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-rw-r--r--asm/battle_util.s4599
1 files changed, 0 insertions, 4599 deletions
diff --git a/asm/battle_util.s b/asm/battle_util.s
index d73ed9e0e..b2ed61f7a 100644
--- a/asm/battle_util.s
+++ b/asm/battle_util.s
@@ -5,4605 +5,6 @@
.text
- thumb_func_start GetBattlerForBattleScript
-GetBattlerForBattleScript: @ 8016E24
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0
- cmp r0, 0xC
- bhi _08016EC2
- lsls r0, 2
- ldr r1, _08016E3C @ =_08016E40
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08016E3C: .4byte _08016E40
- .align 2, 0
-_08016E40:
- .4byte _08016E74
- .4byte _08016E80
- .4byte _08016E8C
- .4byte _08016EA8
- .4byte _08016EC2
- .4byte _08016EA8
- .4byte _08016EC2
- .4byte _08016E98
- .4byte _08016EC2
- .4byte _08016EC2
- .4byte _08016E9C
- .4byte _08016EB4
- .4byte _08016EB8
-_08016E74:
- ldr r0, _08016E7C @ =gBattlerTarget
- ldrb r2, [r0]
- b _08016EC2
- .align 2, 0
-_08016E7C: .4byte gBattlerTarget
-_08016E80:
- ldr r0, _08016E88 @ =gBattlerAttacker
- ldrb r2, [r0]
- b _08016EC2
- .align 2, 0
-_08016E88: .4byte gBattlerAttacker
-_08016E8C:
- ldr r0, _08016E94 @ =gEffectBattler
- ldrb r2, [r0]
- b _08016EC2
- .align 2, 0
-_08016E94: .4byte gEffectBattler
-_08016E98:
- movs r2, 0
- b _08016EC2
-_08016E9C:
- ldr r0, _08016EA4 @ =gBattleScripting
- ldrb r2, [r0, 0x17]
- b _08016EC2
- .align 2, 0
-_08016EA4: .4byte gBattleScripting
-_08016EA8:
- ldr r0, _08016EB0 @ =gBattlerFainted
- ldrb r2, [r0]
- b _08016EC2
- .align 2, 0
-_08016EB0: .4byte gBattlerFainted
-_08016EB4:
- movs r0, 0
- b _08016EBA
-_08016EB8:
- movs r0, 0x1
-_08016EBA:
- bl GetBattlerAtPosition
- lsls r0, 24
- lsrs r2, r0, 24
-_08016EC2:
- adds r0, r2, 0
- pop {r1}
- bx r1
- thumb_func_end GetBattlerForBattleScript
-
- thumb_func_start PressurePPLose
-PressurePPLose: @ 8016EC8
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- lsls r2, 16
- lsrs r2, 16
- ldr r1, _08016EF8 @ =gBattleMons
- movs r4, 0x58
- muls r0, r4
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- mov r12, r1
- cmp r0, 0x2E
- bne _08016F7A
- movs r3, 0
- adds r0, r5, 0
- muls r0, r4
- adds r1, 0xC
- adds r1, r0, r1
- b _08016F04
- .align 2, 0
-_08016EF8: .4byte gBattleMons
-_08016EFC:
- adds r1, 0x2
- adds r3, 0x1
- cmp r3, 0x3
- bgt _08016F0A
-_08016F04:
- ldrh r0, [r1]
- cmp r0, r2
- bne _08016EFC
-_08016F0A:
- cmp r3, 0x4
- beq _08016F7A
- movs r7, 0x58
- adds r2, r5, 0
- muls r2, r7
- adds r0, r3, r2
- mov r6, r12
- adds r6, 0x24
- adds r1, r0, r6
- ldrb r0, [r1]
- cmp r0, 0
- beq _08016F26
- subs r0, 0x1
- strb r0, [r1]
-_08016F26:
- mov r0, r12
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _08016F7A
- ldr r1, _08016F84 @ =gDisableStructs
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, _08016F88 @ =gBitTable
- lsls r0, r3, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08016F7A
- ldr r4, _08016F8C @ =gActiveBattler
- strb r5, [r4]
- adds r1, r3, 0
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r4]
- muls r0, r7
- adds r0, r6
- adds r0, r3
- str r0, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl BtlController_EmitSetMonData
- ldrb r0, [r4]
- bl MarkBattlerForControllerExec
-_08016F7A:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08016F84: .4byte gDisableStructs
-_08016F88: .4byte gBitTable
-_08016F8C: .4byte gActiveBattler
- thumb_func_end PressurePPLose
-
- thumb_func_start PressurePPLoseOnUsingImprision
-PressurePPLoseOnUsingImprision: @ 8016F90
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- movs r0, 0x4
- mov r8, r0
- adds r0, r5, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r4, 0
- ldr r0, _080170B0 @ =gBattlersCount
- ldrb r0, [r0]
- cmp r4, r0
- bge _08017038
- ldr r1, _080170B4 @ =gBattleMons
- movs r0, 0x58
- adds r7, r5, 0
- muls r7, r0
- adds r1, 0xC
- mov r10, r1
-_08016FC6:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- adds r6, r4, 0x1
- cmp r9, r0
- beq _0801702E
- ldr r0, _080170B4 @ =gBattleMons
- movs r3, 0x58
- adds r1, r4, 0
- muls r1, r3
- adds r1, r0
- adds r1, 0x20
- ldrb r1, [r1]
- adds r4, r0, 0
- cmp r1, 0x2E
- bne _0801702E
- movs r2, 0
- adds r0, r5, 0
- muls r0, r3
- adds r1, r4, 0
- adds r1, 0xC
- adds r0, r1
- ldrh r0, [r0]
- movs r1, 0x8F
- lsls r1, 1
- cmp r0, r1
- beq _08017016
- adds r3, r1, 0
- mov r0, r10
- adds r1, r7, r0
-_08017008:
- adds r1, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- bgt _08017016
- ldrh r0, [r1]
- cmp r0, r3
- bne _08017008
-_08017016:
- cmp r2, 0x4
- beq _0801702E
- mov r8, r2
- adds r1, r2, r7
- adds r0, r4, 0
- adds r0, 0x24
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- beq _0801702E
- subs r0, 0x1
- strb r0, [r1]
-_0801702E:
- adds r4, r6, 0
- ldr r0, _080170B0 @ =gBattlersCount
- ldrb r0, [r0]
- cmp r4, r0
- blt _08016FC6
-_08017038:
- mov r1, r8
- cmp r1, 0x4
- beq _080170A0
- ldr r6, _080170B4 @ =gBattleMons
- movs r3, 0x58
- adds r0, r5, 0
- muls r0, r3
- adds r1, r6, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _080170A0
- ldr r1, _080170B8 @ =gDisableStructs
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, _080170BC @ =gBitTable
- mov r4, r8
- lsls r0, r4, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _080170A0
- ldr r4, _080170C0 @ =gActiveBattler
- strb r5, [r4]
- mov r1, r8
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r4]
- muls r0, r3
- adds r2, r6, 0
- adds r2, 0x24
- adds r0, r2
- add r0, r8
- str r0, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl BtlController_EmitSetMonData
- ldrb r0, [r4]
- bl MarkBattlerForControllerExec
-_080170A0:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080170B0: .4byte gBattlersCount
-_080170B4: .4byte gBattleMons
-_080170B8: .4byte gDisableStructs
-_080170BC: .4byte gBitTable
-_080170C0: .4byte gActiveBattler
- thumb_func_end PressurePPLoseOnUsingImprision
-
- thumb_func_start PressurePPLoseOnUsingPerishSong
-PressurePPLoseOnUsingPerishSong: @ 80170C4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r3, r0, 24
- movs r6, 0x4
- movs r1, 0
- ldr r0, _080171BC @ =gBattlersCount
- mov r8, r0
- ldrb r0, [r0]
- cmp r1, r0
- bge _08017146
- ldr r7, _080171C0 @ =gBattleMons
- movs r2, 0x58
- mov r12, r2
- mov r5, r12
- muls r5, r3
- adds r0, r7, 0
- adds r0, 0xC
- adds r2, r5, r0
- mov r10, r2
- mov r9, r5
-_080170F6:
- mov r0, r12
- muls r0, r1
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- adds r4, r1, 0x1
- cmp r0, 0x2E
- bne _0801713C
- cmp r1, r3
- beq _0801713C
- movs r2, 0
- mov r1, r10
- ldrh r0, [r1]
- cmp r0, 0xC3
- beq _08017126
- ldr r1, _080171C4 @ =gUnknown_2023BF0
- add r1, r9
-_08017118:
- adds r1, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- bgt _08017126
- ldrh r0, [r1]
- cmp r0, 0xC3
- bne _08017118
-_08017126:
- cmp r2, 0x4
- beq _0801713C
- adds r6, r2, 0
- adds r0, r6, r5
- ldr r2, _080171C8 @ =gUnknown_2023C08
- adds r1, r0, r2
- ldrb r0, [r1]
- cmp r0, 0
- beq _0801713C
- subs r0, 0x1
- strb r0, [r1]
-_0801713C:
- adds r1, r4, 0
- mov r0, r8
- ldrb r0, [r0]
- cmp r1, r0
- blt _080170F6
-_08017146:
- cmp r6, 0x4
- beq _080171AA
- ldr r7, _080171C0 @ =gBattleMons
- movs r5, 0x58
- adds r0, r3, 0
- muls r0, r5
- adds r1, r7, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- bne _080171AA
- ldr r1, _080171CC @ =gDisableStructs
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, _080171D0 @ =gBitTable
- lsls r0, r6, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _080171AA
- ldr r4, _080171D4 @ =gActiveBattler
- strb r3, [r4]
- adds r1, r6, 0
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r4]
- muls r0, r5
- adds r2, r7, 0
- adds r2, 0x24
- adds r0, r2
- adds r0, r6
- str r0, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl BtlController_EmitSetMonData
- ldrb r0, [r4]
- bl MarkBattlerForControllerExec
-_080171AA:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080171BC: .4byte gBattlersCount
-_080171C0: .4byte gBattleMons
-_080171C4: .4byte gUnknown_2023BF0
-_080171C8: .4byte gUnknown_2023C08
-_080171CC: .4byte gDisableStructs
-_080171D0: .4byte gBitTable
-_080171D4: .4byte gActiveBattler
- thumb_func_end PressurePPLoseOnUsingPerishSong
-
- thumb_func_start MarkAllBattlersForControllerExec
-MarkAllBattlersForControllerExec: @ 80171D8
- push {r4,r5,lr}
- ldr r0, _08017208 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08017218
- movs r2, 0
- ldr r4, _0801720C @ =gBattlersCount
- ldrb r0, [r4]
- cmp r2, r0
- bge _08017236
- ldr r3, _08017210 @ =gBattleControllerExecFlags
- ldr r5, _08017214 @ =gBitTable
-_080171F4:
- ldm r5!, {r1}
- lsls r1, 28
- ldr r0, [r3]
- orrs r0, r1
- str r0, [r3]
- adds r2, 0x1
- ldrb r0, [r4]
- cmp r2, r0
- blt _080171F4
- b _08017236
- .align 2, 0
-_08017208: .4byte gBattleTypeFlags
-_0801720C: .4byte gBattlersCount
-_08017210: .4byte gBattleControllerExecFlags
-_08017214: .4byte gBitTable
-_08017218:
- movs r2, 0
- ldr r4, _0801723C @ =gBattlersCount
- ldrb r0, [r4]
- cmp r2, r0
- bge _08017236
- ldr r3, _08017240 @ =gBattleControllerExecFlags
- ldr r5, _08017244 @ =gBitTable
-_08017226:
- ldr r0, [r3]
- ldm r5!, {r1}
- orrs r0, r1
- str r0, [r3]
- adds r2, 0x1
- ldrb r0, [r4]
- cmp r2, r0
- blt _08017226
-_08017236:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0801723C: .4byte gBattlersCount
-_08017240: .4byte gBattleControllerExecFlags
-_08017244: .4byte gBitTable
- thumb_func_end MarkAllBattlersForControllerExec
-
- thumb_func_start MarkBattlerForControllerExec
-MarkBattlerForControllerExec: @ 8017248
- push {lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r0, _08017270 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0801727C
- ldr r2, _08017274 @ =gBattleControllerExecFlags
- ldr r1, _08017278 @ =gBitTable
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r1, 28
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- b _0801728C
- .align 2, 0
-_08017270: .4byte gBattleTypeFlags
-_08017274: .4byte gBattleControllerExecFlags
-_08017278: .4byte gBitTable
-_0801727C:
- ldr r2, _08017290 @ =gBattleControllerExecFlags
- ldr r1, _08017294 @ =gBitTable
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- orrs r1, r0
- str r1, [r2]
-_0801728C:
- pop {r0}
- bx r0
- .align 2, 0
-_08017290: .4byte gBattleControllerExecFlags
-_08017294: .4byte gBitTable
- thumb_func_end MarkBattlerForControllerExec
-
- thumb_func_start sub_8017298
-sub_8017298: @ 8017298
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- movs r4, 0
- ldr r5, _080172AC @ =gBattleControllerExecFlags
