4byte _080D79F4 - .4byte _080D7A00 - .4byte _080D7A24 - .4byte _080D7A48 - .4byte _080D7A6C - .4byte _080D7A90 - .4byte _080D7ABC - .4byte _080D7AEC - .4byte _080D7B1C - .4byte _080D7B4C - .4byte _080D7BE0 - .4byte _080D7C4C - .4byte _080D7CC0 - .4byte _080D7D34 - .4byte _080D7DA8 - .4byte _080D7E1C - .4byte _080D7E90 - .4byte _080D7EA8 - .4byte _080D7EE4 - .4byte _080D7FB0 - .4byte _080D7FB8 - .4byte _080D7FC8 - .4byte _080D7FD8 - .4byte _080D7FE8 - .4byte _080D8008 - .4byte _080D80A4 - .4byte _080D8162 - .4byte _080D8174 - .4byte _080D8188 - .4byte _080D819C - .4byte _080D81C0 - .4byte _080D81DC - .4byte _080D81E8 - .4byte _080D8214 - .4byte _080D8260 - .4byte _080D82F8 - .4byte _080D8340 - .4byte _080D8348 - .4byte _080D8318 - .4byte _080D8320 - .4byte _080D8368 - .4byte _080D8370 - .4byte _080D8240 - .4byte _080D8250 - .4byte _080D79B8 -_080D7974: - ldr r5, _080D7984 @ =gBattleTextBuff1 - ldrb r0, [r5] - cmp r0, 0xFD - bne _080D798C - ldr r4, _080D7988 @ =gStringVar1 - adds r0, r5, 0 - b _080D79C4 - .align 2, 0 -_080D7984: .4byte gBattleTextBuff1 -_080D7988: .4byte gStringVar1 -_080D798C: - adds r0, r5, 0 - bl TryGetStatusString - adds r4, r0, 0 - cmp r4, 0 - beq _080D799C - bl _080D8382 -_080D799C: - adds r4, r5, 0 - bl _080D8382 -_080D79A2: - ldr r1, _080D79B0 @ =gBattleTextBuff2 - ldrb r0, [r1] - cmp r0, 0xFD - bne _080D79D8 - ldr r4, _080D79B4 @ =gStringVar2 - b _080D79C2 - .align 2, 0 -_080D79B0: .4byte gBattleTextBuff2 -_080D79B4: .4byte gStringVar2 -_080D79B8: - ldr r1, _080D79D0 @ =gBattleTextBuff3 - ldrb r0, [r1] - cmp r0, 0xFD - bne _080D79D8 - ldr r4, _080D79D4 @ =gStringVar3 -_080D79C2: - adds r0, r1, 0 -_080D79C4: - adds r1, r4, 0 - bl ExpandBattleTextBuffPlaceholders - bl _080D8382 - .align 2, 0 -_080D79D0: .4byte gBattleTextBuff3 -_080D79D4: .4byte gStringVar3 -_080D79D8: - adds r4, r1, 0 - bl _080D8382 -_080D79DE: - ldr r4, _080D79E4 @ =gStringVar1 - bl _080D8382 - .align 2, 0 -_080D79E4: .4byte gStringVar1 -_080D79E8: - ldr r4, _080D79F0 @ =gStringVar2 - bl _080D8382 - .align 2, 0 -_080D79F0: .4byte gStringVar2 -_080D79F4: - ldr r4, _080D79FC @ =gStringVar3 - bl _080D8382 - .align 2, 0 -_080D79FC: .4byte gStringVar3 -_080D7A00: - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, _080D7A1C @ =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7A20 @ =gPlayerParty - adds r0, r1 - bl _080D82AA - .align 2, 0 -_080D7A1C: .4byte gBattlerPartyIndexes -_080D7A20: .4byte gPlayerParty -_080D7A24: - movs r0, 0x1 - bl GetBattlerAtPosition - ldr r1, _080D7A40 @ =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7A44 @ =gEnemyParty - adds r0, r1 - bl _080D82AA - .align 2, 0 -_080D7A40: .4byte gBattlerPartyIndexes -_080D7A44: .4byte gEnemyParty -_080D7A48: - movs r0, 0x2 - bl GetBattlerAtPosition - ldr r1, _080D7A64 @ =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7A68 @ =gPlayerParty - adds r0, r1 - bl _080D82AA - .align 2, 0 -_080D7A64: .4byte gBattlerPartyIndexes -_080D7A68: .4byte gPlayerParty -_080D7A6C: - movs r0, 0x3 - bl GetBattlerAtPosition - ldr r1, _080D7A88 @ =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7A8C @ =gEnemyParty - adds r0, r1 - bl _080D82AA - .align 2, 0 -_080D7A88: .4byte gBattlerPartyIndexes -_080D7A8C: .4byte gEnemyParty -_080D7A90: - ldr r2, _080D7AB0 @ =gBattlerPartyIndexes - ldr r1, _080D7AB4 @ =gLinkPlayers - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r1 - ldrh r0, [r0, 0x18] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7AB8 @ =gPlayerParty - adds r0, r1 - bl _080D82AA - .align 2, 0 -_080D7AB0: .4byte gBattlerPartyIndexes -_080D7AB4: .4byte gLinkPlayers -_080D7AB8: .4byte gPlayerParty -_080D7ABC: - ldr r2, _080D7AE0 @ =gBattlerPartyIndexes - ldr r1, _080D7AE4 @ =gLinkPlayers - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x18] - movs r0, 0x1 - eors r0, r1 - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7AE8 @ =gEnemyParty - adds r0, r1 - bl _080D82AA - .align 2, 0 -_080D7AE0: .4byte gBattlerPartyIndexes -_080D7AE4: .4byte gLinkPlayers -_080D7AE8: .4byte gEnemyParty -_080D7AEC: - ldr r2, _080D7B10 @ =gBattlerPartyIndexes - ldr r1, _080D7B14 @ =gLinkPlayers - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x18] - movs r0, 0x2 - eors r0, r1 - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7B18 @ =gPlayerParty - adds r0, r1 - bl _080D82AA - .align 2, 0 -_080D7B10: .4byte gBattlerPartyIndexes -_080D7B14: .4byte gLinkPlayers -_080D7B18: .4byte gPlayerParty -_080D7B1C: - ldr r2, _080D7B40 @ =gBattlerPartyIndexes - ldr r1, _080D7B44 @ =gLinkPlayers - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x18] - movs r0, 0x3 - eors r0, r1 - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7B48 @ =gEnemyParty - adds r0, r1 - b _080D82AA - .align 2, 0 -_080D7B40: .4byte gBattlerPartyIndexes -_080D7B44: .4byte gLinkPlayers -_080D7B48: .4byte gEnemyParty -_080D7B4C: - ldr r4, _080D7B70 @ =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - adds r2, r4, 0 - cmp r0, 0 - beq _080D7BC0 - ldr r0, _080D7B74 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x8 - ands r1, r0 - ldr r4, _080D7B78 @ =gUnknown_83FD555 - cmp r1, 0 - beq _080D7B8A - ldr r4, _080D7B7C @ =gUnknown_83FD55B - b _080D7B8A - .align 2, 0 -_080D7B70: .4byte gBattlerAttacker -_080D7B74: .4byte gBattleTypeFlags -_080D7B78: .4byte gUnknown_83FD555 -_080D7B7C: .4byte gUnknown_83FD55B -_080D7B80: - mov r3, r8 - adds r0, r3, r6 - strb r1, [r0] - adds r6, 0x1 - adds r4, 0x1 -_080D7B8A: - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D7B80 - ldrb r0, [r2] - bl GetBattlerPosition - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - bl GetBattlerAtPosition - ldr r1, _080D7BB8 @ =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7BBC @ =gEnemyParty - adds r0, r1 - b _080D82AA - .align 2, 0 -_080D7BB8: .4byte gBattlerPartyIndexes -_080D7BBC: .4byte gEnemyParty -_080D7BC0: - ldrb r0, [r2] - bl GetBattlerPosition - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - bl GetBattlerAtPosition - ldr r1, _080D7BDC @ =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r1, [r0] - b _080D82D4 - .align 2, 0 -_080D7BDC: .4byte gBattlerPartyIndexes -_080D7BE0: - ldr r4, _080D7C14 @ =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080D7C20 - ldrb r0, [r4] - bl GetBattlerPosition - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - bl GetBattlerAtPosition - ldr r1, _080D7C18 @ =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, 0x4 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7C1C @ =gPlayerParty - adds r0, r1 - b _080D82AA - .align 2, 0 -_080D7C14: .4byte gBattlerAttacker -_080D7C18: .4byte gBattlerPartyIndexes -_080D7C1C: .4byte gPlayerParty -_080D7C20: - ldrb r0, [r4] - bl GetBattlerPosition - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - bl GetBattlerAtPosition - ldr r1, _080D7C44 @ =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, 0x4 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D7C48 @ =gEnemyParty - b _080D82DA - .align 2, 0 -_080D7C44: .4byte gBattlerPartyIndexes -_080D7C48: .4byte gEnemyParty -_080D7C4C: - ldr r5, _080D7C98 @ =gBattlerAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080D7CB0 - ldr r0, _080D7C9C @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x8 - ands r1, r0 - ldr r4, _080D7CA0 @ =gUnknown_83FD555 - cmp r1, 0 - beq _080D7C6A - ldr r4, _080D7CA4 @ =gUnknown_83FD55B -_080D7C6A: - ldrb r1, [r4] - adds r0, r1, 0 - ldr r3, _080D7CA8 @ =gBattlerPartyIndexes - ldr r2, _080D7CAC @ =gEnemyParty - mov r12, r2 - adds r2, r5, 0 - cmp r0, 0xFF - beq _080D7C8C -_080D7C7A: - mov r5, r8 - adds r0, r5, r6 - strb r1, [r0] - adds r6, 0x1 - adds r4, 0x1 - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D7C7A -_080D7C8C: - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r1, [r0] - b _080D82A4 - .align 2, 0 -_080D7C98: .4byte gBattlerAttacker -_080D7C9C: .4byte gBattleTypeFlags -_080D7CA0: .4byte gUnknown_83FD555 -_080D7CA4: .4byte gUnknown_83FD55B -_080D7CA8: .4byte gBattlerPartyIndexes -_080D7CAC: .4byte gEnemyParty -_080D7CB0: - ldr r1, _080D7CBC @ =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - b _080D82D4 - .align 2, 0 -_080D7CBC: .4byte gBattlerPartyIndexes -_080D7CC0: - ldr r5, _080D7D0C @ =gBattlerTarget - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080D7D24 - ldr r0, _080D7D10 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x8 - ands r1, r0 - ldr r4, _080D7D14 @ =gUnknown_83FD555 - cmp r1, 0 - beq _080D7CDE - ldr r4, _080D7D18 @ =gUnknown_83FD55B -_080D7CDE: - ldrb r1, [r4] - adds r0, r1, 0 - ldr r3, _080D7D1C @ =gBattlerPartyIndexes - ldr r2, _080D7D20 @ =gEnemyParty - mov r12, r2 - adds r2, r5, 0 - cmp r0, 0xFF - beq _080D7D00 -_080D7CEE: - mov r5, r8 - adds r0, r5, r6 - strb r1, [r0] - adds r6, 0x1 - adds r4, 0x1 - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D7CEE -_080D7D00: - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r1, [r0] - b _080D82A4 - .align 2, 0 -_080D7D0C: .4byte gBattlerTarget -_080D7D10: .4byte gBattleTypeFlags -_080D7D14: .4byte gUnknown_83FD555 -_080D7D18: .4byte gUnknown_83FD55B -_080D7D1C: .4byte gBattlerPartyIndexes -_080D7D20: .4byte gEnemyParty -_080D7D24: - ldr r1, _080D7D30 @ =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - b _080D82D4 - .align 2, 0 -_080D7D30: .4byte gBattlerPartyIndexes -_080D7D34: - ldr r5, _080D7D80 @ =gEffectBattler - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080D7D98 - ldr r0, _080D7D84 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x8 - ands r1, r0 - ldr r4, _080D7D88 @ =gUnknown_83FD555 - cmp r1, 0 - beq _080D7D52 - ldr r4, _080D7D8C @ =gUnknown_83FD55B -_080D7D52: - ldrb r1, [r4] - adds r0, r1, 0 - ldr r3, _080D7D90 @ =gBattlerPartyIndexes - ldr r2, _080D7D94 @ =gEnemyParty - mov r12, r2 - adds r2, r5, 0 - cmp r0, 0xFF - beq _080D7D74 -_080D7D62: - mov r5, r8 - adds r0, r5, r6 - strb r1, [r0] - adds r6, 0x1 - adds r4, 0x1 - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D7D62 -_080D7D74: - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r1, [r0] - b _080D82A4 - .align 2, 0 -_080D7D80: .4byte gEffectBattler -_080D7D84: .4byte gBattleTypeFlags -_080D7D88: .4byte gUnknown_83FD555 -_080D7D8C: .4byte gUnknown_83FD55B -_080D7D90: .4byte gBattlerPartyIndexes -_080D7D94: .4byte gEnemyParty -_080D7D98: - ldr r1, _080D7DA4 @ =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - b _080D82D4 - .align 2, 0 -_080D7DA4: .4byte gBattlerPartyIndexes -_080D7DA8: - ldr r5, _080D7DF4 @ =gActiveBattler - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080D7E0C - ldr r0, _080D7DF8 