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-rw-r--r--asm/battle_util.s3283
1 files changed, 0 insertions, 3283 deletions
diff --git a/asm/battle_util.s b/asm/battle_util.s
deleted file mode 100644
index a6b77a6e4..000000000
--- a/asm/battle_util.s
+++ /dev/null
@@ -1,3283 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start BattleScriptExecute
-BattleScriptExecute: @ 801BBE4
- ldr r1, _0801BC10 @ =gBattlescriptCurrInstr
- str r0, [r1]
- ldr r0, _0801BC14 @ =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0xC]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r1, _0801BC18 @ =gBattleMainFunc
- ldr r0, [r1]
- str r0, [r2]
- ldr r0, _0801BC1C @ =RunBattleScriptCommands_PopCallbacksStack
- str r0, [r1]
- ldr r1, _0801BC20 @ =gUnknown_2023BE3
- movs r0, 0
- strb r0, [r1]
- bx lr
- .align 2, 0
-_0801BC10: .4byte gBattlescriptCurrInstr
-_0801BC14: .4byte gBattleResources
-_0801BC18: .4byte gBattleMainFunc
-_0801BC1C: .4byte RunBattleScriptCommands_PopCallbacksStack
-_0801BC20: .4byte gUnknown_2023BE3
- thumb_func_end BattleScriptExecute
-
- thumb_func_start BattleScriptPushCursorAndCallback
-BattleScriptPushCursorAndCallback: @ 801BC24
- push {r4,lr}
- adds r4, r0, 0
- bl BattleScriptPushCursor
- ldr r0, _0801BC58 @ =gBattlescriptCurrInstr
- str r4, [r0]
- ldr r0, _0801BC5C @ =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0xC]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r1, _0801BC60 @ =gBattleMainFunc
- ldr r0, [r1]
- str r0, [r2]
- ldr r0, _0801BC64 @ =sub_8015C74
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0801BC58: .4byte gBattlescriptCurrInstr
-_0801BC5C: .4byte gBattleResources
-_0801BC60: .4byte gBattleMainFunc
-_0801BC64: .4byte sub_8015C74
- thumb_func_end BattleScriptPushCursorAndCallback
-
- thumb_func_start ItemBattleEffects
-ItemBattleEffects: @ 801BC68
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x8]
- lsls r1, 24
- lsrs r7, r1, 24
- lsls r2, 24
- lsrs r6, r2, 24
- movs r0, 0
- mov r10, r0
- movs r1, 0
- str r1, [sp, 0xC]
- add r0, sp, 0x4
- strb r1, [r0]
- ldr r4, _0801BCB4 @ =gLastUsedItem
- ldr r1, _0801BCB8 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _0801BCC0
- ldr r1, _0801BCBC @ =gEnigmaBerries
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- ldrb r0, [r0, 0x1A]
- b _0801BCD4
- .align 2, 0
-_0801BCB4: .4byte gLastUsedItem
-_0801BCB8: .4byte gBattleMons
-_0801BCBC: .4byte gEnigmaBerries
-_0801BCC0:
- ldrh r0, [r4]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r4]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r0, 24
-_0801BCD4:
- mov r9, r0
- ldr r1, _0801BCFC @ =gBattleMons
- ldr r0, _0801BD00 @ =gBattlerAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- str r0, [sp, 0x14]
- cmp r0, 0xAF
- bne _0801BD08
- ldr r1, _0801BD04 @ =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x7]
- mov r8, r3
- ldrb r0, [r0, 0x1A]
- b _0801BD1E
- .align 2, 0
-_0801BCFC: .4byte gBattleMons
-_0801BD00: .4byte gBattlerAttacker
-_0801BD04: .4byte gEnigmaBerries
-_0801BD08:
- ldr r0, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, [sp, 0x14]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r0, 24
-_0801BD1E:
- str r0, [sp, 0x10]
- ldr r2, _0801BD54 @ =gBattleMons
- ldr r0, _0801BD58 @ =gBattlerTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r4, [r0, 0x2E]
- cmp r4, 0xAF
- beq _0801BD3E
- adds r0, r4, 0
- bl ItemId_GetHoldEffect
- adds r0, r4, 0
- bl ItemId_GetHoldEffectParam
-_0801BD3E:
- ldr r0, [sp, 0x8]
- cmp r0, 0x4
- bls _0801BD48
- bl _0801CFA6
-_0801BD48:
- lsls r0, 2
- ldr r1, _0801BD5C @ =_0801BD60
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801BD54: .4byte gBattleMons
-_0801BD58: .4byte gBattlerTarget
-_0801BD5C: .4byte _0801BD60
- .align 2, 0
-_0801BD60:
- .4byte _0801BD74
- .4byte _0801BE04
- .4byte _0801CFA6
- .4byte _0801C9FC
- .4byte _0801CE4C
-_0801BD74:
- cmp r5, 0x17
- beq _0801BD94
- cmp r5, 0x20
- beq _0801BD80
- bl _0801CFA6
-_0801BD80:
- ldr r0, _0801BD90 @ =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x4A
- movs r1, 0x2
- strb r1, [r0]
- bl _0801CFA6
- .align 2, 0
-_0801BD90: .4byte gBattleStruct
-_0801BD94:
- ldr r1, _0801BDEC @ =gBattleMons
- mov r8, r1
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0801BDAA:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _0801BDB8
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_0801BDB8:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _0801BDAA
- ldr r5, [sp, 0xC]
- cmp r5, 0
- bne _0801BDD0
- bl _0801CFA6
-_0801BDD0:
- ldr r0, _0801BDF0 @ =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, _0801BDF4 @ =gPotentialItemEffectBattler
- strb r7, [r0]
- ldr r1, _0801BDF8 @ =gActiveBattler
- ldr r0, _0801BDFC @ =gBattlerAttacker
- strb r7, [r0]
- strb r7, [r1]
- ldr r0, _0801BE00 @ =BattleScript_WhiteHerbEnd2
- bl BattleScriptExecute
- bl _0801CFA6
- .align 2, 0
-_0801BDEC: .4byte gBattleMons
-_0801BDF0: .4byte gBattleScripting
-_0801BDF4: .4byte gPotentialItemEffectBattler
-_0801BDF8: .4byte gActiveBattler
-_0801BDFC: .4byte gBattlerAttacker
-_0801BE00: .4byte BattleScript_WhiteHerbEnd2
-_0801BE04:
- ldr r1, _0801BE2C @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x28]
- mov r8, r1
- cmp r0, 0
- bne _0801BE18
- bl _0801CFA6
-_0801BE18:
- subs r0, r5, 0x1
- cmp r0, 0x2A
- bls _0801BE22
- bl _0801C952
-_0801BE22:
- lsls r0, 2
- ldr r1, _0801BE30 @ =_0801BE34
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801BE2C: .4byte gBattleMons
-_0801BE30: .4byte _0801BE34
- .align 2, 0
-_0801BE34:
- .4byte _0801BEE0
- .4byte _0801C6C0
- .4byte _0801C784
- .4byte _0801C6F0
- .4byte _0801C724
- .4byte _0801C754
- .4byte _0801BF2C
- .4byte _0801C7C0
- .4byte _0801C7F0
- .4byte _0801C0F8
- .4byte _0801C178
- .4byte _0801C1F4
- .4byte _0801C288
- .4byte _0801C31C
- .4byte _0801C3B0
- .4byte _0801C418
- .4byte _0801C46C
- .4byte _0801C4C0
- .4byte _0801C528
- .4byte _0801C58C
- .4byte _0801C5D8
- .4byte _0801C952
- .4byte _0801C02C
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C91C
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C952
- .4byte _0801C098
-_0801BEE0:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r2, r0, r1
- ldrh r0, [r2, 0x2C]
- ldrh r1, [r2, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801BEF6
- bl _0801C952
-_0801BEF6:
- cmp r6, 0
- beq _0801BEFE
- bl _0801C952
-_0801BEFE:
- ldr r4, _0801BF24 @ =gBattleMoveDamage
- mov r3, r9
- str r3, [r4]
- ldrh r3, [r2, 0x28]
- mov r5, r9
- adds r0, r3, r5
- ldrh r1, [r2, 0x2C]
- cmp r0, r1
- ble _0801BF14
- subs r0, r1, r3
- str r0, [r4]
-_0801BF14:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- ldr r0, _0801BF28 @ =BattleScript_ItemHealHP_RemoveItem
- bl BattleScriptExecute
- b _0801C27E
- .align 2, 0
-_0801BF24: .4byte gBattleMoveDamage
-_0801BF28: .4byte BattleScript_ItemHealHP_RemoveItem
-_0801BF2C:
- cmp r6, 0
- beq _0801BF34
- bl _0801C952
-_0801BF34:
- adds r0, r7, 0
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0801BF58
- ldr r1, _0801BF50 @ =gBattlerPartyIndexes
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0801BF54 @ =gPlayerParty
- b _0801BF66
- .align 2, 0
-_0801BF50: .4byte gBattlerPartyIndexes
-_0801BF54: .4byte gPlayerParty
-_0801BF58:
- ldr r1, _0801BFD4 @ =gBattlerPartyIndexes
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0801BFD8 @ =gEnemyParty
-_0801BF66:
- adds r4, r1, r0
- movs r1, 0
- mov r10, r1
