diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/battle.h | 8 | ||||
-rw-r--r-- | include/constants/battle_ai.h | 6 | ||||
-rw-r--r-- | include/constants/fanfares.h | 22 | ||||
-rw-r--r-- | include/constants/flags.h | 90 | ||||
-rw-r--r-- | include/constants/global.h | 81 | ||||
-rw-r--r-- | include/constants/items.h | 9 | ||||
-rw-r--r-- | include/constants/layouts.h | 370 | ||||
-rw-r--r-- | include/constants/map_groups.h | 517 | ||||
-rw-r--r-- | include/constants/maps.h | 616 | ||||
-rw-r--r-- | include/constants/region_map.h | 308 | ||||
-rw-r--r-- | include/constants/songs.h | 173 | ||||
-rw-r--r-- | include/constants/spawn_points.h | 26 | ||||
-rw-r--r-- | include/constants/species.h | 3 | ||||
-rw-r--r-- | include/constants/vars.h | 46 | ||||
-rw-r--r-- | include/constants/weather.h | 20 |
15 files changed, 1486 insertions, 809 deletions
diff --git a/include/constants/battle.h b/include/constants/battle.h index 25544ba3d..074c0d0cd 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -207,12 +207,12 @@ #define WEATHER_SANDSTORM_TEMPORARY (1 << 3) #define WEATHER_SANDSTORM_PERMANENT (1 << 4) #define WEATHER_SANDSTORM_ANY (WEATHER_SANDSTORM_TEMPORARY | WEATHER_SANDSTORM_PERMANENT) -#define WEATHER_SUN_TEMPORARY (1 << 5) -#define WEATHER_SUN_PERMANENT (1 << 6) -#define WEATHER_SUN_ANY (WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT) +#define WEATHER_SUNNY_TEMPORARY (1 << 5) +#define WEATHER_SUNNY_PERMANENT (1 << 6) +#define WEATHER_SUNNY_ANY (WEATHER_SUNNY_TEMPORARY | WEATHER_SUNNY_PERMANENT) #define WEATHER_HAIL (1 << 7) #define WEATHER_HAIL_ANY (WEATHER_HAIL) -#define WEATHER_ANY (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY) +#define WEATHER_ANY (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUNNY_ANY | WEATHER_HAIL_ANY) // Move Effects #define MOVE_EFFECT_SLEEP 0x1 diff --git a/include/constants/battle_ai.h b/include/constants/battle_ai.h index 4c3a45dc6..f55661b91 100644 --- a/include/constants/battle_ai.h +++ b/include/constants/battle_ai.h @@ -23,10 +23,10 @@ #define AI_EFFECTIVENESS_x0 0 // ai weather -#define AI_WEATHER_SUN 0 -#define AI_WEATHER_RAIN 1 +#define AI_WEATHER_SUNNY 0 +#define AI_WEATHER_RAIN 1 #define AI_WEATHER_SANDSTORM 2 -#define AI_WEATHER_HAIL 3 +#define AI_WEATHER_HAIL 3 // get_how_powerful_move_is #define MOVE_POWER_DISCOURAGED 0 diff --git a/include/constants/fanfares.h b/include/constants/fanfares.h new file mode 100644 index 000000000..21d3af79c --- /dev/null +++ b/include/constants/fanfares.h @@ -0,0 +1,22 @@ +#ifndef GUARD_CONSTANTS_FANFARES_H +#define GUARD_CONSTANTS_FANFARES_H + +enum Fanfares +{ + FANFARE_00, + FANFARE_01, + FANFARE_02, + FANFARE_03, + FANFARE_04, + FANFARE_05, + FANFARE_06, + FANFARE_07, + FANFARE_08, + FANFARE_09, + FANFARE_10, + FANFARE_POKEFLUTE, + FANFARE_KEY_ITEM, + FANFARE_DEX_EVAL +}; + +#endif //GUARD_CONSTANTS_FANFARES_H diff --git a/include/constants/flags.h b/include/constants/flags.h index daa8b3132..209e68aee 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1,6 +1,92 @@ #ifndef GUARD_CONSTANTS_FLAGS_H #define GUARD_CONSTANTS_FLAGS_H +// Sys Flags Maybe +#define FLAG_WHITE_FLUTE_ACTIVE 0x803 +#define FLAG_BLACK_FLUTE_ACTIVE 0x804 + +// World Map Flags +#define FLAG_WORLD_MAP_PALLET_TOWN 0x890 +#define FLAG_WORLD_MAP_VIRIDIAN_CITY 0x891 +#define FLAG_WORLD_MAP_PEWTER_CITY 0x892 +#define FLAG_WORLD_MAP_CERULEAN_CITY 0x893 +#define FLAG_WORLD_MAP_LAVENDER_TOWN 0x894 +#define FLAG_WORLD_MAP_VERMILION_CITY 0x895 +#define FLAG_WORLD_MAP_CELADON_CITY 0x896 +#define FLAG_WORLD_MAP_FUCHSIA_CITY 0x897 +#define FLAG_WORLD_MAP_CINNABAR_ISLAND 0x898 +#define FLAG_WORLD_MAP_INDIGO_PLATEAU_EXTERIOR 0x899 +#define FLAG_WORLD_MAP_SAFFRON_CITY_DUPLICATE 0x89a +#define FLAG_WORLD_MAP_ONE_ISLAND 0x89b +#define FLAG_WORLD_MAP_TWO_ISLAND 0x89c +#define FLAG_WORLD_MAP_THREE_ISLAND 0x89d +#define FLAG_WORLD_MAP_FOUR_ISLAND 0x89e +#define FLAG_WORLD_MAP_FIVE_ISLAND 0x89f +#define FLAG_WORLD_MAP_SEVEN_ISLAND 0x8a0 +#define FLAG_WORLD_MAP_SIX_ISLAND 0x8a1 +#define FLAG_WORLD_MAP_ROUTE4_POKEMON_CENTER_1F 0x8a2 +#define FLAG_WORLD_MAP_ROUTE10_POKEMON_CENTER_1F 0x8a3 +#define FLAG_WORLD_MAP_VIRIDIAN_FOREST 0x8a4 +#define FLAG_WORLD_MAP_MT_MOON_1F 0x8a5 +#define FLAG_WORLD_MAP_SSANNE_EXTERIOR 0x8a6 +#define FLAG_WORLD_MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL 0x8a7 +#define FLAG_WORLD_MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL 0x8a8 +#define FLAG_WORLD_MAP_DIGLETTS_CAVE_B1F 0x8a9 +#define FLAG_WORLD_MAP_VICTORY_ROAD_1F 0x8aa +#define FLAG_WORLD_MAP_ROCKET_HIDEOUT_B1F 0x8ab +#define FLAG_WORLD_MAP_SILPH_CO_1F 0x8ac +#define FLAG_WORLD_MAP_POKEMON_MANSION_1F 0x8ad +#define FLAG_WORLD_MAP_SAFARI_ZONE_CENTER 0x8ae +#define FLAG_WORLD_MAP_POKEMON_LEAGUE_LORELEIS_ROOM 0x8af +#define FLAG_WORLD_MAP_ROCK_TUNNEL_1F 0x8b0 +#define FLAG_WORLD_MAP_SEAFOAM_ISLANDS_1F 0x8b1 +#define FLAG_WORLD_MAP_POKEMON_TOWER_1F 0x8b2 +#define FLAG_WORLD_MAP_CERULEAN_CAVE_1F 0x8b3 +#define FLAG_WORLD_MAP_POWER_PLANT 0x8b4 +#define