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-rw-r--r--asm/battle_anim_mon_movement.s1190
1 files changed, 0 insertions, 1190 deletions
diff --git a/asm/battle_anim_mon_movement.s b/asm/battle_anim_mon_movement.s
deleted file mode 100644
index d067e1ff9..000000000
--- a/asm/battle_anim_mon_movement.s
+++ /dev/null
@@ -1,1190 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_809949C
-sub_809949C: @ 809949C
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r5, _08099520 @ =gBattleAnimArgs
- movs r0, 0x6
- ldrsh r1, [r5, r0]
- movs r0, 0x80
- lsls r0, 8
- bl __divsi3
- lsls r0, 16
- lsrs r7, r0, 16
- ldr r0, _08099524 @ =gBattleAnimAttacker
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _080994CE
- ldrh r0, [r5, 0x2]
- negs r0, r0
- strh r0, [r5, 0x2]
- ldrh r0, [r5, 0xA]
- negs r0, r0
- strh r0, [r5, 0xA]
-_080994CE:
- ldrb r0, [r5]
- bl GetAnimBankSpriteId
- ldr r1, _08099528 @ =gTasks
- lsls r4, r6, 2
- adds r4, r6
- lsls r4, 3
- adds r4, r1
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x8]
- movs r1, 0x2
- ldrsh r0, [r5, r1]
- lsls r0, 8
- movs r2, 0x6
- ldrsh r1, [r5, r2]
- bl __divsi3
- strh r0, [r4, 0xA]
- ldrh r0, [r5, 0x4]
- strh r0, [r4, 0xC]
- ldrh r0, [r5, 0x6]
- strh r0, [r4, 0xE]
- ldrh r0, [r5, 0x8]
- strh r0, [r4, 0x10]
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- lsls r0, 8
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- bl __divsi3
- strh r0, [r4, 0x12]
- ldrh r0, [r5, 0xC]
- strh r0, [r4, 0x14]
- strh r7, [r4, 0x16]
- ldr r0, _0809952C @ =sub_8099530
- str r0, [r4]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099520: .4byte gBattleAnimArgs
-_08099524: .4byte gBattleAnimAttacker
-_08099528: .4byte gTasks
-_0809952C: .4byte sub_8099530
- thumb_func_end sub_809949C
-
- thumb_func_start sub_8099530
-sub_8099530: @ 8099530
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08099588 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r5, r1, r2
- ldrb r1, [r5, 0x8]
- ldrh r0, [r5, 0xA]
- ldrh r2, [r5, 0x1E]
- adds r0, r2
- strh r0, [r5, 0x1E]
- ldr r2, _0809958C @ =gSprites
- lsls r4, r1, 4
- adds r4, r1
- lsls r4, 2
- adds r4, r2
- lsls r0, 16
- asrs r0, 24
- strh r0, [r4, 0x24]
- ldrh r0, [r5, 0x1C]
- lsrs r0, 8
- movs r2, 0xC
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r5, 0x16]
- ldrh r1, [r5, 0x1C]
- adds r0, r1
- strh r0, [r5, 0x1C]
- ldrh r0, [r5, 0xE]
- subs r0, 0x1
- strh r0, [r5, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _08099580
- ldr r0, _08099590 @ =sub_8099594
- str r0, [r5]
-_08099580:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08099588: .4byte gTasks
-_0809958C: .4byte gSprites
-_08099590: .4byte sub_8099594
- thumb_func_end sub_8099530
-
- thumb_func_start sub_8099594
-sub_8099594: @ 8099594
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, _080995B8 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r1, [r4, 0x10]
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _080995BC
- subs r0, r1, 0x1
- strh r0, [r4, 0x10]
- b _080995F0
- .align 2, 0
