diff options
Diffstat (limited to 'asm/battle_script_commands.s')
-rw-r--r-- | asm/battle_script_commands.s | 4138 |
1 files changed, 0 insertions, 4138 deletions
diff --git a/asm/battle_script_commands.s b/asm/battle_script_commands.s index 1d0282835..ed848ba78 100644 --- a/asm/battle_script_commands.s +++ b/asm/battle_script_commands.s @@ -5,4144 +5,6 @@ .text - thumb_func_start atk24 -atk24: @ 80223F8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r6, 0 - ldr r0, _08022534 @ =gBattleControllerExecFlags - ldr r0, [r0] - cmp r0, 0 - beq _0802240A - b _0802258A -_0802240A: - movs r5, 0 -_0802240C: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08022538 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0802243C - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0802243C - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r0, r6, r0 - lsls r0, 16 - lsrs r6, r0, 16 -_0802243C: - adds r5, 0x1 - cmp r5, 0x5 - ble _0802240C - cmp r6, 0 - bne _08022450 - ldr r0, _0802253C @ =gBattleOutcome - ldrb r1, [r0] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0] -_08022450: - movs r6, 0 - movs r5, 0 -_08022454: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08022540 @ =gEnemyParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08022484 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _08022484 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r0, r6, r0 - lsls r0, 16 - lsrs r6, r0, 16 -_08022484: - adds r5, 0x1 - cmp r5, 0x5 - ble _08022454 - ldr r2, _0802253C @ =gBattleOutcome - cmp r6, 0 - bne _08022498 - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_08022498: - ldrb r0, [r2] - cmp r0, 0 - bne _08022582 - ldr r0, _08022544 @ =gBattleTypeFlags - ldr r1, [r0] - movs r2, 0x2 - ands r1, r2 - mov r8, r0 - cmp r1, 0 - beq _08022582 - movs r3, 0 - movs r5, 0 - ldr r0, _08022548 @ =gBattlersCount - ldrb r1, [r0] - mov r12, r0 - ldr r7, _0802254C @ =gBattlescriptCurrInstr - cmp r3, r1 - bge _080224E4 - ldr r0, _08022550 @ =gHitMarker - movs r6, 0x80 - lsls r6, 21 - ldr r4, [r0] - adds r2, r1, 0 - ldr r1, _08022554 @ =gSpecialStatuses -_080224C8: - adds r0, r6, 0 - lsls r0, r5 - ands r0, r4 - cmp r0, 0 - beq _080224DC - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _080224DC - adds r3, 0x1 -_080224DC: - adds r1, 0x28 - adds r5, 0x2 - cmp r5, r2 - blt _080224C8 -_080224E4: - movs r2, 0 - movs r5, 0x1 - mov r0, r12 - ldrb r1, [r0] - cmp r5, r1 - bge _0802251E - ldr r0, _08022550 @ =gHitMarker - movs r4, 0x80 - lsls r4, 21 - mov r12, r4 - ldr r6, [r0] - ldr r0, _08022554 @ =gSpecialStatuses - adds r4, r1, 0 - adds r1, r0, 0 - adds r1, 0x14 -_08022502: - mov r0, r12 - lsls r0, r5 - ands r0, r6 - cmp r0, 0 - beq _08022516 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _08022516 - adds r2, 0x1 -_08022516: - adds r1, 0x28 - adds r5, 0x2 - cmp r5, r4 - blt _08022502 -_0802251E: - mov r1, r8 - ldr r0, [r1] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08022558 - adds r0, r2, r3 - cmp r0, 0x1 - bgt _08022560 - b _0802257A - .align 2, 0 -_08022534: .4byte gBattleControllerExecFlags -_08022538: .4byte gPlayerParty -_0802253C: .4byte gBattleOutcome -_08022540: .4byte gEnemyParty -_08022544: .4byte gBattleTypeFlags -_08022548: .4byte gBattlersCount -_0802254C: .4byte gBattlescriptCurrInstr -_08022550: .4byte gHitMarker -_08022554: .4byte gSpecialStatuses -_08022558: - cmp r2, 0 - beq _0802257A - cmp r3, 0 - beq _0802257A -_08022560: - ldr r2, [r7] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r7] - b _0802258A -_0802257A: - ldr r0, [r7] - adds r0, 0x5 - str r0, [r7] - b _0802258A -_08022582: - ldr r1, _08022594 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802258A: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08022594: .4byte gBattlescriptCurrInstr - thumb_func_end atk24 - - thumb_func_start MoveValuesCleanUp -MoveValuesCleanUp: @ 8022598 - ldr r1, _080225C0 @ =gMoveResultFlags - movs r0, 0 - strb r0, [r1] - ldr r0, _080225C4 @ =gBattleScripting - movs r2, 0 - movs r1, 0x1 - strb r1, [r0, 0xE] - ldr r0, _080225C8 @ =gCritMultiplier - strb r1, [r0] - ldr r0, _080225CC @ =gBattleCommunication - strb r2, [r0, 0x3] - strb r2, [r0, 0x6] - ldr r2, _080225D0 @ =gHitMarker - ldr r0, [r2] - subs r1, 0x42 - ands r0, r1 - ldr r1, _080225D4 @ =0xffffbfff - ands r0, r1 - str r0, [r2] - bx lr - .align 2, 0 -_080225C0: .4byte gMoveResultFlags -_080225C4: .4byte gBattleScripting -_080225C8: .4byte gCritMultiplier -_080225CC: .4byte gBattleCommunication -_080225D0: .4byte gHitMarker -_080225D4: .4byte 0xffffbfff - thumb_func_end MoveValuesCleanUp - - thumb_func_start atk25_movevaluescleanup -atk25_movevaluescleanup: @ 80225D8 - push {lr} - bl MoveValuesCleanUp - ldr r1, _080225EC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_080225EC: .4byte gBattlescriptCurrInstr - thumb_func_end atk25_movevaluescleanup - - thumb_func_start atk26_setmultihit -atk26_setmultihit: @ 80225F0 - ldr r3, _08022600 @ =gMultiHitCounter - ldr r2, _08022604 @ =gBattlescriptCurrInstr - ldr r0, [r2] - ldrb r1, [r0, 0x1] - strb r1, [r3] - adds r0, 0x2 - str r0, [r2] - bx lr - .align 2, 0 -_08022600: .4byte gMultiHitCounter -_08022604: .4byte gBattlescriptCurrInstr - thumb_func_end atk26_setmultihit - - thumb_func_start atk27_decrementmultihit -atk27_decrementmultihit: @ 8022608 - push {lr} - ldr r1, _08022624 @ =gMultiHitCounter - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _0802262C - ldr r1, _08022628 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08022646 - .align 2, 0 -_08022624: .4byte gMultiHitCounter -_08022628: .4byte gBattlescriptCurrInstr -_0802262C: - ldr r3, _0802264C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r3] -_08022646: - pop {r0} - bx r0 - .align 2, 0 -_0802264C: .4byte gBattlescriptCurrInstr - thumb_func_end atk27_decrementmultihit - - thumb_func_start atk28_goto -atk28_goto: @ 8022650 - ldr r3, _0802266C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r3] - bx lr - .align 2, 0 -_0802266C: .4byte gBattlescriptCurrInstr - thumb_func_end atk28_goto - - thumb_func_start atk29_jumpifbyte -atk29_jumpifbyte: @ 8022670 - push {r4-r6,lr} - ldr r3, _080226B4 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r2, [r1, 0x7] - ldrb r0, [r1, 0x8] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x9] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xA] - lsls r0, 24 - adds r2, r0 - adds r1, 0xB - str r1, [r3] - cmp r6, 0x5 - bhi _08022708 - lsls r0, r6, 2 - ldr r1, _080226B8 @ =_080226BC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080226B4: .4byte gBattlescriptCurrInstr -_080226B8: .4byte _080226BC - .align 2, 0 -_080226BC: - .4byte _080226D4 - .4byte _080226DC - .4byte _080226E4 - .4byte _080226EC - .4byte _080226F4 - .4byte _080226FE -_080226D4: - ldrb r0, [r5] - cmp r0, r4 - bne _08022708 - b _08022706 -_080226DC: - ldrb r0, [r5] - cmp r0, r4 - beq _08022708 - b _08022706 -_080226E4: - ldrb r0, [r5] - cmp r0, r4 - bls _08022708 - b _08022706 -_080226EC: - ldrb r0, [r5] - cmp r0, r4 - bcs _08022708 - b _08022706 -_080226F4: - ldrb r0, [r5] - ands r4, r0 - cmp r4, 0 - beq _08022708 - b _08022706 -_080226FE: - ldrb r0, [r5] - ands r4, r0 - cmp r4, 0 - bne _08022708 -_08022706: - str r2, [r3] -_08022708: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk29_jumpifbyte - - thumb_func_start atk2A_jumpifhalfword -atk2A_jumpifhalfword: @ 8022710 - push {r4-r6,lr} - ldr r3, _0802275C @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r0, [r1, 0x7] - lsls r0, 8 - orrs r4, r0 - ldrb r2, [r1, 0x8] - ldrb r0, [r1, 0x9] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xA] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xB] - lsls r0, 24 - adds r2, r0 - adds r1, 0xC - str r1, [r3] - cmp r6, 0x5 - bhi _080227B0 - lsls r0, r6, 2 - ldr r1, _08022760 @ =_08022764 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802275C: .4byte gBattlescriptCurrInstr -_08022760: .4byte _08022764 - .align 2, 0 -_08022764: - .4byte _0802277C - .4byte _08022784 - .4byte _0802278C - .4byte _08022794 - .4byte _0802279C - .4byte _080227A6 -_0802277C: - ldrh r0, [r5] - cmp r0, r4 - bne _080227B0 - b _080227AE -_08022784: - ldrh r0, [r5] - cmp r0, r4 - beq _080227B0 - b _080227AE -_0802278C: - ldrh r0, [r5] - cmp r0, r4 - bls _080227B0 - b _080227AE -_08022794: - ldrh r0, [r5] - cmp r0, r4 - bcs _080227B0 - b _080227AE -_0802279C: - ldrh r0, [r5] - ands r4, r0 - cmp r4, 0 - beq _080227B0 - b _080227AE -_080227A6: - ldrh r0, [r5] - ands r4, r0 - cmp r4, 0 - bne _080227B0 -_080227AE: - str r2, [r3] -_080227B0: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk2A_jumpifhalfword - - thumb_func_start atk2B_jumpifword -atk2B_jumpifword: @ 80227B8 - push {r4-r6,lr} - ldr r3, _08022810 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r0, [r1, 0x7] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r1, 0x8] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r1, 0x9] - lsls r0, 24 - orrs r4, r0 - ldrb r2, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - adds