diff options
Diffstat (limited to 'asm/battle_script_commands.s')
-rw-r--r-- | asm/battle_script_commands.s | 6463 |
1 files changed, 0 insertions, 6463 deletions
diff --git a/asm/battle_script_commands.s b/asm/battle_script_commands.s index 68bff599e..5d8648ced 100644 --- a/asm/battle_script_commands.s +++ b/asm/battle_script_commands.s @@ -5,6469 +5,6 @@ .text - thumb_func_start atk8F_forcerandomswitch -atk8F_forcerandomswitch: @ 802830C - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, _080283A4 @ =gBattleTypeFlags - ldr r0, [r4] - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - bne _08028320 - b _080285F4 -_08028320: - ldr r5, _080283A8 @ =gBattlerTarget - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - ldr r1, _080283AC @ =gEnemyParty - mov r8, r1 - cmp r0, 0 - bne _08028336 - ldr r0, _080283B0 @ =gPlayerParty - mov r8, r0 -_08028336: - ldr r0, [r4] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080283B4 - movs r7, 0 - movs r6, 0 - ldrb r0, [r5] - bl GetBattlerMultiplayerId - lsls r0, 24 - lsrs r0, 24 - bl GetLinkTrainerFlankId - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bne _0802835C - movs r6, 0x3 -_0802835C: - adds r5, r6, 0 - adds r0, r5, 0x3 - cmp r5, r0 - bge _080283F4 -_08028364: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08028396 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _08028396 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08028396 - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_08028396: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r6, 0x3 - cmp r5, r0 - blt _08028364 - b _080283F4 - .align 2, 0 -_080283A4: .4byte gBattleTypeFlags -_080283A8: .4byte gBattlerTarget -_080283AC: .4byte gEnemyParty -_080283B0: .4byte gPlayerParty -_080283B4: - movs r7, 0 - movs r5, 0 -_080283B8: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _080283EA - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _080283EA - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _080283EA - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_080283EA: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _080283B8 -_080283F4: - cmp r7, 0x1 - bhi _08028404 - ldr r0, _08028438 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x41 - ands r0, r1 - cmp r0, 0x1 - bne _0802841C -_08028404: - cmp r7, 0x2 - bhi _08028440 - ldr r0, _08028438 @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08028440 - movs r0, 0x40 - ands r1, r0 - cmp r1, 0 - bne _08028440 -_0802841C: - ldr r3, _0802843C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _080285F8 - .align 2, 0 -_08028438: .4byte gBattleTypeFlags -_0802843C: .4byte gBattlescriptCurrInstr -_08028440: - bl TryDoForceSwitchOut - lsls r0, 24 - cmp r0, 0 - bne _0802844C - b _080285F8 -_0802844C: - ldr r0, _0802848C @ =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080284F0 -_08028458: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, _08028490 @ =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerMultiplayerId - lsls r0, 24 - lsrs r0, 24 - bl GetLinkTrainerFlankId - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bne _08028494 - adds r0, r6, 0x3 - lsls r0, 24 - lsrs r5, r0, 24 - b _08028496 - .align 2, 0 -_0802848C: .4byte gBattleTypeFlags -_08028490: .4byte gBattlerTarget -_08028494: - adds r5, r6, 0 -_08028496: - ldr r4, _080284E8 @ =gBattlerPartyIndexes - ldr r0, _080284EC @ =gBattlerTarget - ldrb r2, [r0] - lsls r1, r2, 1 - adds r1, r4 - lsls r0, r5, 16 - lsrs r3, r0, 16 - ldrh r1, [r1] - cmp r3, r1 - beq _08028458 - movs r0, 0x2 - eors r2, r0 - lsls r0, r2, 1 - adds r0, r4 - ldrh r0, [r0] - cmp r3, r0 - beq _08028458 - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08028458 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _08028458 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08028458 - b _080285AE - .align 2, 0 -_080284E8: .4byte gBattlerPartyIndexes -_080284EC: .4byte gBattlerTarget -_080284F0: - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - beq _08028560 - ldr r6, _08028558 @ =gBattlerPartyIndexes -_080284FA: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _0802855C @ =gBattlerTarget - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r6 - adds r2, r5, 0 - ldrh r0, [r0] - cmp r2, r0 - beq _080284FA - movs r0, 0x2 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r6 - ldrh r0, [r0] - cmp r2, r0 - beq _080284FA - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _080284FA - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _080284FA - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _080284FA - b _080285AE - .align 2, 0 -_08028558: .4byte gBattlerPartyIndexes -_0802855C: .4byte gBattlerTarget -_08028560: - ldr r6, _080285E8 @ =gBattlerPartyIndexes -_08028562: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _080285EC @ =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - cmp r5, r0 - beq _08028562 - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08028562 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _08028562 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08028562 -_080285AE: - ldr r4, _080285EC @ =gBattlerTarget - ldrb r0, [r4] - ldr r1, _080285F0 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x5C - strb r5, [r0] - bl IsMultiBattle - lsls r0, 24 - cmp r0, 0 - bne _080285CC - ldrb r0, [r4] - bl sub_8013F6C -_080285CC: - ldrb r0, [r4] - adds r1, r5, 0 - movs r2, 0 - bl sub_8127EC4 - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - adds r1, r5, 0 - movs r2, 0x1 - bl sub_8127EC4 - b _080285F8 - .align 2, 0 -_080285E8: .4byte gBattlerPartyIndexes -_080285EC: .4byte gBattlerTarget -_080285F0: .4byte gBattleStruct -_080285F4: - bl TryDoForceSwitchOut -_080285F8: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk8F_forcerandomswitch - - thumb_func_start atk90_tryconversiontypechange -atk90_tryconversiontypechange: @ 8028604 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r6, 0 - ldr r2, _08028698 @ =gBattleMons - ldr r3, _0802869C @ =gBattlerAttacker - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r1, r2, 0 - adds r1, 0xC - adds r0, r1 - ldrh r0, [r0] - mov r8, r2 - cmp r0, 0 - beq _08028646 - movs r5, 0x58 - adds r2, r1, 0 -_0802862C: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x3 - bhi _08028646 - lsls r1, r6, 1 - ldrb r0, [r3] - muls r0, r5 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - cmp r0, 0 - bne _0802862C -_08028646: - movs r3, 0 - cmp r3, r6 - bcs _080286C8 - ldr r0, _080286A0 @ =gBattleMoves - mov r10, r0 - ldr r5, _08028698 @ =gBattleMons - mov r12, r5 - ldr r7, _0802869C @ =gBattlerAttacker - ldrb r0, [r7] - movs r4, 0x58 - adds r5, r0, 0 - muls r5, r4 - movs r0, 0xC - add r0, r12 - mov r9, r0 -_08028664: - lsls r0, r3, 1 - adds r0, r5 - add r0, r9 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r10 - ldrb r2, [r0, 0x2] - cmp r2, 0x9 - bne _080286A6 - mov r0, r8 - adds r1, r5, r0 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x7 - beq _08028692 - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x7 - bne _080286A4 -_08028692: - movs r2, 0x7 - b _080286A6 - .align 2, 0 -_08028698: .4byte gBattleMons -_0802869C: .4byte gBattlerAttacker -_080286A0: .4byte gBattleMoves -_080286A4: - movs r2, 0 -_080286A6: - ldrb r0, [r7] - muls r0, r4 - add r0, r12 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r1, [r1] - cmp r2, r1 - beq _080286BE - adds r0, 0x22 - ldrb r0, [r0] - cmp r2, r0 - bne _080286C8 -_080286BE: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, r6 - bcc _08028664 -_080286C8: - cmp r3, r6 - bne _080286EC - ldr r3, _080286E8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08028790 - .align 2, 0 -_080286E8: .4byte gBattlescriptCurrInstr -_080286EC: - movs r7, 0x3 - ldr r5, _08028744 @ =gBattleMoves - mov r9, r5 -_080286F2: - bl Random - adds r3, r0, 0 - ands r3, r7 - cmp r3, r6 - bcs _080286F2 - ldr r4, _08028748 @ =gBattleMons - lsls r1, r3, 1 - ldr r3, _0802874C @ =gBattlerAttacker - ldrb r2, [r3] - movs r0, 0x58 - adds r5, r2, 0 - muls r5, r0 - adds r1, r5 - adds r0, r4, 0 - adds r0, 0xC - adds r1, r0 - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r9 - ldrb r2, [r0, 0x2] - mov r8, r4 - adds r4, r3, 0 - cmp r2, 0x9 - bne _08028752 - mov r0, r8 - adds r2, r5, r0 - adds r0, r2, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x7 - beq _08028740 - adds r0, r2, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x7 - bne _08028750 -_08028740: - movs r2, 0x7 - b _08028752 - .align 2, 0 -_08028744: .4byte gBattleMoves -_08028748: .4byte gBattleMons -_0802874C: .4byte gBattlerAttacker -_08028750: - movs r2, 0 -_08028752: - ldrb r0, [r4] - movs r3, 0x58 - muls r0, r3 - add r0, r8 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r5, [r1] - cmp r2, r5 - beq _080286F2 - adds r0, 0x22 - ldrb r0, [r0] - cmp r2, r0 - beq _080286F2 - strb r2, [r1] - ldrb r0, [r4] - muls r0, r3 - add r0, r8 - adds r0, 0x22 - strb r2, [r0] - ldr r1, _080287A0 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x3 - strb r0, [r1, 0x1] - strb r2, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r1, _080287A4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08028790: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080287A0: .4byte gBattleTextBuff1 -_080287A4: .4byte gBattlescriptCurrInstr - thumb_func_end atk90_tryconversiontypechange - - thumb_func_start atk91_givepaydaymoney -atk91_givepaydaymoney: @ 80287A8 - push {r4,r5,lr} - ldr r0, _0802880C @ =gBattleTypeFlags - ldr r0, [r0] - movs r5, 0x2 - ands r0, r5 - cmp r0, 0 - bne _08028828 - ldr r1, _08028810 @ =gPaydayMoney - ldrh r0, [r1] - cmp r0, 0 - beq _08028828 - adds r1, r0, 0 - ldr r0, _08028814 @ =gBattleStruct - ldr r0, [r0] - adds r0, 0x4A - ldrb r0, [r0] - adds r4, r1, 0 - muls r4, r0 - ldr r0, _08028818 @ =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xA4 - lsls r1, 2 - adds r0, r1 - adds r1, r4, 0 - bl AddMoney - ldr r1, _0802881C @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - strb r5, [r1, 0x2] - movs r0, 0x5 - strb r0, [r1, 0x3] - strb r4, [r1, 0x4] - movs r0, 0xFF - lsls r0, 8 - ands r4, r0 - lsrs r4, 8 - strb r4, [r1, 0x5] - movs r0, 0xFF - strb r0, [r1, 0x6] - ldr r4, _08028820 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl BattleScriptPush - ldr r0, _08028824 @ =BattleScript_PrintPayDayMoneyString - str r0, [r4] - b _08028830 - .align 2, 0 -_0802880C: .4byte gBattleTypeFlags -_08028810: .4byte gPaydayMoney -_08028814: .4byte gBattleStruct -_08028818: .4byte gSaveBlock1Ptr -_0802881C: .4byte gBattleTextBuff1 -_08028820: .4byte gBattlescriptCurrInstr -_08028824: .4byte BattleScript_PrintPayDayMoneyString -_08028828: - ldr r1, _08028838 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_08028830: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08028838: .4byte gBattlescriptCurrInstr - thumb_func_end atk91_givepaydaymoney - - thumb_func_start atk92_setlightscreen -atk92_setlightscreen: @ 802883C - push {r4-r6,lr} - ldr r5, _0802886C @ =gBattlerAttacker - ldrb r0, [r5] - bl GetBattlerPosition - ldr r4, _08028870 @ =gSideStatuses - movs r6, 0x1 - adds r1, r6, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r1, [r1] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802887C - ldr r2, _08028874 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08028878 @ =gBattleCommunication - movs r0, 0 - b _080288F0 - .align 2, 0 -_0802886C: .4byte gBattlerAttacker -_08028870: .4byte gSideStatuses -_08028874: .4byte gMoveResultFlags -_08028878: .4byte gBattleCommunication -_0802887C: - ldrb r0, [r5] - bl GetBattlerPosition - adds r1, r6, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r0, [r1] - movs r2, 0x2 - orrs r0, r2 - strh r0, [r1] - ldrb r0, [r5] - bl GetBattlerPosition - ldr r4, _080288E0 @ =gSideTimers - adds r1, r6, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x5 - strb r1, [r0, 0x2] - ldrb r0, [r5] - bl GetBattlerPosition - adds r1, r6, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r5] - strb r1, [r0, 0x3] - ldr r0, _080288E4 @ =gBattleTypeFlags - ldr r0, [r0] - ands r0, r6 - cmp r0, 0 - beq _080288EC - movs r0, 0x1 - bl CountAliveMonsInBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _080288EC - ldr r1, _080288E8 @ =gBattleCommunication - movs r0, 0x4 - b _080288F0 - .align 2, 0 -_080288E0: .4byte gSideTimers -_080288E4: .4byte gBattleTypeFlags -_080288E8: .4byte gBattleCommunication -_080288EC: - ldr r1, _08028900 @ =gBattleCommunication - movs r0, 0x3 -_080288F0: - strb r0, [r1, 0x5] - ldr r1, _08028904 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08028900: .4byte gBattleCommunication -_08028904: .4byte gBattlescriptCurrInstr - thumb_func_end atk92_setlightscreen - - thumb_func_start atk93_tryKO -atk93_tryKO: @ 8028908 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r7, _08028934 @ =gBattleMons - ldr r6, _08028938 @ =gBattlerTarget - ldrb r2, [r6] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r0, r7 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _08028940 - ldr r1, _0802893C @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - ldrb r6, [r0, 0x1A] - b _0802895A - .align 2, 0 -_08028934: .4byte gBattleMons -_08028938: .4byte gBattlerTarget -_0802893C: .4byte gEnigmaBerries -_08028940: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r6, r0, 24 -_0802895A: - ldr r1, _080289D4 @ =gPotentialItemEffectBattler - ldr r5, _080289D8 @ =gBattlerTarget - ldrb r0, [r5] - strb r0, [r1] - cmp r4, 0x27 - bne _08028998 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcs _08028998 - ldrb r0, [r5] - movs r1, 0x27 - bl RecordItemEffectBattle - ldr r2, _080289DC @ =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] -_08028998: - ldr r1, _080289E0 @ =gBattleMons - ldr r2, _080289D8 @ =gBattlerTarget - ldrb r3, [r2] - movs r6, 0x58 - adds r0, r3, 0 - muls r0, r6 - adds r5, r0, r1 - adds r0, r5, 0 - adds r0, 0x20 - ldrb r4, [r0] - mov r8, r1 - mov r9, r2 - cmp r4, 0x5 - bne _080289F4 - ldr r2, _080289E4 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r0, _080289E8 @ =gLastUsedAbility - strb r4, [r0] - ldr r1, _080289EC @ =gBattlescriptCurrInstr - ldr r0, _080289F0 @ =BattleScript_SturdyPreventsOHKO - str r0, [r1] - mov r1, r9 - ldrb r0, [r1] - movs r1, 0x5 - bl RecordAbilityBattle - b _08028C48 - .align 2, 0 -_080289D4: .4byte gPotentialItemEffectBattler -_080289D8: .4byte gBattlerTarget -_080289DC: .4byte gSpecialStatuses -_080289E0: .4byte gBattleMons -_080289E4: .4byte gMoveResultFlags -_080289E8: .4byte gLastUsedAbility -_080289EC: .4byte gBattlescriptCurrInstr -_080289F0: .4byte BattleScript_SturdyPreventsOHKO -_080289F4: - ldr r1, _08028A68 @ =gStatuses3 - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x18 - ands r0, r1 - cmp r0, 0 - bne _08028A78 - ldr r1, _08028A6C @ =gBattleMoves - ldr r0, _08028A70 @ =gCurrentMove - ldrh r0, [r0] - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - ldr r7, _08028A74 @ =gBattlerAttacker - ldrb r0, [r7] - muls r0, r6 - add r0, r8 - adds r0, 0x2A - ldrb r0, [r0] - adds r1, r5, 0 - adds r1, 0x2A - ldrb r1, [r1] - subs r0, r1 - ldrb r2, [r2, 0x3] - adds r0, r2 - lsls r0, 16 - lsrs r4, r0, 16 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r0, 0x1 - cmp r0, r4 - blt _08028A48 - b _08028BE0 -_08028A48: - ldrb r0, [r7] - adds r1, r0, 0 - muls r1, r6 - add r1, r8 - adds r1, 0x2A - mov r2, r9 - ldrb r0, [r2] - muls r0, r6 - add r0, r8 - adds r0, 0x2A - ldrb r1, [r1] - movs r4, 0x1 - ldrb r0, [r0] - cmp r1, r0 - bcs _08028B0E - b _08028BE0 - .align 2, 0 -_08028A68: .4byte gStatuses3 -_08028A6C: .4byte gBattleMoves -_08028A70: .4byte gCurrentMove -_08028A74: .4byte gBattlerAttacker -_08028A78: - ldr r1, _08028B44 @ =gDisableStructs - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - adds r0, r1 - ldr r1, _08028B48 @ =gBattlerAttacker - ldrb r0, [r0, 0x15] - adds r7, r1, 0 - ldrb r3, [r7] - cmp r0, r3 - bne _08028AA2 - ldrb r0, [r7] - muls r0, r6 - add r0, r8 - adds r0, 0x2A - adds r1, r5, 0 - adds r1, 0x2A - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bcs _08028B1A -_08028AA2: - ldr r1, _08028B4C @ =gBattleMoves - ldr r0, _08028B50 @ =gCurrentMove - ldrh r0, [r0] - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - ldr r6, _08028B54 @ =gBattleMons - ldrb r0, [r7] - movs r5, 0x58 - muls r0, r5 - adds r0, r6 - adds r0, 0x2A - ldrb r1, [r0] - ldr r0, _08028B58 @ =gBattlerTarget - mov r8, r0 - ldrb r0, [r0] - muls r0, r5 - adds r0, r6 - adds r0, 0x2A - ldrb r0, [r0] - subs r1, r0 - ldrb r2, [r2, 0x3] - adds r1, r2 - lsls r1, 16 - lsrs r4, r1, 16 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r0, 0x1 - cmp r0, r4 - bge _08028B0C - ldrb r0, [r7] - adds r1, r0, 0 - muls r1, r5 - adds r1, r6 - adds r1, 0x2A - mov r2, r8 - ldrb r0, [r2] - muls r0, r5 - adds r0, r6 - adds r0, 0x2A - ldrb r1, [r1] - movs r4, 0x1 - ldrb r0, [r0] - cmp r1, r0 - bcs _08028B0E -_08028B0C: - movs r4, 0 -_08028B0E: - ldr r3, _08028B54 @ =gBattleMons - mov r8, r3 - ldr r0, _08028B58 @ =gBattlerTarget - mov r9, r0 - cmp r4, 0 - beq _08028BE0 -_08028B1A: - ldr r0, _08028B5C @ =gProtectStructs - mov r1, r9 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 30 - cmp r0, 0 - bge _08028B68 - ldr r1, _08028B60 @ =gBattleMoveDamage - movs r0, 0x58 - muls r0, r2 - add r0, r8 - ldrh r0, [r0, 0x28] - subs r0, 0x1 - str r0, [r1] - ldr r2, _08028B64 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x40 - b _08028BC6 - .align 2, 0 -_08028B44: .4byte gDisableStructs -_08028B48: .4byte gBattlerAttacker -_08028B4C: .4byte gBattleMoves -_08028B50: .4byte gCurrentMove -_08028B54: .4byte gBattleMons -_08028B58: .4byte gBattlerTarget -_08028B5C: .4byte gProtectStructs -_08028B60: .4byte gBattleMoveDamage -_08028B64: .4byte gMoveResultFlags -_08028B68: - ldr r0, _08028BA4 @ =gSpecialStatuses - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _08028BB4 - ldr r1, _08028BA8 @ =gBattleMoveDamage - movs r3, 0x58 - adds r0, r2, 0 - muls r0, r3 - add r0, r8 - ldrh r0, [r0, 0x28] - subs r0, 0x1 - str r0, [r1] - ldr r2, _08028BAC @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08028BB0 @ =gLastUsedItem - mov r2, r9 - ldrb r0, [r2] - muls r0, r3 - add r0, r8 - ldrh r0, [r0, 0x2E] - strh r0, [r1] - b _08028BCA - .align 2, 0 -_08028BA4: .4byte gSpecialStatuses -_08028BA8: .4byte gBattleMoveDamage -_08028BAC: .4byte gMoveResultFlags -_08028BB0: .4byte gLastUsedItem -_08028BB4: - ldr r1, _08028BD4 @ =gBattleMoveDamage - movs r0, 0x58 - muls r0, r2 - add r0, r8 - ldrh r0, [r0, 0x28] - str r0, [r1] - ldr r2, _08028BD8 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x10 -_08028BC6: - orrs r0, r1 - strb r0, [r2] -_08028BCA: - ldr r1, _08028BDC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08028C48 - .align 2, 0 -_08028BD4: .4byte gBattleMoveDamage -_08028BD8: .4byte gMoveResultFlags -_08028BDC: .4byte gBattlescriptCurrInstr -_08028BE0: - ldr r2, _08028C14 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r3, _08028C18 @ =gBattleMons - ldr r0, _08028C1C @ =gBattlerAttacker - ldrb r0, [r0] - movs r2, 0x58 - adds r1, r0, 0 - muls r1, r2 - adds r1, r3 - adds r1, 0x2A - ldr r0, _08028C20 @ =gBattlerTarget - ldrb r0, [r0] - muls r0, r2 - adds r0, r3 - adds r0, 0x2A - ldrb r1, [r1] - ldrb r0, [r0] - cmp r1, r0 - bcc _08028C28 - ldr r1, _08028C24 @ =gBattleCommunication - movs r0, 0 - b _08028C2C - .align 2, 0 -_08028C14: .4byte gMoveResultFlags -_08028C18: .4byte gBattleMons -_08028C1C: .4byte gBattlerAttacker -_08028C20: .4byte gBattlerTarget -_08028C24: .4byte gBattleCommunication -_08028C28: - ldr r1, _08028C54 @ =gBattleCommunication - movs r0, 0x1 -_08028C2C: - strb r0, [r1, 0x5] - ldr r3, _08028C58 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08028C48: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08028C54: .4byte gBattleCommunication -_08028C58: .4byte gBattlescriptCurrInstr - thumb_func_end atk93_tryKO - - thumb_func_start atk94_damagetohalftargethp -atk94_damagetohalftargethp: @ 8028C5C - push {lr} - ldr r3, _08028C88 @ =gBattleMoveDamage - ldr r2, _08028C8C @ =gBattleMons - ldr r0, _08028C90 @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - lsrs r0, 1 - str r0, [r3] - cmp r0, 0 - bne _08028C7A - movs r0, 0x1 - str r0, [r3] -_08028C7A: - ldr r1, _08028C94 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08028C88: .4byte gBattleMoveDamage -_08028C8C: .4byte gBattleMons -_08028C90: .4byte gBattlerTarget -_08028C94: .4byte gBattlescriptCurrInstr - thumb_func_end atk94_damagetohalftargethp - - thumb_func_start atk95_setsandstorm -atk95_setsandstorm: @ 8028C98 - push {lr} - ldr r2, _08028CB8 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x18 - ands r0, r1 - cmp r0, 0 - beq _08028CC4 - ldr r2, _08028CBC @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08028CC0 @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _08028CD6 - .align 2, 0 -_08028CB8: .4byte gBattleWeather -_08028CBC: .4byte gMoveResultFlags -_08028CC0: .4byte gBattleCommunication -_08028CC4: - movs r0, 0x8 - strh r0, [r2] - ldr r1, _08028CE4 @ =gBattleCommunication - movs r0, 0x3 - strb r0, [r1, 0x5] - ldr r0, _08028CE8 @ =gWishFutureKnock - adds r0, 0x28 - movs r1, 0x5 - strb r1, [r0] -_08028CD6: - ldr r1, _08028CEC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08028CE4: .4byte gBattleCommunication -_08028CE8: .4byte gWishFutureKnock -_08028CEC: .4byte gBattlescriptCurrInstr - thumb_func_end atk95_setsandstorm - - thumb_func_start atk96_weatherdamage -atk96_weatherdamage: @ 8028CF0 - push {r4,r5,lr} - sub sp, 0x4 - ldr r0, _08028DBC @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0xA0 - lsls r1, 8 - ands r0, r1 - movs r1, 0x80 - lsls r1, 8 - cmp r0, r1 - bne _08028D18 - ldr r0, _08028DC0 @ =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08028D18 - b _08028E64 -_08028D18: - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08028D32 - b _08028E48 -_08028D32: - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _08028D48 - b _08028E48 -_08028D48: - ldr r2, _08028DC4 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x18 - ands r0, r1 - ldr r5, _08028DC0 @ =gBattlerAttacker - adds r4, r2, 0 - cmp r0, 0 - beq _08028DDA - ldr r0, _08028DC8 @ =gBattleMons - ldrb r2, [r5] - movs r1, 0x58 - muls r1, r2 - adds r3, r1, r0 - adds r0, r3, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x5 - beq _08028DD4 - cmp r0, 0x8 - beq _08028DD4 - cmp r0, 0x4 - beq _08028DD4 - adds r0, r3, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x5 - beq _08028DD4 - cmp r0, 0x8 - beq _08028DD4 - cmp r0, 0x4 - beq _08028DD4 - adds r0, r3, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x8 - beq _08028DD4 - ldr r0, _08028DCC @ =gStatuses3 - lsls r1, r2, 2 - adds r1, r0 - ldr r1, [r1] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08028DD4 - movs r0, 0x80 - lsls r0, 11 - ands r1, r0 - cmp r1, 0 - bne _08028DD4 - ldr r1, _08028DD0 @ =gBattleMoveDamage - ldrh r0, [r3, 0x2C] - lsrs r0, 4 - str r0, [r1] - cmp r0, 0 - bne _08028DDA - movs r0, 0x1 - b _08028DD8 - .align 2, 0 -_08028DBC: .4byte gBattleTypeFlags -_08028DC0: .4byte gBattlerAttacker -_08028DC4: .4byte gBattleWeather -_08028DC8: .4byte gBattleMons -_08028DCC: .4byte gStatuses3 -_08028DD0: .4byte gBattleMoveDamage -_08028DD4: - ldr r1, _08028E30 @ =gBattleMoveDamage - movs r0, 0 -_08028DD8: - str r0, [r1] -_08028DDA: - ldrh r1, [r4] - movs r4, 0x80 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _08028E50 - ldr r1, _08028E34 @ =gBattleMons - ldrb r3, [r5] - movs r0, 0x58 - muls r0, r3 - adds r2, r0, r1 - adds r0, r2, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xF - beq _08028E3C - adds r0, r2, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xF - beq _08028E3C - ldr r0, _08028E38 @ =gStatuses3 - lsls r1, r3, 2 - adds r1, r0 - ldr r1, [r1] - adds r0, r1, 0 - ands r0, r4 - cmp r0, 0 - bne _08028E3C - movs r0, 0x80 - lsls r0, 11 - ands r1, r0 - cmp r1, 0 - bne _08028E3C - ldr r1, _08028E30 @ =gBattleMoveDamage - ldrh r0, [r2, 0x2C] - lsrs r0, 4 - str r0, [r1] - cmp r0, 0 - bne _08028E50 - movs r0, 0x1 - str r0, [r1] - b _08028E50 - .align 2, 0 -_08028E30: .4byte gBattleMoveDamage -_08028E34: .4byte gBattleMons -_08028E38: .4byte gStatuses3 -_08028E3C: - ldr r1, _08028E44 @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] - b _08028E50 - .align 2, 0 -_08028E44: .4byte gBattleMoveDamage -_08028E48: - ldr r1, _08028E7C @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] - ldr r5, _08028E80 @ =gBattlerAttacker -_08028E50: - ldr r0, _08028E84 @ =gAbsentBattlerFlags - ldrb r1, [r0] - ldr r2, _08028E88 @ =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08028E6A -_08028E64: - ldr r1, _08028E7C @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] -_08028E6A: - ldr r1, _08028E8C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08028E7C: .4byte gBattleMoveDamage -_08028E80: .4byte gBattlerAttacker -_08028E84: .4byte gAbsentBattlerFlags -_08028E88: .4byte gBitTable -_08028E8C: .4byte gBattlescriptCurrInstr - thumb_func_end atk96_weatherdamage - - thumb_func_start atk97_tryinfatuating -atk97_tryinfatuating: @ 8028E90 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r4, _08028EBC @ =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08028EC8 - ldr r1, _08028EC0 @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08028EC4 @ =gPlayerParty - b _08028ED8 - .align 2, 0 -_08028EBC: .4byte gBattlerAttacker -_08028EC0: .4byte gBattlerPartyIndexes -_08028EC4: .4byte gPlayerParty -_08028EC8: - ldr r1, _08028EFC @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08028F00 @ =gEnemyParty -_08028ED8: - adds r5, r1, r0 - ldr r4, _08028F04 @ =gBattlerTarget - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08028F0C - ldr r1, _08028EFC @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08028F08 @ =gPlayerParty - b _08028F1C - .align 2, 0 -_08028EFC: .4byte gBattlerPartyIndexes -_08028F00: .4byte gEnemyParty -_08028F04: .4byte gBattlerTarget -_08028F08: .4byte gPlayerParty -_08028F0C: - ldr r1, _08028F78 @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08028F7C @ =gEnemyParty -_08028F1C: - adds r4, r1, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - adds r0, r5, 0 - movs r1, 0 - bl GetMonData - mov r9, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - adds r7, r0, 0 - ldr r5, _08028F80 @ =gBattlerTarget - ldrb r0, [r5] - movs r6, 0x58 - muls r0, r6 - ldr r1, _08028F84 @ =gBattleMons - adds r0, r1 - adds r0, 0x20 - ldrb r2, [r0] - cmp r2, 0xC - bne _08028F94 - ldr r1, _08028F88 @ =gBattlescriptCurrInstr - ldr r0, _08028F8C @ =BattleScript_ObliviousPreventsAttraction - str r0, [r1] - ldr r0, _08028F90 @ =gLastUsedAbility - strb r2, [r0] - ldrb r0, [r5] - movs r1, 0xC - bl RecordAbilityBattle - b _0802902C - .align 2, 0 -_08028F78: .4byte gBattlerPartyIndexes -_08028F7C: .4byte gEnemyParty -_08028F80: .4byte gBattlerTarget -_08028F84: .4byte gBattleMons -_08028F88: .4byte gBattlescriptCurrInstr -_08028F8C: .4byte BattleScript_ObliviousPreventsAttraction -_08028F90: .4byte gLastUsedAbility -_08028F94: - mov r0, r10 - mov r1, r9 - bl GetGenderFromSpeciesAndPersonality - adds r4, r0, 0 - mov r0, r8 - adds r1, r7, 0 - bl GetGenderFromSpeciesAndPersonality - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - beq _08028FE4 - ldrb r0, [r5] - muls r0, r6 - ldr r4, _08029000 @ =gBattleMons - adds r4, 0x50 - adds r0, r4 - ldr r0, [r0] - movs r1, 0xF0 - lsls r1, 12 - ands r0, r1 - cmp r0, 0 - bne _08028FE4 - mov r0, r10 - mov r1, r9 - bl GetGenderFromSpeciesAndPersonality - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _08028FE4 - mov r0, r8 - adds r1, r7, 0 - bl GetGenderFromSpeciesAndPersonality - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _08029008 -_08028FE4: - ldr r3, _08029004 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802902C - .align 2, 0 -_08029000: .4byte gBattleMons -_08029004: .4byte gBattlescriptCurrInstr -_08029008: - ldrb r0, [r5] - adds r2, r0, 0 - muls r2, r6 - adds r2, r4 - ldr r1, _0802903C @ =gBitTable - ldr r0, _08029040 @ =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 16 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldr r1, _08029044 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802902C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802903C: .4byte gBitTable -_08029040: .4byte gBattlerAttacker -_08029044: .4byte gBattlescriptCurrInstr - thumb_func_end atk97_tryinfatuating - - thumb_func_start atk98_updatestatusicon -atk98_updatestatusicon: @ 8029048 - push {r4-r7,lr} - ldr r0, _080290B8 @ =gBattleControllerExecFlags - ldr r1, [r0] - cmp r1, 0 - beq _08029054 - b _080291C0 -_08029054: - ldr r5, _080290BC @ =gBattlescriptCurrInstr - ldr