FLAG_WORLD_MAP_NAVEL_ROCK_EXTERIOR 0x8b5 +#define FLAG_WORLD_MAP_MT_EMBER_EXTERIOR 0x8b6 +#define FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST 0x8b7 +#define FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE 0x8b8 +#define FLAG_WORLD_MAP_FIVE_ISLAND_ROCKET_WAREHOUSE 0x8b9 +#define FLAG_WORLD_MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY 0x8ba +#define FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F 0x8bb +#define FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE 0x8bc +#define FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH 0x8bd +#define FLAG_WORLD_MAP_SIX_ISLAND_ALTERING_CAVE 0x8be +#define FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER 0x8bf +#define FLAG_WORLD_MAP_THREE_ISLAND_DUNSPARCE_TUNNEL 0x8c0 +#define FLAG_WORLD_MAP_SEVEN_ISLAND_SEAVAULT_CANYON_TANOBY_KEY 0x8c1 +#define FLAG_WORLD_MAP_BIRTH_ISLAND_EXTERIOR 0x8c2 + +// Unknown + +#define FLAG_0x807 0x807 +#define FLAG_0x821 0x821 +#define FLAG_0x822 0x822 +#define FLAG_0x823 0x823 +#define FLAG_0x825 0x825 +#define FLAG_0x827 0x827 +#define FLAG_0x828 0x828 +#define FLAG_0x829 0x829 +#define FLAG_0x82C 0x82C +#define FLAG_0x82F 0x82F +#define FLAG_0x830 0x830 +#define FLAG_SYS_NOT_SOMEONES_PC 0x834 +#define FLAG_0x83C 0x83C +#define FLAG_0x83E 0x83E +#define FLAG_0x841 0x841 +#define FLAG_0x844 0x844 +#define FLAG_0x845 0x845 +#define FLAG_0x846 0x846 +#define FLAG_0x847 0x847 +#define FLAG_0x848 0x848 +#define FLAG_0x849 0x849 +#define FLAG_0x84A 0x84A +#define FLAG_0x84B 0x84B + + +// Emerald Flags + // TODO: Get correct names and numbers #define FLAG_0x001 0x1 @@ -136,7 +222,7 @@ #define FLAG_0x083 0x83 #define FLAG_0x084 0x84 #define FLAG_0x085 0x85 -#define FLAG_PENDING_DAYCARE_EGG 0x86 +#define FLAG_0x086 0x86 #define FLAG_0x087 0x87 #define FLAG_0x088 0x88 #define FLAG_0x089 0x89 @@ -616,7 +702,7 @@ #define FLAG_0x263 0x263 #define FLAG_0x264 0x264 #define FLAG_0x265 0x265 -#define FLAG_0x266 0x266 +#define FLAG_PENDING_DAYCARE_EGG 0x266 #define FLAG_0x267 0x267 #define FLAG_0x268 0x268 #define FLAG_0x269 0x269 diff --git a/include/constants/global.h b/include/constants/global.h new file mode 100644 index 000000000..b1c8fed3e --- /dev/null +++ b/include/constants/global.h @@ -0,0 +1,81 @@ +#ifndef GUARD_CONSTANTS_GLOBAL_H +#define GUARD_CONSTANTS_GLOBAL_H + +#define POKEMON_SLOTS_NUMBER 412 + +#define ITEM_NAME_LENGTH 14 +#define POKEMON_NAME_LENGTH 10 +#define OT_NAME_LENGTH 7 + +enum +{ + VERSION_SAPPHIRE = 1, + VERSION_RUBY = 2, + VERSION_EMERALD = 