diff options
Diffstat (limited to 'asm/reshow_battle_screen.s')
-rw-r--r-- | asm/reshow_battle_screen.s | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s index 6fb09f439..9ec3e3580 100644 --- a/asm/reshow_battle_screen.s +++ b/asm/reshow_battle_screen.s @@ -45,7 +45,7 @@ sub_8077764: @ 8077764 cmp r1, 0 beq _080777BC movs r0, 0x19 - bl sub_812B1F0 + bl HelpSystem_SetSomeVariable2 b _080777DA .align 2, 0 _080777B0: .4byte gPaletteFade @@ -53,7 +53,7 @@ _080777B4: .4byte gBattleScripting _080777B8: .4byte gBattleTypeFlags _080777BC: movs r0, 0x18 - bl sub_812B1F0 + bl HelpSystem_SetSomeVariable2 b _080777DA _080777C4: movs r0, 0x80 @@ -61,11 +61,11 @@ _080777C4: cmp r1, 0 beq _080777D4 movs r0, 0x1A - bl sub_812B1F0 + bl HelpSystem_SetSomeVariable2 b _080777DA _080777D4: movs r0, 0x17 - bl sub_812B1F0 + bl HelpSystem_SetSomeVariable2 _080777DA: ldr r0, _080777E4 @ =sub_80777E8 bl SetMainCallback2 @@ -123,7 +123,7 @@ _08077860: _08077866: movs r0, 0 bl SetVBlankCallback - bl dp12_8087EA4 + bl ScanlineEffect_Clear bl sub_800F324 movs r0, 0x1 movs r1, 0x1 @@ -142,33 +142,33 @@ _08077866: movs r0, 0x3 bl ShowBg bl ResetPaletteFade - ldr r0, _080778C8 @ =gUnknown_2022974 + ldr r0, _080778C8 @ =gBattle_BG0_X movs r1, 0 strh r1, [r0] - ldr r0, _080778CC @ =gUnknown_2022976 + ldr r0, _080778CC @ =gBattle_BG0_Y strh r1, [r0] - ldr r0, _080778D0 @ =gUnknown_2022978 + ldr r0, _080778D0 @ =gBattle_BG1_X strh r1, [r0] - ldr r0, _080778D4 @ =gUnknown_202297A + ldr r0, _080778D4 @ =gBattle_BG1_Y strh r1, [r0] - ldr r0, _080778D8 @ =gUnknown_202297C + ldr r0, _080778D8 @ =gBattle_BG2_X strh r1, [r0] - ldr r0, _080778DC @ =gUnknown_202297E + ldr r0, _080778DC @ =gBattle_BG2_Y strh r1, [r0] - ldr r0, _080778E0 @ =gUnknown_2022980 + ldr r0, _080778E0 @ =gBattle_BG3_X strh r1, [r0] - ldr r0, _080778E4 @ =gUnknown_2022982 + ldr r0, _080778E4 @ =gBattle_BG3_Y strh r1, [r0] b _08077A8A .align 2, 0 -_080778C8: .4byte gUnknown_2022974 -_080778CC: .4byte gUnknown_2022976 -_080778D0: .4byte gUnknown_2022978 -_080778D4: .4byte gUnknown_202297A -_080778D8: .4byte gUnknown_202297C -_080778DC: .4byte gUnknown_202297E -_080778E0: .4byte gUnknown_2022980 -_080778E4: .4byte gUnknown_2022982 +_080778C8: .4byte gBattle_BG0_X +_080778CC: .4byte gBattle_BG0_Y +_080778D0: .4byte gBattle_BG1_X +_080778D4: .4byte gBattle_BG1_Y +_080778D8: .4byte gBattle_BG2_X +_080778DC: .4byte gBattle_BG2_Y +_080778E0: .4byte gBattle_BG3_X +_080778E4: .4byte gBattle_BG3_Y _080778E8: movs r0, 0 str r0, [sp, 0x4] @@ -661,7 +661,7 @@ _08077CD2: lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 - bl sub_803F7D4 + bl SetMultiuseSpriteTemplateToPokemon ldr r5, _08077D98 @ =gMultiuseSpriteTemplate adds r0, r7, 0 movs r1, 0x2 @@ -678,7 +678,7 @@ _08077CD2: adds r1, r4, 0 mov r2, r8 bl CreateSprite - ldr r4, _08077D9C @ =gUnknown_2023D44 + ldr r4, _08077D9C @ =gBattlerSpriteIds adds r4, r7, r4 strb r0, [r4] ldr r5, _08077DA0 @ =gSprites @@ -735,7 +735,7 @@ _08077CD2: _08077D90: .4byte gBattlerPartyIndexes _08077D94: .4byte gEnemyParty _08077D98: .4byte gMultiuseSpriteTemplate -_08077D9C: .4byte gUnknown_2023D44 +_08077D9C: .4byte gBattlerSpriteIds _08077DA0: .4byte gSprites _08077DA4: .4byte SpriteCallbackDummy _08077DA8: .4byte gBattleMonForms @@ -820,7 +820,7 @@ _08077E54: movs r1, 0x50 adds r2, r4, 0 bl CreateSprite - ldr r3, _08077E9C @ =gUnknown_2023D44 + ldr r3, _08077E9C @ =gBattlerSpriteIds strb r0, [r3] ldr r4, _08077EA0 @ =gSprites ldrb r0, [r3] @@ -851,7 +851,7 @@ _08077E54: .align 2, 0 _08077E94: .4byte gMultiuseSpriteTemplate _08077E98: .4byte gUnknown_8239F8C -_08077E9C: .4byte gUnknown_2023D44 +_08077E9C: .4byte gBattlerSpriteIds _08077EA0: .4byte gSprites _08077EA4: .4byte SpriteCallbackDummy _08077EA8: @@ -887,7 +887,7 @@ _08077EA8: lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 - bl sub_803F7D4 + bl SetMultiuseSpriteTemplateToPokemon ldr r5, _08077FCC @ =gMultiuseSpriteTemplate adds r0, r7, 0 movs r1, 0x2 @@ -904,7 +904,7 @@ _08077EA8: adds r1, r4, 0 mov r2, r8 bl CreateSprite - ldr r4, _08077FD0 @ =gUnknown_2023D44 + ldr r4, _08077FD0 @ =gBattlerSpriteIds adds r4, r7, r4 strb r0, [r4] ldr r5, _08077FD4 @ =gSprites @@ -958,7 +958,7 @@ _08077EA8: bl StartSpriteAnim _08077F84: ldr r1, _08077FD4 @ =gSprites - ldr r0, _08077FD0 @ =gUnknown_2023D44 + ldr r0, _08077FD0 @ =gBattlerSpriteIds adds r0, r7, r0 ldrb r0, [r0] lsls r2, r0, 4 @@ -993,7 +993,7 @@ _08077FB4: _08077FC4: .4byte gBattlerPartyIndexes _08077FC8: .4byte gPlayerParty _08077FCC: .4byte gMultiuseSpriteTemplate -_08077FD0: .4byte gUnknown_2023D44 +_08077FD0: .4byte gBattlerSpriteIds _08077FD4: .4byte gSprites _08077FD8: .4byte SpriteCallbackDummy _08077FDC: .4byte gBattleMonForms |