r2, r0 - adds r1, 0xE - str r1, [r3] - cmp r6, 0x5 - bhi _08022864 - lsls r0, r6, 2 - ldr r1, _08022814 @ =_08022818 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08022810: .4byte gBattlescriptCurrInstr -_08022814: .4byte _08022818 - .align 2, 0 -_08022818: - .4byte _08022830 - .4byte _08022838 - .4byte _08022840 - .4byte _08022848 - .4byte _08022850 - .4byte _0802285A -_08022830: - ldr r0, [r5] - cmp r0, r4 - bne _08022864 - b _08022862 -_08022838: - ldr r0, [r5] - cmp r0, r4 - beq _08022864 - b _08022862 -_08022840: - ldr r0, [r5] - cmp r0, r4 - bls _08022864 - b _08022862 -_08022848: - ldr r0, [r5] - cmp r0, r4 - bcs _08022864 - b _08022862 -_08022850: - ldr r0, [r5] - ands r0, r4 - cmp r0, 0 - beq _08022864 - b _08022862 -_0802285A: - ldr r0, [r5] - ands r0, r4 - cmp r0, 0 - bne _08022864 -_08022862: - str r2, [r3] -_08022864: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk2B_jumpifword - - thumb_func_start atk2C_jumpifarrayequal -atk2C_jumpifarrayequal: @ 802286C - push {r4-r7,lr} - ldr r2, _080228C4 @ =gBattlescriptCurrInstr - ldr r3, [r2] - ldrb r1, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r5, r1, r0 - ldrb r1, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x8] - lsls r0, 24 - adds r4, r1, r0 - ldrb r6, [r3, 0x9] - ldrb r1, [r3, 0xA] - ldrb r0, [r3, 0xB] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0xC] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0xD] - lsls r0, 24 - adds r1, r0 - mov r12, r1 - movs r1, 0 - cmp r1, r6 - bcs _080228E4 - ldrb r0, [r5] - ldrb r7, [r4] - cmp r0, r7 - beq _080228C8 - adds r0, r3, 0 - b _080228E0 - .align 2, 0 -_080228C4: .4byte gBattlescriptCurrInstr -_080228C8: - adds r5, 0x1 - adds r4, 0x1 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, r6 - bcs _080228E4 - ldrb r0, [r5] - ldrb r3, [r4] - cmp r0, r3 - beq _080228C8 - ldr r0, [r2] -_080228E0: - adds r0, 0xE - str r0, [r2] -_080228E4: - cmp r1, r6 - bne _080228EC - mov r7, r12 - str r7, [r2] -_080228EC: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk2C_jumpifarrayequal - - thumb_func_start atk2D_jumpifarraynotequal -atk2D_jumpifarraynotequal: @ 80228F4 - push {r4-r7,lr} - movs r7, 0 - ldr r3, _08022968 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r5, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r4, r2, r0 - ldrb r6, [r1, 0x9] - ldrb r2, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - adds r2, r0 - mov r12, r2 - movs r1, 0 - cmp r7, r6 - bcs _0802295E -_08022942: - ldrb r0, [r5] - ldrb r2, [r4] - cmp r0, r2 - bne _08022950 - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_08022950: - adds r5, 0x1 - adds r4, 0x1 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, r6 - bcc _08022942 -_0802295E: - cmp r7, r6 - beq _0802296C - mov r0, r12 - b _08022970 - .align 2, 0 -_08022968: .4byte gBattlescriptCurrInstr -_0802296C: - ldr r0, [r3] - adds r0, 0xE -_08022970: - str r0, [r3] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk2D_jumpifarraynotequal - - thumb_func_start atk2E_setbyte -atk2E_setbyte: @ 8022978 - ldr r3, _0802299C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r2, 0x5] - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_0802299C: .4byte gBattlescriptCurrInstr - thumb_func_end atk2E_setbyte - - thumb_func_start atk2F_addbyte -atk2F_addbyte: @ 80229A0 - ldr r3, _080229C8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r2, 0x5] - ldrb r2, [r1] - adds r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_080229C8: .4byte gBattlescriptCurrInstr - thumb_func_end atk2F_addbyte - - thumb_func_start atk30_subbyte -atk30_subbyte: @ 80229CC - ldr r3, _080229F4 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r1] - ldrb r2, [r2, 0x5] - subs r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_080229F4: .4byte gBattlescriptCurrInstr - thumb_func_end atk30_subbyte - - thumb_func_start atk31_copyarray -atk31_copyarray: @ 80229F8 - push {r4-r6,lr} - ldr r3, _08022A48 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r6, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x9] - movs r2, 0 - cmp r2, r4 - bge _08022A3C -_08022A2E: - adds r0, r6, r2 - adds r1, r5, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, r4 - blt _08022A2E -_08022A3C: - ldr r0, [r3] - adds r0, 0xA - str r0, [r3] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08022A48: .4byte gBattlescriptCurrInstr - thumb_func_end atk31_copyarray - - thumb_func_start atk32_copyarraywithindex -atk32_copyarraywithindex: @ 8022A4C - push {r4-r7,lr} - ldr r3, _08022AB4 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r7, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r6, r2, r0 - ldrb r2, [r1, 0x9] - ldrb r0, [r1, 0xA] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xB] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0xD] - movs r2, 0 - cmp r2, r4 - bge _08022AA8 -_08022A96: - adds r0, r7, r2 - ldrb r1, [r5] - adds r1, r2, r1 - adds r1, r6, r1 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, r4 - blt _08022A96 -_08022AA8: - ldr r0, [r3] - adds r0, 0xE - str r0, [r3] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08022AB4: .4byte gBattlescriptCurrInstr - thumb_func_end atk32_copyarraywithindex - - thumb_func_start atk33_orbyte -atk33_orbyte: @ 8022AB8 - ldr r3, _08022AE0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r1] - ldrb r2, [r2, 0x5] - orrs r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_08022AE0: .4byte gBattlescriptCurrInstr - thumb_func_end atk33_orbyte - - thumb_func_start atk34_orhalfword -atk34_orhalfword: @ 8022AE4 - push {r4,lr} - ldr r4, _08022B18 @ =gBattlescriptCurrInstr - ldr r3, [r4] - ldrb r2, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r2, r0 - ldrb r1, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - orrs r1, r0 - ldrh r0, [r2] - orrs r1, r0 - strh r1, [r2] - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08022B18: .4byte gBattlescriptCurrInstr - thumb_func_end atk34_orhalfword - - thumb_func_start atk35_orword -atk35_orword: @ 8022B1C - push {r4,lr} - ldr r4, _08022B5C @ =gBattlescriptCurrInstr - ldr r2, [r4] - ldrb r3, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r3, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r3, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r3, r0 - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - adds r1, r0 - ldr r0, [r3] - orrs r0, r1 - str r0, [r3] - ldr r0, [r4] - adds r0, 0x9 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08022B5C: .4byte gBattlescriptCurrInstr - thumb_func_end atk35_orword - - thumb_func_start atk36_bicbyte -atk36_bicbyte: @ 8022B60 - ldr r3, _08022B88 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r2, [r2, 0x5] - ldrb r0, [r1] - bics r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_08022B88: .4byte gBattlescriptCurrInstr - thumb_func_end atk36_bicbyte - - thumb_func_start atk37_bichalfword -atk37_bichalfword: @ 8022B8C - push {r4,lr} - ldr r4, _08022BC0 @ =gBattlescriptCurrInstr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r2, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - orrs r2, r0 - ldrh r0, [r1] - bics r0, r2 - strh r0, [r1] - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08022BC0: .4byte gBattlescriptCurrInstr - thumb_func_end atk37_bichalfword - - thumb_func_start atk38_bicword -atk38_bicword: @ 8022BC4 - push {r4,lr} - ldr r4, _08022C04 @ =gBattlescriptCurrInstr - ldr r2, [r4] - ldrb r3, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r3, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r3, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r3, r0 - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - adds r1, r0 - ldr r0, [r3] - bics r0, r1 - str r0, [r3] - ldr r0, [r4] - adds r0, 0x9 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08022C04: .4byte gBattlescriptCurrInstr - thumb_func_end atk38_bicword - - thumb_func_start atk39_pause -atk39_pause: @ 8022C08 - push {r4,r5,lr} - ldr r0, _08022C3C @ =gBattleControllerExecFlags - ldr r4, [r0] - cmp r4, 0 - bne _08022C34 - ldr r5, _08022C40 @ =gBattlescriptCurrInstr - ldr r2, [r5] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldr r3, _08022C44 @ =gPauseCounterBattle - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] - lsls r0, 16 - lsrs r0, 16 - cmp r0, r1 - bcc _08022C34 - strh r4, [r3] - adds r0, r2, 0x3 - str r0, [r5] -_08022C34: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08022C3C: .4byte gBattleControllerExecFlags -_08022C40: .4byte gBattlescriptCurrInstr -_08022C44: .4byte gPauseCounterBattle - thumb_func_end atk39_pause - - thumb_func_start atk3A_waitstate -atk3A_waitstate: @ 8022C48 - push {lr} - ldr r0, _08022C60 @ =gBattleControllerExecFlags - ldr r0, [r0] - cmp r0, 0 - bne _08022C5A - ldr r1, _08022C64 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_08022C5A: - pop {r0} - bx r0 - .align 2, 0 -_08022C60: .4byte gBattleControllerExecFlags -_08022C64: .4byte gBattlescriptCurrInstr - thumb_func_end