- add r5, sp, 0x4
-_0801BF6E:
- mov r1, r10
- adds r1, 0xD
- adds r0, r4, 0
- bl GetMonData
- lsls r0, 16
- lsrs r6, r0, 16
- mov r1, r10
- adds r1, 0x11
- adds r0, r4, 0
- bl GetMonData
- strb r0, [r5]
- adds r0, r4, 0
- movs r1, 0x15
- bl GetMonData
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r6, 0
- beq _0801BF9E
- ldrb r0, [r5]
- cmp r0, 0
- beq _0801BFA8
-_0801BF9E:
- movs r2, 0x1
- add r10, r2
- mov r3, r10
- cmp r3, 0x3
- ble _0801BF6E
-_0801BFA8:
- mov r5, r10
- cmp r5, 0x4
- bne _0801BFB2
- bl _0801C952
-_0801BFB2:
- lsls r2, r5, 24
- lsrs r2, 24
- adds r0, r6, 0
- bl CalculatePPWithBonus
- lsls r0, 24
- lsrs r2, r0, 24
- add r0, sp, 0x4
- ldrb r0, [r0]
- mov r3, r9
- adds r1, r0, r3
- cmp r1, r2
- ble _0801BFDC
- add r0, sp, 0x4
- strb r2, [r0]
- b _0801BFE0
- .align 2, 0
-_0801BFD4: .4byte gBattlerPartyIndexes
-_0801BFD8: .4byte gEnemyParty
-_0801BFDC:
- add r0, sp, 0x4
- strb r1, [r0]
-_0801BFE0:
- ldr r1, _0801C020 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r6, [r1, 0x2]
- lsrs r0, r6, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r0, _0801C024 @ =BattleScript_BerryPPHealEnd2
- bl BattleScriptExecute
- mov r1, r10
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- add r5, sp, 0x4
- str r5, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl BtlController_EmitSetMonData
- ldr r0, _0801C028 @ =gActiveBattler
- ldrb r0, [r0]
- bl MarkBattlerForControllerExec
- movs r0, 0x3
- str r0, [sp, 0xC]
- bl _0801C95A
- .align 2, 0
-_0801C020: .4byte gBattleTextBuff1
-_0801C024: .4byte BattleScript_BerryPPHealEnd2
-_0801C028: .4byte gActiveBattler
-_0801C02C:
- ldr r0, _0801C080 @ =gBattleMons
- movs r1, 0x58
- muls r1, r7
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0801C03C:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _0801C04A
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_0801C04A:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _0801C03C
- movs r5, 0x8
- mov r10, r5
- ldr r0, [sp, 0xC]
- cmp r0, 0
- bne _0801C066
- bl _0801CFA6
-_0801C066:
- ldr r0, _0801C084 @ =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, _0801C088 @ =gPotentialItemEffectBattler
- strb r7, [r0]
- ldr r1, _0801C08C @ =gActiveBattler
- ldr r0, _0801C090 @ =gBattlerAttacker
- strb r7, [r0]
- strb r7, [r1]
- ldr r0, _0801C094 @ =BattleScript_WhiteHerbEnd2
- bl BattleScriptExecute
- bl _0801C952
- .align 2, 0
-_0801C080: .4byte gBattleMons
-_0801C084: .4byte gBattleScripting
-_0801C088: .4byte gPotentialItemEffectBattler
-_0801C08C: .4byte gActiveBattler
-_0801C090: .4byte gBattlerAttacker
-_0801C094: .4byte BattleScript_WhiteHerbEnd2
-_0801C098:
- movs r0, 0x58
- muls r0, r7
- mov r2, r8
- adds r1, r0, r2
- ldrh r0, [r1, 0x28]
- ldrh r3, [r1, 0x2C]
- cmp r0, r3
- bcc _0801C0AC
- bl _0801C952
-_0801C0AC:
- cmp r6, 0
- beq _0801C0B4
- bl _0801C952
-_0801C0B4:
- ldr r3, _0801C0F0 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 4
- str r0, [r3]
- cmp r0, 0
- bne _0801C0C4
- movs r0, 0x1
- str r0, [r3]
-_0801C0C4:
- ldrh r2, [r1, 0x28]
- ldr r0, [r3]
- adds r0, r2, r0
- ldrh r1, [r1, 0x2C]
- cmp r0, r1
- ble _0801C0D4
- subs r0, r1, r2
- str r0, [r3]
-_0801C0D4:
- ldr r0, [r3]
- negs r0, r0
- str r0, [r3]
- ldr r0, _0801C0F4 @ =BattleScript_ItemHealHP_End2
- bl BattleScriptExecute
- movs r0, 0x4
- str r0, [sp, 0xC]
- adds r0, r7, 0
- adds r1, r5, 0
- bl sub_80C7208
- bl _0801C952
- .align 2, 0
-_0801C0F0: .4byte gBattleMoveDamage
-_0801C0F4: .4byte BattleScript_ItemHealHP_End2
-_0801C0F8:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- str r1, [sp, 0x18]
- adds r4, r1, 0
- add r4, r8
- ldrh r0, [r4, 0x2C]
- ldrh r1, [r4, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801C112
- bl _0801C952
-_0801C112:
- cmp r6, 0
- beq _0801C11A
- bl _0801C952
-_0801C11A:
- ldr r1, _0801C170 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- strb r6, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r5, _0801C174 @ =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r5]
- cmp r0, 0
- bne _0801C13E
- movs r0, 0x1
- str r0, [r5]
-_0801C13E:
- ldrh r2, [r4, 0x28]
- ldr r0, [r5]
- adds r0, r2, r0
- ldrh r1, [r4, 0x2C]
- cmp r0, r1
- ble _0801C14E
- subs r0, r1, r2
- str r0, [r5]
-_0801C14E:
- ldr r0, [r5]
- negs r0, r0
- str r0, [r5]
- mov r0, r8
- adds r0, 0x48
- ldr r2, [sp, 0x18]
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0
- bl GetFlavorRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _0801C16C
- b _0801C2F8
-_0801C16C:
- b _0801C30C
- .align 2, 0
-_0801C170: .4byte gBattleTextBuff1
-_0801C174: .4byte gBattleMoveDamage
-_0801C178:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- str r5, [sp, 0x1C]
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801C190
- bl _0801C952
-_0801C190:
- cmp r6, 0
- beq _0801C198
- bl _0801C952
-_0801C198:
- ldr r1, _0801C1EC @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r6, 0x1
- strb r6, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, _0801C1F0 @ =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _0801C1BC
- str r6, [r4]
-_0801C1BC:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _0801C1CC
- subs r0, r1, r2
- str r0, [r4]
-_0801C1CC:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r1, [sp, 0x1C]
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x1
- bl GetFlavorRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _0801C1EA
- b _0801C38A
-_0801C1EA:
- b _0801C3A0
- .align 2, 0
-_0801C1EC: .4byte gBattleTextBuff1
-_0801C1F0: .4byte gBattleMoveDamage
-_0801C1F4:
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- str r3, [sp, 0x20]
- adds r5, r3, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801C20C
- b _0801C952
-_0801C20C:
- cmp r6, 0
- beq _0801C212
- b _0801C952
-_0801C212:
- ldr r1, _0801C26C @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, _0801C270 @ =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _0801C238
- movs r0, 0x1
- str r0, [r4]
-_0801C238:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _0801C248
- subs r0, r1, r2
- str r0, [r4]
-_0801C248:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r5, [sp, 0x20]
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x2
- bl GetFlavorRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _0801C278
- ldr r0, _0801C274 @ =BattleScript_BerryConfuseHealEnd2
- bl BattleScriptExecute
- b _0801C27E
- .align 2, 0
-_0801C26C: .4byte gBattleTextBuff1
-_0801C270: .4byte gBattleMoveDamage
-_0801C274: .4byte BattleScript_BerryConfuseHealEnd2
-_0801C278:
- ldr r0, _0801C284 @ =BattleScript_ItemHealHP_RemoveItem
- bl BattleScriptExecute
-_0801C27E:
- movs r0, 0x4
- str r0, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C284: .4byte BattleScript_ItemHealHP_RemoveItem
-_0801C288:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- str r1, [sp, 0x24]
- adds r5, r1, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801C2A0
- b _0801C952
-_0801C2A0:
- cmp r6, 0
- beq _0801C2A6
- b _0801C952
-_0801C2A6:
- ldr r1, _0801C300 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x3
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, _0801C304 @ =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _0801C2CC
- movs r0, 0x1
- str r0, [r4]
-_0801C2CC:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _0801C2DC
- subs r0, r1, r2
- str r0, [r4]
-_0801C2DC:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r2, [sp, 0x24]
