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-rw-r--r--asm/post_battle_event_funcs.s121
1 files changed, 0 insertions, 121 deletions
diff --git a/asm/post_battle_event_funcs.s b/asm/post_battle_event_funcs.s
deleted file mode 100644
index 009bb7233..000000000
--- a/asm/post_battle_event_funcs.s
+++ /dev/null
@@ -1,121 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start Special_HallOfFame
-Special_HallOfFame: @ 80CA2E4
- push {r4-r7,lr}
- sub sp, 0x4
- bl sp000_heal_pokemon
- ldr r4, _080CA304 @ =0x0000082c
- adds r0, r4, 0
- bl FlagGet
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x1
- bne _080CA30C
- ldr r0, _080CA308 @ =gHasHallOfFameRecords
- strb r1, [r0]
- b _080CA318
- .align 2, 0
-_080CA304: .4byte 0x0000082c
-_080CA308: .4byte gHasHallOfFameRecords
-_080CA30C:
- ldr r1, _080CA3B0 @ =gHasHallOfFameRecords
- movs r0, 0
- strb r0, [r1]
- adds r0, r4, 0
- bl FlagSet
-_080CA318:
- movs r0, 0x1
- bl GetGameStat
- cmp r0, 0
- bne _080CA33A
- ldr r0, _080CA3B4 @ =gSaveBlock2Ptr
- ldr r2, [r0]
- ldrh r1, [r2, 0xE]
- lsls r1, 16
- ldrb r0, [r2, 0x10]
- lsls r0, 8
- orrs r1, r0
- ldrb r0, [r2, 0x11]
- orrs r1, r0
- movs r0, 0x1
- bl SetGameStat
-_080CA33A:
- bl sub_804C1AC
- movs r0, 0x1
- bl sub_8055738
- movs r6, 0
- movs r5, 0
- mov r7, sp
-_080CA34A:
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, _080CA3B8 @ =gPlayerParty
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0x5
- bl GetMonData
- cmp r0, 0
- beq _080CA388
- adds r0, r4, 0
- movs r1, 0x6
- bl GetMonData
- cmp r0, 0
- bne _080CA388
- adds r0, r4, 0
- movs r1, 0x43
- bl GetMonData
- cmp r0, 0
- bne _080CA388
- movs r0, 0x1
- strb r0, [r7]
- adds r0, r4, 0
- movs r1, 0x43
- mov r2, sp
- bl SetMonData
- movs r6, 0x1
-_080CA388:
- adds r5, 0x1
- cmp r5, 0x5
- ble _080CA34A
- cmp r6, 0x1
- bne _080CA39E
- movs r0, 0x2A
- bl IncrementGameStat
- ldr r0, _080CA3BC @ =0x0000083b
- bl FlagSet
-_080CA39E:
- ldr r0, _080CA3C0 @ =CB2_DoHallOfFameScreen
- bl SetMainCallback2
- movs r0, 0
- add sp, 0x4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080CA3B0: .4byte gHasHallOfFameRecords
-_080CA3B4: .4byte gSaveBlock2Ptr
-_080CA3B8: .4byte gPlayerParty
-_080CA3BC: .4byte 0x0000083b
-_080CA3C0: .4byte CB2_DoHallOfFameScreen
- thumb_func_end Special_HallOfFame
-
- thumb_func_start sp0C8_whiteout_maybe
-sp0C8_whiteout_maybe: @ 80CA3C4
- push {lr}
- ldr r0, _080CA3D4 @ =CB2_WhiteOut
- bl SetMainCallback2
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_080CA3D4: .4byte CB2_WhiteOut
- thumb_func_end sp0C8_whiteout_maybe
-
- .align 2, 0 @ Don't pad with nop.