atk3A_waitstate - - thumb_func_start atk3B_healthbar_update -atk3B_healthbar_update: @ 8022C68 - push {lr} - ldr r0, _08022C7C @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _08022C88 - ldr r0, _08022C80 @ =gActiveBattler - ldr r1, _08022C84 @ =gBattlerTarget - b _08022C8C - .align 2, 0 -_08022C7C: .4byte gBattlescriptCurrInstr -_08022C80: .4byte gActiveBattler -_08022C84: .4byte gBattlerTarget -_08022C88: - ldr r0, _08022CB0 @ =gActiveBattler - ldr r1, _08022CB4 @ =gBattlerAttacker -_08022C8C: - ldrb r1, [r1] - strb r1, [r0] - ldr r0, _08022CB8 @ =gBattleMoveDamage - ldrh r1, [r0] - movs r0, 0 - bl BtlController_EmitHealthBarUpdate - ldr r0, _08022CB0 @ =gActiveBattler - ldrb r0, [r0] - bl MarkBattlerForControllerExec - ldr r1, _08022CBC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08022CB0: .4byte gActiveBattler -_08022CB4: .4byte gBattlerAttacker -_08022CB8: .4byte gBattleMoveDamage -_08022CBC: .4byte gBattlescriptCurrInstr - thumb_func_end atk3B_healthbar_update - - thumb_func_start atk3C_return -atk3C_return: @ 8022CC0 - push {lr} - bl BattleScriptPop - pop {r0} - bx r0 - thumb_func_end atk3C_return - - thumb_func_start atk3D_end -atk3D_end: @ 8022CCC - ldr r0, _08022CE0 @ =gMoveResultFlags - movs r1, 0 - strb r1, [r0] - ldr r0, _08022CE4 @ =gActiveBattler - strb r1, [r0] - ldr r1, _08022CE8 @ =gCurrentActionFuncId - movs r0, 0xB - strb r0, [r1] - bx lr - .align 2, 0 -_08022CE0: .4byte gMoveResultFlags -_08022CE4: .4byte gActiveBattler -_08022CE8: .4byte gCurrentActionFuncId - thumb_func_end atk3D_end - - thumb_func_start atk3E_end2 -atk3E_end2: @ 8022CEC - ldr r1, _08022CFC @ =gActiveBattler - movs r0, 0 - strb r0, [r1] - ldr r1, _08022D00 @ =gCurrentActionFuncId - movs r0, 0xB - strb r0, [r1] - bx lr - .align 2, 0 -_08022CFC: .4byte gActiveBattler -_08022D00: .4byte gCurrentActionFuncId - thumb_func_end atk3E_end2 - - thumb_func_start atk3F_end3 -atk3F_end3: @ 8022D04 - push {lr} - bl BattleScriptPop - ldr r3, _08022D38 @ =gBattleResources - ldr r0, [r3] - ldr r0, [r0, 0xC] - adds r1, r0, 0 - adds r1, 0x20 - ldrb r0, [r1] - cmp r0, 0 - beq _08022D1E - subs r0, 0x1 - strb r0, [r1] -_08022D1E: - ldr r2, _08022D3C @ =gBattleMainFunc - ldr r0, [r3] - ldr r1, [r0, 0xC] - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - lsls r0, 2 - adds r1, r0 - ldr r0, [r1] - str r0, [r2] - pop {r0} - bx r0 - .align 2, 0 -_08022D38: .4byte gBattleResources -_08022D3C: .4byte gBattleMainFunc - thumb_func_end atk3F_end3 - - thumb_func_start atk41_call -atk41_call: @ 8022D40 - push {r4,lr} - ldr r4, _08022D6C @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x5 - bl BattleScriptPush - ldr r2, [r4] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08022D6C: .4byte gBattlescriptCurrInstr - thumb_func_end atk41_call - - thumb_func_start atk42_jumpiftype2 -atk42_jumpiftype2: @ 8022D70 - push {r4,lr} - ldr r4, _08022DB8 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattlerForBattleScript - lsls r0, 24 - lsrs r0, 24 - ldr r3, [r4] - ldr r2, _08022DBC @ =gBattleMons - movs r1, 0x58 - muls r0, r1 - adds r0, r2 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r2, [r3, 0x2] - ldrb r1, [r1] - cmp r2, r1 - beq _08022D9E - adds r0, 0x22 - ldrb r0, [r0] - cmp r2, r0 - bne _08022DC0 -_08022D9E: - ldrb r1, [r3, 0x3] - ldrb r0, [r3, 0x4] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _08022DC4 - .align 2, 0 -_08022DB8: .4byte gBattlescriptCurrInstr -_08022DBC: .4byte gBattleMons -_08022DC0: - adds r0, r3, 0x7 - str r0, [r4] -_08022DC4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end atk42_jumpiftype2 - - thumb_func_start atk43_jumpifabilitypresent -atk43_jumpifabilitypresent: @ 8022DCC - push {r4,lr} - sub sp, 0x4 - ldr r4, _08022E04 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r2, [r0, 0x1] - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _08022E08 - ldr r2, [r4] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _08022E0E - .align 2, 0 -_08022E04: .4byte gBattlescriptCurrInstr -_08022E08: - ldr r0, [r4] - adds r0, 0x6 - str r0, [r4] -_08022E0E: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end atk43_jumpifabilitypresent - - thumb_func_start atk44_endselectionscript -atk44_endselectionscript: @ 8022E18 - ldr r0, _08022E2C @ =gBattlerAttacker - ldrb r0, [r0] - ldr r1, _08022E30 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x54 - movs r1, 0x1 - strb r1, [r0] - bx lr - .align 2, 0 -_08022E2C: .4byte gBattlerAttacker -_08022E30: .4byte gBattleStruct - thumb_func_end atk44_endselectionscript - - thumb_func_start atk45_playanimation -atk45_playanimation: @ 8022E34 - push {r4-r6,lr} - ldr r4, _08022E84 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattlerForBattleScript - ldr r6, _08022E88 @ =gActiveBattler - strb r0, [r6] - ldr r2, [r4] - ldrb r1, [r2, 0x3] - ldrb r0, [r2, 0x4] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x6] - lsls r0, 24 - adds r3, r1, r0 - ldrb r5, [r2, 0x2] - adds r0, r5, 0 - cmp r0, 0x1 - beq _08022E6E - cmp r0, 0x11 - beq _08022E6E - cmp r0, 0x2 - beq _08022E6E - cmp r0, 0x19 - bne _08022E8C -_08022E6E: - ldr r4, _08022E84 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x2] - ldrh r2, [r3] - movs r0, 0 - bl BtlController_EmitBattleAnimation - ldr r0, _08022E88 @ =gActiveBattler - ldrb r0, [r0] - b _08022EE4 - .align 2, 0 -_08022E84: .4byte gBattlescriptCurrInstr -_08022E88: .4byte gActiveBattler -_08022E8C: - ldr r0, _08022EA4 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08022EAC - adds r0, r2, 0x7 - bl BattleScriptPush - ldr r0, _08022EA8 @ =BattleScript_Pausex20 - b _08022EEC - .align 2, 0 -_08022EA4: .4byte gHitMarker -_08022EA8: .4byte BattleScript_Pausex20 -_08022EAC: - adds r0, r5, 0 - subs r0, 0xA - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bls _08022ED8 - ldr r1, _08022ED0 @ =gStatuses3 - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08022ED4 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _08022ED8 - adds r0, r2, 0x7 - b _08022EEC - .align 2, 0 -_08022ED0: .4byte gStatuses3 -_08022ED4: .4byte 0x000400c0 -_08022ED8: - ldrb r1, [r2, 0x2] - ldrh r2, [r3] - movs r0, 0 - bl BtlController_EmitBattleAnimation - ldrb r0, [r6] -_08022EE4: - bl MarkBattlerForControllerExec - ldr r0, [r4] - adds r0, 0x7 -_08022EEC: - str r0, [r4] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk45_playanimation - - thumb_func_start atk46_playanimation2 -atk46_playanimation2: @ 8022EF4 - push {r4-r7,lr} - ldr r6, _08022F5C @ =gBattlescriptCurrInstr - ldr r0, [r6] - ldrb r0, [r0, 0x1] - bl GetBattlerForBattleScript - ldr r7, _08022F60 @ =gActiveBattler - strb r0, [r7] - ldr r2, [r6] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - adds r3, r1, r0 - ldrb r1, [r2, 0x6] - ldrb r0, [r2, 0x7] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x9] - lsls r0, 24 - adds r4, r1, r0 - ldrb r5, [r3] - adds r0, r5, 0 - cmp r0, 0x1 - beq _08022F3E - cmp r0, 0x11 - beq _08022F3E - cmp r0, 0x2 - bne _08022F64 -_08022F3E: - ldrb r1, [r3] - ldrh r2, [r4] - movs r0, 0 - bl BtlController_EmitBattleAnimation - ldr r0, _08022F60 @ =gActiveBattler - ldrb r0, [r0] - bl MarkBattlerForControllerExec - ldr r1, _08022F5C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] - b _08022FBA - .align 2, 0 -_08022F5C: .4byte gBattlescriptCurrInstr -_08022F60: .4byte gActiveBattler -_08022F64: - ldr r0, _08022F74 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08022F78 - adds r0, r2, 0 - b _08022FB6 - .align 2, 0 -_08022F74: .4byte gHitMarker -_08022F78: - adds r0, r5, 0 - subs r0, 0xA - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bls _08022FA4 - ldr r1, _08022F9C @ =gStatuses3 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08022FA0 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _08022FA4 - adds r0, r2, 0 - b _08022FB6 - .align 2, 0 -_08022F9C: .4byte gStatuses3 -_08022FA0: .4byte 0x000400c0 -_08022FA4: - ldrb r1, [r3] - ldrh r2, [r4] - movs r0, 0 - bl BtlController_EmitBattleAnimation - ldrb r0, [r7] - bl MarkBattlerForControllerExec - ldr r0, [r6] -_08022FB6: - adds r0, 0xA - str r0, [r6] -_08022FBA: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk46_playanimation2 - - thumb_func_start atk47_setgraphicalstatchangevalues -atk47_setgraphicalstatchangevalues: @ 8022FC0 - push {r4,lr} - movs r3, 0 - ldr r1, _08022FDC @ =gBattleScripting - ldrb r0, [r1, 0x1A] - movs r2, 0xF0 - ands r2, r0 - adds r4, r1, 0 - cmp r2, 0x20 - beq _08022FEE - cmp r2, 0x20 - bgt _08022FE0 - cmp r2, 0x10 - beq _08022FEA - b _08022FF8 - .align 2, 0 -_08022FDC: .4byte gBattleScripting -_08022FE0: - cmp r2, 0x90 - beq _08022FF2 - cmp r2, 0xA0 - beq _08022FF6 - b _08022FF8 -_08022FEA: - movs r3, 0xF - b _08022FF8 -_08022FEE: - movs r3, 0x27 - b _08022FF8 -_08022FF2: - movs r3, 0x16 - b _08022FF8 -_08022FF6: - movs r3, 0x2E -_08022FF8: - ldrb r1, [r4, 0x1A] - movs r0, 0xF - ands r0, r1 - adds r0, r3, r0 - subs r0, 0x1 - movs r1, 0 - strb r0, [r4, 0x10] - strb r1, [r4, 0x11] - ldr r1, _08023018 