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x8 - ands r1, r0 - ldr r4, _080D7DFC @ =gUnknown_83FD555 - cmp r1, 0 - beq _080D7DC6 - ldr r4, _080D7E00 @ =gUnknown_83FD55B -_080D7DC6: - ldrb r1, [r4] - adds r0, r1, 0 - ldr r3, _080D7E04 @ =gBattlerPartyIndexes - ldr r2, _080D7E08 @ =gEnemyParty - mov r12, r2 - adds r2, r5, 0 - cmp r0, 0xFF - beq _080D7DE8 -_080D7DD6: - mov r5, r8 - adds r0, r5, r6 - strb r1, [r0] - adds r6, 0x1 - adds r4, 0x1 - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D7DD6 -_080D7DE8: - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r1, [r0] - b _080D82A4 - .align 2, 0 -_080D7DF4: .4byte gActiveBattler -_080D7DF8: .4byte gBattleTypeFlags -_080D7DFC: .4byte gUnknown_83FD555 -_080D7E00: .4byte gUnknown_83FD55B -_080D7E04: .4byte gBattlerPartyIndexes -_080D7E08: .4byte gEnemyParty -_080D7E0C: - ldr r1, _080D7E18 @ =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - b _080D82D4 - .align 2, 0 -_080D7E18: .4byte gBattlerPartyIndexes -_080D7E1C: - ldr r5, _080D7E68 @ =gBattleScripting - ldrb r0, [r5, 0x17] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080D7E80 - ldr r0, _080D7E6C @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x8 - ands r1, r0 - ldr r4, _080D7E70 @ =gUnknown_83FD555 - cmp r1, 0 - beq _080D7E3A - ldr r4, _080D7E74 @ =gUnknown_83FD55B -_080D7E3A: - ldrb r1, [r4] - adds r0, r1, 0 - ldr r3, _080D7E78 @ =gBattlerPartyIndexes - ldr r2, _080D7E7C @ =gEnemyParty - mov r12, r2 - adds r2, r5, 0 - cmp r0, 0xFF - beq _080D7E5C -_080D7E4A: - mov r5, r8 - adds r0, r5, r6 - strb r1, [r0] - adds r6, 0x1 - adds r4, 0x1 - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D7E4A -_080D7E5C: - ldrb r0, [r2, 0x17] - lsls r0, 1 - adds r0, r3 - ldrh r1, [r0] - b _080D82A4 - .align 2, 0 -_080D7E68: .4byte gBattleScripting -_080D7E6C: .4byte gBattleTypeFlags -_080D7E70: .4byte gUnknown_83FD555 -_080D7E74: .4byte gUnknown_83FD55B -_080D7E78: .4byte gBattlerPartyIndexes -_080D7E7C: .4byte gEnemyParty -_080D7E80: - ldr r1, _080D7E8C @ =gBattlerPartyIndexes - ldrb r0, [r5, 0x17] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - b _080D82D4 - .align 2, 0 -_080D7E8C: .4byte gBattlerPartyIndexes -_080D7E90: - ldr r0, _080D7EA4 @ =gUnknown_2039A34 - ldr r2, [r0] - ldrh r1, [r2] - movs r0, 0xB1 - lsls r0, 1 - cmp r1, r0 - bhi _080D7EB6 - ldrh r1, [r2] - b _080D7ED6 - .align 2, 0 -_080D7EA4: .4byte gUnknown_2039A34 -_080D7EA8: - ldr r0, _080D7EC8 @ =gUnknown_2039A34 - ldr r2, [r0] - ldrh r1, [r2, 0x2] - movs r0, 0xB1 - lsls r0, 1 - cmp r1, r0 - bls _080D7ED4 -_080D7EB6: - ldr r0, _080D7ECC @ =gBattleStruct - ldr r0, [r0] - adds r0, 0x8E - ldrb r0, [r0] - lsls r0, 2 - ldr r1, _080D7ED0 @ =gUnknown_83FEA28 - adds r4, r0, r1 - b _080D8382 - .align 2, 0 -_080D7EC8: .4byte gUnknown_2039A34 -_080D7ECC: .4byte gBattleStruct -_080D7ED0: .4byte gUnknown_83FEA28 -_080D7ED4: - ldrh r1, [r2, 0x2] -_080D7ED6: - movs r0, 0xD - muls r1, r0 - ldr r0, _080D7EE0 @ =gMoveNames - adds r4, r1, r0 - b _080D8382 - .align 2, 0 -_080D7EE0: .4byte gMoveNames -_080D7EE4: - ldr r0, _080D7F1C @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080D7F9C - ldr r2, _080D7F20 @ =gLastUsedItem - ldrh r0, [r2] - cmp r0, 0xAF - bne _080D7F98 - movs r0, 0x40 - ands r1, r0 - cmp r1, 0 - bne _080D7F44 - ldr r0, _080D7F24 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0xB5 - ldrb r0, [r0] - cmp r0, 0 - beq _080D7F2C - ldr r2, _080D7F28 @ =gPotentialItemEffectBattler - ldrb r1, [r2] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080D7F38 - b _080D7F90 - .align 2, 0 -_080D7F1C: .4byte gBattleTypeFlags -_080D7F20: .4byte gLastUsedItem -_080D7F24: .4byte gBattleStruct -_080D7F28: .4byte gPotentialItemEffectBattler -_080D7F2C: - ldr r2, _080D7F40 @ =gPotentialItemEffectBattler - ldrb r1, [r2] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080D7F90 -_080D7F38: - ldrb r0, [r2] - lsls r1, r0, 3 - subs r1, r0 - b _080D7F64 - .align 2, 0 -_080D7F40: .4byte gPotentialItemEffectBattler -_080D7F44: - ldr r2, _080D7F7C @ =gLinkPlayers - ldr r0, _080D7F80 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0xB5 - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, _080D7F84 @ =gPotentialItemEffectBattler - ldrb r2, [r1] - ldrh r0, [r0, 0x18] - cmp r0, r2 - bne _080D7F90 - lsls r1, r2, 3 - subs r1, r2 -_080D7F64: - lsls r1, 2 - ldr r0, _080D7F88 @ =gEnigmaBerries - adds r1, r0 - mov r0, sp - bl StringCopy - ldr r1, _080D7F8C @ =gUnknown_83FD8AF - mov r0, sp - bl StringAppend - mov r4, sp - b _080D8382 - .align 2, 0 -_080D7F7C: .4byte gLinkPlayers -_080D7F80: .4byte gBattleStruct -_080D7F84: .4byte gPotentialItemEffectBattler -_080D7F88: .4byte gEnigmaBerries -_080D7F8C: .4byte gUnknown_83FD8AF -_080D7F90: - ldr r4, _080D7F94 @ =gUnknown_83FD8A2 - b _080D8382 - .align 2, 0 -_080D7F94: .4byte gUnknown_83FD8A2 -_080D7F98: - ldrh r0, [r2] - b _080D7FA0 -_080D7F9C: - ldr r0, _080D7FAC @ =gLastUsedItem - ldrh r0, [r0] -_080D7FA0: - mov r1, sp - bl CopyItemName - mov r4, sp - b _080D8382 - .align 2, 0 -_080D7FAC: .4byte gLastUsedItem -_080D7FB0: - ldr r0, _080D7FB4 @ =gLastUsedAbility - b _080D7FF0 - .align 2, 0 -_080D7FB4: .4byte gLastUsedAbility -_080D7FB8: - ldr r1, _080D7FC0 @ =gUnknown_2039A30 - ldr r0, _080D7FC4 @ =gBattlerAttacker - b _080D7FEC - .align 2, 0 -_080D7FC0: .4byte gUnknown_2039A30 -_080D7FC4: .4byte gBattlerAttacker -_080D7FC8: - ldr r1, _080D7FD0 @ =gUnknown_2039A30 - ldr r0, _080D7FD4 @ =gBattlerTarget - b _080D7FEC - .align 2, 0 -_080D7FD0: .4byte gUnknown_2039A30 -_080D7FD4: .4byte gBattlerTarget -_080D7FD8: - ldr r1, _080D7FE0 @ =gUnknown_2039A30 - ldr r0, _080D7FE4 @ =gBattleScripting - ldrb r0, [r0, 0x17] - b _080D7FEE - .align 2, 0 -_080D7FE0: .4byte gUnknown_2039A30 -_080D7FE4: .4byte gBattleScripting -_080D7FE8: - ldr r1, _080D7FFC @ =gUnknown_2039A30 - ldr r0, _080D8000 @ =gEffectBattler -_080D7FEC: - ldrb r0, [r0] -_080D7FEE: - adds r0, r1 -_080D7FF0: - ldrb r1, [r0] - movs r0, 0xD - muls r1, r0 - ldr r0, _080D8004 @ =gAbilityNames - adds r4, r1, r0 - b _080D8382 - .align 2, 0 -_080D7FFC: .4byte gUnknown_2039A30 -_080D8000: .4byte gEffectBattler -_080D8004: .4byte gAbilityNames -_080D8008: - ldr r3, _080D8020 @ =gTrainerBattleOpponent_A - ldrh r1, [r3] - movs r0, 0x80 - lsls r0, 3 - cmp r1, r0 - bne _080D8024 - bl GetSecretBaseTrainerNameIndex - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xD - b _080D8094 - .align 2, 0 -_080D8020: .4byte gTrainerBattleOpponent_A -_080D8024: - movs r0, 0xC0 - lsls r0, 4 - cmp r1, r0 - bne _080D8038 - bl sub_80447F0 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xD - b _080D8094 -_080D8038: - ldr r0, _080D8054 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _080D8058 - bl GetBattleTowerTrainerClassNameId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xD - b _080D8094 - .align 2, 0 -_080D8054: .4byte gBattleTypeFlags -_080D8058: - movs r0, 0x80 - lsls r0, 12 - ands r0, r1 - cmp r0, 0 - beq _080D806E - bl sub_815DA10 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xD - b _080D8094 -_080D806E: - movs r0, 0x80 - lsls r0, 4 - ands r1, r0 - cmp r1, 0 - beq _080D8084 - bl GetEreaderTrainerClassId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xD - b _080D8094 -_080D8084: - ldr r2, _080D809C @ =gTrainers - ldrh r1, [r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r1, [r0, 0x1] - movs r0, 0xD -_080D8094: - muls r1, r0 - ldr r0, _080D80A0 @ =gTrainerClassNames - adds r4, r1, r0 - b _080D8382 - .align 2, 0 -_080D809C: .4byte gTrainers -_080D80A0: .4byte gTrainerClassNames -_080D80A4: - ldr r0, _080D80E8 @ =gTrainerBattleOpponent_A - ldrh r2, [r0] - movs r1, 0x80 - lsls r1, 3 - adds r5, r0, 0 - cmp r2, r1 - bne _080D80D6 - movs r2, 0 - ldr r0, _080D80EC @ =gBattleResources - ldr r3, [r0] -_080D80B8: - mov r1, sp - adds r0, r1, r2 - ldr r1, [r3] - adds r1, 0x2 - adds r1, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x6 - ble _080D80B8 - mov r3, sp - adds r1, r3, r2 - movs r0, 0xFF - strb r0, [r1] - mov r4, sp -_080D80D6: - ldrh r1, [r5] - movs r0, 0xC0 - lsls r0, 4 - cmp r1, r0 - bne _080D80F0 - movs r1, 0x1 - adds r0, r7, 0 - eors r0, r1 - b _080D81C8 - .align 2, 0 -_080D80E8: .4byte gTrainerBattleOpponent_A -_080D80EC: .4byte gBattleResources -_080D80F0: - ldr r0, _080D8108 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _080D810C - mov r0, sp - bl GetBattleTowerTrainerName - b _080D8382 - .align 2, 0 -_080D8108: .4byte gBattleTypeFlags -_080D810C: - movs r0, 0x80 - lsls r0, 12 - ands r0, r1 - cmp r0, 0 - beq _080D8120 - mov r0, sp - bl sub_815DA28 - mov r4, sp - b _080D8382 -_080D8120: - movs r0, 0x80 - lsls r0, 4 - ands r1, r0 - cmp r1, 0 - beq _080D8134 - mov r0, sp - bl CopyEReaderTrainerName5 - mov r4, sp - b _080D8382 -_080D8134: - ldr r2, _080D8158 @ =gTrainers - ldrh r0, [r5] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r0, r1, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0x51 - beq _080D814E - cmp r0, 0x59 - beq _080D814E - cmp r0, 0x5A - bne _080D815C -_080D814E: - movs r0, 0x6 - bl GetExpandedPlaceholder - adds r4, r0, 0 - b _080D8382 - .align 2, 0 -_080D8158: .4byte gTrainers -_080D815C: - adds r0, r2, 0x4 - adds r4, r1, r0 - b _080D8382 -_080D8162: - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - ldr r1, _080D8170 @ =gLinkPlayers + 8 - adds r4, r0, r1 - b _080D8382 - .align 2, 0 -_080D8170: .4byte gLinkPlayers + 8 -_080D8174: - ldr r4, _080D8184 @ =gLinkPlayers - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x18] - movs r0, 0x2 - b _080D81AA - .align 2, 0 -_080D8184: .4byte gLinkPlayers -_080D8188: - ldr r4, _080D8198 @ =gLinkPlayers - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x18] - movs r0, 0x1 - b _080D81AA - .align 2, 0 -_080D8198: .4byte gLinkPlayers -_080D819C: - ldr r4, _080D81BC @ =gLinkPlayers - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x18] - movs r0, 0x3 -_080D81AA: - eors r0, r1 - bl GetBattlerMultiplayerId - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r4, 0x8 - adds r4, r1, r4 - b _080D8382 - .align 2, 0 -_080D81BC: .4byte gLinkPlayers -_080D81C0: - ldr r0, _080D81D4 @ =gBattleScripting - ldrb r0, [r0, 0x17] - bl GetBattlerMultiplayerId -_080D81C8: - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - ldr r0, _080D81D8 @ =gLinkPlayers + 8 - adds r4, r1, r0 - b _080D8382 - .align 2, 0 -_080D81D4: .4byte gBattleScripting -_080D81D8: .4byte gLinkPlayers + 8 -_080D81DC: - ldr r0, _080D81E4 @ =gSaveBlock2Ptr - ldr r4, [r0] - b _080D8382 - .align 2, 0 -_080D81E4: .4byte gSaveBlock2Ptr -_080D81E8: - ldr r0, _080D8204 