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x3
- bl GetFlavorRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _0801C30C
-_0801C2F8:
- ldr r0, _0801C308 @ =BattleScript_BerryConfuseHealEnd2
- bl BattleScriptExecute
- b _0801C312
- .align 2, 0
-_0801C300: .4byte gBattleTextBuff1
-_0801C304: .4byte gBattleMoveDamage
-_0801C308: .4byte BattleScript_BerryConfuseHealEnd2
-_0801C30C:
- ldr r0, _0801C318 @ =BattleScript_ItemHealHP_RemoveItem
- bl BattleScriptExecute
-_0801C312:
- movs r3, 0x4
- str r3, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C318: .4byte BattleScript_ItemHealHP_RemoveItem
-_0801C31C:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- str r5, [sp, 0x28]
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801C332
- b _0801C952
-_0801C332:
- cmp r6, 0
- beq _0801C338
- b _0801C952
-_0801C338:
- ldr r1, _0801C394 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, _0801C398 @ =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _0801C35E
- movs r0, 0x1
- str r0, [r4]
-_0801C35E:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _0801C36E
- subs r0, r1, r2
- str r0, [r4]
-_0801C36E:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r1, [sp, 0x28]
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x4
- bl GetFlavorRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _0801C3A0
-_0801C38A:
- ldr r0, _0801C39C @ =BattleScript_BerryConfuseHealEnd2
- bl BattleScriptExecute
- b _0801C3A6
- .align 2, 0
-_0801C394: .4byte gBattleTextBuff1
-_0801C398: .4byte gBattleMoveDamage
-_0801C39C: .4byte BattleScript_BerryConfuseHealEnd2
-_0801C3A0:
- ldr r0, _0801C3AC @ =BattleScript_ItemHealHP_RemoveItem
- bl BattleScriptExecute
-_0801C3A6:
- movs r2, 0x4
- str r2, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C3AC: .4byte BattleScript_ItemHealHP_RemoveItem
-_0801C3B0:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801C3C8
- b _0801C952
-_0801C3C8:
- cmp r6, 0
- beq _0801C3CE
- b _0801C952
-_0801C3CE:
- movs r0, 0x19
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801C3D8
- b _0801C952
-_0801C3D8:
- ldr r1, _0801C408 @ =gBattleTextBuff1
- movs r2, 0xFD
- strb r2, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x1
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r1, _0801C40C @ =gBattleTextBuff2
- strb r2, [r1]
- strb r6, [r1, 0x1]
- movs r0, 0xD2
- strb r0, [r1, 0x2]
- strb r6, [r1, 0x3]
- subs r0, 0xD3
- strb r0, [r1, 0x4]
- ldr r0, _0801C410 @ =gEffectBattler
- strb r7, [r0]
- ldr r1, _0801C414 @ =gBattleScripting
- movs r0, 0x11
- strb r0, [r1, 0x1A]
- movs r0, 0xF
- b _0801C56C
- .align 2, 0
-_0801C408: .4byte gBattleTextBuff1
-_0801C40C: .4byte gBattleTextBuff2
-_0801C410: .4byte gEffectBattler
-_0801C414: .4byte gBattleScripting
-_0801C418:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801C430
- b _0801C952
-_0801C430:
- cmp r6, 0
- beq _0801C436
- b _0801C952
-_0801C436:
- movs r0, 0x1A
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801C440
- b _0801C952
-_0801C440:
- ldr r1, _0801C460 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801C464 @ =gEffectBattler
- strb r7, [r0]
- ldr r1, _0801C468 @ =gBattleScripting
- movs r0, 0x12
- strb r0, [r1, 0x1A]
- movs r0, 0x10
- b _0801C506
- .align 2, 0
-_0801C460: .4byte gBattleTextBuff1
-_0801C464: .4byte gEffectBattler
-_0801C468: .4byte gBattleScripting
-_0801C46C:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801C484
- b _0801C952
-_0801C484:
- cmp r6, 0
- beq _0801C48A
- b _0801C952
-_0801C48A:
- movs r0, 0x1B
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801C494
- b _0801C952
-_0801C494:
- ldr r1, _0801C4B4 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x3
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801C4B8 @ =gEffectBattler
- strb r7, [r0]
- ldr r1, _0801C4BC @ =gBattleScripting
- movs r0, 0x13
- strb r0, [r1, 0x1A]
- movs r0, 0x11
- b _0801C56C
- .align 2, 0
-_0801C4B4: .4byte gBattleTextBuff1
-_0801C4B8: .4byte gEffectBattler
-_0801C4BC: .4byte gBattleScripting
-_0801C4C0:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801C4D8
- b _0801C952
-_0801C4D8:
- cmp r6, 0
- beq _0801C4DE
- b _0801C952
-_0801C4DE:
- movs r0, 0x1C
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801C4E8
- b _0801C952
-_0801C4E8:
- ldr r1, _0801C518 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801C51C @ =gEffectBattler
- strb r7, [r0]
- ldr r1, _0801C520 @ =gBattleScripting
- movs r0, 0x14
- strb r0, [r1, 0x1A]
- movs r0, 0x12
-_0801C506:
- strb r0, [r1, 0x10]
- strb r6, [r1, 0x11]
- ldr r0, _0801C524 @ =BattleScript_BerryStatRaiseEnd2
- bl BattleScriptExecute
- movs r2, 0x5
- str r2, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C518: .4byte gBattleTextBuff1
-_0801C51C: .4byte gEffectBattler
-_0801C520: .4byte gBattleScripting
-_0801C524: .4byte BattleScript_BerryStatRaiseEnd2
-_0801C528:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801C540
- b _0801C952
-_0801C540:
- cmp r6, 0
- beq _0801C546
- b _0801C952
-_0801C546:
- movs r0, 0x1D
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801C550
- b _0801C952
-_0801C550:
- ldr r1, _0801C57C @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801C580 @ =gEffectBattler
- strb r7, [r0]
- ldr r1, _0801C584 @ =gBattleScripting
- movs r0, 0x15
- strb r0, [r1, 0x1A]
- movs r0, 0x13
-_0801C56C:
- strb r0, [r1, 0x10]
- strb r6, [r1, 0x11]
- ldr r0, _0801C588 @ =BattleScript_BerryStatRaiseEnd2
- bl BattleScriptExecute
- movs r5, 0x5
- str r5, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C57C: .4byte gBattleTextBuff1
-_0801C580: .4byte gEffectBattler
-_0801C584: .4byte gBattleScripting
-_0801C588: .4byte BattleScript_BerryStatRaiseEnd2
-_0801C58C:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r1, r8
- adds r0, r5, r1
- ldrh r4, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801C5A6
- b _0801C952
-_0801C5A6:
- cmp r6, 0
- beq _0801C5AC
- b _0801C952
-_0801C5AC:
- mov r0, r8
- adds r0, 0x50
- adds r1, r5, r0
- ldr r2, [r1]
- movs r3, 0x80
- lsls r3, 13
- adds r0, r2, 0
- ands r0, r3
- cmp r0, 0
- beq _0801C5C2
- b _0801C952
-_0801C5C2:
- orrs r2, r3
- str r2, [r1]
- ldr r0, _0801C5D4 @ =BattleScript_BerryFocusEnergyEnd2
- bl BattleScriptExecute
- movs r2, 0x2
- str r2, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C5D4: .4byte BattleScript_BerryFocusEnergyEnd2
-_0801C5D8:
- cmp r6, 0
- beq _0801C5DE
- b _0801C952
-_0801C5DE:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r3, r8
- adds r0, r5, r3
- ldrh r4, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801C5F8
- b _0801C952
-_0801C5F8:
- movs r0, 0
- mov r10, r0
- adds r0, r5, 0x1
- mov r1, r8
- adds r1, 0x18
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xB
- ble _0801C628
- mov r0, r8
- adds r0, 0x19
- adds r1, r5, r0
-_0801C614:
- adds r1, 0x1
- movs r2, 0x1
- add r10, r2
- mov r3, r10
- cmp r3, 0x4
- bgt _0801C628
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0xB
- bgt _0801C614
-_0801C628:
- mov r5, r10
- cmp r5, 0x5
- bne _0801C630
- b _0801C952
-_0801C630:
- movs r0, 0x58
- muls r0, r7
- adds r4, r0, 0x1
- ldr r5, _0801C6A8 @ =gUnknown_2023BFC
-_0801C638:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- adds r0, r4
- adds r0, r5
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xC
- beq _0801C638
- ldr r1, _0801C6AC @ =gBattleTextBuff1
- movs r2, 0
- movs r3, 0xFD
