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-rw-r--r--asm/pokemon_storage_system.s10
1 files changed, 5 insertions, 5 deletions
diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s
index 3a6f541b0..df7c4fbce 100644
--- a/asm/pokemon_storage_system.s
+++ b/asm/pokemon_storage_system.s
@@ -719,8 +719,8 @@ _0808BEA8:
bx r1
thumb_func_end sub_808BDE8
- thumb_func_start sub_808BEB4
-sub_808BEB4: @ 808BEB4
+ thumb_func_start PSS_RenderTextToVramViaBuffer
+PSS_RenderTextToVramViaBuffer: @ 808BEB4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -868,7 +868,7 @@ _0808BFC4:
bx r0
.align 2, 0
_0808BFDC: .4byte 0x001fffff
- thumb_func_end sub_808BEB4
+ thumb_func_end PSS_RenderTextToVramViaBuffer
thumb_func_start sub_808BFE0
sub_808BFE0: @ 808BFE0
@@ -12353,7 +12353,7 @@ sub_8091A94: @ 8091A94
adds r0, r5, 0
movs r2, 0
movs r3, 0
- bl sub_808BEB4
+ bl PSS_RenderTextToVramViaBuffer
ldr r0, [sp, 0x30]
bl LoadSpriteSheet
mov r0, r8
@@ -12539,7 +12539,7 @@ _08091CFC:
adds r0, r5, 0
movs r2, 0
movs r3, 0
- bl sub_808BEB4
+ bl PSS_RenderTextToVramViaBuffer
adds r0, r6, 0
bl LoadSpriteSheet
ldr r0, [sp, 0x2C]