3, + VERSION_FIRE_RED = 4, + VERSION_LEAF_GREEN = 5, +}; + +enum LanguageId { + LANGUAGE_JAPANESE = 1, + LANGUAGE_ENGLISH = 2, + LANGUAGE_FRENCH = 3, + LANGUAGE_ITALIAN = 4, + LANGUAGE_GERMAN = 5, + // 6 goes unused but the theory is it was meant to be Korean + LANGUAGE_SPANISH = 7, +}; + +#define GAME_LANGUAGE (LANGUAGE_ENGLISH) + +#define PC_ITEMS_COUNT 30 +#define BAG_ITEMS_COUNT 42 +#define BAG_KEYITEMS_COUNT 30 +#define BAG_POKEBALLS_COUNT 13 +#define BAG_TMHM_COUNT 58 +#define BAG_BERRIES_COUNT 43 + +enum +{ + MALE, + FEMALE +}; + +enum +{ + OPTIONS_BUTTON_MODE_NORMAL, + OPTIONS_BUTTON_MODE_LR, + OPTIONS_BUTTON_MODE_L_EQUALS_A +}; + +enum +{ + OPTIONS_TEXT_SPEED_SLOW, + OPTIONS_TEXT_SPEED_MID, + OPTIONS_TEXT_SPEED_FAST +}; + +enum +{ + OPTIONS_SOUND_MONO, + OPTIONS_SOUND_STEREO +}; + +enum +{ + OPTIONS_BATTLE_STYLE_SHIFT, + OPTIONS_BATTLE_STYLE_SET +}; + +enum +{ + POCKET_ITEMS = 1, + POCKET_KEY_ITEMS, + POCKET_POKE_BALLS, + POCKET_TM_CASE, + POCKET_BERRY_POUCH, +}; + +#define NUM_BAG_POCKETS 5 + +#endif //GUARD_CONSTANTS_GLOBAL_H diff --git a/include/constants/items.h b/include/constants/items.h index 64fed0e4c..6959ad358 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -379,6 +379,8 @@ #define ITEM_RUBY 373 #define ITEM_SAPPHIRE 374 +#define ITEM_N_A 375 + // Emerald #define ITEM_MAGMA_EMBLEM 375 #define ITEM_OLD_SEA_MAP 376 @@ -393,11 +395,4 @@ // Check if the item is one that can be used on a Pokemon. #define IS_POKEMON_ITEM(item) ((item) >= ITEM_POTION && (item) <= ITEM_0B2) -// POCKETS -#define POCKET_ITEMS 1 -#define POCKET_KEY_ITEMS 2 -#define POCKET_POKE_BALLS 3 -#define POCKET_TM_CASE 4 -#define POCKET_BERRY_POUCH 5 - #endif // GUARD_CONSTANTS_ITEMS_H diff --git a/include/constants/layouts.h b/include/constants/layouts.h new file mode 100644 index 000000000..b97ef69cb --- /dev/null +++ b/include/constants/layouts.h @@ -0,0 +1,370 @@ +#ifndef GUARD_CONSTANTS_LAYOUTS_H +#define GUARD_CONSTANTS_LAYOUTS_H + +#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_1F 1 +#define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_2F 2 +#define LAYOUT_PALLET_TOWN_GARYS_HOUSE 3 +#define LAYOUT_UNUSED_LAYOUT_82D54D8 4 +#define LAYOUT_PALLET_TOWN_PROFESSOR_OAKS_LAB 5 +#define LAYOUT_HOUSE1 6 +#define LAYOUT_HOUSE2 7 +#define LAYOUT_POKEMON_CENTER_1F 8 +#define LAYOUT_POKEMON_CENTER_2F 9 +#define LAYOUT_MART 10 +#define LAYOUT_HOUSE3 11 +#define LAYOUT_CERULEAN_CITY_GYM 12 +#define LAYOUT_HOUSE4 13 +#define LAYOUT_UNUSED_LAYOUT_82D6144 14 +#define