- ldr r1, _080172B0 @ =gBitTable
- lsls r0, r7, 2
- adds r6, r0, r1
- b _080172C2
- .align 2, 0
-_080172AC: .4byte gBattleControllerExecFlags
-_080172B0: .4byte gBitTable
-_080172B4:
- lsls r0, r4, 2
- ldr r1, [r6]
- lsls r1, r0
- ldr r0, [r5]
- orrs r0, r1
- str r0, [r5]
- adds r4, 0x1
-_080172C2:
- bl GetLinkPlayerCount
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- blt _080172B4
- ldr r2, _080172E4 @ =gBattleControllerExecFlags
- movs r1, 0x80
- lsls r1, 21
- lsls r1, r7
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080172E4: .4byte gBattleControllerExecFlags
- thumb_func_end sub_8017298
-
- thumb_func_start CancelMultiTurnMoves
-CancelMultiTurnMoves: @ 80172E8
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _08017338 @ =gBattleMons
- movs r2, 0x58
- adds r3, r0, 0
- muls r3, r2
- adds r1, 0x50
- adds r3, r1
- ldr r1, [r3]
- ldr r2, _0801733C @ =0xffffefff
- ands r1, r2
- ldr r2, _08017340 @ =0xfffff3ff
- ands r1, r2
- movs r2, 0x71
- negs r2, r2
- ands r1, r2
- ldr r2, _08017344 @ =0xfffffcff
- ands r1, r2
- str r1, [r3]
- ldr r1, _08017348 @ =gStatuses3
- lsls r2, r0, 2
- adds r2, r1
- ldr r1, [r2]
- ldr r3, _0801734C @ =0xfffbff3f
- ands r1, r3
- str r1, [r2]
- ldr r2, _08017350 @ =gDisableStructs
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1, 0x11]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x11]
- movs r0, 0
- strb r0, [r1, 0x10]
- bx lr
- .align 2, 0
-_08017338: .4byte gBattleMons
-_0801733C: .4byte 0xffffefff
-_08017340: .4byte 0xfffff3ff
-_08017344: .4byte 0xfffffcff
-_08017348: .4byte gStatuses3
-_0801734C: .4byte 0xfffbff3f
-_08017350: .4byte gDisableStructs
- thumb_func_end CancelMultiTurnMoves
-
- thumb_func_start WasUnableToUseMove
-WasUnableToUseMove: @ 8017354
- push {lr}
- lsls r0, 24
- ldr r1, _080173A0 @ =gProtectStructs
- lsrs r0, 20
- adds r1, r0, r1
- ldrb r0, [r1]
- lsrs r0, 7
- cmp r0, 0
- bne _0801739A
- ldrb r2, [r1, 0x1]
- lsls r0, r2, 30
- cmp r0, 0
- blt _0801739A
- lsls r0, r2, 26
- cmp r0, 0
- blt _0801739A
- lsls r0, r2, 25
- cmp r0, 0
- blt _0801739A
- lsrs r0, r2, 7
- cmp r0, 0
- bne _0801739A
- ldrb r1, [r1, 0x2]
- lsls r0, r1, 31
- cmp r0, 0
- bne _0801739A
- lsls r0, r1, 30
- cmp r0, 0
- blt _0801739A
- lsls r0, r1, 29
- cmp r0, 0
- blt _0801739A
- lsls r0, r2, 31
- cmp r0, 0
- beq _080173A4
-_0801739A:
- movs r0, 0x1
- b _080173A6
- .align 2, 0
-_080173A0: .4byte gProtectStructs
-_080173A4:
- movs r0, 0
-_080173A6:
- pop {r1}
- bx r1
- thumb_func_end WasUnableToUseMove
-
- thumb_func_start PrepareStringBattle
-PrepareStringBattle: @ 80173AC
- push {r4,lr}
- adds r2, r0, 0
- lsls r2, 16
- lsrs r2, 16
- ldr r4, _080173CC @ =gActiveBattler
- strb r1, [r4]
- movs r0, 0
- adds r1, r2, 0
- bl BtlController_EmitPrintString
- ldrb r0, [r4]
- bl MarkBattlerForControllerExec
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080173CC: .4byte gActiveBattler
- thumb_func_end PrepareStringBattle
-
- thumb_func_start ResetSentPokesToOpponentValue
-ResetSentPokesToOpponentValue: @ 80173D0
- push {r4-r6,lr}
- movs r3, 0
- ldr r0, _08017424 @ =gSentPokesToOpponent
- strb r3, [r0]
- strb r3, [r0, 0x1]
- movs r1, 0
- ldr r0, _08017428 @ =gBattlersCount
- ldrb r2, [r0]
- adds r6, r0, 0
- cmp r1, r2
- bge _080173FE
- ldr r5, _0801742C @ =gBitTable
- adds r4, r2, 0
- ldr r2, _08017430 @ =gBattlerPartyIndexes
-_080173EC:
- ldrh r0, [r2]
- lsls r0, 2
- adds r0, r5
- ldr r0, [r0]
- orrs r3, r0
- adds r2, 0x4
- adds r1, 0x2
- cmp r1, r4
- blt _080173EC
-_080173FE:
- movs r1, 0x1
- adds r2, r6, 0
- ldrb r0, [r2]
- cmp r1, r0
- bge _0801741E
- ldr r5, _08017424 @ =gSentPokesToOpponent
- movs r4, 0x2
-_0801740C:
- adds r0, r1, 0
- ands r0, r4
- asrs r0, 1
- adds r0, r5
- strb r3, [r0]
- adds r1, 0x2
- ldrb r0, [r2]
- cmp r1, r0
- blt _0801740C
-_0801741E:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08017424: .4byte gSentPokesToOpponent
-_08017428: .4byte gBattlersCount
-_0801742C: .4byte gBitTable
-_08017430: .4byte gBattlerPartyIndexes
- thumb_func_end ResetSentPokesToOpponentValue
-
- thumb_func_start sub_8017434
-sub_8017434: @ 8017434
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- adds r0, r5, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08017498
- movs r0, 0x2
- ands r0, r5
- lsls r0, 24
- lsrs r0, 25
- mov r12, r0
- ldr r1, _080174A4 @ =gSentPokesToOpponent
- adds r0, r1
- strb r4, [r0]
- adds r5, r4, 0
- ldr r0, _080174A8 @ =gBattlersCount
- ldrb r2, [r0]
- mov r8, r1
- cmp r4, r2
- bge _08017492
- ldr r0, _080174AC @ =gAbsentBattlerFlags
- ldrb r7, [r0]
- ldr r1, _080174B0 @ =gBitTable
- adds r6, r2, 0
- ldr r3, _080174B4 @ =gBattlerPartyIndexes
- adds r2, r1, 0
-_08017476:
- ldr r0, [r2]
- ands r0, r7
- cmp r0, 0
- bne _08017488
- ldrh r0, [r3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- orrs r4, r0
-_08017488:
- adds r3, 0x4
- adds r2, 0x8
- adds r5, 0x2
- cmp r5, r6
- blt _08017476
-_08017492:
- mov r0, r12
- add r0, r8
- strb r4, [r0]
-_08017498:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080174A4: .4byte gSentPokesToOpponent
-_080174A8: .4byte gBattlersCount
-_080174AC: .4byte gAbsentBattlerFlags
-_080174B0: .4byte gBitTable
-_080174B4: .4byte gBattlerPartyIndexes
- thumb_func_end sub_8017434
-
- thumb_func_start sub_80174B8
-sub_80174B8: @ 80174B8
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080174D4
- adds r0, r4, 0
- bl sub_8017434
- b _0801750A
-_080174D4:
- movs r3, 0x1
- ldr r5, _08017510 @ =gBattlersCount
- ldrb r0, [r5]
- cmp r3, r0
- bge _0801750A
- ldr r0, _08017514 @ =gSentPokesToOpponent
- mov r12, r0
- movs r7, 0x2
- ldr r6, _08017518 @ =gBitTable
- ldr r1, _0801751C @ =gBattlerPartyIndexes
- lsls r0, r4, 1
- adds r4, r0, r1
-_080174EC:
- adds r2, r3, 0
- ands r2, r7
- asrs r2, 1
- add r2, r12
- ldrh r0, [r4]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldrb r1, [r2]
- orrs r0, r1
- strb r0, [r2]
- adds r3, 0x1
- ldrb r0, [r5]
- cmp r3, r0
- blt _080174EC
-_0801750A:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08017510: .4byte gBattlersCount
-_08017514: .4byte gSentPokesToOpponent
-_08017518: .4byte gBitTable
-_0801751C: .4byte gBattlerPartyIndexes
- thumb_func_end sub_80174B8
-
- thumb_func_start BattleScriptPush
-BattleScriptPush: @ 8017520
- push {r4,lr}
- ldr r1, _08017540 @ =gBattleResources
- ldr r1, [r1]
- ldr r3, [r1, 0x8]
- adds r4, r3, 0
- adds r4, 0x20
- ldrb r1, [r4]
- adds r2, r1, 0x1
- strb r2, [r4]
- lsls r1, 24
- lsrs r1, 22
- adds r3, r1
- str r0, [r3]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08017540: .4byte gBattleResources
- thumb_func_end BattleScriptPush
-
- thumb_func_start BattleScriptPushCursor
-BattleScriptPushCursor: @ 8017544
- ldr r0, _08017564 @ =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0x8]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r0, _08017568 @ =gBattlescriptCurrInstr
- ldr r0, [r0]
- str r0, [r2]
- bx lr
- .align 2, 0
-_08017564: .4byte gBattleResources
-_08017568: .4byte gBattlescriptCurrInstr
- thumb_func_end BattleScriptPushCursor
-
- thumb_func_start BattleScriptPop
-BattleScriptPop: @ 801756C
- ldr r3, _0801758C @ =gBattlescriptCurrInstr
- ldr r0, _08017590 @ =gBattleResources
- ldr r0, [r0]
- ldr r1, [r0, 0x8]
- adds r2, r1, 0
- adds r2, 0x20
- ldrb r0, [r2]
- subs r0, 0x1
- strb r0, [r2]
- lsls r0, 24
- lsrs r0, 22
- adds r1, r0
- ldr r0, [r1]
- str r0, [r3]
- bx lr
- .align 2, 0
-_0801758C: .4byte gBattlescriptCurrInstr
-_08017590: .4byte gBattleResources
- thumb_func_end BattleScriptPop
-
- thumb_func_start TrySetCantSelectMoveBattleScript
-TrySetCantSelectMoveBattleScript: @ 8017594
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r6, 0
- ldr r2, _080176AC @ =gBattleMons
- ldr r1, _080176B0 @ =gBattleBufferB
- ldr r5, _080176B4 @ =gActiveBattler
- ldrb r3, [r5]
- lsls r0, r3, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- movs r1, 0x58
- muls r1, r3
- adds r0, r1
- adds r2, 0xC
- adds r0, r2
- ldrh r4, [r0]
- ldr r1, _080176B8 @ =gBattleStruct
- lsls r0, r3, 1
- adds r0, 0xC8
- ldr r1, [r1]
- adds r1, r0
- mov r8, r1
- ldr r1, _080176BC @ =gDisableStructs
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x4]
- cmp r0, r4
- bne _080175F0
- cmp r4, 0
- beq _080175F0
- ldr r0, _080176C0 @ =gBattleScripting
- strb r3, [r0, 0x17]
- ldr r0, _080176C4 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080176C8 @ =gSelectionBattleScripts
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080176CC @ =BattleScript_SelectingDisabledMove
- str r1, [r0]
- movs r6, 0x1
-_080175F0:
- ldr r1, _080176D0 @ =gLastUsedMove
- ldr r5, _080176B4 @ =gActiveBattler
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- bne _0801762C
- cmp r4, 0xA5
- beq _0801762C
- ldr r1, _080176AC @ =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- bge _0801762C
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r1, _080176C8 @ =gSelectionBattleScripts
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080176D4 @ =BattleScript_SelectingTormentedMove
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0801762C:
- ldr r2, _080176BC @ =gDisableStructs
- ldr r3, _080176B4 @ =gActiveBattler
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08017668
- ldr r0, _080176D8 @ =gBattleMoves
- lsls r1, r4, 1
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08017668
- ldr r0, _080176C4 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080176C8 @ =gSelectionBattleScripts
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080176DC @ =BattleScript_SelectingNotAllowedMoveTaunt
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08017668:
- ldr r5, _080176B4 @ =gActiveBattler
- ldrb r0, [r5]
- adds r1, r4, 0
- bl GetImprisonedMovesCount
- lsls r0, 24
- cmp r0, 0
- beq _0801768E
- ldr r0, _080176C4 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080176C8 @ =gSelectionBattleScripts
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080176E0 @ =BattleScript_SelectingImprisonedMove
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0801768E:
- ldr r1, _080176AC @ =gBattleMons
- ldrb r2, [r5]
- movs r0, 0x58
- muls r0, r2
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _080176E8
- ldr r1, _080176E4 @ =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x7]
- b _080176F2
- .align 2, 0
-_080176AC: .4byte gBattleMons
-_080176B0: .4byte gBattleBufferB
-_080176B4: .4byte gActiveBattler
-_080176B8: .4byte gBattleStruct
-_080176BC: .4byte gDisableStructs
