diff options
Diffstat (limited to 'asm/ghost.s')
-rw-r--r-- | asm/ghost.s | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/asm/ghost.s b/asm/ghost.s index 194f728fe..9d5d843ca 100644 --- a/asm/ghost.s +++ b/asm/ghost.s @@ -352,7 +352,7 @@ sub_80B54E8: @ 80B54E8 movs r0, 0x52 bl SetGpuReg movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -470,7 +470,7 @@ sub_80B55C8: @ 80B55C8 _080B55EC: .4byte gTasks _080B55F0: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r1, r0, 24 ldrh r0, [r4, 0x8] @@ -841,7 +841,7 @@ sub_80B58AC: @ 80B58AC ldr r1, _080B58D8 @ =gTasks adds r5, r0, r1 movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode + bl CloneBattlerSpriteWithBlend movs r6, 0 movs r1, 0 strh r0, [r5, 0x8] @@ -1159,7 +1159,7 @@ _080B5B2C: cmp r0, 0xF beq _080B5B5A movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode + bl CloneBattlerSpriteWithBlend strh r0, [r5, 0x8] lsls r0, 16 cmp r0, 0 @@ -1238,7 +1238,7 @@ _080B5B68: movs r0, 0x10 strh r0, [r5, 0xE] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1516,7 +1516,7 @@ _080B5E0A: movs r0, 0x3 strb r0, [r1, 0x15] movs r0, 0x1 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x24] @@ -2230,10 +2230,10 @@ sub_80B63B4: @ 80B63B4 push {r4-r7,lr} lsls r0, 24 lsrs r7, r0, 24 - ldr r0, _080B6400 @ =gUnknown_2022984 + ldr r0, _080B6400 @ =gBattle_WIN0H movs r1, 0 strh r1, [r0] - ldr r0, _080B6404 @ =gUnknown_2022986 + ldr r0, _080B6404 @ =gBattle_WIN0V strh r1, [r0] ldr r1, _080B6408 @ =0x00003f3f movs r0, 0x48 @@ -2261,21 +2261,21 @@ _080B63FC: movs r6, 0x28 b _080B6416 .align 2, 0 -_080B6400: .4byte gUnknown_2022984 -_080B6404: .4byte gUnknown_2022986 +_080B6400: .4byte gBattle_WIN0H +_080B6404: .4byte gBattle_WIN0V _080B6408: .4byte 0x00003f3f _080B640C: .4byte 0x00003f1f _080B6410: .4byte gBattleAnimAttacker _080B6414: movs r6, 0xC8 _080B6416: - ldr r1, _080B6454 @ =gUnknown_2022984 + ldr r1, _080B6454 @ =gBattle_WIN0H lsls r3, r6, 16 asrs r2, r3, 16 lsls r0, r2, 8 orrs r0, r2 strh r0, [r1] - ldr r1, _080B6458 @ =gUnknown_2022986 + ldr r1, _080B6458 @ =gBattle_WIN0V movs r5, 0x28 ldr r0, _080B645C @ =0x00002828 strh r0, [r1] @@ -2300,8 +2300,8 @@ _080B6416: pop {r0} bx r0 .align 2, 0 -_080B6454: .4byte gUnknown_2022984 -_080B6458: .4byte gUnknown_2022986 +_080B6454: .4byte gBattle_WIN0H +_080B6458: .4byte gBattle_WIN0V _080B645C: .4byte 0x00002828 _080B6460: .4byte gTasks _080B6464: .4byte sub_80B6468 @@ -2457,12 +2457,12 @@ _080B6594: ldr r0, _080B65E4 @ =sub_80B65F0 str r0, [r4] _080B65C2: - ldr r1, _080B65E8 @ =gUnknown_2022984 + ldr r1, _080B65E8 @ =gBattle_WIN0H mov r2, r9 lsls r0, r2, 8 orrs r7, r0 strh r7, [r1] - ldr r1, _080B65EC @ =gUnknown_2022986 + ldr r1, _080B65EC @ =gBattle_WIN0V lsls r0, r6, 8 orrs r5, r0 strh r5, [r1] @@ -2476,8 +2476,8 @@ _080B65C2: bx r0 .align 2, 0 _080B65E4: .4byte sub_80B65F0 -_080B65E8: .4byte gUnknown_2022984 -_080B65EC: .4byte gUnknown_2022986 +_080B65E8: .4byte gBattle_WIN0H +_080B65EC: .4byte gBattle_WIN0V thumb_func_end sub_80B6468 thumb_func_start sub_80B65F0 @@ -2493,9 +2493,9 @@ sub_80B65F0: @ 80B65F0 lsrs r1, r0, 24 cmp r1, 0 bne _080B6636 - ldr r0, _080B6640 @ =gUnknown_2022984 + ldr r0, _080B6640 @ =gBattle_WIN0H strh r1, [r0] - ldr r0, _080B6644 @ =gUnknown_2022986 + ldr r0, _080B6644 @ =gBattle_WIN0V strh r1, [r0] ldr r4, _080B6648 @ =0x00003f3f movs r0, 0x48 @@ -2518,8 +2518,8 @@ _080B6636: bx r0 .align 2, 0 _080B663C: .4byte gPaletteFade -_080B6640: .4byte gUnknown_2022984 -_080B6644: .4byte gUnknown_2022986 +_080B6640: .4byte gBattle_WIN0H +_080B6644: .4byte gBattle_WIN0V _080B6648: .4byte 0x00003f3f thumb_func_end sub_80B65F0 @@ -2711,10 +2711,10 @@ sub_80B67A0: @ 80B67A0 movs r0, 0x52 movs r1, 0 bl SetGpuReg - ldr r0, _080B67CC @ =gUnknown_2022984 + ldr r0, _080B67CC @ =gBattle_WIN0H movs r1, 0 strh r1, [r0] - ldr r0, _080B67D0 @ =gUnknown_2022986 + ldr r0, _080B67D0 @ =gBattle_WIN0V strh r1, [r0] adds r0, r4, 0 bl DestroyAnimSprite @@ -2722,8 +2722,8 @@ sub_80B67A0: @ 80B67A0 pop {r0} bx r0 .align 2, 0 -_080B67CC: .4byte gUnknown_2022984 -_080B67D0: .4byte gUnknown_2022986 +_080B67CC: .4byte gBattle_WIN0H +_080B67D0: .4byte gBattle_WIN0V thumb_func_end sub_80B67A0 thumb_func_start sub_80B67D4 @@ -3315,7 +3315,7 @@ _080B6C44: movs r0, 0x10 strh r0, [r6, 0xE] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x10] @@ -3437,7 +3437,7 @@ _080B6D28: ldr r1, _080B6D84 @ =gFile_graphics_battle_anims_backgrounds_scary_face_sheet add r2, sp, 0xC ldrh r2, [r2, 0xA] - bl sub_80753B4 + bl AnimLoadCompressedBgGfx ldr r0, _080B6D88 @ =gFile_graphics_battle_anims_backgrounds_scary_face_palette add r1, sp, 0xC ldrb r1, [r1, 0x8] |