LAYOUT_CELADON_CITY_GYM 15 +#define LAYOUT_UNUSED_LAYOUT_82D6490 16 +#define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE 17 +#define LAYOUT_UNUSED_LAYOUT_82D6654 18 +#define LAYOUT_UNUSED_LAYOUT_82D672C 19 +#define LAYOUT_FUCHSIA_CITY_GYM 20 +#define LAYOUT_HOUSE5 21 +#define LAYOUT_UNUSED_LAYOUT_82D6C34 24 +#define LAYOUT_VERMILION_CITY_GYM 25 +#define LAYOUT_CERULEAN_CITY_BIKE_SHOP 26 +#define LAYOUT_CELADON_CITY_GAME_CORNER 27 +#define LAYOUT_PEWTER_CITY_GYM 28 +#define LAYOUT_FOUR_ISLAND_LORELEIS_HOUSE 30 +#define LAYOUT_THREE_ISLAND_HOUSE1 31 +#define LAYOUT_UNUSED_LAYOUT_82D75F0 32 +#define LAYOUT_UNUSED_LAYOUT_82D7674 33 +#define LAYOUT_SAFFRON_CITY_GYM 34 +#define LAYOUT_UNUSED_LAYOUT_82D7CC8 35 +#define LAYOUT_CINNABAR_ISLAND_GYM 36 +#define LAYOUT_VIRIDIAN_CITY_GYM 37 +#define LAYOUT_UNUSED_LAYOUT_82D88C8 46 +#define LAYOUT_UNKNOWN_MAP_00_00 47 +#define LAYOUT_UNKNOWN_MAP_00_01 48 +#define LAYOUT_UNKNOWN_MAP_00_02 49 +#define LAYOUT_UNKNOWN_MAP_00_03 50 +#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51 +#define LAYOUT_UNUSED_LAYOUT_82D9B24 52 +#define LAYOUT_UNUSED_LAYOUT_82DA7C8 53 +#define LAYOUT_UNUSED_LAYOUT_82DB46C 54 +#define LAYOUT_UNUSED_LAYOUT_82DB4F0 55 +#define LAYOUT_UNUSED_LAYOUT_82DBBE0 57 +#define LAYOUT_UNUSED_LAYOUT_82DBDD8 62 +#define LAYOUT_UNUSED_LAYOUT_82DBFB8 63 +#define LAYOUT_UNUSED_LAYOUT_82DC4EC 64 +#define LAYOUT_UNUSED_LAYOUT_82DC60C 65 +#define LAYOUT_UNUSED_LAYOUT_82DC72C 66 +#define LAYOUT_UNUSED_LAYOUT_82DC84C 67 +#define LAYOUT_UNUSED_LAYOUT_82DCA70 68 +#define LAYOUT_UNUSED_LAYOUT_82DCB44 69 +#define LAYOUT_UNUSED_LAYOUT_82DCC40 70 +#define LAYOUT_UNUSED_LAYOUT_82DCCD4 71 +#define LAYOUT_UNUSED_LAYOUT_82DCD68 72 +#define LAYOUT_UNUSED_LAYOUT_82DCDFC 73 +#define LAYOUT_UNUSED_LAYOUT_82DCF00 74 +#define LAYOUT_UNUSED_LAYOUT_82DD004 75 +#define LAYOUT_UNUSED_LAYOUT_82DD0DC 77 +#define LAYOUT_PALLET_TOWN 78 +#define LAYOUT_VIRIDIAN_CITY 79 +#define LAYOUT_PEWTER_CITY 80 +#define LAYOUT_CERULEAN_CITY 81 +#define LAYOUT_LAVENDER_TOWN 82 +#define LAYOUT_VERMILION_CITY 83 +#define LAYOUT_CELADON_CITY 84 +#define LAYOUT_FUCHSIA_CITY 85 +#define LAYOUT_CINNABAR_ISLAND 86 +#define LAYOUT_INDIGO_PLATEAU_EXTERIOR 87 +#define LAYOUT_SAFFRON_CITY 88 +#define LAYOUT_ROUTE1 89 +#define LAYOUT_ROUTE2 90 +#define LAYOUT_ROUTE3 91 +#define LAYOUT_ROUTE4 92 +#define LAYOUT_ROUTE5 93 +#define LAYOUT_ROUTE6 94 +#define LAYOUT_ROUTE7 95 +#define LAYOUT_ROUTE8 96 +#define LAYOUT_ROUTE9 97 +#define LAYOUT_ROUTE10 98 +#define LAYOUT_ROUTE11 