-_080176C0: .4byte gBattleScripting
-_080176C4: .4byte gCurrentMove
-_080176C8: .4byte gSelectionBattleScripts
-_080176CC: .4byte BattleScript_SelectingDisabledMove
-_080176D0: .4byte gLastUsedMove
-_080176D4: .4byte BattleScript_SelectingTormentedMove
-_080176D8: .4byte gBattleMoves
-_080176DC: .4byte BattleScript_SelectingNotAllowedMoveTaunt
-_080176E0: .4byte BattleScript_SelectingImprisonedMove
-_080176E4: .4byte gEnigmaBerries
-_080176E8:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r3, r0, 24
-_080176F2:
- ldr r2, _08017774 @ =gPotentialItemEffectBattler
- ldr r1, _08017778 @ =gActiveBattler
- ldrb r0, [r1]
- strb r0, [r2]
- ldr r7, _0801777C @ =gBattleMons
- adds r5, r1, 0
- cmp r3, 0x1D
- bne _0801773A
- mov r0, r8
- ldrh r1, [r0]
- adds r2, r1, 0
- cmp r2, 0
- beq _0801773A
- ldr r0, _08017780 @ =0x0000ffff
- cmp r2, r0
- beq _0801773A
- cmp r2, r4
- beq _0801773A
- ldr r0, _08017784 @ =gCurrentMove
- strh r1, [r0]
- ldr r2, _08017788 @ =gLastUsedItem
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- ldrh r0, [r0, 0x2E]
- strh r0, [r2]
- ldr r1, _0801778C @ =gSelectionBattleScripts
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08017790 @ =BattleScript_SelectingNotAllowedMoveChoiceItem
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0801773A:
- ldr r0, _08017794 @ =gBattleBufferB
- ldrb r2, [r5]
- lsls r1, r2, 9
- adds r0, 0x2
- adds r1, r0
- movs r0, 0x58
- muls r0, r2
- ldrb r1, [r1]
- adds r0, r1
- adds r1, r7, 0
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _08017768
- ldr r1, _0801778C @ =gSelectionBattleScripts
- lsls r0, r2, 2
- adds r0, r1
- ldr r1, _08017798 @ =BattleScript_SelectingMoveWithNoPP
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08017768:
- adds r0, r6, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08017774: .4byte gPotentialItemEffectBattler
-_08017778: .4byte gActiveBattler
-_0801777C: .4byte gBattleMons
-_08017780: .4byte 0x0000ffff
-_08017784: .4byte gCurrentMove
-_08017788: .4byte gLastUsedItem
-_0801778C: .4byte gSelectionBattleScripts
-_08017790: .4byte BattleScript_SelectingNotAllowedMoveChoiceItem
-_08017794: .4byte gBattleBufferB
-_08017798: .4byte BattleScript_SelectingMoveWithNoPP
- thumb_func_end TrySetCantSelectMoveBattleScript
-
- thumb_func_start CheckMoveLimitations
-CheckMoveLimitations: @ 801779C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x1C
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r2, 24
- lsrs r3, r2, 24
- ldr r1, _080177E0 @ =gBattleStruct
- lsls r0, r7, 1
- adds r0, 0xC8
- ldr r1, [r1]
- adds r1, r0
- str r1, [sp, 0x4]
- ldr r1, _080177E4 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _080177EC
- ldr r2, _080177E8 @ =gEnigmaBerries
- lsls r1, r7, 3
- subs r0, r1, r7
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x7]
- str r0, [sp]
- b _080177FE
- .align 2, 0
-_080177E0: .4byte gBattleStruct
-_080177E4: .4byte gBattleMons
-_080177E8: .4byte gEnigmaBerries
-_080177EC:
- ldrh r0, [r1, 0x2E]
- str r3, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r1, r7, 3
- ldr r3, [sp, 0x14]
-_080177FE:
- ldr r0, _08017978 @ =gPotentialItemEffectBattler
- strb r7, [r0]
- movs r0, 0
- mov r9, r0
- lsls r2, r7, 1
- str r2, [sp, 0xC]
- ldr r5, _0801797C @ =gDisableStructs
- mov r12, r5
- ldr r0, _08017980 @ =gBattleMons
- movs r2, 0x58
- adds r6, r7, 0
- muls r6, r2
- str r6, [sp, 0x8]
- ldr r2, _08017984 @ =gUnknown_2023BF0
- adds r5, r6, r2
- movs r6, 0
- str r6, [sp, 0x10]
- mov r10, r0
- subs r0, r1, r7
- lsls r0, 2
- mov r8, r0
- ldr r6, _08017988 @ =gBitTable
-_0801782A:
- ldrh r0, [r5]
- cmp r0, 0
- bne _08017840
- movs r0, 0x1
- ands r0, r3
- cmp r0, 0
- beq _08017840
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08017840:
- ldr r0, [sp, 0x8]
- add r0, r9
- mov r1, r10
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _08017860
- movs r0, 0x2
- ands r0, r3
- cmp r0, 0
- beq _08017860
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08017860:
- mov r1, r8
- add r1, r12
- ldrh r0, [r5]
- ldrh r1, [r1, 0x4]
- cmp r0, r1
- bne _0801787C
- movs r0, 0x4
- ands r0, r3
- cmp r0, 0
- beq _0801787C
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0801787C:
- movs r0, 0x58
- adds r2, r7, 0
- muls r2, r0
- ldr r1, [sp, 0x10]
- adds r0, r1, r2
- ldr r1, _08017984 @ =gUnknown_2023BF0
- adds r0, r1
- mov r12, r0
- ldr r1, _0801798C @ =gLastUsedMove
- ldr r0, [sp, 0xC]
- adds r1, r0, r1
- str r1, [sp, 0x18]
- mov r1, r12
- ldrh r1, [r1]
- mov r12, r1
- ldr r0, [sp, 0x18]
- ldrh r0, [r0]
- cmp r12, r0
- bne _080178BE
- movs r0, 0x8
- ands r0, r3
- cmp r0, 0
- beq _080178BE
- mov r0, r10
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bge _080178BE
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_080178BE:
- ldr r0, _0801797C @ =gDisableStructs
- add r0, r8
- ldrb r0, [r0, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _080178EC
- movs r0, 0x10
- ands r0, r3
- cmp r0, 0
- beq _080178EC
- ldr r2, _08017990 @ =gBattleMoves
- ldrh r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _080178EC
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_080178EC:
- ldrh r1, [r5]
- adds r0, r7, 0
- str r3, [sp, 0x14]
- bl GetImprisonedMovesCount
- lsls r0, 24
- ldr r3, [sp, 0x14]
- cmp r0, 0
- beq _0801790E
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _0801790E
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0801790E:
- ldr r1, _0801797C @ =gDisableStructs
- mov r0, r8
- adds r2, r0, r1
- ldrb r0, [r2, 0xE]
- lsls r0, 28
- mov r12, r1
- cmp r0, 0
- beq _0801792E
- ldrh r0, [r2, 0x6]
- ldrh r1, [r5]
- cmp r0, r1
- beq _0801792E
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_0801792E:
- ldr r2, [sp]
- cmp r2, 0x1D
- bne _08017950
- ldr r0, [sp, 0x4]
- ldrh r1, [r0]
- cmp r1, 0
- beq _08017950
- ldr r0, _08017994 @ =0x0000ffff
- cmp r1, r0
- beq _08017950
- ldrh r2, [r5]
- cmp r1, r2
- beq _08017950
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08017950:
- adds r6, 0x4
- adds r5, 0x2
- ldr r0, [sp, 0x10]
- adds r0, 0x2
- str r0, [sp, 0x10]
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- cmp r2, 0x3
- bgt _08017966
- b _0801782A
-_08017966:
- adds r0, r4, 0
- add sp, 0x1C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08017978: .4byte gPotentialItemEffectBattler
-_0801797C: .4byte gDisableStructs
-_08017980: .4byte gBattleMons
-_08017984: .4byte gUnknown_2023BF0
-_08017988: .4byte gBitTable
-_0801798C: .4byte gLastUsedMove
-_08017990: .4byte gBattleMoves
-_08017994: .4byte 0x0000ffff
- thumb_func_end CheckMoveLimitations
-
- thumb_func_start AreAllMovesUnusable
-AreAllMovesUnusable: @ 8017998
- push {r4-r6,lr}
- ldr r5, _08017A04 @ =gActiveBattler
- ldrb r0, [r5]
- movs r1, 0
- movs r2, 0xFF
- bl CheckMoveLimitations
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0xF
- bne _08017A40
- ldr r0, _08017A08 @ =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- ldr r1, _08017A0C @ =gSelectionBattleScripts
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08017A10 @ =gUnknown_81D8EA0
- str r1, [r0]
- ldr r0, _08017A14 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08017A1C
- ldrb r0, [r5]
- bl GetBattlerPosition
- adds r4, r0, 0
- bl Random
- movs r1, 0x1
- eors r4, r1
- movs r1, 0x2
- ands r1, r0
- orrs r4, r1
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- bl GetBattlerAtPosition
- ldr r2, _08017A18 @ =gBattleBufferB
- ldrb r1, [r5]
- lsls r1, 9
- adds r2, 0x3
- adds r1, r2
- b _08017A50
- .align 2, 0
-_08017A04: .4byte gActiveBattler
-_08017A08: .4byte gProtectStructs
-_08017A0C: .4byte gSelectionBattleScripts
-_08017A10: .4byte gUnknown_81D8EA0
-_08017A14: .4byte gBattleTypeFlags
-_08017A18: .4byte gBattleBufferB
-_08017A1C:
- ldrb r0, [r5]
- bl GetBattlerPosition
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBattlerAtPosition
- ldr r2, _08017A3C @ =gBattleBufferB
- ldrb r1, [r5]
- lsls r1, 9
- adds r2, 0x3
- adds r1, r2
- b _08017A50
- .align 2, 0
-_08017A3C: .4byte gBattleBufferB
-_08017A40:
- ldr r0, _08017A60 @ =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
-_08017A50:
- strb r0, [r1]
- movs r0, 0
- cmp r6, 0xF
- bne _08017A5A
- movs r0, 0x1
-_08017A5A:
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08017A60: .4byte gProtectStructs
- thumb_func_end AreAllMovesUnusable
-
- thumb_func_start GetImprisonedMovesCount
-GetImprisonedMovesCount: @ 8017A64
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r5, r1, 16
- movs r6, 0
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r4, 0
- ldr r0, _08017AF8 @ =gBattlersCount
- ldrb r0, [r0]
- cmp r6, r0
- bge _08017AE8
- ldr r7, _08017AFC @ =gUnknown_2023BF0
- mov r8, r7
-_08017A8E:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBattlerSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r9, r0
- beq _08017ADE
- ldr r1, _08017B00 @ =gStatuses3
- lsls r0, r4, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _08017ADE
- movs r2, 0
- movs r0, 0x58
- adds r1, r4, 0
- muls r1, r0
- adds r0, r1, r7
- ldrh r0, [r0]
- cmp r5, r0
- beq _08017AD4
- mov r4, r8
- adds r0, r1, r4
-_08017AC6:
- adds r0, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- bgt _08017ADE
- ldrh r1, [r0]
- cmp r5, r1
- bne _08017AC6
-_08017AD4:
- cmp r2, 0x3
- bgt _08017ADE
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08017ADE:
- adds r4, r3, 0
- ldr r0, _08017AF8 @ =gBattlersCount
- ldrb r0, [r0]
- cmp r4, r0
- blt _08017A8E
-_08017AE8:
- adds r0, r6, 0
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08017AF8: .4byte gBattlersCount
-_08017AFC: .4byte gUnknown_2023BF0
-_08017B00: .4byte gStatuses3
- thumb_func_end GetImprisonedMovesCount
-
- thumb_func_start DoFieldEndTurnEffects
-DoFieldEndTurnEffects: @ 8017B04
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r0, 0
- mov r9, r0
- ldr r1, _08017BA8 @ =gBattlerAttacker
- mov r2, r9
- strb r2, [r1]
- ldr r0, _08017BAC @ =gBattlersCount
- ldrb r4, [r0]
- adds r6, r1, 0
- mov r10, r0
- ldr r7, _08017BB0 @ =gBattlerTarget
- ldr r3, _08017BB4 @ =gBattleStruct
- mov r12, r3
- cmp r9, r4
- bcs _08017B58
- ldr r2, _08017BB8 @ =gAbsentBattlerFlags
- ldrb r1, [r2]
- ldr r5, _08017BBC @ =gBitTable
- ldr r0, [r5]
- ands r1, r0
- cmp r1, 0
- beq _08017B58
- adds r3, r6, 0
-_08017B3A:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcs _08017B58
- ldrb r0, [r2]
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _08017B3A
-_08017B58:
- movs r0, 0
- strb r0, [r7]
- mov r0, r10
- ldrb r4, [r0]
- cmp r4, 0
- beq _08017B92