-_080995B8: .4byte gTasks
-_080995BC:
- ldrb r0, [r4, 0x8]
- ldrh r2, [r4, 0x12]
- ldrh r1, [r4, 0x20]
- adds r2, r1
- strh r2, [r4, 0x20]
- ldr r3, _080995F8 @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- lsls r2, 16
- asrs r2, 24
- ldrh r0, [r4, 0x1E]
- lsls r0, 16
- asrs r0, 24
- adds r2, r0
- strh r2, [r1, 0x24]
- ldrh r0, [r4, 0x14]
- subs r0, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _080995F0
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_080995F0:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080995F8: .4byte gSprites
- thumb_func_end sub_8099594
-
- thumb_func_start sub_80995FC
-sub_80995FC: @ 80995FC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _08099620 @ =gBattleAnimArgs
- movs r2, 0
- ldrsh r0, [r1, r2]
- cmp r0, 0x2
- beq _0809962A
- cmp r0, 0x2
- bgt _08099624
- cmp r0, 0
- blt _0809965C
- ldrb r0, [r1]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r2, r0, 24
- b _08099664
- .align 2, 0
-_08099620: .4byte gBattleAnimArgs
-_08099624:
- cmp r0, 0x3
- beq _08099634
- b _0809965C
-_0809962A:
- ldr r5, _08099630 @ =gBattleAnimAttacker
- b _08099636
- .align 2, 0
-_08099630: .4byte gBattleAnimAttacker
-_08099634:
- ldr r5, _08099654 @ =gBattleAnimTarget
-_08099636:
- ldrb r0, [r5]
- movs r4, 0x2
- eors r0, r4
- bl sub_8072DF0
- lsls r0, 24
- cmp r0, 0
- beq _0809965C
- ldr r1, _08099658 @ =gBattlerSpriteIds
- ldrb r0, [r5]
- eors r0, r4
- adds r0, r1
- ldrb r2, [r0]
- b _08099664
- .align 2, 0
-_08099654: .4byte gBattleAnimTarget
-_08099658: .4byte gBattlerSpriteIds
-_0809965C:
- adds r0, r6, 0
- bl DestroyAnimVisualTask
- b _080996A4
-_08099664:
- ldr r1, _08099684 @ =gTasks
- lsls r4, r6, 2
- adds r0, r4, r6
- lsls r0, 3
- adds r5, r0, r1
- strh r2, [r5, 0x8]
- ldr r0, _08099688 @ =gBattleAnimTarget
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08099690
- ldr r0, _0809968C @ =gBattleAnimArgs
- ldrh r0, [r0, 0x2]
- b _08099696
- .align 2, 0
-_08099684: .4byte gTasks
-_08099688: .4byte gBattleAnimTarget
-_0809968C: .4byte gBattleAnimArgs
-_08099690:
- ldr r0, _080996AC @ =gBattleAnimArgs
- ldrh r0, [r0, 0x2]
- negs r0, r0
-_08099696:
- strh r0, [r5, 0xA]
- ldr r0, _080996B0 @ =gTasks
- adds r1, r4, r6
- lsls r1, 3
- adds r1, r0
- ldr r0, _080996B4 @ =sub_80996B8
- str r0, [r1]
-_080996A4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080996AC: .4byte gBattleAnimArgs
-_080996B0: .4byte gTasks
-_080996B4: .4byte sub_80996B8
- thumb_func_end sub_80995FC
-
- thumb_func_start sub_80996B8
-sub_80996B8: @ 80996B8
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080996FC @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldrb r2, [r1, 0x8]
- ldr r3, _08099700 @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r3
- ldrh r1, [r1, 0xA]
- ldrh r2, [r0, 0x24]
- adds r1, r2
- strh r1, [r0, 0x24]
- movs r2, 0x24
- ldrsh r1, [r0, r2]
- movs r2, 0x20
- ldrsh r0, [r0, r2]
- adds r1, r0
- adds r1, 0x20
- movs r0, 0x98
- lsls r0, 1
- cmp r1, r0
- bls _080996F6
