diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/field_effects.h | 1 | ||||
-rw-r--r-- | include/constants/flags.h | 11 | ||||
-rw-r--r-- | include/constants/layouts.h | 2 | ||||
-rw-r--r-- | include/constants/map_groups.h | 2 | ||||
-rw-r--r-- | include/constants/vars.h | 82 |
5 files changed, 50 insertions, 48 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index 62ab5af0c..8a5e11fcf 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -67,6 +67,7 @@ #define FLDEFF_USE_TELEPORT 63 #define FLDEFF_UNK_40 64 #define FLDEFF_UNK_41 65 // TODO: related to vs_seeker +#define FLDEFF_UNK_43 67 // TODO: related to deoxys #define FLDEFF_UNK_45 69 // TODO: related to fame checker photos #endif // GUARD_CONSTANTS_FIELD_EFFECTS_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 994221afd..082e12f87 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -748,10 +748,10 @@ #define FLAG_NO_ROOM_FOR_TOGEPI_EGG 0x2DB #define FLAG_RECOVERED_SAPPHIRE 0x2DC #define FLAG_GOT_RUBY 0x2DD -#define FLAG_0x2DE 0x2DE -#define FLAG_0x2DF 0x2DF -#define FLAG_0x2E0 0x2E0 -#define FLAG_LEARNED_MOVE_AT_CAPE_BRINK 0x2E1 +#define FLAG_TUTOR_FRENZY_PLANT 0x2DE +#define FLAG_TUTOR_BLAST_BURN 0x2DF +#define FLAG_TUTOR_HYDRO_CANNON 0x2E0 +#define FLAG_LEARNED_ALL_MOVES_AT_CAPE_BRINK 0x2E1 #define FLAG_GOT_NUGGET_FROM_DUNSPARCE_TUNNEL 0x2E2 #define FLAG_USED_CUT_ON_RUIN_VALLEY_BRAILLE 0x2E3 #define FLAG_FOUGHT_DEOXYS 0x2E4 @@ -1325,6 +1325,7 @@ #define FLAG_SYS_STRENGTH_ACTIVE (SYS_FLAGS + 0x5) #define FLAG_SYS_FLASH_ACTIVE (SYS_FLAGS + 0x6) #define FLAG_SYS_SPECIAL_WILD_BATTLE (SYS_FLAGS + 0x7) +#define FLAG_0x808 (SYS_FLAGS + 0x8) #define PERMA_SYS_FLAGS_START 0x820 #define FLAG_BADGE01_GET (SYS_FLAGS + 0x20) @@ -1422,7 +1423,7 @@ #define FLAG_WORLD_MAP_SIX_ISLAND_ALTERING_CAVE (SYS_FLAGS + 0xBE) #define FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER (SYS_FLAGS + 0xBF) #define FLAG_WORLD_MAP_THREE_ISLAND_DUNSPARCE_TUNNEL (SYS_FLAGS + 0xC0) -#define FLAG_WORLD_MAP_SEVEN_ISLAND_SEAVAULT_CANYON_TANOBY_KEY (SYS_FLAGS + 0xC1) +#define FLAG_WORLD_MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY (SYS_FLAGS + 0xC1) #define FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR (SYS_FLAGS + 0xC2) #define FLAG_0x8D5 (SYS_FLAGS + 0xD5) diff --git a/include/constants/layouts.h b/include/constants/layouts.h index 3d17cd441..24cdcec13 100644 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -323,7 +323,7 @@ #define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER 338 #define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER 339 #define LAYOUT_SIX_ISLAND_ALTERING_CAVE 340 -#define LAYOUT_SEVEN_ISLAND_SEAVAULT_CANYON_TANOBY_KEY 341 +#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY 341 #define LAYOUT_BIRTH_ISLAND_EXTERIOR 342 #define LAYOUT_NAVEL_ROCK_EXTERIOR 343 #define LAYOUT_NAVEL_ROCK_1F 344 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index 44fa03eda..13862d6c7 100644 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -169,7 +169,7 @@ #define MAP_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER (32 | (2 << 8)) #define MAP_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER (33 | (2 << 8)) #define MAP_THREE_ISLAND_DUNSPARCE_TUNNEL (34 | (2 << 8)) -#define MAP_SEVEN_ISLAND_SEAVAULT_CANYON_TANOBY_KEY (35 | (2 << 