- ldr r2, _08017BB8 @ =gAbsentBattlerFlags
- ldrb r1, [r2]
- ldr r5, _08017BBC @ =gBitTable
- ldr r0, [r5]
- ands r1, r0
- cmp r1, 0
- beq _08017B92
- adds r3, r7, 0
-_08017B74:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcs _08017B92
- ldrb r0, [r2]
- ldrb r1, [r7]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _08017B74
-_08017B92:
- mov r1, r12
- ldr r0, [r1]
- ldrb r0, [r0, 0x3]
- cmp r0, 0xA
- bls _08017B9E
- b _0801822A
-_08017B9E:
- lsls r0, 2
- ldr r1, _08017BC0 @ =_08017BC4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08017BA8: .4byte gBattlerAttacker
-_08017BAC: .4byte gBattlersCount
-_08017BB0: .4byte gBattlerTarget
-_08017BB4: .4byte gBattleStruct
-_08017BB8: .4byte gAbsentBattlerFlags
-_08017BBC: .4byte gBitTable
-_08017BC0: .4byte _08017BC4
- .align 2, 0
-_08017BC4:
- .4byte _08017BF0
- .4byte _08017C76
- .4byte _08017D3C
- .4byte _08017E08
- .4byte _08017EE4
- .4byte _08017F9C
- .4byte _08018050
- .4byte _080180D4
- .4byte _08018144
- .4byte _0801819C
- .4byte _08018220
-_08017BF0:
- movs r5, 0
- ldr r1, _08017C10 @ =gBattlersCount
- mov r10, r1
- ldrb r2, [r1]
- cmp r5, r2
- bge _08017C0A
- ldr r2, _08017C14 @ =gBattlerByTurnOrder
-_08017BFE:
- adds r0, r5, r2
- strb r5, [r0]
- adds r5, 0x1
- ldrb r3, [r1]
- cmp r5, r3
- blt _08017BFE
-_08017C0A:
- movs r5, 0
- b _08017C58
- .align 2, 0
-_08017C10: .4byte gBattlersCount
-_08017C14: .4byte gBattlerByTurnOrder
-_08017C18:
- adds r4, r5, 0x1
- adds r6, r4, 0
- ldrb r1, [r1]
- cmp r6, r1
- bge _08017C56
- ldr r7, _08017D14 @ =gBattlerByTurnOrder
- ldr r0, _08017D18 @ =gBattlersCount
- mov r10, r0
- lsls r1, r5, 24
- mov r8, r1
-_08017C2C:
- adds r0, r5, r7
- ldrb r0, [r0]
- adds r1, r4, r7
- ldrb r1, [r1]
- movs r2, 0
- bl GetWhoStrikesFirst
- lsls r0, 24
- cmp r0, 0
- beq _08017C4C
- lsls r1, r4, 24
- lsrs r1, 24
- mov r2, r8
- lsrs r0, r2, 24
- bl SwapTurnOrder
-_08017C4C:
- adds r4, 0x1
- ldr r0, _08017D18 @ =gBattlersCount
- ldrb r0, [r0]
- cmp r4, r0
- blt _08017C2C
-_08017C56:
- adds r5, r6, 0
-_08017C58:
- mov r1, r10
- ldrb r0, [r1]
- subs r0, 0x1
- cmp r5, r0
- blt _08017C18
- ldr r2, _08017D1C @ =gBattleStruct
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- ldr r0, [r2]
- adds r0, 0xDB
- movs r1, 0
- strb r1, [r0]
- mov r12, r2
-_08017C76:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08017C84
- b _08017F60
-_08017C84:
- ldr r3, _08017D20 @ =gActiveBattler
- mov r8, r3
- movs r7, 0
- ldr r6, _08017D24 @ =gBattlerAttacker
- ldr r5, _08017D28 @ =gBattleTextBuff1
-_08017C8E:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, _08017D2C @ =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x1]
- strb r0, [r6]
- mov r3, r8
- strb r0, [r3]
- ldr r0, _08017D30 @ =gSideStatuses
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08017CF0
- ldrb r0, [r2]
- subs r0, 0x1
- strb r0, [r2]
- movs r4, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _08017CF0
- ldrh r0, [r3]
- ldr r2, _08017D34 @ =0x0000fffe
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, _08017D38 @ =BattleScript_SideStatusWoreOff
- bl BattleScriptExecute
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- movs r0, 0x73
- strb r0, [r5, 0x2]
- strb r7, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r4
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08017CF0:
- ldr r2, _08017D1C @ =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _08017D06
- b _08018232
-_08017D06:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08017C8E
- b _08017F60
- .align 2, 0
-_08017D14: .4byte gBattlerByTurnOrder
-_08017D18: .4byte gBattlersCount
-_08017D1C: .4byte gBattleStruct
-_08017D20: .4byte gActiveBattler
-_08017D24: .4byte gBattlerAttacker
-_08017D28: .4byte gBattleTextBuff1
-_08017D2C: .4byte gSideTimers
-_08017D30: .4byte gSideStatuses
-_08017D34: .4byte 0x0000fffe
-_08017D38: .4byte BattleScript_SideStatusWoreOff
-_08017D3C:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08017D4A
- b _08017EA4
-_08017D4A:
- movs r0, 0x2
- mov r10, r0
- movs r2, 0
- mov r8, r2
- ldr r7, _08017DE4 @ =gBattlerAttacker
- ldr r5, _08017DE8 @ =gBattleTextBuff1
-_08017D56:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, _08017DEC @ =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x3]
- strb r0, [r7]
- ldr r3, _08017DF0 @ =gActiveBattler
- strb r0, [r3]
- ldr r0, _08017DF4 @ =gSideStatuses
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08017DBE
- ldrb r0, [r2, 0x2]
- subs r0, 0x1
- strb r0, [r2, 0x2]
- movs r6, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _08017DBE
- ldrh r0, [r3]
- ldr r2, _08017DF8 @ =0x0000fffd
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, _08017DFC @ =BattleScript_SideStatusWoreOff
- bl BattleScriptExecute
- ldr r0, _08017E00 @ =gBattleCommunication
- strb r4, [r0, 0x5]
- movs r0, 0xFD
- strb r0, [r5]
- mov r3, r10
- strb r3, [r5, 0x1]
- movs r0, 0x71
- strb r0, [r5, 0x2]
- mov r0, r8
- strb r0, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r6
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08017DBE:
- ldr r2, _08017E04 @ =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r1, r9
- cmp r1, 0
- beq _08017DD4
- b _08018232
-_08017DD4:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08017D56
- b _08017EA4
- .align 2, 0
-_08017DE4: .4byte gBattlerAttacker
-_08017DE8: .4byte gBattleTextBuff1
-_08017DEC: .4byte gSideTimers
-_08017DF0: .4byte gActiveBattler
-_08017DF4: .4byte gSideStatuses
-_08017DF8: .4byte 0x0000fffd
-_08017DFC: .4byte BattleScript_SideStatusWoreOff
-_08017E00: .4byte gBattleCommunication
-_08017E04: .4byte gBattleStruct
-_08017E08:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bhi _08017EA4
- ldr r0, _08017EC0 @ =gActiveBattler
- mov r10, r0
- movs r2, 0
- mov r8, r2
- ldr r7, _08017EC4 @ =gBattlerAttacker
- ldr r5, _08017EC8 @ =gBattleTextBuff1
-_08017E20:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r1, _08017ECC @ =gSideTimers
- lsls r3, r4, 1
- adds r0, r3, r4
- lsls r0, 2
- adds r1, r0, r1
- ldrb r0, [r1, 0x5]
- strb r0, [r7]
- mov r2, r10
- strb r0, [r2]
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _08017E82
- subs r0, 0x1
- strb r0, [r1, 0x4]
- movs r6, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _08017E82
- ldr r2, _08017ED0 @ =gSideStatuses
- adds r2, r3, r2
- ldrh r0, [r2]
- ldr r3, _08017ED4 @ =0x0000feff
- adds r1, r3, 0
- ands r0, r1
- strh r0, [r2]
- ldr r0, _08017ED8 @ =BattleScript_SideStatusWoreOff
- bl BattleScriptExecute
- ldr r0, _08017EDC @ =gBattleCommunication
- strb r4, [r0, 0x5]
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- movs r0, 0x36
- strb r0, [r5, 0x2]
- mov r0, r8
- strb r0, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r6
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08017E82:
- ldr r2, _08017EE0 @ =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r1, r9
- cmp r1, 0
- beq _08017E98
- b _08018232
-_08017E98:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08017E20
-_08017EA4:
- mov r2, r9
- cmp r2, 0
- beq _08017EAC
- b _08018232
-_08017EAC:
- mov r3, r12
- ldr r0, [r3]
- ldrb r1, [r0, 0x3]
- adds r1, 0x1
- strb r1, [r0, 0x3]
- ldr r0, [r3]
- adds r0, 0xDB
- strb r2, [r0]
- b _0801822A
- .align 2, 0
-_08017EC0: .4byte gActiveBattler
-_08017EC4: .4byte gBattlerAttacker
-_08017EC8: .4byte gBattleTextBuff1
-_08017ECC: .4byte gSideTimers
-_08017ED0: .4byte gSideStatuses
-_08017ED4: .4byte 0x0000feff
-_08017ED8: .4byte BattleScript_SideStatusWoreOff
-_08017EDC: .4byte gBattleCommunication
-_08017EE0: .4byte gBattleStruct
-_08017EE4:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bhi _08017F60
- ldr r6, _08017F80 @ =gActiveBattler
- ldr r5, _08017F84 @ =gBattlerAttacker
-_08017EF4:
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r4, [r0]
- ldr r2, _08017F88 @ =gSideTimers
- lsls r1, r4, 1
- adds r0, r1, r4
- lsls r0, 2
- adds r2, r0, r2
- ldrb r0, [r2, 0x7]
- strb r0, [r5]
- strb r0, [r6]
- ldr r0, _08017F8C @ =gSideStatuses
- adds r3, r1, r0
- ldrh r1, [r3]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08017F3E
- ldrb r0, [r2, 0x6]
- subs r0, 0x1
- strb r0, [r2, 0x6]
- lsls r0, 24
- cmp r0, 0
- bne _08017F3E
- ldrh r0, [r3]
- ldr r2, _08017F90 @ =0x0000ffdf
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, _08017F94 @ =BattleScript_SafeguardEnds
- bl BattleScriptExecute
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08017F3E:
- ldr r2, _08017F98 @ =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _08017F54
- b _08018232
-_08017F54:
- mov r1, r12
- ldr r0, [r1]
- adds r0, 0xDB
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _08017EF4
-_08017F60:
- mov r0, r9
- cmp r0, 0
- beq _08017F68
- b _08018232
-_08017F68:
- mov r1, r12
- ldr r0, [r1]
- ldrb r1, [r0, 0x3]
- adds r1, 0x1
- strb r1, [r0, 0x3]
- mov r2, r12
- ldr r0, [r2]
- adds r0, 0xDB
- mov r3, r9
- strb r3, [r0]
- b _0801822A
- .align 2, 0
-_08017F80: .4byte gActiveBattler
-_08017F84: .4byte gBattlerAttacker
-_08017F88: .4byte gSideTimers
-_08017F8C: .4byte gSideStatuses
-_08017F90: .4byte 0x0000ffdf
-_08017F94: .4byte BattleScript_SafeguardEnds
-_08017F98: .4byte gBattleStruct
-_08017F9C:
- mov r2, r12
- ldr r0, [r2]
- adds r0, 0xDB
- ldr r1, _08018030 @ =gBattlersCount
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0801801C
- ldr r4, _08018034 @ =gActiveBattler
- ldr r5, _08018038 @ =gBattlerByTurnOrder
-_08017FB0:
- ldr r0, [r2]
- adds r0, 0xDB
- ldrb r0, [r0]
- adds r0, r5
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r0, _0801803C @ =gWishFutureKnock
- adds r0, 0x20
- ldrb r2, [r4]
- adds r1, r0, r2
- ldrb r0, [r1]
- cmp r0, 0
- beq _08017FF8
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _08017FF8
- ldr r1, _08018040 @ =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08017FF8
- ldr r0, _08018044 @ =gBattlerTarget
- strb r2, [r0]
- ldr r0, _08018048 @ =BattleScript_WishComesTrue
- bl BattleScriptExecute
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08017FF8:
- ldr r2, _0801804C @ =gBattleStruct
- ldr r1, [r2]
- adds r1, 0xDB
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- mov r3, r9
- cmp r3, 0
- beq _0801800E
- b _08018232
-_0801800E:
- ldr r0, [r2]
- adds r0, 0xDB
- ldr r1, _08018030 @ =gBattlersCount
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _08017FB0
-_0801801C:
- mov r0, r9
- cmp r0, 0
- beq _08018024
- b _08018232
-_08018024:
- mov r2, r12
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- b _0801822A