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_080996F6:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080996FC: .4byte gTasks
-_08099700: .4byte gSprites
- thumb_func_end sub_80996B8
-
- thumb_func_start sub_8099704
-sub_8099704: @ 8099704
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, _08099754 @ =gBattleAnimAttacker
- ldrb r0, [r6]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08099720
- ldr r1, _08099758 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x2]
- negs r0, r0
- strh r0, [r1, 0x2]
-_08099720:
- ldr r4, _08099758 @ =gBattleAnimArgs
- ldrb r0, [r4, 0x8]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0809975C @ =gTasks
- lsls r3, r5, 2
- adds r1, r3, r5
- lsls r1, 3
- adds r2, r1, r2
- ldrh r1, [r4]
- strh r1, [r2, 0x8]
- ldrh r1, [r4, 0x2]
- strh r1, [r2, 0xA]
- ldrh r1, [r4, 0x4]
- strh r1, [r2, 0xC]
- ldrh r1, [r4, 0x6]
- strh r1, [r2, 0xE]
- strh r0, [r2, 0x10]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08099760
- ldrb r0, [r6]
- b _08099764
- .align 2, 0
-_08099754: .4byte gBattleAnimAttacker
-_08099758: .4byte gBattleAnimArgs
-_0809975C: .4byte gTasks
-_08099760:
- ldr r0, _0809977C @ =gBattleAnimTarget
- ldrb r0, [r0]
-_08099764:
- strh r0, [r2, 0x12]
- ldr r1, _08099780 @ =gTasks
- adds r0, r3, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x20]
- ldr r1, _08099784 @ =sub_8099788
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0809977C: .4byte gBattleAnimTarget
-_08099780: .4byte gTasks
-_08099784: .4byte sub_8099788
- thumb_func_end sub_8099704
-
- thumb_func_start sub_8099788
-sub_8099788: @ 8099788
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _080997D8 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r4, r0, r1
- ldrb r7, [r4, 0x10]
- ldrh r0, [r4, 0xC]
- ldrh r1, [r4, 0x1C]
- adds r0, r1
- lsls r1, r0, 16
- strh r0, [r4, 0x1C]
- lsrs r1, 24
- mov r8, r1
- mov r0, r8
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- bl Sin
- lsls r0, 16
- lsrs r5, r0, 16
- mov r9, r5
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080997E0
- ldr r0, _080997DC @ =gSprites
- lsls r2, r7, 4
- adds r1, r2, r7
- lsls r1, 2
- adds r1, r0
- strh r5, [r1, 0x24]
- mov r9, r0
- adds r4, r2, 0
- b _08099826
- .align 2, 0
-_080997D8: .4byte gTasks
-_080997DC: .4byte gSprites
-_080997E0:
- ldrb r0, [r4, 0x12]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- bne _08099808
- ldr r1, _08099804 @ =gSprites
- lsls r2, r7, 4
- adds r0, r2, r7
- lsls r0, 2
- adds r3, r0, r1
- lsls r0, r5, 16
- asrs r0, 16
- mov r9, r1
- adds r4, r2, 0
- cmp r0, 0
- bge _08099824
- b _08099822
- .align 2, 0
-_08099804: .4byte gSprites
-_08099808:
- ldr r1, _080998A8 @ =gSprites
- lsls r2, r7, 4
- adds r0, r2, r7
- lsls r0, 2
- adds r3, r0, r1
- mov r4, r9
- lsls r0, r4, 16
- asrs r0, 16
- mov r9, r1
- adds r4, r2, 0
- cmp r0, 0
- bge _08099822
- negs r0, r0
-_08099822:
- negs r0, r0
-_08099824:
- strh r0, [r3, 0x26]
-_08099826:
- mov r5, r8
- cmp r5, 0x7F
- bls _08099848
- ldr r1, _080998AC @ =gTasks
- lsls r2, r6, 2
- adds r0, r2, r6
- lsls r0, 3
- adds r3, r0, r1
- movs r5, 0x1E