8)) +#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_TANOBY_KEY (35 | (2 << 8)) #define MAP_NAVEL_ROCK_1F (36 | (2 << 8)) #define MAP_NAVEL_ROCK_SUMMIT (37 | (2 << 8)) #define MAP_NAVEL_ROCK_BASE (38 | (2 << 8)) diff --git a/include/constants/vars.h b/include/constants/vars.h index 59dbf8ebb..3f171ede8 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -78,50 +78,50 @@ // with the species sanity bit set. // Bits 12-15 are the same for the player's party. // Used by Quest Log. -#define VAR_QUEST_LOG_MON_COUNTS 0x4027 -#define VAR_MENEWS_JISAN_STEP_COUNTER 0x4028 -#define VAR_0x4029 0x4029 -#define VAR_HAPPINESS_STEP_COUNTER 0x402A -#define VAR_POISON_STEP_COUNTER 0x402B -#define VAR_RESET_RTC_ENABLE 0x402C -#define VAR_0x402D 0x402D -#define VAR_0x402E 0x402E +#define VAR_QUEST_LOG_MON_COUNTS 0x4027 +#define VAR_MENEWS_JISAN_STEP_COUNTER 0x4028 +#define VAR_0x4029 0x4029 +#define VAR_HAPPINESS_STEP_COUNTER 0x402A +#define VAR_POISON_STEP_COUNTER 0x402B +#define VAR_RESET_RTC_ENABLE 0x402C +#define VAR_0x402D 0x402D +#define VAR_0x402E 0x402E -#define VAR_0x402F 0x402F +#define VAR_0x402F 0x402F -#define VAR_0x4030 0x4030 -#define VAR_STARTER_MON 0x4031 -#define VAR_0x4032 0x4032 -#define VAR_ENIGMA_BERRY_AVAILABLE 0x4033 +#define VAR_0x4030 0x4030 +#define VAR_STARTER_MON 0x4031 +#define VAR_0x4032 0x4032 +#define VAR_ENIGMA_BERRY_AVAILABLE 0x4033 -#define VAR_0x4034 0x4034 -#define VAR_0x4035 0x4035 -#define VAR_STORAGE_UNKNOWN 0x4036 -#define VAR_0x4037 0x4037 -#define VAR_0x4038 0x4038 -#define VAR_0x4039 0x4039 -#define VAR_ELEVATOR_FLOOR 0x403A -#define VAR_0x403B 0x403B -#define VAR_0x403C 0x403C -#define VAR_0x403D 0x403D -#define VAR_DEOXYS_INTERACTION_NUM 0x403E -#define VAR_0x403F 0x403F -#define VAR_DAYS 0x4040 -#define VAR_0x4041 0x4041 -#define VAR_0x4042 0x4042 -#define VAR_DEPT_STORE_FLOOR 0x4043 -#define VAR_0x4044 0x4044 -#define VAR_POKELOT_PRIZE 0x4045 -#define VAR_NATIONAL_DEX 0x4046 -#define VAR_SEEDOT_SIZE_RECORD 0x4047 -#define VAR_ASH_GATHER_COUNT 0x4048 -#define VAR_HOF_BRAG_STATE 0x4049 -#define VAR_EGG_BRAG_STATE 0x404A -#define VAR_LINK_WIN_BRAG_STATE 0x404B -#define VAR_POKELOT_RND2 0x404C -#define VAR_0x404D 0x404D -#define VAR_0x404E 0x404E -#define VAR_LOTAD_SIZE_RECORD 0x404F +#define VAR_0x4034 0x4034 +#define VAR_RESORT_GOREGEOUS_STEP_COUNTER 0x4035 +#define VAR_RESORT_GORGEOUS_REQUESTED_MON 0x4036 +#define VAR_0x4037 0x4037 +#define VAR_0x4038 0x4038 +#define VAR_0x4039 0x4039 +#define VAR_ELEVATOR_FLOOR 0x403A +#define VAR_RESORT_GORGEOUS_REWARD 0x403B +#define VAR_0x403C 0x403C +#define VAR_HERACROSS_SIZE_RECORD 0x403D +#define VAR_DEOXYS_INTERACTION_NUM 0x403E +#define VAR_0x403F 0x403F +#define VAR_MAGIKARP_SIZE_RECORD 0x4040 +#define VAR_0x4041 0x4041 +#define VAR_TRAINER_CARD_MON_ICON_TINT_IDX 0x4042 +#define VAR_TRAINER_CARD_MON_ICON_1 0x4043 +#define VAR_TRAINER_CARD_MON_ICON_2 0x4044 +#define VAR_TRAINER_CARD_MON_ICON_3 0x4045 +#define VAR_TRAINER_CARD_MON_ICON_4 0x4046 +#define VAR_TRAINER_CARD_MON_ICON_5 0x4047 +#define VAR_TRAINER_CARD_MON_ICON_6 0x4048 +#define VAR_HOF_BRAG_STATE 0x4049 +#define VAR_EGG_BRAG_STATE 0x404A +#define VAR_LINK_WIN_BRAG_STATE 0x404B +#define VAR_POKELOT_RND2 0x404C +#define VAR_0x404D 0x404D +#define VAR_0x404E 0x404E +#define VAR_LOTAD_SIZE_RECORD 0x404F // Map Scene #define VAR_MAP_SCENE_PALLET_TOWN_OAK 0x4050 |