r2, [r5] - ldrb r0, [r2, 0x1] - cmp r0, 0xD - bne _080290D4 - ldr r2, _080290C0 @ =gActiveBattler - strb r1, [r2] - ldr r0, _080290C4 @ =gBattlersCount - ldrb r0, [r0] - cmp r1, r0 - bcs _08029164 - ldr r7, _080290C8 @ =gBitTable - adds r4, r2, 0 - ldr r5, _080290CC @ =gBattleMons - adds r6, r5, 0 - adds r6, 0x50 -_08029074: - ldr r0, _080290D0 @ =gAbsentBattlerFlags - ldrb r1, [r0] - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r7 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _080290A2 - movs r0, 0x58 - muls r2, r0 - adds r0, r5, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r1, [r0] - adds r2, r6 - ldr r2, [r2] - movs r0, 0 - bl BtlController_EmitStatusIconUpdate - ldrb r0, [r4] - bl MarkBattlerForControllerExec -_080290A2: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r1, _080290C4 @ =gBattlersCount - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bcc _08029074 - b _08029164 - .align 2, 0 -_080290B8: .4byte gBattleControllerExecFlags -_080290BC: .4byte gBattlescriptCurrInstr -_080290C0: .4byte gActiveBattler -_080290C4: .4byte gBattlersCount -_080290C8: .4byte gBitTable -_080290CC: .4byte gBattleMons -_080290D0: .4byte gAbsentBattlerFlags -_080290D4: - cmp r0, 0x4 - bne _0802918C - ldr r4, _08029170 @ =gActiveBattler - ldr r5, _08029174 @ =gBattlerAttacker - ldrb r0, [r5] - strb r0, [r4] - ldr r6, _08029178 @ =gAbsentBattlerFlags - ldrb r1, [r6] - ldr r7, _0802917C @ =gBitTable - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r7 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _08029114 - ldr r3, _08029180 @ =gBattleMons - movs r0, 0x58 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r1, [r0] - adds r3, 0x50 - adds r2, r3 - ldr r2, [r2] - movs r0, 0 - bl BtlController_EmitStatusIconUpdate - ldrb r0, [r4] - bl MarkBattlerForControllerExec -_08029114: - ldr r0, _08029184 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08029164 - ldrb r0, [r5] - bl GetBattlerPosition - movs r1, 0x2 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - strb r0, [r4] - ldrb r1, [r6] - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r7 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _08029164 - ldr r3, _08029180 @ =gBattleMons - movs r0, 0x58 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r1, [r0] - adds r3, 0x50 - adds r2, r3 - ldr r2, [r2] - movs r0, 0 - bl BtlController_EmitStatusIconUpdate - ldrb r0, [r4] - bl MarkBattlerForControllerExec -_08029164: - ldr r1, _08029188 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - b _080291C0 - .align 2, 0 -_08029170: .4byte gActiveBattler -_08029174: .4byte gBattlerAttacker -_08029178: .4byte gAbsentBattlerFlags -_0802917C: .4byte gBitTable -_08029180: .4byte gBattleMons -_08029184: .4byte gBattleTypeFlags -_08029188: .4byte gBattlescriptCurrInstr -_0802918C: - ldrb r0, [r2, 0x1] - bl GetBattlerForBattleScript - ldr r4, _080291C8 @ =gActiveBattler - strb r0, [r4] - ldr r3, _080291CC @ =gBattleMons - ldrb r1, [r4] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r1, [r0] - adds r3, 0x50 - adds r2, r3 - ldr r2, [r2] - movs r0, 0 - bl BtlController_EmitStatusIconUpdate - ldrb r0, [r4] - bl MarkBattlerForControllerExec - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] -_080291C0: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080291C8: .4byte gActiveBattler -_080291CC: .4byte gBattleMons - thumb_func_end atk98_updatestatusicon - - thumb_func_start atk99_setmist -atk99_setmist: @ 80291D0 - push {r4-r6,lr} - ldr r6, _08029200 @ =gSideTimers - ldr r4, _08029204 @ =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerPosition - movs r5, 0x1 - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r0, [r0, 0x4] - cmp r0, 0 - beq _08029210 - ldr r2, _08029208 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - ldr r0, _0802920C @ =gBattleCommunication - strb r5, [r0, 0x5] - b _0802925E - .align 2, 0 -_08029200: .4byte gSideTimers -_08029204: .4byte gBattlerAttacker -_08029208: .4byte gMoveResultFlags -_0802920C: .4byte gBattleCommunication -_08029210: - ldrb r0, [r4] - bl GetBattlerPosition - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - strb r1, [r0, 0x4] - ldrb r0, [r4] - bl GetBattlerPosition - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r4] - strb r1, [r0, 0x5] - ldrb r0, [r4] - bl GetBattlerPosition - ldr r2, _0802926C @ =gSideStatuses - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r3, 0x80 - lsls r3, 1 - adds r0, r3, 0 - movs r3, 0 - orrs r0, r2 - strh r0, [r1] - ldr r0, _08029270 @ =gBattleCommunication - strb r3, [r0, 0x5] -_0802925E: - ldr r1, _08029274 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802926C: .4byte gSideStatuses -_08029270: .4byte gBattleCommunication -_08029274: .4byte gBattlescriptCurrInstr - thumb_func_end atk99_setmist - - thumb_func_start atk9A_setfocusenergy -atk9A_setfocusenergy: @ 8029278 - push {lr} - ldr r1, _080292A8 @ =gBattleMons - ldr r0, _080292AC @ =gBattlerAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r3, 0x80 - lsls r3, 13 - adds r2, r1, 0 - ands r2, r3 - cmp r2, 0 - beq _080292B8 - ldr r2, _080292B0 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - ldr r1, _080292B4 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _080292C0 - .align 2, 0 -_080292A8: .4byte gBattleMons -_080292AC: .4byte gBattlerAttacker -_080292B0: .4byte gMoveResultFlags -_080292B4: .4byte gBattleCommunication -_080292B8: - orrs r1, r3 - str r1, [r0] - ldr r0, _080292CC @ =gBattleCommunication - strb r2, [r0, 0x5] -_080292C0: - ldr r1, _080292D0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_080292CC: .4byte gBattleCommunication -_080292D0: .4byte gBattlescriptCurrInstr - thumb_func_end atk9A_setfocusenergy - - thumb_func_start atk9B_transformdataexecution -atk9B_transformdataexecution: @ 80292D4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r1, _0802932C @ =gChosenMove - ldr r2, _08029330 @ =0x0000ffff - adds r0, r2, 0 - strh r0, [r1] - ldr r1, _08029334 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - ldr r7, _08029338 @ =gBattleMons - ldr r0, _0802933C @ =gBattlerTarget - mov r12, r0 - ldrb r1, [r0] - movs r6, 0x58 - adds r0, r1, 0 - muls r0, r6 - adds r5, r7, 0 - adds r5, 0x50 - adds r0, r5 - ldr r0, [r0] - movs r4, 0x80 - lsls r4, 14 - ands r0, r4 - cmp r0, 0 - bne _0802931A - ldr r0, _08029340 @ =gStatuses3 - lsls r1, 2 - adds r1, r0 - ldr r2, [r1] - ldr r0, _08029344 @ =0x000400c0 - ands r2, r0 - cmp r2, 0 - beq _08029350 -_0802931A: - ldr r2, _08029348 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0802934C @ =gBattleCommunication - movs r0, 0x1 - b _08029464 - .align 2, 0 -_0802932C: .4byte gChosenMove -_08029330: .4byte 0x0000ffff -_08029334: .4byte gBattlescriptCurrInstr -_08029338: .4byte gBattleMons -_0802933C: .4byte gBattlerTarget -_08029340: .4byte gStatuses3 -_08029344: .4byte 0x000400c0 -_08029348: .4byte gMoveResultFlags -_0802934C: .4byte gBattleCommunication -_08029350: - ldr r3, _08029424 @ =gBattlerAttacker - ldrb r0, [r3] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - ldr r0, [r1] - orrs r0, r4 - str r0, [r1] - ldr r4, _08029428 @ =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r4 - strh r2, [r0, 0x4] - ldrb r0, [r3] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0xB] - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0xB] - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r4 - mov r2, r12 - ldrb r1, [r2] - muls r1, r6 - adds r2, r7, 0 - adds r2, 0x48 - adds r1, r2 - ldr r1, [r1] - str r1, [r0] - ldrb r0, [r3] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x18] - movs r0, 0xF - ands r0, r2 - strb r0, [r1, 0x18] - ldr r1, _0802942C @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x6 - strb r0, [r1, 0x1] - mov r2, r12 - ldrb r0, [r2] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r2] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldrb r0, [r3] - muls r0, r6 - adds r5, r0, r7 - ldrb r0, [r2] - muls r0, r6 - adds r2, r0, r7 - movs r4, 0 - adds r6, r3, 0 - ldr r0, _08029430 @ =gActiveBattler - mov r8, r0 -_080293E8: - adds r0, r5, r4 - adds r1, r2, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x23 - bls _080293E8 - movs r4, 0 - ldr r7, _08029434 @ =gBattleMoves - ldr r3, _08029438 @ =gUnknown_2023BF0 - adds r5, r3, 0 - adds r5, 0x18 -_08029400: - lsls r1, r4, 1 - ldrb r2, [r6] - movs r0, 0x58 - muls r2, r0 - adds r1, r2 - adds r1, r3 - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrb r1, [r0, 0x4] - cmp r1, 0x4 - bhi _0802943C - adds r0, r4, r2 - adds r0, r5 - b _08029442 - .align 2, 0 -_08029424: .4byte gBattlerAttacker -_08029428: .4byte gDisableStructs -_0802942C: .4byte gBattleTextBuff1 -_08029430: .4byte gActiveBattler -_08029434: .4byte gBattleMoves -_08029438: .4byte gUnknown_2023BF0 -_0802943C: - adds r0, r4, r2 - adds r0, r5 - movs r1, 0x5 -_08029442: - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x3 - ble _08029400 - ldrb r0, [r6] - mov r1, r8 - strb r0, [r1] - movs r0, 0 - movs r1, 0x2 - bl BtlController_EmitResetActionMoveSelection - mov r2, r8 - ldrb r0, [r2] - bl MarkBattlerForControllerExec - ldr r1, _08029470 @ =gBattleCommunication - movs r0, 0 -_08029464: - strb r0, [r1, 0x5] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029470: .4byte gBattleCommunication - thumb_func_end atk9B_transformdataexecution - - thumb_func_start atk9C_setsubstitute -atk9C_setsubstitute: @ 8029474 - push {r4-r7,lr} - ldr r7, _080294A4 @ =gBattleMons - ldr r6, _080294A8 @ =gBattlerAttacker - ldrb r0, [r6] - movs r5, 0x58 - muls r0, r5 - adds r3, r0, r7 - ldrh r0, [r3, 0x2C] - lsrs r1, r0, 2 - adds r2, r1, 0 - cmp r1, 0 - bne _0802948E - movs r2, 0x1 -_0802948E: - ldrh r0, [r3, 0x28] - cmp r0, r2 - bhi _080294B4 - ldr r1, _080294AC @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] - ldr r1, _080294B0 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _08029508 - .align 2, 0 -_080294A4: .4byte gBattleMons -_080294A8: .4byte gBattlerAttacker -_080294AC: .4byte gBattleMoveDamage -_080294B0: .4byte gBattleCommunication -_080294B4: - ldr r4, _08029518 @ =gBattleMoveDamage - str r1, [r4] - cmp r1, 0 - bne _080294C0 - movs r0, 0x1 - str r0, [r4] -_080294C0: - ldrb r0, [r6] - adds r2, r0, 0 - muls r2, r5 - adds r3, r7, 0 - adds r3, 0x50 - adds r2, r3 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 17 - orrs r0, r1 - str r0, [r2] - ldrb r0, [r6] - adds r1, r0, 0 - muls r1, r5 - adds r1, r3 - ldr r0, [r1] - ldr r2, _0802951C @ =0xffff1fff - ands r0, r2 - str r0, [r1] - ldr r2, _08029520 @ =gDisableStructs - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, [r4] - movs r2, 0 - strb r1, [r0, 0xA] - ldr r0, _08029524 @ =gBattleCommunication - strb r2, [r0, 0x5] - ldr r2, _08029528 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 1 - orrs r0, r1 - str r0, [r2] -_08029508: - ldr r1, _0802952C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029518: .4byte gBattleMoveDamage -_0802951C: .4byte 0xffff1fff -_08029520: .4byte gDisableStructs -_08029524: .4byte gBattleCommunication -_08029528: .4byte gHitMarker -_0802952C: .4byte gBattlescriptCurrInstr - thumb_func_end atk9C_setsubstitute - - thumb_func_start IsMoveUncopyableByMimic -IsMoveUncopyableByMimic: @ 8029530 - push {r4,r5,lr} - lsls r0, 16 - lsrs r2, r0, 16 - movs r3, 0 - ldr r0, _08029570 @ =sMovesForbiddenToCopy - ldrh r1, [r0] - ldr r4, _08029574 @ =0x0000fffe - adds r5, r0, 0 - cmp r1, r4 - beq _08029558 - cmp r1, r2 - beq _08029558 - adds r1, r5, 0 -_0802954A: - adds r1, 0x2 - adds r3, 0x1 - ldrh r0, [r1] - cmp r0, r4 - beq _08029558 - cmp r0, r2 - bne _0802954A -_08029558: - lsls r0, r3, 1 - adds r0, r5 - ldrh r1, [r0] - ldr r0, _08029574 @ =0x0000fffe - eors r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08029570: .4byte sMovesForbiddenToCopy -_08029574: .4byte 0x0000fffe - thumb_func_end IsMoveUncopyableByMimic - - thumb_func_start atk9D_mimicattackcopy -atk9D_mimicattackcopy: @ 8029578 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r0, _080295F0 @ =gChosenMove - ldr r1, _080295F4 @ =0x0000ffff - adds r7, r1, 0 - strh r7, [r0] - ldr r5, _080295F8 @ =gLastMoves - ldr r6, _080295FC @ =gBattlerTarget - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - bl IsMoveUncopyableByMimic - lsls r0, 24 - cmp r0, 0 - bne _080295D2 - ldr r3, _08029600 @ =gBattleMons - ldr r2, _08029604 @ =gBattlerAttacker - ldrb r1, [r2] - movs r0, 0x58 - adds r4, r1, 0 - muls r4, r0 - adds r0, r3, 0 - adds r0, 0x50 - adds r0, r4, r0 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 14 - ands r1, r0 - mov r12, r3 - mov r9, r2 - cmp r1, 0 - bne _080295D2 - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - cmp r1, 0 - beq _080295D2 - cmp r1, r7 - bne _0802960C -_080295D2: - ldr r3, _08029608 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08029744 - .align 2, 0 -_080295F0: .4byte gChosenMove -_080295F4: .4byte 0x0000ffff -_080295F8: .4byte gLastMoves -_080295FC: .4byte gBattlerTarget -_08029600: .4byte gBattleMons -_08029604: .4byte gBattlerAttacker -_08029608: .4byte gBattlescriptCurrInstr -_0802960C: - movs r2, 0 - mov r3, r12 - adds r3, 0xC - adds r0, r4, r3 - ldrh r0, [r0] - ldr r4, _0802969C @ =gBattlescriptCurrInstr - mov r10, r4 - cmp r0, r1 - beq _08029646 - mov r8, r3 - adds r7, r5, 0 - adds r5, r6, 0 - mov r4, r9 - movs r3, 0x58 -_08029628: - adds r2, 0x1 - cmp r2, 0x3 - bgt _08029646 - lsls r1, r2, 1 - ldrb r0, [r4] - muls r0, r3 - adds r1, r0 - add r1, r8 - ldrb r0, [r5] - lsls r0, 1 - adds r0, r7 - ldrh r1, [r1] - ldrh r0, [r0] - cmp r1, r0 - bne _08029628 -_08029646: - cmp r2, 0x4 - bne _08029728 - ldr r5, _080296A0 @ =gCurrMovePos - ldrb r1, [r5] - lsls r1, 1 - mov r2, r9 - ldrb r0, [r2] - movs r6, 0x58 - muls r0, r6 - adds r1, r0 - mov r0, r12 - adds r0, 0xC - adds r1, r0 - ldr r2, _080296A4 @ =gLastMoves - ldr r3, _080296A8 @ =gBattlerTarget - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1] - ldr r4, _080296AC @ =gBattleMoves - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r4, [r0, 0x4] - cmp r4, 0x4 - bhi _080296B0 - mov r1, r9 - ldrb r0, [r1] - muls r0, r6 - ldrb r1, [r5] - adds r0, r1 - mov r1, r12 - adds r1, 0x24 - adds r0, r1 - strb r4, [r0] - b _080296C4 - .align 2, 0 -_0802969C: .4byte gBattlescriptCurrInstr -_080296A0: .4byte gCurrMovePos -_080296A4: .4byte gLastMoves -_080296A8: .4byte