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 12 - ands r0, r1 - cmp r0, 0 - beq _080D820C - ldr r4, _080D8208 @ =gStringVar4 - adds r0, r4, 0 - movs r1, 0 - bl sub_815DC40 - b _080D8382 - .align 2, 0 -_080D8204: .4byte gBattleTypeFlags -_080D8208: .4byte gStringVar4 -_080D820C: - bl GetTrainerALoseText - adds r4, r0, 0 - b _080D8382 -_080D8214: - ldr r0, _080D8230 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 12 - ands r0, r1 - cmp r0, 0 - beq _080D8238 - ldr r4, _080D8234 @ =gStringVar4 - adds r0, r4, 0 - movs r1, 0 - bl sub_815DBF4 - b _080D8382 - .align 2, 0 -_080D8230: .4byte gBattleTypeFlags -_080D8234: .4byte gStringVar4 -_080D8238: - bl GetTrainerWonSpeech - adds r4, r0, 0 - b _080D8382 -_080D8240: - ldr r4, _080D824C @ =gStringVar4 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_815DC40 - b _080D8382 - .align 2, 0 -_080D824C: .4byte gStringVar4 -_080D8250: - ldr r4, _080D825C @ =gStringVar4 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_815DBF4 - b _080D8382 - .align 2, 0 -_080D825C: .4byte gStringVar4 -_080D8260: - ldr r0, _080D82B4 @ =gBattleScripting - ldrb r0, [r0, 0x17] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080D82CC - ldr r0, _080D82B8 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x8 - ands r1, r0 - ldr r4, _080D82BC @ =gUnknown_83FD555 - cmp r1, 0 - beq _080D827E - ldr r4, _080D82C0 @ =gUnknown_83FD55B -_080D827E: - ldrb r1, [r4] - adds r0, r1, 0 - ldr r5, _080D82C4 @ =gEnemyParty - mov r12, r5 - ldr r2, _080D82C8 @ =gBattleStruct - cmp r0, 0xFF - beq _080D829E -_080D828C: - mov r3, r8 - adds r0, r3, r6 - strb r1, [r0] - adds r6, 0x1 - adds r4, 0x1 - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D828C -_080D829E: - ldr r0, [r2] - adds r0, 0x52 - ldrb r1, [r0] -_080D82A4: - movs r0, 0x64 - muls r0, r1 - add r0, r12 -_080D82AA: - movs r1, 0x2 - mov r2, sp - bl GetMonData - b _080D82E4 - .align 2, 0 -_080D82B4: .4byte gBattleScripting -_080D82B8: .4byte gBattleTypeFlags -_080D82BC: .4byte gUnknown_83FD555 -_080D82C0: .4byte gUnknown_83FD55B -_080D82C4: .4byte gEnemyParty -_080D82C8: .4byte gBattleStruct -_080D82CC: - ldr r0, _080D82F0 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0x52 - ldrb r1, [r0] -_080D82D4: - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D82F4 @ =gPlayerParty -_080D82DA: - adds r0, r1 - movs r1, 0x2 - mov r2, sp - bl GetMonData -_080D82E4: - mov r0, sp - bl StringGetEnd10 - mov r4, sp - b _080D8382 - .align 2, 0 -_080D82F0: .4byte gBattleStruct -_080D82F4: .4byte gPlayerParty -_080D82F8: - ldr r0, _080D830C @ =0x00000834 - bl FlagGet - lsls r0, 24 - ldr r4, _080D8310 @ =gUnknown_83FD81A - cmp r0, 0 - beq _080D8382 - ldr r4, _080D8314 @ =gUnknown_83FD824 - b _080D8382 - .align 2, 0 -_080D830C: .4byte 0x00000834 -_080D8310: .4byte gUnknown_83FD81A -_080D8314: .4byte gUnknown_83FD824 -_080D8318: - ldr r0, _080D831C @ =gBattlerAttacker - b _080D8322 - .align 2, 0 -_080D831C: .4byte gBattlerAttacker -_080D8320: - ldr r0, _080D8334 @ =gBattlerTarget -_080D8322: - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - ldr r4, _080D8338 @ =gUnknown_83FD569 - cmp r0, 0 - bne _080D8382 - ldr r4, _080D833C @ =gUnknown_83FD56D - b _080D8382 - .align 2, 0 -_080D8334: .4byte gBattlerTarget -_080D8338: .4byte gUnknown_83FD569 -_080D833C: .4byte gUnknown_83FD56D -_080D8340: - ldr r0, _080D8344 @ =gBattlerAttacker - b _080D834A - .align 2, 0 -_080D8344: .4byte gBattlerAttacker -_080D8348: - ldr r0, _080D835C @ =gBattlerTarget -_080D834A: - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - ldr r4, _080D8360 @ =gUnknown_83FD560 - cmp r0, 0 - bne _080D8382 - ldr r4, _080D8364 @ =gUnknown_83FD564 - b _080D8382 - .align 2, 0 -_080D835C: .4byte gBattlerTarget -_080D8360: .4byte gUnknown_83FD560 -_080D8364: .4byte gUnknown_83FD564 -_080D8368: - ldr r0, _080D836C @ =gBattlerAttacker - b _080D8372 - .align 2, 0 -_080D836C: .4byte gBattlerAttacker -_080D8370: - ldr r0, _080D83D4 @ =gBattlerTarget -_080D8372: - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - ldr r4, _080D83D8 @ =gUnknown_83FD572 - cmp r0, 0 - bne _080D8382 - ldr r4, _080D83DC @ =gUnknown_83FD576 -_080D8382: - ldrb r1, [r4] - adds r0, r1, 0 - mov r5, r9 - ldrb r2, [r5] - mov r3, r9 - adds r3, 0x1 - cmp r0, 0xFF - beq _080D83A4 -_080D8392: - mov r5, r8 - adds r0, r5, r6 - strb r1, [r0] - adds r6, 0x1 - adds r4, 0x1 - ldrb r1, [r4] - adds r0, r1, 0 - cmp r0, 0xFF - bne _080D8392 -_080D83A4: - adds r0, r2, 0 - subs r0, 0x24 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bls _080D83BC - lsls r0, r2, 24 - lsrs r0, 24 - cmp r0, 0x2E - beq _080D83BC - cmp r0, 0x2F - bne _080D83EC -_080D83BC: - mov r0, r8 - adds r1, r0, r6 - movs r0, 0xFC - strb r0, [r1] - adds r6, 0x1 - mov r2, r8 - adds r1, r2, r6 - movs r0, 0x9 - strb r0, [r1] - adds r6, 0x1 - b _080D83EC - .align 2, 0 -_080D83D4: .4byte gBattlerTarget -_080D83D8: .4byte gUnknown_83FD572 -_080D83DC: .4byte gUnknown_83FD576 -_080D83E0: - mov r3, r8 - adds r0, r3, r6 - strb r1, [r0] - adds r6, 0x1 - mov r3, r9 - adds r3, 0x1 -_080D83EC: - mov r9, r3 - ldrb r1, [r3] -_080D83F0: - adds r0, r1, 0 - cmp r0, 0xFF - beq _080D83FA - bl _080D788A -_080D83FA: - mov r5, r8 - adds r1, r5, r6 - mov r2, r9 - ldrb r0, [r2] - strb r0, [r1] - adds r6, 0x1 - adds r0, r6, 0 - add sp, 0x20 