diff options
Diffstat (limited to 'asm/battle_script_commands.s')
-rw-r--r-- | asm/battle_script_commands.s | 168 |
1 files changed, 84 insertions, 84 deletions
diff --git a/asm/battle_script_commands.s b/asm/battle_script_commands.s index 42d1f653d..5af41017e 100644 --- a/asm/battle_script_commands.s +++ b/asm/battle_script_commands.s @@ -1291,7 +1291,7 @@ _0801E1D4: .4byte gUnknown_2023E82 thumb_func_start atk02_attackstring atk02_attackstring: @ 801E1D8 push {r4,r5,lr} - ldr r0, _0801E218 @ =gUnknown_2023BC8 + ldr r0, _0801E218 @ =gBattleControllerExecFlags ldr r5, [r0] cmp r5, 0 bne _0801E210 @@ -1323,7 +1323,7 @@ _0801E210: pop {r0} bx r0 .align 2, 0 -_0801E218: .4byte gUnknown_2023BC8 +_0801E218: .4byte gBattleControllerExecFlags _0801E21C: .4byte gUnknown_2023DD0 _0801E220: .4byte sBattler_AI _0801E224: .4byte gUnknown_2023D74 @@ -1339,7 +1339,7 @@ atk03_ppreduce: @ 801E22C push {r5-r7} sub sp, 0x4 movs r6, 0x1 - ldr r0, _0801E27C @ =gUnknown_2023BC8 + ldr r0, _0801E27C @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _0801E244 @@ -1374,7 +1374,7 @@ _0801E244: beq _0801E2AC b _0801E2C6 .align 2, 0 -_0801E27C: .4byte gUnknown_2023BC8 +_0801E27C: .4byte gBattleControllerExecFlags _0801E280: .4byte gUnknown_2023ECC _0801E284: .4byte sBattler_AI _0801E288: .4byte gBattleMoves @@ -3640,7 +3640,7 @@ atk09_attackanimation: @ 801F440 mov r6, r8 push {r6} sub sp, 0xC - ldr r0, _0801F488 @ =gUnknown_2023BC8 + ldr r0, _0801F488 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _0801F452 @@ -3673,7 +3673,7 @@ _0801F452: strb r0, [r1, 0x19] b _0801F572 .align 2, 0 -_0801F488: .4byte gUnknown_2023BC8 +_0801F488: .4byte gBattleControllerExecFlags _0801F48C: .4byte gUnknown_2023DD0 _0801F490: .4byte gCurrentMove _0801F494: .4byte gUnknown_2023D74 @@ -3791,7 +3791,7 @@ _0801F584: .4byte gUnknown_81D89F1 thumb_func_start sub_801F588 sub_801F588: @ 801F588 push {lr} - ldr r0, _0801F5A0 @ =gUnknown_2023BC8 + ldr r0, _0801F5A0 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _0801F59A @@ -3803,14 +3803,14 @@ _0801F59A: pop {r0} bx r0 .align 2, 0 -_0801F5A0: .4byte gUnknown_2023BC8 +_0801F5A0: .4byte gBattleControllerExecFlags _0801F5A4: .4byte gUnknown_2023D74 thumb_func_end sub_801F588 thumb_func_start atk0B_healthbarupdate atk0B_healthbarupdate: @ 801F5A8 push {r4,lr} - ldr r0, _0801F60C @ =gUnknown_2023BC8 + ldr r0, _0801F60C @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _0801F66A @@ -3858,7 +3858,7 @@ atk0B_healthbarupdate: @ 801F5A8 bl PrepareStringBattle b _0801F662 .align 2, 0 -_0801F60C: .4byte gUnknown_2023BC8 +_0801F60C: .4byte gBattleControllerExecFlags _0801F610: .4byte gMoveResultFlags _0801F614: .4byte gUnknown_2023D74 _0801F618: .4byte gActiveBattler @@ -3914,7 +3914,7 @@ _0801F680: .4byte gUnknown_2023D74 atk0C_datahpupdate: @ 801F684 push {r4-r7,lr} sub sp, 0x4 - ldr r0, _0801F6AC @ =gUnknown_2023BC8 + ldr r0, _0801F6AC @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _0801F692 @@ -3933,7 +3933,7 @@ _0801F692: ands r6, r1 b _0801F6C4 .align 2, 0 -_0801F6AC: .4byte gUnknown_2023BC8 +_0801F6AC: .4byte gBattleControllerExecFlags _0801F6B0: .4byte gBattleStruct _0801F6B4: ldr r2, _0801F750 @ =gBattleMoves @@ -4403,7 +4403,7 @@ _0801FA78: .4byte 0x0000ffff thumb_func_start atk0D_critmessage atk0D_critmessage: @ 801FA7C push {lr} - ldr r0, _0801FAB8 @ =gUnknown_2023BC8 + ldr r0, _0801FAB8 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _0801FAB2 @@ -4433,7 +4433,7 @@ _0801FAB2: pop {r0} bx r0 .align 2, 0 -_0801FAB8: .4byte gUnknown_2023BC8 +_0801FAB8: .4byte gBattleControllerExecFlags _0801FABC: .4byte gCritMultiplier _0801FAC0: .4byte gMoveResultFlags _0801FAC4: .4byte sBattler_AI @@ -4444,7 +4444,7 @@ _0801FACC: .4byte gUnknown_2023D74 thumb_func_start atk0E_effectivenesssound atk0E_effectivenesssound: @ 801FAD0 push {r4,lr} - ldr r0, _0801FB08 @ =gUnknown_2023BC8 + ldr r0, _0801FB08 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _0801FB90 @@ -4472,7 +4472,7 @@ atk0E_effectivenesssound: @ 801FAD0 beq _0801FB2C b _0801FB42 .align 2, 0 -_0801FB08: .4byte gUnknown_2023BC8 +_0801FB08: .4byte gBattleControllerExecFlags _0801FB0C: .4byte gActiveBattler _0801FB10: .4byte gBattlerTarget _0801FB14: .4byte gMoveResultFlags @@ -4553,7 +4553,7 @@ _0801FB9C: .4byte gUnknown_2023D74 atk0F_resultmessage: @ 801FBA0 push {r4-r7,lr} movs r3, 0 - ldr r0, _0801FBDC @ =gUnknown_2023BC8 + ldr r0, _0801FBDC @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _0801FBAE @@ -4584,7 +4584,7 @@ _0801FBCE: strb r4, [r7, 0x7] b _0801FD2A .align 2, 0 -_0801FBDC: .4byte gUnknown_2023BC8 +_0801FBDC: .4byte gBattleControllerExecFlags _0801FBE0: .4byte gMoveResultFlags _0801FBE4: .4byte gUnknown_2023E82 _0801FBE8: .4byte gUnknown_83FE514 @@ -4775,7 +4775,7 @@ _0801FD4C: .4byte gUnknown_2023D74 thumb_func_start atk10_printstring atk10_printstring: @ 801FD50 push {r4,lr} - ldr r0, _0801FD80 @ =gUnknown_2023BC8 + ldr r0, _0801FD80 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _0801FD7A @@ -4799,7 +4799,7 @@ _0801FD7A: pop {r0} bx r0 .align 2, 0 -_0801FD80: .4byte gUnknown_2023BC8 +_0801FD80: .4byte gBattleControllerExecFlags _0801FD84: .4byte gUnknown_2023D74 _0801FD88: .4byte sBattler_AI _0801FD8C: .4byte gUnknown_2023E82 @@ -4841,7 +4841,7 @@ _0801FDD0: .4byte gUnknown_2023E82 thumb_func_start atk12_waitmessage atk12_waitmessage: @ 801FDD4 push {r4-r6,lr} - ldr r0, _0801FDF0 @ =gUnknown_2023BC8 + ldr r0, _0801FDF0 @ =gBattleControllerExecFlags ldr r4, [r0] cmp r4, 0 bne _0801FE22 @@ -4855,7 +4855,7 @@ atk12_waitmessage: @ 801FDD4 str r0, [r1] b _0801FE22 .align 2, 0 -_0801FDF0: .4byte gUnknown_2023BC8 +_0801FDF0: .4byte gBattleControllerExecFlags _0801FDF4: .4byte gUnknown_2023E82 _0801FDF8: .4byte gUnknown_2023D74 _0801FDFC: @@ -4890,7 +4890,7 @@ _0801FE2C: .4byte gUnknown_2023E7C thumb_func_start atk13_printfromtable atk13_printfromtable: @ 801FE30 