99 +#define LAYOUT_ROUTE12 100 +#define LAYOUT_ROUTE13 101 +#define LAYOUT_ROUTE14 102 +#define LAYOUT_ROUTE15 103 +#define LAYOUT_ROUTE16 104 +#define LAYOUT_ROUTE17 105 +#define LAYOUT_ROUTE18 106 +#define LAYOUT_ROUTE19 107 +#define LAYOUT_ROUTE20 108 +#define LAYOUT_ROUTE21_NORTH 109 +#define LAYOUT_ROUTE22 110 +#define LAYOUT_ROUTE23 111 +#define LAYOUT_ROUTE24 112 +#define LAYOUT_ROUTE25 113 +#define LAYOUT_MT_MOON_1F 114 +#define LAYOUT_MT_MOON_B1F 115 +#define LAYOUT_MT_MOON_B2F 116 +#define LAYOUT_VIRIDIAN_FOREST 117 +#define LAYOUT_SSANNE_EXTERIOR 118 +#define LAYOUT_SSANNE_1F_CORRIDOR 119 +#define LAYOUT_SSANNE_2F_CORRIDOR 120 +#define LAYOUT_SSANNE_3F_CORRIDOR 121 +#define LAYOUT_SSANNE_B1F_CORRIDOR 122 +#define LAYOUT_SSANNE_DECK 123 +#define LAYOUT_DIGLETTS_CAVE_B1F 124 +#define LAYOUT_VICTORY_ROAD_1F 125 +#define LAYOUT_VICTORY_ROAD_2F 126 +#define LAYOUT_VICTORY_ROAD_3F 127 +#define LAYOUT_ROCKET_HIDEOUT_B1F 128 +#define LAYOUT_ROCKET_HIDEOUT_B2F 129 +#define LAYOUT_ROCKET_HIDEOUT_B3F 130 +#define LAYOUT_ROCKET_HIDEOUT_B4F 131 +#define LAYOUT_SILPH_CO_1F 132 +#define LAYOUT_SILPH_CO_2F 133 +#define LAYOUT_SILPH_CO_3F 134 +#define LAYOUT_SILPH_CO_4F 135 +#define LAYOUT_SILPH_CO_5F 136 +#define LAYOUT_SILPH_CO_6F 137 +#define LAYOUT_SILPH_CO_7F 138 +#define LAYOUT_SILPH_CO_8F 139 +#define LAYOUT_SILPH_CO_9F 140 +#define LAYOUT_SILPH_CO_10F 141 +#define LAYOUT_SILPH_CO_11F 142 +#define LAYOUT_POKEMON_MANSION_1F 143 +#define LAYOUT_POKEMON_MANSION_2F 144 +#define LAYOUT_POKEMON_MANSION_3F 145 +#define LAYOUT_POKEMON_MANSION_B1F 146 +#define LAYOUT_SAFARI_ZONE_CENTER 147 +#define LAYOUT_SAFARI_ZONE_EAST 148 +#define LAYOUT_SAFARI_ZONE_NORTH 149 +#define LAYOUT_SAFARI_ZONE_WEST 150 +#define LAYOUT_CERULEAN_CAVE_1F 151 +#define LAYOUT_CERULEAN_CAVE_2F 152 +#define LAYOUT_CERULEAN_CAVE_B1F 153 +#define LAYOUT_ROCK_TUNNEL_1F 154 +#define LAYOUT_ROCK_TUNNEL_B1F 155 +#define LAYOUT_SEAFOAM_ISLANDS_1F 156 +#define LAYOUT_SEAFOAM_ISLANDS_B1F 157 +#define LAYOUT_SEAFOAM_ISLANDS_B2F 158 +#define LAYOUT_SEAFOAM_ISLANDS_B3F 159 +#define LAYOUT_SEAFOAM_ISLANDS_B4F 160 +#define LAYOUT_POKEMON_TOWER_1F 161 +#define LAYOUT_POKEMON_TOWER_2F 162 +#define LAYOUT_POKEMON_TOWER_3F 163 +#define LAYOUT_POKEMON_TOWER_4F 164 +#define LAYOUT_POKEMON_TOWER_5F 165 +#define LAYOUT_POKEMON_TOWER_6F 166 +#define LAYOUT_POKEMON_TOWER_7F 167 +#define LAYOUT_POWER_PLANT 168 +#define LAYOUT_ROUTE25_SEA_COTTAGE 169 +#define LAYOUT_SSANNE_KITCHEN 170 +#define LAYOUT_SSANNE_CAPTAINS_OFFICE 