- .align 2, 0
-_08018030: .4byte gBattlersCount
-_08018034: .4byte gActiveBattler
-_08018038: .4byte gBattlerByTurnOrder
-_0801803C: .4byte gWishFutureKnock
-_08018040: .4byte gBattleMons
-_08018044: .4byte gBattlerTarget
-_08018048: .4byte BattleScript_WishComesTrue
-_0801804C: .4byte gBattleStruct
-_08018050:
- ldr r3, _08018088 @ =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x7
- ands r0, r2
- cmp r0, 0
- bne _0801805E
- b _080181FC
-_0801805E:
- movs r0, 0x4
- ands r0, r2
- cmp r0, 0
- bne _080180AA
- ldr r1, _0801808C @ =gWishFutureKnock
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _0801809C
- ldr r0, _08018090 @ =0x0000fffe
- ands r0, r2
- ldr r1, _08018094 @ =0x0000fffd
- ands r0, r1
- strh r0, [r3]
- ldr r1, _08018098 @ =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _080180C8
- .align 2, 0
-_08018088: .4byte gBattleWeather
-_0801808C: .4byte gWishFutureKnock
-_08018090: .4byte 0x0000fffe
-_08018094: .4byte 0x0000fffd
-_08018098: .4byte gBattleCommunication
-_0801809C:
- movs r0, 0x2
- ands r0, r2
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- bne _080180B6
- b _080180C4
-_080180AA:
- movs r0, 0x2
- ands r0, r2
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- beq _080180C4
-_080180B6:
- ldr r1, _080180C0 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _080180C8
- .align 2, 0
-_080180C0: .4byte gBattleCommunication
-_080180C4:
- ldr r0, _080180CC @ =gBattleCommunication
- strb r1, [r0, 0x5]
-_080180C8:
- ldr r0, _080180D0 @ =BattleScript_RainContinuesOrEnds
- b _080181EE
- .align 2, 0
-_080180CC: .4byte gBattleCommunication
-_080180D0: .4byte BattleScript_RainContinuesOrEnds
-_080180D4:
- ldr r3, _08018108 @ =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x18
- ands r0, r2
- cmp r0, 0
- bne _080180E2
- b _080181FC
-_080180E2:
- movs r0, 0x10
- ands r0, r2
- cmp r0, 0
- bne _0801811C
- ldr r1, _0801810C @ =gWishFutureKnock
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _0801811C
- ldr r0, _08018110 @ =0x0000fff7
- ands r0, r2
- strh r0, [r3]
- ldr r1, _08018114 @ =gBattlescriptCurrInstr
- ldr r0, _08018118 @ =BattleScript_SandStormHailEnds
- b _08018120
- .align 2, 0
-_08018108: .4byte gBattleWeather
-_0801810C: .4byte gWishFutureKnock
-_08018110: .4byte 0x0000fff7
-_08018114: .4byte gBattlescriptCurrInstr
-_08018118: .4byte BattleScript_SandStormHailEnds
-_0801811C:
- ldr r1, _08018134 @ =gBattlescriptCurrInstr
- ldr r0, _08018138 @ =BattleScript_DamagingWeatherContinues
-_08018120:
- str r0, [r1]
- adds r3, r1, 0
- ldr r1, _0801813C @ =gBattleScripting
- movs r2, 0
- movs r0, 0xC
- strb r0, [r1, 0x10]
- ldr r0, _08018140 @ =gBattleCommunication
- strb r2, [r0, 0x5]
- b _080181EC
- .align 2, 0
-_08018134: .4byte gBattlescriptCurrInstr
-_08018138: .4byte BattleScript_DamagingWeatherContinues
-_0801813C: .4byte gBattleScripting
-_08018140: .4byte gBattleCommunication
-_08018144:
- ldr r3, _08018174 @ =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x60
- ands r0, r2
- cmp r0, 0
- beq _080181FC
- movs r0, 0x40
- ands r0, r2
- cmp r0, 0
- bne _08018188
- ldr r1, _08018178 @ =gWishFutureKnock
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _08018188
- ldr r0, _0801817C @ =0x0000ffdf
- ands r0, r2
- strh r0, [r3]
- ldr r1, _08018180 @ =gBattlescriptCurrInstr
- ldr r0, _08018184 @ =BattleScript_SunlightFaded
- b _0801818C
- .align 2, 0
-_08018174: .4byte gBattleWeather
-_08018178: .4byte gWishFutureKnock
-_0801817C: .4byte 0x0000ffdf
-_08018180: .4byte gBattlescriptCurrInstr
-_08018184: .4byte BattleScript_SunlightFaded
-_08018188:
- ldr r1, _08018194 @ =gBattlescriptCurrInstr
- ldr r0, _08018198 @ =BattleScript_SunlightContinues
-_0801818C:
- str r0, [r1]
- adds r3, r1, 0
- b _080181EC
- .align 2, 0
-_08018194: .4byte gBattlescriptCurrInstr
-_08018198: .4byte BattleScript_SunlightContinues
-_0801819C:
- ldr r3, _080181C4 @ =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x80
- ands r0, r2
- cmp r0, 0
- beq _080181FC
- ldr r1, _080181C8 @ =gWishFutureKnock
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080181D8
- ldr r0, _080181CC @ =0x0000ff7f
- ands r0, r2
- strh r0, [r3]
- ldr r1, _080181D0 @ =gBattlescriptCurrInstr
- ldr r0, _080181D4 @ =BattleScript_SandStormHailEnds
- b _080181DC
- .align 2, 0
-_080181C4: .4byte gBattleWeather
-_080181C8: .4byte gWishFutureKnock
-_080181CC: .4byte 0x0000ff7f
-_080181D0: .4byte gBattlescriptCurrInstr
-_080181D4: .4byte BattleScript_SandStormHailEnds
-_080181D8:
- ldr r1, _0801820C @ =gBattlescriptCurrInstr
- ldr r0, _08018210 @ =BattleScript_DamagingWeatherContinues
-_080181DC:
- str r0, [r1]
- adds r3, r1, 0
- ldr r1, _08018214 @ =gBattleScripting
- movs r0, 0xD
- strb r0, [r1, 0x10]
- ldr r1, _08018218 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_080181EC:
- ldr r0, [r3]
-_080181EE:
- bl BattleScriptExecute
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080181FC:
- ldr r2, _0801821C @ =gBattleStruct
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- adds r0, 0x1
- strb r0, [r1, 0x3]
- mov r12, r2
- b _0801822A
- .align 2, 0
-_0801820C: .4byte gBattlescriptCurrInstr
-_08018210: .4byte BattleScript_DamagingWeatherContinues
-_08018214: .4byte gBattleScripting
-_08018218: .4byte gBattleCommunication
-_0801821C: .4byte gBattleStruct
-_08018220:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801822A:
- mov r3, r9
- cmp r3, 0
- bne _08018232
- b _08017B92
-_08018232:
- ldr r0, _08018250 @ =gBattleMainFunc
- ldr r1, [r0]
- ldr r0, _08018254 @ =BattleTurnPassed
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08018250: .4byte gBattleMainFunc
-_08018254: .4byte BattleTurnPassed
- thumb_func_end DoFieldEndTurnEffects
-
- thumb_func_start DoBattlerEndTurnEffects
-DoBattlerEndTurnEffects: @ 8018258
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- movs r0, 0
- mov r9, r0
- ldr r2, _0801828C @ =gHitMarker
- ldr r0, [r2]
- ldr r1, _08018290 @ =0x01000020
- orrs r0, r1
- str r0, [r2]
- ldr r5, _08018294 @ =gBattleStruct
- ldr r2, [r5]
- ldr r0, _08018298 @ =gBattlersCount
- ldrb r1, [r2, 0x1]
- adds r7, r5, 0
- mov r8, r0
- ldrb r3, [r0]
- cmp r1, r3
- bcc _08018288
- bl _08018C6C
-_08018288:
- bl _08018C62
- .align 2, 0
-_0801828C: .4byte gHitMarker
-_08018290: .4byte 0x01000020
-_08018294: .4byte gBattleStruct
-_08018298: .4byte gBattlersCount
-_0801829C:
- ldr r3, _080182D0 @ =gActiveBattler
- ldr r4, _080182D4 @ =gBattlerAttacker
- ldr r1, _080182D8 @ =gBattlerByTurnOrder
- ldr r5, [r5]
- ldrb r0, [r5, 0x1]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- strb r0, [r3]
- ldr r0, _080182DC @ =gAbsentBattlerFlags
- ldrb r1, [r0]
- ldr r2, _080182E0 @ =gBitTable
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- adds r6, r3, 0
- cmp r1, 0
- beq _080182E4
- ldrb r0, [r5, 0x1]
- adds r0, 0x1
- strb r0, [r5, 0x1]
- bl _08018C50
- .align 2, 0
-_080182D0: .4byte gActiveBattler
-_080182D4: .4byte gBattlerAttacker
-_080182D8: .4byte gBattlerByTurnOrder
-_080182DC: .4byte gAbsentBattlerFlags
-_080182E0: .4byte gBitTable
-_080182E4:
- ldrb r0, [r5]
- cmp r0, 0x13
- bls _080182EE
- bl _08018C46
-_080182EE:
- lsls r0, 2
- ldr r1, _080182F8 @ =_080182FC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080182F8: .4byte _080182FC
- .align 2, 0
-_080182FC:
- .4byte _0801834C
- .4byte _080183AC
- .4byte _080183CA
- .4byte _080183FA
- .4byte _08018478
- .4byte _080184C0
- .4byte _08018540
- .4byte _08018588
- .4byte _080185EC
- .4byte _08018634
- .4byte _08018794
- .4byte _080188B0
- .4byte _08018958
- .4byte _08018A1C
- .4byte _08018AD0
- .4byte _08018AF0
- .4byte _08018B3C
- .4byte _08018B6C
- .4byte _080183E2
- .4byte _08018C38
-_0801834C:
- ldr r1, _0801839C @ =gStatuses3
- ldrb r3, [r6]
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 3
- ands r0, r1
- cmp r0, 0
- bne _08018364
- bl _08018C12
-_08018364:
- ldr r0, _080183A0 @ =gBattleMons
- movs r1, 0x58
- muls r1, r3
- adds r0, r1, r0
- ldrh r2, [r0, 0x28]
- ldrh r5, [r0, 0x2C]
- cmp r2, r5
- bne _08018378
- bl _08018C12
-_08018378:
- cmp r2, 0
- bne _08018380
- bl _08018C12
-_08018380:
- ldr r1, _080183A4 @ =gBattleMoveDamage
- ldrh r0, [r0, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08018390
- movs r0, 0x1
- str r0, [r1]
-_08018390:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- ldr r0, _080183A8 @ =BattleScript_IngrainTurnHeal
- bl _08018C04
- .align 2, 0
-_0801839C: .4byte gStatuses3
-_080183A0: .4byte gBattleMons
-_080183A4: .4byte gBattleMoveDamage
-_080183A8: .4byte BattleScript_IngrainTurnHeal
-_080183AC:
- ldrb r1, [r6]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _080183C6
- bl _08018C12
-_080183C6:
- bl _08018C08
-_080183CA:
- ldrb r1, [r6]
- movs r0, 0x1
- movs r2, 0
- bl ItemBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _080183DE
- bl _08018C12
-_080183DE:
- bl _08018C08
-_080183E2:
- ldrb r1, [r6]
- movs r0, 0x1
- movs r2, 0x1
- bl ItemBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _080183F6
- bl _08018C12
-_080183F6:
- bl _08018C08
-_080183FA:
- ldr r0, _08018460 @ =gStatuses3
- ldrb r2, [r6]
- lsls r1, r2, 2
- adds r1, r0
- ldr r1, [r1]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _08018410
- bl _08018C12
-_08018410:
- ldr r3, _08018464 @ =gBattleMons
- movs r5, 0x3
- ands r5, r1
- movs r1, 0x58
- adds r0, r5, 0
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08018428
- bl _08018C12
-_08018428:
- adds r0, r2, 0
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08018438
- bl _08018C12
-_08018438:
- ldr r0, _08018468 @ =gBattlerTarget
- strb r5, [r0]
- ldr r2, _0801846C @ =gBattleMoveDamage
- ldrb r0, [r6]
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _08018452
- movs r0, 0x1
- str r0, [r2]
-_08018452:
- ldr r1, _08018470 @ =gBattleScripting
- strb r5, [r1, 0x10]
- ldrb r0, [r4]
- strb r0, [r1, 0x11]
- ldr r0, _08018474 @ =BattleScript_LeechSeedTurnDrain
- b _08018C04
- .align 2, 0
-_08018460: .4byte gStatuses3
-_08018464: .4byte gBattleMons
-_08018468: .4byte gBattlerTarget
-_0801846C: .4byte gBattleMoveDamage
-_08018470: .4byte gBattleScripting
-_08018474: .4byte BattleScript_LeechSeedTurnDrain
-_08018478:
- ldr r2, _080184B4 @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08018494
- b _08018C12
-_08018494:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _0801849E
- b _08018C12
-_0801849E:
- ldr r2, _080184B8 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _080184AE
- movs r0, 0x1
- str r0, [r2]
-_080184AE:
