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-rw-r--r--data/battle_scripts_1.s2171
1 files changed, 1076 insertions, 1095 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index a3675befd..0bdfa777a 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -8,9 +8,13 @@
#include "constants/species.h"
#include "constants/pokemon.h"
#include "constants/songs.h"
+#include "constants/game_stat.h"
#include "battle_string_ids.h"
.include "asm/macros/battle_script.inc"
+@ Define these here since misc_constants.inc conflicts with the C headers
.set NULL, 0
+ .set FALSE, 0
+ .set TRUE, 1
.section script_data, "aw", %progbits
.align 2
@@ -231,8 +235,8 @@ gBattleScriptsForMoveEffects:: @ 81D65A8
.4byte BattleScript_EffectCamouflage
BattleScript_EffectHit:: @ 81D6900
- jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, 0x39, BattleScript_81D6926
- jumpifspecialstatusflag BS_TARGET, 0x40000, 0x1, BattleScript_81D6926
+ jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, MOVE_SURF, BattleScript_81D6926
+ jumpifstatus3condition BS_TARGET, 0x40000, 0x1, BattleScript_81D6926
orword gHitMarker, HITMARKER_IGNORE_UNDERWATER
setbyte sDMG_MULTIPLIER, 0x2
@@ -248,28 +252,27 @@ BattleScript_81D692E:: @ 81D692E
BattleScript_HitFromCritCalc:: @ 81D6930
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
BattleScript_81D6934:: @ 81D6934
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
- seteffectwithchancetarget
- faintpokemon BS_TARGET, 0x0, NULL
+ seteffectwithchance
+ tryfaintmon BS_TARGET, 0x0, NULL
BattleScript_MoveEnd:: @ 81D694E
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x0, 0x0
+ moveendall
end
BattleScript_81D6958:: @ 81D6958
@@ -283,48 +286,48 @@ BattleScript_MoveMissedPause:: @ 81D6960
pause 0x20
BattleScript_81D6963:: @ 81D6963
- missmessage
+ effectivenesssound
resultmessage
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSleep:: @ 81D696D
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
- jumpifstatus BS_TARGET, 0x7, BattleScript_81D69B0
- jumpifcannotsleep BattleScript_81D69CC
- jumpifstatus BS_TARGET, 0xFF, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_81D69B0
+ jumpifcantmakeasleep BattleScript_81D69CC
+ jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_FREEZE | STATUS1_SLEEP | STATUS1_POISON, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0x0
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
attackanimation
waitanimation
- setbyte cEFFECT_CHOOSER, 0x1
- seteffecttarget
- jump BattleScript_MoveEnd
+ setmoveeffect MOVE_EFFECT_SLEEP
+ seteffectprimary
+ goto BattleScript_MoveEnd
BattleScript_81D69B0:: @ 81D69B0
pause 0x20
printstring STRINGID_PKMNALREADYASLEEP
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D69BE:: @ 81D69BE
pause 0x20
printstring STRINGID_PKMNWASNTAFFECTED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D69CC:: @ 81D69CC
pause 0x20
printfromtable gUproarAwakeStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectPoisonHit:: @ 81D69DC
- setbyte cEFFECT_CHOOSER, 0x2
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_POISON
+ goto BattleScript_EffectHit
BattleScript_EffectAbsorb:: @ 81D69E7
attackcanceler
@@ -332,15 +335,15 @@ BattleScript_EffectAbsorb:: @ 81D69E7
attackstring
ppreduce
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
@@ -348,84 +351,82 @@ BattleScript_EffectAbsorb:: @ 81D69E7
waitmessage 0x40
negativedamage
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- jumpifability BS_TARGET, ABILITY_LIQUID_OOZE, BattleScript_81D6A23
+ jumpifability 0x0, ABILITY_LIQUID_OOZE, BattleScript_81D6A23
setbyte cMULTISTRING_CHOOSER, 0x0
- jump BattleScript_81D6A2B
+ goto BattleScript_81D6A2B
BattleScript_81D6A23:: @ 81D6A23
manipulatedamage 0x0
setbyte cMULTISTRING_CHOOSER, 0x1
BattleScript_81D6A2B:: @ 81D6A2B
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x29, BattleScript_81D6A42
printfromtable gLeechSeedDrainStringIds
waitmessage 0x40
BattleScript_81D6A42:: @ 81D6A42
- faintpokemon BS_ATTACKER, 0x0, NULL
- faintpokemon BS_TARGET, 0x0, NULL
- jump BattleScript_MoveEnd
+ tryfaintmon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_TARGET, 0x0, NULL
+ goto BattleScript_MoveEnd
BattleScript_EffectBurnHit:: @ 81D6A55
- setbyte cEFFECT_CHOOSER, 0x3
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_BURN
+ goto BattleScript_EffectHit
BattleScript_EffectFreezeHit:: @ 81D6A60
- setbyte cEFFECT_CHOOSER, 0x4
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_FREEZE
+ goto BattleScript_EffectHit
BattleScript_EffectParalyzeHit:: @ 81D6A6B
- setbyte cEFFECT_CHOOSER, 0x5
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_PARALYSIS
+ goto BattleScript_EffectHit
BattleScript_EffectExplosion:: @ 81D6A76
attackcanceler
attackstring
ppreduce
faintifabilitynotdamp
- setuserhptozero
- waitstateatk
+ setatkhptozero
+ waitstate
jumpifbyte CMP_NO_COMMON_BITS, gMoveResultFlags, 0x1, BattleScript_81D6A91
- callatk BattleScript_81D6AE7
- jump BattleScript_81D6A93
+ call BattleScript_81D6AE7
+ goto BattleScript_81D6A93
BattleScript_81D6A91:: @ 81D6A91
attackanimation
waitanimation
BattleScript_81D6A93:: @ 81D6A93
- atk25
+ movevaluescleanup
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
accuracycheck BattleScript_81D6ACC, 0x0
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
- faintpokemon BS_TARGET, 0x0, NULL
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
- jumpwhiletargetvalid BattleScript_81D6A93
- faintpokemon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_TARGET, 0x0, NULL
+ moveendto 0x10
+ jumpifnexttargetvalid BattleScript_81D6A93
+ tryfaintmon BS_ATTACKER, 0x0, NULL
end
BattleScript_81D6ACC:: @ 81D6ACC
- missmessage
+ effectivenesssound
resultmessage
waitmessage 0x40
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
- jumpwhiletargetvalid BattleScript_81D6A93
- faintpokemon BS_ATTACKER, 0x0, NULL
+ moveendto 0x10
+ jumpifnexttargetvalid BattleScript_81D6A93
+ tryfaintmon BS_ATTACKER, 0x0, NULL
end
BattleScript_81D6AE7:: @ 81D6AE7
@@ -437,29 +438,29 @@ BattleScript_81D6AE7:: @ 81D6AE7
BattleScript_EffectDreamEater:: @ 81D6AF6
attackcanceler
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_81D6B0B
- jumpifstatus BS_TARGET, 0x7, BattleScript_81D6B15
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_81D6B0B
+ jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_81D6B15
BattleScript_81D6B0B:: @ 81D6B0B
attackstring
ppreduce
waitmessage 0x40
- jump BattleScript_81D69BE
+ goto BattleScript_81D69BE
BattleScript_81D6B15:: @ 81D6B15
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
@@ -467,41 +468,41 @@ BattleScript_81D6B15:: @ 81D6B15
waitmessage 0x40
negativedamage
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x29, BattleScript_81D6B53
printstring STRINGID_PKMNDREAMEATEN
waitmessage 0x40
BattleScript_81D6B53:: @ 81D6B53
- faintpokemon BS_TARGET, 0x0, NULL
- jump BattleScript_MoveEnd
+ tryfaintmon BS_TARGET, 0x0, NULL
+ goto BattleScript_MoveEnd
BattleScript_EffectMirrorMove:: @ 81D6B5F
attackcanceler
attackstring
pause 0x40
- jumptolastusedattack
+ trymirrormove
ppreduce
orbyte gMoveResultFlags, 0x20
printstring STRINGID_MIRRORMOVEFAILED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectAttackUp:: @ 81D6B77
- setbyte sSTATCHANGER, 0x11
- jump BattleScript_81D6B9E
+ setstatchanger STAT_ATK, 1, FALSE
+ goto BattleScript_81D6B9E
BattleScript_EffectDefenseUp:: @ 81D6B82
- setbyte sSTATCHANGER, 0x12
- jump BattleScript_81D6B9E
+ setstatchanger STAT_DEF, 1, FALSE
+ goto BattleScript_81D6B9E
BattleScript_EffectSpecialAttackUp:: @ 81D6B8D
- setbyte sSTATCHANGER, 0x14
- jump BattleScript_81D6B9E
+ setstatchanger STAT_SPATK, 1, FALSE
+ goto BattleScript_81D6B9E
BattleScript_EffectEvasionUp:: @ 81D6B98
- setbyte sSTATCHANGER, 0x17
+ setstatchanger STAT_EVASION, 1, FALSE
BattleScript_81D6B9E:: @ 81D6B9E
attackcanceler
@@ -512,14 +513,14 @@ BattleScript_81D6B9F:: @ 81D6B9F
statbuffchange 0x41, BattleScript_81D6BCC
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D6BBA
pause 0x20
- jump BattleScript_81D6BC4
+ goto BattleScript_81D6BC4
BattleScript_81D6BBA:: @ 81D6BBA
attackanimation
waitanimation
BattleScript_81D6BBC:: @ 81D6BBC
- atk47
+ setgraphicalstatchangevalues
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
BattleScript_81D6BC4:: @ 81D6BC4
@@ -527,7 +528,7 @@ BattleScript_81D6BC4:: @ 81D6BC4
waitmessage 0x40
BattleScript_81D6BCC:: @ 81D6BCC
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_StatUp:: @ 81D6BD1
playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
@@ -536,27 +537,27 @@ BattleScript_StatUp:: @ 81D6BD1
return
BattleScript_EffectAttackDown:: @ 81D6BE1
- setbyte sSTATCHANGER, 0x91
- jump BattleScript_81D6C13
+ setstatchanger STAT_ATK, 1, TRUE
+ goto BattleScript_81D6C13
BattleScript_EffectDefenseDown:: @ 81D6BEC
- setbyte sSTATCHANGER, 0x92
- jump BattleScript_81D6C13
+ setstatchanger STAT_DEF, 1, TRUE
+ goto BattleScript_81D6C13
BattleScript_EffectSpeedDown:: @ 81D6BF7
- setbyte sSTATCHANGER, 0x93
- jump BattleScript_81D6C13
+ setstatchanger STAT_SPEED, 1, TRUE
+ goto BattleScript_81D6C13
BattleScript_EffectAccuracyDown:: @ 81D6C02
- setbyte sSTATCHANGER, 0x96
- jump BattleScript_81D6C13
+ setstatchanger STAT_ACC, 1, TRUE
+ goto BattleScript_81D6C13
BattleScript_EffectEvasionDown:: @ 81D6C0D
- setbyte sSTATCHANGER, 0x97
+ setstatchanger STAT_EVASION, 1, TRUE
BattleScript_81D6C13:: @ 81D6C13
attackcanceler
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_81D7DF0
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_81D7DF0
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
@@ -564,12 +565,12 @@ BattleScript_81D6C13:: @ 81D6C13
jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D6C4B
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_81D6C5D
pause 0x20
- jump BattleScript_81D6C55
+ goto BattleScript_81D6C55
BattleScript_81D6C4B:: @ 81D6C4B
attackanimation
waitanimation
- atk47
+ setgraphicalstatchangevalues
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
BattleScript_81D6C55:: @ 81D6C55
@@ -577,7 +578,7 @@ BattleScript_81D6C55:: @ 81D6C55
waitmessage 0x40
BattleScript_81D6C5D:: @ 81D6C5D
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_StatDown:: @ 81D6C62
playanimation BS_EFFECT_BATTLER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
@@ -594,7 +595,7 @@ BattleScript_EffectHaze:: @ 81D6C72
normalisebuffs
printstring STRINGID_STATCHANGESGONE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectBide:: @ 81D6C83
attackcanceler
@@ -604,25 +605,25 @@ BattleScript_EffectBide:: @ 81D6C83
waitanimation
orword gHitMarker, HITMARKER_CHARGING
setbide
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRampage:: @ 81D6C97
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
- jumpifsecondarytstatus BS_ATTACKER, 0x1000, BattleScript_81D6CAB
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_81D6CAB
ppreduce
BattleScript_81D6CAB:: @ 81D6CAB
confuseifrepeatingattackends
- jump BattleScript_HitFromCritCalc
+ goto BattleScript_HitFromCritCalc
BattleScript_EffectRoar:: @ 81D6CB1
attackcanceler
attackstring
ppreduce
- jumpifability BS_TARGET, ABILITY_SUCTION_CUPS, BattleScript_81D9408
- jumpifspecialstatusflag BS_TARGET, 0x400, 0x0, BattleScript_81D8F27
+ jumpifability 0x0, ABILITY_SUCTION_CUPS, BattleScript_81D9408
+ jumpifstatus3condition BS_TARGET, 0x400, 0x0, BattleScript_81D8F27
accuracycheck BattleScript_ButItFailed, 0xFFFF
accuracycheck BattleScript_MoveMissedPause, 0x0
forcerandomswitch BattleScript_ButItFailed
@@ -632,41 +633,40 @@ BattleScript_EffectMultiHit:: @ 81D6CD9
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- setloopcounter 0x0
- atk8e
+ setmultihitcounter 0x0
+ initmultihitstring
setbyte sMULTIHIT_EFFECT, 0x0
BattleScript_81D6CEC:: @ 81D6CEC
- jumpiffainted BS_ATTACKER, BattleScript_81D6D82
- jumpiffainted BS_TARGET, BattleScript_81D6D63
- jumpifhalfword CMP_EQUAL, gChosenMove, 0xD6, BattleScript_81D6D0E
- jumpifstatus BS_ATTACKER, 0x7, BattleScript_81D6D63
+ jumpifhasnohp BS_ATTACKER, BattleScript_81D6D82
+ jumpifhasnohp BS_TARGET, BattleScript_81D6D63
+ jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_81D6D0E
+ jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_81D6D63
BattleScript_81D6D0E:: @ 81D6D0E
- atk25
+ movevaluescleanup
copyarray cEFFECT_CHOOSER, sMULTIHIT_EFFECT, 0x1
critcalc
- atk5
- atk6
+ damagecalc
+ typecalc
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x29, BattleScript_81D6D60
- atk7
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
printstring STRINGID_EMPTYSTRING3
waitmessage 0x1
addbyte gBattleScripting + 0xC, 0x1
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
+ moveendto 0x10
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x40, BattleScript_81D6D63
- atk27 BattleScript_81D6CEC
- jump BattleScript_81D6D63
+ decrementmultihit BattleScript_81D6CEC
+ goto BattleScript_81D6D63
BattleScript_81D6D60:: @ 81D6D60
pause 0x20
@@ -680,150 +680,148 @@ BattleScript_81D6D63:: @ 81D6D63
waitmessage 0x40
BattleScript_81D6D82:: @ 81D6D82
- seteffectwithchancetarget
- faintpokemon BS_TARGET, 0x0, NULL
- setbyte sMOVEEND_STATE, 0x2
- atk49 0x1, 0x0
- setbyte sMOVEEND_STATE, 0x4
- atk49 0x0, 0x0
+ seteffectwithchance
+ tryfaintmon BS_TARGET, 0x0, NULL
+ moveendcase 0x2
+ moveendfrom 0x4
end
BattleScript_EffectConversion:: @ 81D6D9D
attackcanceler
attackstring
ppreduce
- changetypestoenemyattacktype BattleScript_ButItFailed
+ tryconversiontypechange BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNCHANGEDTYPE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectFlinchHit:: @ 81D6DB2
- setbyte cEFFECT_CHOOSER, 0x8
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_FLINCH
+ goto BattleScript_EffectHit
BattleScript_EffectRestoreHp:: @ 81D6DBD
attackcanceler
attackstring
ppreduce
- setdamageasrestorehalfmaxhp BattleScript_AlreadyAtFullHp, 0x1
+ tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_ATTACKER
attackanimation
waitanimation
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNREGAINEDHEALTH
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectToxic:: @ 81D6DE0
attackcanceler
attackstring
ppreduce
- jumpifability BS_TARGET, ABILITY_IMMUNITY, BattleScript_81D6E4F
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
- jumpifstatus BS_TARGET, 0x8, BattleScript_81D6E41
- jumpifstatus BS_TARGET, 0x80, BattleScript_81D6E41
- jumpifstatus BS_TARGET, 0xFF, BattleScript_ButItFailed
+ jumpifability 0x0, ABILITY_IMMUNITY, BattleScript_81D6E4F
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus BS_TARGET, STATUS1_POISON, BattleScript_81D6E41
+ jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON, BattleScript_81D6E41
+ jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_FREEZE | STATUS1_SLEEP | STATUS1_POISON, BattleScript_ButItFailed
jumpiftype BS_TARGET, 0x3, BattleScript_81D7E04
jumpiftype BS_TARGET, 0x8, BattleScript_81D7E04
accuracycheck BattleScript_ButItFailed, 0x0
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
attackanimation
waitanimation
- setbyte cEFFECT_CHOOSER, 0x6
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_TOXIC
+ seteffectprimary
resultmessage
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D6E41:: @ 81D6E41
pause 0x40
printstring STRINGID_PKMNALREADYPOISONED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D6E4F:: @ 81D6E4F
copyarray gEffectBattler, gBattlerTarget, 0x1
setbyte cMULTISTRING_CHOOSER, 0x0
- callatk BattleScript_PSNPrevention
- jump BattleScript_MoveEnd
+ call BattleScript_PSNPrevention
+ goto BattleScript_MoveEnd
BattleScript_EffectPayDay:: @ 81D6E69
- setbyte cEFFECT_CHOOSER, 0xB
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_PAYDAY
+ goto BattleScript_EffectHit
BattleScript_EffectLightScreen:: @ 81D6E74
attackcanceler
attackstring
ppreduce
setlightscreen
- jump BattleScript_81D7172
+ goto BattleScript_81D7172
BattleScript_EffectTriAttack:: @ 81D6E7D
- setbyte cEFFECT_CHOOSER, 0x9
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_TRI_ATTACK
+ goto BattleScript_EffectHit