push {r4,r5,lr} - ldr r0, _0801FE74 @ =gUnknown_2023BC8 + ldr r0, _0801FE74 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _0801FE6E @@ -4924,7 +4924,7 @@ _0801FE6E: pop {r0} bx r0 .align 2, 0 -_0801FE74: .4byte gUnknown_2023BC8 +_0801FE74: .4byte gBattleControllerExecFlags _0801FE78: .4byte gUnknown_2023D74 _0801FE7C: .4byte gUnknown_2023E82 _0801FE80: .4byte sBattler_AI @@ -4933,7 +4933,7 @@ _0801FE80: .4byte sBattler_AI thumb_func_start atk14_printselectionstringfromtable atk14_printselectionstringfromtable: @ 801FE84 push {r4-r6,lr} - ldr r0, _0801FED4 @ =gUnknown_2023BC8 + ldr r0, _0801FED4 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _0801FECE @@ -4972,7 +4972,7 @@ _0801FECE: pop {r0} bx r0 .align 2, 0 -_0801FED4: .4byte gUnknown_2023BC8 +_0801FED4: .4byte gBattleControllerExecFlags _0801FED8: .4byte gUnknown_2023D74 _0801FEDC: .4byte gUnknown_2023E82 _0801FEE0: .4byte gActiveBattler @@ -7726,7 +7726,7 @@ _08021592: thumb_func_start atk1A_faint_animation atk1A_faint_animation: @ 80215A0 push {r4,r5,lr} - ldr r0, _080215D0 @ =gUnknown_2023BC8 + ldr r0, _080215D0 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _080215CA @@ -7748,7 +7748,7 @@ _080215CA: pop {r0} bx r0 .align 2, 0 -_080215D0: .4byte gUnknown_2023BC8 +_080215D0: .4byte gBattleControllerExecFlags _080215D4: .4byte gUnknown_2023D74 _080215D8: .4byte gActiveBattler thumb_func_end atk1A_faint_animation @@ -7757,7 +7757,7 @@ _080215D8: .4byte gActiveBattler atk1B_faint_effects_clear: @ 80215DC push {r4-r6,lr} sub sp, 0x4 - ldr r0, _08021630 @ =gUnknown_2023BC8 + ldr r0, _08021630 @ =gBattleControllerExecFlags ldr r6, [r0] cmp r6, 0 bne _08021628 @@ -7795,7 +7795,7 @@ _08021628: pop {r0} bx r0 .align 2, 0 -_08021630: .4byte gUnknown_2023BC8 +_08021630: .4byte gBattleControllerExecFlags _08021634: .4byte gUnknown_2023D74 _08021638: .4byte gActiveBattler _0802163C: .4byte gBattleMons @@ -8582,7 +8582,7 @@ _08021C52: mov r4, r8 strb r4, [r0] _08021C6A: - ldr r0, _08021CA8 @ =gUnknown_2023BC8 + ldr r0, _08021CA8 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _08021C74 @@ -8611,7 +8611,7 @@ _08021C74: _08021C9C: .4byte gUnknown_2023F52 _08021CA0: .4byte gBattleScripting _08021CA4: .4byte gBattleStruct -_08021CA8: .4byte gUnknown_2023BC8 +_08021CA8: .4byte gBattleControllerExecFlags _08021CAC: .4byte gPlayerParty _08021CB0: .4byte gSaveBlock1Ptr _08021CB4: .4byte 0x0000311a @@ -8946,7 +8946,7 @@ _08021F6C: .4byte gPlayerParty _08021F70: .4byte gBattleMons _08021F74: .4byte gUnknown_2023D6D _08021F78: - ldr r0, _0802205C @ =gUnknown_2023BC8 + ldr r0, _0802205C @ =gBattleControllerExecFlags ldr r2, [r0] cmp r2, 0 beq _08021F82 @@ -9053,7 +9053,7 @@ _08022052: strb r0, [r1, 0x1C] b _080223DA .align 2, 0 -_0802205C: .4byte gUnknown_2023BC8 +_0802205C: .4byte gBattleControllerExecFlags _08022060: .4byte gUnknown_20233C4 _08022064: .4byte gBattleStruct _08022068: .4byte gPlayerParty @@ -9062,7 +9062,7 @@ _08022070: .4byte gActiveBattler _08022074: .4byte gBattleMoveDamage _08022078: .4byte gBattleScripting _0802207C: - ldr r0, _08022314 @ =gUnknown_2023BC8 + ldr r0, _08022314 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _08022086 @@ -9379,7 +9379,7 @@ _08022256: strh r0, [r1] b _08022356 .align 2, 0 -_08022314: .4byte gUnknown_2023BC8 +_08022314: .4byte gBattleControllerExecFlags _08022318: .4byte gActiveBattler _0802231C: .4byte gBattleStruct _08022320: .4byte gUnknown_20233C4 @@ -9443,7 +9443,7 @@ _080223A4: .align 2, 0 _080223AC: .4byte gBattleScripting _080223B0: - ldr r0, _080223E8 @ =gUnknown_2023BC8 + ldr r0, _080223E8 @ =gBattleControllerExecFlags ldr r5, [r0] cmp r5, 0 bne _080223DA @@ -9472,7 +9472,7 @@ _080223DA: pop {r0} bx r0 .align 2, 0 -_080223E8: .4byte gUnknown_2023BC8 +_080223E8: .4byte gBattleControllerExecFlags _080223EC: .4byte gBattleMons _080223F0: .4byte gUnknown_2023D6D _080223F4: .4byte gUnknown_2023D74 @@ -9484,7 +9484,7 @@ sub_80223F8: @ 80223F8 mov r7, r8 push {r7} movs r6, 0 - ldr r0, _08022534 @ =gUnknown_2023BC8 + ldr r0, _08022534 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _0802240A @@ -9645,7 +9645,7 @@ _0802251E: bgt _08022560 b _0802257A .align 2, 0 -_08022534: .4byte gUnknown_2023BC8 +_08022534: .4byte gBattleControllerExecFlags _08022538: .4byte gPlayerParty _0802253C: .4byte gBattleOutcome _08022540: .4byte gEnemyParty @@ -10610,7 +10610,7 @@ _08022C04: .4byte gUnknown_2023D74 thumb_func_start atk39_pause atk39_pause: @ 8022C08 push {r4,r5,lr} - ldr r0, _08022C3C @ =gUnknown_2023BC8 + ldr r0, _08022C3C @ =gBattleControllerExecFlags ldr r4, [r0] cmp r4, 0 bne _08022C34 @@ -10636,7 +10636,7 @@ _08022C34: pop {r0} bx r0 .align 2, 0 -_08022C3C: .4byte gUnknown_2023BC8 +_08022C3C: .4byte gBattleControllerExecFlags _08022C40: .4byte gUnknown_2023D74 _08022C44: .4byte gUnknown_2023E7C thumb_func_end atk39_pause @@ -10644,7 +10644,7 @@ _08022C44: .4byte gUnknown_2023E7C thumb_func_start sub_8022C48 sub_8022C48: @ 8022C48 push {lr} - ldr r0, _08022C60 @ =gUnknown_2023BC8 + ldr r0, _08022C60 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08022C5A @@ -10656,7 +10656,7 @@ _08022C5A: pop {r0} bx r0 .align 2, 0 -_08022C60: .4byte gUnknown_2023BC8 +_08022C60: .4byte gBattleControllerExecFlags _08022C64: .4byte gUnknown_2023D74 thumb_func_end sub_8022C48 @@ -12993,7 +12993,7 @@ _08023ED4: .4byte gUnknown_2023D74 thumb_func_start atk4C_getswitchedmondata atk4C_getswitchedmondata: @ 8023ED8 push {r4,r5,lr} - ldr r0, _08023F30 @ =gUnknown_2023BC8 + ldr r0, _08023F30 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08023F28 @@ -13034,7 +13034,7 @@ _08023F28: pop {r0} bx r0 .align 2, 0 -_08023F30: .4byte gUnknown_2023BC8 +_08023F30: .4byte gBattleControllerExecFlags _08023F34: .4byte gUnknown_2023D74 _08023F38: .4byte gActiveBattler _08023F3C: .4byte gBattlerPartyIndexes @@ -13046,7 +13046,7 @@ _08023F44: .4byte gBitTable sub_8023F48: @ 8023F48 push {r4-r7,lr} sub sp, 0x58 - ldr r0, _080240A0 @ =gUnknown_2023BC8 + ldr r0, _080240A0 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _08023F56 @@ -13218,7 +13218,7 @@ _08024098: pop {r0} bx r0 .align 2, 0 -_080240A0: .4byte gUnknown_2023BC8 +_080240A0: .4byte gBattleControllerExecFlags _080240A4: .4byte gUnknown_2023D74 _080240A8: .4byte gActiveBattler _080240AC: .4byte gBattleMons @@ -13236,7 +13236,7 @@ _080240D0: .4byte gBattleTextBuff1 thumb_func_start sub_80240D4 sub_80240D4: @ 80240D4 push {r4-r6,lr} - ldr r0, _08024168 @ =gUnknown_2023BC8 + ldr r0, _08024168 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08024160 @@ -13305,7 +13305,7 @@ _08024160: pop {r0} bx r0 .align 2, 0 -_08024168: .4byte gUnknown_2023BC8 +_08024168: .4byte gBattleControllerExecFlags _0802416C: .4byte gUnknown_2023D74 _08024170: .4byte gActiveBattler _08024174: .4byte gBattleTypeFlags @@ -14623,7 +14623,7 @@ _08024C44: .4byte gBitTable thumb_func_start sub_8024C48 sub_8024C48: @ 8024C48 push {r4-r7,lr} - ldr r0, _08024C74 @ =gUnknown_2023BC8 + ldr r0, _08024C74 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _08024C54 @@ -14645,7 +14645,7 @@ _08024C54: beq _08024C86 b _08024E0E .align 2, 0 -_08024C74: .4byte gUnknown_2023BC8 +_08024C74: .4byte gBattleControllerExecFlags _08024C78: .4byte gUnknown_2023D74 _08024C7C: .4byte gActiveBattler _08024C80: @@ -15559,7 +15559,7 @@ _080253C4: bl sub_802DB7C ldr r0, _080253F0 @ =gUnknown_83FE791 movs r1, 0xE - bl sub_80D87BC + bl BattlePutTextOnWindow ldr r1, _080253F4 @ =gBattleScripting ldrb r0, [r1, 0x1F] adds r0, 0x1 @@ -15702,7 +15702,7 @@ _08025500: _0802550E: ldr r0, _08025530 @ =gMain ldr r1, [r0, 0x4] - ldr r0, _08025534 @ =sub_8011100 + ldr r0, _08025534 @ =BattleMainCB2 cmp r1, r0 beq _0802551A b _080256D0 @@ -15718,7 +15718,7 @@ _0802551A: .align 2, 0 _0802552C: .4byte gPaletteFade _08025530: .4byte gMain -_08025534: .4byte sub_8011100 +_08025534: .4byte BattleMainCB2 _08025538: .4byte gBattleScripting _0802553C: ldr r6, _08025578 @ =gBattleStruct @@ -15897,7 +15897,7 @@ _080256A4: .align 2, 0 _080256C0: .4byte gUnknown_2023D74 _080256C4: - ldr r0, _080256DC @ =gUnknown_2023BC8 + ldr r0, _080256DC @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _080256D0 @@ -15911,7 +15911,7 @@ _080256D0: pop {r0} bx r0 .align 2, 0 -_080256DC: .4byte gUnknown_2023BC8 +_080256DC: .4byte gBattleControllerExecFlags thumb_func_end sub_802537C thumb_func_start sub_80256E0 @@ -15936,7 +15936,7 @@ _080256F8: bl sub_802DB7C ldr r0, _08025720 @ =gUnknown_83FE791 movs r1, 0xE - bl sub_80D87BC + bl BattlePutTextOnWindow ldrb r0, [r5, 0x1F] adds r0, 0x1 strb r0, [r5, 0x1F] @@ -16401,7 +16401,7 @@ _08025AA0: strb r0, [r5] b _08025B0C _08025AB8: - ldr r0, _08025B18 @ =gUnknown_2023BC8 + ldr r0, _08025B18 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025B0C @@ -16451,7 +16451,7 @@ _08025B0C: pop {r0} bx r0 .align 2, 0 -_08025B18: .4byte