diff options
Diffstat (limited to 'include/battle_anim.h')
-rw-r--r-- | include/battle_anim.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h index 456f6db78..cf5f07af1 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -158,7 +158,7 @@ void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value); s32 GetAnimBgAttribute(u8 bgId, u8 attributeId); void HandleIntroSlide(u8 terrain); void sub_80BC41C(u8 taskId); -void sub_80BCEF4(s32 bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *arg5, u16 *arg6, u16 tilesOffset); +void CopyBattlerSpriteToBg(s32 bgId, u8 x, u8 y, u8 battlerPosition, u8 palno, u8 *tilesDest, u16 *tilemapDest, u16 tilesOffset); // battle_anim_effects_1.c extern const union AnimCmd *const gMusicNotesAnimTable[]; @@ -392,14 +392,14 @@ u8 GetBattlerAtPosition(u8 position); bool8 IsBattlerSpritePresent(u8 battlerId); bool8 IsDoubleBattle(void); void GetBattleAnimBg1Data(struct BattleAnimBgData *animBgData); -void sub_80752C8(struct BattleAnimBgData *animBgData, u32 arg1); -void sub_8075300(struct BattleAnimBgData *animBgData, u8 unused); -void sub_8075358(u32 bgId); +void GetBattleAnimBgData(struct BattleAnimBgData *animBgData, u32 bgId); +void GetBattleAnimBgDataByPriorityRank(struct BattleAnimBgData *animBgData, u8 unused); +void InitBattleAnimBg(u32 bgId); void AnimLoadCompressedBgGfx(u32 bgId, const u32 *src, u32 tilesOffset); void InitAnimBgTilemapBuffer(u32 bgId, const void *src); void AnimLoadCompressedBgTilemap(u32 bgId, const u32 *src); u8 GetBattleBgPaletteNum(void); -void sub_8075458(bool8 arg0); +void ToggleBg3Mode(bool8 arg0); void StartSpriteLinearTranslationFromCurrentPos(struct Sprite *sprite); void InitSpriteDataForLinearTranslation(struct Sprite *sprite); void InitAnimLinearTranslation(struct Sprite *sprite); @@ -407,8 +407,8 @@ void StartAnimLinearTranslation(struct Sprite *sprite); void PlayerThrowBall_StartAnimLinearTranslation(struct Sprite *sprite); bool8 AnimTranslateLinear(struct Sprite *sprite); void RunLinearTranslation_ThenceSetCBtoStoredInData6(struct Sprite *sprite); -void sub_8075678(struct Sprite *sprite); -void sub_80756A4(struct Sprite *sprite); +void BattleAnim_InitLinearTranslationWithDuration(struct Sprite *sprite); +void BattleAnim_InitAndRunLinearTranslationWithDuration(struct Sprite *sprite); void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite); bool8 AnimFastTranslateLinear(struct Sprite *sprite); void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite); |