BattleScript_EffectRest:: @ 81D6E88
attackcanceler
attackstring
ppreduce
- jumpifstatus BS_ATTACKER, 0x7, BattleScript_81D6EC2
- jumpifcannotsleep BattleScript_81D6EB2
- setrest BattleScript_AlreadyAtFullHp
+ jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_81D6EC2
+ jumpifcantmakeasleep BattleScript_81D6EB2
+ trysetrest BattleScript_AlreadyAtFullHp
pause 0x20
printfromtable gRestUsedStringIds
waitmessage 0x40
- atk98 0x1
- waitstateatk
- jump BattleScript_PresentHealTarget
+ updatestatusicon BS_ATTACKER
+ waitstate
+ goto BattleScript_PresentHealTarget
BattleScript_81D6EB2:: @ 81D6EB2
pause 0x40
printfromtable gUproarAwakeStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D6EC2:: @ 81D6EC2
pause 0x20
printstring STRINGID_PKMNALREADYASLEEP2
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectOhko:: @ 81D6ED0
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0xFFFF
- atk6
+ typecalc
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x29, BattleScript_81D6934
- koplussomethings BattleScript_81D6EF1
- atkab
- jump BattleScript_81D6934
+ tryKO BattleScript_81D6EF1
+ trysetdestinybondtohappen
+ goto BattleScript_81D6934
BattleScript_81D6EF1:: @ 81D6EF1
pause 0x40
printfromtable gKOFailedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRazorWind:: @ 81D6F01
- jumpifsecondarytstatus BS_ATTACKER, 0x1000, BattleScript_81D6F29
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_81D6F29
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_81D6F29
setbyte sTWOTURN_STRINGID, 0x0
- callatk BattleScript_81D6F58
- jump BattleScript_MoveEnd
+ call BattleScript_81D6F58
+ goto BattleScript_MoveEnd
BattleScript_81D6F29:: @ 81D6F29
attackcanceler
- setbyte cEFFECT_CHOOSER, 0xC
+ setmoveeffect MOVE_EFFECT_CHARGING
setbyte sB_ANIM_TURN, 0x1
- clearstatus BS_ATTACKER
+ clearstatusfromeffect BS_ATTACKER
orword gHitMarker, HITMARKER_NO_PPDEDUCT
- jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, 0x8F, BattleScript_81D6927
- setbyte cEFFECT_CHOOSER, 0x8
- jump BattleScript_81D6927
+ jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, MOVE_SKY_ATTACK, BattleScript_81D6927
+ setmoveeffect MOVE_EFFECT_FLINCH
+ goto BattleScript_81D6927
BattleScript_81D6F58:: @ 81D6F58
attackcanceler
@@ -832,8 +830,8 @@ BattleScript_81D6F58:: @ 81D6F58
attackanimation
waitanimation
orword gHitMarker, HITMARKER_CHARGING
- setbyte cEFFECT_CHOOSER, 0x4C
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
+ seteffectprimary
copyarray cMULTISTRING_CHOOSER, sTWOTURN_STRINGID, 0x1
printfromtable gFirstTurnOfTwoStringIds
waitmessage 0x40
@@ -844,49 +842,49 @@ BattleScript_EffectSuperFang:: @ 81D6F82
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gMoveResultFlags, 0x6
- gethalfcurrentenemyhp
- jump BattleScript_81D6934
+ damagetohalftargethp
+ goto BattleScript_81D6934
BattleScript_EffectDragonRage:: @ 81D6F99
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gMoveResultFlags, 0x6
setbyte gBattleMoveDamage, 0x28
setbyte gBattleMoveDamage + 0x1, 0x0
setbyte gBattleMoveDamage + 0x2, 0x0
setbyte gBattleMoveDamage + 0x3, 0x0
- atk69
- jump BattleScript_81D6934
+ adjustsetdamage
+ goto BattleScript_81D6934
BattleScript_EffectTrap:: @ 81D6FC8
- jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, 0xFA, BattleScript_81D6FEE
- jumpifspecialstatusflag BS_TARGET, 0x40000, 0x1, BattleScript_81D6FEE
+ jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, MOVE_WHIRLPOOL, BattleScript_81D6FEE
+ jumpifstatus3condition BS_TARGET, 0x40000, 0x1, BattleScript_81D6FEE
orword gHitMarker, HITMARKER_IGNORE_UNDERWATER
setbyte sDMG_MULTIPLIER, 0x2
BattleScript_81D6FEE:: @ 81D6FEE
- setbyte cEFFECT_CHOOSER, 0xD
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_WRAP
+ goto BattleScript_EffectHit
BattleScript_EffectDoubleHit:: @ 81D6FF9
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- setloopcounter 0x2
- atk8e
+ setmultihitcounter 0x2
+ initmultihitstring
setbyte sMULTIHIT_EFFECT, 0x0
- jump BattleScript_81D6CEC
+ goto BattleScript_81D6CEC
BattleScript_EffectRecoilIfMiss:: @ 81D7011
attackcanceler
accuracycheck BattleScript_81D701E, 0x0
- jump BattleScript_81D692E
+ goto BattleScript_81D692E
BattleScript_81D701E:: @ 81D701E
attackstring
@@ -897,89 +895,89 @@ BattleScript_81D701E:: @ 81D701E
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x8, BattleScript_MoveEnd
printstring STRINGID_PKMNCRASHED
waitmessage 0x40
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
manipulatedamage 0x1
bicbyte gMoveResultFlags, 0x1
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
- faintpokemon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x0, NULL
orbyte gMoveResultFlags, 0x1
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectMist:: @ 81D7062
attackcanceler
attackstring
ppreduce
- setmisteffect
+ setmist
attackanimation
waitanimation
printfromtable gMistUsedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectFocusEnergy:: @ 81D7075
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_ATTACKER, 0x100000, BattleScript_ButItFailed
- setincreasedcriticalchance
+ jumpifstatus2 BS_ATTACKER, STATUS2_FOCUS_ENERGY, BattleScript_ButItFailed
+ setfocusenergy
attackanimation
waitanimation
printfromtable gFocusEnergyUsedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRecoil:: @ 81D7092
- setbyte cEFFECT_CHOOSER, 0xCE
- jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, 0xA5, BattleScript_EffectHit
- atk60 0x1B
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_RECOIL_25 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
+ jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, MOVE_STRUGGLE, BattleScript_EffectHit
+ incrementgamestat GAME_STAT_USED_STRUGGLE
+ goto BattleScript_EffectHit
BattleScript_EffectConfuse:: @ 81D70AB
attackcanceler
attackstring
ppreduce
- jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_81D9460
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
- jumpifsecondarytstatus BS_TARGET, 0x7, BattleScript_81D70EA
+ jumpifability 0x0, ABILITY_OWN_TEMPO, BattleScript_81D9460
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_81D70EA
accuracycheck BattleScript_ButItFailed, 0x0
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
attackanimation
waitanimation
- setbyte cEFFECT_CHOOSER, 0x7
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_CONFUSION
+ seteffectprimary
resultmessage
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D70EA:: @ 81D70EA
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectAttackUp2:: @ 81D70F8
- setbyte sSTATCHANGER, 0x21
- jump BattleScript_81D6B9E
+ setstatchanger STAT_ATK, 2, FALSE
+ goto BattleScript_81D6B9E
BattleScript_EffectDefenseUp2:: @ 81D7103
- setbyte sSTATCHANGER, 0x22
- jump BattleScript_81D6B9E
+ setstatchanger STAT_DEF, 2, FALSE
+ goto BattleScript_81D6B9E
BattleScript_EffectSpeedUp2:: @ 81D710E
- setbyte sSTATCHANGER, 0x23
- jump BattleScript_81D6B9E
+ setstatchanger STAT_SPEED, 2, FALSE
+ goto BattleScript_81D6B9E
BattleScript_EffectSpecialAttackUp2:: @ 81D7119
- setbyte sSTATCHANGER, 0x24
- jump BattleScript_81D6B9E
+ setstatchanger STAT_SPATK, 2, FALSE
+ goto BattleScript_81D6B9E
BattleScript_EffectSpecialDefenseUp2:: @ 81D7124
- setbyte sSTATCHANGER, 0x25
- jump BattleScript_81D6B9E
+ setstatchanger STAT_SPDEF, 2, FALSE
+ goto BattleScript_81D6B9E
BattleScript_EffectTransform:: @ 81D712F
attackcanceler
@@ -990,23 +988,23 @@ BattleScript_EffectTransform:: @ 81D712F
waitanimation
printfromtable gTransformUsedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectAttackDown2:: @ 81D7142
- setbyte sSTATCHANGER, 0xA1
- jump BattleScript_81D6C13
+ setstatchanger STAT_ATK, 2, TRUE
+ goto BattleScript_81D6C13
BattleScript_EffectDefenseDown2:: @ 81D714D
- setbyte sSTATCHANGER, 0xA2
- jump BattleScript_81D6C13
+ setstatchanger STAT_DEF, 2, TRUE
+ goto BattleScript_81D6C13
BattleScript_EffectSpeedDown2:: @ 81D7158
- setbyte sSTATCHANGER, 0xA3
- jump BattleScript_81D6C13
+ setstatchanger STAT_SPEED, 2, TRUE
+ goto BattleScript_81D6C13
BattleScript_EffectSpecialDefenseDown2:: @ 81D7163
- setbyte sSTATCHANGER, 0xA5
- jump BattleScript_81D6C13
+ setstatchanger STAT_SPDEF, 2, TRUE
+ goto BattleScript_81D6C13
BattleScript_EffectReflect:: @ 81D716E
attackcanceler
@@ -1019,95 +1017,95 @@ BattleScript_81D7172:: @ 81D7172
waitanimation
printfromtable gReflectLightScreenSafeguardStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectPoison:: @ 81D7181
attackcanceler
attackstring
ppreduce
- jumpifability BS_TARGET, ABILITY_IMMUNITY, BattleScript_81D6E4F
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
- jumpifstatus BS_TARGET, 0x8, BattleScript_81D6E41
- jumpifstatus BS_TARGET, 0x80, BattleScript_81D6E41
+ jumpifability 0x0, ABILITY_IMMUNITY, BattleScript_81D6E4F
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus BS_TARGET, STATUS1_POISON, BattleScript_81D6E41
+ jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON, BattleScript_81D6E41
jumpiftype BS_TARGET, 0x3, BattleScript_81D7E04
jumpiftype BS_TARGET, 0x8, BattleScript_81D7E04
- jumpifstatus BS_TARGET, 0xFF, BattleScript_ButItFailed
+ jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_FREEZE | STATUS1_SLEEP | STATUS1_POISON, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0x0
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
attackanimation
waitanimation
- setbyte cEFFECT_CHOOSER, 0x2
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_POISON
+ seteffectprimary
resultmessage
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectParalyze:: @ 81D71E2
attackcanceler
attackstring
ppreduce
- jumpifability BS_TARGET, ABILITY_LIMBER, BattleScript_81D7245
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
- atk6
+ jumpifability 0x0, ABILITY_LIMBER, BattleScript_81D7245
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
+ typecalc
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x29, BattleScript_ButItFailed
- jumpifstatus BS_TARGET, 0x40, BattleScript_81D7237
- jumpifstatus BS_TARGET, 0xFF, BattleScript_ButItFailed
+ jumpifstatus BS_TARGET, STATUS1_PARALYSIS, BattleScript_81D7237
+ jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_FREEZE | STATUS1_SLEEP | STATUS1_POISON, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0x0
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
attackanimation
waitanimation
- setbyte cEFFECT_CHOOSER, 0x5
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_PARALYSIS
+ seteffectprimary
resultmessage
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D7237:: @ 81D7237
pause 0x20
printstring STRINGID_PKMNISALREADYPARALYZED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D7245:: @ 81D7245
copyarray gEffectBattler, gBattlerTarget, 0x1
setbyte cMULTISTRING_CHOOSER, 0x0
- callatk BattleScript_PRLZPrevention
- jump BattleScript_MoveEnd
+ call BattleScript_PRLZPrevention
+ goto BattleScript_MoveEnd
BattleScript_EffectAttackDownHit:: @ 81D725F
- setbyte cEFFECT_CHOOSER, 0x16
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_ATK_MINUS_1
+ goto BattleScript_EffectHit
BattleScript_EffectDefenseDownHit:: @ 81D726A
- setbyte cEFFECT_CHOOSER, 0x17
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_DEF_MINUS_1
+ goto BattleScript_EffectHit
BattleScript_EffectSpeedDownHit:: @ 81D7275
- setbyte cEFFECT_CHOOSER, 0x18
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_SPD_MINUS_1
+ goto BattleScript_EffectHit
BattleScript_EffectSpecialAttackDownHit:: @ 81D7280
- setbyte cEFFECT_CHOOSER, 0x19
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_SP_ATK_MINUS_1
+ goto BattleScript_EffectHit
BattleScript_EffectSpecialDefenseDownHit:: @ 81D728B
- setbyte cEFFECT_CHOOSER, 0x1A
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_SP_DEF_MINUS_1
+ goto BattleScript_EffectHit
BattleScript_EffectAccuracyDownHit:: @ 81D7296
- setbyte cEFFECT_CHOOSER, 0x1B
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_ACC_MINUS_1
+ goto BattleScript_EffectHit
BattleScript_EffectSkyAttack:: @ 81D72A1
- jumpifsecondarytstatus BS_ATTACKER, 0x1000, BattleScript_81D6F29
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_81D6F29
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_81D6F29
setbyte sTWOTURN_STRINGID, 0x3
- callatk BattleScript_81D6F58
- jump BattleScript_MoveEnd
+ call BattleScript_81D6F58
+ goto BattleScript_MoveEnd
BattleScript_EffectConfuseHit:: @ 81D72C9
- setbyte cEFFECT_CHOOSER, 0x7
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_CONFUSION
+ goto BattleScript_EffectHit
BattleScript_EffectTwineedle:: @ 81D72D4
attackcanceler
@@ -1115,74 +1113,74 @@ BattleScript_EffectTwineedle:: @ 81D72D4
setbyte sMULTIHIT_EFFECT, 0x2
attackstring
ppreduce
- setloopcounter 0x2
- atk8e
- jump BattleScript_81D6CEC
+ setmultihitcounter 0x2
+ initmultihitstring
+ goto BattleScript_81D6CEC
BattleScript_EffectSubstitute:: @ 81D72EC
attackcanceler
ppreduce
attackstring
- waitstateatk
- jumpifsecondarytstatus BS_ATTACKER, 0x1000000, BattleScript_81D7321
- setsubstituteeffect
+ waitstate
+ jumpifstatus2 BS_ATTACKER, STATUS2_SUBSTITUTE, BattleScript_81D7321
+ setsubstitute
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x1, BattleScript_81D730E
pause 0x20
- jump BattleScript_81D7314
+ goto BattleScript_81D7314
BattleScript_81D730E:: @ 81D730E
attackanimation
waitanimation
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
BattleScript_81D7314:: @ 81D7314
printfromtable gSubsituteUsedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D7321:: @ 81D7321
pause 0x20
printstring STRINGID_PKMNHASSUBSTITUTE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRecharge:: @ 81D732F
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
- setbyte cEFFECT_CHOOSER, 0xDD
- jump BattleScript_81D692E
+ setmoveeffect MOVE_EFFECT_RECHARGE | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
+ goto BattleScript_81D692E
BattleScript_MoveUsedMustRecharge:: @ 81D7342
printstring STRINGID_PKMNMUSTRECHARGE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRage:: @ 81D734D
attackcanceler
accuracycheck BattleScript_81D7367, 0x0
- setbyte cEFFECT_CHOOSER, 0x1E
- seteffecttarget
- setbyte cEFFECT_CHOOSER, 0x0
- jump BattleScript_81D692E
+ setmoveeffect MOVE_EFFECT_RAGE
+ seteffectprimary
+ setmoveeffect MOVE_EFFECT_NOTHING_0
+ goto BattleScript_81D692E
BattleScript_81D7367:: @ 81D7367
- setbyte cEFFECT_CHOOSER, 0x1E
- clearstatus BS_ATTACKER
- jump BattleScript_81D695E
+ setmoveeffect MOVE_EFFECT_RAGE
+ clearstatusfromeffect BS_ATTACKER
+ goto BattleScript_81D695E
BattleScript_EffectMimic:: @ 81D7374
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0xFFFF
- copyattack BattleScript_ButItFailed
+ mimicattackcopy BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNLEARNEDMOVE2
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectMetronome:: @ 81D739A
attackcanceler
@@ -1192,23 +1190,23 @@ BattleScript_EffectMetronome:: @ 81D739A
waitanimation
setbyte sB_ANIM_TURN, 0x0
setbyte sB_ANIM_TARGETS_HIT, 0x0
- metronomeeffect
+ metronome
BattleScript_EffectLeechSeed:: @ 81D73AE
attackcanceler
attackstring
pause 0x20
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_81D73C5, 0x0
BattleScript_81D73C5:: @ 81D73C5
- setleechseed
+ setseeded
attackanimation
waitanimation
printfromtable gLeechSeedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSplash:: @ 81D73D5
attackcanceler
@@ -1216,10 +1214,10 @@ BattleScript_EffectSplash:: @ 81D73D5
ppreduce
attackanimation
waitanimation
- atk60 0x1A
+ incrementgamestat GAME_STAT_USED_SPLASH
printstring STRINGID_BUTNOTHINGHAPPENED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectDisable:: @ 81D73E7
attackcanceler
@@ -1231,29 +1229,29 @@ BattleScript_EffectDisable:: @ 81D73E7
waitanimation
printstring STRINGID_PKMNMOVEWASDISABLED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectLevelDamage:: @ 81D7403
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gMoveResultFlags, 0x6
- nightshadedamageeffect
- atk69
- jump BattleScript_81D6934
+ dmgtolevel
+ adjustsetdamage
+ goto BattleScript_81D6934
BattleScript_EffectPsywave:: @ 81D741B