gBattlerTarget -_080296AC: .4byte gBattleMoves -_080296B0: - mov r4, r9 - ldrb r0, [r4] - muls r0, r6 - ldrb r1, [r5] - adds r0, r1 - mov r1, r12 - adds r1, 0x24 - adds r0, r1 - movs r1, 0x5 - strb r1, [r0] -_080296C4: - ldr r1, _0802971C @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _08029720 @ =gDisableStructs - mov r2, r9 - ldrb r0, [r2] - lsls r2, r0, 3 - subs r2, r0 - lsls r2, 2 - adds r2, r1 - ldrb r4, [r2, 0x18] - lsrs r3, r4, 4 - ldr r1, _08029724 @ =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - orrs r1, r3 - lsls r1, 4 - movs r0, 0xF - ands r0, r4 - orrs r0, r1 - strb r0, [r2, 0x18] - mov r4, r10 - ldr r0, [r4] - adds r0, 0x5 - str r0, [r4] - b _08029744 - .align 2, 0 -_0802971C: .4byte gBattleTextBuff1 -_08029720: .4byte gDisableStructs -_08029724: .4byte gBitTable -_08029728: - mov r0, r10 - ldr r2, [r0] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - mov r2, r10 - str r1, [r2] -_08029744: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk9D_mimicattackcopy - - thumb_func_start atk9E_metronome -atk9E_metronome: @ 8029754 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r7, _080297D4 @ =gCurrentMove - movs r6, 0xB1 - lsls r6, 1 - ldr r5, _080297D8 @ =sMovesForbiddenToCopy - ldr r0, _080297DC @ =gBattlescriptCurrInstr - mov r8, r0 -_08029766: - bl Random - ldr r2, _080297E0 @ =0x000001ff - adds r1, r2, 0 - ands r0, r1 - adds r0, 0x1 - strh r0, [r7] - cmp r0, r6 - bhi _08029766 - movs r0, 0x3 -_0802977A: - subs r0, 0x1 - cmp r0, 0 - bge _0802977A - ldr r4, _080297D4 @ =gCurrentMove - ldrh r2, [r4] - ldr r3, _080297E4 @ =0x0000ffff - subs r0, r5, 0x2 -_08029788: - adds r0, 0x2 - ldrh r1, [r0] - cmp r1, r2 - beq _08029794 - cmp r1, r3 - bne _08029788 -_08029794: - ldr r0, _080297E4 @ =0x0000ffff - cmp r1, r0 - bne _08029766 - ldr r2, _080297E8 @ =gHitMarker - ldr r0, [r2] - ldr r1, _080297EC @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldr r3, _080297F0 @ =gBattleScriptsForMoveEffects - ldr r2, _080297F4 @ =gBattleMoves - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - mov r1, r8 - str r0, [r1] - ldrh r0, [r4] - movs r1, 0 - bl GetMoveTarget - ldr r1, _080297F8 @ =gBattlerTarget - strb r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080297D4: .4byte gCurrentMove -_080297D8: .4byte sMovesForbiddenToCopy -_080297DC: .4byte gBattlescriptCurrInstr -_080297E0: .4byte 0x000001ff -_080297E4: .4byte 0x0000ffff -_080297E8: .4byte gHitMarker -_080297EC: .4byte 0xfffffbff -_080297F0: .4byte gBattleScriptsForMoveEffects -_080297F4: .4byte gBattleMoves -_080297F8: .4byte gBattlerTarget - thumb_func_end atk9E_metronome - - thumb_func_start atk9F_dmgtolevel -atk9F_dmgtolevel: @ 80297FC - ldr r3, _0802981C @ =gBattleMoveDamage - ldr r2, _08029820 @ =gBattleMons - ldr r0, _08029824 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r0, [r0] - str r0, [r3] - ldr r1, _08029828 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802981C: .4byte gBattleMoveDamage -_08029820: .4byte gBattleMons -_08029824: .4byte gBattlerAttacker -_08029828: .4byte gBattlescriptCurrInstr - thumb_func_end atk9F_dmgtolevel - - thumb_func_start atkA0_psywavedamageeffect -atkA0_psywavedamageeffect: @ 802982C - push {r4,lr} - movs r4, 0xF -_08029830: - bl Random - adds r3, r4, 0 - ands r3, r0 - cmp r3, 0xA - bgt _08029830 - lsls r0, r3, 2 - adds r0, r3 - lsls r3, r0, 1 - ldr r4, _08029870 @ =gBattleMoveDamage - ldr r2, _08029874 @ =gBattleMons - ldr r0, _08029878 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r1, [r0] - adds r0, r3, 0 - adds r0, 0x32 - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - ldr r1, _0802987C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08029870: .4byte gBattleMoveDamage -_08029874: .4byte gBattleMons -_08029878: .4byte gBattlerAttacker -_0802987C: .4byte gBattlescriptCurrInstr - thumb_func_end atkA0_psywavedamageeffect - - thumb_func_start atkA1_counterdamagecalculator -atkA1_counterdamagecalculator: @ 8029880 - push {r4-r6,lr} - ldr r4, _080298F0 @ =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, _080298F4 @ =gProtectStructs - ldrb r0, [r4] - lsls r0, 4 - adds r0, r5 - ldrb r0, [r0, 0xC] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - ldrb r0, [r4] - lsls r1, r0, 4 - adds r0, r5, 0x4 - adds r0, r1, r0 - ldr r3, [r0] - cmp r3, 0 - beq _08029934 - cmp r6, r2 - beq _08029934 - ldr r6, _080298F8 @ =gBattleMons - adds r0, r1, r5 - ldrb r0, [r0, 0xC] - movs r4, 0x58 - muls r0, r4 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08029934 - ldr r1, _080298FC @ =gBattleMoveDamage - lsls r0, r3, 1 - str r0, [r1] - ldr r1, _08029900 @ =gSideTimers - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r1, r0, r1 - ldrb r0, [r1, 0x8] - cmp r0, 0 - beq _08029908 - ldrb r1, [r1, 0x9] - adds r0, r1, 0 - muls r0, r4 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08029908 - ldr r0, _08029904 @ =gBattlerTarget - strb r1, [r0] - b _08029918 - .align 2, 0 -_080298F0: .4byte gBattlerAttacker -_080298F4: .4byte gProtectStructs -_080298F8: .4byte gBattleMons -_080298FC: .4byte gBattleMoveDamage -_08029900: .4byte gSideTimers -_08029904: .4byte gBattlerTarget -_08029908: - ldr r2, _08029924 @ =gBattlerTarget - ldr r1, _08029928 @ =gProtectStructs - ldr r0, _0802992C @ =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0xC] - strb r0, [r2] -_08029918: - ldr r1, _08029930 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08029964 - .align 2, 0 -_08029924: .4byte gBattlerTarget -_08029928: .4byte gProtectStructs -_0802992C: .4byte gBattlerAttacker -_08029930: .4byte gBattlescriptCurrInstr -_08029934: - ldr r2, _0802996C @ =gSpecialStatuses - ldr r0, _08029970 @ =gBattlerAttacker - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r3, _08029974 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08029964: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802996C: .4byte gSpecialStatuses -_08029970: .4byte gBattlerAttacker -_08029974: .4byte gBattlescriptCurrInstr - thumb_func_end atkA1_counterdamagecalculator - - thumb_func_start atkA2_mirrorcoatdamagecalculator -atkA2_mirrorcoatdamagecalculator: @ 8029978 - push {r4-r6,lr} - ldr r4, _080299E8 @ =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, _080299EC @ =gProtectStructs - ldrb r0, [r4] - lsls r0, 4 - adds r0, r5 - ldrb r0, [r0, 0xD] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - ldrb r0, [r4] - lsls r1, r0, 4 - adds r0, r5, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r3, [r0] - cmp r3, 0 - beq _08029A2C - cmp r6, r2 - beq _08029A2C - ldr r6, _080299F0 @ =gBattleMons - adds r0, r1, r5 - ldrb r0, [r0, 0xD] - movs r4, 0x58 - muls r0, r4 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08029A2C - ldr r1, _080299F4 @ =gBattleMoveDamage - lsls r0, r3, 1 - str r0, [r1] - ldr r1, _080299F8 @ =gSideTimers - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r1, r0, r1 - ldrb r0, [r1, 0x8] - cmp r0, 0 - beq _08029A00 - ldrb r1, [r1, 0x9] - adds r0, r1, 0 - muls r0, r4 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08029A00 - ldr r0, _080299FC @ =gBattlerTarget - strb r1, [r0] - b _08029A10 - .align 2, 0 -_080299E8: .4byte gBattlerAttacker -_080299EC: .4byte gProtectStructs -_080299F0: .4byte gBattleMons -_080299F4: .4byte gBattleMoveDamage -_080299F8: .4byte gSideTimers -_080299FC: .4byte gBattlerTarget -_08029A00: - ldr r2, _08029A1C @ =gBattlerTarget - ldr r1, _08029A20 @ =gProtectStructs - ldr r0, _08029A24 @ =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0xD] - strb r0, [r2] -_08029A10: - ldr r1, _08029A28 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08029A5C - .align 2, 0 -_08029A1C: .4byte gBattlerTarget -_08029A20: .4byte gProtectStructs -_08029A24: .4byte gBattlerAttacker -_08029A28: .4byte gBattlescriptCurrInstr -_08029A2C: - ldr r2, _08029A64 @ =gSpecialStatuses - ldr r0, _08029A68 @ =gBattlerAttacker - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r3, _08029A6C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08029A5C: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08029A64: .4byte gSpecialStatuses -_08029A68: .4byte gBattlerAttacker -_08029A6C: .4byte gBattlescriptCurrInstr - thumb_func_end atkA2_mirrorcoatdamagecalculator - - thumb_func_start atkA3_disablelastusedattack -atkA3_disablelastusedattack: @ 8029A70 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r4, 0 - ldr r2, _08029B70 @ =gBattleMons - ldr r3, _08029B74 @ =gBattlerTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r7, r2, 0 - adds r7, 0xC - adds r0, r7 - ldr r5, _08029B78 @ =gLastMoves - lsls r1, 1 - adds r1, r5 - ldrh r0, [r0] - mov r9, r2 - adds r6, r3, 0 - ldr r2, _08029B7C @ =gDisableStructs - mov r8, r2 - ldrh r1, [r1] - cmp r0, r1 - beq _08029AC4 - mov r12, r6 - movs r3, 0x58 -_08029AA4: - adds r4, 0x1 - cmp r4, 0x3 - bgt _08029AC4 - lsls r2, r4, 1 - mov r0, r12 - ldrb r1, [r0] - adds r0, r1, 0 - muls r0, r3 - adds r2, r0 - adds r2, r7 - lsls r1, 1 - adds r1, r5 - ldrh r0, [r2] - ldrh r1, [r1] - cmp r0, r1 - bne _08029AA4 -_08029AC4: - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r8 - ldrh r0, [r0, 0x4] - cmp r0, 0 - bne _08029B88 - cmp r4, 0x4 - beq _08029B88 - movs r5, 0x58 - adds r0, r1, 0 - muls r0, r5 - adds r0, r4, r0 - mov r1, r9 - adds r1, 0x24 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _08029B88 - ldr r1, _08029B80 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - lsls r2, r4, 1 - ldrb r0, [r6] - muls r0, r5 - adds r0, r2, r0 - mov r3, r9 - adds r3, 0xC - adds r0, r3 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r6] - muls r0, r5 - adds r0, r2, r0 - adds r0, r3 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r8 - muls r1, r5 - adds r2, r1 - adds r2, r3 - ldrh r1, [r2] - strh r1, [r0, 0x4] - bl Random - ldrb r2, [r6] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - add r1, r8 - movs r2, 0x3 - ands r2, r0 - adds r2, 0x2 - ldrb r3, [r1, 0xB] - movs r0, 0x10 - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0xB] - ldrb r0, [r6] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r3, [r1, 0xB] - lsls r2, r3, 28 - lsrs r2, 24 - movs r0, 0xF - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0xB] - ldr r1, _08029B84 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08029BA2 - .align 2, 0 -_08029B70: .4byte gBattleMons -_08029B74: .4byte gBattlerTarget -_08029B78: .4byte gLastMoves -_08029B7C: .4byte gDisableStructs -_08029B80: .4byte gBattleTextBuff1 -_08029B84: .4byte gBattlescriptCurrInstr -_08029B88: - ldr r3, _08029BB0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08029BA2: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029BB0: .4byte gBattlescriptCurrInstr - thumb_func_end atkA3_disablelastusedattack - - thumb_func_start atkA4_trysetencore -atkA4_trysetencore: @ 8029BB4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r5, 0 - ldr r3, _08029CA8 @ =gBattleMons - ldr r4, _08029CAC @ =gBattlerTarget - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r6, r3, 0 - adds r6, 0xC - adds r0, r6 - ldr r2, _08029CB0 @ =gLastMoves - lsls r1, 1 - adds r1, r2 - ldrh r0, [r0] - mov r10, r3 - mov r8, r2 - ldr r2, _08029CB4 @ =gDisableStructs - mov r9, r2 - ldrh r1, [r1] - cmp r0, r1 - beq _08029C0E - mov r12, r4 - adds r7, r6, 0 - mov r6, r8 - movs r3, 0x58 -_08029BEE: - adds r5, 0x1 - cmp r5, 0x3 - bgt _08029C0E - lsls r2, r5, 1 - mov r0, r12 - ldrb r1, [r0] - adds r0, r1, 0 - muls r0, r3 - adds r2, r0 - adds r2, r7 - lsls r1, 1 - adds r1, r6 - ldrh r0, [r2] - ldrh r1, [r1] - cmp r0, r1 - bne _08029BEE -_08029C0E: - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r2, [r0] - cmp r2, 0xA5 - beq _08029C22 - cmp r2, 0xE3 - beq _08029C22 - cmp r2, 0x77 - bne _08029C24 -_08029C22: - movs r5, 0x4 -_08029C24: - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - mov r2, r9 - adds r3, r0, r2 - ldrh r0, [r3, 0x6] - cmp r0, 0 - bne _08029CBC - cmp r5, 0x4 - beq _08029CBC - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - adds r0, r5, r2 - mov r1, r10 - adds r1, 0x24 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _08029CBC - lsls r0, r5, 1 - adds r0, r2 - subs r1, 0x18 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r3, 0x6] - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r9 - strb r5, [r0, 0xC] - bl Random - ldrb r2, [r4] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - add r1, r9 - movs r2, 0x3 - ands r2, r0 - adds r2, 0x3 - ldrb r3, [r1, 0xE] - movs r0, 0x10 - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0xE] - ldrb r0, [r4] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - add r1, r9 - ldrb r3, [r1, 0xE] - lsls r2, r3, 28 - lsrs r2, 24 - movs r0, 0xF - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0xE] - ldr r1, _08029CB8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08029CD6 - .align 2, 0 -_08029CA8: .4byte gBattleMons -_08029CAC: .4byte gBattlerTarget -_08029CB0: .4byte gLastMoves -_08029CB4: .4byte gDisableStructs -_08029CB8: .4byte gBattlescriptCurrInstr -_08029CBC: - ldr r3, _08029CE4 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08029CD6: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029CE4: .4byte gBattlescriptCurrInstr - thumb_func_end atkA4_trysetencore - - thumb_func_start atkA5_painsplitdmgcalc -atkA5_painsplitdmgcalc: @ 8029CE8 - push {r4-r7,lr} - ldr r6, _08029D68 @ =gBattleMons - ldr r0, _08029D6C @ =gBattlerTarget - mov r12, r0 - ldrb r0, [r0] - movs r7, 0x58 - adds r2, r0, 0 - muls r2, r7 - adds r0, r6, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - bne _08029D88 - ldr r5, _08029D70 @ =gBattlerAttacker - ldrb r0, [r5] - muls r0, r7 - adds r0, r6 - ldrh r3, [r0, 0x28] - adds r0, r2, r6 - ldrh r1, [r0, 0x28] - adds r3, r1 - asrs r3, 1 - ldr r4, _08029D74 @ =gBattleMoveDamage - subs r1, r3 - str r1, [r4] - ldr r2, _08029D78 @ =gBattleScripting - strb r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - asrs r0, 8 - strb r0, [r2, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - asrs r0, 16 - strb r0, [r2, 0x2] - lsrs r1, 24 - strb r1, [r2, 0x3] - ldrb r0, [r5] - muls r0, r7 - adds r0, r6 - ldrh r0, [r0, 0x28] - subs r0, r3 - str r0, [r4] - ldr r2, _08029D7C @ =gSpecialStatuses - mov r0, r12 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r2, 0x4 - adds r0, r2 - ldr r1, _08029D80 @ =0x0000ffff - str r1, [r0] - ldr r1, _08029D84 