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08023018: .4byte gBattlescriptCurrInstr - thumb_func_end atk47_setgraphicalstatchangevalues - - thumb_func_start atk48_playstatchangeanimation -atk48_playstatchangeanimation: @ 802301C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r7, 0 - movs r0, 0 - mov r8, r0 - movs r3, 0 - ldr r5, _08023090 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - str r3, [sp] - bl GetBattlerForBattleScript - ldr r2, _08023094 @ =gActiveBattler - strb r0, [r2] - ldr r0, [r5] - ldrb r4, [r0, 0x2] - ldrb r1, [r0, 0x3] - movs r0, 0x1 - ands r0, r1 - ldr r3, [sp] - cmp r0, 0 - beq _08023130 - movs r0, 0x2 - ands r0, r1 - movs r1, 0x15 - cmp r0, 0 - beq _0802305C - movs r1, 0x2D -_0802305C: - cmp r4, 0 - beq _08023104 - movs r0, 0x1 - mov r10, r0 - ldr r0, _08023098 @ =gUnknown_2023BFC - mov r9, r0 - lsls r5, r1, 16 -_0802306A: - adds r0, r4, 0 - mov r1, r10 - ands r0, r1 - cmp r0, 0 - beq _080230F6 - ldr r0, _08023090 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r1, [r0, 0x3] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0802309C - ldr r0, _08023094 @ =gActiveBattler - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7, r0 - b _080230E4 - .align 2, 0 -_08023090: .4byte gBattlescriptCurrInstr -_08023094: .4byte gActiveBattler -_08023098: .4byte gUnknown_2023BFC -_0802309C: - ldr r6, _08023120 @ =gActiveBattler - ldrb r0, [r6] - str r3, [sp] - bl GetBattlerPosition - mov r1, r10 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08023124 @ =gSideTimers - adds r0, r1 - ldrb r0, [r0, 0x4] - ldr r3, [sp] - cmp r0, 0 - bne _080230F6 - ldr r0, _08023128 @ =gBattleMons - ldrb r2, [r6] - movs r1, 0x58 - muls r2, r1 - adds r0, r2, r0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1D - beq _080230F6 - cmp r0, 0x49 - beq _080230F6 - cmp r0, 0x33 - bne _080230DA - cmp r7, 0x6 - beq _080230F6 -_080230DA: - cmp r0, 0x34 - bne _080230E2 - cmp r7, 0x1 - beq _080230F6 -_080230E2: - adds r0, r7, r2 -_080230E4: - add r0, r9 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0 - ble _080230F6 - lsrs r0, r5, 16 - mov r8, r0 - adds r3, 0x1 -_080230F6: - lsrs r4, 1 - movs r1, 0x80 - lsls r1, 9 - adds r5, r1 - adds r7, 0x1 - cmp r4, 0 - bne _0802306A -_08023104: - ldr r0, _0802312C @ =gBattlescriptCurrInstr - mov r9, r0 - cmp r3, 0x1 - ble _08023192 - ldr r0, [r0] - ldrb r1, [r0, 0x3] - movs r0, 0x2 - ands r0, r1 - movs r1, 0x39 - mov r8, r1 - cmp r0, 0 - beq _08023192 - movs r0, 0x3A - b _08023190 - .align 2, 0 -_08023120: .4byte gActiveBattler -_08023124: .4byte gSideTimers -_08023128: .4byte gBattleMons -_0802312C: .4byte gBattlescriptCurrInstr -_08023130: - movs r0, 0x2 - ands r0, r1 - movs r1, 0xE - cmp r0, 0 - beq _0802313C - movs r1, 0x26 -_0802313C: - mov r9, r5 - cmp r4, 0 - beq _08023178 - ldr r6, _080231AC @ =gUnknown_2023BFC - adds r5, r2, 0 - lsls r2, r1, 16 -_08023148: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0802316A - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - adds r0, r7, r0 - adds r0, r6 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0xB - bgt _0802316A - lsrs r1, r2, 16 - mov r8, r1 - adds r3, 0x1 -_0802316A: - lsrs r4, 1 - movs r0, 0x80 - lsls r0, 9 - adds r2, r0 - adds r7, 0x1 - cmp r4, 0 - bne _08023148 -_08023178: - cmp r3, 0x1 - ble _08023192 - mov r1, r9 - ldr r0, [r1] - ldrb r1, [r0, 0x3] - movs r0, 0x2 - ands r0, r1 - movs r1, 0x37 - mov r8, r1 - cmp r0, 0 - beq _08023192 - movs r0, 0x38 -_08023190: - mov r8, r0 -_08023192: - mov r1, r9 - ldr r2, [r1] - ldrb r1, [r2, 0x3] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _080231B0 - cmp r3, 0x1 - bgt _080231B0 - adds r0, r2, 0x4 - mov r1, r9 - b _080231FE - .align 2, 0 -_080231AC: .4byte gUnknown_2023BFC -_080231B0: - cmp r3, 0 - beq _080231F8 - ldr r4, _080231EC @ =gBattleScripting - ldrb r0, [r4, 0x1B] - cmp r0, 0 - bne _080231F8 - movs r0, 0 - movs r1, 0x1 - mov r2, r8 - str r3, [sp] - bl BtlController_EmitBattleAnimation - ldr r0, _080231F0 @ =gActiveBattler - ldrb r0, [r0] - bl MarkBattlerForControllerExec - ldr r0, _080231F4 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r1, [r0, 0x3] - movs r0, 0x4 - ands r0, r1 - ldr r3, [sp] - cmp r0, 0 - beq _080231E8 - cmp r3, 0x1 - ble _080231E8 - movs r0, 0x1 - strb r0, [r4, 0x1B] -_080231E8: - ldr r1, _080231F4 @ =gBattlescriptCurrInstr - b _080231FA - .align 2, 0 -_080231EC: .4byte gBattleScripting -_080231F0: .4byte gActiveBattler -_080231F4: .4byte gBattlescriptCurrInstr -_080231F8: - mov r1, r9 -_080231FA: - ldr r0, [r1] - adds r0, 0x4 -_080231FE: - str r0, [r1] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk48_playstatchangeanimation - - thumb_func_start atk49_moveend -atk49_moveend: @ 8023210 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - movs r0, 0 - mov r10, r0 - ldr r2, _08023260 @ =gChosenMove - ldrh r1, [r2] - ldr r0, _08023264 @ =0x0000ffff - movs r3, 0 - str r3, [sp, 0x18] - cmp r1, r0 - beq _08023232 - ldrh r2, [r2] - str r2, [sp, 0x18] -_08023232: - ldr r0, _08023268 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r4, [r0, 0x1] - str r4, [sp, 0x10] - ldrb r0, [r0, 0x2] - str r0, [sp, 0x14] - ldr r1, _0802326C @ =gBattleMons - ldr r0, _08023270 @ =gBattlerAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, r0, r1 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _08023278 - ldr r1, _08023274 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x7] - b _08023282 - .align 2, 0 -_08023260: .4byte gChosenMove -_08023264: .4byte 0x0000ffff -_08023268: .4byte gBattlescriptCurrInstr -_0802326C: .4byte gBattleMons -_08023270: .4byte gBattlerAttacker -_08023274: .4byte gEnigmaBerries -_08023278: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r0, 24 -_08023282: - str r0, [sp, 0x8] - ldr r1, _080232A4 @ =gBattleStruct - ldr r0, _080232A8 @ =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, 0xC8 - ldr r1, [r1] - adds r0, r1, r0 - str r0, [sp, 0xC] - ldrb r0, [r1, 0x13] - cmp r0, 0 - beq _08023334 - movs r5, 0x3F - ands r5, r0 - str r5, [sp, 0x4] - b _08023346 - .align 2, 0 -_080232A4: .4byte gBattleStruct -_080232A8: .4byte gBattlerAttacker -_080232AC: - ldr r4, _080232C0 @ =gActiveBattler - strb r2, [r4] - movs r0, 0 - movs r1, 0x1 - bl BtlController_EmitSpriteInvisibility - ldrb r0, [r4] - bl MarkBattlerForControllerExec - b _0802379E - .align 2, 0 -_080232C0: .4byte gActiveBattler -_080232C4: - ldr r4, _080232E8 @ =gActiveBattler - strb r2, [r4] - movs r0, 0 - movs r1, 0 - bl BtlController_EmitSpriteInvisibility - ldrb r0, [r4] - bl MarkBattlerForControllerExec - ldrb r1, [r6] - lsls r1, 2 - adds r1, r5 - ldr r0, [r1] - ldr r2, _080232EC @ =0xfffbff3f - ands r0, r2 - str r0, [r1] - b _0802379E - .align 2, 0 -_080232E8: .4byte gActiveBattler -_080232EC: .4byte 0xfffbff3f -_080232F0: - strb r2, [r7] - ldr r0, [r5] - orrs r0, r6 - str r0, [r5] - ldr r0, _08023324 @ =gBattleScripting - strb r4, [r0, 0x14] - bl MoveValuesCleanUp - ldr r2, _08023328 @ =gBattleScriptsForMoveEffects - mov r0, r8 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r9 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - bl BattleScriptPush - ldr r1, _0802332C @ =gBattlescriptCurrInstr - ldr r0, _08023330 @ =BattleScript_FlushMessageBox - bl _08023BFC - .align 2, 0 -_08023324: .4byte gBattleScripting -_08023328: .4byte gBattleScriptsForMoveEffects -_0802332C: .4byte gBattlescriptCurrInstr -_08023330: .4byte BattleScript_FlushMessageBox -_08023334: - ldr r2, _0802334C @ =gBattleMoves - ldr r0, _08023350 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - str r0, [sp, 0x4] -_08023346: - ldr r1, _08023354 @ =gBattleScripting - mov r12, r1 - b _08023362 - .align 2, 0 -_0802334C: .4byte gBattleMoves -_08023350: .4byte gCurrentMove -_08023354: .4byte gBattleScripting -_08023358: - mov r2, r10 - cmp r2, 0 - beq _08023362 - bl _08023BE8 -_08023362: - mov r3, r12 - ldrb r0, [r3, 0x14] - cmp r0, 0x11 - bls _0802336E - bl _08023BB4 -_0802336E: - lsls r0, 2 - ldr r1, _08023378 @ =_0802337C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08023378: .4byte _0802337C - .align 2, 0 -_0802337C: - .4byte _080233C4 - .4byte _080234A0 - .4byte _0802355C - .4byte _08023580 - .4byte _08023598 - .4byte _080235C0 - .4byte _080235E4 - .4byte _0802368C - .4byte _08023702 - .4byte _08023738 - .4byte _080237D8 - .4byte _080236CC - .4byte _080236EC - .4byte _0802381C - .4byte _08023860 - .4byte _08023A40 - .4byte _08023B28 - .4byte _08023BB4 -_080233C4: - ldr r6, _0802347C @ =gBattleMons - ldr r5, _08023480 @ =gBattlerTarget - ldrb r3, [r5] - movs r7, 0x58 - adds r2, r3, 0 - muls r2, r7 - adds r0, r6, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 16 - ands r0, r1 - cmp r0, 0 - bne _080233E4 - b _080237C8 -_080233E4: - adds r0, r2, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _080233EE - b _080237C8 -_080233EE: - ldr r0, _08023484 @ =gBattlerAttacker - ldrb r1, [r0] - cmp r1, r3 - bne _080233F8 - b _080237C8 -_080233F8: - adds r0, r1, 0 - bl GetBattlerSide - adds r4, r0, 0 - ldrb r0, [r5] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _08023410 - b _080237C8 -_08023410: - ldr r0, _08023488 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0802341E - b _080237C8 -_0802341E: - ldr r2, _0802348C @ =gSpecialStatuses - ldrb r3, [r5] - lsls r0, r3, 2 - adds r0, r3 - lsls r1, r0, 2 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08023442 - adds r0, r2, 0 - adds r0, 0xC - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08023442 - b _080237C8 -_08023442: - ldr r2, _08023490 @ =gBattleMoves - ldr r0, _08023494 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _08023458 - b _080237C8 -_08023458: - adds r0, r3, 0 - muls r0, r7 - adds r1, r0, r6 - ldrb r2, [r1, 0x19] - movs r0, 0x19 - ldrsb r0, [r1, r0] - cmp r0, 0xB - ble _0802346A - b _080237C8 -_0802346A: - adds r0, r2, 0x1 - strb r0, [r1, 0x19] - bl BattleScriptPushCursor - ldr r1, _08023498 @ =gBattlescriptCurrInstr - ldr r0, _0802349C @ =BattleScript_RageIsBuilding - str r0, [r1] - b _080236FC - .align 2, 0 -_0802347C: .4byte gBattleMons -_08023480: .4byte gBattlerTarget -_08023484: .4byte gBattlerAttacker -_08023488: .4byte gMoveResultFlags -_0802348C: .4byte gSpecialStatuses -_08023490: .4byte gBattleMoves -_08023494: .4byte gCurrentMove -_08023498: .4byte gBattlescriptCurrInstr -_0802349C: .4byte BattleScript_RageIsBuilding -_080234A0: - ldr r4, _0802353C @ =gBattleMons - ldr r6, _08023540 @ =gBattlerTarget - ldrb r2, [r6] - movs r5, 0x58 - mov r12, r5 - mov r1, r12 - muls r1, r2 - adds r7, r4, 0 - adds r7, 0x4C - adds r5, r1, r7 - ldr r3, [r5] - movs r0, 0x20 - ands r0, r3 - cmp r0, 0 - bne _080234C0 - b _080237C8 -_080234C0: - adds r0, r1, r4 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _080234CA - b _080237C8 -_080234CA: - ldr r0, _08023544 @ =gBattlerAttacker - ldrb r0, [r0] - cmp r0, r2 - bne _080234D4 - b _080237C8 -_080234D4: - ldr r0, _08023548 @ =gSpecialStatuses - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r0, 0xC - adds r1, r0 - ldr r0, [r1] - cmp r0, 0 - bne _080234E8 - b _080237C8 -_080234E8: - ldr r0, _0802354C @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _080234F6 - b _080237C8 -_080234F6: - ldr r0, [sp, 0x4] - cmp r0, 0xA - beq _080234FE - b _080237C8 -_080234FE: - movs r0, 0x21 - negs r0, r0 - ands r3, r0 - str r3, [r5] - ldr r4, _08023550 @ =gActiveBattler - ldrb r0, [r6] - strb r0, [r4] - ldrb r0, [r6] - mov r1, r12 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl BtlController_EmitSetMonData - ldrb r0, [r4] - bl MarkBattlerForControllerExec - bl BattleScriptPushCursor - ldr r1, _08023554 @ =gBattlescriptCurrInstr - ldr r0, _08023558 @ =BattleScript_DefrostedViaFireMove - str r0, [r1] - movs r2, 0x1 - mov r10, r2 - b _080237C8 - .align 2, 0 -_0802353C: .4byte gBattleMons -_08023540: .4byte gBattlerTarget -_08023544: .4byte gBattlerAttacker -_08023548: .4byte gSpecialStatuses -_0802354C: .4byte gMoveResultFlags -_08023550: .4byte gActiveBattler -_08023554: .4byte gBattlescriptCurrInstr -_08023558: .4byte BattleScript_DefrostedViaFireMove -_0802355C: - ldr r0, _0802357C @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x7 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _08023576 - b _080237C8 -_08023576: - movs r3, 0x1 - mov r10, r3 - b _080237C8 - .align 2, 0 -_0802357C: .4byte gBattlerTarget -_08023580: - ldr r0, _08023594 @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x4 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - b _080236F6 - .align 2, 0 -_08023594: .4byte gBattlerTarget -_08023598: - movs r0, 0 - str r0, [sp] - movs r0, 0x5 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _080235B0 - b _080237C8 -_080235B0: - movs r5, 0x1 - mov r10, r5 - ldr r0, _080235BC @ =gBattleScripting - mov r12, r0 - b _08023BB4 - .align 2, 0 -_080235BC: .4byte gBattleScripting -_080235C0: - ldr r0, _080235E0 @ =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x8 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _080235DA - b _080237C8 -_080235DA: - movs r1, 0x1 - mov r10, r1 - b _080237C8 - .align 2, 0 -_080235E0: .4byte gBattlerAttacker -_080235E4: - ldr r0, _08023674 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _08023628 - ldr r2, [sp, 0x8] - cmp r2, 0x1D - bne _08023628 - ldr r0, _08023678 @ =gChosenMove - ldrh r2, [r0] - adds r3, r0, 0 - cmp r2, 0xA5 - beq _08023628 - ldr r4, [sp, 0xC] - ldrh r1, [r4] - cmp r1, 0 - beq _08023610 - ldr r0, _0802367C @ =0x0000ffff - cmp r1, r0 - bne _08023628 -_08023610: - cmp r2, 0xE2 - bne _08023622 - ldr r0, _08023680 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _08023622 - b _08023AFA -_08023622: - ldrh r0, [r3] - ldr r1, [sp, 0xC] - strh r0, [r1] -_08023628: - movs r4, 0 - ldr r2, _08023684 @ =gBattleMons - ldr r3, _08023688 @ =gBattlerAttacker - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r2, 0xC - adds r0, r2 - ldrh r0, [r0] - ldr r5, [sp, 0xC] - ldrh r1, [r5] - mov r9, r3 - cmp r0, r1 - beq _08023660 - mov r6, r9 - movs r3, 0x58 - adds r5, r1, 0 -_0802364A: - adds r4, 0x1 - cmp r4, 0x3 - bgt _08023660 - lsls r0, r4, 1 - ldrb r1, [r6] - muls r1, r3 - adds r0, r1 - adds r0, r2 - ldrh r0, [r0] - cmp r0, r5 - bne _0802364A -_08023660: - cmp r4, 0x4 - bne _0802366A - movs r0, 0 - ldr r1, [sp, 0xC] - strh r0, [r1] -_0802366A: - mov r2, r12 - ldrb r0, [r2, 0x14] - adds r0, 0x1 - strb r0, [r2, 0x14] - b _08023BB4 - .align 2, 0 -_08023674: .4byte gHitMarker -_08023678: .4byte gChosenMove -_0802367C: .4byte 0x0000ffff -_08023680: .4byte gMoveResultFlags -_08023684: .4byte gBattleMons -_08023688: .4byte gBattlerAttacker -_0802368C: - movs r4, 0 - ldr r0, _080236C0 @ =gBattlersCount - ldrb r3, [r0] - cmp r4, r3 - blt _08023698 - b _08023846 -_08023698: - ldr r7, _080236C4 @ =gBattleStruct - movs r6, 0 - movs r3, 0xD0 - adds r5, r0, 0 - ldr r2, _080236C8 @ =gBattleMons -_080236A2: - ldr r0, [r7] - adds r0, r3 - ldrh r1, [r0] - cmp r1, 0 - beq _080236B0 - strh r1, [r2, 0x2E] - strh r6, [r0] -_080236B0: - adds r3, 0x2 - adds r2, 0x58 - adds r4, 0x1 - ldrb r0, [r5] - cmp r4, r0 - blt _080236A2 - b _08023846 - .align 2, 0 -_080236C0: .4byte gBattlersCount -_080236C4: .4byte gBattleStruct -_080236C8: .4byte gBattleMons -_080236CC: - movs r0, 0x3 - movs r1, 0 - movs r2, 0 - bl ItemBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _080237C8 - movs r2, 0x1 - mov r10, r2 - ldr r3, _080236E8 @ =gBattleScripting - mov r12, r3 - b _08023BB4 - .align 2, 0 -_080236E8: .4byte gBattleScripting -_080236EC: - movs r0, 0x4 - movs r1, 0 - movs r2, 0 - bl ItemBattleEffects -_080236F6: - lsls r0, 24 - cmp r0, 0 - beq _080237C8 -_080236FC: - movs r4, 0x1 - mov r10, r4 - b _080237C8 -_08023702: - ldr r1, _08023728 @ =gStatuses3 - ldr r0, _0802372C @ =gBattlerAttacker - ldrb r2, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08023730 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _08023718 - b _08023AFA -_08023718: - ldr r0, _08023734 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08023726 - b _080232AC -_08023726: - b _08023AFA - .align 2, 0 -_08023728: .4byte gStatuses3 -_0802372C: .4byte gBattlerAttacker -_08023730: .4byte 0x000400c0 -_08023734: .4byte gHitMarker -_08023738: - ldr r0, _080237A8 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _08023764 - ldr r1, _080237AC @ =gStatuses3 - ldr r0, _080237B0 @ =gBattlerAttacker - ldrb r2, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _080237B4 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _08023764 - adds r0, r2, 0 - bl WasUnableToUseMove - lsls r0, 24 - cmp r0, 0 - beq _080237C8 -_08023764: - ldr r4, _080237B8 @ =gActiveBattler - ldr r5, _080237B0 @ =gBattlerAttacker - ldrb r0, [r5] - strb r0, [r4] - movs r0, 0 - movs r1, 0 - bl BtlController_EmitSpriteInvisibility - ldrb r0, [r4] - bl MarkBattlerForControllerExec - ldr r0, _080237AC @ =gStatuses3 - ldrb r2, [r5] - lsls r2, 2 - adds r2, r0 - ldr r0, [r2] - ldr r1, _080237BC @ =0xfffbff3f - ands r0, r1 - str r0, [r2] - ldr r2, _080237C0 @ =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0802379E: - ldr r1, _080237C4 @ =gBattleScripting - ldrb r0, [r1, 0x14] - adds r0, 0x1 - strb r0, [r1, 0x14] - b _08023BFE - .align 2, 0 -_080237A8: .4byte gMoveResultFlags -_080237AC: .4byte gStatuses3 -_080237B0: .4byte gBattlerAttacker -_080237B4: .4byte 0x000400c0 -_080237B8: .4byte gActiveBattler -_080237BC: .4byte 0xfffbff3f -_080237C0: .4byte gSpecialStatuses -_080237C4: .4byte gBattleScripting -_080237C8: - ldr r1, _080237D4 @ =gBattleScripting - ldrb r0, [r1, 0x14] - adds r0, 0x1 - strb r0, [r1, 0x14] - mov r12, r1 - b _08023BB4 - .align 2, 0 -_080237D4: .4byte gBattleScripting -_080237D8: - ldr r0, _08023808 @ =gSpecialStatuses - ldr r6, _0802380C @ =gBattlerTarget - ldrb r2, [r6] - lsls r3, r2, 2 - adds r1, r3, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 29 - cmp r0, 0 - blt _08023846 - ldr r0, _08023810 @ =gBattlersCount - ldrb r0, [r0] - cmp r2, r0 - bcs _08023846 - ldr r5, _08023814 @ =gStatuses3 - adds r0, r3, r5 - ldr