- ldrsh r0, [r3, r5]
- adds r5, r1, 0
- cmp r0, 0
- bne _08099848
- movs r1, 0x20
- ldrsh r0, [r3, r1]
- cmp r0, 0x1
- beq _0809986A
-_08099848:
- mov r2, r8
- cmp r2, 0x7E
- bhi _0809989C
- ldr r1, _080998AC @ =gTasks
- lsls r2, r6, 2
- adds r0, r2, r6
- lsls r0, 3
- adds r3, r0, r1
- movs r5, 0x1E
- ldrsh r0, [r3, r5]
- adds r5, r1, 0
- cmp r0, 0x1
- bne _0809989C
- movs r1, 0x20
- ldrsh r0, [r3, r1]
- cmp r0, 0
- bne _0809989C
-_0809986A:
- adds r1, r2, r6
- lsls r1, 3
- adds r1, r5
- ldrh r0, [r1, 0x1E]
- movs r2, 0x1
- eors r0, r2
- strh r0, [r1, 0x1E]
- ldrh r0, [r1, 0x20]
- eors r0, r2
- strh r0, [r1, 0x20]
- ldrh r0, [r1, 0xE]
- subs r0, 0x1
- strh r0, [r1, 0xE]
- lsls r0, 16
- asrs r3, r0, 16
- cmp r3, 0
- bne _0809989C
- adds r0, r4, r7
- lsls r0, 2
- add r0, r9
- strh r3, [r0, 0x24]
- strh r3, [r0, 0x26]
- adds r0, r6, 0
- bl DestroyAnimVisualTask
-_0809989C:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080998A8: .4byte gSprites
-_080998AC: .4byte gTasks
- thumb_func_end sub_8099788
-
- thumb_func_start sub_80998B0
-sub_80998B0: @ 80998B0
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r6, _080998FC @ =gBattleAnimArgs
- ldrb r0, [r6, 0x6]
- bl GetAnimBankSpriteId
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldrb r1, [r6, 0x8]
- adds r0, r5, 0
- bl sub_80758E0
- ldr r1, _08099900 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r6]
- strh r1, [r0, 0x8]
- ldrh r1, [r6, 0x2]
- strh r1, [r0, 0xA]
- ldrh r1, [r6, 0x4]
- strh r1, [r0, 0xC]
- ldrh r1, [r6, 0x4]
- strh r1, [r0, 0xE]
- strh r5, [r0, 0x10]
- movs r1, 0x80
- lsls r1, 1
- strh r1, [r0, 0x1C]
- strh r1, [r0, 0x1E]
- ldr r1, _08099904 @ =sub_8099908
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080998FC: .4byte gBattleAnimArgs
-_08099900: .4byte gTasks
-_08099904: .4byte sub_8099908
- thumb_func_end sub_80998B0
-
- thumb_func_start sub_8099908
-sub_8099908: @ 8099908
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r5, r0, 0
- ldr r1, _08099968 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x8]
- ldrh r1, [r4, 0x1C]
- adds r0, r1
- strh r0, [r4, 0x1C]
- ldrh r0, [r4, 0xA]
- ldrh r3, [r4, 0x1E]
- adds r0, r3
- strh r0, [r4, 0x1E]
- ldrb r0, [r4, 0x10]
- adds r6, r0, 0
- movs r0, 0x1C
- ldrsh r1, [r4, r0]
- movs r3, 0x1E
- ldrsh r2, [r4, r3]
- adds r0, r6, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0xC]
- subs r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0
- bne _08099978
- ldrh r2, [r4, 0xE]
- movs r3, 0xE
- ldrsh r0, [r4, r3]
- cmp r0, 0
- ble _0809996C
- ldrh r0, [r4, 0x8]
- negs r0, r0
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xA]
- negs r0, r0
- strh r0, [r4, 0xA]
- strh r2, [r4, 0xC]
- strh r1, [r4, 0xE]
- b _08099978
- .align 2, 0
-_08099968: .4byte gTasks
-_0809996C:
- adds r0, r6, 0
- bl sub_8075980
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08099978:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8099908
-
- thumb_func_start sub_8099980
-sub_8099980: @ 8099980
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r4, _080999BC @ =gBattleAnimArgs