- strb r3, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- mov r0, r10
- adds r0, 0x1
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801C6B0 @ =gBattleTextBuff2
- strb r3, [r0]
- strb r2, [r0, 0x1]
- movs r1, 0xD1
- strb r1, [r0, 0x2]
- strb r2, [r0, 0x3]
- strb r2, [r0, 0x4]
- movs r1, 0xD2
- strb r1, [r0, 0x5]
- strb r2, [r0, 0x6]
- subs r1, 0xD3
- strb r1, [r0, 0x7]
- ldr r0, _0801C6B4 @ =gEffectBattler
- strb r7, [r0]
- ldr r1, _0801C6B8 @ =gBattleScripting
- mov r0, r10
- adds r0, 0x21
- strb r0, [r1, 0x1A]
- adds r0, 0x6
- strb r0, [r1, 0x10]
- strb r2, [r1, 0x11]
- ldr r0, _0801C6BC @ =BattleScript_BerryStatRaiseEnd2
- bl BattleScriptExecute
- movs r0, 0x5
- str r0, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C6A8: .4byte gUnknown_2023BFC
-_0801C6AC: .4byte gBattleTextBuff1
-_0801C6B0: .4byte gBattleTextBuff2
-_0801C6B4: .4byte gEffectBattler
-_0801C6B8: .4byte gBattleScripting
-_0801C6BC: .4byte BattleScript_BerryStatRaiseEnd2
-_0801C6C0:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x40
- ands r0, r2
- cmp r0, 0
- bne _0801C6D8
- b _0801C952
-_0801C6D8:
- movs r0, 0x41
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801C6EC @ =BattleScript_BerryCurePrlzEnd2
- bl BattleScriptExecute
- movs r1, 0x1
- str r1, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C6EC: .4byte BattleScript_BerryCurePrlzEnd2
-_0801C6F0:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x88
- ands r0, r2
- cmp r0, 0
- bne _0801C708
- b _0801C952
-_0801C708:
- ldr r0, _0801C71C @ =0xfffff077
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801C720 @ =BattleScript_BerryCurePsnEnd2
- bl BattleScriptExecute
- movs r2, 0x1
- str r2, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C71C: .4byte 0xfffff077
-_0801C720: .4byte BattleScript_BerryCurePsnEnd2
-_0801C724:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x10
- ands r0, r2
- cmp r0, 0
- bne _0801C73C
- b _0801C952
-_0801C73C:
- movs r0, 0x11
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801C750 @ =BattleScript_BerryCureBrnEnd2
- bl BattleScriptExecute
- movs r3, 0x1
- str r3, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C750: .4byte BattleScript_BerryCureBrnEnd2
-_0801C754:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x20
- ands r0, r2
- cmp r0, 0
- bne _0801C76C
- b _0801C952
-_0801C76C:
- movs r0, 0x21
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801C780 @ =BattleScript_BerryCureFrzEnd2
- bl BattleScriptExecute
- movs r5, 0x1
- str r5, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C780: .4byte BattleScript_BerryCureFrzEnd2
-_0801C784:
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- mov r0, r8
- adds r0, 0x4C
- adds r2, r3, r0
- ldr r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801C79C
- b _0801C952
-_0801C79C:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- mov r1, r8
- adds r1, 0x50
- adds r1, r3, r1
- ldr r0, [r1]
- ldr r2, _0801C7B8 @ =0xf7ffffff
- ands r0, r2
- str r0, [r1]
- ldr r0, _0801C7BC @ =BattleScript_BerryCureSlpEnd2
- b _0801C906
- .align 2, 0
-_0801C7B8: .4byte 0xf7ffffff
-_0801C7BC: .4byte BattleScript_BerryCureSlpEnd2
-_0801C7C0:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x7
- ands r0, r2
- cmp r0, 0
- bne _0801C7D8
- b _0801C952
-_0801C7D8:
- movs r0, 0x8
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801C7EC @ =BattleScript_BerryCureConfusionEnd2
- bl BattleScriptExecute
- movs r1, 0x2
- str r1, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C7EC: .4byte BattleScript_BerryCureConfusionEnd2
-_0801C7F0:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r0, r8
- adds r0, 0x4C
- adds r4, r5, r0
- ldr r2, [r4]
- ldrb r0, [r4]
- cmp r0, 0
- bne _0801C816
- mov r0, r8
- adds r0, 0x50
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801C816
- b _0801C952
-_0801C816:
- movs r3, 0
- mov r10, r3
- movs r0, 0x88
- ands r2, r0
- cmp r2, 0
- beq _0801C82E
- ldr r0, _0801C8BC @ =gBattleTextBuff1
- ldr r1, _0801C8C0 @ =gStatusConditionString_PoisonJpn
- bl StringCopy
- movs r0, 0x1
- mov r10, r0
-_0801C82E:
- ldr r0, [r4]
- movs r1, 0x7
- mov r9, r1
- ands r0, r1
- mov r6, r8
- adds r6, 0x50
- cmp r0, 0
- beq _0801C854
- adds r2, r5, r6
- ldr r0, [r2]
- ldr r1, _0801C8C4 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _0801C8BC @ =gBattleTextBuff1
- ldr r1, _0801C8C8 @ =gStatusConditionString_SleepJpn
- bl StringCopy
- movs r2, 0x1
- add r10, r2
-_0801C854:
- ldr r0, [r4]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0801C86A
- ldr r0, _0801C8BC @ =gBattleTextBuff1
- ldr r1, _0801C8CC @ =gStatusConditionString_ParalysisJpn
- bl StringCopy
- movs r3, 0x1
- add r10, r3
-_0801C86A:
- ldr r0, [r4]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0801C880
- ldr r0, _0801C8BC @ =gBattleTextBuff1
- ldr r1, _0801C8D0 @ =gStatusConditionString_BurnJpn
- bl StringCopy
- movs r0, 0x1
- add r10, r0
-_0801C880:
- ldr r0, [r4]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0801C896
- ldr r0, _0801C8BC @ =gBattleTextBuff1
- ldr r1, _0801C8D4 @ =gStatusConditionString_IceJpn
- bl StringCopy
- movs r1, 0x1
- add r10, r1
-_0801C896:
- adds r0, r5, r6
- ldr r0, [r0]
- mov r2, r9
- ands r0, r2
- cmp r0, 0
- beq _0801C8AE
- ldr r0, _0801C8BC @ =gBattleTextBuff1
- ldr r1, _0801C8D8 @ =gStatusConditionString_ConfusionJpn
- bl StringCopy
- movs r3, 0x1
- add r10, r3
-_0801C8AE:
- mov r5, r10
- cmp r5, 0x1
- bgt _0801C8E0
- ldr r1, _0801C8DC @ =gBattleCommunication
- movs r0, 0
- b _0801C8E4
- .align 2, 0
-_0801C8BC: .4byte gBattleTextBuff1
-_0801C8C0: .4byte gStatusConditionString_PoisonJpn
-_0801C8C4: .4byte 0xf7ffffff
-_0801C8C8: .4byte gStatusConditionString_SleepJpn
-_0801C8CC: .4byte gStatusConditionString_ParalysisJpn
-_0801C8D0: .4byte gStatusConditionString_BurnJpn
-_0801C8D4: .4byte gStatusConditionString_IceJpn
-_0801C8D8: .4byte gStatusConditionString_ConfusionJpn
-_0801C8DC: .4byte gBattleCommunication
-_0801C8E0:
- ldr r1, _0801C910 @ =gBattleCommunication
- movs r0, 0x1
-_0801C8E4:
- strb r0, [r1, 0x5]
- ldr r2, _0801C914 @ =gBattleMons
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- movs r1, 0
- str r1, [r0]
- adds r2, 0x50
- adds r3, r2
- ldr r0, [r3]
- subs r1, 0x8
- ands r0, r1
- str r0, [r3]
- ldr r0, _0801C918 @ =BattleScript_BerryCureChosenStatusEnd2
-_0801C906:
- bl BattleScriptExecute
- movs r0, 0x1
- str r0, [sp, 0xC]
- b _0801C95A
- .align 2, 0
-_0801C910: .4byte gBattleCommunication
-_0801C914: .4byte gBattleMons
-_0801C918: .4byte BattleScript_BerryCureChosenStatusEnd2
-_0801C91C:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r2
- cmp r0, 0
- beq _0801C952
- ldr r0, _0801C978 @ =0xfff0ffff
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801C97C @ =gBattleTextBuff1
- ldr r1, _0801C980 @ =gStatusConditionString_LoveJpn
- bl StringCopy
- ldr r0, _0801C984 @ =BattleScript_BerryCureChosenStatusEnd2
- bl BattleScriptExecute
- ldr r1, _0801C988 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- movs r1, 0x2
- str r1, [sp, 0xC]
-_0801C952:
- ldr r2, [sp, 0xC]
- cmp r2, 0
- bne _0801C95A
- b _0801CFA6
-_0801C95A:
- ldr r0, _0801C98C @ =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, _0801C990 @ =gPotentialItemEffectBattler
- strb r7, [r0]
- ldr r4, _0801C994 @ =gActiveBattler
- ldr r0, _0801C998 @ =gBattlerAttacker
- strb r7, [r0]
- strb r7, [r4]
- ldr r3, [sp, 0xC]
- cmp r3, 0x1
- beq _0801C99C
- cmp r3, 0x3
- beq _0801C9A2