r0, [r0] - ldr r1, _08023818 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _08023806 - b _080232C4 -_08023806: - b _08023846 - .align 2, 0 -_08023808: .4byte gSpecialStatuses -_0802380C: .4byte gBattlerTarget -_08023810: .4byte gBattlersCount -_08023814: .4byte gStatuses3 -_08023818: .4byte 0x000400c0 -_0802381C: - movs r4, 0 - ldr r0, _08023850 @ =gBattlersCount - ldrb r2, [r0] - cmp r4, r2 - bge _08023846 - ldr r2, _08023854 @ =gDisableStructs - ldr r5, _08023858 @ =0xfeffffff - adds r3, r0, 0 - ldr r1, _0802385C @ =gUnknown_2023C34 -_0802382E: - ldrb r0, [r2, 0xA] - cmp r0, 0 - bne _0802383A - ldr r0, [r1] - ands r0, r5 - str r0, [r1] -_0802383A: - adds r2, 0x1C - adds r1, 0x58 - adds r4, 0x1 - ldrb r0, [r3] - cmp r4, r0 - blt _0802382E -_08023846: - mov r1, r12 - ldrb r0, [r1, 0x14] - adds r0, 0x1 - strb r0, [r1, 0x14] - b _08023BB4 - .align 2, 0 -_08023850: .4byte gBattlersCount -_08023854: .4byte gDisableStructs -_08023858: .4byte 0xfeffffff -_0802385C: .4byte gUnknown_2023C34 -_08023860: - ldr r1, _08023914 @ =gHitMarker - ldr r3, [r1] - movs r0, 0x80 - lsls r0, 5 - ands r0, r3 - ldr r2, _08023918 @ =gBattlerAttacker - mov r9, r2 - adds r5, r1, 0 - cmp r0, 0 - beq _0802388A - ldr r0, _0802391C @ =gActiveBattler - ldrb r2, [r2] - strb r2, [r0] - ldr r1, _08023920 @ =gBattlerTarget - ldrb r0, [r1] - mov r4, r9 - strb r0, [r4] - strb r2, [r1] - ldr r0, _08023924 @ =0xffffefff - ands r3, r0 - str r3, [r5] -_0802388A: - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 3 - ands r0, r1 - cmp r0, 0 - beq _080238A6 - ldr r0, _08023928 @ =gLastPrintedMoves - mov r2, r9 - ldrb r1, [r2] - lsls r1, 1 - adds r1, r0 - ldr r0, _0802392C @ =gChosenMove - ldrh r0, [r0] - strh r0, [r1] -_080238A6: - ldr r0, _08023930 @ =gAbsentBattlerFlags - ldrb r1, [r0] - ldr r2, _08023934 @ =gBitTable - mov r3, r9 - ldrb r4, [r3] - lsls r0, r4, 2 - adds r0, r2 - ldr r3, [r0] - ands r1, r3 - adds r6, r2, 0 - cmp r1, 0 - beq _080238C0 - b _08023A2C -_080238C0: - ldr r0, _08023938 @ =gBattleStruct - ldr r1, [r0] - adds r1, 0x91 - ldrb r1, [r1] - ands r1, r3 - adds r7, r0, 0 - cmp r1, 0 - beq _080238D2 - b _08023A2C -_080238D2: - ldr r0, _0802393C @ =gBattleMoves - ldr r2, [sp, 0x18] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r1, [r1] - mov r8, r0 - cmp r1, 0x7F - bne _080238E8 - b _08023A2C -_080238E8: - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _0802394C - ldr r0, _08023940 @ =gLastMoves - lsls r1, r4, 1 - adds r1, r0 - ldr r0, _0802392C @ =gChosenMove - ldrh r0, [r0] - strh r0, [r1] - ldr r0, _08023944 @ =gLastResultingMoves - mov r3, r9 - ldrb r1, [r3] - lsls r1, 1 - adds r1, r0 - ldr r0, _08023948 @ =gCurrentMove - ldrh r0, [r0] - strh r0, [r1] - b _08023966 - .align 2, 0 -_08023914: .4byte gHitMarker -_08023918: .4byte gBattlerAttacker -_0802391C: .4byte gActiveBattler -_08023920: .4byte gBattlerTarget -_08023924: .4byte 0xffffefff -_08023928: .4byte gLastPrintedMoves -_0802392C: .4byte gChosenMove -_08023930: .4byte gAbsentBattlerFlags -_08023934: .4byte gBitTable -_08023938: .4byte gBattleStruct -_0802393C: .4byte gBattleMoves -_08023940: .4byte gLastMoves -_08023944: .4byte gLastResultingMoves -_08023948: .4byte gCurrentMove -_0802394C: - ldr r1, _080239B4 @ =gLastMoves - lsls r0, r4, 1 - adds r0, r1 - ldr r1, _080239B8 @ =0x0000ffff - strh r1, [r0] - ldr r1, _080239BC @ =gLastResultingMoves - mov r4, r9 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - movs r1, 0x1 - negs r1, r1 - strh r1, [r0] -_08023966: - ldr r2, _080239C0 @ =gBattlerTarget - ldrb r3, [r2] - lsls r0, r3, 2 - adds r0, r6 - ldr r0, [r0] - lsls r0, 28 - ldr r1, [r5] - ands r1, r0 - cmp r1, 0 - bne _08023984 - ldr r0, _080239C4 @ =gLastHitBy - adds r0, r3, r0 - mov r3, r9 - ldrb r1, [r3] - strb r1, [r0] -_08023984: - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _08023A20 - ldr r0, _080239C8 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _08023A20 - ldr r0, _080239CC @ =gChosenMove - ldrh r3, [r0] - ldr r0, _080239B8 @ =0x0000ffff - cmp r3, r0 - bne _080239D4 - ldr r1, _080239D0 @ =gLastLandedMoves - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - strh r3, [r0] - b _08023A2C - .align 2, 0 -_080239B4: .4byte gLastMoves -_080239B8: .4byte 0x0000ffff -_080239BC: .4byte gLastResultingMoves -_080239C0: .4byte gBattlerTarget -_080239C4: .4byte gLastHitBy -_080239C8: .4byte gMoveResultFlags -_080239CC: .4byte gChosenMove -_080239D0: .4byte gLastLandedMoves -_080239D4: - ldr r0, _080239F8 @ =gLastLandedMoves - ldrb r1, [r2] - lsls r1, 1 - adds r1, r0 - ldr r4, _080239FC @ =gCurrentMove - ldrh r0, [r4] - strh r0, [r1] - ldr r0, [r7] - ldrb r3, [r0, 0x13] - cmp r3, 0 - beq _08023A04 - ldr r0, _08023A00 @ =gLastHitByType - ldrb r1, [r2] - lsls r1, 1 - adds r1, r0 - movs r0, 0x3F - ands r0, r3 - b _08023A2A - .align 2, 0 -_080239F8: .4byte gLastLandedMoves -_080239FC: .4byte gCurrentMove -_08023A00: .4byte gLastHitByType -_08023A04: - ldr r0, _08023A1C @ =gLastHitByType - ldrb r2, [r2] - lsls r2, 1 - adds r2, r0 - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r8 - ldrb r0, [r0, 0x2] - strh r0, [r2] - b _08023A2C - .align 2, 0 -_08023A1C: .4byte gLastHitByType -_08023A20: - ldr r0, _08023A38 @ =gLastLandedMoves - ldrb r1, [r2] - lsls r1, 1 - adds r1, r0 - ldr r0, _08023A3C @ =0x0000ffff -_08023A2A: - strh r0, [r1] -_08023A2C: - mov r4, r12 - ldrb r0, [r4, 0x14] - adds r0, 0x1 - strb r0, [r4, 0x14] - b _08023BB4 - .align 2, 0 -_08023A38: .4byte gLastLandedMoves -_08023A3C: .4byte 0x0000ffff -_08023A40: - ldr r0, _08023B04 @ =gAbsentBattlerFlags - ldrb r1, [r0] - ldr r7, _08023B08 @ =gBitTable - ldr r2, _08023B0C @ =gBattlerAttacker - ldrb r3, [r2] - lsls r0, r3, 2 - adds r0, r7 - ldr r4, [r0] - ands r1, r4 - mov r9, r2 - cmp r1, 0 - bne _08023AFA - ldr r6, _08023B10 @ =gBattleStruct - ldr r5, [r6] - adds r0, r5, 0 - adds r0, 0x91 - ldrb r0, [r0] - ands r0, r4 - cmp r0, 0 - bne _08023AFA - ldr r1, _08023B14 @ =gBattleMoves - ldr r2, [sp, 0x18] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08023AFA - ldr r0, _08023B18 @ =gHitMarker - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 18 - ands r0, r1 - cmp r0, 0 - beq _08023AFA - ldr r4, _08023B1C @ =gBattlerTarget - ldrb r0, [r4] - cmp r3, r0 - beq _08023AFA - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r7 - ldr r0, [r0] - lsls r0, 28 - ands r1, r0 - cmp r1, 0 - bne _08023AFA - ldr r0, _08023B20 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _08023AFA - lsls r1, r2, 1 - adds r1, r5 - adds r1, 0x98 - ldr r3, _08023B24 @ =gChosenMove - ldrh r0, [r3] - strb r0, [r1] - ldrb r1, [r4] - ldr r0, [r6] - lsls r1, 1 - adds r1, r0 - adds r1, 0x99 - ldrh r0, [r3] - lsrs r0, 8 - strb r0, [r1] - ldrb r0, [r4] - mov r2, r9 - ldrb r1, [r2] - ldr r2, [r6] - lsls r0, 3 - lsls r1, 1 - adds r0, r1 - adds r0, r2 - adds r0, 0xE0 - ldrh r1, [r3] - strb r1, [r0] - ldrb r1, [r4] - mov r4, r9 - ldrb r0, [r4] - ldr r2, [r6] - lsls r1, 3 - lsls r0, 1 - adds r1, r0 - adds r1, r2 - adds r1, 0xE1 - ldrh r0, [r3] - lsrs r0, 8 - strb r0, [r1] -_08023AFA: - mov r5, r12 - ldrb r0, [r5, 0x14] - adds r0, 0x1 - strb r0, [r5, 0x14] - b _08023BB4 - .align 2, 0 -_08023B04: .4byte gAbsentBattlerFlags -_08023B08: .4byte gBitTable -_08023B0C: .4byte gBattlerAttacker -_08023B10: .4byte gBattleStruct -_08023B14: .4byte gBattleMoves -_08023B18: .4byte gHitMarker -_08023B1C: .4byte gBattlerTarget -_08023B20: .4byte gMoveResultFlags -_08023B24: .4byte gChosenMove -_08023B28: - ldr r5, _08023C10 @ =gHitMarker - ldr r2, [r5] - movs r0, 0x80 - lsls r0, 12 - ands r0, r2 - cmp r0, 0 - bne _08023BAC - ldr r0, _08023C14 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08023BAC - ldr r1, _08023C18 @ =gProtectStructs - ldr r0, _08023C1C @ =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - lsls r0, 29 - cmp r0, 0 - blt _08023BAC - ldr r0, _08023C20 @ =gBattleMoves - mov r9, r0 - ldr r1, _08023C24 @ =gCurrentMove - mov r8, r1 - ldrh r0, [r1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - add r1, r9 - ldrb r0, [r1, 0x6] - cmp r0, 0x8 - bne _08023BAC - movs r6, 0x80 - lsls r6, 2 - adds r4, r6, 0 - ands r4, r2 - cmp r4, 0 - bne _08023BAC - ldr r7, _08023C28 @ =gBattlerTarget - ldrb r0, [r7] - bl GetBattlerPosition - movs r1, 0x2 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, _08023C2C @ =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08023BA2 - bl _080232F0 -_08023BA2: - ldr r0, [r5] - orrs r0, r6 - str r0, [r5] - ldr r2, _08023C30 @ =gBattleScripting - mov r12, r2 -_08023BAC: - mov r3, r12 - ldrb r0, [r3, 0x14] - adds r0, 0x1 - strb r0, [r3, 0x14] -_08023BB4: - ldr r4, [sp, 0x10] - cmp r4, 0x1 - bne _08023BC6 - mov r5, r10 - cmp r5, 0 - bne _08023BC6 - movs r0, 0x11 - mov r1, r12 - strb r0, [r1, 0x14] -_08023BC6: - ldr r2, [sp, 0x10] - cmp r2, 0x2 - bne _08023BDC - ldr r4, [sp, 0x14] - mov r3, r12 - ldrb r3, [r3, 0x14] - cmp r4, r3 - bne _08023BDC - movs r0, 0x11 - mov r4, r12 - strb r0, [r4, 0x14] -_08023BDC: - mov r5, r12 - ldrb r0, [r5, 