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end BattleStringExpandPlaceholders - - thumb_func_start ExpandBattleTextBuffPlaceholders -ExpandBattleTextBuffPlaceholders: @ 80D8418 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - adds r7, r0, 0 - adds r6, r1, 0 - movs r5, 0x1 - movs r0, 0 - mov r8, r0 - movs r0, 0xFF - strb r0, [r6] - ldrb r0, [r7, 0x1] - cmp r0, 0xFF - bne _080D8436 - b _080D86BA -_080D8436: - adds r0, r7, r5 - ldrb r1, [r0] - adds r4, r0, 0 - cmp r1, 0xA - bls _080D8442 - b _080D86B0 -_080D8442: - lsls r0, r1, 2 - ldr r1, _080D844C @ =_080D8450 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080D844C: .4byte _080D8450 - .align 2, 0 -_080D8450: - .4byte _080D847C - .4byte _080D8498 - .4byte _080D84EC - .4byte _080D8504 - .4byte _080D8514 - .4byte _080D858C - .4byte _080D85A0 - .4byte _080D85B2 - .4byte _080D85F8 - .4byte _080D860C - .4byte _080D8628 -_080D847C: - adds r0, r5, r7 - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - ldr r0, _080D8494 @ =gBattleStringsTable - subs r1, 0xC - lsls r1, 2 - adds r1, r0 - ldr r1, [r1] - b _080D868E - .align 2, 0 -_080D8494: .4byte gBattleStringsTable -_080D8498: - ldrb r0, [r4, 0x1] - cmp r0, 0x2 - beq _080D84B4 - cmp r0, 0x2 - bgt _080D84A8 - cmp r0, 0x1 - beq _080D84AE - b _080D84D6 -_080D84A8: - cmp r0, 0x4 - beq _080D84BC - b _080D84D6 -_080D84AE: - ldrb r4, [r4, 0x3] - mov r8, r4 - b _080D84D6 -_080D84B4: - ldrb r1, [r4, 0x3] - ldrb r0, [r4, 0x4] - lsls r0, 8 - b _080D84D2 -_080D84BC: - ldrb r0, [r4, 0x3] - mov r8, r0 - ldrb r0, [r4, 0x4] - lsls r0, 8 - mov r1, r8 - orrs r1, r0 - ldrb r0, [r4, 0x5] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r4, 0x6] - lsls r0, 24 -_080D84D2: - orrs r1, r0 - mov r8, r1 -_080D84D6: - adds r4, r5, r7 - ldrb r3, [r4, 0x2] - adds r0, r6, 0 - mov r1, r8 - movs r2, 0 - bl ConvertIntToDecimalStringN - adds r0, r5, 0x3 - ldrb r4, [r4, 0x1] - adds r5, r0, r4 - b _080D86B0 -_080D84EC: - adds r0, r5, r7 - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - movs r0, 0xD - muls r1, r0 - ldr r0, _080D8500 @ =gMoveNames - adds r1, r0 - b _080D868E - .align 2, 0 -_080D8500: .4byte gMoveNames -_080D8504: - adds r0, r5, r7 - ldrb r0, [r0, 0x1] - lsls r1, r0, 3 - subs r1, r0 - ldr r0, _080D8510 @ =gTypeNames - b _080D8616 - .align 2, 0 -_080D8510: .4byte gTypeNames -_080D8514: - ldrb r0, [r4, 0x1] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080D8538 - ldrb r1, [r4, 0x2] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D8534 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2 - mov r2, sp - bl GetMonData - b _080D8574 - .align 2, 0 -_080D8534: .4byte gPlayerParty -_080D8538: - ldr r0, _080D8550 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - beq _080D8558 - ldr r1, _080D8554 @ =gUnknown_83FD55B - adds r0, r6, 0 - bl StringAppend - b _080D8560 - .align 2, 0 -_080D8550: .4byte gBattleTypeFlags -_080D8554: .4byte gUnknown_83FD55B -_080D8558: - ldr r1, _080D8584 @ =gUnknown_83FD555 - adds r0, r6, 0 - bl StringAppend -_080D8560: - adds r0, r5, r7 - ldrb r1, [r0, 0x2] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D8588 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2 - mov r2, sp - bl GetMonData -_080D8574: - mov r0, sp - bl StringGetEnd10 - adds r0, r6, 0 - mov r1, sp - bl StringAppend - b _080D86AE - .align 2, 0 -_080D8584: .4byte gUnknown_83FD555 -_080D8588: .4byte gEnemyParty -_080D858C: - ldr r1, _080D859C @ =gUnknown_83FD5D0 - adds r0, r5, r7 - ldrb r0, [r0, 0x1] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - b _080D8618 - .align 2, 0 -_080D859C: .4byte gUnknown_83FD5D0 -_080D85A0: - adds r0, r5, r7 - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - adds r0, r6, 0 - bl GetSpeciesName - b _080D86AE -_080D85B2: - adds r4, r5, r7 - ldrb r0, [r4, 0x1] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080D85D8 - ldrb r1, [r4, 0x2] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D85D4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2 - adds r2, r6, 0 - bl GetMonData - b _080D85EA - .align 2, 0 -_080D85D4: .4byte gPlayerParty -_080D85D8: - ldrb r1, [r4, 0x2] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080D85F4 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2 - adds r2, r6, 0 - bl GetMonData -_080D85EA: - adds r0, r6, 0 - bl StringGetEnd10 - b _080D86AE - .align 2, 0 -_080D85F4: .4byte gEnemyParty -_080D85F8: - ldr r1, _080D8608 @ =gUnknown_83FD63C - adds r0, r5, r7 - ldrb r0, [r0, 0x1] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - b _080D8618 - .align 2, 0 -_080D8608: .4byte gUnknown_83FD63C -_080D860C: - adds r0, r5, r7 - ldrb r1, [r0, 0x1] - movs r0, 0xD - muls r1, r0 - ldr r0, _080D8624 @ =gAbilityNames -_080D8616: - adds r1, r0 -_080D8618: - adds r0, r6, 0 - bl StringAppend - adds r5, 0x2 - b _080D86B0 - .align 2, 0 -_080D8624: .4byte gAbilityNames -_080D8628: - adds r0, r5, r7 - ldrb r2, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r2, r0 - ldr r0, _080D8674 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080D86A6 - cmp r2, 0xAF - bne _080D869C - ldr r2, _080D8678 @ =gLinkPlayers - ldr r0, _080D867C @ =gBattleStruct - ldr r0, [r0] - adds r0, 0xB5 - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, _080D8680 @ =gPotentialItemEffectBattler - ldrb r2, [r1] - ldrh r0, [r0, 