- ldrb r0, [r4, 0x4]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r1, 0
- bl sub_80758E0
- ldr r1, _080999C0 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r2, r0, r1
- movs r1, 0
- strh r1, [r2, 0xA]
- ldrh r0, [r4]
- strh r0, [r2, 0xC]
- movs r3, 0x6
- ldrsh r0, [r4, r3]
- cmp r0, 0x1
- beq _080999C4
- strh r1, [r2, 0xE]
- b _080999D0
- .align 2, 0
-_080999BC: .4byte gBattleAnimArgs
-_080999C0: .4byte gTasks
-_080999C4:
- ldrh r0, [r4]
- ldrh r1, [r4, 0x2]
- adds r3, r0, 0
- muls r3, r1
- adds r0, r3, 0
- strh r0, [r2, 0xE]
-_080999D0:
- ldr r1, _080999FC @ =gTasks
- lsls r4, r7, 2
- adds r0, r4, r7
- lsls r0, 3
- adds r5, r0, r1
- ldr r6, _08099A00 @ =gBattleAnimArgs
- ldrh r0, [r6, 0x2]
- strh r0, [r5, 0x10]
- mov r0, r8
- strh r0, [r5, 0x12]
- ldrh r0, [r6, 0x6]
- strh r0, [r5, 0x14]
- bl sub_8073788
- lsls r0, 24
- mov r8, r4
- cmp r0, 0
- beq _08099A04
- movs r0, 0x1
- strh r0, [r5, 0x16]
- b _08099A28
- .align 2, 0
-_080999FC: .4byte gTasks
-_08099A00: .4byte gBattleAnimArgs
-_08099A04:
- movs r1, 0x4
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _08099A14
- ldr r0, _08099A10 @ =gBattleAnimAttacker
- b _08099A16
- .align 2, 0
-_08099A10: .4byte gBattleAnimAttacker
-_08099A14:
- ldr r0, _08099A6C @ =gBattleAnimTarget
-_08099A16:
- ldrb r0, [r0]
- bl GetBattlerSide
- movs r1, 0
- lsls r0, 24
- cmp r0, 0
- bne _08099A26
- movs r1, 0x1
-_08099A26:
- strh r1, [r5, 0x16]
-_08099A28:
- ldr r0, _08099A70 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r4, r1, r0
- movs r3, 0x16
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08099A54
- bl sub_8073788
- lsls r0, 24
- cmp r0, 0
- bne _08099A54
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- negs r0, r0
- strh r0, [r4, 0xE]
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- negs r0, r0
- strh r0, [r4, 0x10]
-_08099A54:
- ldr r0, _08099A70 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldr r0, _08099A74 @ =sub_8099B54
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099A6C: .4byte gBattleAnimTarget
-_08099A70: .4byte gTasks
-_08099A74: .4byte sub_8099B54
- thumb_func_end sub_8099980
-
- thumb_func_start sub_8099A78
-sub_8099A78: @ 8099A78
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, _08099AB4 @ =gBattleAnimArgs
- ldrb r0, [r4, 0x4]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r1, 0
- bl sub_80758E0
- ldr r1, _08099AB8 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0
- strh r1, [r0, 0xA]
- ldrh r1, [r4]
- strh r1, [r0, 0xC]
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08099AC0
- ldr r0, _08099ABC @ =gBattleAnimAttacker
- b _08099AC2
- .align 2, 0
-_08099AB4: .4byte gBattleAnimArgs
-_08099AB8: .4byte gTasks
-_08099ABC: .4byte gBattleAnimAttacker
-_08099AC0:
- ldr r0, _08099AF0 @ =gBattleAnimTarget
-_08099AC2:
- ldrb r0, [r0]
- bl GetBattlerSide
- lsls r0, 24
- cmp r0, 0
- beq _08099AD4
- ldrh r0, [r4, 0x2]
- negs r0, r0
- strh r0, [r4, 0x2]
-_08099AD4:
- ldr r0, _08099AF4 @ =gBattleAnimArgs
- movs r2, 0x6