- b _0801CFA6
- .align 2, 0
-_0801C978: .4byte 0xfff0ffff
-_0801C97C: .4byte gBattleTextBuff1
-_0801C980: .4byte gStatusConditionString_LoveJpn
-_0801C984: .4byte BattleScript_BerryCureChosenStatusEnd2
-_0801C988: .4byte gBattleCommunication
-_0801C98C: .4byte gBattleScripting
-_0801C990: .4byte gPotentialItemEffectBattler
-_0801C994: .4byte gActiveBattler
-_0801C998: .4byte gBattlerAttacker
-_0801C99C:
- movs r0, 0x58
- muls r0, r7
- b _0801CE08
-_0801C9A2:
- ldr r4, _0801C9F0 @ =gBattleMons
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- beq _0801C9BE
- b _0801CFA6
-_0801C9BE:
- ldr r1, _0801C9F4 @ =gDisableStructs
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, _0801C9F8 @ =gBitTable
- mov r5, r10
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0801C9DE
- b _0801CFA6
-_0801C9DE:
- adds r1, r5, r3
- adds r0, r4, 0
- adds r0, 0x24
- adds r1, r0
- add r0, sp, 0x4
- ldrb r0, [r0]
- strb r0, [r1]
- b _0801CFA6
- .align 2, 0
-_0801C9F0: .4byte gBattleMons
-_0801C9F4: .4byte gDisableStructs
-_0801C9F8: .4byte gBitTable
-_0801C9FC:
- movs r7, 0
- ldr r0, _0801CA2C @ =gBattlersCount
- ldrb r0, [r0]
- cmp r7, r0
- bcc _0801CA08
- b _0801CFA6
-_0801CA08:
- ldr r4, _0801CA30 @ =gLastUsedItem
- ldr r1, _0801CA34 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _0801CA3C
- ldr r1, _0801CA38 @ =gEnigmaBerries
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- b _0801CA4C
- .align 2, 0
-_0801CA2C: .4byte gBattlersCount
-_0801CA30: .4byte gLastUsedItem
-_0801CA34: .4byte gBattleMons
-_0801CA38: .4byte gEnigmaBerries
-_0801CA3C:
- ldrh r0, [r4]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r4]
- bl ItemId_GetHoldEffectParam
-_0801CA4C:
- subs r0, r5, 0x2
- cmp r0, 0x1A
- bls _0801CA54
- b _0801CDF0
-_0801CA54:
- lsls r0, 2
- ldr r1, _0801CA60 @ =_0801CA64
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801CA60: .4byte _0801CA64
- .align 2, 0
-_0801CA64:
- .4byte _0801CAD0
- .4byte _0801CBC0
- .4byte _0801CB0C
- .4byte _0801CB48
- .4byte _0801CB84
- .4byte _0801CDF0
- .4byte _0801CC08
- .4byte _0801CC9C
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CD90
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CDF0
- .4byte _0801CC44
-_0801CAD0:
- ldr r1, _0801CB00 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0801CAE6
- b _0801CDF0
-_0801CAE6:
- movs r0, 0x41
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl BattleScriptPushCursor
- ldr r1, _0801CB04 @ =gBattlescriptCurrInstr
- ldr r0, _0801CB08 @ =BattleScript_BerryCureParRet
- str r0, [r1]
- movs r0, 0x1
- str r0, [sp, 0xC]
- b _0801CDF6
- .align 2, 0
-_0801CB00: .4byte gBattleMons
-_0801CB04: .4byte gBattlescriptCurrInstr
-_0801CB08: .4byte BattleScript_BerryCureParRet
-_0801CB0C:
- ldr r1, _0801CB38 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _0801CB22
- b _0801CDF0
-_0801CB22:
- ldr r0, _0801CB3C @ =0xfffff077
- ands r1, r0
- str r1, [r2]
- bl BattleScriptPushCursor
- ldr r1, _0801CB40 @ =gBattlescriptCurrInstr
- ldr r0, _0801CB44 @ =BattleScript_BerryCurePsnRet
- str r0, [r1]
- movs r1, 0x1
- str r1, [sp, 0xC]
- b _0801CDF6
- .align 2, 0
-_0801CB38: .4byte gBattleMons
-_0801CB3C: .4byte 0xfffff077
-_0801CB40: .4byte gBattlescriptCurrInstr
-_0801CB44: .4byte BattleScript_BerryCurePsnRet
-_0801CB48:
- ldr r1, _0801CB78 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0801CB5E
- b _0801CDF0
-_0801CB5E:
- movs r0, 0x11
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl BattleScriptPushCursor
- ldr r1, _0801CB7C @ =gBattlescriptCurrInstr
- ldr r0, _0801CB80 @ =BattleScript_BerryCureBrnRet
- str r0, [r1]
- movs r2, 0x1
- str r2, [sp, 0xC]
- b _0801CDF6
- .align 2, 0
-_0801CB78: .4byte gBattleMons
-_0801CB7C: .4byte gBattlescriptCurrInstr
-_0801CB80: .4byte BattleScript_BerryCureBrnRet
-_0801CB84:
- ldr r1, _0801CBB4 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0801CB9A
- b _0801CDF0
-_0801CB9A:
- movs r0, 0x21
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl BattleScriptPushCursor
- ldr r1, _0801CBB8 @ =gBattlescriptCurrInstr
- ldr r0, _0801CBBC @ =BattleScript_BerryCureFrzRet
- str r0, [r1]
- movs r3, 0x1
- str r3, [sp, 0xC]
- b _0801CDF6
- .align 2, 0
-_0801CBB4: .4byte gBattleMons
-_0801CBB8: .4byte gBattlescriptCurrInstr
-_0801CBBC: .4byte BattleScript_BerryCureFrzRet
-_0801CBC0:
- ldr r2, _0801CBF8 @ =gBattleMons
- movs r0, 0x58
- adds r4, r7, 0
- muls r4, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r3, r4, r0
- ldr r1, [r3]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801CBDA
- b _0801CDF0
-_0801CBDA:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r3]
- adds r2, 0x50
- adds r2, r4, r2
- ldr r0, [r2]
- ldr r1, _0801CBFC @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl BattleScriptPushCursor
- ldr r1, _0801CC00 @ =gBattlescriptCurrInstr
- ldr r0, _0801CC04 @ =BattleScript_BerryCureSlpRet
- b _0801CD58
- .align 2, 0
-_0801CBF8: .4byte gBattleMons
-_0801CBFC: .4byte 0xf7ffffff
-_0801CC00: .4byte gBattlescriptCurrInstr
-_0801CC04: .4byte BattleScript_BerryCureSlpRet
-_0801CC08:
- ldr r1, _0801CC38 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801CC1E
- b _0801CDF0
-_0801CC1E:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl BattleScriptPushCursor
- ldr r1, _0801CC3C @ =gBattlescriptCurrInstr
- ldr r0, _0801CC40 @ =BattleScript_BerryCureConfusionRet
- str r0, [r1]
- movs r0, 0x2
- str r0, [sp, 0xC]
- b _0801CDF6
- .align 2, 0
-_0801CC38: .4byte gBattleMons
-_0801CC3C: .4byte gBattlescriptCurrInstr
-_0801CC40: .4byte BattleScript_BerryCureConfusionRet
-_0801CC44:
- ldr r1, _0801CC80 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r1
- cmp r0, 0
- bne _0801CC5C
- b _0801CDF0
-_0801CC5C:
- ldr r0, _0801CC84 @ =0xfff0ffff
- ands r1, r0
- str r1, [r2]
- ldr r0, _0801CC88 @ =gBattleTextBuff1
- ldr r1, _0801CC8C @ =gStatusConditionString_LoveJpn
- bl StringCopy
- bl BattleScriptPushCursor
- ldr r1, _0801CC90 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- ldr r1, _0801CC94 @ =gBattlescriptCurrInstr
- ldr r0, _0801CC98 @ =BattleScript_BerryCureChosenStatusRet
- str r0, [r1]
- movs r1, 0x2
- str r1, [sp, 0xC]
- b _0801CDF6
- .align 2, 0
-_0801CC80: .4byte gBattleMons
-_0801CC84: .4byte 0xfff0ffff
-_0801CC88: .4byte gBattleTextBuff1
-_0801CC8C: .4byte gStatusConditionString_LoveJpn
-_0801CC90: .4byte gBattleCommunication
-_0801CC94: .4byte gBattlescriptCurrInstr
-_0801CC98: .4byte BattleScript_BerryCureChosenStatusRet
-_0801CC9C:
- ldr r4, _0801CD60 @ =gBattleMons
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- adds r0, r4, 0
- adds r0, 0x4C
- adds r6, r5, r0
- ldr r2, [r6]
- ldrb r0, [r6]
- cmp r0, 0
- bne _0801CCC4
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801CCC4
- b _0801CDF0
-_0801CCC4:
- movs r0, 0x88
- ands r2, r0
- cmp r2, 0
- beq _0801CCD4
- ldr r0, _0801CD64 @ =gBattleTextBuff1
- ldr r1, _0801CD68 @ =gStatusConditionString_PoisonJpn
- bl StringCopy
-_0801CCD4:
- ldr r0, [r6]
- movs r2, 0x7
- mov r8, r2
- ands r0, r2
- adds r4, 0x50
- cmp r0, 0
- beq _0801CCF4
- adds r2, r5, r4
- ldr r0, [r2]
- ldr r1, _0801CD6C @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _0801CD64 @ =gBattleTextBuff1
- ldr r1, _0801CD70 @ =gStatusConditionString_SleepJpn
- bl StringCopy
-_0801CCF4:
- ldr r0, [r6]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0801CD06
- ldr r0, _0801CD64 @ =gBattleTextBuff1
- ldr r1, _0801CD74 @ =gStatusConditionString_ParalysisJpn