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gMoveResultFlags, 0x6
psywavedamageeffect
- atk69
- jump BattleScript_81D6934
+ adjustsetdamage
+ goto BattleScript_81D6934
BattleScript_EffectCounter:: @ 81D7433
attackcanceler
@@ -1261,49 +1259,49 @@ BattleScript_EffectCounter:: @ 81D7433
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- damagecalc2
- atk69
- jump BattleScript_81D6934
+ typecalc2
+ adjustsetdamage
+ goto BattleScript_81D6934
BattleScript_EffectEncore:: @ 81D7449
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- setencore BattleScript_ButItFailed
+ trysetencore BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNGOTENCORE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectPainSplit:: @ 81D7465
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0xFFFF
- painsplitdamagecalculator BattleScript_ButItFailed
+ painsplitdmgcalc BattleScript_ButItFailed
attackanimation
waitanimation
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
copyarray gBattleMoveDamage, gBattleScripting, 0x4
- graphicalhpupdate BS_TARGET
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printstring STRINGID_SHAREDPAIN
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSnore:: @ 81D749C
attackcanceler
- jumpifstatus BS_ATTACKER, 0x7, BattleScript_81D74AE
+ jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_81D74AE
attackstring
ppreduce
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
BattleScript_81D74AE:: @ 81D74AE
- jumpifhalfword CMP_EQUAL, gChosenMove, 0xD6, BattleScript_81D74C2
+ jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_81D74C2
printstring STRINGID_PKMNFASTASLEEP
waitmessage 0x40
statusanimation BS_ATTACKER
@@ -1312,8 +1310,8 @@ BattleScript_81D74C2:: @ 81D74C2
attackstring
ppreduce
accuracycheck BattleScript_MoveMissedPause, 0x0
- setbyte cEFFECT_CHOOSER, 0x8
- jump BattleScript_HitFromCritCalc
+ setmoveeffect MOVE_EFFECT_FLINCH
+ goto BattleScript_HitFromCritCalc
BattleScript_EffectConversion2:: @ 81D74D6
attackcanceler
@@ -1324,39 +1322,39 @@ BattleScript_EffectConversion2:: @ 81D74D6
waitanimation
printstring STRINGID_PKMNCHANGEDTYPE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectLockOn:: @ 81D74EB
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0x0
setalwayshitflag
attackanimation
waitanimation
printstring STRINGID_PKMNTOOKAIM
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSketch:: @ 81D750D
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
copymovepermanently BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSKETCHEDMOVE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSleepTalk:: @ 81D752C
attackcanceler
- jumpifstatus BS_ATTACKER, 0x7, BattleScript_81D753E
+ jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_81D753E
attackstring
ppreduce
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
BattleScript_81D753E:: @ 81D753E
printstring STRINGID_PKMNFASTASLEEP
@@ -1365,55 +1363,55 @@ BattleScript_81D753E:: @ 81D753E
attackstring
ppreduce
orword gHitMarker, HITMARKER_NO_PPDEDUCT
- selectrandommovefromusermoves BattleScript_81D755E
+ trychoosesleeptalkmove BattleScript_81D755E
pause 0x40
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
BattleScript_81D755E:: @ 81D755E
attackanimation
waitanimation
setbyte sB_ANIM_TURN, 0x0
setbyte sB_ANIM_TARGETS_HIT, 0x0
- jumptoattack BS_ATTACKER
+ jumptocalledmove 0x1
BattleScript_EffectDestinyBond:: @ 81D756E
attackcanceler
attackstring
ppreduce
- destinybondeffect
+ setdestinybond
attackanimation
waitanimation
printstring STRINGID_PKMNTRYINGTOTAKEFOE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectFlail:: @ 81D757F
remaininghptopower
- jump BattleScript_EffectHit
+ goto BattleScript_EffectHit
BattleScript_EffectSpite:: @ 81D7585
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0x0
- reducepprandom BattleScript_ButItFailed
+ tryspiteppreduce BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNREDUCEDPP
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectHealBell:: @ 81D75A1
attackcanceler
attackstring
ppreduce
- clearstatusifnotsoundproofed
- waitstateatk
+ healpartystatus
+ waitstate
attackanimation
waitanimation
printfromtable gPartyStatusHealStringIds
waitmessage 0x40
- jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, 0xD7, BattleScript_81D75DE
+ jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, MOVE_HEAL_BELL, BattleScript_81D75DE
jumpifbyte CMP_NO_COMMON_BITS, cMULTISTRING_CHOOSER, 0x1, BattleScript_81D75CD
printstring STRINGID_PKMNSXBLOCKSY
waitmessage 0x40
@@ -1424,9 +1422,9 @@ BattleScript_81D75CD:: @ 81D75CD
waitmessage 0x40
BattleScript_81D75DE:: @ 81D75DE
- atk98 0x4
- waitstateatk
- jump BattleScript_MoveEnd
+ updatestatusicon BS_ATTACKER_WITH_PARTNER
+ waitstate
+ goto BattleScript_MoveEnd
BattleScript_EffectTripleKick:: @ 81D75E6
attackcanceler
@@ -1434,42 +1432,41 @@ BattleScript_EffectTripleKick:: @ 81D75E6
ppreduce
setbyte sTRIPLE_KICK_POWER, 0x0
setbyte gBattleScripting + 0x13, 0x0
- atk8e
- atk26 0x3
+ initmultihitstring
+ setmultihit 0x3
BattleScript_81D75F8:: @ 81D75F8
- jumpiffainted BS_ATTACKER, BattleScript_81D76B7
- jumpiffainted BS_TARGET, BattleScript_81D7679
- jumpifhalfword CMP_EQUAL, gChosenMove, 0xD6, BattleScript_81D761A
- jumpifstatus BS_ATTACKER, 0x7, BattleScript_81D7679
+ jumpifhasnohp BS_ATTACKER, BattleScript_81D76B7
+ jumpifhasnohp BS_TARGET, BattleScript_81D7679
+ jumpifhalfword CMP_EQUAL, gChosenMove, MOVE_SLEEP_TALK, BattleScript_81D761A
+ jumpifstatus BS_ATTACKER, STATUS1_SLEEP, BattleScript_81D7679
BattleScript_81D761A:: @ 81D761A
accuracycheck BattleScript_81D7679, 0x0
- atk25
+ movevaluescleanup
addbyte sTRIPLE_KICK_POWER, 0xA
addbyte gBattleScripting + 0xC, 0x1
copyarray gDynamicBasePower, sTRIPLE_KICK_POWER, 0x2
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x29, BattleScript_81D7679
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
printstring STRINGID_EMPTYSTRING3
waitmessage 0x1
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
+ moveendto 0x10
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x40, BattleScript_81D768D
- atk27 BattleScript_81D75F8
- jump BattleScript_81D768D
+ decrementmultihit BattleScript_81D75F8
+ goto BattleScript_81D768D
BattleScript_81D7679:: @ 81D7679
pause 0x20
@@ -1486,132 +1483,131 @@ BattleScript_81D768D:: @ 81D768D
waitmessage 0x40
BattleScript_81D76B7:: @ 81D76B7
- seteffectwithchancetarget
- faintpokemon BS_TARGET, 0x0, NULL
- setbyte sMOVEEND_STATE, 0xE
- atk49 0x0, 0x0
+ seteffectwithchance
+ tryfaintmon BS_TARGET, 0x0, NULL
+ moveendfrom 0xE
end
BattleScript_EffectThief:: @ 81D76C9
- setbyte cEFFECT_CHOOSER, 0x1F
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_STEAL_ITEM
+ goto BattleScript_EffectHit
BattleScript_EffectMeanLook:: @ 81D76D4
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0xFFFE
- jumpifsecondarytstatus BS_TARGET, 0x4000000, BattleScript_ButItFailed
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_ESCAPE_PREVENTION, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
attackanimation
waitanimation
- setbyte cEFFECT_CHOOSER, 0x20
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE
+ seteffectprimary
printstring STRINGID_TARGETCANTESCAPENOW
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectNightmare:: @ 81D7706
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
- jumpifsecondarytstatus BS_TARGET, Start, BattleScript_ButItFailed
- jumpifstatus BS_TARGET, 0x7, BattleScript_81D772C
- jump BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_NIGHTMARE, BattleScript_ButItFailed
+ jumpifstatus BS_TARGET, STATUS1_SLEEP, BattleScript_81D772C
+ goto BattleScript_ButItFailed
BattleScript_81D772C:: @ 81D772C
attackanimation
waitanimation
- setbyte cEFFECT_CHOOSER, 0x21
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_NIGHTMARE
+ seteffectprimary
printstring STRINGID_PKMNFELLINTONIGHTMARE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectMinimize:: @ 81D7740
attackcanceler
setminimize
- setbyte sSTATCHANGER, 0x17
- jump BattleScript_81D6B9F
+ setstatchanger STAT_EVASION, 1, FALSE
+ goto BattleScript_81D6B9F
BattleScript_EffectCurse:: @ 81D774D
jumpiftype2 BS_ATTACKER, 0x7, BattleScript_81D77C5
attackcanceler
attackstring
ppreduce
- jumpifstat BS_ATTACKER, CMP_GREATER_THAN, STAT_SPEED, 0x0, BattleScript_81D7772
- jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, STAT_ATK, 0xC, BattleScript_81D7772
- jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_ButItFailed
+ jumpifstat BS_ATTACKER, CMP_GREATER_THAN, 0x3, 0x0, BattleScript_81D7772
+ jumpifstat BS_ATTACKER, CMP_NOT_EQUAL, 0x1, 0xC, BattleScript_81D7772
+ jumpifstat BS_ATTACKER, CMP_EQUAL, 0x2, 0xC, BattleScript_ButItFailed
BattleScript_81D7772:: @ 81D7772
copyarray gBattlerTarget, gBattlerAttacker, 0x1
setbyte sB_ANIM_TURN, 0x1
attackanimation
waitanimation
- setbyte sSTATCHANGER, 0x93
+ setstatchanger STAT_SPEED, 1, TRUE
statbuffchange 0x41, BattleScript_81D7798
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_81D7798:: @ 81D7798
- setbyte sSTATCHANGER, 0x11
+ setstatchanger STAT_ATK, 1, FALSE
statbuffchange 0x41, BattleScript_81D77AC
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D77AC:: @ 81D77AC
- setbyte sSTATCHANGER, 0x12
+ setstatchanger STAT_DEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D77C0
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D77C0:: @ 81D77C0
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D77C5:: @ 81D77C5
jumpifarraynotequal gBattlerAttacker, gBattlerTarget, 0x1, BattleScript_81D77D6
- atk76 0x1, BS_FAINTED
+ various BS_ATTACKER, 0x3
BattleScript_81D77D6:: @ 81D77D6
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0xFFFF
cursetarget BattleScript_ButItFailed
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
setbyte sB_ANIM_TURN, 0x0
attackanimation
waitanimation
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNLAIDCURSE
waitmessage 0x40
- faintpokemon BS_ATTACKER, 0x0, NULL
- jump BattleScript_MoveEnd
+ tryfaintmon BS_ATTACKER, 0x0, NULL
+ goto BattleScript_MoveEnd
BattleScript_EffectProtect:: @ 81D7816
attackcanceler
attackstring
ppreduce
- setprotect
+ setprotectlike
attackanimation
waitanimation
printfromtable gProtectLikeUsedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSpikes:: @ 81D7829
attackcanceler
- setspikes BattleScript_81D7DF0
+ trysetspikes BattleScript_81D7DF0
attackstring
ppreduce
attackanimation
waitanimation
printstring STRINGID_SPIKESSCATTERED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectForesight:: @ 81D783E
attackcanceler
@@ -1623,13 +1619,13 @@ BattleScript_EffectForesight:: @ 81D783E
waitanimation
printstring STRINGID_PKMNIDENTIFIED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectPerishSong:: @ 81D7856
attackcanceler
attackstring
ppreduce
- setperishsong BattleScript_ButItFailed
+ trysetperishsong BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_FAINTINTHREE
@@ -1637,62 +1633,62 @@ BattleScript_EffectPerishSong:: @ 81D7856
setbyte sBATTLER, 0x0
BattleScript_81D786C:: @ 81D786C
- jumpifability BS_SCRIPTING, ABILITY_SOUNDPROOF, BattleScript_81D788C
+ jumpifability 0xA, ABILITY_SOUNDPROOF, BattleScript_81D788C
BattleScript_81D7873:: @ 81D7873
addbyte sBATTLER, 0x1
jumpifarraynotequal sBATTLER, gBattlersCount, 0x1, BattleScript_81D786C
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D788C:: @ 81D788C
printstring STRINGID_PKMNSXBLOCKSY2
waitmessage 0x40
- jump BattleScript_81D7873
+ goto BattleScript_81D7873
BattleScript_EffectSandstorm:: @ 81D7897
attackcanceler
attackstring
ppreduce
setsandstorm
- jump BattleScript_81D7A14
+ goto BattleScript_81D7A14
BattleScript_EffectRollout:: @ 81D78A0
attackcanceler
attackstring
- jumpifsecondarytstatus BS_ATTACKER, 0x1000, BattleScript_81D78AD
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_81D78AD
ppreduce
BattleScript_81D78AD:: @ 81D78AD
accuracycheck BattleScript_81D78B4, 0x0
BattleScript_81D78B4:: @ 81D78B4
- damagecalc2
+ typecalc2
rolloutdamagecalculation
- jump BattleScript_HitFromCritCalc
+ goto BattleScript_HitFromCritCalc
BattleScript_EffectSwagger:: @ 81D78BB
attackcanceler
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_81D6958
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_81D6958
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- jumpifconfusedandattackmaxed BS_ATTACKER, BattleScript_ButItFailed
+ jumpifconfusedandstatmaxed 0x1, BattleScript_ButItFailed
attackanimation
waitanimation
- setbyte sSTATCHANGER, 0x21
+ setstatchanger STAT_ATK, 2, FALSE
statbuffchange 0x1, BattleScript_81D78FE
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D78FE
- atk47
+ setgraphicalstatchangevalues
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D78FE:: @ 81D78FE
- jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_81D9460
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
- setbyte cEFFECT_CHOOSER, 0x7
- seteffecttarget
- jump BattleScript_MoveEnd
+ jumpifability 0x0, ABILITY_OWN_TEMPO, BattleScript_81D9460
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
+ setmoveeffect MOVE_EFFECT_CONFUSION
+ seteffectprimary
+ goto BattleScript_MoveEnd
BattleScript_EffectFuryCutter:: @ 81D7919
attackcanceler
@@ -1701,38 +1697,38 @@ BattleScript_EffectFuryCutter:: @ 81D7919
accuracycheck BattleScript_81D7923, 0x0
BattleScript_81D7923:: @ 81D7923
- furycutterdamagecalculation
+ furycuttercalc
critcalc
- atk5
- atk6
+ damagecalc
+ typecalc
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x29, BattleScript_81D7923
- atk7
- jump BattleScript_81D6934
+ adjustnormaldamage
+ goto BattleScript_81D6934
BattleScript_EffectAttract:: @ 81D7938
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0x0
- tryinfatuatetarget BattleScript_ButItFailed
+ tryinfatuating BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNFELLINLOVE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectReturn:: @ 81D7954
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
happinesstodamagecalculation
- jump BattleScript_81D692E
+ goto BattleScript_81D692E
BattleScript_EffectPresent:: @ 81D7962
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- atk6
+ typecalc
presentdamagecalculation
BattleScript_EffectSafeguard:: @ 81D796E
@@ -1740,73 +1736,73 @@ BattleScript_EffectSafeguard:: @ 81D796E
attackstring
ppreduce
setsafeguard
- jump BattleScript_81D7172
+ goto BattleScript_81D7172
BattleScript_EffectThawHit:: @ 81D7977
- setbyte cEFFECT_CHOOSER, 0x3
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_BURN
+ goto BattleScript_EffectHit
BattleScript_EffectMagnitude:: @ 81D7982
attackcanceler
attackstring
ppreduce
- selectnexttarget
+ selectfirstvalidtarget
magnitudedamagecalculation
pause 0x20
printstring STRINGID_MAGNITUDESTRENGTH
waitmessage 0x40
- jump BattleScript_81D7B17
+ goto BattleScript_81D7B17
BattleScript_EffectBatonPass:: @ 81D7995
attackcanceler
attackstring
ppreduce
- jumpifcannotswitch BS_ATTACKER | 0x80, BattleScript_ButItFailed
+ jumpifcantswitch BS_ATTACKER | 0x80, BattleScript_ButItFailed
attackanimation
waitanimation
openpartyscreen 0x1, BattleScript_ButItFailed
- atke2 BS_ATTACKER
- waitstateatk
- atk51 BS_ATTACKER, 0x2
- atk58 BS_ATTACKER
- switch1 BS_ATTACKER
- switch2 BS_ATTACKER
- atk73 BS_ATTACKER
+ switchoutabilities BS_ATTACKER
+ waitstate
+ switchhandleorder BS_ATTACKER, 0x2
+ returntoball BS_ATTACKER
+ getswitchedmondata BS_ATTACKER
+ switchindataupdate BS_ATTACKER
+ hpthresholds BS_ATTACKER
printstring STRINGID_SWITCHINMON
- switch3 BS_ATTACKER, 0x1
- waitstateatk
- atk52 BS_ATTACKER
- jump BattleScript_MoveEnd
+ switchinanim BS_ATTACKER, 0x1
+ waitstate
+ switchineffects BS_ATTACKER
+ goto BattleScript_MoveEnd
BattleScript_EffectRapidSpin:: @ 81D79C2
- setbyte cEFFECT_CHOOSER, 0xE3
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_RAPIDSPIN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
+ goto BattleScript_EffectHit
BattleScript_EffectSonicboom:: @ 81D79CD
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- atk6
+ typecalc
bicbyte gMoveResultFlags, 0x6
