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Diffstat (limited to 'asm/ghost.s')
-rw-r--r--asm/ghost.s56
1 files changed, 28 insertions, 28 deletions
diff --git a/asm/ghost.s b/asm/ghost.s
index 194f728fe..9d5d843ca 100644
--- a/asm/ghost.s
+++ b/asm/ghost.s
@@ -352,7 +352,7 @@ sub_80B54E8: @ 80B54E8
movs r0, 0x52
bl SetGpuReg
movs r0, 0
- bl GetAnimBankSpriteId
+ bl GetAnimBattlerSpriteId
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
@@ -470,7 +470,7 @@ sub_80B55C8: @ 80B55C8
_080B55EC: .4byte gTasks
_080B55F0:
movs r0, 0
- bl GetAnimBankSpriteId
+ bl GetAnimBattlerSpriteId
lsls r0, 24
lsrs r1, r0, 24
ldrh r0, [r4, 0x8]
@@ -841,7 +841,7 @@ sub_80B58AC: @ 80B58AC
ldr r1, _080B58D8 @ =gTasks
adds r5, r0, r1
movs r0, 0x1
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
+ bl CloneBattlerSpriteWithBlend
movs r6, 0
movs r1, 0
strh r0, [r5, 0x8]
@@ -1159,7 +1159,7 @@ _080B5B2C:
cmp r0, 0xF
beq _080B5B5A
movs r0, 0x1
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
+ bl CloneBattlerSpriteWithBlend
strh r0, [r5, 0x8]
lsls r0, 16
cmp r0, 0
@@ -1238,7 +1238,7 @@ _080B5B68:
movs r0, 0x10
strh r0, [r5, 0xE]
movs r0, 0x1
- bl GetAnimBankSpriteId
+ bl GetAnimBattlerSpriteId
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
@@ -1516,7 +1516,7 @@ _080B5E0A:
movs r0, 0x3
strb r0, [r1, 0x15]
movs r0, 0x1
- bl GetAnimBankSpriteId
+ bl GetAnimBattlerSpriteId
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x24]
@@ -2230,10 +2230,10 @@ sub_80B63B4: @ 80B63B4
push {r4-r7,lr}
lsls r0, 24
lsrs r7, r0, 24
- ldr r0, _080B6400 @ =gUnknown_2022984
+ ldr r0, _080B6400 @ =gBattle_WIN0H
movs r1, 0
strh r1, [r0]
- ldr r0, _080B6404 @ =gUnknown_2022986
+ ldr r0, _080B6404 @ =gBattle_WIN0V
strh r1, [r0]
ldr r1, _080B6408 @ =0x00003f3f
movs r0, 0x48
@@ -2261,21 +2261,21 @@ _080B63FC:
movs r6, 0x28
b _080B6416
.align 2, 0
-_080B6400: .4byte gUnknown_2022984
-_080B6404: .4byte gUnknown_2022986
+_080B6400: .4byte gBattle_WIN0H
+_080B6404: .4byte gBattle_WIN0V
_080B6408: .4byte 0x00003f3f
_080B640C: .4byte 0x00003f1f
_080B6410: .4byte gBattleAnimAttacker
_080B6414:
movs r6, 0xC8
_080B6416:
- ldr r1, _080B6454 @ =gUnknown_2022984
+ ldr r1, _080B6454 @ =gBattle_WIN0H
lsls r3, r6, 16
asrs r2, r3, 16
lsls r0, r2, 8
orrs r0, r2
strh r0, [r1]
- ldr r1, _080B6458 @ =gUnknown_2022986
+ ldr r1, _080B6458 @ =gBattle_WIN0V
movs r5, 0x28
ldr r0, _080B645C @ =0x00002828
strh r0, [r1]
@@ -2300,8 +2300,8 @@ _080B6416:
pop {r0}
bx r0
.align 2, 0