0x14] - cmp r0, 0x11 - beq _08023BE8 - bl _08023358 -_08023BE8: - mov r1, r12 - ldrb r0, [r1, 0x14] - cmp r0, 0x11 - bne _08023BFE - mov r2, r10 - cmp r2, 0 - bne _08023BFE - ldr r1, _08023C34 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x3 -_08023BFC: - str r0, [r1] -_08023BFE: - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08023C10: .4byte gHitMarker -_08023C14: .4byte gBattleTypeFlags -_08023C18: .4byte gProtectStructs -_08023C1C: .4byte gBattlerAttacker -_08023C20: .4byte gBattleMoves -_08023C24: .4byte gCurrentMove -_08023C28: .4byte gBattlerTarget -_08023C2C: .4byte gBattleMons -_08023C30: .4byte gBattleScripting -_08023C34: .4byte gBattlescriptCurrInstr - thumb_func_end atk49_moveend - - thumb_func_start atk4A_typecalc2 -atk4A_typecalc2: @ 8023C38 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r4, 0 - movs r5, 0 - ldr r2, _08023C9C @ =gBattleMoves - ldr r0, _08023CA0 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - mov r8, r0 - ldr r2, _08023CA4 @ =gBattleMons - ldr r3, _08023CA8 @ =gBattlerTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - mov r12, r2 - adds r7, r3, 0 - cmp r0, 0x1A - bne _08023CCC - mov r1, r8 - cmp r1, 0x4 - bne _08023CCC - ldr r3, _08023CAC @ =gLastUsedAbility - strb r0, [r3] - ldr r2, _08023CB0 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x9 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08023CB4 @ =gLastLandedMoves - ldrb r0, [r7] - lsls r0, 1 - adds r0, r1 - strh r4, [r0] - ldr r0, _08023CB8 @ =gBattleCommunication - mov r2, r8 - strb r2, [r0, 0x6] - ldrb r0, [r7] - ldrb r1, [r3] - bl RecordAbilityBattle - b _08023DAE - .align 2, 0 -_08023C9C: .4byte gBattleMoves -_08023CA0: .4byte gCurrentMove -_08023CA4: .4byte gBattleMons -_08023CA8: .4byte gBattlerTarget -_08023CAC: .4byte gLastUsedAbility -_08023CB0: .4byte gMoveResultFlags -_08023CB4: .4byte gLastLandedMoves -_08023CB8: .4byte gBattleCommunication -_08023CBC: - ldr r0, _08023CC8 @ =gMoveResultFlags - ldrb r1, [r0] - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0] - b _08023DAE - .align 2, 0 -_08023CC8: .4byte gMoveResultFlags -_08023CCC: - ldr r1, _08023CD8 @ =gTypeEffectiveness - adds r0, r5, r1 - ldrb r0, [r0] - adds r6, r1, 0 - b _08023D8E - .align 2, 0 -_08023CD8: .4byte gTypeEffectiveness -_08023CDC: - adds r0, r5, r6 - ldrb r0, [r0] - cmp r0, r8 - bne _08023D88 - adds r2, r5, 0x1 - adds r3, r2, r6 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - adds r0, 0x21 - ldrb r1, [r3] - adds r3, r2, 0 - ldrb r0, [r0] - cmp r1, r0 - bne _08023D1A - adds r0, r5, 0x2 - adds r0, r6 - ldrb r1, [r0] - cmp r1, 0 - beq _08023CBC - cmp r1, 0x5 - bne _08023D0E - movs r0, 0x4 - orrs r4, r0 -_08023D0E: - cmp r1, 0x14 - bne _08023D1A - movs r0, 0x2 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_08023D1A: - adds r2, r3, r6 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _08023D88 - adds r0, 0x21 - ldrb r1, [r0] - cmp r1, r2 - beq _08023D42 - adds r0, r5, 0x2 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0 - beq _08023CBC -_08023D42: - cmp r1, r2 - beq _08023D58 - adds r0, r5, 0x2 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0x5 - bne _08023D58 - movs r0, 0x4 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_08023D58: - adds r2, r3, r6 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _08023D88 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r2 - beq _08023D88 - adds r0, r5, 0x2 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0x14 - bne _08023D88 - movs r0, 0x2 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_08023D88: - adds r5, 0x3 - adds r0, r5, r6 - ldrb r0, [r0] -_08023D8E: - cmp r0, 0xFF - beq _08023DAE - cmp r0, 0xFE - bne _08023CDC - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - mov r1, r12 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _08023D88 -_08023DAE: - ldr r2, _08023E5C @ =gBattleMons - ldr r0, _08023E60 @ =gBattlerTarget - mov r8, r0 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r6, [r0] - cmp r6, 0x19 - bne _08023E2A - movs r5, 0x29 - ands r5, r4 - cmp r5, 0 - bne _08023E2A - ldr r0, _08023E64 @ =gBattlerAttacker - ldrb r0, [r0] - ldr r7, _08023E68 @ =gCurrentMove - ldrh r1, [r7] - bl AttacksThisTurn - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bne _08023E2A - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _08023DF0 - movs r0, 0x6 - ands r4, r0 - cmp r4, 0x6 - bne _08023E2A -_08023DF0: - ldr r2, _08023E6C @ =gBattleMoves - ldrh r1, [r7] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _08023E2A - ldr r3, _08023E70 @ =gLastUsedAbility - strb r6, [r3] - ldr r2, _08023E74 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08023E78 @ =gLastLandedMoves - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - strh r5, [r0] - ldr r1, _08023E7C @ =gBattleCommunication - movs r0, 0x3 - strb r0, [r1, 0x6] - ldrb r0, [r2] - ldrb r1, [r3] - bl RecordAbilityBattle -_08023E2A: - ldr r0, _08023E74 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _08023E48 - ldr r2, _08023E80 @ =gProtectStructs - ldr r0, _08023E64 @ =gBattlerAttacker - ldrb r1, [r0] - lsls r1, 4 - adds r1, r2 - ldrb r0, [r1, 0x1] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r1, 0x1] -_08023E48: - ldr r1, _08023E84 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08023E5C: .4byte gBattleMons -_08023E60: .4byte gBattlerTarget -_08023E64: .4byte gBattlerAttacker -_08023E68: .4byte gCurrentMove -_08023E6C: .4byte gBattleMoves -_08023E70: .4byte gLastUsedAbility -_08023E74: .4byte gMoveResultFlags -_08023E78: .4byte gLastLandedMoves -_08023E7C: .4byte gBattleCommunication -_08023E80: .4byte gProtectStructs -_08023E84: .4byte gBattlescriptCurrInstr - thumb_func_end atk4A_typecalc2 - - thumb_func_start atk4B_returnatktoball -atk4B_returnatktoball: @ 8023E88 - push {r4,lr} - ldr r4, _08023EC4 @ =gActiveBattler - ldr r0, _08023EC8 @ =gBattlerAttacker - ldrb r0, [r0] - strb r0, [r4] - ldr r2, _08023ECC @ =gHitMarker - ldr r1, _08023ED0 @ =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - bne _08023EB6 - movs r0, 0 - movs r1, 0 - bl BtlController_EmitReturnMonToBall - ldrb r0, [r4] - bl MarkBattlerForControllerExec -_08023EB6: - ldr r1, _08023ED4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08023EC4: .4byte gActiveBattler -_08023EC8: .4byte gBattlerAttacker -_08023ECC: .4byte gHitMarker -_08023ED0: .4byte gBitTable -_08023ED4: .4byte gBattlescriptCurrInstr - thumb_func_end atk4B_returnatktoball - - thumb_func_start atk4C_getswitchedmondata -atk4C_getswitchedmondata: @ 8023ED8 - push {r4,r5,lr} - ldr r0, _08023F30 @ =gBattleControllerExecFlags - ldr r0, [r0] - cmp r0, 0 - bne _08023F28 - ldr r5, _08023F34 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBattlerForBattleScript - ldr r4, _08023F38 @ =gActiveBattler - strb r0, [r4] - ldr r3, _08023F3C @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r2, r0, 1 - adds r2, r3 - ldr r1, _08023F40 @ =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x5C - ldrb r0, [r0] - strh r0, [r2] - ldr r1, _08023F44 @ =gBitTable - ldrb r0, [r4] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0] - movs r0, 0 - movs r1, 0 - bl BtlController_EmitGetMonData - ldrb r0, [r4] - bl MarkBattlerForControllerExec - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] -_08023F28: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08023F30: .4byte gBattleControllerExecFlags -_08023F34: .4byte gBattlescriptCurrInstr -_08023F38: .4byte gActiveBattler -_08023F3C: .4byte gBattlerPartyIndexes -_08023F40: .4byte gBattleStruct -_08023F44: .4byte gBitTable - thumb_func_end atk4C_getswitchedmondata - - thumb_func_start atk4D_switchindataupdate -atk4D_switchindataupdate: @ 8023F48 - push {r4-r7,lr} - sub sp, 0x58 - ldr r0, _080240A0 @ =gBattleControllerExecFlags - ldr r0, [r0] - cmp r0, 0 - beq _08023F56 - b _08024098 -_08023F56: - ldr r0, _080240A4 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl GetBattlerForBattleScript - ldr r4, _080240A8 @ =gActiveBattler - strb r0, [r4] - ldr r6, _080240AC @ =gBattleMons - ldrb r0, [r4] - movs r5, 0x58 - adds r1, r0, 0 - muls r1, r5 - adds r1, r6 - mov r0, sp - movs r2, 0x58 - bl memcpy - ldrb r0, [r4] - muls r0, r5 - adds r3, r0, r6 - movs r2, 0 - ldr r5, _080240B0 @ =gBattleBufferB - adds r7, r4, 0 -_08023F84: - adds r0, r3, r2 - ldrb r1, [r4] - lsls r1, 9 - adds r1, 0x4 - adds r1, r2, r1 - adds r1, r5 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x57 - bls _08023F84 - ldr r4, _080240AC @ =gBattleMons - ldrb r0, [r7] - movs r6, 0x58 - adds r2, r0, 0 - muls r2, r6 - adds r2, r4 - ldr r3, _080240B4 @ =gBaseStats - ldrh r1, [r2] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x6] - adds r2, 0x21 - strb r0, [r2] - ldrb r0, [r7] - adds r1, r0, 0 - muls r1, r6 - adds r1, r4 - ldrh r2, [r1] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x7] - adds r1, 0x22 - strb r0, [r1] - ldrb r0, [r7] - adds r1, r0, 0 - muls r1, r6 - adds r1, r4 - ldrh r0, [r1] - ldrb r1, [r1, 0x17] - lsrs r1, 7 - bl