setbyte gBattleMoveDamage, 0x14
setbyte gBattleMoveDamage + 0x1, 0x0
setbyte gBattleMoveDamage + 0x2, 0x0
setbyte gBattleMoveDamage + 0x3, 0x0
- atk69
- jump BattleScript_81D6934
+ adjustsetdamage
+ goto BattleScript_81D6934
BattleScript_EffectMorningSun:: @ 81D79FC
attackcanceler
attackstring
ppreduce
recoverbasedonsunlight BattleScript_AlreadyAtFullHp
- jump BattleScript_PresentHealTarget
+ goto BattleScript_PresentHealTarget
BattleScript_EffectHiddenPower:: @ 81D7A09
attackcanceler
- hiddenpowerdamagecalculation
- jump BattleScript_81D6927
+ hiddenpowercalc
+ goto BattleScript_81D6927
BattleScript_EffectRainDance:: @ 81D7A10
attackcanceler
@@ -1819,27 +1815,27 @@ BattleScript_81D7A14:: @ 81D7A14
waitanimation
printfromtable gMoveWeatherChangeStringIds
waitmessage 0x40
- callatk BattleScript_81D92DC
- jump BattleScript_MoveEnd
+ call BattleScript_81D92DC
+ goto BattleScript_MoveEnd
BattleScript_EffectSunnyDay:: @ 81D7A28
attackcanceler
attackstring
ppreduce
setsunny
- jump BattleScript_81D7A14
+ goto BattleScript_81D7A14
BattleScript_EffectDefenseUpHit:: @ 81D7A31
- setbyte cEFFECT_CHOOSER, 0x50
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_DEF_PLUS_1 | MOVE_EFFECT_AFFECTS_USER
+ goto BattleScript_EffectHit
BattleScript_EffectAttackUpHit:: @ 81D7A3C
- setbyte cEFFECT_CHOOSER, 0x4F
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER
+ goto BattleScript_EffectHit
BattleScript_EffectAllStatsUpHit:: @ 81D7A47
- setbyte cEFFECT_CHOOSER, 0x62
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_ALL_STATS_UP | MOVE_EFFECT_AFFECTS_USER
+ goto BattleScript_EffectHit
BattleScript_EffectBellyDrum:: @ 81D7A52
attackcanceler
@@ -1849,11 +1845,11 @@ BattleScript_EffectBellyDrum:: @ 81D7A52
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
attackanimation
waitanimation
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNCUTHPMAXEDATTACK
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectPsychUp:: @ 81D7A74
attackcanceler
@@ -1864,7 +1860,7 @@ BattleScript_EffectPsychUp:: @ 81D7A74
waitanimation
printstring STRINGID_PKMNCOPIEDSTATCHANGES
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectMirrorCoat:: @ 81D7A89
attackcanceler
@@ -1872,47 +1868,47 @@ BattleScript_EffectMirrorCoat:: @ 81D7A89
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- damagecalc2
- atk69
- jump BattleScript_81D6934
+ typecalc2
+ adjustsetdamage
+ goto BattleScript_81D6934
BattleScript_EffectSkullBash:: @ 81D7A9F
- jumpifsecondarytstatus BS_ATTACKER, 0x1000, BattleScript_81D6F29
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_81D6F29
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_81D6F29
setbyte sTWOTURN_STRINGID, 0x2
- callatk BattleScript_81D6F58
- setbyte sSTATCHANGER, 0x12
+ call BattleScript_81D6F58
+ setstatchanger STAT_DEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D7AE9
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D7AE9
- atk47
+ setgraphicalstatchangevalues
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D7AE9:: @ 81D7AE9
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectTwister:: @ 81D7AEE
- jumpifspecialstatusflag BS_TARGET, 0x40, 0x1, BattleScript_81D7B08
+ jumpifstatus3condition BS_TARGET, 0x40, 0x1, BattleScript_81D7B08
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
setbyte sDMG_MULTIPLIER, 0x2
BattleScript_81D7B08:: @ 81D7B08
- setbyte cEFFECT_CHOOSER, 0x8
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_FLINCH
+ goto BattleScript_EffectHit
BattleScript_EffectEarthquake:: @ 81D7B13
attackcanceler
attackstring
ppreduce
- selectnexttarget
+ selectfirstvalidtarget
BattleScript_81D7B17:: @ 81D7B17
- atk25
- jumpifspecialstatusflag BS_TARGET, 0x80, 0x1, BattleScript_81D7B37
+ movevaluescleanup
+ jumpifstatus3condition BS_TARGET, 0x80, 0x1, BattleScript_81D7B37
orword gHitMarker, HITMARKER_IGNORE_UNDERGROUND
setbyte sDMG_MULTIPLIER, 0x2
- jump BattleScript_81D7B46
+ goto BattleScript_81D7B46
BattleScript_81D7B37:: @ 81D7B37
bicword gHitMarker, 0x20000
@@ -1921,15 +1917,15 @@ BattleScript_81D7B37:: @ 81D7B37
BattleScript_81D7B46:: @ 81D7B46
accuracycheck BattleScript_81D7B7F, 0x0
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
@@ -1937,44 +1933,42 @@ BattleScript_81D7B46:: @ 81D7B46
waitmessage 0x40
printstring STRINGID_EMPTYSTRING3
waitmessage 0x1
- faintpokemon BS_TARGET, 0x0, NULL
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
- jumpwhiletargetvalid BattleScript_81D7B17
+ tryfaintmon BS_TARGET, 0x0, NULL
+ moveendto 0x10
+ jumpifnexttargetvalid BattleScript_81D7B17
end
BattleScript_81D7B7F:: @ 81D7B7F
pause 0x20
- atk6
- missmessage
+ typecalc
+ effectivenesssound
resultmessage
waitmessage 0x40
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
- jumpwhiletargetvalid BattleScript_81D7B17
+ moveendto 0x10
+ jumpifnexttargetvalid BattleScript_81D7B17
end
BattleScript_EffectFutureSight:: @ 81D7B97
attackcanceler
attackstring
ppreduce
- setfutureattack BattleScript_ButItFailed
+ trysetfutureattack BattleScript_ButItFailed
attackanimation
waitanimation
printfromtable gFutureMoveUsedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectGust:: @ 81D7BAE
- jumpifspecialstatusflag BS_TARGET, 0x40, 0x1, BattleScript_EffectHit
+ jumpifstatus3condition BS_TARGET, 0x40, 0x1, BattleScript_EffectHit
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
setbyte sDMG_MULTIPLIER, 0x2
- jump BattleScript_EffectHit
+ goto BattleScript_EffectHit
BattleScript_EffectFlinchMinimizeHit:: @ 81D7BCD
- jumpifspecialstatusflag BS_TARGET, 0x100, 0x1, BattleScript_81D7B08
+ jumpifstatus3condition BS_TARGET, 0x100, 0x1, BattleScript_81D7B08
setbyte sDMG_MULTIPLIER, 0x2
- jump BattleScript_81D7B08
+ goto BattleScript_81D7B08
BattleScript_EffectSolarbeam:: @ 81D7BE3
jumpifabilitypresent ABILITY_CLOUD_NINE, BattleScript_81D7BFB
@@ -1982,30 +1976,30 @@ BattleScript_EffectSolarbeam:: @ 81D7BE3
jumpifhalfword CMP_COMMON_BITS, gBattleWeather, 0x60, BattleScript_81D7C23
BattleScript_81D7BFB:: @ 81D7BFB
- jumpifsecondarytstatus BS_ATTACKER, 0x1000, BattleScript_81D6F29
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_81D6F29
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_81D6F29
setbyte sTWOTURN_STRINGID, 0x1
- callatk BattleScript_81D6F58
- jump BattleScript_MoveEnd
+ call BattleScript_81D6F58
+ goto BattleScript_MoveEnd
BattleScript_81D7C23:: @ 81D7C23
orword gHitMarker, HITMARKER_CHARGING
- setbyte cEFFECT_CHOOSER, 0x4C
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
+ seteffectprimary
ppreduce
- jump BattleScript_81D6F29
+ goto BattleScript_81D6F29
BattleScript_EffectThunder:: @ 81D7C39
- setbyte cEFFECT_CHOOSER, 0x5
+ setmoveeffect MOVE_EFFECT_PARALYSIS
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
- jump BattleScript_EffectHit
+ goto BattleScript_EffectHit
BattleScript_EffectTeleport:: @ 81D7C4D
attackcanceler
attackstring
ppreduce
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_ButItFailed
- atk76 0x1, BS_EFFECT_BATTLER
+ various BS_ATTACKER, 0x2
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x1, BattleScript_ButItFailed
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x2, BattleScript_81D8255
attackanimation
@@ -2013,7 +2007,7 @@ BattleScript_EffectTeleport:: @ 81D7C4D
printstring STRINGID_PKMNFLEDFROMBATTLE
waitmessage 0x40
setbyte gBattleOutcome, 0x5
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectBeatUp:: @ 81D7C8A
attackcanceler
@@ -2024,118 +2018,117 @@ BattleScript_EffectBeatUp:: @ 81D7C8A
setbyte gBattleCommunication, 0x0
BattleScript_81D7C9D:: @ 81D7C9D
- atk25
- beatupcalculation BattleScript_81D7CE0, BattleScript_ButItFailed
+ movevaluescleanup
+ trydobeatup BattleScript_81D7CE0, BattleScript_ButItFailed
printstring STRINGID_PKMNATTACK
critcalc
jumpifbyte CMP_NOT_EQUAL, gCritMultiplier, 0x2, BattleScript_81D7CB8
manipulatedamage 0x2
BattleScript_81D7CB8:: @ 81D7CB8
- atk7
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
- faintpokemon BS_TARGET, 0x0, NULL
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
- jump BattleScript_81D7C9D
+ tryfaintmon BS_TARGET, 0x0, NULL
+ moveendto 0x10
+ goto BattleScript_81D7C9D
BattleScript_81D7CE0:: @ 81D7CE0
end
BattleScript_EffectSemiInvulnerable:: @ 81D7CE1
- jumpifsecondarytstatus BS_ATTACKER, 0x1000, BattleScript_81D7D4F
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_81D7D4F
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_81D7D4F
- jumpifhalfword CMP_EQUAL, gCurrentMove, 0x13, BattleScript_81D7D3E
- jumpifhalfword CMP_EQUAL, gCurrentMove, 0x123, BattleScript_81D7D33
- jumpifhalfword CMP_EQUAL, gCurrentMove, 0x154, BattleScript_81D7D28
+ jumpifhalfword CMP_EQUAL, gCurrentMove, MOVE_FLY, BattleScript_81D7D3E
+ jumpifhalfword CMP_EQUAL, gCurrentMove, MOVE_DIVE, BattleScript_81D7D33
+ jumpifhalfword CMP_EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_81D7D28
setbyte sTWOTURN_STRINGID, 0x5
- jump BattleScript_81D7D44
+ goto BattleScript_81D7D44
BattleScript_81D7D28:: @ 81D7D28
setbyte sTWOTURN_STRINGID, 0x7
- jump BattleScript_81D7D44
+ goto BattleScript_81D7D44
BattleScript_81D7D33:: @ 81D7D33
setbyte sTWOTURN_STRINGID, 0x6
- jump BattleScript_81D7D44
+ goto BattleScript_81D7D44
BattleScript_81D7D3E:: @ 81D7D3E
setbyte sTWOTURN_STRINGID, 0x4
BattleScript_81D7D44:: @ 81D7D44
- callatk BattleScript_81D6F58
- hidepreattack
- jump BattleScript_MoveEnd
+ call BattleScript_81D6F58
+ setsemiinvulnerablebit
+ goto BattleScript_MoveEnd
BattleScript_81D7D4F:: @ 81D7D4F
attackcanceler
- setbyte cEFFECT_CHOOSER, 0xC
+ setmoveeffect MOVE_EFFECT_CHARGING
setbyte sB_ANIM_TURN, 0x1
- clearstatus BS_ATTACKER
+ clearstatusfromeffect BS_ATTACKER
orword gHitMarker, HITMARKER_NO_PPDEDUCT
- jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, 0x154, BattleScript_81D7D79
- setbyte cEFFECT_CHOOSER, 0x5
+ jumpifhalfword CMP_NOT_EQUAL, gCurrentMove, MOVE_BOUNCE, BattleScript_81D7D79
+ setmoveeffect MOVE_EFFECT_PARALYSIS
BattleScript_81D7D79:: @ 81D7D79
accuracycheck BattleScript_81D7D86, 0x0
- unhidepostattack
- jump BattleScript_81D692E
+ clearsemiinvulnerablebit
+ goto BattleScript_81D692E
BattleScript_81D7D86:: @ 81D7D86
- unhidepostattack
- jump BattleScript_81D695E
+ clearsemiinvulnerablebit
+ goto BattleScript_81D695E
BattleScript_EffectDefenseCurl:: @ 81D7D8C
attackcanceler
attackstring
ppreduce
- setcurled
- setbyte sSTATCHANGER, 0x12
+ setdefensecurlbit
+ setstatchanger STAT_DEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D7DA9
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D6BC4
attackanimation
waitanimation
BattleScript_81D7DA9:: @ 81D7DA9
- jump BattleScript_81D6BBC
+ goto BattleScript_81D6BBC
BattleScript_EffectSoftboiled:: @ 81D7DAE
attackcanceler
attackstring
ppreduce
- setdamageasrestorehalfmaxhp BattleScript_AlreadyAtFullHp, 0x0
+ tryhealhalfhealth BattleScript_AlreadyAtFullHp, BS_TARGET
BattleScript_PresentHealTarget:: @ 81D7DB7
attackanimation
waitanimation
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_TARGET
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printstring STRINGID_PKMNREGAINEDHEALTH
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_AlreadyAtFullHp:: @ 81D7DD1
pause 0x20
printstring STRINGID_PKMNHPFULL
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectFakeOut:: @ 81D7DDF
attackcanceler
jumpifnotfirstturn BattleScript_81D7DF0
- setbyte cEFFECT_CHOOSER, 0x88
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_FLINCH | MOVE_EFFECT_CERTAIN
+ goto BattleScript_EffectHit
BattleScript_81D7DF0:: @ 81D7DF0
attackstring
@@ -2148,26 +2141,26 @@ BattleScript_ButItFailed:: @ 81D7DF2
orbyte gMoveResultFlags, 0x20
resultmessage
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D7E04:: @ 81D7E04
pause 0x20
orbyte gMoveResultFlags, 0x8
resultmessage
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectUproar:: @ 81D7E16
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
- setbyte cEFFECT_CHOOSER, 0x4A
+ setmoveeffect MOVE_EFFECT_UPROAR | MOVE_EFFECT_AFFECTS_USER
attackstring
- jumpifsecondarytstatus BS_ATTACKER, 0x1000, BattleScript_81D7E30
+ jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_81D7E30
ppreduce
BattleScript_81D7E30:: @ 81D7E30
- nop3
- jump BattleScript_HitFromCritCalc
+ nop
+ goto BattleScript_HitFromCritCalc
BattleScript_EffectStockpile:: @ 81D7E36
attackcanceler
@@ -2178,7 +2171,7 @@ BattleScript_EffectStockpile:: @ 81D7E36
waitanimation
printfromtable gStockpileUsedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSpitUp:: @ 81D7E49
attackcanceler
@@ -2187,15 +2180,15 @@ BattleScript_EffectSpitUp:: @ 81D7E49
ppreduce
accuracycheck BattleScript_81D695E, 0x0
stockpiletobasedamage BattleScript_81D7E6A
- atk6
- atk69
- jump BattleScript_81D6934
+ typecalc
+ adjustsetdamage
+ goto BattleScript_81D6934
BattleScript_81D7E6A:: @ 81D7E6A
pause 0x20
printstring STRINGID_FAILEDTOSPITUP
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D7E78:: @ 81D7E78
attackstring
@@ -2204,27 +2197,27 @@ BattleScript_81D7E78:: @ 81D7E78
stockpiletobasedamage BattleScript_81D7E6A
resultmessage
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSwallow:: @ 81D7E8B
attackcanceler
attackstring
ppreduce
- stockpiletohprecovery BattleScript_81D7E98
- jump BattleScript_PresentHealTarget
+ stockpiletohpheal BattleScript_81D7E98
+ goto BattleScript_PresentHealTarget
BattleScript_81D7E98:: @ 81D7E98
pause 0x20
printfromtable gSwallowFailStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectHail:: @ 81D7EA8
attackcanceler
attackstring
ppreduce
sethail
- jump BattleScript_81D7A14
+ goto BattleScript_81D7A14
BattleScript_EffectTorment:: @ 81D7EB1
attackcanceler
@@ -2236,60 +2229,60 @@ BattleScript_EffectTorment:: @ 81D7EB1
waitanimation
printstring STRINGID_PKMNSUBJECTEDTOTORMENT
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectFlatter:: @ 81D7ECD
attackcanceler
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_81D6958
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_81D6958
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- jumpifconfusedandattackmaxed BS_ATTACKER_WITH_PARTNER, BattleScript_ButItFailed
+ jumpifconfusedandstatmaxed 0x4, BattleScript_ButItFailed
attackanimation
waitanimation
- setbyte sSTATCHANGER, 0x14
+ setstatchanger STAT_SPATK, 1, FALSE
statbuffchange 0x1, BattleScript_81D7F10
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D7F10
- atk47
+ setgraphicalstatchangevalues
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D7F10:: @ 81D7F10
- jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_81D9460
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
- setbyte cEFFECT_CHOOSER, 0x7
- seteffecttarget
- jump BattleScript_MoveEnd
+ jumpifability 0x0, ABILITY_OWN_TEMPO, BattleScript_81D9460
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
+ setmoveeffect MOVE_EFFECT_CONFUSION
+ seteffectprimary
+ goto BattleScript_MoveEnd
BattleScript_EffectWillOWisp:: @ 81D7F2B
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
- jumpifstatus BS_TARGET, 0x10, BattleScript_81D7F91
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifstatus BS_TARGET, STATUS1_BURN, BattleScript_81D7F91
jumpiftype BS_TARGET, 0xA, BattleScript_81D7E04
- jumpifability BS_TARGET, ABILITY_WATER_VEIL, BattleScript_81D7F77
- jumpifstatus BS_TARGET, 0xFF, BattleScript_ButItFailed
+ jumpifability 0x0, ABILITY_WATER_VEIL, BattleScript_81D7F77
+ jumpifstatus BS_TARGET, STATUS1_TOXIC_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_FREEZE | STATUS1_SLEEP | STATUS1_POISON, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0x0
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
attackanimation
waitanimation
- setbyte cEFFECT_CHOOSER, 0x3
- seteffecttarget
- jump BattleScript_MoveEnd
+ setmoveeffect MOVE_EFFECT_BURN
+ seteffectprimary
+ goto BattleScript_MoveEnd
BattleScript_81D7F77:: @ 81D7F77
copyarray gEffectBattler, gBattlerTarget, 0x1
setbyte cMULTISTRING_CHOOSER, 0x0
- callatk BattleScript_BRNPrevention
- jump BattleScript_MoveEnd
+ call BattleScript_BRNPrevention