gUnknown_2023BC8 +_08025B18: .4byte gBattleControllerExecFlags _08025B1C: .4byte gUnknown_20233C8 _08025B20: .4byte gUnknown_2023C08 thumb_func_end atk5E @@ -16529,7 +16529,7 @@ atk61_drawpartystatussummary: @ 8025BA4 mov r7, r8 push {r7} sub sp, 0x30 - ldr r0, _08025C08 @ =gUnknown_2023BC8 + ldr r0, _08025C08 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025C58 @@ -16575,7 +16575,7 @@ _08025C00: movs r0, 0 b _08025C32 .align 2, 0 -_08025C08: .4byte gUnknown_2023BC8 +_08025C08: .4byte gBattleControllerExecFlags _08025C0C: .4byte gUnknown_2023D74 _08025C10: .4byte gActiveBattler _08025C14: .4byte gEnemyParty @@ -16696,7 +16696,7 @@ _08025CFC: .4byte gBattleMoves thumb_func_start atk64_statusanimation atk64_statusanimation: @ 8025D00 push {r4,lr} - ldr r0, _08025D70 @ =gUnknown_2023BC8 + ldr r0, _08025D70 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025D68 @@ -16750,7 +16750,7 @@ _08025D68: pop {r0} bx r0 .align 2, 0 -_08025D70: .4byte gUnknown_2023BC8 +_08025D70: .4byte gBattleControllerExecFlags _08025D74: .4byte gUnknown_2023D74 _08025D78: .4byte gActiveBattler _08025D7C: .4byte gStatuses3 @@ -16763,7 +16763,7 @@ _08025D8C: .4byte gBattleMons thumb_func_start atk65_status2animation atk65_status2animation: @ 8025D90 push {r4,r5,lr} - ldr r0, _08025E18 @ =gUnknown_2023BC8 + ldr r0, _08025E18 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025E10 @@ -16829,7 +16829,7 @@ _08025E10: pop {r0} bx r0 .align 2, 0 -_08025E18: .4byte gUnknown_2023BC8 +_08025E18: .4byte gBattleControllerExecFlags _08025E1C: .4byte gUnknown_2023D74 _08025E20: .4byte gActiveBattler _08025E24: .4byte gStatuses3 @@ -16842,7 +16842,7 @@ _08025E34: .4byte gBattleMons thumb_func_start atk66_chosenstatusanimation atk66_chosenstatusanimation: @ 8025E38 push {r4,r5,lr} - ldr r0, _08025EB0 @ =gUnknown_2023BC8 + ldr r0, _08025EB0 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025EAA @@ -16901,7 +16901,7 @@ _08025EAA: pop {r0} bx r0 .align 2, 0 -_08025EB0: .4byte gUnknown_2023BC8 +_08025EB0: .4byte gBattleControllerExecFlags _08025EB4: .4byte gUnknown_2023D74 _08025EB8: .4byte gActiveBattler _08025EBC: .4byte gStatuses3 @@ -16932,7 +16932,7 @@ _08025EE4: bl sub_802DB7C ldr r0, _08025F08 @ =gUnknown_83FE791 movs r1, 0xE - bl sub_80D87BC + bl BattlePutTextOnWindow ldrb r0, [r5] adds r0, 0x1 strb r0, [r5] @@ -19133,7 +19133,7 @@ atk78_faintifabilitynotdamp: @ 80270A4 push {r4-r7,lr} mov r7, r8 push {r7} - ldr r0, _08027160 @ =gUnknown_2023BC8 + ldr r0, _08027160 @ =gBattleControllerExecFlags ldr r2, [r0] cmp r2, 0 bne _080271A8 @@ -19227,7 +19227,7 @@ _08027152: bcc _0802713C b _080271A8 .align 2, 0 -_08027160: .4byte gUnknown_2023BC8 +_08027160: .4byte gBattleControllerExecFlags _08027164: .4byte gBattlerTarget _08027168: .4byte gBattlersCount _0802716C: .4byte gBattleMons @@ -19268,7 +19268,7 @@ _080271BC: .4byte gUnknown_81D93AF atk79_setatkhptozero: @ 80271C0 push {r4,lr} sub sp, 0x4 - ldr