GetAbilityBySpecies - ldrb r1, [r7] - muls r1, r6 - adds r1, r4 - adds r1, 0x20 - strb r0, [r1] - ldrb r0, [r7] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, _080240B8 @ =gWishFutureKnock - adds r0, 0x29 - adds r0, r2, r0 - ldrb r1, [r0] - ldr r3, _080240BC @ =gBitTable - ldr r2, _080240C0 @ =gBattlerPartyIndexes - ldrb r5, [r7] - lsls r0, r5, 1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ands r1, r0 - mov r12, r4 - cmp r1, 0 - beq _08024022 - adds r0, r5, 0 - muls r0, r6 - add r0, r12 - movs r1, 0 - strh r1, [r0, 0x2E] -_08024022: - ldr r2, _080240C4 @ =gBattleMoves - ldr r0, _080240C8 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x7F - bne _08024068 - movs r2, 0 - adds r4, r7, 0 - movs r6, 0x58 - mov r5, r12 - adds r5, 0x18 - add r3, sp, 0x18 -_08024042: - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r6 - adds r1, r2, r1 - adds r1, r5 - adds r0, r3, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r2, 0x1 - cmp r2, 0x7 - ble _08024042 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - mov r1, r12 - adds r1, 0x50 - adds r0, r1 - ldr r1, [sp, 0x50] - str r1, [r0] -_08024068: - bl SwitchInClearSetData - ldr r0, _080240CC @ =gBattleScripting - ldr r3, _080240A8 @ =gActiveBattler - ldrb r2, [r3] - strb r2, [r0, 0x17] - ldr r1, _080240D0 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x7 - strb r0, [r1, 0x1] - strb r2, [r1, 0x2] - ldr r2, _080240C0 @ =gBattlerPartyIndexes - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _080240A4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_08024098: - add sp, 0x58 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080240A0: .4byte gBattleControllerExecFlags -_080240A4: .4byte gBattlescriptCurrInstr -_080240A8: .4byte gActiveBattler -_080240AC: .4byte gBattleMons -_080240B0: .4byte gBattleBufferB -_080240B4: .4byte gBaseStats -_080240B8: .4byte gWishFutureKnock -_080240BC: .4byte gBitTable -_080240C0: .4byte gBattlerPartyIndexes -_080240C4: .4byte gBattleMoves -_080240C8: .4byte gCurrentMove -_080240CC: .4byte gBattleScripting -_080240D0: .4byte gBattleTextBuff1 - thumb_func_end atk4D_switchindataupdate - - thumb_func_start atk4E_switchinanim -atk4E_switchinanim: @ 80240D4 - push {r4-r6,lr} - ldr r0, _08024168 @ =gBattleControllerExecFlags - ldr r0, [r0] - cmp r0, 0 - bne _08024160 - ldr r0, _0802416C @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl GetBattlerForBattleScript - ldr r6, _08024170 @ =gActiveBattler - strb r0, [r6] - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0802412A - ldr r0, _08024174 @ =gBattleTypeFlags - ldr r0, [r0] - ldr r1, _08024178 @ =0x0001aa02 - ands r0, r1 - cmp r0, 0 - bne _0802412A - ldr r4, _0802417C @ =gBattleMons - ldrb r0, [r6] - movs r5, 0x58 - muls r0, r5 - adds r0, r4 - ldrh r0, [r0] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - ldrb r1, [r6] - muls r1, r5 - adds r4, 0x48 - adds r1, r4 - ldr r2, [r1] - movs r1, 0x2 - bl HandleSetPokedexFlag -_0802412A: - ldr r2, _08024180 @ =gAbsentBattlerFlags - ldr r1, _08024184 @ =gBitTable - ldr r5, _08024170 @ =gActiveBattler - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldrb r0, [r2] - bics r0, r1 - strb r0, [r2] - ldr r1, _08024188 @ =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrb r1, [r0] - ldr r4, _0802416C @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r2, [r0, 0x2] - movs r0, 0 - bl BtlController_EmitSwitchInAnim - ldrb r0, [r5] - bl MarkBattlerForControllerExec - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] -_08024160: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08024168: .4byte gBattleControllerExecFlags -_0802416C: .4byte gBattlescriptCurrInstr -_08024170: .4byte gActiveBattler -_08024174: .4byte gBattleTypeFlags -_08024178: .4byte 0x0001aa02 -_0802417C: .4byte gBattleMons -_08024180: .4byte gAbsentBattlerFlags -_08024184: .4byte gBitTable -_08024188: .4byte gBattlerPartyIndexes - thumb_func_end atk4E_switchinanim - - thumb_func_start atk4F_jumpifcantswitch -atk4F_jumpifcantswitch: @ 802418C - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, _080241F0 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x1] - movs r0, 0x7F - ands r0, r1 - bl GetBattlerForBattleScript - ldr r3, _080241F4 @ =gActiveBattler - strb r0, [r3] - ldr r2, [r4] - ldrb r1, [r2, 0x1] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08024204 - ldr r1, _080241F8 @ =gBattleMons - ldrb r3, [r3] - movs r0, 0x58 - muls r0, r3 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - ldr r1, _080241FC @ =0x0400e000 - ands r0, r1 - cmp r0, 0 - bne _080241D8 - ldr r1, _08024200 @ =gStatuses3 - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 3 - ands r0, r1 - cmp r0, 0 - beq _08024204 -_080241D8: - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _08024388 - .align 2, 0 -_080241F0: .4byte gBattlescriptCurrInstr -_080241F4: .4byte gActiveBattler -_080241F8: .4byte gBattleMons -_080241FC: .4byte 0x0400e000 -_08024200: .4byte gStatuses3 -_08024204: - ldr r5, _08024290 @ =gBattleTypeFlags - ldr r0, [r5] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080242A4 - ldr r4, _08024294 @ =gActiveBattler - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - ldr r1, _08024298 @ =gPlayerParty - mov r8, r1 - cmp r0, 0x1 - bne _08024228 - ldr r0, _0802429C @ =gEnemyParty - mov r8, r0 -_08024228: - movs r5, 0 - ldrb r0, [r4] - bl GetBattlerMultiplayerId - lsls r0, 24 - lsrs r0, 24 - bl GetLinkTrainerFlankId - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bne _08024242 - movs r5, 0x3 -_08024242: - adds r6, r5, 0x3 - cmp r5, r6 - bge _0802428A - ldr r7, _080242A0 @ =gBattlerPartyIndexes -_0802424A: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08024284 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _08024284 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08024284 - ldr r0, _08024294 @ =gActiveBattler - ldrb r0, [r0] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - cmp r0, r5 - bne _0802428A -_08024284: - adds r5, 0x1 - cmp r5, r6 - blt _0802424A -_0802428A: - cmp r5, r6 - beq _08024358 - b _08024380 - .align 2, 0 -_08024290: .4byte gBattleTypeFlags -_08024294: .4byte gActiveBattler -_08024298: .4byte gPlayerParty -_0802429C: .4byte gEnemyParty -_080242A0: .4byte gBattlerPartyIndexes -_080242A4: - ldr r0, _080242D4 @ =gActiveBattler - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - bne _080242E4 - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, [r5] - ands r0, r4 - cmp r0, 0 - beq _080242D8 - movs r0, 0x3 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r6, r0, 24 - b _080242DA - .align 2, 0 -_080242D4: .4byte gActiveBattler -_080242D8: - adds r6, r7, 0 -_080242DA: - ldr r0, _080242E0 @ =gEnemyParty - mov r8, r0 - b _0802430A - .align 2, 0 -_080242E0: .4byte gEnemyParty -_080242E4: - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, [r5] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08024304 - movs r0, 0x2 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r6, r0, 24 - b _08024306 -_08024304: - adds r6, r7, 0 -_08024306: - ldr r1, _08024374 @ =gPlayerParty - mov r8, r1 -_0802430A: - movs r5, 0 -_0802430C: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0802434E - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0802434E - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0802434E - ldr r1, _08024378 @ =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r5, r0 - beq _0802434E - lsls r0, r6, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r5, r0 - bne _08024354 -_0802434E: - adds r5, 0x1 - cmp r5, 0x5 - ble _0802430C -_08024354: - cmp r5, 0x6 - bne _08024380 -_08024358: - ldr r3, _0802437C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08024388 - .align 2, 0 -_08024374: .4byte gPlayerParty -_08024378: .4byte gBattlerPartyIndexes -_0802437C: .4byte gBattlescriptCurrInstr -_08024380: - ldr r1, _08024394 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x6 - str r0, [r1] -_08024388: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08024394: .4byte gBattlescriptCurrInstr - thumb_func_end atk4F_jumpifcantswitch - - thumb_func_start sub_8024398 -sub_8024398: @ 8024398 - push {r4,r5,lr} - sub sp, 0x4 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r4, _080243E0 @ =gActiveBattler - ldrb r0, [r4] - ldr r5, _080243E4 @ =gBattleStruct - ldr r1, [r5] - adds r1, r0, r1 - adds r1, 0x58 - ldr r3, _080243E8 @ =gBattlerPartyIndexes - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strb r0, [r1] - ldrb r0, [r4] - lsls r1, r0, 1 - adds r1, r0 - adds r1, 0x60 - ldr r0, [r5] - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x1 - movs r3, 0 - bl BtlController_EmitChoosePokemon - ldrb r0, [r4] - bl MarkBattlerForControllerExec - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080243E0: .4byte gActiveBattler -_080243E4: .4byte gBattleStruct -_080243E8: .4byte gBattlerPartyIndexes - thumb_func_end sub_8024398 - thumb_func_start atk50_openpartyscreen atk50_openpartyscreen: @ 80243EC push {r4-r7,lr} |