0x18] - cmp r0, r2 - bne _080D868C - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - ldr r0, _080D8684 @ =gEnigmaBerries - adds r1, r0 - adds r0, r6, 0 - bl StringCopy - ldr r1, _080D8688 @ =gUnknown_83FD8AF - b _080D868E - .align 2, 0 -_080D8674: .4byte gBattleTypeFlags -_080D8678: .4byte gLinkPlayers -_080D867C: .4byte gBattleStruct -_080D8680: .4byte gPotentialItemEffectBattler -_080D8684: .4byte gEnigmaBerries -_080D8688: .4byte gUnknown_83FD8AF -_080D868C: - ldr r1, _080D8698 @ =gUnknown_83FD8A2 -_080D868E: - adds r0, r6, 0 - bl StringAppend - b _080D86AE - .align 2, 0 -_080D8698: .4byte gUnknown_83FD8A2 -_080D869C: - adds r0, r2, 0 - adds r1, r6, 0 - bl CopyItemName - b _080D86AE -_080D86A6: - adds r0, r2, 0 - adds r1, r6, 0 - bl CopyItemName -_080D86AE: - adds r5, 0x3 -_080D86B0: - adds r0, r7, r5 - ldrb r0, [r0] - cmp r0, 0xFF - beq _080D86BA - b _080D8436 -_080D86BA: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ExpandBattleTextBuffPlaceholders - - thumb_func_start sub_80D86C8 -sub_80D86C8: @ 80D86C8 - push {r4,r5,lr} - adds r4, r0, 0 - movs r2, 0 - ldr r5, _080D86FC @ =gUnknown_2039A34 - ldr r3, _080D8700 @ =gUnknown_83FEA70 -_080D86D2: - cmp r2, 0x4 - beq _080D86E8 - ldrh r1, [r3] - cmp r1, 0 - bne _080D86DE - adds r2, 0x1 -_080D86DE: - ldr r0, [r5] - adds r3, 0x2 - ldrh r0, [r0] - cmp r1, r0 - bne _080D86D2 -_080D86E8: - cmp r2, 0 - blt _080D8714 - cmp r2, 0x2 - bgt _080D8708 - ldr r1, _080D8704 @ =gUnknown_83FE88B - adds r0, r4, 0 - bl StringCopy - b _080D8714 - .align 2, 0 -_080D86FC: .4byte gUnknown_2039A34 -_080D8700: .4byte gUnknown_83FEA70 -_080D8704: .4byte gUnknown_83FE88B -_080D8708: - cmp r2, 0x4 - bgt _080D8714 - ldr r1, _080D871C @ =gUnknown_83FE88F - adds r0, r4, 0 - bl StringCopy -_080D8714: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D871C: .4byte gUnknown_83FE88F - thumb_func_end sub_80D86C8 - - thumb_func_start sub_80D8720 -sub_80D8720: @ 80D8720 - push {r4,r5,lr} - adds r3, r0, 0 - movs r4, 0 - b _080D872A -_080D8728: - adds r3, 0x1 -_080D872A: - ldrb r0, [r3] - cmp r0, 0xFF - bne _080D8728 - ldr r1, _080D8760 @ =gUnknown_83FEA70 - ldr r5, _080D8764 @ =gUnknown_2039A34 - movs r0, 0 - lsls r0, 1 - adds r2, r0, r1 -_080D873A: - cmp r4, 0x4 - beq _080D8754 - ldrh r1, [r2] - cmp r1, 0 - bne _080D8746 - adds r4, 0x1 -_080D8746: - ldr r0, [r5] - adds r2, 0x2 - ldrh r0, [r0] - cmp r1, r0 - bne _080D873A - cmp r4, 0x4 - bhi _080D87B0 -_080D8754: - lsls r0, r4, 2 - ldr r1, _080D8768 @ =_080D876C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080D8760: .4byte gUnknown_83FEA70 -_080D8764: .4byte gUnknown_2039A34 -_080D8768: .4byte _080D876C - .align 2, 0 -_080D876C: - .4byte _080D8780 - .4byte _080D8788 - .4byte _080D8790 - .4byte _080D8798 - .4byte _080D87A8 -_080D8780: - ldr r1, _080D8784 @ =gUnknown_83FD586 - b _080D879A - .align 2, 0 -_080D8784: .4byte gUnknown_83FD586 -_080D8788: - ldr r1, _080D878C @ =gUnknown_83FD588 - b _080D879A - .align 2, 0 -_080D878C: .4byte gUnknown_83FD588 -_080D8790: - ldr r1, _080D8794 @ =gUnknown_83FD58A - b _080D879A - .align 2, 0 -_080D8794: .4byte gUnknown_83FD58A -_080D8798: - ldr r1, _080D87A4 @ =gUnknown_83FD58C -_080D879A: - adds r0, r3, 0 - bl StringCopy - b _080D87B0 - .align 2, 0 -_080D87A4: .4byte gUnknown_83FD58C -_080D87A8: - ldr r1, _080D87B8 @ =gUnknown_83FD58E - adds r0, r3, 0 - bl StringCopy -_080D87B0: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D87B8: .4byte gUnknown_83FD58E - thumb_func_end sub_80D8720 - - thumb_func_start BattlePutTextOnWindow -BattlePutTextOnWindow: @ 80D87BC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - adds r4, r0, 0 - lsls r1, 24 - lsrs r7, r1, 24 - movs r0, 0xC0 - mov r8, r0 - mov r1, r8 - ands r1, r7 - mov r8, r1 - movs r0, 0x3F - ands r7, r0 - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080D87F2 - ldr r0, _080D8814 @ =gUnknown_83FEB64 - lsls r1, r7, 1 - adds r1, r7 - lsls r1, 2 - adds r1, r0 - ldrb r1, [r1] - adds r0, r7, 0 - bl FillWindowPixelBuffer -_080D87F2: - movs r0, 0x40 - mov r1, r8 - ands r0, r1 - cmp r0, 0 - beq _080D881C - bl ContextNpcGetTextColor - lsls r0, 24 - lsrs r0, 24 - mov r2, sp - ldr r1, _080D8818 @ =gUnknown_83FEC90 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2, 0x5] - lsls r6, r7, 1 - b _080D882E - .align 2, 0 -_080D8814: .4byte gUnknown_83FEB64 -_080D8818: .4byte gUnknown_83FEC90 -_080D881C: - mov r3, sp - ldr r1, _080D884C @ =gUnknown_83FEB64 - lsls r2, r7, 1 - adds r0, r2, r7 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x1] - strb r0, [r3, 0x5] - adds r6, r2, 0 -_080D882E: - cmp r7, 0xF - blt _080D8878 - cmp r7, 0x14 - bgt _080D8850 - ldr r0, _080D884C @ =gUnknown_83FEB64 - adds r1, r6, r7 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - ldrb r2, [r1, 0x4] - adds r1, r4, 0 - bl GetStringWidth - movs r1, 0x30 - b _080D8868 - .align 2, 0 -_080D884C: .4byte gUnknown_83FEB64 -_080D8850: - cmp r7, 0x17 - bgt _080D8878 - ldr r0, _080D8874 @ =gUnknown_83FEB64 - adds r1, r6, r7 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - ldrb r2, [r1, 0x4] - adds r1, r4, 0 - bl GetStringWidth - movs r1, 0x40 -_080D8868: - subs r1, r0 - lsrs r0, r1, 31 - adds r1, r0 - asrs r1, 1 - b _080D8882 - .align 2, 0 -_080D8874: .4byte gUnknown_83FEB64 -_080D8878: - ldr r1, _080D88F8 @ =gUnknown_83FEB64 - adds r0, r6, r7 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x2] -_080D8882: - cmp r1, 0 - bge _080D8888 - movs r1, 0 -_080D8888: - str r4, [sp] - mov r0, sp - strb r7, [r0, 0x4] - strb r1, [r0, 0x6] - mov r1, sp - ldr r0, _080D88F8 @ =gUnknown_83FEB64 - mov r12, r0 - adds r3, r6, r7 - lsls r3, 2 - add r3, r12 - ldrb r0, [r3, 0x3] - strb r0, [r1, 0x7] - mov r0, sp - ldrb r0, [r0, 0x6] - strb r0, [r1, 0x8] - mov r0, sp - ldrb r0, [r0, 0x7] - strb r0, [r1, 0x9] - ldrb r0, [r3, 0x4] - strb r0, [r1, 0xA] - ldrb r0, [r3, 0x5] - strb r0, [r1, 0xB] - mov r4, sp - ldrb r2, [r4, 0xC] - movs r1, 0x10 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4, 0xC] - mov r2, sp - ldrb r0, [r3, 0x7] - lsls r0, 4 - movs r5, 0xF - strb r0, [r2, 0xC] - ldrb r2, [r3, 0x8] - adds r0, r5, 0 - ands r0, r2 - ldrb r2, [r4, 0xD] - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xD] - mov r2, sp - ldrb r0, [r3, 0x9] - lsls r0, 4 - ands r1, r5 - orrs r1, r0 - strb r1, [r2, 0xD] - mov r3, r12 - cmp r7, 0x18 - bne _080D8900 - ldr r0, _080D88FC @ =gTextFlags - ldrb r2, [r0] - movs r1, 0x3 - negs r1, r1 - ands r1, r2 - b _080D8908 - .align 2, 0 -_080D88F8: .4byte gUnknown_83FEB64 -_080D88FC: .4byte gTextFlags -_080D8900: - ldr r0, _080D8930 @ =gTextFlags - ldrb r1, [r0] - movs r2, 0x2 - orrs r1, r2 -_080D8908: - strb r1, [r0] - adds r4, r0, 0 - ldr r1, _080D8934 @ =gBattleTypeFlags - ldr r2, [r1] - movs r0, 0x2 - ands r0, r2 - adds r5, r1, 0 - cmp r0, 0 - bne _080D8928 - movs r0, 0x80 - lsls r0, 9 - ands r2, r0 - cmp r2, 0 - beq _080D8938 - cmp r7, 0x18 - beq _080D8938 -_080D8928: - ldrb r0, [r4] - movs r1, 0x4 - orrs r0, r1 - b _080D8940 - .align 2, 0 -_080D8930: .4byte gTextFlags -_080D8934: .4byte gBattleTypeFlags -_080D8938: - ldrb r1, [r4] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 -_080D8940: - strb r0, [r4] - cmp r7, 0 - beq _080D894A - cmp r7, 0x18 - bne _080D8970 -_080D894A: - ldr r0, [r5] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080D8958 - movs r3, 0x1 - b _080D8960 -_080D8958: - bl GetTextSpeedSetting - lsls r0, 24 - lsrs r3, r0, 24 -_080D8960: - ldr r0, _080D896C @ =gTextFlags - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - b _080D8982 - .align 2, 0 -_080D896C: .4byte gTextFlags -_080D8970: - adds r0, r6, r7 - lsls r0, 2 - adds r0, r3 - ldrb r3, [r0, 0x6] - ldrb r1, [r4] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strb r0, [r4] -_080D8982: - mov r0, sp - adds r1, r3, 0 - movs r2, 0 - bl AddTextPrinter - movs r0, 0x80 - mov r1, r8 - ands r1, r0 - cmp r1, 0 - bne _080D89A4 - adds r0, r7, 0 - bl PutWindowTilemap - adds r0, r7, 0 - movs r1, 0x3 - bl CopyWindowToVram -_080D89A4: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BattlePutTextOnWindow - - thumb_func_start sub_80D89B0 -sub_80D89B0: @ 80D89B0 - push {lr} - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0xC - beq _080D89CC - ldr r0, _080D89D0 @ =0x00000177 - cmp r1, r0 - beq _080D89CC - adds r0, 0x8 - cmp r1, r0 - beq _080D89CC - subs r0, 0x7 - cmp r1, r0 - bne _080D89D4 -_080D89CC: - movs r0, 0x1 - b _080D89D6 - .align 2, 0 -_080D89D0: .4byte 0x00000177 -_080D89D4: - movs r0, 0 -_080D89D6: - pop {r1} - bx r1 - thumb_func_end sub_80D89B0 - - thumb_func_start SetPpNumbersPaletteInMoveSelection -SetPpNumbersPaletteInMoveSelection: @ 80D89DC - push {r4,r5,lr} - ldr r0, _080D8A38 @ =gActiveBattler - ldrb r2, [r0] - lsls r1, r2, 9 - ldr r0, _080D8A3C @ =gBattleBufferA + 4 - adds r1, r0 - ldr r4, _080D8A40 @ =gUnknown_8D2FBB4 - ldr r0, _080D8A44 @ =gMoveSelectionCursor - adds r2, r0 - ldrb r2, [r2] - adds r0, r1, 0 - adds r0, 0x8 - adds r0, r2 - ldrb r0, [r0] - adds r1, 0xC - adds r1, r2 - ldrb r1, [r1] - bl GetCurrentPpToMaxPpState - lsls r0, 24 - ldr r5, _080D8A48 @ =gPlttBufferUnfaded - lsrs r0, 22 - adds r0, r4 - ldrh r1, [r0] - adds r2, r5, 0 - adds r2, 0xB8 - strh r1, [r2] - ldrh r0, [r0, 0x2] - adds r5, 0xB6 - strh r0, [r5] - ldr r4, _080D8A4C @ =gPlttBufferFaded + 0xB8 - adds r0, r2, 0 - adds r1, r4, 0 - movs r2, 0x1 - bl CpuSet - subs r4, 0x2 - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0x1 - bl CpuSet - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D8A38: .4byte gActiveBattler -_080D8A3C: .4byte gBattleBufferA + 4 -_080D8A40: .4byte gUnknown_8D2FBB4 -_080D8A44: .4byte gMoveSelectionCursor -_080D8A48: .4byte gPlttBufferUnfaded -_080D8A4C: .4byte gPlttBufferFaded + 0xB8 - thumb_func_end SetPpNumbersPaletteInMoveSelection - - thumb_func_start GetCurrentPpToMaxPpState -GetCurrentPpToMaxPpState: @ 80D8A50 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - adds r3, r2, 0 - lsls r1, 24 - lsrs r0, r1, 24 - cmp r0, r2 - beq _080D8A98 - cmp r0, 0x2 - bhi _080D8A6A - cmp r2, 0x1 - bhi _080D8A98 - b _080D8A72 -_080D8A6A: - cmp r0, 0x7 - bhi _080D8A7C - cmp r2, 0x2 - bhi _080D8A98 -_080D8A72: - movs r0, 0x2 - subs r0, r2 - lsls r0, 24 - lsrs r0, 24 - b _080D8A9A -_080D8A7C: - cmp r2, 0 - bne _080D8A84 - movs r0, 0x2 - b _080D8A9A -_080D8A84: - lsrs r0, r1, 26 - cmp r2, r0 - bhi _080D8A8E - movs r0, 0x1 - b _080D8A9A -_080D8A8E: - lsrs r0, r1, 25 - cmp r3, r0 - bhi _080D8A98 - movs r0, 0 - b _080D8A9A -_080D8A98: - movs r0, 0x3 -_080D8A9A: - pop {r1} - bx r1 - thumb_func_end GetCurrentPpToMaxPpState - - .align 2, 0 @ Don't pad with nop. |