- ldrsh r1, [r0, r2]
- adds r6, r0, 0
- cmp r1, 0x1
- beq _08099AFC
- ldr r2, _08099AF8 @ =gTasks
- lsls r3, r5, 2
- adds r0, r3, r5
- lsls r0, 3
- adds r0, r2
- movs r1, 0
- strh r1, [r0, 0xE]
- b _08099B16
- .align 2, 0
-_08099AF0: .4byte gBattleAnimTarget
-_08099AF4: .4byte gBattleAnimArgs
-_08099AF8: .4byte gTasks
-_08099AFC:
- ldr r3, _08099B4C @ =gTasks
- lsls r4, r5, 2
- adds r0, r4, r5
- lsls r0, 3
- adds r0, r3
- ldrh r2, [r6]
- ldrh r1, [r6, 0x2]
- adds r7, r2, 0
- muls r7, r1
- adds r1, r7, 0
- strh r1, [r0, 0xE]
- adds r2, r3, 0
- adds r3, r4, 0
-_08099B16:
- adds r1, r3, r5
- lsls r1, 3
- adds r1, r2
- ldrh r0, [r6, 0x2]
- strh r0, [r1, 0x10]
- mov r0, r8
- strh r0, [r1, 0x12]
- ldrh r0, [r6, 0x6]
- strh r0, [r1, 0x14]
- movs r0, 0x1
- strh r0, [r1, 0x16]
- movs r2, 0xE
- ldrsh r0, [r1, r2]
- negs r0, r0
- strh r0, [r1, 0xE]
- movs r7, 0x10
- ldrsh r0, [r1, r7]
- negs r0, r0
- strh r0, [r1, 0x10]
- ldr r0, _08099B50 @ =sub_8099B54
- str r0, [r1]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099B4C: .4byte gTasks
-_08099B50: .4byte sub_8099B54
- thumb_func_end sub_8099A78
-
- thumb_func_start sub_8099B54
-sub_8099B54: @ 8099B54
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08099BAC @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r0, [r4, 0x10]
- ldrh r1, [r4, 0xE]
- adds r0, r1
- strh r0, [r4, 0xE]
- ldrb r0, [r4, 0x12]
- movs r2, 0x80
- lsls r2, 1
- ldrh r3, [r4, 0xE]
- adds r1, r2, 0
- bl obj_id_set_rotscale
- movs r2, 0x16
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _08099B88
- ldrb r0, [r4, 0x12]
- bl sub_80759DC
-_08099B88:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xC
- ldrsh r1, [r4, r2]
- cmp r0, r1
- blt _08099BCE
- movs r1, 0x14
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _08099BB0
- cmp r0, 0x1
- ble _08099BB6
- cmp r0, 0x2
- beq _08099BBE
- b _08099BB6
- .align 2, 0
-_08099BAC: .4byte gTasks
-_08099BB0:
- ldrb r0, [r4, 0x12]
- bl sub_8075980
-_08099BB6:
- adds r0, r5, 0
- bl DestroyAnimVisualTask
- b _08099BCE
-_08099BBE:
- movs r0, 0
- strh r0, [r4, 0xA]
- movs r2, 0x10
- ldrsh r0, [r4, r2]
- negs r0, r0
- strh r0, [r4, 0x10]
- movs r0, 0x1
- strh r0, [r4, 0x14]
-_08099BCE:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8099B54
-
- thumb_func_start sub_8099BD4
-sub_8099BD4: @ 8099BD4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _08099C00 @ =gBattleAnimArgs
- movs r2, 0
- ldrsh r1, [r0, r2]
- mov r8, r0
- cmp r1, 0
- bne _08099C0C
- ldr r4, _08099C04 @ =gTasks
- lsls r5, r7, 2
- adds r0, r5, r7
- lsls r0, 3
- adds r6, r0, r4
- ldr r0, _08099C08 @ =gUnknown_2037EEC
- ldrh r0, [r0]
- movs r1, 0xC
- bl __udivsi3
- b _08099C20
- .align 2, 0
-_08099C00: .4byte gBattleAnimArgs
-_08099C04: .4byte gTasks
-_08099C08: .4byte gUnknown_2037EEC
-_08099C0C:
- ldr r4, _08099CA8 @ =gTasks
- lsls r5, r7, 2
- adds r0, r5, r7
- lsls r0, 3
- adds r6, r0, r4
- ldr r0, _08099CAC @ =gUnknown_2037EE8
- ldr r0, [r0]
- movs r1, 0xC
- bl __divsi3
-_08099C20:
- strh r0, [r6, 0x26]
- lsls r0, 16
- adds r1, r4, 0