+ goto BattleScript_MoveEnd
BattleScript_81D7F91:: @ 81D7F91
pause 0x20
printstring STRINGID_PKMNALREADYHASBURN
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectMemento:: @ 81D7F9F
attackcanceler
@@ -2297,14 +2290,14 @@ BattleScript_EffectMemento:: @ 81D7F9F
attackstring
ppreduce
jumpifattackandspecialattackcannotfall BattleScript_ButItFailed
- setuserhptozero
+ setatkhptozero
attackanimation
waitanimation
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_81D801B
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_81D801B
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_TARGET, 0x12, 0x7
playstatchangeanimation BS_TARGET, 0x2, 0x3
- setbyte sSTATCHANGER, 0xA1
+ setstatchanger STAT_ATK, 2, TRUE
statbuffchange 0x1, BattleScript_81D7FEC
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_81D7FEC
printfromtable gStatDownStringIds
@@ -2312,20 +2305,20 @@ BattleScript_EffectMemento:: @ 81D7F9F
BattleScript_81D7FEC:: @ 81D7FEC
playstatchangeanimation BS_TARGET, 0x10, 0x3
- setbyte sSTATCHANGER, 0xA4
+ setstatchanger STAT_SPATK, 2, TRUE
statbuffchange 0x1, BattleScript_81D800F
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_81D800F
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_81D800F:: @ 81D800F
- faintpokemon BS_ATTACKER, 0x0, NULL
- jump BattleScript_MoveEnd
+ tryfaintmon BS_ATTACKER, 0x0, NULL
+ goto BattleScript_MoveEnd
BattleScript_81D801B:: @ 81D801B
printstring STRINGID_BUTNOEFFECT
waitmessage 0x40
- jump BattleScript_81D800F
+ goto BattleScript_81D800F
BattleScript_81D8026:: @ 81D8026
attackstring
@@ -2333,21 +2326,21 @@ BattleScript_81D8026:: @ 81D8026
jumpifattackandspecialattackcannotfall BattleScript_81D802D
BattleScript_81D802D:: @ 81D802D
- setuserhptozero
+ setatkhptozero
pause 0x40
- missmessage
+ effectivenesssound
resultmessage
waitmessage 0x40
- faintpokemon BS_ATTACKER, 0x0, NULL
- jump BattleScript_MoveEnd
+ tryfaintmon BS_ATTACKER, 0x0, NULL
+ goto BattleScript_MoveEnd
BattleScript_EffectFacade:: @ 81D8042
- jumpifstatus BS_ATTACKER, 0xD8, BattleScript_81D8051
- jump BattleScript_EffectHit
+ jumpifstatus BS_ATTACKER, STATUS1_TOXIC_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_POISON, BattleScript_81D8051
+ goto BattleScript_EffectHit
BattleScript_81D8051:: @ 81D8051
setbyte sDMG_MULTIPLIER, 0x2
- jump BattleScript_EffectHit
+ goto BattleScript_EffectHit
BattleScript_EffectFocusPunch:: @ 81D805C
attackcanceler
@@ -2355,17 +2348,17 @@ BattleScript_EffectFocusPunch:: @ 81D805C
ppreduce
printstring STRINGID_PKMNLOSTFOCUS
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSmellingsalt:: @ 81D806E
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_EffectHit
- setbyte cEFFECT_CHOOSER, 0xA4
- jumpifstatus BS_TARGET, 0x40, BattleScript_81D808D
- jump BattleScript_EffectHit
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_REMOVE_PARALYSIS | MOVE_EFFECT_CERTAIN
+ jumpifstatus BS_TARGET, STATUS1_PARALYSIS, BattleScript_81D808D
+ goto BattleScript_EffectHit
BattleScript_81D808D:: @ 81D808D
setbyte sDMG_MULTIPLIER, 0x2
- jump BattleScript_EffectHit
+ goto BattleScript_EffectHit
BattleScript_EffectFollowMe:: @ 81D8098
attackcanceler
@@ -2376,7 +2369,7 @@ BattleScript_EffectFollowMe:: @ 81D8098
waitanimation
printstring STRINGID_PKMNCENTERATTENTION
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectNaturePower:: @ 81D80A9
attackcanceler
@@ -2396,7 +2389,7 @@ BattleScript_EffectCharge:: @ 81D80B6
waitanimation
printstring STRINGID_PKMNCHARGINGPOWER
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectTaunt:: @ 81D80C7
attackcanceler
@@ -2408,54 +2401,54 @@ BattleScript_EffectTaunt:: @ 81D80C7
waitanimation
printstring STRINGID_PKMNFELLFORTAUNT
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectHelpingHand:: @ 81D80E3
attackcanceler
attackstring
ppreduce
- sethelpinghand BattleScript_ButItFailed
+ trysethelpinghand BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNREADYTOHELP
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectTrick:: @ 81D80F8
attackcanceler
attackstring
ppreduce
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck BattleScript_ButItFailed, 0x0
- itemswap BattleScript_ButItFailed
+ tryswapitems BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSWITCHEDITEMS
waitmessage 0x40
printfromtable gItemSwapStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRolePlay:: @ 81D8126
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0xFFFF
- copyability BattleScript_ButItFailed
+ trycopyability BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNCOPIEDFOE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectWish:: @ 81D8142
attackcanceler
attackstring
ppreduce
- atkd4 0x0, BattleScript_ButItFailed
+ trywish 0x0, BattleScript_ButItFailed
attackanimation
waitanimation
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectAssist:: @ 81D8152
attackcanceler
@@ -2465,59 +2458,59 @@ BattleScript_EffectAssist:: @ 81D8152
waitanimation
setbyte sB_ANIM_TURN, 0x0
setbyte sB_ANIM_TARGETS_HIT, 0x0
- jumptoattack BS_ATTACKER
+ jumptocalledmove 0x1
BattleScript_EffectIngrain:: @ 81D8169
attackcanceler
attackstring
ppreduce
- setroots BattleScript_ButItFailed
+ trysetroots BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNPLANTEDROOTS
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSuperpower:: @ 81D817E
- setbyte cEFFECT_CHOOSER, 0xE5
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_ATK_DEF_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
+ goto BattleScript_EffectHit
BattleScript_EffectMagicCoat:: @ 81D8189
attackcanceler
- setmagiccoat BattleScript_81D7DF0
+ trysetmagiccoat BattleScript_81D7DF0
attackstring
ppreduce
attackanimation
waitanimation
printstring STRINGID_PKMNSHROUDEDITSELF
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRecycle:: @ 81D819E
attackcanceler
attackstring
ppreduce
- recycleitem BattleScript_ButItFailed
+ tryrecycleitem BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_XFOUNDONEY
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRevenge:: @ 81D81B3
doubledamagedealtifdamaged
- jump BattleScript_EffectHit
+ goto BattleScript_EffectHit
BattleScript_EffectBrickBreak:: @ 81D81B9
attackcanceler
accuracycheck BattleScript_81D695E, 0x0
attackstring
ppreduce
- removereflectlightscreen
+ removelightscreenreflect
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
jumpifbyte CMP_EQUAL, sB_ANIM_TURN, 0x0, BattleScript_81D81D9
bicbyte gMoveResultFlags, 0x9
@@ -2529,36 +2522,36 @@ BattleScript_81D81D9:: @ 81D81D9
waitmessage 0x40
BattleScript_81D81EC:: @ 81D81EC
- damagecalc2
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ typecalc2
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
- seteffectwithchancetarget
- faintpokemon BS_TARGET, 0x0, NULL
- jump BattleScript_MoveEnd
+ seteffectwithchance
+ tryfaintmon BS_TARGET, 0x0, NULL
+ goto BattleScript_MoveEnd
BattleScript_EffectYawn:: @ 81D820A
attackcanceler
attackstring
ppreduce
- jumpifability BS_TARGET, ABILITY_VITAL_SPIRIT, BattleScript_81D824B
- jumpifability BS_TARGET, ABILITY_INSOMNIA, BattleScript_81D824B
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_ButItFailed
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D8B39
+ jumpifability 0x0, ABILITY_VITAL_SPIRIT, BattleScript_81D824B
+ jumpifability 0x0, ABILITY_INSOMNIA, BattleScript_81D824B
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D8B39
accuracycheck BattleScript_ButItFailed, 0xFFFF
- jumpifcannotsleep BattleScript_ButItFailed
+ jumpifcantmakeasleep BattleScript_ButItFailed
setyawn BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNWASMADEDROWSY
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D824B:: @ 81D824B
copyarray sBATTLER, sBATTLER_WITH_ABILITY, 0x1
@@ -2567,11 +2560,11 @@ BattleScript_81D8255:: @ 81D8255
pause 0x20
printstring STRINGID_PKMNSXMADEITINEFFECTIVE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectKnockOff:: @ 81D8263
- setbyte cEFFECT_CHOOSER, 0x36
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_KNOCK_OFF
+ goto BattleScript_EffectHit
BattleScript_EffectEndeavor:: @ 81D826E
attackcanceler
@@ -2580,39 +2573,39 @@ BattleScript_EffectEndeavor:: @ 81D826E
setdamagetohealthdifference BattleScript_ButItFailed
copyarray gHpDealt, gBattleMoveDamage, 0x4
accuracycheck BattleScript_MoveMissedPause, 0x0
- atk6
+ typecalc
jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, 0x29, BattleScript_81D6934
bicbyte gMoveResultFlags, 0x6
copyarray gBattleMoveDamage, gHpDealt, 0x4
- atk69
- jump BattleScript_81D6934
+ adjustsetdamage
+ goto BattleScript_81D6934
BattleScript_EffectEruption:: @ 81D82A9
scaledamagebyhealthratio
- jump BattleScript_EffectHit
+ goto BattleScript_EffectHit
BattleScript_EffectSkillSwap:: @ 81D82AF
attackcanceler
attackstring
ppreduce
accuracycheck BattleScript_ButItFailed, 0xFFFF
- abilityswap BattleScript_ButItFailed
+ tryswapabilities BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSWAPPEDABILITIES
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectImprison:: @ 81D82CB
attackcanceler
attackstring
ppreduce
- imprisoneffect BattleScript_ButItFailed
+ tryimprison BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSEALEDOPPONENTMOVE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectRefresh:: @ 81D82E0
attackcanceler
@@ -2623,23 +2616,23 @@ BattleScript_EffectRefresh:: @ 81D82E0
waitanimation
printstring STRINGID_PKMNSTATUSNORMAL
waitmessage 0x40
- atk98 0x1
- jump BattleScript_MoveEnd
+ updatestatusicon BS_ATTACKER
+ goto BattleScript_MoveEnd
BattleScript_EffectGrudge:: @ 81D82F7
attackcanceler
attackstring
ppreduce
- setgrudge BattleScript_ButItFailed
+ trysetgrudge BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNWANTSGRUDGE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSnatch:: @ 81D830C
attackcanceler
- setstealstatchange BattleScript_81D7DF0
+ trysetsnatch BattleScript_81D7DF0
attackstring
ppreduce
attackanimation
@@ -2647,7 +2640,7 @@ BattleScript_EffectSnatch:: @ 81D830C
pause 0x20
printstring STRINGID_PKMNWAITSFORTARGET
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectLowKick:: @ 81D8324
attackcanceler
@@ -2655,15 +2648,15 @@ BattleScript_EffectLowKick:: @ 81D8324
ppreduce
weightdamagecalculation
accuracycheck BattleScript_MoveMissedPause, 0x0
- jump BattleScript_HitFromCritCalc
+ goto BattleScript_HitFromCritCalc
BattleScript_EffectSecretPower:: @ 81D8334
- naturepowereffect
- jump BattleScript_EffectHit
+ getsecretpowereffect
+ goto BattleScript_EffectHit
BattleScript_EffectDoubleEdge:: @ 81D833A
- setbyte cEFFECT_CHOOSER, 0xE6
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_RECOIL_33 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
+ goto BattleScript_EffectHit
BattleScript_EffectTeeterDance:: @ 81D8345
attackcanceler
@@ -2672,23 +2665,22 @@ BattleScript_EffectTeeterDance:: @ 81D8345
setbyte gBattlerTarget, 0x0
BattleScript_81D834E:: @ 81D834E
- atk25
- setbyte cEFFECT_CHOOSER, 0x7
+ movevaluescleanup
+ setmoveeffect MOVE_EFFECT_CONFUSION
jumpifarrayequal gBattlerAttacker, gBattlerTarget, 0x1, BattleScript_81D8394
- jumpifability BS_TARGET, ABILITY_OWN_TEMPO, BattleScript_81D83B2
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_81D83CE
- jumpifsecondarytstatus BS_TARGET, 0x7, BattleScript_81D83DC
+ jumpifability 0x0, ABILITY_OWN_TEMPO, BattleScript_81D83B2
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_81D83CE
+ jumpifstatus2 BS_TARGET, STATUS2_CONFUSION, BattleScript_81D83DC
accuracycheck BattleScript_81D83EA, 0x0
- jumpifhalverset BS_TARGET, 0x20, BattleScript_81D83C0
+ jumpifsideaffecting BS_TARGET, 0x20, BattleScript_81D83C0
attackanimation
waitanimation
- seteffecttarget
+ seteffectprimary
resultmessage
waitmessage 0x40
BattleScript_81D8394:: @ 81D8394
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
+ moveendto 0x10
addbyte gBattlerTarget, 0x1
jumpifarraynotequal gBattlerTarget, gBattlersCount, 0x1, BattleScript_81D834E
end
@@ -2697,30 +2689,30 @@ BattleScript_81D83B2:: @ 81D83B2
pause 0x20
printstring STRINGID_PKMNPREVENTSCONFUSIONWITH
waitmessage 0x40
- jump BattleScript_81D8394
+ goto BattleScript_81D8394
BattleScript_81D83C0:: @ 81D83C0
pause 0x20
printstring STRINGID_PKMNUSEDSAFEGUARD
waitmessage 0x40
- jump BattleScript_81D8394
+ goto BattleScript_81D8394
BattleScript_81D83CE:: @ 81D83CE
pause 0x20
printstring STRINGID_BUTITFAILED
waitmessage 0x40
- jump BattleScript_81D8394
+ goto BattleScript_81D8394
BattleScript_81D83DC:: @ 81D83DC
pause 0x20
printstring STRINGID_PKMNALREADYCONFUSED
waitmessage 0x40
- jump BattleScript_81D8394
+ goto BattleScript_81D8394
BattleScript_81D83EA:: @ 81D83EA
resultmessage
waitmessage 0x40
- jump BattleScript_81D8394
+ goto BattleScript_81D8394
BattleScript_EffectMudSport:: @ 81D83F3
attackcanceler
@@ -2731,26 +2723,26 @@ BattleScript_EffectMudSport:: @ 81D83F3
waitanimation
printfromtable gSportsUsedStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectPoisonFang:: @ 81D840A
- setbyte cEFFECT_CHOOSER, 0x6
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_TOXIC
+ goto BattleScript_EffectHit
BattleScript_EffectWeatherBall:: @ 81D8415
- seteffectbyweather
- jump BattleScript_EffectHit
+ setweatherballtype
+ goto BattleScript_EffectHit
BattleScript_EffectOverheat:: @ 81D841B
- setbyte cEFFECT_CHOOSER, 0xFB
- jump BattleScript_EffectHit
+ setmoveeffect MOVE_EFFECT_SP_ATK_TWO_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
+ goto BattleScript_EffectHit
BattleScript_EffectTickle:: @ 81D8426
attackcanceler
attackstring
ppreduce
- jumpifstat BS_TARGET, CMP_GREATER_THAN, STAT_ATK, 0x0, BattleScript_81D843B
- jumpifstat BS_TARGET, CMP_EQUAL, STAT_DEF, 0x0, BattleScript_81D8499
+ jumpifstat BS_TARGET, CMP_GREATER_THAN, 0x1, 0x0, BattleScript_81D843B
+ jumpifstat BS_TARGET, CMP_EQUAL, 0x2, 0x0, BattleScript_81D8499
BattleScript_81D843B:: @ 81D843B
accuracycheck BattleScript_ButItFailed, 0x0
@@ -2759,7 +2751,7 @@ BattleScript_81D843B:: @ 81D843B
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_TARGET, 0x6, 0x5
playstatchangeanimation BS_TARGET, 0x2, 0x1
- setbyte sSTATCHANGER, 0x91
+ setstatchanger STAT_ATK, 1, TRUE
statbuffchange 0x1, BattleScript_81D8471
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D8471
printfromtable gStatDownStringIds
@@ -2767,144 +2759,144 @@ BattleScript_81D843B:: @ 81D843B
BattleScript_81D8471:: @ 81D8471
playstatchangeanimation BS_TARGET, 0x4, 0x1
- setbyte sSTATCHANGER, 0x92
+ setstatchanger STAT_DEF, 1, TRUE
statbuffchange 0x1, BattleScript_81D8494
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D8494
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_81D8494:: @ 81D8494
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D8499:: @ 81D8499
pause 0x20
orbyte gMoveResultFlags, 0x20
printstring STRINGID_STATSWONTDECREASE2
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectCosmicPower:: @ 81D84AD
attackcanceler
attackstring
ppreduce
- jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_81D84C2
- jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_81D85E7
+ jumpifstat BS_ATTACKER, CMP_LESS_THAN, 0x2, 0xC, BattleScript_81D84C2
+ jumpifstat BS_ATTACKER, CMP_EQUAL, 0x5, 0xC, BattleScript_81D85E7
BattleScript_81D84C2:: @ 81D84C2
attackanimation
waitanimation
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_ATTACKER, 0x24, 0x0
- setbyte sSTATCHANGER, 0x12
+ setstatchanger STAT_DEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D84ED
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D84ED
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D84ED:: @ 81D84ED
- setbyte sSTATCHANGER, 0x15
+ setstatchanger STAT_SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D850C
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D850C
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D850C:: @ 81D850C
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectSkyUppercut:: @ 81D8511
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
- jump BattleScript_EffectHit
+ goto BattleScript_EffectHit
BattleScript_EffectBulkUp:: @ 81D851F