- ldr r0, _080184BC @ =BattleScript_PoisonTurnDmg
- b _08018C04
- .align 2, 0
-_080184B4: .4byte gBattleMons
-_080184B8: .4byte gBattleMoveDamage
-_080184BC: .4byte BattleScript_PoisonTurnDmg
-_080184C0:
- ldr r4, _08018534 @ =gBattleMons
- ldrb r0, [r6]
- movs r7, 0x58
- mov r8, r7
- mov r2, r8
- muls r2, r0
- adds r3, r4, 0
- adds r3, 0x4C
- adds r0, r2, r3
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080184DE
- b _08018C12
-_080184DE:
- adds r1, r2, r4
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _080184E8
- b _08018C12
-_080184E8:
- ldr r5, _08018538 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 4
- str r0, [r5]
- cmp r0, 0
- bne _080184F8
- movs r0, 0x1
- str r0, [r5]
-_080184F8:
- ldrb r0, [r6]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r2, r0, r3
- ldr r1, [r2]
- movs r4, 0xF0
- lsls r4, 4
- adds r0, r1, 0
- ands r0, r4
- cmp r0, r4
- beq _08018518
- movs r7, 0x80
- lsls r7, 1
- adds r0, r1, r7
- str r0, [r2]
-_08018518:
- ldrb r0, [r6]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r3
- ldr r0, [r0]
- ands r0, r4
- lsrs r0, 8
- ldr r1, [r5]
- muls r0, r1
- str r0, [r5]
- ldr r0, _0801853C @ =BattleScript_PoisonTurnDmg
- b _08018C04
- .align 2, 0
-_08018534: .4byte gBattleMons
-_08018538: .4byte gBattleMoveDamage
-_0801853C: .4byte BattleScript_PoisonTurnDmg
-_08018540:
- ldr r2, _0801857C @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0801855C
- b _08018C12
-_0801855C:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08018566
- b _08018C12
-_08018566:
- ldr r2, _08018580 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _08018576
- movs r0, 0x1
- str r0, [r2]
-_08018576:
- ldr r0, _08018584 @ =BattleScript_BurnTurnDmg
- b _08018C04
- .align 2, 0
-_0801857C: .4byte gBattleMons
-_08018580: .4byte gBattleMoveDamage
-_08018584: .4byte BattleScript_BurnTurnDmg
-_08018588:
- ldr r4, _080185D4 @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- muls r1, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r5, r1, r0
- ldr r2, [r5]
- movs r0, 0x80
- lsls r0, 20
- ands r0, r2
- cmp r0, 0
- bne _080185A4
- b _08018C12
-_080185A4:
- adds r3, r1, r4
- ldrh r0, [r3, 0x28]
- cmp r0, 0
- bne _080185AE
- b _08018C12
-_080185AE:
- adds r0, r4, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _080185E0
- ldr r1, _080185D8 @ =gBattleMoveDamage
- ldrh r0, [r3, 0x2C]
- lsrs r0, 2
- str r0, [r1]
- cmp r0, 0
- bne _080185CE
- movs r0, 0x1
- str r0, [r1]
-_080185CE:
- ldr r0, _080185DC @ =BattleScript_NightmareTurnDmg
- b _08018C04
- .align 2, 0
-_080185D4: .4byte gBattleMons
-_080185D8: .4byte gBattleMoveDamage
-_080185DC: .4byte BattleScript_NightmareTurnDmg
-_080185E0:
- ldr r0, _080185E8 @ =0xf7ffffff
- ands r2, r0
- str r2, [r5]
- b _08018C12
- .align 2, 0
-_080185E8: .4byte 0xf7ffffff
-_080185EC:
- ldr r2, _08018628 @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 21
- ands r0, r1
- cmp r0, 0
- bne _0801860A
- b _08018C12
-_0801860A:
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08018614
- b _08018C12
-_08018614:
- ldr r2, _0801862C @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 2
- str r0, [r2]
- cmp r0, 0
- bne _08018624
- movs r0, 0x1
- str r0, [r2]
-_08018624:
- ldr r0, _08018630 @ =BattleScript_CurseTurnDmg
- b _08018C04
- .align 2, 0
-_08018628: .4byte gBattleMons
-_0801862C: .4byte gBattleMoveDamage
-_08018630: .4byte BattleScript_CurseTurnDmg
-_08018634:
- ldr r3, _080186D4 @ =gBattleMons
- mov r8, r3
- ldrb r0, [r6]
- movs r3, 0x58
- adds r1, r0, 0
- muls r1, r3
- movs r5, 0x50
- add r5, r8
- mov r10, r5
- adds r4, r1, r5
- ldr r2, [r4]
- movs r5, 0xE0
- lsls r5, 8
- adds r0, r2, 0
- ands r0, r5
- cmp r0, 0
- bne _08018658
- b _08018C12
-_08018658:
- mov r7, r8
- adds r0, r1, r7
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08018664
- b _08018C12
-_08018664:
- ldr r1, _080186D8 @ =0xffffe000
- adds r0, r2, r1
- str r0, [r4]
- ldrb r4, [r6]
- adds r0, r4, 0
- muls r0, r3
- add r0, r10
- ldr r0, [r0]
- ands r0, r5
- cmp r0, 0
- beq _080186F4
- ldr r1, _080186DC @ =gBattleScripting
- ldr r0, _080186E0 @ =gBattleStruct
- ldr r2, [r0]
- lsls r0, r4, 1
- adds r0, r2
- ldrb r0, [r0, 0x4]
- strb r0, [r1, 0x10]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x5]
- strb r0, [r1, 0x11]
- ldr r1, _080186E4 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x4]
- strb r0, [r1, 0x2]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r2
- ldrb r0, [r0, 0x5]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, _080186E8 @ =gBattlescriptCurrInstr
- ldr r0, _080186EC @ =BattleScript_WrapTurnDmg
- str r0, [r1]
- ldr r2, _080186F0 @ =gBattleMoveDamage
- ldrb r0, [r6]
- muls r0, r3
- add r0, r8
- ldrh r0, [r0, 0x2C]
- lsrs r0, 4
- str r0, [r2]
- cmp r0, 0
- bne _08018720
- movs r0, 0x1
- str r0, [r2]
- b _08018720
- .align 2, 0
-_080186D4: .4byte gBattleMons
-_080186D8: .4byte 0xffffe000
-_080186DC: .4byte gBattleScripting
-_080186E0: .4byte gBattleStruct
-_080186E4: .4byte gBattleTextBuff1
-_080186E8: .4byte gBattlescriptCurrInstr
-_080186EC: .4byte BattleScript_WrapTurnDmg
-_080186F0: .4byte gBattleMoveDamage
-_080186F4:
- ldr r2, _08018724 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r2]
- movs r0, 0x2
- strb r0, [r2, 0x1]
- ldrb r1, [r6]
- ldr r0, _08018728 @ =gBattleStruct
- ldr r3, [r0]
- lsls r1, 1
- adds r1, r3
- ldrb r0, [r1, 0x4]
- strb r0, [r2, 0x2]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r3
- ldrb r0, [r0, 0x5]
- strb r0, [r2, 0x3]
- movs r0, 0xFF
- strb r0, [r2, 0x4]
- ldr r1, _0801872C @ =gBattlescriptCurrInstr
- ldr r0, _08018730 @ =BattleScript_WrapEnds
- str r0, [r1]
-_08018720:
- ldr r0, [r1]
- b _08018C04
- .align 2, 0
-_08018724: .4byte gBattleTextBuff1
-_08018728: .4byte gBattleStruct
-_0801872C: .4byte gBattlescriptCurrInstr
-_08018730: .4byte BattleScript_WrapEnds
-_08018734:
- movs r0, 0x8
- negs r0, r0
- ands r3, r0
- str r3, [r2]
- ldrb r0, [r6]
- mov r2, r8
- muls r2, r0
- mov r0, r10
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, _08018784 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r1, _08018788 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- ldr r0, _0801878C @ =BattleScript_MonWokeUpInUproar
- bl BattleScriptExecute
- ldr r4, _08018790 @ =gActiveBattler
- ldrb r0, [r6]
- strb r0, [r4]
- ldrb r0, [r4]
- mov r3, r8
- muls r3, r0
- adds r0, r3, 0
- add r0, r9
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl BtlController_EmitSetMonData
- ldrb r0, [r4]
- bl MarkBattlerForControllerExec
- b _080187FC
- .align 2, 0
-_08018784: .4byte 0xf7ffffff
-_08018788: .4byte gBattleCommunication
-_0801878C: .4byte BattleScript_MonWokeUpInUproar
-_08018790: .4byte gActiveBattler
-_08018794:
- ldr r2, _08018810 @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- muls r0, r1
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0x70
- ands r1, r0
- adds r7, r2, 0
- cmp r1, 0
- beq _0801889E
- movs r0, 0
- strb r0, [r4]
- mov r5, r8
- ldrb r0, [r5]
- cmp r0, 0
- beq _080187FC
- mov r10, r7
- adds r6, r4, 0
- movs r1, 0x58
- mov r8, r1
- movs r3, 0x4C
- adds r3, r7
- mov r9, r3
- str r0, [sp, 0x4]
- movs r5, 0x7
- mov r12, r5
-_080187CE:
- ldrb r4, [r6]
- mov r1, r8
- muls r1, r4
- mov r0, r9
- adds r2, r1, r0
- ldr r3, [r2]
- adds r0, r3, 0
- mov r5, r12
- ands r0, r5
- cmp r0, 0
- beq _080187EE
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x2B
- bne _08018734
-_080187EE:
- adds r0, r4, 0x1
- strb r0, [r6]
- lsls r0, 24
- lsrs r0, 24
- ldr r1, [sp, 0x4]
- cmp r0, r1
- bcc _080187CE
-_080187FC:
- ldr r2, _08018814 @ =gBattlerAttacker
- ldr r1, _08018818 @ =gBattlersCount
- ldrb r0, [r2]
- ldrb r1, [r1]
- cmp r0, r1
- beq _0801881C
- movs r3, 0x2
- mov r9, r3
- b _08018C4C
- .align 2, 0
-_08018810: .4byte gBattleMons
-_08018814: .4byte gBattlerAttacker
-_08018818: .4byte gBattlersCount
-_0801881C:
- ldr r5, _08018854 @ =gActiveBattler
- ldrb r0, [r5]
- strb r0, [r2]
- ldr r2, _08018858 @ =gBattleMons
- ldrb r0, [r5]
- movs r7, 0x58
- adds r1, r0, 0
- muls r1, r7
- adds r6, r2, 0
- adds r6, 0x50
- adds r1, r6
- ldr r0, [r1]
- subs r0, 0x10
- str r0, [r1]
- ldrb r0, [r5]
- bl WasUnableToUseMove
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _08018860
- ldrb r0, [r5]
- bl CancelMultiTurnMoves
- ldr r1, _0801885C @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08018894
- .align 2, 0
-_08018854: .4byte gActiveBattler
-_08018858: .4byte gBattleMons
-_0801885C: .4byte gBattleCommunication
-_08018860:
- ldrb r3, [r5]
- adds r0, r3, 0
- muls r0, r7
- adds r2, r0, r6
- ldr r0, [r2]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- beq _08018888
- ldr r0, _08018884 @ =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 5
- orrs r0, r1
- str r0, [r2]
- b _08018894
- .align 2, 0
-_08018884: .4byte gBattleCommunication
-_08018888:
- ldr r1, _080188A8 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- adds r0, r3, 0
- bl CancelMultiTurnMoves
-_08018894:
- ldr r0, _080188AC @ =BattleScript_PrintUproarOverTurns
- bl BattleScriptExecute
- movs r5, 0x1
- mov r9, r5
-_0801889E:
- mov r7, r9
- cmp r7, 0x2
- bne _080188A6
- b _08018C46
-_080188A6:
- b _08018C12
- .align 2, 0
-_080188A8: .4byte gBattleCommunication
-_080188AC: .4byte BattleScript_PrintUproarOverTurns
-_080188B0:
- ldr r1, _080188E8 @ =gBattleMons
- ldrb r0, [r6]
- movs r7, 0x58
- muls r0, r7
- adds r5, r1, 0
- adds r5, 0x50
- adds r2, r0, r5
- ldr r1, [r2]
- movs r4, 0xC0
- lsls r4, 4
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- bne _080188CE
- b _08018C12
-_080188CE:
- ldr r3, _080188EC @ =0xfffffc00
- adds r0, r1, r3
- str r0, [r2]
- ldrb r0, [r6]
- bl WasUnableToUseMove
- lsls r0, 24
- cmp r0, 0
- beq _080188F0
- ldrb r0, [r6]
- bl CancelMultiTurnMoves
- b _08018C12
- .align 2, 0
-_080188E8: .4byte gBattleMons
-_080188EC: .4byte 0xfffffc00
-_080188F0:
- ldrb r0, [r6]
- muls r0, r7
- adds r2, r0, r5
- ldr r1, [r2]
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- beq _08018902
- b _08018C12
-_08018902:
- movs r0, 0x80
- lsls r0, 5
- ands r0, r1
- cmp r0, 0
- bne _0801890E
- b _08018C12
-_0801890E:
- ldr r0, _0801894C @ =0xffffefff
- ands r1, r0
- str r1, [r2]
- ldrb r0, [r6]
- muls r0, r7
- adds r0, r5
- ldr r0, [r0]
- movs r4, 0x7
- ands r0, r4
- cmp r0, 0
- beq _08018926
- b _08018C12
-_08018926:
- ldr r1, _08018950 @ =gBattleCommunication
- movs r0, 0x47
- strb r0, [r1, 0x3]
- movs r0, 0x1
- movs r1, 0
- bl SetMoveEffect
- ldrb r0, [r6]
- muls r0, r7
- adds r0, r5
