diff options
Diffstat (limited to 'include/constants/battle_script_commands.h')
-rw-r--r-- | include/constants/battle_script_commands.h | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 3809610ba..de1b2a65e 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -38,8 +38,10 @@ #define BS_ATTACKER 1 #define BS_EFFECT_BATTLER 2 #define BS_FAINTED 3 -#define BS_BATTLER_0 7 #define BS_ATTACKER_WITH_PARTNER 4 // for atk98_updatestatusicon +#define BS_UNKNOWN_5 5 // for openpartyscreen +#define BS_UNKNOWN_6 6 // for openpartyscreen +#define BS_BATTLER_0 7 #define BS_ATTACKER_SIDE 8 // for atk1E_jumpifability #define BS_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability #define BS_SCRIPTING 10 @@ -48,6 +50,9 @@ #define BS_PLAYER2 13 // for atk98_updatestatusicon #define BS_OPPONENT2 14 +// used for openpartyscreen +#define OPEN_PARTY_ALLOW_CANCEL 0x80 + // atk 01, accuracy calc #define NO_ACC_CALC 0xFFFE #define NO_ACC_CALC_CHECK_LOCK_ON 0xFFFF @@ -70,12 +75,12 @@ #define VARIOUS_CASE_4 4 #define VARIOUS_RESET_INTIMIDATE_TRACE_BITS 5 #define VARIOUS_UPDATE_CHOICE_MOVE_ON_LVL_UP 6 -#define VARIOUS_CASE_7 7 +#define VARIOUS_RESET_PLAYER_FAINTED_FLAG 7 #define VARIOUS_CASE_8 8 #define VARIOUS_RETURN_OPPONENT_MON1 9 #define VARIOUS_RETURN_OPPONENT_MON2 10 -#define VARIOUS_CASE_11 11 -#define VARIOUS_CASE_12 12 +#define VARIOUS_CHECK_POKEFLUTE 11 +#define VARIOUS_WAIT_FANFARE 12 // atk80, dmg manipulation #define ATK80_DMG_CHANGE_SIGN 0 |