attackcanceler
attackstring
ppreduce
- jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_81D8534
- jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_DEF, 0xC, BattleScript_81D85E7
+ jumpifstat BS_ATTACKER, CMP_LESS_THAN, 0x1, 0xC, BattleScript_81D8534
+ jumpifstat BS_ATTACKER, CMP_EQUAL, 0x2, 0xC, BattleScript_81D85E7
BattleScript_81D8534:: @ 81D8534
attackanimation
waitanimation
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_ATTACKER, 0x6, 0x0
- setbyte sSTATCHANGER, 0x11
+ setstatchanger STAT_ATK, 1, FALSE
statbuffchange 0x41, BattleScript_81D855F
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D855F
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D855F:: @ 81D855F
- setbyte sSTATCHANGER, 0x12
+ setstatchanger STAT_DEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D857E
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D857E
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D857E:: @ 81D857E
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectCalmMind:: @ 81D8583
attackcanceler
attackstring
ppreduce
- jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_81D8598
- jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_81D85E7
+ jumpifstat BS_ATTACKER, CMP_LESS_THAN, 0x4, 0xC, BattleScript_81D8598
+ jumpifstat BS_ATTACKER, CMP_EQUAL, 0x5, 0xC, BattleScript_81D85E7
BattleScript_81D8598:: @ 81D8598
attackanimation
waitanimation
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_ATTACKER, 0x30, 0x0
- setbyte sSTATCHANGER, 0x14
+ setstatchanger STAT_SPATK, 1, FALSE
statbuffchange 0x41, BattleScript_81D85C3
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D85C3
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D85C3:: @ 81D85C3
- setbyte sSTATCHANGER, 0x15
+ setstatchanger STAT_SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D85E2
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D85E2
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D85E2:: @ 81D85E2
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D85E7:: @ 81D85E7
pause 0x20
orbyte gMoveResultFlags, 0x20
printstring STRINGID_STATSWONTINCREASE2
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectDragonDance:: @ 81D85FB
attackcanceler
attackstring
ppreduce
- jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_81D8610
- jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPEED, 0xC, BattleScript_81D85E7
+ jumpifstat BS_ATTACKER, CMP_LESS_THAN, 0x1, 0xC, BattleScript_81D8610
+ jumpifstat BS_ATTACKER, CMP_EQUAL, 0x3, 0xC, BattleScript_81D85E7
BattleScript_81D8610:: @ 81D8610
attackanimation
waitanimation
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_ATTACKER, 0xA, 0x0
- setbyte sSTATCHANGER, 0x11
+ setstatchanger STAT_ATK, 1, FALSE
statbuffchange 0x41, BattleScript_81D863B
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D863B
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D863B:: @ 81D863B
- setbyte sSTATCHANGER, 0x13
+ setstatchanger STAT_SPEED, 1, FALSE
statbuffchange 0x41, BattleScript_81D865A
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D865A
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D865A:: @ 81D865A
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_EffectCamouflage:: @ 81D865F
attackcanceler
@@ -2915,29 +2907,29 @@ BattleScript_EffectCamouflage:: @ 81D865F
waitanimation
printstring STRINGID_PKMNCHANGEDTYPE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_FaintAttacker:: @ 81D8674
- atk56 0x1
+ playfaintcry BS_ATTACKER
pause 0x40
- atk1a 0x1
- atk1b BS_ATTACKER
+ dofaintanimation BS_ATTACKER
+ cleareffectsonfaint BS_ATTACKER
printstring STRINGID_ATTACKERFAINTED
printstring STRINGID_EMPTYSTRING3
return
BattleScript_FaintTarget:: @ 81D8684
- atk56 0x0
+ playfaintcry BS_TARGET
pause 0x40
- atk1a 0x0
- atk1b BS_TARGET
+ dofaintanimation BS_TARGET
+ cleareffectsonfaint BS_TARGET
printstring STRINGID_TARGETFAINTED
printstring STRINGID_EMPTYSTRING3
return
BattleScript_GiveExp:: @ 81D8694
setbyte sGIVEEXP_STATE, 0x0
- atk23 BS_TARGET
+ getexp BS_TARGET
end2
BattleScript_HandleFaintedMon:: @ 81D869D
@@ -2947,61 +2939,61 @@ BattleScript_HandleFaintedMon:: @ 81D869D
jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_81D86E6
printstring STRINGID_USENEXTPKMN
setbyte gBattleCommunication, 0x0
- atk67
+ yesnobox
jumpifbyte CMP_EQUAL, gBattleCommunication + 0x1, 0x0, BattleScript_81D86E6
- atk72 BattleScript_81D87B7
+ jumpifplayerran BattleScript_81D87B7
printstring STRINGID_CANTESCAPE2
BattleScript_81D86E6:: @ 81D86E6
openpartyscreen 0x3, BattleScript_81D87B7
- atk51 BS_FAINTED, 0x2
+ switchhandleorder BS_FAINTED, 0x2
jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_81D8792
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_LINK, BattleScript_81D8792
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_BATTLE_TOWER, BattleScript_81D8792
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_81D8792
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_81D8792
jumpifbyte CMP_EQUAL, sBATTLE_STYLE, 0x1, BattleScript_81D8792
- jumpifcannotswitch BS_PLAYER1, BattleScript_81D8792
+ jumpifcantswitch BS_PLAYER1, BattleScript_81D8792
printstring STRINGID_ENEMYABOUTTOSWITCHPKMN
setbyte gBattleCommunication, 0x0
- atk67
+ yesnobox
jumpifbyte CMP_EQUAL, gBattleCommunication + 0x1, 0x1, BattleScript_81D8792
- atk6e
+ setatktoplayer0
openpartyscreen 0x81, BattleScript_81D8792
- atk51 BS_ATTACKER, 0x2
+ switchhandleorder BS_ATTACKER, 0x2
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x6, BattleScript_81D8792
- atk6b
- atk76 0x1, 0x5
- atk74 BS_ATTACKER
+ atknameinbuff1
+ various BS_ATTACKER, 0x5
+ hpthresholds2 BS_ATTACKER
printstring STRINGID_RETURNMON
- atke2 BS_ATTACKER
- waitstateatk
- atk4b
- waitstateatk
- atk61 0x1
- switch1 BS_ATTACKER
- switch2 BS_ATTACKER
- atk73 BS_ATTACKER
+ switchoutabilities BS_ATTACKER
+ waitstate
+ returnatktoball
+ waitstate
+ drawpartystatussummary BS_ATTACKER
+ getswitchedmondata BS_ATTACKER
+ switchindataupdate BS_ATTACKER
+ hpthresholds BS_ATTACKER
printstring STRINGID_SWITCHINMON
- atk62_hidepartystatussummary 0x1
- switch3 BS_ATTACKER, 0x0
- waitstateatk
- atk52 BS_ATTACKER
- atk6d
+ hidepartystatussummary BS_ATTACKER
+ switchinanim BS_ATTACKER, 0x0
+ waitstate
+ switchineffects BS_ATTACKER
+ resetsentmonsvalue
BattleScript_81D8792:: @ 81D8792
- atk61 0x3
- switch1 BS_FAINTED
- switch2 BS_FAINTED
- atk73 BS_FAINTED
+ drawpartystatussummary BS_FAINTED
+ getswitchedmondata BS_FAINTED
+ switchindataupdate BS_FAINTED
+ hpthresholds BS_FAINTED
printstring STRINGID_SWITCHINMON
- atk62_hidepartystatussummary 0x3
- switch3 BS_FAINTED, 0x0
- waitstateatk
- atk76 0x1, BS_BATTLER_0
- atk52 BS_FAINTED
+ hidepartystatussummary BS_FAINTED
+ switchinanim BS_FAINTED, 0x0
+ waitstate
+ various BS_ATTACKER, 0x7
+ switchineffects BS_FAINTED
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_81D87B7
- atk68
+ cancelallactions
BattleScript_81D87B7:: @ 81D87B7
end2
@@ -3010,21 +3002,21 @@ BattleScript_81D87B8:: @ 81D87B8
openpartyscreen 0x5, BattleScript_81D87BE
BattleScript_81D87BE:: @ 81D87BE
- atk51 BS_FAINTED, 0x0
+ switchhandleorder BS_FAINTED, 0x0
openpartyscreen 0x6, BattleScript_81D87EE
- atk51 BS_FAINTED, 0x0
+ switchhandleorder BS_FAINTED, 0x0
BattleScript_81D87CA:: @ 81D87CA
- atk51 BS_FAINTED, 0x2
- atk61 0x3
- switch1 BS_FAINTED
- switch2 BS_FAINTED
- atk73 BS_FAINTED
+ switchhandleorder BS_FAINTED, 0x2
+ drawpartystatussummary BS_FAINTED
+ getswitchedmondata BS_FAINTED
+ switchindataupdate BS_FAINTED
+ hpthresholds BS_FAINTED
printstring STRINGID_SWITCHINMON
- atk62_hidepartystatussummary 0x3
- switch3 BS_FAINTED, 0x0
- waitstateatk
- atk52 0x5
+ hidepartystatussummary BS_FAINTED
+ switchinanim BS_FAINTED, 0x0
+ waitstate
+ switchineffects 0x5
jumpifarraynotequal gBattlerFainted, gBattlersCount, 0x1, BattleScript_81D87CA
BattleScript_81D87EE:: @ 81D87EE
@@ -3032,18 +3024,18 @@ BattleScript_81D87EE:: @ 81D87EE
BattleScript_LocalTrainerBattleWon:: @ 81D87EF
printstring STRINGID_PLAYERDEFEATEDTRAINER1
- atk53 BS_ATTACKER
- waitstateatk
+ trainerslidein BS_ATTACKER
+ waitstate
printstring STRINGID_TRAINER1LOSETEXT
- atk5d BattleScript_81D87FD
+ getmoneyreward BattleScript_81D87FD
BattleScript_81D87FD:: @ 81D87FD
printstring STRINGID_PLAYERGOTMONEY
waitmessage 0x40
BattleScript_PayDayMoneyAndPickUpItems:: @ 81D8803
- givemoney
- pickupitemcalculation
+ givepaydaymoney
+ pickup
end2
BattleScript_LocalBattleLost:: @ 81D8806
@@ -3056,15 +3048,15 @@ BattleScript_81D8839:: @ 81D8839
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_81D885D
printstring STRINGID_PLAYERWHITEOUT
waitmessage 0x40
- atk5d BattleScript_81D886F
+ getmoneyreward BattleScript_81D886F
printstring STRINGID_PLAYERWHITEOUT2
waitmessage 0x40
- jump BattleScript_81D886E
+ goto BattleScript_81D886E
BattleScript_81D885D:: @ 81D885D
printstring STRINGID_PLAYERLOSTAGAINSTENEMYTRAINER
waitmessage 0x40
- atk5d BattleScript_81D886F
+ getmoneyreward BattleScript_81D886F
printstring STRINGID_PLAYERPAIDPRIZEMONEY
waitmessage 0x40
@@ -3077,32 +3069,32 @@ BattleScript_81D886F:: @ 81D886F
end2
BattleScript_81D8876:: @ 81D8876
- jumpiffainted BS_ATTACKER, BattleScript_81D8884
+ jumpifhasnohp BS_ATTACKER, BattleScript_81D8884
printstring STRINGID_TRAINER1MON1COMEBACK
waitmessage 0x40
- atk4b
- waitstateatk
+ returnatktoball
+ waitstate
BattleScript_81D8884:: @ 81D8884
- atk53 BS_ATTACKER
- waitstateatk
+ trainerslidein BS_ATTACKER
+ waitstate
printstring STRINGID_TRAINER1WINTEXT
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D8839
end2
BattleScript_81D8896:: @ 81D8896
- atk76 0x1, BS_ATTACKER_SIDE
+ various BS_ATTACKER, 0x8
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_81D88B4
printfromtable gDoubleBattleRecallStrings
waitmessage 0x40
- atk76 0x1, BS_NOT_ATTACKER_SIDE
- waitstateatk
- atk76 0x1, BS_SCRIPTING
- waitstateatk
+ various BS_ATTACKER, 0x9
+ waitstate
+ various BS_ATTACKER, 0xA
+ waitstate
BattleScript_81D88B4:: @ 81D88B4
- atk53 BS_ATTACKER
- waitstateatk
+ trainerslidein BS_ATTACKER
+ waitstate
printstring STRINGID_TRAINER1WINTEXT
jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_81D88CB
printstring STRINGID_TRAINER2NAME
@@ -3119,15 +3111,15 @@ BattleScript_LinkBattleWonOrLost:: @ 81D88CC
gUnknown_81D88D7:: @ 81D88D7
printstring STRINGID_PLAYERDEFEATEDTRAINER1
- atk53 BS_ATTACKER
- waitstateatk
+ trainerslidein BS_ATTACKER
+ waitstate
jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER_TOWER, BattleScript_81D88FF
printstring STRINGID_TRAINER1LOSETEXT
jumpifword CMP_NO_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_81D88FF
printstring STRINGID_TRAINER2CLASS
BattleScript_81D88FF:: @ 81D88FF
- pickupitemcalculation
+ pickup
end2
BattleScript_SmokeBallEscape:: @ 81D8901
@@ -3166,51 +3158,49 @@ BattleScript_PrintFailedToRunString:: @ 81D893A
end2
BattleScript_PrintCantEscapeFromBattle:: @ 81D8943
- printfromtable2 gNoEscapeStringIds
- atk44
+ printselectionstringfromtable gNoEscapeStringIds
+ endselectionscript
BattleScript_PrintFullBox:: @ 81D8949
- printstring2 STRINGID_BOXISFULL
- atk44
+ printselectionstring STRINGID_BOXISFULL
+ endselectionscript
BattleScript_ActionSwitch:: @ 81D894D
- atk74 BS_ATTACKER
+ hpthresholds2 BS_ATTACKER
printstring STRINGID_RETURNMON
setbyte sDMG_MULTIPLIER, 0x2
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_DOUBLE, BattleScript_81D896D
- atk26 0x1
- jump BattleScript_81D896F
+ setmultihit 0x1
+ goto BattleScript_81D896F
BattleScript_81D896D:: @ 81D896D
- atk26 0x2
+ setmultihit 0x2
BattleScript_81D896F:: @ 81D896F
- atkba BattleScript_81D897C
- atk5f
- atkab
- callatk BattleScript_81D89AF
- atk5f
+ jumpifnopursuitswitchdmg BattleScript_81D897C
+ swapattackerwithtarget
+ trysetdestinybondtohappen
+ call BattleScript_81D89AF
+ swapattackerwithtarget
BattleScript_81D897C:: @ 81D897C
- atk27 BattleScript_81D896F
- atke2 BS_ATTACKER
- waitstateatk
- atk4b
- waitstateatk
- atk61 0x1
- atk51 BS_ATTACKER, 0x1
- switch1 BS_ATTACKER
- switch2 BS_ATTACKER
- atk73 BS_ATTACKER
+ decrementmultihit BattleScript_81D896F
+ switchoutabilities BS_ATTACKER
+ waitstate
+ returnatktoball
+ waitstate
+ drawpartystatussummary BS_ATTACKER
+ switchhandleorder BS_ATTACKER, 0x1
+ getswitchedmondata BS_ATTACKER
+ switchindataupdate BS_ATTACKER
+ hpthresholds BS_ATTACKER
printstring STRINGID_SWITCHINMON
- atk62_hidepartystatussummary 0x1
- switch3 BS_ATTACKER, 0x0
- waitstateatk
- atk52 BS_ATTACKER
- setbyte sMOVEEND_STATE, 0x4
- atk49 0x1, 0x0
- setbyte sMOVEEND_STATE, 0xF
- atk49 0x1, 0x0
+ hidepartystatussummary BS_ATTACKER
+ switchinanim BS_ATTACKER, 0x0
+ waitstate
+ switchineffects BS_ATTACKER
+ moveendcase 0x4
+ moveendcase 0xF
end2
BattleScript_81D89AF:: @ 81D89AF
@@ -3218,27 +3208,26 @@ BattleScript_81D89AF:: @ 81D89AF
attackstring
ppreduce
critcalc
- atk5
- atk6
- atk7
+ damagecalc
+ typecalc
+ adjustnormaldamage
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
critmessage
waitmessage 0x40
resultmessage
waitmessage 0x40
- faintpokemon BS_TARGET, 0x0, NULL
- setbyte sMOVEEND_STATE, 0x3
- atk49 0x2, 0x6
- atk76 0x0, BS_ATTACKER_WITH_PARTNER
+ tryfaintmon BS_TARGET, 0x0, NULL
+ moveendfromto 0x3, 0x6
+ various BS_TARGET, 0x4
jumpifbyte CMP_EQUAL, gBattleCommunication, 0x0, BattleScript_81D89F0
setbyte sGIVEEXP_STATE, 0x0
- atk23 BS_TARGET
+ getexp BS_TARGET
BattleScript_81D89F0:: @ 81D89F0
return
@@ -3248,30 +3237,30 @@ BattleScript_Pausex20:: @ 81D89F1
return
BattleScript_LevelUp:: @ 81D89F5
- atk55 MUS_FANFA1
+ fanfare MUS_FANFA1
printstring STRINGID_PKMNGREWTOLV
setbyte sLVLBOX_STATE, 0x0
- atk6c
- checkiflearnmoveinbattle BattleScript_81D8A51, BattleScript_81D8A63, 0x1
- jump BattleScript_81D8A1B
+ drawlvlupbox
+ handlelearnnewmove BattleScript_81D8A51, BattleScript_81D8A63, 0x1
+ goto BattleScript_81D8A1B
BattleScript_81D8A11:: @ 81D8A11
- checkiflearnmoveinbattle BattleScript_81D8A51, BattleScript_81D8A63, 0x0
+ handlelearnnewmove BattleScript_81D8A51, BattleScript_81D8A63, 0x0
BattleScript_81D8A1B:: @ 81D8A1B
- atk71
+ buffermovetolearn
printstring STRINGID_TRYTOLEARNMOVE1
printstring STRINGID_TRYTOLEARNMOVE2
printstring STRINGID_TRYTOLEARNMOVE3
- waitstateatk
+ waitstate
setbyte sLEARNMOVE_STATE, 0x0
- atk5a BattleScript_81D8A48
+ yesnoboxlearnmove BattleScript_81D8A48
printstring STRINGID_STOPLEARNINGMOVE
- waitstateatk
+ waitstate
setbyte sLEARNMOVE_STATE, 0x0
- atk5b BattleScript_81D8A1B
+ yesnoboxstoplearningmove BattleScript_81D8A1B
printstring STRINGID_DIDNOTLEARNMOVE
- jump BattleScript_81D8A11
+ goto BattleScript_81D8A11
BattleScript_81D8A48:: @ 81D8A48
printstring STRINGID_123POOF
@@ -3279,12 +3268,12 @@ BattleScript_81D8A48:: @ 81D8A48
printstring STRINGID_ANDELLIPSIS
BattleScript_81D8A51:: @ 81D8A51
- atk71
- atk55 MUS_FANFA1
+ buffermovetolearn
+ fanfare MUS_FANFA1
printstring STRINGID_PKMNLEARNEDMOVE
waitmessage 0x40
- atk76 0x1, 0x6
- jump BattleScript_81D8A11
+ various BS_ATTACKER, 0x6
+ goto BattleScript_81D8A11
BattleScript_81D8A63:: @ 81D8A63
return
@@ -3301,21 +3290,21 @@ BattleScript_81D8A7E:: @ 81D8A7E
BattleScript_DamagingWeatherContinues:: @ 81D8A7F
printfromtable gSandStormHailContinuesStringIds
waitmessage 0x40
- atk46 BS_ATTACKER, sB_ANIM_ARG1, NULL
+ playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL
setbyte gBattleCommunication, 0x0
BattleScript_81D8A97:: @ 81D8A97
- atk32 gBattlerAttacker, gBattlerByTurnOrder, gBattleCommunication, 0x1
+ copyarraywithindex gBattlerAttacker, gBattlerByTurnOrder, gBattleCommunication, 0x1
weatherdamage
jumpifword CMP_EQUAL, gBattleMoveDamage, NULL, BattleScript_81D8AD8
printfromtable gSandStormHailDmgStringIds
waitmessage 0x40
orword gHitMarker, HITMARKER_x20 | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000 | HITMARKER_GRUDGE
- missmessage
- atk5c BS_ATTACKER
- graphicalhpupdate BS_ATTACKER
+ effectivenesssound
+ hitanimation BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
- faintpokemon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x0, NULL
atk24 BattleScript_81D8AD8
BattleScript_81D8AD8:: @ 81D8AD8