- bl StringCopy
-_0801CD06:
- ldr r0, [r6]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0801CD18
- ldr r0, _0801CD64 @ =gBattleTextBuff1
- ldr r1, _0801CD78 @ =gStatusConditionString_BurnJpn
- bl StringCopy
-_0801CD18:
- ldr r0, [r6]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0801CD2A
- ldr r0, _0801CD64 @ =gBattleTextBuff1
- ldr r1, _0801CD7C @ =gStatusConditionString_IceJpn
- bl StringCopy
-_0801CD2A:
- adds r5, r4
- ldr r0, [r5]
- mov r3, r8
- ands r0, r3
- cmp r0, 0
- beq _0801CD3E
- ldr r0, _0801CD64 @ =gBattleTextBuff1
- ldr r1, _0801CD80 @ =gStatusConditionString_ConfusionJpn
- bl StringCopy
-_0801CD3E:
- movs r4, 0
- str r4, [r6]
- ldr r0, [r5]
- movs r1, 0x8
- negs r1, r1
- ands r0, r1
- str r0, [r5]
- bl BattleScriptPushCursor
- ldr r0, _0801CD84 @ =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, _0801CD88 @ =gBattlescriptCurrInstr
- ldr r0, _0801CD8C @ =BattleScript_BerryCureChosenStatusRet
-_0801CD58:
- str r0, [r1]
- movs r5, 0x1
- str r5, [sp, 0xC]
- b _0801CDF6
- .align 2, 0
-_0801CD60: .4byte gBattleMons
-_0801CD64: .4byte gBattleTextBuff1
-_0801CD68: .4byte gStatusConditionString_PoisonJpn
-_0801CD6C: .4byte 0xf7ffffff
-_0801CD70: .4byte gStatusConditionString_SleepJpn
-_0801CD74: .4byte gStatusConditionString_ParalysisJpn
-_0801CD78: .4byte gStatusConditionString_BurnJpn
-_0801CD7C: .4byte gStatusConditionString_IceJpn
-_0801CD80: .4byte gStatusConditionString_ConfusionJpn
-_0801CD84: .4byte gBattleCommunication
-_0801CD88: .4byte gBattlescriptCurrInstr
-_0801CD8C: .4byte BattleScript_BerryCureChosenStatusRet
-_0801CD90:
- ldr r0, _0801CDDC @ =gBattleMons
- mov r8, r0
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0801CDA6:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _0801CDB4
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_0801CDB4:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _0801CDA6
- ldr r5, [sp, 0xC]
- cmp r5, 0
- beq _0801CE34
- ldr r0, _0801CDE0 @ =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, _0801CDE4 @ =gPotentialItemEffectBattler
- strb r7, [r0]
- bl BattleScriptPushCursor
- ldr r1, _0801CDE8 @ =gBattlescriptCurrInstr
- ldr r0, _0801CDEC @ =BattleScript_WhiteHerbRet
- str r0, [r1]
- b _0801CFA6
- .align 2, 0
-_0801CDDC: .4byte gBattleMons
-_0801CDE0: .4byte gBattleScripting
-_0801CDE4: .4byte gPotentialItemEffectBattler
-_0801CDE8: .4byte gBattlescriptCurrInstr
-_0801CDEC: .4byte BattleScript_WhiteHerbRet
-_0801CDF0:
- ldr r0, [sp, 0xC]
- cmp r0, 0
- beq _0801CE34
-_0801CDF6:
- ldr r0, _0801CE24 @ =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, _0801CE28 @ =gPotentialItemEffectBattler
- strb r7, [r0]
- ldr r4, _0801CE2C @ =gActiveBattler
- strb r7, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
-_0801CE08:
- ldr r1, _0801CE30 @ =gUnknown_2023C30
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl BtlController_EmitSetMonData
- ldrb r0, [r4]
- bl MarkBattlerForControllerExec
- b _0801CFA6
- .align 2, 0
-_0801CE24: .4byte gBattleScripting
-_0801CE28: .4byte gPotentialItemEffectBattler
-_0801CE2C: .4byte gActiveBattler
-_0801CE30: .4byte gUnknown_2023C30
-_0801CE34:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _0801CE48 @ =gBattlersCount
- ldrb r0, [r0]
- cmp r7, r0
- bcs _0801CE44
- b _0801CA08
-_0801CE44:
- b _0801CFA6
- .align 2, 0
-_0801CE48: .4byte gBattlersCount
-_0801CE4C:
- ldr r7, _0801CE64 @ =gBattleMoveDamage
- ldr r0, [r7]
- cmp r0, 0
- bne _0801CE56
- b _0801CFA6
-_0801CE56:
- mov r1, r8
- cmp r1, 0x1E
- beq _0801CE68
- cmp r1, 0x3E
- beq _0801CF10
- b _0801CFA6
- .align 2, 0
-_0801CE64: .4byte gBattleMoveDamage
-_0801CE68:
- ldr r0, _0801CEF4 @ =gMoveResultFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _0801CE76
- b _0801CFA6
-_0801CE76:
- ldr r2, _0801CEF8 @ =gSpecialStatuses
- ldr r4, _0801CEFC @ =gBattlerTarget
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801CE9C
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801CE9C
- b _0801CFA6
-_0801CE9C:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r9
- bcs _0801CFA6
- ldr r2, _0801CF00 @ =gBattleMoves
- ldr r0, _0801CF04 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x8]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0801CFA6
- ldr r2, _0801CF08 @ =gBattleMons
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801CFA6
- ldr r1, _0801CF0C @ =gBattleCommunication
- movs r0, 0x8
- strb r0, [r1, 0x3]
- bl BattleScriptPushCursor
- movs r0, 0
- movs r1, 0
- bl SetMoveEffect
- bl BattleScriptPop
- b _0801CFA6
- .align 2, 0
-_0801CEF4: .4byte gMoveResultFlags
-_0801CEF8: .4byte gSpecialStatuses
-_0801CEFC: .4byte gBattlerTarget
-_0801CF00: .4byte gBattleMoves
-_0801CF04: .4byte gCurrentMove
-_0801CF08: .4byte gBattleMons
-_0801CF0C: .4byte gBattleCommunication
-_0801CF10:
- ldr r0, _0801CFB8 @ =gMoveResultFlags
- ldrb r0, [r0]
- movs r5, 0x29
- ands r5, r0
- cmp r5, 0
- bne _0801CFA6
- ldr r1, _0801CFBC @ =gSpecialStatuses
- ldr r4, _0801CFC0 @ =gBattlerTarget
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 2
- adds r6, r1, 0x4
- adds r0, r6
- ldr r1, [r0]
- cmp r1, 0
- beq _0801CFA6
- ldr r0, _0801CFC4 @ =0x0000ffff
- cmp r1, r0
- beq _0801CFA6
- ldr r0, _0801CFC8 @ =gBattlerAttacker
- ldrb r3, [r0]
- cmp r3, r2
- beq _0801CFA6
- ldr r2, _0801CFCC @ =gBattleMons
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r1, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- cmp r1, r0
- beq _0801CFA6
- cmp r1, 0
- beq _0801CFA6
- ldr r0, _0801CFD0 @ =gLastUsedItem
- mov r2, sp
- ldrh r2, [r2, 0x14]
- strh r2, [r0]
- ldr r0, _0801CFD4 @ =gPotentialItemEffectBattler
- strb r3, [r0]
- ldr r0, _0801CFD8 @ =gBattleScripting
- strb r3, [r0, 0x17]
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldr r1, [sp, 0x10]
- bl __divsi3
- negs r0, r0
- str r0, [r7]
- ldrb r1, [r4]
- cmp r0, 0
- bne _0801CF88
- movs r0, 0x1
- negs r0, r0
- str r0, [r7]
-_0801CF88:
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- str r5, [r0]
- bl BattleScriptPushCursor
- ldr r1, _0801CFDC @ =gBattlescriptCurrInstr
- ldr r0, _0801CFE0 @ =BattleScript_ItemHealHP_Ret
- str r0, [r1]
- ldr r0, [sp, 0xC]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0xC]
-_0801CFA6:
- ldr r0, [sp, 0xC]
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0801CFB8: .4byte gMoveResultFlags
-_0801CFBC: .4byte gSpecialStatuses
-_0801CFC0: .4byte gBattlerTarget
-_0801CFC4: .4byte 0x0000ffff
-_0801CFC8: .4byte gBattlerAttacker
-_0801CFCC: .4byte gBattleMons
-_0801CFD0: .4byte gLastUsedItem
-_0801CFD4: .4byte gPotentialItemEffectBattler
-_0801CFD8: .4byte gBattleScripting
-_0801CFDC: .4byte gBattlescriptCurrInstr
-_0801CFE0: .4byte BattleScript_ItemHealHP_Ret
- thumb_func_end ItemBattleEffects
-
- thumb_func_start ClearFuryCutterDestinyBondGrudge
-ClearFuryCutterDestinyBondGrudge: @ 801CFE4
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0801D01C @ =gDisableStructs
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- movs r2, 0
- strb r2, [r1, 0x10]
- ldr r1, _0801D020 @ =gBattleMons
- movs r2, 0x58
- adds r3, r0, 0
- muls r3, r2
- adds r1, 0x50
- adds r3, r1
- ldr r1, [r3]
- ldr r2, _0801D024 @ =0xfdffffff
- ands r1, r2
- str r1, [r3]
- ldr r1, _0801D028 @ =gStatuses3
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r2, _0801D02C @ =0xffffbfff
- ands r1, r2
- str r1, [r0]
- bx lr
- .align 2, 0
-_0801D01C: .4byte gDisableStructs