- cmp r0, 0
- bgt _08099C2E
- movs r0, 0x1
- strh r0, [r6, 0x26]
-_08099C2E:
- movs r2, 0x26
- ldrsh r0, [r6, r2]
- cmp r0, 0x10
- ble _08099C3A
- movs r0, 0x10
- strh r0, [r6, 0x26]
-_08099C3A:
- adds r4, r5, r7
- lsls r4, 3
- adds r4, r1
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r1, r0
- asrs r1, 1
- movs r5, 0
- strh r1, [r4, 0x24]
- ldrh r2, [r4, 0x26]
- movs r0, 0x1
- ands r0, r2
- adds r1, r0
- strh r1, [r4, 0x22]
- strh r5, [r4, 0x20]
- mov r1, r8
- ldrh r0, [r1, 0x6]
- strh r0, [r4, 0x1C]
- ldrh r0, [r1, 0x8]
- strh r0, [r4, 0x1E]
- movs r0, 0x1
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x16]
- ldr r2, _08099CB0 @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x24]
- strh r0, [r4, 0x18]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r0, [r0, 0x26]
- strh r0, [r4, 0x1A]
- strh r5, [r4, 0x8]
- mov r1, r8
- ldrh r0, [r1, 0x2]
- strh r0, [r4, 0xA]
- ldrh r0, [r1, 0x4]
- strh r0, [r4, 0xC]
- ldr r0, _08099CB4 @ =sub_8099CB8
- str r0, [r4]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08099CA8: .4byte gTasks
-_08099CAC: .4byte gUnknown_2037EE8
-_08099CB0: .4byte gSprites
-_08099CB4: .4byte sub_8099CB8
- thumb_func_end sub_8099BD4
-
- thumb_func_start sub_8099CB8
-sub_8099CB8: @ 8099CB8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _08099D0C @ =gTasks
- adds r3, r0, r1
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- lsls r0, 16
- asrs r0, 16
- movs r2, 0xA
- ldrsh r1, [r3, r2]
- cmp r0, r1
- ble _08099D96
- movs r0, 0
- strh r0, [r3, 0x8]
- ldrh r0, [r3, 0x20]
- adds r1, r0, 0x1
- movs r0, 0x1
- ands r1, r0
- strh r1, [r3, 0x20]
- movs r2, 0x1C
- ldrsh r0, [r3, r2]
- cmp r0, 0
- beq _08099D2A
- cmp r1, 0
- beq _08099D14
- ldr r2, _08099D10 @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x22]
- ldrh r2, [r3, 0x18]
- adds r1, r2
- b _08099D28
- .align 2, 0
-_08099D0C: .4byte gTasks
-_08099D10: .4byte gSprites
-_08099D14:
- ldr r2, _08099D50 @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x18]
- ldrh r2, [r3, 0x24]
- subs r1, r2
-_08099D28:
- strh r1, [r0, 0x24]
-_08099D2A:
- movs r1, 0x1E
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _08099D64
- movs r2, 0x20
- ldrsh r4, [r3, r2]
- cmp r4, 0
- beq _08099D54
- ldr r2, _08099D50 @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r3, 0x26]
- strh r1, [r0, 0x26]
- b _08099D64
- .align 2, 0
-_08099D50: .4byte gSprites
-_08099D54:
- ldr r2, _08099D9C @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r4, [r0, 0x26]
-_08099D64:
- ldrh r0, [r3, 0xC]
- subs r0, 0x1
- strh r0, [r3, 0xC]
- lsls r0, 16
- asrs r4, r0, 16
- cmp r4, 0
- bne _08099D96
- ldr r2, _08099D9C @ =gSprites
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r4, [r0, 0x24]
- movs r0, 0x16
- ldrsh r1, [r3, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strh r4, [r0, 0x26]
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_08099D96:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08099D9C: .4byte gSprites
- thumb_func_end sub_8099CB8
-
- .align 2, 0 @ Don't pad with nop.