171 +#define LAYOUT_UNDERGROUND_PATH_ENTRANCE 172 +#define LAYOUT_UNDERGROUND_PATH_EAST_WEST_TUNNEL 173 +#define LAYOUT_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL 174 +#define LAYOUT_ROUTE12_NORTH_ENTRANCE_1F 176 +#define LAYOUT_SSANNE_ROOM1 177 +#define LAYOUT_SSANNE_ROOM2 178 +#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ELEVATOR 179 +#define LAYOUT_PEWTER_CITY_MUSEUM_1F 180 +#define LAYOUT_PEWTER_CITY_MUSEUM_2F 181 +#define LAYOUT_CERULEAN_CITY_HOUSE2 182 +#define LAYOUT_CERULEAN_CITY_HOUSE1 183 +#define LAYOUT_CELADON_CITY_CONDOMINIUMS_1F 184 +#define LAYOUT_CELADON_CITY_CONDOMINIUMS_2F 185 +#define LAYOUT_CELADON_CITY_CONDOMINIUMS_3F 186 +#define LAYOUT_CELADON_CITY_CONDOMINIUMS_ROOF 187 +#define LAYOUT_CELADON_CITY_CONDOMINIUMS_ROOF_ROOM 188 +#define LAYOUT_CELADON_CITY_GAME_CORNER_PRIZE_ROOM 189 +#define LAYOUT_CELADON_CITY_RESTAURANT 190 +#define LAYOUT_CELADON_CITY_HOTEL 191 +#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_1F 192 +#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_2F 193 +#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_3F 194 +#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_4F 195 +#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_5F 196 +#define LAYOUT_CELADON_CITY_DEPARTMENT_STORE_ROOF 197 +#define LAYOUT_SAFARI_ZONE_BUILDING 198 +#define LAYOUT_SAFARI_ZONE_SECRET_HOUSE 199 +#define LAYOUT_FUCHSIA_CITY_ZOO_BUILDING 200 +#define LAYOUT_FUCHSIA_CITY_BUILDING1 201 +#define LAYOUT_FUCHSIA_CITY_HOUSE2 202 +#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE 203 +#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE 204 +#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_RESEARCH_ROOM 205 +#define LAYOUT_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM 206 +#define LAYOUT_SAFFRON_CITY_DUPLICATE 207 +#define LAYOUT_SAFFRON_CITY_NORTH_SOUTH_ENTRANCE 208 +#define LAYOUT_SAFFRON_CITY_EAST_WEST_ENTRANCE 209 +#define LAYOUT_DIGLETTS_CAVE_NORTH_ENTRANCE 210 +#define LAYOUT_DIGLETTS_CAVE_SOUTH_ENTRANCE 211 +#define LAYOUT_INDIGO_PLATEAU_POKEMON_CENTER_1F 212 +#define LAYOUT_POKEMON_LEAGUE_LORELEIS_ROOM 213 +#define LAYOUT_POKEMON_LEAGUE_BRUNOS_ROOM 214 +#define LAYOUT_POKEMON_LEAGUE_AGATHAS_ROOM 215 +#define LAYOUT_POKEMON_LEAGUE_LANCES_ROOM 216 +#define LAYOUT_POKEMON_LEAGUE_CHAMPIONS_ROOM 217 +#define LAYOUT_POKEMON_LEAGUE_HALL_OF_FAME 218 +#define LAYOUT_ROUTE21_SOUTH 219 +#define LAYOUT_ENTRANCE_2F 220 +#define LAYOUT_ROUTE2_ENTRANCE 221 +#define LAYOUT_ROUTE22_NORTH_ENTRANCE 