@@ -3346,7 +3335,7 @@ BattleScript_SunlightFaded:: @ 81D8B18
BattleScript_OverworldWeatherStarts:: @ 81D8B1F
printfromtable gWeatherContinuesStringIds
waitmessage 0x40
- atk46 BS_ATTACKER, sB_ANIM_ARG1, NULL
+ playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL
end3
BattleScript_SideStatusWoreOff:: @ 81D8B32
@@ -3369,82 +3358,82 @@ BattleScript_SafeguardEnds:: @ 81D8B43
BattleScript_LeechSeedTurnDrain:: @ 81D8B4D
playanimation BS_ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
copyarray gBattleMoveDamage, gHpDealt, 0x4
- jumpifability BS_ATTACKER, ABILITY_LIQUID_OOZE, BattleScript_81D8B7F
+ jumpifability 0x1, ABILITY_LIQUID_OOZE, BattleScript_81D8B7F
manipulatedamage 0x0
setbyte cMULTISTRING_CHOOSER, 0x3
- jump BattleScript_81D8B85
+ goto BattleScript_81D8B85
BattleScript_81D8B7F:: @ 81D8B7F
setbyte cMULTISTRING_CHOOSER, 0x4
BattleScript_81D8B85:: @ 81D8B85
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_TARGET
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printfromtable gLeechSeedStringIds
waitmessage 0x40
- faintpokemon BS_ATTACKER, 0x0, NULL
- faintpokemon BS_TARGET, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_TARGET, 0x0, NULL
end2
BattleScript_BideStoringEnergy:: @ 81D8BA9
printstring STRINGID_PKMNSTORINGENERGY
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_BideAttack:: @ 81D8BB4
attackcanceler
- setbyte cEFFECT_CHOOSER, 0xC
- clearstatus BS_ATTACKER
+ setmoveeffect MOVE_EFFECT_CHARGING
+ clearstatusfromeffect BS_ATTACKER
printstring STRINGID_PKMNUNLEASHEDENERGY
waitmessage 0x40
accuracycheck BattleScript_81D6963, 0x0
- atk6
+ typecalc
bicbyte gMoveResultFlags, 0x6
copyarray gBattleMoveDamage, sBIDE_DMG, 0x4
- atk69
+ adjustsetdamage
setbyte sB_ANIM_TURN, 0x1
attackanimation
waitanimation
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
resultmessage
waitmessage 0x40
- faintpokemon BS_TARGET, 0x0, NULL
- jump BattleScript_MoveEnd
+ tryfaintmon BS_TARGET, 0x0, NULL
+ goto BattleScript_MoveEnd
BattleScript_BideNoEnergyToAttack:: @ 81D8BFC
attackcanceler
- setbyte cEFFECT_CHOOSER, 0xC
- clearstatus BS_ATTACKER
+ setmoveeffect MOVE_EFFECT_CHARGING
+ clearstatusfromeffect BS_ATTACKER
printstring STRINGID_PKMNUNLEASHEDENERGY
waitmessage 0x40
- jump BattleScript_ButItFailed
+ goto BattleScript_ButItFailed
BattleScript_SuccessForceOut:: @ 81D8C10
attackanimation
waitanimation
- atke2 BS_TARGET
- atk58 BS_TARGET
- waitstateatk
+ switchoutabilities BS_TARGET
+ returntoball BS_TARGET
+ waitstate
jumpifword CMP_COMMON_BITS, gBattleTypeFlags, BATTLE_TYPE_TRAINER, BattleScript_81D8C2C
setbyte gBattleOutcome, 0x5
- atkf6
+ finishaction
BattleScript_81D8C2C:: @ 81D8C2C
- switch1 BS_TARGET
- switch2 BS_TARGET
- switch3 BS_TARGET, 0x0
- waitstateatk
+ getswitchedmondata BS_TARGET
+ switchindataupdate BS_TARGET
+ switchinanim BS_TARGET, 0x0
+ waitstate
printstring STRINGID_PKMNWASDRAGGEDOUT
- atk52 BS_TARGET
- jump BattleScript_MoveEnd
+ switchineffects BS_TARGET
+ goto BattleScript_MoveEnd
BattleScript_MistProtected:: @ 81D8C3E
pause 0x20
@@ -3460,11 +3449,11 @@ BattleScript_RageIsBuilding:: @ 81D8C48
BattleScript_MoveUsedIsDisabled:: @ 81D8C4F
printstring STRINGID_PKMNMOVEISDISABLED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_SelectingDisabledMove:: @ 81D8C5A
- printstring2 STRINGID_PKMNMOVEISDISABLED
- atk44
+ printselectionstring STRINGID_PKMNMOVEISDISABLED
+ endselectionscript
BattleScript_DisabledNoMore:: @ 81D8C5E
printstring STRINGID_PKMNMOVEDISABLEDNOMORE
@@ -3480,58 +3469,55 @@ BattleScript_DestinyBondTakesLife:: @ 81D8C6C
printstring STRINGID_PKMNTOOKFOE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
- faintpokemon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x0, NULL
return
BattleScript_SpikesOnAttacker:: @ 81D8C87
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
- callatk BattleScript_81D8D2C
- faintpokemon BS_ATTACKER, 0x0, NULL
- faintpokemon BS_ATTACKER, 0x1, BattleScript_81D8CA8
+ call BattleScript_81D8D2C
+ tryfaintmon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x1, BattleScript_81D8CA8
return
BattleScript_81D8CA8:: @ 81D8CA8
setbyte sGIVEEXP_STATE, 0x0
- atk23 BS_ATTACKER
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x0, 0x0
- jump BattleScript_HandleFaintedMon
+ getexp BS_ATTACKER
+ moveendall
+ goto BattleScript_HandleFaintedMon
BattleScript_SpikesOnTarget:: @ 81D8CBE
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_TARGET
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
- callatk BattleScript_81D8D2C
- faintpokemon BS_TARGET, 0x0, NULL
- faintpokemon BS_TARGET, 0x1, BattleScript_81D8CDF
+ call BattleScript_81D8D2C
+ tryfaintmon BS_TARGET, 0x0, NULL
+ tryfaintmon BS_TARGET, 0x1, BattleScript_81D8CDF
return
BattleScript_81D8CDF:: @ 81D8CDF
setbyte sGIVEEXP_STATE, 0x0
- atk23 BS_TARGET
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x0, 0x0
- jump BattleScript_HandleFaintedMon
+ getexp BS_TARGET
+ moveendall
+ goto BattleScript_HandleFaintedMon
BattleScript_SpikesOnFaintedBattler:: @ 81D8CF5
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_FAINTED
+ healthbarupdate BS_FAINTED
datahpupdate BS_FAINTED
- callatk BattleScript_81D8D2C
- faintpokemon BS_FAINTED, 0x0, NULL
- faintpokemon BS_FAINTED, 0x1, BattleScript_81D8D16
+ call BattleScript_81D8D2C
+ tryfaintmon BS_FAINTED, 0x0, NULL
+ tryfaintmon BS_FAINTED, 0x1, BattleScript_81D8D16
return
BattleScript_81D8D16:: @ 81D8D16
setbyte sGIVEEXP_STATE, 0x0
- atk23 BS_FAINTED
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x0, 0x0
- jump BattleScript_HandleFaintedMon
+ getexp BS_FAINTED
+ moveendall
+ goto BattleScript_HandleFaintedMon
BattleScript_81D8D2C:: @ 81D8D2C
printstring STRINGID_PKMNHURTBYSPIKES
@@ -3542,9 +3528,9 @@ BattleScript_PerishSongTakesLife:: @ 81D8D33
printstring STRINGID_PKMNPERISHCOUNTFELL
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
- faintpokemon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x0, NULL
end2
BattleScript_PerishSongCountGoesDown:: @ 81D8D4E
@@ -3553,40 +3539,40 @@ BattleScript_PerishSongCountGoesDown:: @ 81D8D4E
end2
BattleScript_AllStatsUp:: @ 81D8D55
- jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_ATK, 0xC, BattleScript_81D8D82
- jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, 0xC, BattleScript_81D8D82
- jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPEED, 0xC, BattleScript_81D8D82
- jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_SPATK, 0xC, BattleScript_81D8D82
- jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, 0xC, BattleScript_81D8DF0
+ jumpifstat BS_ATTACKER, CMP_LESS_THAN, 0x1, 0xC, BattleScript_81D8D82
+ jumpifstat BS_ATTACKER, CMP_LESS_THAN, 0x2, 0xC, BattleScript_81D8D82
+ jumpifstat BS_ATTACKER, CMP_LESS_THAN, 0x3, 0xC, BattleScript_81D8D82
+ jumpifstat BS_ATTACKER, CMP_LESS_THAN, 0x4, 0xC, BattleScript_81D8D82
+ jumpifstat BS_ATTACKER, CMP_EQUAL, 0x5, 0xC, BattleScript_81D8DF0
BattleScript_81D8D82:: @ 81D8D82
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_ATTACKER, 0x3E, 0x0
- setbyte sSTATCHANGER, 0x11
+ setstatchanger STAT_ATK, 1, FALSE
statbuffchange 0x41, BattleScript_81D8DA0
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D8DA0:: @ 81D8DA0
- setbyte sSTATCHANGER, 0x12
+ setstatchanger STAT_DEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D8DB4
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D8DB4:: @ 81D8DB4
- setbyte sSTATCHANGER, 0x13
+ setstatchanger STAT_SPEED, 1, FALSE
statbuffchange 0x41, BattleScript_81D8DC8
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D8DC8:: @ 81D8DC8
- setbyte sSTATCHANGER, 0x14
+ setstatchanger STAT_SPATK, 1, FALSE
statbuffchange 0x41, BattleScript_81D8DDC
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_81D8DDC:: @ 81D8DDC
- setbyte sSTATCHANGER, 0x15
+ setstatchanger STAT_SPDEF, 1, FALSE
statbuffchange 0x41, BattleScript_81D8DF0
printfromtable gStatUpStringIds
waitmessage 0x40
@@ -3595,7 +3581,7 @@ BattleScript_81D8DF0:: @ 81D8DF0
return
BattleScript_RapidSpinAway:: @ 81D8DF1
- breakfree
+ rapidspinfree
return
BattleScript_WrapFree:: @ 81D8DF3
@@ -3619,36 +3605,34 @@ BattleScript_MonTookFutureAttack:: @ 81D8E12
waitmessage 0x40
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_81D8E2F
accuracycheck BattleScript_81D8E86, 0xF8
- jump BattleScript_81D8E36
+ goto BattleScript_81D8E36
BattleScript_81D8E2F:: @ 81D8E2F
accuracycheck BattleScript_81D8E86, 0x161
BattleScript_81D8E36:: @ 81D8E36
- atk8
+ adjustnormaldamage2
jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_81D8E4E
playanimation BS_ATTACKER, B_ANIM_FUTURE_SIGHT_HIT, NULL
- jump BattleScript_81D8E55
+ goto BattleScript_81D8E55
BattleScript_81D8E4E:: @ 81D8E4E
playanimation BS_ATTACKER, B_ANIM_DOOM_DESIRE_HIT, NULL
BattleScript_81D8E55:: @ 81D8E55
- missmessage
- atk5c BS_TARGET
- waitstateatk
- graphicalhpupdate BS_TARGET
+ effectivenesssound
+ hitanimation BS_TARGET
+ waitstate
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
resultmessage
waitmessage 0x40
- faintpokemon BS_TARGET, 0x0, NULL
+ tryfaintmon BS_TARGET, 0x0, NULL
atk24 BattleScript_81D8E6D
BattleScript_81D8E6D:: @ 81D8E6D
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x1, 0x0
- setbyte sMOVEEND_STATE, 0xB
- atk49 0x2, 0xE
+ moveendcase 0x0
+ moveendfromto 0xB, 0xE
setbyte gMoveResultFlags, 0x0
end2
@@ -3662,43 +3646,43 @@ BattleScript_81D8E86:: @ 81D8E86
end2
BattleScript_NoMovesLeft:: @ 81D8EA0
- printstring2 STRINGID_PKMNHASNOMOVESLEFT
- atk44
+ printselectionstring STRINGID_PKMNHASNOMOVESLEFT
+ endselectionscript
BattleScript_SelectingMoveWithNoPP:: @ 81D8EA4
- printstring2 STRINGID_NOPPLEFT
- atk44
+ printselectionstring STRINGID_NOPPLEFT
+ endselectionscript
BattleScript_NoPPForMove:: @ 81D8EA8
attackstring
pause 0x20
printstring STRINGID_BUTNOPPLEFT
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_SelectingTormentedMove:: @ 81D8EB7
- printstring2 STRINGID_PKMNCANTUSEMOVETORMENT
- atk44
+ printselectionstring STRINGID_PKMNCANTUSEMOVETORMENT
+ endselectionscript
printstring STRINGID_PKMNCANTUSEMOVETORMENT
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_SelectingNotAllowedMoveTaunt:: @ 81D8EC6
- printstring2 STRINGID_PKMNCANTUSEMOVETAUNT
- atk44
+ printselectionstring STRINGID_PKMNCANTUSEMOVETAUNT
+ endselectionscript
BattleScript_MoveUsedIsTaunted:: @ 81D8ECA
printstring STRINGID_PKMNCANTUSEMOVETAUNT
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_WishComesTrue:: @ 81D8ED5
- atkd4 0x1, BattleScript_81D8EFC
+ trywish 0x1, BattleScript_81D8EFC
playanimation BS_TARGET, B_ANIM_WISH_HEAL, NULL
printstring STRINGID_PKMNWISHCAMETRUE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_TARGET
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printstring STRINGID_PKMNREGAINEDHEALTH
waitmessage 0x40
@@ -3717,7 +3701,7 @@ BattleScript_IngrainTurnHeal:: @ 81D8F0C
printstring STRINGID_PKMNABSORBEDNUTRIENTS
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
end2
@@ -3725,13 +3709,13 @@ BattleScript_81D8F27:: @ 81D8F27
pause 0x20
printstring STRINGID_PKMNANCHOREDITSELF
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_AtkDefDown:: @ 81D8F35
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_ATTACKER, 0x6, 0xD
playstatchangeanimation BS_ATTACKER, 0x2, 0x9
- setbyte sSTATCHANGER, 0x91
+ setstatchanger STAT_ATK, 1, TRUE
statbuffchange 0xC1, BattleScript_81D8F62
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D8F62
printfromtable gStatDownStringIds
@@ -3739,7 +3723,7 @@ BattleScript_AtkDefDown:: @ 81D8F35
BattleScript_81D8F62:: @ 81D8F62
playstatchangeanimation BS_ATTACKER, 0x4, 0x9
- setbyte sSTATCHANGER, 0x92
+ setstatchanger STAT_DEF, 1, TRUE
statbuffchange 0xC1, BattleScript_81D8F85
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D8F85
printfromtable gStatDownStringIds
@@ -3757,11 +3741,11 @@ BattleScript_KnockedOff:: @ 81D8F86
BattleScript_MoveUsedIsImprisoned:: @ 81D8F94
printstring STRINGID_PKMNCANTUSEMOVESEALED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_SelectingImprisonedMove:: @ 81D8F9F
- printstring2 STRINGID_PKMNCANTUSEMOVESEALED
- atk44
+ printselectionstring STRINGID_PKMNCANTUSEMOVESEALED
+ endselectionscript
BattleScript_GrudgeTakesPp:: @ 81D8FA3
printstring STRINGID_PKMNLOSTPPGRUDGE
@@ -3775,18 +3759,18 @@ BattleScript_MagicCoatBounce:: @ 81D8FAA
printstring STRINGID_PKMNMOVEBOUNCED
waitmessage 0x40
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000
- atk76 0x1, BS_ATTACKER
+ various BS_ATTACKER, 0x1
return
BattleScript_SnatchedMove:: @ 81D8FC2
attackstring
ppreduce
- snatchmove
+ snatchsetbattlers
playanimation BS_TARGET, B_ANIM_SNATCH_MOVE, NULL
printstring STRINGID_PKMNSNATCHEDMOVE
waitmessage 0x40
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000
- atk5f
+ swapattackerwithtarget
return
BattleScript_EnduredMsg:: @ 81D8FDD
@@ -3802,7 +3786,7 @@ BattleScript_OneHitKOMsg:: @ 81D8FE4
BattleScript_SAtkDown2:: @ 81D8FEB
setbyte sSTAT_ANIM_PLAYED, 0x0
playstatchangeanimation BS_ATTACKER, 0x10, 0xB
- setbyte sSTATCHANGER, 0xA4
+ setstatchanger STAT_SPATK, 2, TRUE
statbuffchange 0xC1, BattleScript_81D9014
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_81D9014
printfromtable gStatDownStringIds
@@ -3823,19 +3807,19 @@ BattleScript_MoveUsedIsAsleep:: @ 81D9029
printstring STRINGID_PKMNFASTASLEEP
waitmessage 0x40
statusanimation BS_ATTACKER
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_MoveUsedWokeUp:: @ 81D9036
bicword gHitMarker, 0x10
printfromtable gWokeUpStringIds
waitmessage 0x40
- atk98 0x1
+ updatestatusicon BS_ATTACKER
return
BattleScript_MonWokeUpInUproar:: @ 81D904A
printstring STRINGID_PKMNWOKEUPINUPROAR
waitmessage 0x40
- atk98 0x1
+ updatestatusicon BS_ATTACKER
end2
BattleScript_PoisonTurnDmg:: @ 81D9053
@@ -3847,9 +3831,9 @@ BattleScript_81D9059:: @ 81D9059
BattleScript_81D905B:: @ 81D905B
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
- faintpokemon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x0, NULL
atk24 BattleScript_81D9074
BattleScript_81D9074:: @ 81D9074
@@ -3858,37 +3842,37 @@ BattleScript_81D9074:: @ 81D9074
BattleScript_BurnTurnDmg:: @ 81D9075
printstring STRINGID_PKMNHURTBYBURN
waitmessage 0x40
- jump BattleScript_81D9059
+ goto BattleScript_81D9059
BattleScript_MoveUsedIsFrozen:: @ 81D9080
printstring STRINGID_PKMNISFROZEN
waitmessage 0x40
statusanimation BS_ATTACKER
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_MoveUsedUnfroze:: @ 81D908D
printfromtable gGotDefrostedStringIds
waitmessage 0x40
- atk98 0x1
+ updatestatusicon BS_ATTACKER
return
BattleScript_DefrostedViaFireMove:: @ 81D9098
printstring STRINGID_PKMNWASDEFROSTED
waitmessage 0x40
- atk98 0x0
+ updatestatusicon BS_TARGET
return
BattleScript_MoveUsedIsParalyzed:: @ 81D90A1
printstring STRINGID_PKMNISPARALYZED
waitmessage 0x40
statusanimation BS_ATTACKER
- atk76 0x1, BS_TARGET
- jump BattleScript_MoveEnd
+ various BS_ATTACKER, 0x0
+ goto BattleScript_MoveEnd
BattleScript_MoveUsedFlinched:: @ 81D90B1
printstring STRINGID_PKMNFLINCHED
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_PrintUproarOverTurns:: @ 81D90BC
printfromtable gUproarOverTurnStringIds
@@ -3896,7 +3880,7 @@ BattleScript_PrintUproarOverTurns:: @ 81D90BC
end2
BattleScript_ThrashConfuses:: @ 81D90C5
- atk66 0x1, 0x1, 0x7
+ chosenstatusanimation BS_ATTACKER, 0x1, 0x7
printstring STRINGID_PKMNFATIGUECONFUSION
waitmessage 0x40
end2
@@ -3904,24 +3888,24 @@ BattleScript_ThrashConfuses:: @ 81D90C5
BattleScript_MoveUsedIsConfused:: @ 81D90D3
printstring STRINGID_PKMNISCONFUSED
waitmessage 0x40
- atk65 0x1, STATUS2_CONFUSION
+ status2animation BS_ATTACKER, 0x7
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_81D9115
BattleScript_81D90EA:: @ 81D90EA
- atk76 0x1, BS_TARGET
- atk8
+ various BS_ATTACKER, 0x0
+ adjustnormaldamage2
printstring STRINGID_ITHURTCONFUSION
waitmessage 0x40
- missmessage
- atk5c BS_ATTACKER
- waitstateatk
+ effectivenesssound
+ hitanimation BS_ATTACKER
+ waitstate
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
resultmessage
waitmessage 0x40
- faintpokemon BS_ATTACKER, 0x0, NULL