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08029DA2 - .align 2, 0 -_08029D68: .4byte gBattleMons -_08029D6C: .4byte gBattlerTarget -_08029D70: .4byte gBattlerAttacker -_08029D74: .4byte gBattleMoveDamage -_08029D78: .4byte gBattleScripting -_08029D7C: .4byte gSpecialStatuses -_08029D80: .4byte 0x0000ffff -_08029D84: .4byte gBattlescriptCurrInstr -_08029D88: - ldr r3, _08029DA8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08029DA2: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029DA8: .4byte gBattlescriptCurrInstr - thumb_func_end atkA5_painsplitdmgcalc - - thumb_func_start atkA6_settypetorandomresistance -atkA6_settypetorandomresistance: @ 8029DAC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r1, _08029E14 @ =gLastLandedMoves - ldr r4, _08029E18 @ =gBattlerAttacker - ldrb r0, [r4] - lsls r0, 1 - adds r2, r0, r1 - ldrh r1, [r2] - cmp r1, 0 - beq _08029DF6 - ldr r0, _08029E1C @ =0x0000ffff - cmp r1, r0 - beq _08029DF6 - ldrh r0, [r2] - bl IsTwoTurnsMove - lsls r0, 24 - cmp r0, 0 - beq _08029E94 - ldr r1, _08029E20 @ =gBattleMons - ldr r2, _08029E24 @ =gLastHitBy - ldrb r0, [r4] - adds r0, r2 - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - ands r0, r1 - cmp r0, 0 - beq _08029E94 -_08029DF6: - ldr r3, _08029E28 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08029F80 - .align 2, 0 -_08029E14: .4byte gLastLandedMoves -_08029E18: .4byte gBattlerAttacker -_08029E1C: .4byte 0x0000ffff -_08029E20: .4byte gBattleMons -_08029E24: .4byte gLastHitBy -_08029E28: .4byte gBattlescriptCurrInstr -_08029E2C: - mov r0, r12 - strb r5, [r0] - mov r1, r10 - ldrb r0, [r1] - muls r0, r2 - adds r0, r7 - adds r0, 0x22 - strb r5, [r0] - ldr r1, _08029E50 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x3 - strb r0, [r1, 0x1] - strb r5, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r1, _08029E54 @ =gBattlescriptCurrInstr - b _08029E82 - .align 2, 0 -_08029E50: .4byte gBattleTextBuff1 -_08029E54: .4byte gBattlescriptCurrInstr -_08029E58: - mov r0, r8 - adds r0, 0x1 - adds r0, r3 - ldrb r2, [r0] - strb r2, [r4] - mov r4, r10 - ldrb r0, [r4] - muls r0, r6 - ldr r7, _08029E8C @ =gBattleMons - adds r0, r7 - adds r0, 0x22 - strb r2, [r0] - ldr r1, _08029E90 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x3 - strb r0, [r1, 0x1] - strb r2, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - mov r1, r12 -_08029E82: - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08029F80 - .align 2, 0 -_08029E8C: .4byte gBattleMons -_08029E90: .4byte gBattleTextBuff1 -_08029E94: - movs r4, 0 - mov r8, r4 - movs r7, 0x7F - mov r9, r7 -_08029E9C: - bl Random - mov r4, r9 - ands r4, r0 - cmp r4, 0x70 - bhi _08029E9C - lsls r0, r4, 1 - adds r4, r0, r4 - ldr r6, _08029F90 @ =gTypeEffectiveness - adds r3, r4, r6 - ldr r1, _08029F94 @ =gLastHitByType - ldr r2, _08029F98 @ =gBattlerAttacker - ldrb r5, [r2] - lsls r0, r5, 1 - adds r0, r1 - ldrb r1, [r3] - mov r10, r2 - ldrh r0, [r0] - cmp r1, r0 - bne _08029EF8 - adds r0, r4, 0x2 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0x5 - bhi _08029EF8 - ldr r7, _08029F9C @ =gBattleMons - movs r2, 0x58 - adds r0, r5, 0 - muls r0, r2 - adds r3, r0, r7 - movs r0, 0x21 - adds r0, r3 - mov r12, r0 - adds r0, r4, 0x1 - adds r0, r6 - ldrb r5, [r0] - mov r1, r12 - ldrb r0, [r1] - adds r1, r5, 0 - cmp r0, r1 - beq _08029EF8 - adds r0, r3, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r1 - bne _08029E2C -_08029EF8: - movs r7, 0x1 - add r8, r7 - ldr r0, _08029FA0 @ =0x000003e7 - cmp r8, r0 - ble _08029E9C - movs r0, 0 - mov r8, r0 - ldr r1, _08029FA4 @ =gBattlescriptCurrInstr - mov r12, r1 - ldr r3, _08029F90 @ =gTypeEffectiveness - adds r0, r4, 0x1 - adds r0, r3 - mov r9, r0 - adds r5, r3, 0 -_08029F14: - ldrb r1, [r5] - cmp r1, 0xFF - bgt _08029F1E - cmp r1, 0xFE - bge _08029F58 -_08029F1E: - mov r4, r10 - ldrb r2, [r4] - lsls r0, r2, 1 - ldr r7, _08029F94 @ =gLastHitByType - adds r0, r7 - ldrh r0, [r0] - cmp r1, r0 - bne _08029F58 - ldrb r0, [r5, 0x2] - cmp r0, 0x5 - bhi _08029F58 - movs r6, 0x58 - adds r0, r2, 0 - muls r0, r6 - ldr r1, _08029F9C @ =gBattleMons - adds r2, r0, r1 - adds r4, r2, 0 - adds r4, 0x21 - ldrb r0, [r4] - mov r7, r9 - ldrb r1, [r7] - cmp r0, r1 - beq _08029F58 - adds r0, r2, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r1 - beq _08029F58 - b _08029E58 -_08029F58: - adds r5, 0x3 - movs r0, 0x3 - add r8, r0 - ldr r0, _08029FA8 @ =0x0000014f - cmp r8, r0 - bls _08029F14 - mov r1, r12 - ldr r2, [r1] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - mov r4, r12 - str r1, [r4] -_08029F80: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029F90: .4byte gTypeEffectiveness -_08029F94: .4byte gLastHitByType -_08029F98: .4byte gBattlerAttacker -_08029F9C: .4byte gBattleMons -_08029FA0: .4byte 0x000003e7 -_08029FA4: .4byte gBattlescriptCurrInstr -_08029FA8: .4byte 0x0000014f - thumb_func_end atkA6_settypetorandomresistance - - thumb_func_start atkA7_setalwayshitflag -atkA7_setalwayshitflag: @ 8029FAC - push {r4,lr} - ldr r4, _08029FF0 @ =gStatuses3 - ldr r3, _08029FF4 @ =gBattlerTarget - ldrb r1, [r3] - lsls r1, 2 - adds r1, r4 - ldr r0, [r1] - movs r2, 0x19 - negs r2, r2 - ands r0, r2 - str r0, [r1] - ldrb r1, [r3] - lsls r1, 2 - adds r1, r4 - ldr r0, [r1] - movs r2, 0x10 - orrs r0, r2 - str r0, [r1] - ldr r2, _08029FF8 @ =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, _08029FFC @ =gBattlerAttacker - ldrb r1, [r1] - strb r1, [r0, 0x15] - ldr r1, _0802A000 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08029FF0: .4byte gStatuses3 -_08029FF4: .4byte gBattlerTarget -_08029FF8: .4byte gDisableStructs -_08029FFC: .4byte gBattlerAttacker -_0802A000: .4byte gBattlescriptCurrInstr - thumb_func_end atkA7_setalwayshitflag - - thumb_func_start atkA8_copymovepermanently -atkA8_copymovepermanently: @ 802A004 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - ldr r0, _0802A164 @ =gChosenMove - ldr r1, _0802A168 @ =0x0000ffff - adds r5, r1, 0 - strh r5, [r0] - ldr r3, _0802A16C @ =gBattleMons - ldr r2, _0802A170 @ =gBattlerAttacker - ldrb r1, [r2] - movs r0, 0x58 - adds r4, r1, 0 - muls r4, r0 - adds r0, r3, 0 - adds r0, 0x50 - adds r0, r4, r0 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 14 - ands r1, r0 - mov r12, r3 - mov r10, r2 - cmp r1, 0 - beq _0802A03C - b _0802A190 -_0802A03C: - ldr r0, _0802A174 @ =gLastPrintedMoves - ldr r2, _0802A178 @ =gBattlerTarget - ldrb r1, [r2] - lsls r1, 1 - adds r1, r0 - ldrh r1, [r1] - mov r9, r0 - mov r8, r2 - cmp r1, 0xA5 - bne _0802A052 - b _0802A190 -_0802A052: - cmp r1, 0 - bne _0802A058 - b _0802A190 -_0802A058: - cmp r1, r5 - bne _0802A05E - b _0802A190 -_0802A05E: - cmp r1, 0xA6 - bne _0802A064 - b _0802A190 -_0802A064: - movs r7, 0 - mov r5, r9 - mov r0, r12 - adds r0, 0xC - adds r1, r4, r0 - mov r3, r8 -_0802A070: - ldrh r2, [r1] - cmp r2, 0xA6 - beq _0802A082 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - cmp r2, r0 - beq _0802A08A -_0802A082: - adds r1, 0x2 - adds r7, 0x1 - cmp r7, 0x3 - ble _0802A070 -_0802A08A: - cmp r7, 0x4 - beq _0802A090 - b _0802A190 -_0802A090: - ldr r4, _0802A17C @ =gCurrMovePos - ldrb r1, [r4] - lsls r1, 1 - mov r2, r10 - ldrb r0, [r2] - movs r3, 0x58 - muls r0, r3 - adds r1, r0 - mov r6, r12 - adds r6, 0xC - adds r1, r6 - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - strh r0, [r1] - mov r1, r10 - ldrb r0, [r1] - adds r2, r0, 0 - muls r2, r3 - ldrb r4, [r4] - adds r2, r4 - mov r5, r12 - adds r5, 0x24 - adds r2, r5 - ldr r4, _0802A180 @ =gBattleMoves - mov r1, r8 - ldrb r0, [r1] - lsls r0, 1 - add r0, r9 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x4] - strb r0, [r2] - ldr r1, _0802A184 @ =gActiveBattler - mov r2, r10 - ldrb r0, [r2] - strb r0, [r1] - movs r7, 0 - ldrb r0, [r2] - muls r0, r3 - adds r4, r0, r5 - adds r3, r0, 0 - add r2, sp, 0x4 - add r5, sp, 0xC -_0802A0F2: - adds r0, r3, r6 - ldrh r0, [r0] - strh r0, [r2] - adds r1, r5, r7 - ldrb r0, [r4] - strb r0, [r1] - adds r4, 0x1 - adds r3, 0x2 - adds r2, 0x2 - adds r7, 0x1 - cmp r7, 0x3 - ble _0802A0F2 - add r2, sp, 0x4 - mov r0, r10 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - adds r0, 0x3B - ldrb r0, [r0] - strb r0, [r2, 0xC] - str r2, [sp] - movs r0, 0 - movs r1, 0x3 - movs r2, 0 - movs r3, 0x10 - bl BtlController_EmitSetMonData - ldr r0, _0802A184 @ =gActiveBattler - ldrb r0, [r0] - bl MarkBattlerForControllerExec - ldr r1, _0802A188 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldr r3, _0802A174 @ =gLastPrintedMoves - ldr r2, _0802A178 @ =gBattlerTarget - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _0802A18C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802A1AA - .align 2, 0 -_0802A164: .4byte gChosenMove -_0802A168: .4byte 0x0000ffff -_0802A16C: .4byte gBattleMons -_0802A170: .4byte gBattlerAttacker -_0802A174: .4byte gLastPrintedMoves -_0802A178: .4byte gBattlerTarget -_0802A17C: .4byte gCurrMovePos -_0802A180: .4byte gBattleMoves -_0802A184: .4byte gActiveBattler -_0802A188: .4byte gBattleTextBuff1 -_0802A18C: .4byte gBattlescriptCurrInstr -_0802A190: - ldr r3, _0802A1BC @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A1AA: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802A1BC: .4byte gBattlescriptCurrInstr - thumb_func_end atkA8_copymovepermanently - - thumb_func_start IsTwoTurnsMove -IsTwoTurnsMove: @ 802A1C0 - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, _0802A1F0 @ =gBattleMoves - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1] - cmp r0, 0x91 - beq _0802A1EA - cmp r0, 0x27 - beq _0802A1EA - cmp r0, 0x4B - beq _0802A1EA - cmp r0, 0x97 - beq _0802A1EA - cmp r0, 0x9B - beq _0802A1EA - cmp r0, 0x1A - bne _0802A1F4 -_0802A1EA: - movs r0, 0x1 - b _0802A1F6 - .align 2, 0 -_0802A1F0: .4byte gBattleMoves -_0802A1F4: - movs r0, 0 -_0802A1F6: - pop {r1} - bx r1 - thumb_func_end IsTwoTurnsMove - - thumb_func_start IsInvalidForSleepTalkOrAssist -IsInvalidForSleepTalkOrAssist: @ 802A1FC - push {lr} - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - beq _0802A21A - cmp r1, 0xD6 - beq _0802A21A - movs r0, 0x89 - lsls r0, 1 - cmp r1, r0 - beq _0802A21A - cmp r1, 0x77 - beq _0802A21A - cmp r1, 0x76 - bne _0802A21E -_0802A21A: - movs r0, 0x1 - b _0802A220 -_0802A21E: - movs r0, 0 -_0802A220: - pop {r1} - bx r1 - thumb_func_end IsInvalidForSleepTalkOrAssist - - thumb_func_start AttacksThisTurn -AttacksThisTurn: @ 802A224 - push {lr} - lsls r1, 16 - lsrs r2, r1, 16 - ldr r1, _0802A27C @ =gBattleMoves - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - adds r3, r1, 0 - cmp r0, 0x97 - bne _0802A248 - ldr r0, _0802A280 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - bne _0802A288 -_0802A248: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0] - cmp r0, 0x91 - beq _0802A26A - cmp r0, 0x27 - beq _0802A26A - cmp r0, 0x4B - beq _0802A26A - cmp r0, 0x97 - beq _0802A26A - cmp r0, 0x9B - beq _0802A26A - cmp r0, 0x1A - bne _0802A288 -_0802A26A: - ldr r0, _0802A284 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 20 - ands r0, r1 - cmp r0, 0 - beq _0802A288 - movs r0, 0x1 - b _0802A28A - .align 2, 0 -_0802A27C: .4byte gBattleMoves -_0802A280: .4byte gBattleWeather -_0802A284: .4byte gHitMarker -_0802A288: - movs r0, 0x2 -_0802A28A: - pop {r1} - bx r1 - thumb_func_end AttacksThisTurn - - thumb_func_start atkA9_trychoosesleeptalkmove -atkA9_trychoosesleeptalkmove: @ 802A290 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r6, 0 - movs r5, 0 - ldr r0, _0802A320 @ =gBattlerAttacker - mov r9, r0 - movs r1, 0x58 - mov r8, r1 - ldr r7, _0802A324 @ =gUnknown_2023BF0 - movs r0, 0x84 - lsls r0, 1 - mov r10, r0 -_0802A2AE: - lsls r4, r5, 1 - mov r1, r9 - ldrb r0, [r1] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r4, r0 - adds r0, r7 - ldrh r0, [r0] - bl IsInvalidForSleepTalkOrAssist - lsls r0, 24 - cmp r0, 0 - bne _0802A2EE - mov r1, r9 - ldrb r0, [r1] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r4, r0 - adds r0, r7 - ldrh r1, [r0] - cmp r1, r10 - beq _0802A2EE - cmp r1, 0xFD - beq _0802A2EE - adds r0, r1, 0 - bl IsTwoTurnsMove - lsls r0, 24 - cmp r0, 0 - beq _0802A2FC -_0802A2EE: - ldr r1, _0802A328 @ =gBitTable - lsls r0, r5, 2 - adds r0, r1 - ldr r0, [r0] - orrs r6, r0 - lsls r0, r6, 24 - lsrs r6, r0, 24 -_0802A2FC: - adds r5, 0x1 - cmp r5, 0x3 - ble _0802A2AE - ldr r0, _0802A320 @ =gBattlerAttacker - ldrb r0, [r0] - adds r1, r6, 0 - movs r2, 0xFD - bl CheckMoveLimitations - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0xF - bne _0802A330 - ldr r1, _0802A32C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802A394 - .align 2, 0 -_0802A320: .4byte gBattlerAttacker -_0802A324: .4byte gUnknown_2023BF0 -_0802A328: .4byte gBitTable -_0802A32C: .4byte gBattlescriptCurrInstr -_0802A330: - movs r7, 0x3 - ldr r4, _0802A3A4 @ =gBitTable -_0802A334: - bl Random - adds r5, r7, 0 - ands r5, r0 - lsls r0, r5, 2 - adds r0, r4 - ldr r0, [r0] - ands r0, r6 - cmp r0, 0 - bne _0802A334 - ldr r4, _0802A3A8 @ =gCalledMove - ldr r2, _0802A3AC @ =gBattleMons - lsls r1, r5, 1 - ldr r0, _0802A3B0 @ =gBattlerAttacker - ldrb r3, [r0] - movs r0, 0x58 - muls r0, r3 - adds r1, r0 - adds r2, 0xC - adds r1, r2 - ldrh r0, [r1] - strh r0, [r4] - ldr r0, _0802A3B4 @ =gCurrMovePos - strb r5, [r0] - ldr r2, _0802A3B8 @ =gHitMarker - ldr r0, [r2] - ldr r1, _0802A3BC @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldrh r0, [r4] - movs r1, 0 - bl GetMoveTarget - ldr r1, _0802A3C0 @ =gBattlerTarget - strb r0, [r1] - ldr r3, _0802A3C4 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A394: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802A3A4: .4byte gBitTable -_0802A3A8: .4byte gCalledMove -_0802A3AC: .4byte gBattleMons -_0802A3B0: .4byte gBattlerAttacker -_0802A3B4: .4byte gCurrMovePos -_0802A3B8: .4byte gHitMarker -_0802A3BC: .4byte 0xfffffbff -_0802A3C0: .4byte gBattlerTarget -_0802A3C4: .4byte gBattlescriptCurrInstr - thumb_func_end atkA9_trychoosesleeptalkmove - - thumb_func_start atkAA_setdestinybond -atkAA_setdestinybond: @ 802A3C8 - ldr r1, _0802A3EC @ =gBattleMons - ldr r0, _0802A3F0 @ =gBattlerAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 18 - orrs r0, r1 - str r0, [r2] - ldr r1, _0802A3F4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802A3EC: .4byte gBattleMons -_0802A3F0: .4byte gBattlerAttacker -_0802A3F4: .4byte gBattlescriptCurrInstr - thumb_func_end