-_080B6454: .4byte gUnknown_2022984
-_080B6458: .4byte gUnknown_2022986
+_080B6454: .4byte gBattle_WIN0H
+_080B6458: .4byte gBattle_WIN0V
_080B645C: .4byte 0x00002828
_080B6460: .4byte gTasks
_080B6464: .4byte sub_80B6468
@@ -2457,12 +2457,12 @@ _080B6594:
ldr r0, _080B65E4 @ =sub_80B65F0
str r0, [r4]
_080B65C2:
- ldr r1, _080B65E8 @ =gUnknown_2022984
+ ldr r1, _080B65E8 @ =gBattle_WIN0H
mov r2, r9
lsls r0, r2, 8
orrs r7, r0
strh r7, [r1]
- ldr r1, _080B65EC @ =gUnknown_2022986
+ ldr r1, _080B65EC @ =gBattle_WIN0V
lsls r0, r6, 8
orrs r5, r0
strh r5, [r1]
@@ -2476,8 +2476,8 @@ _080B65C2:
bx r0
.align 2, 0
_080B65E4: .4byte sub_80B65F0
-_080B65E8: .4byte gUnknown_2022984
-_080B65EC: .4byte gUnknown_2022986
+_080B65E8: .4byte gBattle_WIN0H
+_080B65EC: .4byte gBattle_WIN0V
thumb_func_end sub_80B6468
thumb_func_start sub_80B65F0
@@ -2493,9 +2493,9 @@ sub_80B65F0: @ 80B65F0
lsrs r1, r0, 24
cmp r1, 0
bne _080B6636
- ldr r0, _080B6640 @ =gUnknown_2022984
+ ldr r0, _080B6640 @ =gBattle_WIN0H
strh r1, [r0]
- ldr r0, _080B6644 @ =gUnknown_2022986
+ ldr r0, _080B6644 @ =gBattle_WIN0V
strh r1, [r0]
ldr r4, _080B6648 @ =0x00003f3f
movs r0, 0x48
@@ -2518,8 +2518,8 @@ _080B6636:
bx r0
.align 2, 0
_080B663C: .4byte gPaletteFade
-_080B6640: .4byte gUnknown_2022984
-_080B6644: .4byte gUnknown_2022986
+_080B6640: .4byte gBattle_WIN0H
+_080B6644: .4byte gBattle_WIN0V
_080B6648: .4byte 0x00003f3f
thumb_func_end sub_80B65F0
@@ -2711,10 +2711,10 @@ sub_80B67A0: @ 80B67A0
movs r0, 0x52
movs r1, 0
bl SetGpuReg
- ldr r0, _080B67CC @ =gUnknown_2022984
+ ldr r0, _080B67CC @ =gBattle_WIN0H
movs r1, 0
strh r1, [r0]
- ldr r0, _080B67D0 @ =gUnknown_2022986
+ ldr r0, _080B67D0 @ =gBattle_WIN0V
strh r1, [r0]
adds r0, r4, 0
bl DestroyAnimSprite
@@ -2722,8 +2722,8 @@ sub_80B67A0: @ 80B67A0
pop {r0}
bx r0
.align 2, 0
-_080B67CC: .4byte gUnknown_2022984
-_080B67D0: .4byte gUnknown_2022986
+_080B67CC: .4byte gBattle_WIN0H
+_080B67D0: .4byte gBattle_WIN0V
thumb_func_end sub_80B67A0
thumb_func_start sub_80B67D4
@@ -3315,7 +3315,7 @@ _080B6C44:
movs r0, 0x10
strh r0, [r6, 0xE]
movs r0, 0
- bl GetAnimBankSpriteId
+ bl GetAnimBattlerSpriteId
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x10]
@@ -3437,7 +3437,7 @@ _080B6D28:
ldr r1, _080B6D84 @ =gFile_graphics_battle_anims_backgrounds_scary_face_sheet
add r2, sp, 0xC
ldrh r2, [r2, 0xA]
- bl sub_80753B4
+ bl AnimLoadCompressedBgGfx
ldr r0, _080B6D88 @ =gFile_graphics_battle_anims_backgrounds_scary_face_palette
add r1, sp, 0xC
ldrb r1, [r1, 0x8]