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- bne _08018944
- b _08018C08
-_08018944:
- ldr r0, _08018954 @ =BattleScript_ThrashConfuses
- bl BattleScriptExecute
- b _08018C08
- .align 2, 0
-_0801894C: .4byte 0xffffefff
-_08018950: .4byte gBattleCommunication
-_08018954: .4byte BattleScript_ThrashConfuses
-_08018958:
- ldr r0, _080189D8 @ =gDisableStructs
- ldrb r3, [r6]
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r5, r1, r0
- ldrb r1, [r5, 0xB]
- lsls r1, 28
- adds r7, r0, 0
- cmp r1, 0
- bne _08018970
- b _08018C12
-_08018970:
- movs r4, 0
- ldr r2, _080189DC @ =gBattleMons
- movs r0, 0x58
- adds r1, r3, 0
- muls r1, r0
- adds r2, 0xC
- adds r1, r2
- ldrh r0, [r5, 0x4]
- ldrh r1, [r1]
- cmp r0, r1
- beq _080189AE
- mov r12, r7
- mov r8, r2
- adds r5, r6, 0
- movs r3, 0x58
-_0801898E:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _080189AE
- ldrb r2, [r5]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- add r1, r12
- lsls r0, r4, 1
- muls r2, r3
- adds r0, r2
- add r0, r8
- ldrh r1, [r1, 0x4]
- ldrh r0, [r0]
- cmp r1, r0
- bne _0801898E
-_080189AE:
- cmp r4, 0x4
- bne _080189E0
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- movs r1, 0
- strh r1, [r0, 0x4]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r7
- ldrb r2, [r1, 0xB]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xB]
- b _08018C12
- .align 2, 0
-_080189D8: .4byte gDisableStructs
-_080189DC: .4byte gBattleMons
-_080189E0:
- ldrb r0, [r6]
- lsls r2, r0, 3
- subs r2, r0
- lsls r2, 2
- adds r2, r7
- ldrb r3, [r2, 0xB]
- lsls r1, r3, 28
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0xB]
- adds r2, r1, 0
- cmp r2, 0
- beq _08018A08
- b _08018C12
-_08018A08:
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x4]
- ldr r0, _08018A18 @ =BattleScript_DisabledNoMore
- b _08018C04
- .align 2, 0
-_08018A18: .4byte BattleScript_DisabledNoMore
-_08018A1C:
- ldr r3, _08018A68 @ =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r2, r0, r3
- ldrb r5, [r2, 0xE]
- lsls r4, r5, 28
- cmp r4, 0
- bne _08018A32
- b _08018C12
-_08018A32:
- ldr r7, _08018A6C @ =gBattleMons
- mov r8, r7
- ldrb r0, [r2, 0xC]
- lsls r0, 1
- movs r7, 0x58
- muls r1, r7
- adds r0, r1
- mov r1, r8
- adds r1, 0xC
- adds r0, r1
- ldrh r0, [r0]
- ldrh r1, [r2, 0x6]
- cmp r0, r1
- beq _08018A70
- movs r0, 0
- strh r0, [r2, 0x6]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0xE]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xE]
- b _08018C12
- .align 2, 0
-_08018A68: .4byte gDisableStructs
-_08018A6C: .4byte gBattleMons
-_08018A70:
- lsrs r1, r4, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r4, 0x10
- negs r4, r4
- adds r0, r4, 0
- ands r0, r5
- orrs r0, r1
- strb r0, [r2, 0xE]
- cmp r1, 0
- beq _08018AA6
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- muls r1, r7
- ldrb r0, [r0, 0xC]
- adds r1, r0
- mov r0, r8
- adds r0, 0x24
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- beq _08018AA6
- b _08018C12
-_08018AA6:
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0
- strh r1, [r0, 0x6]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0xE]
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0xE]
- ldr r0, _08018ACC @ =BattleScript_EncoredNoMore
- b _08018C04
- .align 2, 0
-_08018ACC: .4byte BattleScript_EncoredNoMore
-_08018AD0:
- ldr r0, _08018AEC @ =gStatuses3
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x18
- ands r0, r2
- cmp r0, 0
- beq _08018AE8
- adds r0, r2, 0
- subs r0, 0x8
- str r0, [r1]
-_08018AE8:
- ldr r1, [r7]
- b _08018C16
- .align 2, 0
-_08018AEC: .4byte gStatuses3
-_08018AF0:
- ldr r2, _08018B30 @ =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r3, r0, r2
- ldrb r2, [r3, 0x12]
- lsls r1, r2, 28
- cmp r1, 0
- beq _08018B2A
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x12]
- cmp r1, 0
- bne _08018B2A
- ldr r0, _08018B34 @ =gStatuses3
- ldrb r2, [r6]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, _08018B38 @ =0xfffffdff
- ands r0, r1
- str r0, [r2]
-_08018B2A:
- ldr r1, [r7]
- b _08018C16
- .align 2, 0
-_08018B30: .4byte gDisableStructs
-_08018B34: .4byte gStatuses3
-_08018B38: .4byte 0xfffffdff
-_08018B3C:
- ldr r2, _08018B68 @ =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r3, r0, r2
- ldrb r2, [r3, 0x13]
- lsls r1, r2, 28
- cmp r1, 0
- beq _08018B62
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x13]
-_08018B62:
- ldr r1, [r7]
- b _08018C16
- .align 2, 0
-_08018B68: .4byte gDisableStructs
-_08018B6C:
- ldr r4, _08018C20 @ =gStatuses3
- ldrb r0, [r6]
- lsls r0, 2
- adds r2, r0, r4
- ldr r1, [r2]
- movs r3, 0xC0
- lsls r3, 5
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _08018C12
- ldr r5, _08018C24 @ =0xfffff800
- adds r0, r1, r5
- str r0, [r2]
- ldrb r2, [r6]
- lsls r0, r2, 2
- adds r0, r4
- ldr r0, [r0]
- ands r0, r3
- cmp r0, 0
- bne _08018C12
- ldr r3, _08018C28 @ =gBattleMons
- movs r5, 0x58
- adds r1, r2, 0
- muls r1, r5
- adds r4, r3, 0
- adds r4, 0x4C
- adds r0, r1, r4
- ldrb r0, [r0]
- cmp r0, 0
- bne _08018C12
- adds r0, r1, r3
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- beq _08018C12
- cmp r0, 0xF
- beq _08018C12
- adds r0, r2, 0
- bl UproarWakeUpCheck
- lsls r0, 24
- cmp r0, 0
- bne _08018C12
- ldrb r0, [r6]
- bl CancelMultiTurnMoves
- bl Random
- ldrb r1, [r6]
- adds r2, r1, 0
- muls r2, r5
- adds r2, r4
- movs r1, 0x3
- ands r1, r0
- adds r1, 0x2
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl BtlController_EmitSetMonData
- ldrb r0, [r6]
- bl MarkBattlerForControllerExec
- ldr r1, _08018C2C @ =gEffectBattler
- ldrb r0, [r6]
- strb r0, [r1]
- ldr r0, _08018C30 @ =BattleScript_YawnMakesAsleep
-_08018C04:
- bl BattleScriptExecute
-_08018C08:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08018C12:
- ldr r0, _08018C34 @ =gBattleStruct
- ldr r1, [r0]
-_08018C16:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08018C46
- .align 2, 0
-_08018C20: .4byte gStatuses3
-_08018C24: .4byte 0xfffff800
-_08018C28: .4byte gBattleMons
-_08018C2C: .4byte gEffectBattler
-_08018C30: .4byte BattleScript_YawnMakesAsleep
-_08018C34: .4byte gBattleStruct
-_08018C38:
- ldr r1, [r7]
- movs r0, 0
- strb r0, [r1]
- ldr r1, [r7]
- ldrb r0, [r1, 0x1]
- adds r0, 0x1
- strb r0, [r1, 0x1]
-_08018C46:
- mov r7, r9
- cmp r7, 0
- beq _08018C50
-_08018C4C:
- mov r0, r9
- b _08018C78
-_08018C50:
- ldr r5, _08018C88 @ =gBattleStruct
- ldr r2, [r5]
- ldr r0, _08018C8C @ =gBattlersCount
- ldrb r1, [r2, 0x1]
- adds r7, r5, 0
- mov r8, r0
- ldrb r0, [r0]
- cmp r1, r0
- bcs _08018C6C
-_08018C62:
- ldrb r0, [r2]
- cmp r0, 0x13
- bhi _08018C6C
- bl _0801829C
-_08018C6C:
- ldr r0, _08018C90 @ =gHitMarker
- ldr r1, [r0]
- ldr r2, _08018C94 @ =0xfeffffdf
- ands r1, r2
- str r1, [r0]
- movs r0, 0
-_08018C78:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08018C88: .4byte gBattleStruct
-_08018C8C: .4byte gBattlersCount
-_08018C90: .4byte gHitMarker
-_08018C94: .4byte 0xfeffffdf
- thumb_func_end DoBattlerEndTurnEffects
-
- thumb_func_start HandleWishPerishSongOnTurnEnd
-HandleWishPerishSongOnTurnEnd: @ 8018C98
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r2, _08018CC8 @ =gHitMarker
- ldr r0, [r2]
- ldr r1, _08018CCC @ =0x01000020
- orrs r0, r1
- str r0, [r2]
- ldr r1, _08018CD0 @ =gBattleStruct
- ldr r3, [r1]
- movs r4, 0xC0
- lsls r4, 1
- adds r0, r3, r4
- ldrb r0, [r0]
- adds r7, r1, 0
- cmp r0, 0
- beq _08018CD4
- cmp r0, 0x1
- bne _08018CC4
- b _08018E2C
-_08018CC4:
- b _08018F68
- .align 2, 0
-_08018CC8: .4byte gHitMarker
-_08018CCC: .4byte 0x01000020
-_08018CD0: .4byte gBattleStruct
-_08018CD4:
- ldr r2, _08018D20 @ =0x00000181
- adds r0, r3, r2
- ldr r1, _08018D24 @ =gBattlersCount
- ldrb r0, [r0]
- mov r8, r1
- ldrb r6, [r1]
- cmp r0, r6
- bcc _08018CE6
- b _08018E16
-_08018CE6:
- ldr r4, _08018D28 @ =gActiveBattler
- ldr r5, _08018D2C @ =gBattleTextBuff1
- ldr r6, _08018D30 @ =gWishFutureKnock
- movs r0, 0x8
- adds r0, r6
- mov r10, r0
- movs r1, 0x18
- adds r1, r6
- mov r12, r1
- ldr r3, _08018D34 @ =gBattlerTarget
- mov r9, r3
-_08018CFC:
- ldr r0, [r7]
- adds r3, r0, r2
- ldrb r0, [r3]
- strb r0, [r4]
- ldr r0, _08018D38 @ =gAbsentBattlerFlags
- ldrb r1, [r0]
- ldr r2, _08018D3C @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08018D40
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- b _08018E04
- .align 2, 0
-_08018D20: .4byte 0x00000181
-_08018D24: .4byte gBattlersCount
-_08018D28: .4byte gActiveBattler
-_08018D2C: .4byte gBattleTextBuff1
-_08018D30: .4byte gWishFutureKnock
-_08018D34: .4byte gBattlerTarget
-_08018D38: .4byte gAbsentBattlerFlags
-_08018D3C: .4byte gBitTable
-_08018D40:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- ldr r1, _08018D80 @ =gWishFutureKnock
- ldrb r0, [r4]
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- beq _08018E04
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- bne _08018E04
- ldr r1, _08018D84 @ =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08018E04
- lsls r0, r2, 1
- add r0, r12
- ldrh r0, [r0]
- cmp r0, 0xF8
- bne _08018D8C
- ldr r0, _08018D88 @ =gBattleCommunication
- strb r3, [r0, 0x5]
- b _08018D92
- .align 2, 0
-_08018D80: .4byte gWishFutureKnock
-_08018D84: .4byte gBattleMons
-_08018D88: .4byte gBattleCommunication
-_08018D8C:
- ldr r1, _08018DEC @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_08018D92:
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- ldrb r0, [r4]
- lsls r0, 1
- add r0, r12
- ldrh r0, [r0]
- strb r0, [r5, 0x2]
- ldrb r0, [r4]
- lsls r0, 1
- add r0, r12
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r5, 0x3]
- movs r0, 0xFF
- strb r0, [r5, 0x4]
- ldrb r0, [r4]
- mov r1, r9
- strb r0, [r1]
- ldr r1, _08018DF0 @ =gBattlerAttacker
- adds r0, r6, 0x4
- ldrb r2, [r4]
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r1, _08018DF4 @ =gBattleMoveDamage
- ldrb r0, [r4]
- lsls r0, 2
- add r0, r10
- ldr r0, [r0]
- str r0, [r1]
- ldr r2, _08018DF8 @ =gSpecialStatuses
- mov r3, r9
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x4
- adds r0, r2
- ldr r1, _08018DFC @ =0x0000ffff
- str r1, [r0]
- ldr r0, _08018E00 @ =BattleScript_MonTookFutureAttack
- b _08018F44
- .align 2, 0
-_08018DEC: .4byte gBattleCommunication
-_08018DF0: .4byte gBattlerAttacker
-_08018DF4: .4byte gBattleMoveDamage
-_08018DF8: .4byte gSpecialStatuses
-_08018DFC: .4byte 0x0000ffff
-_08018E00: .4byte BattleScript_MonTookFutureAttack
-_08018E04:
- ldr r0, [r7]
- ldr r2, _08018E7C @ =0x00000181
- adds r0, r2
- ldrb r0, [r0]