r0, _0802720C @ =gUnknown_2023BC8 + ldr r0, _0802720C @ =gBattleControllerExecFlags ldr r3, [r0] cmp r3, 0 bne _08027204 @@ -19304,7 +19304,7 @@ _08027204: pop {r0} bx r0 .align 2, 0 -_0802720C: .4byte gUnknown_2023BC8 +_0802720C: .4byte gBattleControllerExecFlags _08027210: .4byte gActiveBattler _08027214: .4byte sBattler_AI _08027218: .4byte gBattleMons @@ -23131,7 +23131,7 @@ _08029044: .4byte gUnknown_2023D74 thumb_func_start sub_8029048 sub_8029048: @ 8029048 push {r4-r7,lr} - ldr r0, _080290B8 @ =gUnknown_2023BC8 + ldr r0, _080290B8 @ =gBattleControllerExecFlags ldr r1, [r0] cmp r1, 0 beq _08029054 @@ -23187,7 +23187,7 @@ _080290A2: bcc _08029074 b _08029164 .align 2, 0 -_080290B8: .4byte gUnknown_2023BC8 +_080290B8: .4byte gBattleControllerExecFlags _080290BC: .4byte gUnknown_2023D74 _080290C0: .4byte gActiveBattler _080290C4: .4byte gBattlersCount @@ -31742,7 +31742,7 @@ _0802D430: .4byte gUnknown_2023D74 sub_802D434: @ 802D434 push {r4-r6,lr} movs r4, 0 - ldr r0, _0802D474 @ =gUnknown_2023BC8 + ldr r0, _0802D474 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _0802D442 @@ -31772,7 +31772,7 @@ _0802D442: ldr r0, _0802D48C @ =gUnknown_81D9AD1 b _0802D7EC .align 2, 0 -_0802D474: .4byte gUnknown_2023BC8 +_0802D474: .4byte gBattleControllerExecFlags _0802D478: .4byte gActiveBattler _0802D47C: .4byte sBattler_AI _0802D480: .4byte gBattlerTarget @@ -32471,7 +32471,7 @@ _0802DA64: _0802DA72: ldr r0, _0802DAB0 @ =gMain ldr r1, [r0, 0x4] - ldr r0, _0802DAB4 @ =sub_8011100 + ldr r0, _0802DAB4 @ =BattleMainCB2 cmp r1, r0 bne _0802DB6C ldr r2, _0802DAB8 @ =gTasks @@ -32499,7 +32499,7 @@ _0802DA72: .align 2, 0 _0802DAAC: .4byte gPaletteFade _0802DAB0: .4byte gMain -_0802DAB4: .4byte sub_8011100 +_0802DAB4: .4byte BattleMainCB2 _0802DAB8: .4byte gTasks _0802DABC: .4byte gUnknown_2023E82 _0802DAC0: .4byte 0x05006000 @@ -32863,7 +32863,7 @@ _0802DD78: bl sub_802DB7C ldr r0, _0802DDA0 @ =gUnknown_83FE791 movs r1, 0xE - bl sub_80D87BC + bl BattlePutTextOnWindow ldr r1, _0802DDA4 @ =gUnknown_2023E82 ldrb r0, [r1] adds r0, 0x1 @@ -33023,7 +33023,7 @@ _0802DE4E: ldr r1, [r2] adds r1, 0x6D str r0, [sp] - ldr r0, _0802DF10 @ =sub_8011100 + ldr r0, _0802DF10 @ =BattleMainCB2 str r0, [sp, 0x4] movs r0, 0x2 adds r2, r6, 0 @@ -33040,12 +33040,12 @@ _0802DF00: .4byte gBattlerPartyIndexes _0802DF04: .4byte sBattler_AI _0802DF08: .4byte gEnemyParty _0802DF0C: .4byte gBattleStruct -_0802DF10: .4byte sub_8011100 +_0802DF10: .4byte BattleMainCB2 _0802DF14: .4byte gUnknown_2023E82 _0802DF18: ldr r0, _0802DF54 @ =gMain ldr r1, [r0, 0x4] - ldr r0, _0802DF58 @ =sub_8011100 + ldr r0, _0802DF58 @ =BattleMainCB2 cmp r1, r0 bne _0802DFA6 ldr r0, _0802DF5C @ =gPaletteFade @@ -33074,7 +33074,7 @@ _0802DF18: b _0802DF8C .align 2, 0 _0802DF54: .4byte gMain -_0802DF58: .4byte sub_8011100 +_0802DF58: .4byte BattleMainCB2 _0802DF5C: .4byte gPaletteFade _0802DF60: .4byte gBattlerPartyIndexes _0802DF64: .4byte sBattler_AI |