- jump BattleScript_MoveEnd
+ tryfaintmon BS_ATTACKER, 0x0, NULL
+ goto BattleScript_MoveEnd
BattleScript_81D9115:: @ 81D9115
return
@@ -3940,7 +3924,7 @@ BattleScript_WrapTurnDmg:: @ 81D9124
playanimation BS_ATTACKER, B_ANIM_TURN_TRAP, sB_ANIM_ARG1
printstring STRINGID_PKMNHURTBY
waitmessage 0x40
- jump BattleScript_81D905B
+ goto BattleScript_81D905B
BattleScript_WrapEnds:: @ 81D9136
printstring STRINGID_PKMNFREEDFROM
@@ -3950,47 +3934,47 @@ BattleScript_WrapEnds:: @ 81D9136
BattleScript_MoveUsedIsInLove:: @ 81D913D
printstring STRINGID_PKMNINLOVE
waitmessage 0x40
- atk65 0x1, STATUS2_INFATUATION
+ status2animation BS_ATTACKER, 0xF0000
return
BattleScript_MoveUsedIsInLoveCantAttack:: @ 81D914A
printstring STRINGID_PKMNIMMOBILIZEDBYLOVE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_NightmareTurnDmg:: @ 81D9155
printstring STRINGID_PKMNLOCKEDINNIGHTMARE
waitmessage 0x40
- atk65 0x1, STATUS2_NIGHTMARE
- jump BattleScript_81D905B
+ status2animation BS_ATTACKER, Start
+ goto BattleScript_81D905B
BattleScript_CurseTurnDmg:: @ 81D9166
printstring STRINGID_PKMNAFFLICTEDBYCURSE
waitmessage 0x40
- atk65 0x1, STATUS2_CURSED
- jump BattleScript_81D905B
+ status2animation BS_ATTACKER, 0x10000000
+ goto BattleScript_81D905B
BattleScript_TargetPRLZHeal:: @ 81D9177
printstring STRINGID_PKMNHEALEDPARALYSIS
waitmessage 0x40
- atk98 0x0
+ updatestatusicon BS_TARGET
return
gUnknown_81D9180:: @ 81D9180
printstring STRINGID_MONTOOSCAREDTOMOVE
waitmessage 0x40
playanimation BS_ATTACKER, 0x17, NULL
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
gUnknown_81D9192:: @ 81D9192
printstring STRINGID_GHOSTGETOUTGETOUT
playanimation BS_ATTACKER, 0x18, NULL
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
gUnknown_81D91A1:: @ 81D91A1
pause 0x20
printstring STRINGID_SILPHSCOPEUNVEILED
- waitstateatk
+ waitstate
playanimation BS_OPPONENT1, B_ANIM_x19, NULL
pause 0x20
printstring STRINGID_GHOSTWASMAROWAK
@@ -4003,42 +3987,42 @@ BattleScript_MoveEffectSleep:: @ 81D91B9
waitmessage 0x40
BattleScript_81D91C3:: @ 81D91C3
- atk98 0x2
- waitstateatk
+ updatestatusicon BS_EFFECT_BATTLER
+ waitstate
return
BattleScript_YawnMakesAsleep:: @ 81D91C7
statusanimation BS_EFFECT_BATTLER
printstring STRINGID_PKMNFELLASLEEP
waitmessage 0x40
- atk98 0x2
- waitstateatk
- atk6f BS_EFFECT_BATTLER
+ updatestatusicon BS_EFFECT_BATTLER
+ waitstate
+ makevisible BS_EFFECT_BATTLER
end2
BattleScript_MoveEffectPoison:: @ 81D91D5
statusanimation BS_EFFECT_BATTLER
printfromtable gGotPoisonedStringIds
waitmessage 0x40
- jump BattleScript_81D91C3
+ goto BattleScript_81D91C3
BattleScript_MoveEffectBurn:: @ 81D91E4
statusanimation BS_EFFECT_BATTLER
printfromtable gGotBurnedStringIds
waitmessage 0x40
- jump BattleScript_81D91C3
+ goto BattleScript_81D91C3
BattleScript_MoveEffectFreeze:: @ 81D91F3
statusanimation BS_EFFECT_BATTLER
printfromtable gGotFrozenStringIds
waitmessage 0x40
- jump BattleScript_81D91C3
+ goto BattleScript_81D91C3
BattleScript_MoveEffectParalysis:: @ 81D9202
statusanimation BS_EFFECT_BATTLER
printfromtable gGotParalyzedStringIds
waitmessage 0x40
- jump BattleScript_81D91C3
+ goto BattleScript_81D91C3
BattleScript_MoveEffectUproar:: @ 81D9211
printstring STRINGID_PKMNCAUSEDUPROAR
@@ -4049,7 +4033,7 @@ BattleScript_MoveEffectToxic:: @ 81D9218
statusanimation BS_EFFECT_BATTLER
printstring STRINGID_PKMNBADLYPOISONED
waitmessage 0x40
- jump BattleScript_81D91C3
+ goto BattleScript_81D91C3
BattleScript_MoveEffectPayDay:: @ 81D9225
printstring STRINGID_COINSSCATTERED
@@ -4062,22 +4046,22 @@ BattleScript_MoveEffectWrap:: @ 81D922C
return
BattleScript_MoveEffectConfusion:: @ 81D9235
- atk66 0x2, 0x1, 0x7
+ chosenstatusanimation BS_EFFECT_BATTLER, 0x1, 0x7
printstring STRINGID_PKMNWASCONFUSED
waitmessage 0x40
return
BattleScript_MoveEffectRecoil:: @ 81D9243
- jumpifhalfword CMP_EQUAL, gCurrentMove, 0xA5, BattleScript_81D9256
- jumpifability BS_ATTACKER, ABILITY_ROCK_HEAD, BattleScript_81D9270
+ jumpifhalfword CMP_EQUAL, gCurrentMove, MOVE_STRUGGLE, BattleScript_81D9256
+ jumpifability 0x1, ABILITY_ROCK_HEAD, BattleScript_81D9270
BattleScript_81D9256:: @ 81D9256
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNHITWITHRECOIL
waitmessage 0x40
- faintpokemon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x0, NULL
BattleScript_81D9270:: @ 81D9270
return
@@ -4091,9 +4075,9 @@ BattleScript_ItemSteal:: @ 81D9271
BattleScript_DrizzleActivates:: @ 81D927F
pause 0x20
printstring STRINGID_PKMNMADEITRAIN
- waitstateatk
+ waitstate
playanimation BS_BATTLER_0, B_ANIM_RAIN_CONTINUES, NULL
- callatk BattleScript_81D92DC
+ call BattleScript_81D92DC
end3
BattleScript_SpeedBoostActivates:: @ 81D9293
@@ -4112,46 +4096,46 @@ BattleScript_RainDishActivates:: @ 81D92AB
printstring STRINGID_PKMNSXRESTOREDHPALITTLE2
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
end3
BattleScript_SandstreamActivates:: @ 81D92BF
pause 0x20
printstring STRINGID_PKMNSXWHIPPEDUPSANDSTORM
- waitstateatk
+ waitstate
playanimation BS_BATTLER_0, B_ANIM_SANDSTORM_CONTINUES, NULL
- callatk BattleScript_81D92DC
+ call BattleScript_81D92DC
end3
BattleScript_ShedSkinActivates:: @ 81D92D3
printstring STRINGID_PKMNSXCUREDYPROBLEM
waitmessage 0x40
- atk98 0x1
+ updatestatusicon BS_ATTACKER
end3
BattleScript_81D92DC:: @ 81D92DC
setbyte sBATTLER, 0x0
BattleScript_81D92E2:: @ 81D92E2
- castformswitch
+ trycastformdatachange
addbyte sBATTLER, 0x1
jumpifarraynotequal sBATTLER, gBattlersCount, 0x1, BattleScript_81D92E2
return
BattleScript_CastformChange:: @ 81D92F8
- callatk BattleScript_81D92FE
+ call BattleScript_81D92FE
end3
BattleScript_81D92FE:: @ 81D92FE
- actualcastformswitch
- waitstateatk
+ docastformchangeanimation
+ waitstate
printstring STRINGID_PKMNTRANSFORMED
waitmessage 0x40
return
BattleScript_IntimidateActivatesEnd3:: @ 81D9307
- callatk BattleScript_81D930D
+ call BattleScript_81D930D
end3
BattleScript_81D930D:: @ 81D930D
@@ -4159,24 +4143,24 @@ BattleScript_81D930D:: @ 81D930D
BattleScript_IntimidateActivates:: @ 81D9310
setbyte gBattlerTarget, 0x0
- setbyte sSTATCHANGER, 0x91
+ setstatchanger STAT_ATK, 1, TRUE
BattleScript_81D931C:: @ 81D931C
- atke1 BattleScript_81D936A
- jumpifsecondarytstatus BS_TARGET, 0x1000000, BattleScript_81D935F
- jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_81D936B
- jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_81D936B
- jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_81D936B
+ trygetintimidatetarget BattleScript_81D936A
+ jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_81D935F
+ jumpifability 0x0, ABILITY_CLEAR_BODY, BattleScript_81D936B
+ jumpifability 0x0, ABILITY_HYPER_CUTTER, BattleScript_81D936B
+ jumpifability 0x0, ABILITY_WHITE_SMOKE, BattleScript_81D936B
statbuffchange 0x21, BattleScript_81D935F
jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_81D935F
- atk47
+ setgraphicalstatchangevalues
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printstring STRINGID_PKMNCUTSATTACKWITH
waitmessage 0x40
BattleScript_81D935F:: @ 81D935F
addbyte gBattlerTarget, 0x1
- jump BattleScript_81D931C
+ goto BattleScript_81D931C
BattleScript_81D936A:: @ 81D936A
return
@@ -4185,14 +4169,14 @@ BattleScript_81D936B:: @ 81D936B
pause 0x20
printstring STRINGID_PREVENTEDFROMWORKING
waitmessage 0x40
- jump BattleScript_81D935F
+ goto BattleScript_81D935F
BattleScript_DroughtActivates:: @ 81D9379
pause 0x20
printstring STRINGID_PKMNSXINTENSIFIEDSUN
- waitstateatk
+ waitstate
playanimation BS_BATTLER_0, B_ANIM_SUN_CONTINUES, NULL
- callatk BattleScript_81D92DC
+ call BattleScript_81D92DC
end3
BattleScript_TookAttack:: @ 81D938D
@@ -4207,13 +4191,13 @@ BattleScript_SturdyPreventsOHKO:: @ 81D93A1
pause 0x20
printstring STRINGID_PKMNPROTECTEDBY
pause 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_DampStopsExplosion:: @ 81D93AF
pause 0x20
printstring STRINGID_PKMNPREVENTSUSAGE
pause 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_MoveHPDrain_PPLoss:: @ 81D93BD
ppreduce
@@ -4222,12 +4206,12 @@ BattleScript_MoveHPDrain:: @ 81D93BE
attackstring
pause 0x20
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_TARGET
+ healthbarupdate BS_TARGET
datahpupdate BS_TARGET
printstring STRINGID_PKMNRESTOREDHPUSING
waitmessage 0x40
orbyte gMoveResultFlags, 0x8
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_MonMadeMoveUseless_PPLoss:: @ 81D93E0
ppreduce
@@ -4238,7 +4222,7 @@ BattleScript_MonMadeMoveUseless:: @ 81D93E1
printstring STRINGID_PKMNSXMADEYUSELESS
waitmessage 0x40
orbyte gMoveResultFlags, 0x8
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_FlashFireBoost_PPLoss:: @ 81D93F6
ppreduce
@@ -4248,13 +4232,13 @@ BattleScript_FlashFireBoost:: @ 81D93F7
pause 0x20
printfromtable gFlashFireStringIds
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D9408:: @ 81D9408
pause 0x20
printstring STRINGID_PKMNANCHORSITSELFWITH
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_AbilityNoStatLoss:: @ 81D9416
pause 0x20
@@ -4284,19 +4268,19 @@ BattleScript_ObliviousPreventsAttraction:: @ 81D9444
pause 0x20
printstring STRINGID_PKMNPREVENTSROMANCEWITH
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_FlinchPrevention:: @ 81D9452
pause 0x20
printstring STRINGID_PKMNSXPREVENTSFLINCHING
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_81D9460:: @ 81D9460
pause 0x20
printstring STRINGID_PKMNPREVENTSCONFUSIONWITH
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_SoundproofProtected:: @ 81D946E
attackstring
@@ -4304,7 +4288,7 @@ BattleScript_SoundproofProtected:: @ 81D946E
pause 0x20
printstring STRINGID_PKMNSXBLOCKSY
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_AbilityNoSpecificStatLoss:: @ 81D947E
pause 0x20
@@ -4317,7 +4301,7 @@ BattleScript_StickyHoldActivates:: @ 81D948E
pause 0x20
printstring STRINGID_PKMNSXMADEYINEFFECTIVE
waitmessage 0x40
- jump BattleScript_MoveEnd
+ goto BattleScript_MoveEnd
BattleScript_ColorChangeActivates:: @ 81D949C
printstring STRINGID_PKMNCHANGEDTYPEWITH
@@ -4326,67 +4310,64 @@ BattleScript_ColorChangeActivates:: @ 81D949C
BattleScript_RoughSkinActivates:: @ 81D94A3
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_PKMNHURTSWITH
waitmessage 0x40
- faintpokemon BS_ATTACKER, 0x0, NULL
+ tryfaintmon BS_ATTACKER, 0x0, NULL
return
BattleScript_CuteCharmActivates:: @ 81D94BE
- atk65 0x1, STATUS2_INFATUATION
+ status2animation BS_ATTACKER, 0xF0000
printstring STRINGID_PKMNSXINFATUATEDY
waitmessage 0x40
return
BattleScript_ApplySecondaryEffect:: @ 81D94CB
- waitstateatk
- seteffectuser
+ waitstate
+ seteffectsecondary
return
BattleScript_SynchronizeActivates:: @ 81D94CE
- waitstateatk
- seteffecttarget
+ waitstate
+ seteffectprimary
return
BattleScript_AbilityCuredStatus:: @ 81D94D1
printstring STRINGID_PKMNSXCUREDITSYPROBLEM
waitmessage 0x40
- atk98 0xA
+ updatestatusicon BS_SCRIPTING
return
BattleScript_IgnoresWhileAsleep:: @ 81D94DA
printstring STRINGID_PKMNIGNORESASLEEP
waitmessage 0x40
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
+ moveendto 0x10
end
BattleScript_IgnoresAndUsesRandomMove:: @ 81D94EA
printstring STRINGID_PKMNIGNOREDORDERS
waitmessage 0x40
- jumptoattack BS_TARGET
+ jumptocalledmove 0x0
BattleScript_MoveUsedLoafingAround:: @ 81D94F2
printfromtable gInobedientStringIds
waitmessage 0x40
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
+ moveendto 0x10
end
BattleScript_IgnoresAndFallsAsleep:: @ 81D9504
printstring STRINGID_PKMNBEGANTONAP
waitmessage 0x40
- setbyte cEFFECT_CHOOSER, 0x41
- seteffecttarget
- setbyte sMOVEEND_STATE, 0x0
- atk49 0x2, 0x10
+ setmoveeffect MOVE_EFFECT_SLEEP | MOVE_EFFECT_AFFECTS_USER
+ seteffectprimary
+ moveendto 0x10
end
BattleScript_IgnoresAndHitsItself:: @ 81D951B
printstring STRINGID_PKMNWONTOBEY
waitmessage 0x40
- jump BattleScript_81D90EA
+ goto BattleScript_81D90EA
BattleScript_SubstituteFade:: @ 81D9526
playanimation BS_TARGET, B_ANIM_SUBSTITUTE_FADE, NULL
@@ -4394,67 +4375,67 @@ BattleScript_SubstituteFade:: @ 81D9526
return
BattleScript_BerryCurePrlzEnd2:: @ 81D9531
- callatk BattleScript_BerryCureParRet
+ call BattleScript_BerryCureParRet
end2
BattleScript_BerryCureParRet:: @ 81D9537
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMCUREDPARALYSIS
waitmessage 0x40
- atk98 0xA
+ updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCurePsnEnd2:: @ 81D9549
- callatk BattleScript_BerryCurePsnRet
+ call BattleScript_BerryCurePsnRet
end2
BattleScript_BerryCurePsnRet:: @ 81D954F
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMCUREDPOISON
waitmessage 0x40
- atk98 0xA
+ updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCureBrnEnd2:: @ 81D9561
- callatk BattleScript_BerryCureBrnRet
+ call BattleScript_BerryCureBrnRet
end2
BattleScript_BerryCureBrnRet:: @ 81D9567
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMHEALEDBURN
waitmessage 0x40
- atk98 0xA
+ updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCureFrzEnd2:: @ 81D9579
- callatk BattleScript_BerryCureFrzRet
+ call BattleScript_BerryCureFrzRet
end2
BattleScript_BerryCureFrzRet:: @ 81D957F
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMDEFROSTEDIT
waitmessage 0x40
- atk98 0xA
+ updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCureSlpEnd2:: @ 81D9591
- callatk BattleScript_BerryCureSlpRet
+ call BattleScript_BerryCureSlpRet
end2
BattleScript_BerryCureSlpRet:: @ 81D9597
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMWOKEIT
waitmessage 0x40
- atk98 0xA
+ updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_BerryCureConfusionEnd2:: @ 81D95A9
- callatk BattleScript_BerryCureConfusionRet
+ call BattleScript_BerryCureConfusionRet
end2
BattleScript_BerryCureConfusionRet:: @ 81D95AF
@@ -4465,19 +4446,19 @@ BattleScript_BerryCureConfusionRet:: @ 81D95AF
return
BattleScript_BerryCureChosenStatusEnd2:: @ 81D95BF
- callatk BattleScript_BerryCureChosenStatusRet
+ call BattleScript_BerryCureChosenStatusRet
end2
BattleScript_BerryCureChosenStatusRet:: @ 81D95C5
playanimation BS_SCRIPTING, B_ANIM_ITEM_EFFECT, NULL
printfromtable gBerryEffectStringIds
waitmessage 0x40
- atk98 0xA
+ updatestatusicon BS_SCRIPTING
removeitem BS_SCRIPTING
return
BattleScript_WhiteHerbEnd2:: @ 81D95D9
- callatk BattleScript_WhiteHerbRet
+ call BattleScript_WhiteHerbRet
end2
BattleScript_WhiteHerbRet:: @ 81D95DF
@@ -4492,7 +4473,7 @@ BattleScript_ItemHealHP_RemoveItem:: @ 81D95EF
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
removeitem BS_ATTACKER
end2
@@ -4505,7 +4486,7 @@ BattleScript_BerryPPHealEnd2:: @ 81D960C
end2
BattleScript_ItemHealHP_End2:: @ 81D961C
- callatk BattleScript_ItemHealHP_Ret
+ call BattleScript_ItemHealHP_Ret
end2
BattleScript_ItemHealHP_Ret:: @ 81D9622
@@ -4513,13 +4494,13 @@ BattleScript_ItemHealHP_Ret:: @ 81D9622
printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
return
BattleScript_SelectingNotAllowedMoveChoiceItem:: @ 81D963D
- printstring2 STRINGID_ITEMALLOWSONLYYMOVE
- atk44
+ printselectionstring STRINGID_ITEMALLOWSONLYYMOVE
+ endselectionscript
BattleScript_HangedOnMsg:: @ 81D9641
playanimation BS_TARGET, B_ANIM_HANGED_ON, NULL
@@ -4532,12 +4513,12 @@ BattleScript_BerryConfuseHealEnd2:: @ 81D964F
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- graphicalhpupdate BS_ATTACKER
+ healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
printstring STRINGID_FORXCOMMAYZ
waitmessage 0x40
- setbyte cEFFECT_CHOOSER, 0x47
- seteffecttarget
+ setmoveeffect MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER
+ seteffectprimary
removeitem BS_ATTACKER
end2
@@ -4547,7 +4528,7 @@ BattleScript_BerryStatRaiseEnd2:: @ 81D9679
BattleScript_81D9686:: @ 81D9686
setbyte cMULTISTRING_CHOOSER, 0x4
- callatk BattleScript_StatUp
+ call BattleScript_StatUp
removeitem BS_ATTACKER
end2
@@ -4559,8 +4540,8 @@ BattleScript_BerryFocusEnergyEnd2:: @ 81D9694
end2
BattleScript_ActionSelectionItemsCantBeUsed:: @ 81D96A4
- printstring2 STRINGID_ITEMSCANTBEUSEDNOW
- atk44
+ printselectionstring STRINGID_ITEMSCANTBEUSEDNOW
+ endselectionscript
BattleScript_FlushMessageBox:: @ 81D96A8
printstring STRINGID_EMPTYSTRING3