- mov r1, r8
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08018E16
- b _08018CFC
-_08018E16:
- ldr r0, [r7]
- movs r2, 0xC0
- lsls r2, 1
- adds r0, r2
- movs r1, 0x1
- strb r1, [r0]
- ldr r0, [r7]
- ldr r3, _08018E7C @ =0x00000181
- adds r1, r0, r3
- movs r0, 0
- strb r0, [r1]
-_08018E2C:
- adds r3, r7, 0
- ldr r0, [r3]
- ldr r2, _08018E7C @ =0x00000181
- adds r0, r2
- ldr r1, _08018E80 @ =gBattlersCount
- ldrb r0, [r0]
- mov r8, r1
- ldrb r4, [r1]
- cmp r0, r4
- bcc _08018E42
- b _08018F68
-_08018E42:
- ldr r5, _08018E84 @ =gActiveBattler
- ldr r4, _08018E88 @ =gBattleTextBuff1
- ldr r6, _08018E8C @ =gDisableStructs
- mov r12, r6
- ldr r0, _08018E90 @ =gBattlerAttacker
- mov r9, r0
-_08018E4E:
- ldr r1, _08018E94 @ =gBattlerByTurnOrder
- ldr r0, [r3]
- adds r3, r0, r2
- ldrb r0, [r3]
- adds r0, r1
- ldrb r0, [r0]
- mov r1, r9
- strb r0, [r1]
- strb r0, [r5]
- ldr r0, _08018E98 @ =gAbsentBattlerFlags
- ldrb r1, [r0]
- ldr r2, _08018E9C @ =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08018EA0
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- b _08018F54
- .align 2, 0
-_08018E7C: .4byte 0x00000181
-_08018E80: .4byte gBattlersCount
-_08018E84: .4byte gActiveBattler
-_08018E88: .4byte gBattleTextBuff1
-_08018E8C: .4byte gDisableStructs
-_08018E90: .4byte gBattlerAttacker
-_08018E94: .4byte gBattlerByTurnOrder
-_08018E98: .4byte gAbsentBattlerFlags
-_08018E9C: .4byte gBitTable
-_08018EA0:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- ldr r6, _08018F14 @ =gStatuses3
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08018F54
- movs r0, 0xFD
- strb r0, [r4]
- movs r0, 0x1
- strb r0, [r4, 0x1]
- strb r0, [r4, 0x2]
- strb r0, [r4, 0x3]
- ldrb r1, [r5]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- add r0, r12
- ldrb r0, [r0, 0xF]
- lsls r0, 28
- lsrs r0, 28
- strb r0, [r4, 0x4]
- movs r0, 0xFF
- strb r0, [r4, 0x5]
- ldrb r2, [r5]
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- mov r3, r12
- adds r4, r0, r3
- ldrb r3, [r4, 0xF]
- lsls r1, r3, 28
- cmp r1, 0
- bne _08018F28
- lsls r2, 2
- adds r2, r6
- ldr r0, [r2]
- movs r1, 0x21
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- ldr r3, _08018F18 @ =gBattleMoveDamage
- ldr r2, _08018F1C @ =gBattleMons
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- str r0, [r3]
- ldr r1, _08018F20 @ =gBattlescriptCurrInstr
- ldr r0, _08018F24 @ =BattleScript_PerishSongTakesLife
- b _08018F40
- .align 2, 0
-_08018F14: .4byte gStatuses3
-_08018F18: .4byte gBattleMoveDamage
-_08018F1C: .4byte gBattleMons
-_08018F20: .4byte gBattlescriptCurrInstr
-_08018F24: .4byte BattleScript_PerishSongTakesLife
-_08018F28:
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r6, 0x10
- negs r6, r6
- adds r0, r6, 0
- ands r0, r3
- orrs r0, r1
- strb r0, [r4, 0xF]
- ldr r1, _08018F4C @ =gBattlescriptCurrInstr
- ldr r0, _08018F50 @ =BattleScript_PerishSongCountGoesDown
-_08018F40:
- str r0, [r1]
- ldr r0, [r1]
-_08018F44:
- bl BattleScriptExecute
- movs r0, 0x1
- b _08018F74
- .align 2, 0
-_08018F4C: .4byte gBattlescriptCurrInstr
-_08018F50: .4byte BattleScript_PerishSongCountGoesDown
-_08018F54:
- adds r3, r7, 0
- ldr r0, [r3]
- ldr r2, _08018F84 @ =0x00000181
- adds r0, r2
- ldrb r0, [r0]
- mov r1, r8
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08018F68
- b _08018E4E
-_08018F68:
- ldr r2, _08018F88 @ =gHitMarker
- ldr r0, [r2]
- ldr r1, _08018F8C @ =0xfeffffdf
- ands r0, r1
- str r0, [r2]
- movs r0, 0
-_08018F74:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08018F84: .4byte 0x00000181
-_08018F88: .4byte gHitMarker
-_08018F8C: .4byte 0xfeffffdf
- thumb_func_end HandleWishPerishSongOnTurnEnd
-
- thumb_func_start HandleFaintedMonActions
-HandleFaintedMonActions: @ 8018F90
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- ldr r0, _08018FA8 @ =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08018FD8
- b _08019272
- .align 2, 0
-_08018FA8: .4byte gBattleTypeFlags
-_08018FAC:
- ldr r0, _08018FBC @ =BattleScript_GiveExp
- bl BattleScriptExecute
- ldr r0, [r5]
- adds r0, 0x4D
- movs r1, 0x2
- b _08018FCC
- .align 2, 0
-_08018FBC: .4byte BattleScript_GiveExp
-_08018FC0:
- ldr r0, _08018FD4 @ =BattleScript_HandleFaintedMon
- bl BattleScriptExecute
- ldr r0, [r5]
- adds r0, 0x4D
- movs r1, 0x5
-_08018FCC:
- strb r1, [r0]
-_08018FCE:
- movs r0, 0x1
- b _08019274
- .align 2, 0
-_08018FD4: .4byte BattleScript_HandleFaintedMon
-_08018FD8:
- ldr r0, _08018FF4 @ =gBattleStruct
- mov r8, r0
-_08018FDC:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- ldrb r0, [r0]
- cmp r0, 0x7
- bls _08018FEA
- b _08019264
-_08018FEA:
- lsls r0, 2
- ldr r1, _08018FF8 @ =_08018FFC
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08018FF4: .4byte gBattleStruct
-_08018FF8: .4byte _08018FFC
- .align 2, 0
-_08018FFC:
- .4byte _0801901C
- .4byte _0801906E
- .4byte _08019108
- .4byte _0801914A
- .4byte _0801915E
- .4byte _080191C8
- .4byte _080191FC
- .4byte _08019264
-_0801901C:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4E
- movs r1, 0
- strb r1, [r0]
- ldr r1, [r4]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- movs r5, 0
- ldr r0, _080190E8 @ =gBattlersCount
- ldrb r0, [r0]
- cmp r5, r0
- bge _0801906E
- ldr r6, _080190EC @ =gAbsentBattlerFlags
-_0801903C:
- ldrb r0, [r6]
- ldr r2, _080190F0 @ =gBitTable
- lsls r1, r5, 2
- adds r1, r2
- ldr r4, [r1]
- ands r0, r4
- cmp r0, 0
- beq _08019064
- lsls r0, r5, 24
- lsrs r0, 24
- movs r1, 0x6
- movs r2, 0x6
- bl HasNoMonsToSwitch
- lsls r0, 24
- cmp r0, 0
- bne _08019064
- ldrb r0, [r6]
- bics r0, r4
- strb r0, [r6]
-_08019064:
- adds r5, 0x1
- ldr r0, _080190E8 @ =gBattlersCount
- ldrb r0, [r0]
- cmp r5, r0
- blt _0801903C
-_0801906E:
- ldr r0, _080190F4 @ =gBattleStruct
- mov r8, r0
- ldr r1, _080190F8 @ =gBattlerFainted
- mov r12, r1
- ldr r2, _080190FC @ =gBattlerTarget
- mov r5, r8
- ldr r7, _08019100 @ =gBattleMons
- ldr r6, _08019104 @ =gBattlerPartyIndexes
-_0801907E:
- ldr r3, [r5]
- adds r1, r3, 0
- adds r1, 0x4E
- ldrb r0, [r1]
- strb r0, [r2]
- mov r4, r12
- strb r0, [r4]
- ldrb r4, [r1]
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _080190C6
- adds r0, r3, 0
- adds r0, 0xDF
- ldrb r1, [r0]
- ldr r3, _080190F0 @ =gBitTable
- lsls r0, r4, 1
- adds r0, r6
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r3
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _080190C6
- ldr r0, _080190EC @ =gAbsentBattlerFlags
- ldrb r1, [r0]
- lsls r0, r4, 2
- adds r0, r3
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _080190C6
- b _08018FAC
-_080190C6:
- ldr r0, [r5]
- adds r0, 0x4E
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, _080190E8 @ =gBattlersCount
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r0]
- cmp r1, r0
- bne _0801907E
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- movs r1, 0x3
- strb r1, [r0]
- b _08019264
- .align 2, 0
-_080190E8: .4byte gBattlersCount
-_080190EC: .4byte gAbsentBattlerFlags
-_080190F0: .4byte gBitTable
-_080190F4: .4byte gBattleStruct
-_080190F8: .4byte gBattlerFainted
-_080190FC: .4byte gBattlerTarget
-_08019100: .4byte gBattleMons
-_08019104: .4byte gBattlerPartyIndexes
-_08019108:
- ldr r0, _08019134 @ =gBattlerFainted
- ldrb r0, [r0]
- bl sub_8017434
- ldr r2, _08019138 @ =gBattleStruct
- ldr r1, [r2]
- adds r1, 0x4E
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r1, _0801913C @ =gBattlersCount
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _08019140
- ldr r0, [r2]
- adds r0, 0x4D
- movs r1, 0x3
- strb r1, [r0]
- b _08019262
- .align 2, 0
-_08019134: .4byte gBattlerFainted
-_08019138: .4byte gBattleStruct
-_0801913C: .4byte gBattlersCount
-_08019140:
- ldr r0, [r2]
- adds r0, 0x4D
- movs r1, 0x1
- strb r1, [r0]
- b _08019262
-_0801914A:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4E
- movs r1, 0
- strb r1, [r0]
- ldr r1, [r4]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_0801915E:
- ldr r0, _080191AC @ =gBattlerFainted
- mov r12, r0
- ldr r7, _080191B0 @ =gBattlerTarget
- ldr r5, _080191B4 @ =gBattleStruct
- ldr r2, _080191B8 @ =gBattleMons
- ldr r6, _080191BC @ =gBitTable
-_0801916A:
- ldr r0, [r5]
- adds r4, r0, 0
- adds r4, 0x4E
- ldrb r0, [r4]
- strb r0, [r7]
- mov r1, r12
- strb r0, [r1]
- ldrb r3, [r4]
- movs r0, 0x58
- muls r0, r3
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08019198
- ldr r0, _080191C0 @ =gAbsentBattlerFlags
- ldrb r1, [r0]
- lsls r0, r3, 2
- adds r0, r6
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _08019198
- b _08018FC0
-_08019198:
- adds r0, r3, 0x1
- strb r0, [r4]
- ldr r1, _080191C4 @ =gBattlersCount
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _0801916A
- b _080191E0
- .align 2, 0
-_080191AC: .4byte gBattlerFainted
-_080191B0: .4byte gBattlerTarget
-_080191B4: .4byte gBattleStruct
-_080191B8: .4byte gBattleMons
-_080191BC: .4byte gBitTable
-_080191C0: .4byte gAbsentBattlerFlags
-_080191C4: .4byte gBattlersCount
-_080191C8:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4E
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, _080191EC @ =gBattlersCount
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r0]
- cmp r1, r0
- bne _080191F0
-_080191E0:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4D
- movs r1, 0x6
- strb r1, [r0]
- b _08019264
- .align 2, 0
-_080191EC: .4byte gBattlersCount
-_080191F0:
- mov r1, r8
- ldr r0, [r1]
- adds r0, 0x4D
- movs r1, 0x4
- strb r1, [r0]
- b _08019264
-_080191FC:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x9
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08019216
- b _08018FCE
-_08019216:
- str r0, [sp]
- movs r0, 0xB
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _0801922C
- b _08018FCE
-_0801922C:
- movs r0, 0x1
- movs r1, 0
- movs r2, 0x1
- bl ItemBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08019240
- b _08018FCE
-_08019240:
- str r0, [sp]
- movs r0, 0x6
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08019256
- b _08018FCE
-_08019256:
- ldr r2, _08019280 @ =gBattleStruct
- ldr r1, [r2]
- adds r1, 0x4D
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_08019262:
- mov r8, r2
-_08019264:
- mov r4, r8
- ldr r0, [r4]
- adds r0, 0x4D
- ldrb r0, [r0]
- cmp r0, 0x7
- beq _08019272
- b _08018FDC
-_08019272:
- movs r0, 0
-_08019274:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08019280: .4byte gBattleStruct
- thumb_func_end HandleFaintedMonActions
-
thumb_func_start TryClearRageStatuses
TryClearRageStatuses: @ 8019284
push {r4-r6,lr}