atkAA_setdestinybond - - thumb_func_start TrySetDestinyBondToHappen -TrySetDestinyBondToHappen: @ 802A3F8 - push {r4,r5,lr} - ldr r0, _0802A448 @ =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, _0802A44C @ =gBattlerTarget - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, _0802A450 @ =gBattleMons - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _0802A442 - cmp r5, r3 - beq _0802A442 - ldr r2, _0802A454 @ =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 17 - ands r0, r1 - cmp r0, 0 - bne _0802A442 - movs r0, 0x40 - orrs r1, r0 - str r1, [r2] -_0802A442: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802A448: .4byte gBattlerAttacker -_0802A44C: .4byte gBattlerTarget -_0802A450: .4byte gBattleMons -_0802A454: .4byte gHitMarker - thumb_func_end TrySetDestinyBondToHappen - - thumb_func_start atkAB_trysetdestinybondtohappen -atkAB_trysetdestinybondtohappen: @ 802A458 - push {lr} - bl TrySetDestinyBondToHappen - ldr r1, _0802A46C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0802A46C: .4byte gBattlescriptCurrInstr - thumb_func_end atkAB_trysetdestinybondtohappen - - thumb_func_start atkAC_remaininghptopower -atkAC_remaininghptopower: @ 802A470 - push {lr} - ldr r2, _0802A4C4 @ =gBattleMons - ldr r0, _0802A4C8 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r1, r2 - movs r2, 0x28 - ldrsh r0, [r1, r2] - movs r2, 0x2C - ldrsh r1, [r1, r2] - movs r2, 0x30 - bl GetScaledHPFraction - lsls r0, 24 - lsrs r1, r0, 24 - movs r3, 0 - ldr r0, _0802A4CC @ =sFlailHpScaleToPowerTable - ldrb r2, [r0] - cmp r1, r2 - ble _0802A4AA - adds r2, r0, 0 -_0802A49C: - adds r3, 0x2 - cmp r3, 0xB - bgt _0802A4AA - adds r0, r3, r2 - ldrb r0, [r0] - cmp r1, r0 - bgt _0802A49C -_0802A4AA: - ldr r2, _0802A4D0 @ =gDynamicBasePower - ldr r1, _0802A4CC @ =sFlailHpScaleToPowerTable - adds r0, r3, 0x1 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2] - ldr r1, _0802A4D4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0802A4C4: .4byte gBattleMons -_0802A4C8: .4byte gBattlerAttacker -_0802A4CC: .4byte sFlailHpScaleToPowerTable -_0802A4D0: .4byte gDynamicBasePower -_0802A4D4: .4byte gBattlescriptCurrInstr - thumb_func_end atkAC_remaininghptopower - - thumb_func_start atkAD_tryspiteppreduce -atkAD_tryspiteppreduce: @ 802A4D8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r4, _0802A658 @ =gLastMoves - ldr r1, _0802A65C @ =gBattlerTarget - ldrb r3, [r1] - lsls r0, r3, 1 - adds r0, r4 - ldrh r2, [r0] - mov r8, r1 - cmp r2, 0 - bne _0802A4F8 - b _0802A680 -_0802A4F8: - ldr r0, _0802A660 @ =0x0000ffff - cmp r2, r0 - bne _0802A500 - b _0802A680 -_0802A500: - movs r7, 0 - ldr r0, _0802A664 @ =gBattleMons - movs r1, 0x58 - muls r1, r3 - adds r3, r0, 0 - adds r3, 0xC - adds r1, r3 - ldrh r1, [r1] - cmp r2, r1 - beq _0802A538 - adds r6, r4, 0 - mov r5, r8 - adds r4, r3, 0 - movs r3, 0x58 -_0802A51C: - adds r7, 0x1 - cmp r7, 0x3 - bgt _0802A538 - ldrb r0, [r5] - lsls r2, r0, 1 - adds r2, r6 - lsls r1, r7, 1 - muls r0, r3 - adds r1, r0 - adds r1, r4 - ldrh r0, [r2] - ldrh r1, [r1] - cmp r0, r1 - bne _0802A51C -_0802A538: - cmp r7, 0x4 - bne _0802A53E - b _0802A680 -_0802A53E: - mov r4, r8 - ldrb r0, [r4] - movs r1, 0x58 - mov r9, r1 - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - adds r0, r7, r0 - ldr r1, _0802A664 @ =gBattleMons - adds r1, 0x24 - mov r10, r1 - add r0, r10 - ldrb r0, [r0] - cmp r0, 0x1 - bhi _0802A55E - b _0802A680 -_0802A55E: - bl Random - movs r1, 0x3 - ands r1, r0 - adds r6, r1, 0x2 - ldrb r0, [r4] - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - adds r0, r7, r0 - add r0, r10 - ldrb r0, [r0] - cmp r0, r6 - bge _0802A57C - adds r6, r0, 0 -_0802A57C: - ldr r1, _0802A668 @ =gBattleTextBuff1 - movs r5, 0xFD - strb r5, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldr r2, _0802A658 @ =gLastMoves - mov r3, r8 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r4, _0802A66C @ =gBattleTextBuff2 - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0 - movs r3, 0x1 - bl ConvertIntToDecimalStringN - strb r5, [r4] - movs r0, 0x1 - strb r0, [r4, 0x1] - strb r0, [r4, 0x2] - strb r0, [r4, 0x3] - strb r6, [r4, 0x4] - subs r0, 0x2 - strb r0, [r4, 0x5] - mov r1, r8 - ldrb r0, [r1] - mov r1, r9 - muls r1, r0 - adds r1, r7, r1 - add r1, r10 - ldrb r0, [r1] - subs r0, r6 - strb r0, [r1] - ldr r4, _0802A670 @ =gActiveBattler - mov r3, r8 - ldrb r0, [r3] - strb r0, [r4] - ldr r1, _0802A674 @ =gDisableStructs - ldrb r3, [r4] - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x18] - lsrs r1, 4 - ldr r2, _0802A678 @ =gBitTable - lsls r0, r7, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0802A630 - mov r2, r9 - muls r2, r3 - ldr r0, _0802A664 @ =gBattleMons - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _0802A630 - adds r1, r7, 0 - adds r1, 0x9 - lsls r1, 24 - lsrs r1, 24 - mov r3, r10 - adds r0, r2, r3 - adds r0, r7 - str r0, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0x1 - bl BtlController_EmitSetMonData - ldrb r0, [r4] - bl MarkBattlerForControllerExec -_0802A630: - ldr r1, _0802A67C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - ldr r1, _0802A664 @ =gBattleMons - ldr r0, _0802A65C @ =gBattlerTarget - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r7, r0 - adds r1, 0x24 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _0802A69A - adds r0, r2, 0 - bl CancelMultiTurnMoves - b _0802A69A - .align 2, 0 -_0802A658: .4byte gLastMoves -_0802A65C: .4byte gBattlerTarget -_0802A660: .4byte 0x0000ffff -_0802A664: .4byte gBattleMons -_0802A668: .4byte gBattleTextBuff1 -_0802A66C: .4byte gBattleTextBuff2 -_0802A670: .4byte gActiveBattler -_0802A674: .4byte gDisableStructs -_0802A678: .4byte gBitTable -_0802A67C: .4byte gBattlescriptCurrInstr -_0802A680: - ldr r3, _0802A6AC @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A69A: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802A6AC: .4byte gBattlescriptCurrInstr - thumb_func_end atkAD_tryspiteppreduce - - thumb_func_start atkAE_healpartystatus -atkAE_healpartystatus: @ 802A6B0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r4, 0 - str r4, [sp, 0x4] - mov r8, r4 - ldr r0, _0802A720 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xD7 - beq _0802A6CC - b _0802A8B6 -_0802A6CC: - ldr r6, _0802A724 @ =gBattleCommunication - mov r0, r8 - strb r0, [r6, 0x5] - ldr r5, _0802A728 @ =gBattlerAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - ldr r1, _0802A72C @ =gEnemyParty - mov r10, r1 - cmp r0, 0 - bne _0802A6E8 - ldr r2, _0802A730 @ =gPlayerParty - mov r10, r2 -_0802A6E8: - ldr r4, _0802A734 @ =gBattleMons - ldrb r3, [r5] - movs r7, 0x58 - adds r2, r3, 0 - muls r2, r7 - adds r0, r2, r4 - adds r1, r0, 0 - adds r1, 0x20 - ldrb r0, [r1] - cmp r0, 0x2B - beq _0802A73C - adds r0, r4, 0 - adds r0, 0x4C - adds r0, r2, r0 - mov r1, r8 - str r1, [r0] - ldrb r0, [r5] - adds r2, r0, 0 - muls r2, r7 - adds r0, r4, 0 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - ldr r1, _0802A738 @ =0xf7ffffff - ands r0, r1 - str r0, [r2] - b _0802A74C - .align 2, 0 -_0802A720: .4byte gCurrentMove -_0802A724: .4byte gBattleCommunication -_0802A728: .4byte gBattlerAttacker -_0802A72C: .4byte gEnemyParty -_0802A730: .4byte gPlayerParty -_0802A734: .4byte gBattleMons -_0802A738: .4byte 0xf7ffffff -_0802A73C: - ldrb r1, [r1] - adds r0, r3, 0 - bl RecordAbilityBattle - ldrb r0, [r6, 0x5] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r6, 0x5] -_0802A74C: - ldr r7, _0802A7C0 @ =gActiveBattler - ldr r0, _0802A7C4 @ =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerPosition - movs r2, 0x2 - mov r9, r2 - mov r1, r9 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - ldr r1, _0802A7C8 @ =gBattleScripting - strb r0, [r1, 0x17] - strb r0, [r7] - ldr r0, _0802A7CC @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802A7F2 - ldr r0, _0802A7D0 @ =gAbsentBattlerFlags - ldrb r2, [r0] - ldr r1, _0802A7D4 @ =gBitTable - ldrb r3, [r7] - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - ands r2, r0 - cmp r2, 0 - bne _0802A7F2 - ldr r5, _0802A7D8 @ =gBattleMons - movs r6, 0x58 - adds r4, r3, 0 - muls r4, r6 - adds r0, r4, r5 - adds r1, r0, 0 - adds r1, 0x20 - ldrb r0, [r1] - cmp r0, 0x2B - beq _0802A7E0 - adds r0, r5, 0 - adds r0, 0x4C - adds r0, r4, r0 - str r2, [r0] - ldrb r0, [r7] - adds r2, r0, 0 - muls r2, r6 - adds r0, r5, 0 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - ldr r1, _0802A7DC @ =0xf7ffffff - ands r0, r1 - str r0, [r2] - b _0802A7F2 - .align 2, 0 -_0802A7C0: .4byte gActiveBattler -_0802A7C4: .4byte gBattlerAttacker -_0802A7C8: .4byte gBattleScripting -_0802A7CC: .4byte gBattleTypeFlags -_0802A7D0: .4byte gAbsentBattlerFlags -_0802A7D4: .4byte gBitTable -_0802A7D8: .4byte gBattleMons -_0802A7DC: .4byte 0xf7ffffff -_0802A7E0: - ldrb r1, [r1] - adds r0, r3, 0 - bl RecordAbilityBattle - ldr r1, _0802A838 @ =gBattleCommunication - ldrb r0, [r1, 0x5] - mov r2, r9 - orrs r0, r2 - strb r0, [r1, 0x5] -_0802A7F2: - movs r6, 0 - ldr r7, _0802A83C @ =gBattleMons -_0802A7F6: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - add r4, r10 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - lsls r0, 24 - lsrs r4, r0, 24 - cmp r5, 0 - beq _0802A8AE - movs r0, 0xCE - lsls r0, 1 - cmp r5, r0 - beq _0802A8AE - ldr r2, _0802A840 @ =gBattlerPartyIndexes - ldr r0, _0802A844 @ =gBattlerAttacker - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r0, r6 - bne _0802A848 - movs r0, 0x58 - muls r0, r1 - b _0802A878 - .align 2, 0 -_0802A838: .4byte gBattleCommunication -_0802A83C: .4byte gBattleMons -_0802A840: .4byte gBattlerPartyIndexes -_0802A844: .4byte gBattlerAttacker -_0802A848: - ldr r0, _0802A880 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802A890 - ldr r0, _0802A884 @ =gActiveBattler - ldrb r3, [r0] - lsls r0, r3, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r0, r6 - bne _0802A890 - ldr r0, _0802A888 @ =gAbsentBattlerFlags - ldrb r1, [r0] - ldr r2, _0802A88C @ =gBitTable - lsls r0, r3, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0802A890 - movs r0, 0x58 - muls r0, r3 -_0802A878: - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - b _0802A89C - .align 2, 0 -_0802A880: .4byte gBattleTypeFlags -_0802A884: .4byte gActiveBattler -_0802A888: .4byte gAbsentBattlerFlags -_0802A88C: .4byte gBitTable -_0802A890: - adds r0, r5, 0 - adds r1, r4, 0 - bl GetAbilityBySpecies - lsls r0, 24 - lsrs r0, 24 -_0802A89C: - cmp r0, 0x2B - beq _0802A8AE - movs r0, 0x1 - lsls r0, r6 - mov r1, r8 - orrs r1, r0 - lsls r0, r1, 24 - lsrs r0, 24 - mov r8, r0 -_0802A8AE: - adds r6, 0x1 - cmp r6, 0x5 - ble _0802A7F6 - b _0802A934 -_0802A8B6: - ldr r1, _0802A970 @ =gBattleCommunication - movs r0, 0x4 - strb r0, [r1, 0x5] - movs r2, 0x3F - mov r8, r2 - ldr r3, _0802A974 @ =gBattleMons - ldr r2, _0802A978 @ =gBattlerAttacker - ldrb r0, [r2] - movs r5, 0x58 - muls r0, r5 - movs r1, 0x4C - adds r1, r3 - mov r9, r1 - add r0, r9 - str r4, [r0] - ldrb r0, [r2] - adds r1, r0, 0 - muls r1, r5 - adds r7, r3, 0 - adds r7, 0x50 - adds r1, r7 - ldr r0, [r1] - ldr r6, _0802A97C @ =0xf7ffffff - ands r0, r6 - str r0, [r1] - ldrb r0, [r2] - bl GetBattlerPosition - movs r1, 0x2 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - ldr r4, _0802A980 @ =gActiveBattler - strb r0, [r4] - ldr r0, _0802A984 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802A934 - ldr r0, _0802A988 @ =gAbsentBattlerFlags - ldrb r2, [r0] - ldr r1, _0802A98C @ =gBitTable - ldrb r3, [r4] - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - ands r2, r0 - cmp r2, 0 - bne _0802A934 - adds r0, r3, 0 - muls r0, r5 - add r0, r9 - str r2, [r0] - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r5 - adds r1, r7 - ldr r0, [r1] - ands r0, r6 - str r0, [r1] -_0802A934: - mov r2, r8 - cmp r2, 0 - beq _0802A956 - ldr r4, _0802A980 @ =gActiveBattler - ldr r0, _0802A978 @ =gBattlerAttacker - ldrb r0, [r0] - strb r0, [r4] - add r0, sp, 0x4 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r3, 0x4 - bl BtlController_EmitSetMonData - ldrb r0, [r4] - bl MarkBattlerForControllerExec -_0802A956: - ldr r1, _0802A990 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802A970: .4byte gBattleCommunication -_0802A974: .4byte gBattleMons -_0802A978: .4byte gBattlerAttacker -_0802A97C: .4byte 0xf7ffffff -_0802A980: .4byte gActiveBattler -_0802A984: .4byte gBattleTypeFlags -_0802A988: .4byte gAbsentBattlerFlags -_0802A98C: .4byte gBitTable -_0802A990: .4byte gBattlescriptCurrInstr - thumb_func_end atkAE_healpartystatus - - thumb_func_start atkAF_cursetarget -atkAF_cursetarget: @ 802A994 - push {r4,r5,lr} - ldr r5, _0802A9D4 @ =gBattleMons - ldr r0, _0802A9D8 @ =gBattlerTarget - ldrb r0, [r0] - movs r4, 0x58 - adds r1, r0, 0 - muls r1, r4 - adds r0, r5, 0 - adds r0, 0x50 - adds r1, r0 - ldr r2, [r1] - movs r3, 0x80 - lsls r3, 21 - adds r0, r2, 0 - ands r0, r3 - cmp r0, 0 - beq _0802A9E0 - ldr r3, _0802A9DC @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802AA04 - .align 2, 0 -_0802A9D4: .4byte gBattleMons -_0802A9D8: .4byte gBattlerTarget -_0802A9DC: .4byte gBattlescriptCurrInstr -_0802A9E0: - orrs r2, r3 - str r2, [r1] - ldr r1, _0802AA0C @ =gBattleMoveDamage - ldr r0, _0802AA10 @ =gBattlerAttacker - ldrb r0, [r0] - muls r0, r4 - adds r0, r5 - ldrh r0, [r0, 0x2C] - lsrs r0, 1 - str r0, [r1] - cmp r0, 0 - bne _0802A9FC - movs r0, 0x1 - str r0, [r1] -_0802A9FC: - ldr r1, _0802AA14 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802AA04: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802AA0C: .4byte gBattleMoveDamage -_0802AA10: .4byte gBattlerAttacker -_0802AA14: .4byte gBattlescriptCurrInstr - thumb_func_end atkAF_cursetarget - - thumb_func_start atkB0_trysetspikes -atkB0_trysetspikes: @ 802AA18 - push {r4,lr} - ldr r4, _0802AA6C @ =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldr r1, _0802AA70 @ =gSideTimers - lsls r2, r0, 1 - adds r0, r2, r0 - lsls r0, 2 - adds r3, r0, r1 - ldrb r0, [r3, 0xA] - cmp r0, 0x3 - bne _0802AA7C - ldr r2, _0802AA74 @ =gSpecialStatuses - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r3, _0802AA78 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802AA96 - .align 2, 0 -_0802AA6C: .4byte gBattlerAttacker -_0802AA70: .4byte gSideTimers -_0802AA74: .4byte gSpecialStatuses -_0802AA78: .4byte gBattlescriptCurrInstr -_0802AA7C: - ldr r1, _0802AA9C @ =gSideStatuses - adds r1, r2, r1 - ldrh r2, [r1] - movs r0, 0x10 - orrs r0, r2 - strh r0, [r1] - ldrb r0, [r3, 0xA] - adds r0, 0x1 - strb r0, [r3, 0xA] - ldr r1, _0802AAA0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802AA96: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802AA9C: .4byte gSideStatuses -_0802AAA0: .4byte gBattlescriptCurrInstr - thumb_func_end atkB0_trysetspikes - - thumb_func_start atkB1_setforesight -atkB1_setforesight: @ 802AAA4 - ldr r1, _0802AAC8 @ =gBattleMons - ldr r0, _0802AACC @ =gBattlerTarget - ldrb r2, [r0] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 22 - orrs r0, r1 - str r0, [r2] - ldr r1, _0802AAD0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802AAC8: .4byte gBattleMons -_0802AACC: .4byte gBattlerTarget -_0802AAD0: .4byte gBattlescriptCurrInstr - thumb_func_end atkB1_setforesight - - thumb_func_start atkB2_trysetperishsong -atkB2_trysetperishsong: @ 802AAD4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r6, 0 - movs r3, 0 - ldr r0, _0802AB18 @ =gBattlersCount - adds r7, r0, 0 - ldr r0, _0802AB1C @ =gBattlerAttacker - mov r8, r0 - ldrb r1, [r7] - cmp r6, r1 - bge _0802AB40 - movs r5, 0x20 - ldr r0, _0802AB20 @ =gBattleMons - mov r12, r0 - ldr r0, _0802AB24 @ =gDisableStructs - adds r4, r0, 0 - adds r4, 0xF - ldr r2, _0802AB28 @ =gStatuses3 -_0802AAFC: - ldr r1, [r2] - adds r0, r1, 0 - ands r0, r5 - cmp r0, 0 - bne _0802AB14 - movs r0, 0x58 - muls r0, r3 - add r0, r12 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x2B - bne _0802AB2C -_0802AB14: - adds r6, 0x1 - b _0802AB34 - .align 2, 0 -_0802AB18: .4byte gBattlersCount -_0802AB1C: .4byte gBattlerAttacker -_0802AB20: .4byte gBattleMons -_0802AB24: .4byte gDisableStructs -_0802AB28: .4byte gStatuses3 -_0802AB2C: - orrs r1, r5 - str r1, [r2] - movs r0, 0x33 - strb r0, [r4] -_0802AB34: - adds r4, 0x1C - adds r2, 0x4 - adds r3, 0x1 - ldrb r0, [r7] - cmp r3, r0 - blt _0802AAFC -_0802AB40: - mov r1, r8 - ldrb r0, [r1] - bl PressurePPLoseOnUsingPerishSong - ldr r0, _0802AB6C @ =gBattlersCount - ldrb r0, [r0] - cmp r6, r0 - bne _0802AB74 - ldr r3, _0802AB70 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802AB7C - .align 2, 0 -_0802AB6C: .4byte gBattlersCount -_0802AB70: .4byte gBattlescriptCurrInstr -_0802AB74: - ldr r1, _0802AB88 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802AB7C: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802AB88: .4byte gBattlescriptCurrInstr - thumb_func_end atkB2_trysetperishsong - - thumb_func_start atkB3_rolloutdamagecalculation -atkB3_rolloutdamagecalculation: @ 802AB8C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, _0802ABB0 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0802ABC0 - ldr r0, _0802ABB4 @ =gBattlerAttacker - ldrb r0, [r0] - bl CancelMultiTurnMoves - ldr r1, _0802ABB8 @ =gBattlescriptCurrInstr - ldr r0, _0802ABBC @ =BattleScript_MoveMissedPause - str r0, [r1] - b _0802ACD8 - .align 2, 0 -_0802ABB0: .4byte gMoveResultFlags -_0802ABB4: .4byte gBattlerAttacker -_0802ABB8: .4byte gBattlescriptCurrInstr -_0802ABBC: .4byte BattleScript_MoveMissedPause -_0802ABC0: - ldr r2, _0802ACE4 @ =gBattleMons - ldr r1, _0802ACE8 @ =gBattlerAttacker - ldrb r3, [r1] - movs r5, 0x58 - adds r0, r3, 0 - muls r0, r5 - adds r4, r2, 0 - adds r4, 0x50 - adds r0, r4 - ldr r0, [r0] - movs r7, 0x80 - lsls r7, 5 - ands r0, r7 - adds r6, r1, 0 - mov r9, r2 - ldr r1, _0802ACEC @ =gDisableStructs - mov r12, r1 - ldr r2, _0802ACF0 @ =gCurrentMove - mov r8, r2 - cmp r0, 0 - bne _0802AC32 - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - add r0, r12 - ldrb r2, [r0, 0x11] - movs r1, 0x10 - negs r1, r1 - ands r1, r2 - movs r2, 0x5 - orrs r1, r2 - strb r1, [r0, 0x11] - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r2, [r0, 0x11] - movs r1, 0xF - ands r1, r2 - movs r2, 0x50 - orrs r1, r2 - strb r1, [r0, 0x11] - ldrb r0, [r6] - adds r1, r0, 0 - muls r1, r5 - adds r1, r4 - ldr r0, [r1] - orrs r0, r7 - str r0, [r1] - ldr r1, _0802ACF4 @ =gLockedMoves - ldrb r0, [r6] - lsls r0, 1 - adds r0, r1 - mov r2, r8 - ldrh r1, [r2] - strh r1, [r0] -_0802AC32: - ldrb r0, [r6] - lsls r2, r0, 3 - subs r2, r0 - lsls r2, 2 - add r2, r12 - ldrb r3, [r2, 0x11] - lsls r1, r3, 28 - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r0, 0x10 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x11] - cmp r1, 0 - bne _0802AC66 - ldrb r0, [r6] - adds r1, r0, 0 - muls r1, r5 - adds r1, r4 - ldr r0, [r1] - ldr r2, _0802ACF8 @ =0xffffefff - ands r0, r2 - str r0, [r1] -_0802AC66: - ldr r3, _0802ACFC @ =gDynamicBasePower - ldr r2, _0802AD00 @ =gBattleMoves - mov r0, r8 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - strh r0, [r3] - movs r2, 0x1 - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - mov r1, r12 - adds r4, r0, r1 - ldrb r0, [r4, 0x11] - lsls r0, 28 - lsrs r0, 28 - movs r1, 0x5 - subs r1, r0 - ldr r7, _0802AD04 @ =gBattlescriptCurrInstr - adds r5, r3, 0 - cmp r2, r1 - bge _0802ACB4 - adds r1, r5, 0 - adds r3, r4, 0 - movs r4, 0x5 -_0802ACA0: - ldrh r0, [r1] - lsls r0, 1 - strh r0, [r1] - adds r2, 0x1 - ldrb r0, [r3, 0x11] - lsls r0, 28 - lsrs r0, 28 - subs r0, r4, r0 - cmp r2, r0 - blt _0802ACA0 -_0802ACB4: - ldrb r1, [r6] - movs r0, 0x58 - muls r0, r1 - mov r1, r9 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 23 - ands r0, r1 - cmp r0, 0 - beq _0802ACD2 - ldrh r0, [r5] - lsls r0, 1 - strh r0, [r5] -_0802ACD2: - ldr r0, [r7] - adds r0, 0x1 - str r0, [r7] -_0802ACD8: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802ACE4: .4byte gBattleMons -_0802ACE8: .4byte gBattlerAttacker -_0802ACEC: .4byte gDisableStructs -_0802ACF0: .4byte gCurrentMove -_0802ACF4: .4byte gLockedMoves -_0802ACF8: .4byte 0xffffefff -_0802ACFC: .4byte gDynamicBasePower -_0802AD00: .4byte gBattleMoves -_0802AD04: .4byte gBattlescriptCurrInstr - thumb_func_end atkB3_rolloutdamagecalculation - - thumb_func_start atkB4_jumpifconfusedandstatmaxed -atkB4_jumpifconfusedandstatmaxed: @ 802AD08 - push {r4,r5,lr} - ldr r5, _0802AD58 @ =gBattleMons - ldr r0, _0802AD5C @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r5, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - ldr r4, _0802AD60 @ =gBattlescriptCurrInstr - cmp r0, 0 - beq _0802AD64 - ldr r2, [r4] - ldrb r0, [r2, 0x1] - adds r0, r3 - adds r1, r5, 0 - adds r1, 0x18 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0xC - bne _0802AD64 - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0802AD6A - .align 2, 0 -_0802AD58: .4byte gBattleMons -_0802AD5C: .4byte gBattlerTarget -_0802AD60: .4byte gBattlescriptCurrInstr -_0802AD64: - ldr r0, [r4] - adds r0, 0x6 - str r0, [r4] -_0802AD6A: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end atkB4_jumpifconfusedandstatmaxed - - thumb_func_start atkB5_furycuttercalc -atkB5_furycuttercalc: @ 802AD70 - push {r4,r5,lr} - ldr r0, _0802AD98 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0802ADAC - ldr r2, _0802AD9C @ =gDisableStructs - ldr r0, _0802ADA0 @ =gBattlerAttacker - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x10] - ldr r1, _0802ADA4 @ =gBattlescriptCurrInstr - ldr r0, _0802ADA8 @ =BattleScript_MoveMissedPause - str r0, [r1] - b _0802AE04 - .align 2, 0 -_0802AD98: .4byte gMoveResultFlags -_0802AD9C: .4byte gDisableStructs -_0802ADA0: .4byte gBattlerAttacker -_0802ADA4: .4byte gBattlescriptCurrInstr -_0802ADA8: .4byte BattleScript_MoveMissedPause -_0802ADAC: - ldr r5, _0802AE0C @ =gDisableStructs - ldr r4, _0802AE10 @ =gBattlerAttacker - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r1, r0, r5 - ldrb r0, [r1, 0x10] - cmp r0, 0x5 - beq _0802ADC4 - adds r0, 0x1 - strb r0, [r1, 0x10] -_0802ADC4: - ldr r3, _0802AE14 @ =gDynamicBasePower - ldr r2, _0802AE18 @ =gBattleMoves - ldr r0, _0802AE1C @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - strh r0, [r3] - movs r2, 0x1 - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r4, _0802AE20 @ =gBattlescriptCurrInstr - ldrb r1, [r0, 0x10] - cmp r2, r1 - bge _0802ADFE - adds r1, r3, 0 - adds r3, r0, 0 -_0802ADF0: - ldrh r0, [r1] - lsls r0, 1 - strh r0, [r1] - adds r2, 0x1 - ldrb r0, [r3, 0x10] - cmp r2, r0 - blt _0802ADF0 -_0802ADFE: - ldr r0, [r4] - adds r0, 0x1 - str r0, [r4] -_0802AE04: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802AE0C: .4byte gDisableStructs -_0802AE10: .4byte gBattlerAttacker -_0802AE14: .4byte gDynamicBasePower -_0802AE18: .4byte gBattleMoves -_0802AE1C: .4byte gCurrentMove -_0802AE20: .4byte gBattlescriptCurrInstr - thumb_func_end atkB5_furycuttercalc - - thumb_func_start atkB6_happinesstodamagecalculation -atkB6_happinesstodamagecalculation: @ 802AE24 - push {r4,lr} - ldr r2, _0802AE50 @ =gBattleMoves - ldr r0, _0802AE54 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x79 - bne _0802AE64 - ldr r4, _0802AE58 @ =gDynamicBasePower - ldr r2, _0802AE5C @ =gBattleMons - ldr r0, _0802AE60 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2B - ldrb r1, [r0] - b _0802AE7A - .align 2, 0 -_0802AE50: .4byte gBattleMoves -_0802AE54: .4byte gCurrentMove -_0802AE58: .4byte gDynamicBasePower -_0802AE5C: .4byte gBattleMons -_0802AE60: .4byte gBattlerAttacker -_0802AE64: - ldr r4, _0802AE98 @ =gDynamicBasePower - ldr r2, _0802AE9C @ =gBattleMons - ldr r0, _0802AEA0 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2B - ldrb r0, [r0] - movs r1, 0xFF - subs r1, r0 -_0802AE7A: - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - movs r1, 0x19 - bl __divsi3 - strh r0, [r4] - ldr r1, _0802AEA4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802AE98: .4byte gDynamicBasePower -_0802AE9C: .4byte gBattleMons -_0802AEA0: .4byte gBattlerAttacker -_0802AEA4: .4byte gBattlescriptCurrInstr - thumb_func_end atkB6_happinesstodamagecalculation - - thumb_func_start atkB7_presentdamagecalculation -atkB7_presentdamagecalculation: @ 802AEA8 - push {r4,lr} - bl Random - movs r4, 0xFF - ands r4, r0 - cmp r4, 0x65 - bgt _0802AEC4 - ldr r1, _0802AEC0 @ =gDynamicBasePower - movs r0, 0x28 - strh r0, [r1] - b _0802AF06 - .align 2, 0 -_0802AEC0: .4byte gDynamicBasePower -_0802AEC4: - cmp r4, 0xB1 - bgt _0802AED4 - ldr r1, _0802AED0 @ =gDynamicBasePower - movs r0, 0x50 - strh r0, [r1] - b _0802AF06 - .align 2, 0 -_0802AED0: .4byte gDynamicBasePower -_0802AED4: - cmp r4, 0xCB - bgt _0802AEE4 - ldr r1, _0802AEE0 @ =gDynamicBasePower - movs r0, 0x78 - strh r0, [r1] - b _0802AF06 - .align 2, 0 -_0802AEE0: .4byte gDynamicBasePower -_0802AEE4: - ldr r3, _0802AF10 @ =gBattleMoveDamage - ldr r2, _0802AF14 @ =gBattleMons - ldr r0, _0802AF18 @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2C] - lsrs r0, 2 - str r0, [r3] - cmp r0, 0 - bne _0802AF00 - movs r0, 0x1 - str r0, [r3] -_0802AF00: - ldr r0, [r3] - negs r0, r0 - str r0, [r3] -_0802AF06: - cmp r4, 0xCB - bgt _0802AF24 - ldr r1, _0802AF1C @ =gBattlescriptCurrInstr - ldr r0, _0802AF20 @ =BattleScript_HitFromCritCalc - b _0802AF5E - .align 2, 0 -_0802AF10: .4byte gBattleMoveDamage -_0802AF14: .4byte gBattleMons -_0802AF18: .4byte gBattlerTarget -_0802AF1C: .4byte gBattlescriptCurrInstr -_0802AF20: .4byte BattleScript_HitFromCritCalc -_0802AF24: - ldr r2, _0802AF40 @ =gBattleMons - ldr r0, _0802AF44 @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r1, [r0, 0x2C] - ldrh r0, [r0, 0x28] - cmp r1, r0 - bne _0802AF50 - ldr r1, _0802AF48 @ =gBattlescriptCurrInstr - ldr r0, _0802AF4C @ =BattleScript_AlreadyAtFullHp - b _0802AF5E - .align 2, 0 -_0802AF40: .4byte gBattleMons -_0802AF44: .4byte gBattlerTarget -_0802AF48: .4byte gBattlescriptCurrInstr -_0802AF4C: .4byte BattleScript_AlreadyAtFullHp -_0802AF50: - ldr r2, _0802AF68 @ =gMoveResultFlags - ldrb r1, [r2] - movs r0, 0xF7 - ands r0, r1 - strb r0, [r2] - ldr r1, _0802AF6C @ =gBattlescriptCurrInstr - ldr r0, _0802AF70 @ =BattleScript_PresentHealTarget -_0802AF5E: - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802AF68: .4byte gMoveResultFlags -_0802AF6C: .4byte gBattlescriptCurrInstr -_0802AF70: .4byte BattleScript_PresentHealTarget - thumb_func_end atkB7_presentdamagecalculation - - thumb_func_start atkB8_setsafeguard -atkB8_setsafeguard: @ 802AF74 - push {r4-r7,lr} - ldr r7, _0802AFA8 @ =gBattlerAttacker - ldrb r0, [r7] - bl GetBattlerPosition - ldr r4, _0802AFAC @ =gSideStatuses - movs r6, 0x1 - adds r1, r6, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r1, [r1] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0802AFB8 - ldr r2, _0802AFB0 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0802AFB4 @ =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - b _0802B000 - .align 2, 0 -_0802AFA8: .4byte gBattlerAttacker -_0802AFAC: .4byte gSideStatuses -_0802AFB0: .4byte gMoveResultFlags -_0802AFB4: .4byte gBattleCommunication -_0802AFB8: - ldrb r0, [r7] - bl GetBattlerPosition - adds r1, r6, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r0, [r1] - movs r2, 0x20 - orrs r0, r2 - strh r0, [r1] - ldrb r0, [r7] - bl GetBattlerPosition - ldr r5, _0802B010 @ =gSideTimers - adds r1, r6, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r4, 0x5 - strb r4, [r0, 0x6] - ldrb r0, [r7] - bl GetBattlerPosition - adds r1, r6, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r7] - strb r1, [r0, 0x7] - ldr r0, _0802B014 @ =gBattleCommunication - strb r4, [r0, 0x5] -_0802B000: - ldr r1, _0802B018 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B010: .4byte gSideTimers -_0802B014: .4byte gBattleCommunication -_0802B018: .4byte gBattlescriptCurrInstr - thumb_func_end atkB8_setsafeguard - - thumb_func_start atkB9_magnitudedamagecalculation -atkB9_magnitudedamagecalculation: @ 802B01C - push {r4-r7,lr} - mov r7, r8 - push {r7} - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x4 - bgt _0802B048 - ldr r1, _0802B044 @ =gDynamicBasePower - movs r0, 0xA - strh r0, [r1] - movs r3, 0x4 - b _0802B0B4 - .align 2, 0 -_0802B044: .4byte gDynamicBasePower -_0802B048: - cmp r3, 0xE - bgt _0802B05C - ldr r1, _0802B058 @ =gDynamicBasePower - movs r0, 0x1E - strh r0, [r1] - movs r3, 0x5 - b _0802B0B4 - .align 2, 0 -_0802B058: .4byte gDynamicBasePower -_0802B05C: - cmp r3, 0x22 - bgt _0802B070 - ldr r1, _0802B06C @ =gDynamicBasePower - movs r0, 0x32 - strh r0, [r1] - movs r3, 0x6 - b _0802B0B4 - .align 2, 0 -_0802B06C: .4byte gDynamicBasePower -_0802B070: - cmp r3, 0x40 - bgt _0802B084 - ldr r1, _0802B080 @ =gDynamicBasePower - movs r0, 0x46 - strh r0, [r1] - movs r3, 0x7 - b _0802B0B4 - .align 2, 0 -_0802B080: .4byte gDynamicBasePower -_0802B084: - cmp r3, 0x54 - bgt _0802B098 - ldr r1, _0802B094 @ =gDynamicBasePower - movs r0, 0x5A - strh r0, [r1] - movs r3, 0x8 - b _0802B0B4 - .align 2, 0 -_0802B094: .4byte gDynamicBasePower -_0802B098: - cmp r3, 0x5E - bgt _0802B0AC - ldr r1, _0802B0A8 @ =gDynamicBasePower - movs r0, 0x6E - strh r0, [r1] - movs r3, 0x9 - b _0802B0B4 - .align 2, 0 -_0802B0A8: .4byte gDynamicBasePower -_0802B0AC: - ldr r1, _0802B120 @ =gDynamicBasePower - movs r0, 0x96 - strh r0, [r1] - movs r3, 0xA -_0802B0B4: - ldr r1, _0802B124 @ =gBattleTextBuff1 - movs r2, 0 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - strb r0, [r1, 0x2] - movs r0, 0x2 - strb r0, [r1, 0x3] - strb r3, [r1, 0x4] - movs r0, 0xFF - strb r0, [r1, 0x5] - ldr r1, _0802B128 @ =gBattlerTarget - strb r2, [r1] - ldr r0, _0802B12C @ =gBattlersCount - ldrb r3, [r0] - adds r6, r1, 0 - ldr r0, _0802B130 @ =gBattlescriptCurrInstr - mov r8, r0 - cmp r2, r3 - bcs _0802B10C - adds r4, r6, 0 - ldr r0, _0802B134 @ =gBattlerAttacker - ldrb r5, [r0] - ldr r1, _0802B138 @ =gBitTable - mov r12, r1 - ldr r7, _0802B13C @ =gAbsentBattlerFlags -_0802B0EA: - ldrb r2, [r4] - cmp r2, r5 - beq _0802B100 - ldrb r0, [r7] - ldrb r1, [r6] - lsls r1, 2 - add r1, r12 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - beq _0802B10C -_0802B100: - adds r0, r2, 0x1 - strb r0, [r4] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r3 - bcc _0802B0EA -_0802B10C: - mov r1, r8 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B120: .4byte gDynamicBasePower -_0802B124: .4byte gBattleTextBuff1 -_0802B128: .4byte gBattlerTarget -_0802B12C: .4byte gBattlersCount -_0802B130: .4byte gBattlescriptCurrInstr -_0802B134: .4byte gBattlerAttacker -_0802B138: .4byte gBitTable -_0802B13C: .4byte gAbsentBattlerFlags - thumb_func_end atkB9_magnitudedamagecalculation - - thumb_func_start atkBA_jumpifnopursuitswitchdmg -atkBA_jumpifnopursuitswitchdmg: @ 802B140 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r0, _0802B164 @ =gMultiHitCounter - ldrb r0, [r0] - cmp r0, 0x1 - bne _0802B170 - ldr r0, _0802B168 @ =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0802B16C - movs r0, 0x1 - b _0802B18A - .align 2, 0 -_0802B164: .4byte gMultiHitCounter -_0802B168: .4byte gBattlerAttacker -_0802B16C: - movs r0, 0 - b _0802B18A -_0802B170: - ldr r0, _0802B184 @ =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0802B188 - movs r0, 0x3 - b _0802B18A - .align 2, 0 -_0802B184: .4byte gBattlerAttacker -_0802B188: - movs r0, 0x2 -_0802B18A: - bl GetBattlerAtPosition - ldr r1, _0802B264 @ =gBattlerTarget - strb r0, [r1] - ldr r0, _0802B268 @ =gChosenActionByBattler - ldr r1, _0802B264 @ =gBattlerTarget - ldrb r3, [r1] - adds r0, r3, r0 - ldrb r0, [r0] - cmp r0, 0 - beq _0802B1A2 - b _0802B2A8 -_0802B1A2: - ldr r5, _0802B26C @ =gBattlerAttacker - ldr r0, _0802B270 @ =gBattleStruct - ldr r1, [r0] - adds r1, r3, r1 - ldrb r2, [r5] - ldrb r1, [r1, 0xC] - cmp r2, r1 - bne _0802B2A8 - ldr r4, _0802B274 @ =gBattleMons - movs r2, 0x58 - adds r0, r3, 0 - muls r0, r2 - adds r1, r4, 0 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x27 - ands r0, r1 - cmp r0, 0 - bne _0802B2A8 - ldrb r0, [r5] - muls r0, r2 - adds r0, r4 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0802B2A8 - ldr r0, _0802B278 @ =gDisableStructs - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x18] - lsls r0, 31 - cmp r0, 0 - bne _0802B2A8 - ldr r0, _0802B27C @ =gChosenMoveByBattler - lsls r1, r3, 1 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0xE4 - bne _0802B2A8 - movs r1, 0 - ldr r0, _0802B280 @ =gBattlersCount - ldr r2, _0802B284 @ =gCurrentMove - mov r8, r2 - ldr r7, _0802B288 @ =gCurrMovePos - mov r10, r7 - ldr r2, _0802B28C @ =gChosenMovePos - mov r9, r2 - ldr r7, _0802B290 @ =gHitMarker - mov r12, r7 - ldrb r2, [r0] - cmp r1, r2 - bge _0802B22E - ldr r6, _0802B294 @ =gBattlerByTurnOrder - ldr r5, _0802B264 @ =gBattlerTarget - ldr r4, _0802B298 @ =gActionsByTurnOrder - movs r3, 0xB - adds r2, r0, 0 -_0802B218: - adds r0, r1, r6 - ldrb r0, [r0] - ldrb r7, [r5] - cmp r0, r7 - bne _0802B226 - adds r0, r1, r4 - strb r3, [r0] -_0802B226: - adds r1, 0x1 - ldrb r0, [r2] - cmp r1, r0 - blt _0802B218 -_0802B22E: - movs r0, 0xE4 - mov r1, r8 - strh r0, [r1] - ldr r2, _0802B264 @ =gBattlerTarget - ldrb r0, [r2] - ldr r7, _0802B270 @ =gBattleStruct - ldr r1, [r7] - adds r0, r1 - adds r0, 0x80 - ldrb r0, [r0] - mov r1, r9 - strb r0, [r1] - mov r2, r10 - strb r0, [r2] - ldr r7, _0802B29C @ =gBattlescriptCurrInstr - ldr r0, [r7] - adds r0, 0x5 - str r0, [r7] - movs r0, 0x1 - ldr r1, _0802B2A0 @ =gBattleScripting - strb r0, [r1, 0x18] - mov r2, r12 - ldr r0, [r2] - ldr r1, _0802B2A4 @ =0xfffffbff - ands r0, r1 - str r0, [r2] - b _0802B2C2 - .align 2, 0 -_0802B264: .4byte gBattlerTarget -_0802B268: .4byte gChosenActionByBattler -_0802B26C: .4byte gBattlerAttacker -_0802B270: .4byte gBattleStruct -_0802B274: .4byte gBattleMons -_0802B278: .4byte gDisableStructs -_0802B27C: .4byte gChosenMoveByBattler -_0802B280: .4byte gBattlersCount -_0802B284: .4byte gCurrentMove -_0802B288: .4byte gCurrMovePos -_0802B28C: .4byte gChosenMovePos -_0802B290: .4byte gHitMarker -_0802B294: .4byte gBattlerByTurnOrder -_0802B298: .4byte gActionsByTurnOrder -_0802B29C: .4byte gBattlescriptCurrInstr -_0802B2A0: .4byte gBattleScripting -_0802B2A4: .4byte 0xfffffbff -_0802B2A8: - ldr r3, _0802B2D0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802B2C2: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B2D0: .4byte gBattlescriptCurrInstr - thumb_func_end atkBA_jumpifnopursuitswitchdmg - - thumb_func_start atkBB_setsunny -atkBB_setsunny: @ 802B2D4 - push {lr} - ldr r2, _0802B2F4 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _0802B300 - ldr r2, _0802B2F8 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0802B2FC @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _0802B312 - .align 2, 0 -_0802B2F4: .4byte gBattleWeather -_0802B2F8: .4byte gMoveResultFlags -_0802B2FC: .4byte gBattleCommunication -_0802B300: - movs r0, 0x20 - strh r0, [r2] - ldr r1, _0802B320 @ =gBattleCommunication - movs r0, 0x4 - strb r0, [r1, 0x5] - ldr r0, _0802B324 @ =gWishFutureKnock - adds r0, 0x28 - movs r1, 0x5 - strb r1, [r0] -_0802B312: - ldr r1, _0802B328 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0802B320: .4byte gBattleCommunication -_0802B324: .4byte gWishFutureKnock -_0802B328: .4byte gBattlescriptCurrInstr - thumb_func_end atkBB_setsunny - - thumb_func_start atkBC_maxattackhalvehp -atkBC_maxattackhalvehp: @ 802B32C - push {r4,r5,lr} - ldr r5, _0802B378 @ =gBattleMons - ldr r4, _0802B37C @ =gBattlerAttacker - ldrb r0, [r4] - movs r3, 0x58 - muls r0, r3 - adds r2, r0, r5 - ldrh r0, [r2, 0x2C] - lsrs r1, r0, 1 - cmp r1, 0 - bne _0802B344 - movs r1, 0x1 -_0802B344: - movs r0, 0x19 - ldrsb r0, [r2, r0] - cmp r0, 0xB - bgt _0802B388 - ldrh r0, [r2, 0x28] - cmp r0, r1 - bls _0802B388 - movs r0, 0xC - strb r0, [r2, 0x19] - ldr r1, _0802B380 @ =gBattleMoveDamage - ldrb r0, [r4] - muls r0, r3 - adds r0, r5 - ldrh r0, [r0, 0x2C] - lsrs r0, 1 - str r0, [r1] - cmp r0, 0 - bne _0802B36C - movs r0, 0x1 - str r0, [r1] -_0802B36C: - ldr r1, _0802B384 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802B3A2 - .align 2, 0 -_0802B378: .4byte gBattleMons -_0802B37C: .4byte gBattlerAttacker -_0802B380: .4byte gBattleMoveDamage -_0802B384: .4byte gBattlescriptCurrInstr -_0802B388: - ldr r3, _0802B3A8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802B3A2: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802B3A8: .4byte gBattlescriptCurrInstr - thumb_func_end atkBC_maxattackhalvehp - - thumb_func_start atkBD_copyfoestats -atkBD_copyfoestats: @ 802B3AC - push {r4-r7,lr} - movs r2, 0 - ldr r7, _0802B3E4 @ =gBattlescriptCurrInstr - ldr r6, _0802B3E8 @ =gBattlerAttacker - movs r4, 0x58 - ldr r3, _0802B3EC @ =gUnknown_2023BFC - ldr r5, _0802B3F0 @ =gBattlerTarget -_0802B3BA: - ldrb r0, [r6] - adds r1, r0, 0 - muls r1, r4 - adds r1, r2, r1 - adds r1, r3 - ldrb r0, [r5] - muls r0, r4 - adds r0, r2, r0 - adds r0, r3 - ldrb r0, [r0] - strb r0, [r1] - adds r2, 0x1 - cmp r2, 0x7 - ble _0802B3BA - ldr r0, [r7] - adds r0, 0x5 - str r0, [r7] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B3E4: .4byte gBattlescriptCurrInstr -_0802B3E8: .4byte gBattlerAttacker -_0802B3EC: .4byte gUnknown_2023BFC -_0802B3F0: .4byte gBattlerTarget - thumb_func_end atkBD_copyfoestats - - thumb_func_start atkBE_rapidspinfree -atkBE_rapidspinfree: @ 802B3F4 - push {r4-r6,lr} - ldr r1, _0802B464 @ =gBattleMons - ldr r5, _0802B468 @ =gBattlerAttacker - ldrb r2, [r5] - movs r6, 0x58 - adds r0, r2, 0 - muls r0, r6 - adds r4, r1, 0 - adds r4, 0x50 - adds r0, r4 - ldr r0, [r0] - movs r1, 0xE0 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0802B488 - ldr r1, _0802B46C @ =gBattleScripting - ldr r3, _0802B470 @ =gBattlerTarget - ldrb r0, [r3] - strb r0, [r1, 0x17] - ldrb r0, [r5] - adds r1, r0, 0 - muls r1, r6 - adds r1, r4 - ldr r0, [r1] - ldr r2, _0802B474 @ =0xffff1fff - ands r0, r2 - str r0, [r1] - ldrb r0, [r5] - ldr r1, _0802B478 @ =gBattleStruct - ldr r2, [r1] - adds r0, r2 - ldrb r0, [r0, 0x14] - strb r0, [r3] - ldr r1, _0802B47C @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldrb r0, [r5] - lsls r0, 1 - adds r0, r2 - ldrb r0, [r0, 0x4] - strb r0, [r1, 0x2] - ldrb r0, [r5] - lsls r0, 1 - adds r0, r2 - ldrb r0, [r0, 0x5] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - bl BattleScriptPushCursor - ldr r1, _0802B480 @ =gBattlescriptCurrInstr - ldr r0, _0802B484 @ =BattleScript_WrapFree - b _0802B532 - .align 2, 0 -_0802B464: .4byte gBattleMons -_0802B468: .4byte gBattlerAttacker -_0802B46C: .4byte gBattleScripting -_0802B470: .4byte gBattlerTarget -_0802B474: .4byte 0xffff1fff -_0802B478: .4byte gBattleStruct -_0802B47C: .4byte gBattleTextBuff1 -_0802B480: .4byte gBattlescriptCurrInstr -_0802B484: .4byte BattleScript_WrapFree -_0802B488: - ldr r4, _0802B4BC @ =gStatuses3 - lsls r0, r2, 2 - adds r3, r0, r4 - ldr r1, [r3] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0802B4C8 - movs r0, 0x5 - negs r0, r0 - ands r1, r0 - str r1, [r3] - ldrb r1, [r5] - lsls r1, 2 - adds r1, r4 - ldr r0, [r1] - movs r2, 0x4 - negs r2, r2 - ands r0, r2 - str r0, [r1] - bl BattleScriptPushCursor - ldr r1, _0802B4C0 @ =gBattlescriptCurrInstr - ldr r0, _0802B4C4 @ =BattleScript_LeechSeedFree - b _0802B532 - .align 2, 0 -_0802B4BC: .4byte gStatuses3 -_0802B4C0: .4byte gBattlescriptCurrInstr -_0802B4C4: .4byte BattleScript_LeechSeedFree -_0802B4C8: - adds r0, r2, 0 - bl GetBattlerSide - ldr r4, _0802B518 @ =gSideStatuses - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - ldrh r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0802B52C - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - ldrh r2, [r0] - ldr r1, _0802B51C @ =0x0000ffef - ands r1, r2 - movs r4, 0 - strh r1, [r0] - ldrb r0, [r5] - bl GetBattlerSide - ldr r2, _0802B520 @ =gSideTimers - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - strb r4, [r1, 0xA] - bl BattleScriptPushCursor - ldr r1, _0802B524 @ =gBattlescriptCurrInstr - ldr r0, _0802B528 @ =BattleScript_SpikesFree - b _0802B532 - .align 2, 0 -_0802B518: .4byte gSideStatuses -_0802B51C: .4byte 0x0000ffef -_0802B520: .4byte gSideTimers -_0802B524: .4byte gBattlescriptCurrInstr -_0802B528: .4byte BattleScript_SpikesFree -_0802B52C: - ldr r1, _0802B53C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 -_0802B532: - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802B53C: .4byte gBattlescriptCurrInstr - thumb_func_end atkBE_rapidspinfree - - thumb_func_start atkBF_setdefensecurlbit -atkBF_setdefensecurlbit: @ 802B540 - ldr r1, _0802B564 @ =gBattleMons - ldr r0, _0802B568 @ =gBattlerAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 23 - orrs r0, r1 - str r0, [r2] - ldr r1, _0802B56C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802B564: .4byte gBattleMons -_0802B568: .4byte gBattlerAttacker -_0802B56C: .4byte gBattlescriptCurrInstr - thumb_func_end atkBF_setdefensecurlbit - - thumb_func_start atkC0_recoverbasedonsunlight -atkC0_recoverbasedonsunlight: @ 802B570 - push {r4-r7,lr} - sub sp, 0x4 - ldr r1, _0802B5DC @ =gBattlerTarget - ldr r5, _0802B5E0 @ =gBattlerAttacker - ldrb r0, [r5] - strb r0, [r1] - ldr r7, _0802B5E4 @ =gBattleMons - ldrb r0, [r5] - movs r6, 0x58 - muls r0, r6 - adds r0, r7 - ldrh r1, [r0, 0x28] - ldrh r0, [r0, 0x2C] - cmp r1, r0 - beq _0802B650 - ldr r4, _0802B5E8 @ =gBattleWeather - ldrh r0, [r4] - cmp r0, 0 - beq _0802B5C2 - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0802B5C2 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _0802B5F0 -_0802B5C2: - ldr r3, _0802B5EC @ =gBattleMoveDamage - ldr r2, _0802B5E4 @ =gBattleMons - ldr r0, _0802B5E0 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2C] - lsrs r0, 1 - str r0, [r3] - adds r1, r3, 0 - b _0802B62A - .align 2, 0 -_0802B5DC: .4byte gBattlerTarget -_0802B5E0: .4byte gBattlerAttacker -_0802B5E4: .4byte gBattleMons -_0802B5E8: .4byte gBattleWeather -_0802B5EC: .4byte gBattleMoveDamage -_0802B5F0: - ldrh r1, [r4] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _0802B61C - ldr r4, _0802B618 @ =gBattleMoveDamage - ldrb r0, [r5] - muls r0, r6 - adds r0, r7 - ldrh r1, [r0, 0x2C] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - movs r1, 0x1E - bl __divsi3 - str r0, [r4] - adds r1, r4, 0 - b _0802B62A - .align 2, 0 -_0802B618: .4byte gBattleMoveDamage -_0802B61C: - ldr r1, _0802B648 @ =gBattleMoveDamage - ldrb r0, [r5] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0, 0x2C] - lsrs r0, 2 - str r0, [r1] -_0802B62A: - adds r2, r1, 0 - ldr r0, [r2] - cmp r0, 0 - bne _0802B636 - movs r0, 0x1 - str r0, [r2] -_0802B636: - ldr r0, [r1] - negs r0, r0 - str r0, [r1] - ldr r1, _0802B64C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802B66A - .align 2, 0 -_0802B648: .4byte gBattleMoveDamage -_0802B64C: .4byte gBattlescriptCurrInstr -_0802B650: - ldr r3, _0802B674 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802B66A: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B674: .4byte gBattlescriptCurrInstr - thumb_func_end atkC0_recoverbasedonsunlight - thumb_func_start atkC1_hiddenpowercalc atkC1_hiddenpowercalc: @ 802B678 push {r4-r7,lr} |