diff options
Diffstat (limited to 'asm')
| -rw-r--r-- | asm/post_battle_event_funcs.s | 121 | 
1 files changed, 0 insertions, 121 deletions
| diff --git a/asm/post_battle_event_funcs.s b/asm/post_battle_event_funcs.s deleted file mode 100644 index 009bb7233..000000000 --- a/asm/post_battle_event_funcs.s +++ /dev/null @@ -1,121 +0,0 @@ -	.include "asm/macros.inc" -	.include "constants/constants.inc" - -	.syntax unified - -	.text - -	thumb_func_start Special_HallOfFame -Special_HallOfFame: @ 80CA2E4 -	push {r4-r7,lr} -	sub sp, 0x4 -	bl sp000_heal_pokemon -	ldr r4, _080CA304 @ =0x0000082c -	adds r0, r4, 0 -	bl FlagGet -	lsls r0, 24 -	lsrs r1, r0, 24 -	cmp r1, 0x1 -	bne _080CA30C -	ldr r0, _080CA308 @ =gHasHallOfFameRecords -	strb r1, [r0] -	b _080CA318 -	.align 2, 0 -_080CA304: .4byte 0x0000082c -_080CA308: .4byte gHasHallOfFameRecords -_080CA30C: -	ldr r1, _080CA3B0 @ =gHasHallOfFameRecords -	movs r0, 0 -	strb r0, [r1] -	adds r0, r4, 0 -	bl FlagSet -_080CA318: -	movs r0, 0x1 -	bl GetGameStat -	cmp r0, 0 -	bne _080CA33A -	ldr r0, _080CA3B4 @ =gSaveBlock2Ptr -	ldr r2, [r0] -	ldrh r1, [r2, 0xE] -	lsls r1, 16 -	ldrb r0, [r2, 0x10] -	lsls r0, 8 -	orrs r1, r0 -	ldrb r0, [r2, 0x11] -	orrs r1, r0 -	movs r0, 0x1 -	bl SetGameStat -_080CA33A: -	bl sub_804C1AC -	movs r0, 0x1 -	bl sub_8055738 -	movs r6, 0 -	movs r5, 0 -	mov r7, sp -_080CA34A: -	movs r0, 0x64 -	adds r1, r5, 0 -	muls r1, r0 -	ldr r0, _080CA3B8 @ =gPlayerParty -	adds r4, r1, r0 -	adds r0, r4, 0 -	movs r1, 0x5 -	bl GetMonData -	cmp r0, 0 -	beq _080CA388 -	adds r0, r4, 0 -	movs r1, 0x6 -	bl GetMonData -	cmp r0, 0 -	bne _080CA388 -	adds r0, r4, 0 -	movs r1, 0x43 -	bl GetMonData -	cmp r0, 0 -	bne _080CA388 -	movs r0, 0x1 -	strb r0, [r7] -	adds r0, r4, 0 -	movs r1, 0x43 -	mov r2, sp -	bl SetMonData -	movs r6, 0x1 -_080CA388: -	adds r5, 0x1 -	cmp r5, 0x5 -	ble _080CA34A -	cmp r6, 0x1 -	bne _080CA39E -	movs r0, 0x2A -	bl IncrementGameStat -	ldr r0, _080CA3BC @ =0x0000083b -	bl FlagSet -_080CA39E: -	ldr r0, _080CA3C0 @ =CB2_DoHallOfFameScreen -	bl SetMainCallback2 -	movs r0, 0 -	add sp, 0x4 -	pop {r4-r7} -	pop {r1} -	bx r1 -	.align 2, 0 -_080CA3B0: .4byte gHasHallOfFameRecords -_080CA3B4: .4byte gSaveBlock2Ptr -_080CA3B8: .4byte gPlayerParty -_080CA3BC: .4byte 0x0000083b -_080CA3C0: .4byte CB2_DoHallOfFameScreen -	thumb_func_end Special_HallOfFame - -	thumb_func_start sp0C8_whiteout_maybe -sp0C8_whiteout_maybe: @ 80CA3C4 -	push {lr} -	ldr r0, _080CA3D4 @ =CB2_WhiteOut -	bl SetMainCallback2 -	movs r0, 0 -	pop {r1} -	bx r1 -	.align 2, 0 -_080CA3D4: .4byte CB2_WhiteOut -	thumb_func_end sp0C8_whiteout_maybe - -	.align 2, 0 @ Don't pad with nop. | 