-_0801D020: .4byte gBattleMons
-_0801D024: .4byte 0xfdffffff
-_0801D028: .4byte gStatuses3
-_0801D02C: .4byte 0xffffbfff
- thumb_func_end ClearFuryCutterDestinyBondGrudge
-
- thumb_func_start HandleAction_RunBattleScript
-HandleAction_RunBattleScript: @ 801D030
- push {lr}
- ldr r0, _0801D050 @ =gBattleControllerExecFlags
- ldr r0, [r0]
- cmp r0, 0
- bne _0801D04C
- ldr r1, _0801D054 @ =gUnknown_825011C
- ldr r0, _0801D058 @ =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
-_0801D04C:
- pop {r0}
- bx r0
- .align 2, 0
-_0801D050: .4byte gBattleControllerExecFlags
-_0801D054: .4byte gUnknown_825011C
-_0801D058: .4byte gBattlescriptCurrInstr
- thumb_func_end HandleAction_RunBattleScript
-
- thumb_func_start GetMoveTarget
-GetMoveTarget: @ 801D05C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 16
- lsrs r7, r0, 16
- lsls r1, 24
- lsrs r0, r1, 24
- movs r5, 0
- cmp r0, 0
- beq _0801D07A
- subs r0, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- b _0801D086
-_0801D07A:
- ldr r1, _0801D098 @ =gBattleMoves
- lsls r0, r7, 1
- adds r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r6, [r0, 0x6]
-_0801D086:
- cmp r6, 0x40
- bls _0801D08C
- b _0801D39C
-_0801D08C:
- lsls r0, r6, 2
- ldr r1, _0801D09C @ =_0801D0A0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801D098: .4byte gBattleMoves
-_0801D09C: .4byte _0801D0A0
- .align 2, 0
-_0801D0A0:
- .4byte _0801D1A4
- .4byte _0801D2A4
- .4byte _0801D398
- .4byte _0801D39C
- .4byte _0801D2BC
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D2A4
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D398
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D2A4
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D39C
- .4byte _0801D2A4
-_0801D1A4:
- ldr r0, _0801D284 @ =gBattlerAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _0801D288 @ =gSideTimers
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _0801D1D6
- ldr r1, _0801D28C @ =gBattleMons
- ldrb r4, [r2, 0x9]
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801D1D6
- b _0801D2EC
-_0801D1D6:
- ldr r0, _0801D284 @ =gBattlerAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r7, 1
- mov r8, r0
-_0801D1E6:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- ldr r1, _0801D290 @ =gBattlersCount
- ldrb r1, [r1]
- bl __modsi3
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, _0801D284 @ =gBattlerAttacker
- ldrb r3, [r6]
- cmp r5, r3
- beq _0801D1E6
- adds r0, r5, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- beq _0801D1E6
- ldr r0, _0801D294 @ =gAbsentBattlerFlags
- ldrb r2, [r0]
- ldr r1, _0801D298 @ =gBitTable
- lsls r0, r5, 2
- adds r0, r1
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- bne _0801D1E6
- ldr r0, _0801D29C @ =gBattleMoves
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x2]
- cmp r0, 0xD
- beq _0801D234
- b _0801D39C
-_0801D234:
- ldrb r1, [r6]
- str r2, [sp]
- movs r0, 0x10
- movs r2, 0x1F
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0801D24A
- b _0801D39C
-_0801D24A:
- ldr r2, _0801D28C @ =gBattleMons
- movs r1, 0x58
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1F
- bne _0801D25E
- b _0801D39C
-_0801D25E:
- movs r4, 0x2
- eors r5, r4
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r1, [r0]
- adds r0, r5, 0
- bl RecordAbilityBattle
- ldr r1, _0801D2A0 @ =gSpecialStatuses
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- orrs r1, r4
- strb r1, [r0]
- b _0801D39C
- .align 2, 0
-_0801D284: .4byte gBattlerAttacker
-_0801D288: .4byte gSideTimers
-_0801D28C: .4byte gBattleMons
-_0801D290: .4byte gBattlersCount
-_0801D294: .4byte gAbsentBattlerFlags
-_0801D298: .4byte gBitTable
-_0801D29C: .4byte gBattleMoves
-_0801D2A0: .4byte gSpecialStatuses
-_0801D2A4:
- ldr r0, _0801D2B8 @ =gBattlerAttacker
- ldrb r0, [r0]
- bl GetBattlerPosition
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- b _0801D34E
- .align 2, 0
-_0801D2B8: .4byte gBattlerAttacker
-_0801D2BC:
- ldr r0, _0801D2F0 @ =gBattlerAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _0801D2F4 @ =gSideTimers
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _0801D2FC
- ldr r1, _0801D2F8 @ =gBattleMons
- ldrb r4, [r2, 0x9]
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801D2FC
-_0801D2EC:
- adds r5, r4, 0
- b _0801D39C
- .align 2, 0
-_0801D2F0: .4byte gBattlerAttacker
-_0801D2F4: .4byte gSideTimers
-_0801D2F8: .4byte gBattleMons
-_0801D2FC:
- ldr r0, _0801D330 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r4, 0x1
- ands r0, r4
- cmp r0, 0
- beq _0801D378
- movs r0, 0x4
- ands r6, r0
- cmp r6, 0
- beq _0801D378
- ldr r0, _0801D334 @ =gBattlerAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _0801D33C
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _0801D338
- movs r0, 0x1
- b _0801D34E
- .align 2, 0
-_0801D330: .4byte gBattleTypeFlags
-_0801D334: .4byte gBattlerAttacker
-_0801D338:
- movs r0, 0x3
- b _0801D34E
-_0801D33C:
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _0801D34C
- movs r0, 0
- b _0801D34E
-_0801D34C:
- movs r0, 0x2
-_0801D34E:
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _0801D370 @ =gAbsentBattlerFlags
- ldrb r1, [r0]
- ldr r2, _0801D374 @ =gBitTable
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0801D39C
- movs r0, 0x2
- eors r5, r0
- b _0801D39C
- .align 2, 0
-_0801D370: .4byte gAbsentBattlerFlags
-_0801D374: .4byte gBitTable
-_0801D378:
- ldr r0, _0801D394 @ =gBattlerAttacker
- ldrb r0, [r0]
- bl GetBattlerPosition
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r5, r0, 24
- b _0801D39C
- .align 2, 0
-_0801D394: .4byte gBattlerAttacker
-_0801D398:
- ldr r0, _0801D3B8 @ =gBattlerAttacker
- ldrb r5, [r0]
-_0801D39C:
- ldr r0, _0801D3B8 @ =gBattlerAttacker
- ldrb r0, [r0]
- ldr r1, _0801D3BC @ =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- strb r5, [r0, 0xC]
- adds r0, r5, 0
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0801D3B8: .4byte gBattlerAttacker
-_0801D3BC: .4byte gBattleStruct
- thumb_func_end GetMoveTarget
-
- thumb_func_start HasObedientBitSet
-HasObedientBitSet: @ 801D3C0
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0801D406
- ldr r0, _0801D40C @ =gBattlerPartyIndexes
- lsls r4, 1
- adds r5, r4, r0
- ldrh r0, [r5]
- movs r7, 0x64
- muls r0, r7
- ldr r6, _0801D410 @ =gPlayerParty
- adds r0, r6
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- movs r1, 0xCD
- lsls r1, 1
- cmp r0, r1
- beq _0801D414
- ldrh r0, [r5]
- muls r0, r7
- adds r0, r6
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- cmp r0, 0x97
- beq _0801D414
-_0801D406:
- movs r0, 0x1
- b _0801D42A
- .align 2, 0
-_0801D40C: .4byte gBattlerPartyIndexes
-_0801D410: .4byte gPlayerParty
-_0801D414:
- ldr r0, _0801D430 @ =gBattlerPartyIndexes
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0801D434 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x50
- movs r2, 0
- bl GetMonData
-_0801D42A:
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0801D430: .4byte gBattlerPartyIndexes
-_0801D434: .4byte gPlayerParty
- thumb_func_end HasObedientBitSet
-
- thumb_func_start IsMonDisobedient
-IsMonDisobedient: @ 801D438
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- movs r6, 0
- ldr r0, _0801D4F8 @ =gBattleTypeFlags
- ldr r0, [r0]
- ldr r1, _0801D4FC @ =0x00010002
- ands r0, r1
- cmp r0, 0
- bne _0801D4F4
- ldr r4, _0801D500 @ =gBattlerAttacker
- ldrb r0, [r4]
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0801D4F4
- ldrb r0, [r4]
- bl HasObedientBitSet
- cmp r0, 0
- beq _0801D4BE
- ldr r2, _0801D504 @ =gBattleMons
- ldrb r1, [r4]
- movs r0, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x54
- adds r0, r1, r0
- ldr r0, [r0]
- adds r2, 0x3C
- adds r1, r2
- bl IsOtherTrainer
- lsls r0, 24
- cmp r0, 0
- beq _0801D4F4
- ldr r0, _0801D508 @ =0x00000827
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- bne _0801D4F4
- movs r6, 0xA
- ldr r0, _0801D50C @ =0x00000821
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0801D4A2
- movs r6, 0x1E
-_0801D4A2:
- ldr r0, _0801D510 @ =0x00000823
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0801D4B0
- movs r6, 0x32
-_0801D4B0:
- ldr r0, _0801D514 @ =0x00000825
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0801D4BE
- movs r6, 0x46
-_0801D4BE:
- ldr r5, _0801D504 @ =gBattleMons
- ldr r0, _0801D500 @ =gBattlerAttacker
- mov r8, r0
- ldrb r0, [r0]
- movs r7, 0x58
- muls r0, r7
- adds r0, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- cmp r0, r6
- bls _0801D4F4
- bl Random
- movs r1, 0xFF
- ands r1, r0
- mov r2, r8
- ldrb r0, [r2]
- adds r2, r0, 0
- muls r2, r7
- adds r0, r2, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- adds r0, r6
- muls r0, r1
- asrs r4, r0, 8
- cmp r4, r6
- bge _0801D518
-_0801D4F4:
- movs r0, 0
- b _0801D738
- .align 2, 0
-_0801D4F8: .4byte gBattleTypeFlags
-_0801D4FC: .4byte 0x00010002
-_0801D500: .4byte gBattlerAttacker
-_0801D504: .4byte gBattleMons
-_0801D508: .4byte 0x00000827
-_0801D50C: .4byte 0x00000821
-_0801D510: .4byte 0x00000823
-_0801D514: .4byte 0x00000825
-_0801D518:
- ldr r3, _0801D554 @ =gCurrentMove
- ldrh r0, [r3]
- cmp r0, 0x63
- bne _0801D52E
- adds r0, r5, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r1, [r0]
- ldr r2, _0801D558 @ =0xff7fffff
- ands r1, r2
- str r1, [r0]
-_0801D52E:
- mov r1, r8
- ldrb r0, [r1]
- muls r0, r7
- adds r1, r5, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _0801D564
- ldrh r0, [r3]
- cmp r0, 0xAD
- beq _0801D54E
- cmp r0, 0xD6
- bne _0801D564
-_0801D54E:
- ldr r1, _0801D55C @ =gBattlescriptCurrInstr
- ldr r0, _0801D560 @ =BattleScript_IgnoresWhileAsleep
- b _0801D6E2
- .align 2, 0
-_0801D554: .4byte gCurrentMove
-_0801D558: .4byte 0xff7fffff
-_0801D55C: .4byte gBattlescriptCurrInstr
-_0801D560: .4byte BattleScript_IgnoresWhileAsleep
-_0801D564:
- bl Random
- movs r1, 0xFF
- ands r1, r0
- ldr r2, _0801D608 @ =gBattleMons
- ldr r0, _0801D60C @ =gBattlerAttacker
- ldrb r3, [r0]
- movs r0, 0x58
- muls r0, r3
- adds r0, r2
- adds r0, 0x2A
- ldrb r0, [r0]
- adds r0, r6
- muls r0, r1
- asrs r4, r0, 8
- cmp r4, r6
- bge _0801D634
- ldr r0, _0801D610 @ =gCurrentMove
- ldrh r1, [r0]
- movs r0, 0x84
- lsls r0, 1
- cmp r1, r0
- beq _0801D634
- ldr r6, _0801D614 @ =gBitTable
- ldr r5, _0801D618 @ =gUnknown_2023D48
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- adds r0, r3, 0
- movs r2, 0xFF
- bl CheckMoveLimitations
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bne _0801D5B0
- b _0801D6D2
-_0801D5B0:
- ldr r2, _0801D61C @ =gUnknown_2023D49
- mov r8, r2
- movs r7, 0x3
-_0801D5B6:
- bl Random
- ands r0, r7
- mov r1, r8
- strb r0, [r1]
- strb r0, [r5]
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- bne _0801D5B6
- ldr r4, _0801D620 @ =gUnknown_2023D4E
- ldr r3, _0801D608 @ =gBattleMons
- ldr r0, _0801D618 @ =gUnknown_2023D48
- ldrb r0, [r0]
- lsls r0, 1
- ldr r1, _0801D60C @ =gBattlerAttacker
- ldrb r2, [r1]
- movs r1, 0x58
- muls r1, r2
- adds r0, r1
- adds r3, 0xC
- adds r0, r3
- ldrh r0, [r0]
- strh r0, [r4]
- ldr r1, _0801D624 @ =gBattlescriptCurrInstr
- ldr r0, _0801D628 @ =BattleScript_IgnoresAndUsesRandomMove
- str r0, [r1]
- ldrh r0, [r4]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, _0801D62C @ =gBattlerTarget
- strb r0, [r1]
- ldr r2, _0801D630 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 14
- b _0801D732
- .align 2, 0
-_0801D608: .4byte gBattleMons
-_0801D60C: .4byte gBattlerAttacker
-_0801D610: .4byte gCurrentMove
-_0801D614: .4byte gBitTable
-_0801D618: .4byte gUnknown_2023D48
-_0801D61C: .4byte gUnknown_2023D49
-_0801D620: .4byte gUnknown_2023D4E
-_0801D624: .4byte gBattlescriptCurrInstr
-_0801D628: .4byte BattleScript_IgnoresAndUsesRandomMove
-_0801D62C: .4byte gBattlerTarget
-_0801D630: .4byte gHitMarker
-_0801D634:
- ldr r5, _0801D6B8 @ =gBattleMons
- ldr r2, _0801D6BC @ =gBattlerAttacker
- mov r8, r2
- ldrb r0, [r2]
- movs r7, 0x58
- muls r0, r7
- adds r0, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- subs r0, r6
- lsls r0, 24
- lsrs r6, r0, 24
- bl Random
- movs r2, 0xFF
- adds r4, r2, 0
- ands r4, r0
- cmp r4, r6
- bge _0801D6CC
- mov r1, r8
- ldrb r0, [r1]
- adds r1, r0, 0
- muls r1, r7
- adds r0, r5, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- ands r0, r2
- cmp r0, 0
- bne _0801D6CC
- adds r0, r1, r5
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- beq _0801D6CC
- cmp r0, 0xF
- beq _0801D6CC
- movs r2, 0
- ldr r0, _0801D6C0 @ =gBattlersCount
- ldrb r3, [r0]
- adds r7, r0, 0
- cmp r2, r3
- bge _0801D6AA
- ldr r0, [r5, 0x50]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- bne _0801D6AA
- adds r1, r5, 0
- adds r1, 0x50
- movs r5, 0x70
-_0801D69A:
- adds r1, 0x58
- adds r2, 0x1
- cmp r2, r3
- bge _0801D6AA
- ldr r0, [r1]
- ands r0, r5
- cmp r0, 0
- beq _0801D69A
-_0801D6AA:
- ldrb r7, [r7]
- cmp r2, r7
- bne _0801D6CC
- ldr r1, _0801D6C4 @ =gBattlescriptCurrInstr
- ldr r0, _0801D6C8 @ =BattleScript_IgnoresAndFallsAsleep
- b _0801D6E2
- .align 2, 0
-_0801D6B8: .4byte gBattleMons
-_0801D6BC: .4byte gBattlerAttacker
-_0801D6C0: .4byte gBattlersCount
-_0801D6C4: .4byte gBattlescriptCurrInstr
-_0801D6C8: .4byte BattleScript_IgnoresAndFallsAsleep
-_0801D6CC:
- subs r4, r6
- cmp r4, r6
- blt _0801D6F4
-_0801D6D2:
- bl Random
- ldr r2, _0801D6E8 @ =gBattleCommunication
- movs r1, 0x3
- ands r1, r0
- strb r1, [r2, 0x5]
- ldr r1, _0801D6EC @ =gBattlescriptCurrInstr
- ldr r0, _0801D6F0 @ =BattleScript_MoveUsedLoafingAround
-_0801D6E2:
- str r0, [r1]
- movs r0, 0x1
- b _0801D738
- .align 2, 0
-_0801D6E8: .4byte gBattleCommunication
-_0801D6EC: .4byte gBattlescriptCurrInstr
-_0801D6F0: .4byte BattleScript_MoveUsedLoafingAround
-_0801D6F4:
- ldr r4, _0801D744 @ =gBattlerAttacker
- ldrb r1, [r4]
- movs r0, 0x58
- muls r1, r0
- ldr r0, _0801D748 @ =gBattleMons
- adds r1, r0
- movs r0, 0x28
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- ldrb r0, [r4]
- str r0, [sp, 0x8]
- ldrb r0, [r4]
- str r0, [sp, 0xC]
- adds r0, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl CalculateBaseDamage
- ldr r1, _0801D74C @ =gBattleMoveDamage
- str r0, [r1]
- ldr r1, _0801D750 @ =gBattlerTarget
- ldrb r0, [r4]
- strb r0, [r1]
- ldr r1, _0801D754 @ =gBattlescriptCurrInstr
- ldr r0, _0801D758 @ =BattleScript_IgnoresAndHitsItself
- str r0, [r1]
- ldr r2, _0801D75C @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
-_0801D732:
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x2
-_0801D738:
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0801D744: .4byte gBattlerAttacker
-_0801D748: .4byte gBattleMons
-_0801D74C: .4byte gBattleMoveDamage
-_0801D750: .4byte gBattlerTarget
-_0801D754: .4byte gBattlescriptCurrInstr
-_0801D758: .4byte BattleScript_IgnoresAndHitsItself
-_0801D75C: .4byte gHitMarker
- thumb_func_end IsMonDisobedient
-
- .align 2, 0 @ Don't pad with nop.