222 +#define LAYOUT_ROUTE16_NORTH_ENTRANCE_1F 223 +#define LAYOUT_ENTRANCE_1F 224 +#define LAYOUT_ROCKET_HIDEOUT_ELEVATOR 225 +#define LAYOUT_SAFFRON_CITY_HOUSE1_1F 226 +#define LAYOUT_SAFFRON_CITY_HOUSE1_2F 227 +#define LAYOUT_SAFFRON_CITY_DOJO 228 +#define LAYOUT_SILPH_CO_ELEVATOR 229 +#define LAYOUT_ONE_ISLAND 230 +#define LAYOUT_TWO_ISLAND 231 +#define LAYOUT_THREE_ISLAND 232 +#define LAYOUT_FOUR_ISLAND 233 +#define LAYOUT_FIVE_ISLAND 234 +#define LAYOUT_SEVEN_ISLAND 235 +#define LAYOUT_SIX_ISLAND 236 +#define LAYOUT_ONE_ISLAND_KINDLE_ROAD 237 +#define LAYOUT_ONE_ISLAND_TREASURE_BEACH 238 +#define LAYOUT_TWO_ISLAND_CAPE_BRINK 239 +#define LAYOUT_THREE_ISLAND_BOND_BRIDGE 240 +#define LAYOUT_THREE_ISLAND_PORT 241 +#define LAYOUT_UNKNOWN_MAP_03_50 242 +#define LAYOUT_UNKNOWN_MAP_03_51 243 +#define LAYOUT_UNKNOWN_MAP_03_52 244 +#define LAYOUT_UNKNOWN_MAP_03_53 245 +#define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS 246 +#define LAYOUT_FIVE_ISLAND_WATER_LABYRINTH 247 +#define LAYOUT_FIVE_ISLAND_MEADOW 248 +#define LAYOUT_FIVE_ISLAND_MEMORIAL_PILLAR 249 +#define LAYOUT_SIX_ISLAND_OUTCAST_ISLAND 250 +#define LAYOUT_SIX_ISLAND_GREEN_PATH 251 +#define LAYOUT_SIX_ISLAND_WATER_PATH 252 +#define LAYOUT_SIX_ISLAND_RUIN_VALLEY 253 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER 254 +#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE 255 +#define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON 256 +#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS 257 +#define LAYOUT_UNUSED_LAYOUT_833614C 258 +#define LAYOUT_UNUSED_LAYOUT_83377F0 259 +#define LAYOUT_UNUSED_LAYOUT_8338354 260 +#define LAYOUT_UNUSED_LAYOUT_8338738 261 +#define LAYOUT_UNKNOWN_MAP_00_04 262 +#define LAYOUT_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB 263 +#define LAYOUT_UNUSED_LAYOUT_8338B4C 264 +#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM2 265 +#define LAYOUT_VIRIDIAN_CITY_HOUSE2 266 +#define LAYOUT_UNUSED_LAYOUT_8338E90 267 +#define LAYOUT_UNUSED_LAYOUT_833902C 268 +#define LAYOUT_MT_EMBER_RUBY_PATH_B4F 269 +#define LAYOUT_THREE_ISLAND_BERRY_FOREST 270 +#define LAYOUT_ONE_ISLAND_POKEMON_CENTER_1F 271 +#define LAYOUT_TWO_ISLAND_JOYFUL_GAME_CORNER 272 +#define LAYOUT_VERMILION_CITY_POKEMON_FAN_CLUB 273 +#define LAYOUT_LAVENDER_TOWN_VOLUNTEER_POKEMON_HOUSE 274 +#define LAYOUT_ROUTE5_POKEMON_DAY_CARE 275 +#define LAYOUT_VIRIDIAN_CITY_HOUSE1 276 +#define LAYOUT_FOUR_ISLAND_POKEMON_DAY_CARE 277 +#define LAYOUT_UNUSED_LAYOUT_833B6EC 278 +#define LAYOUT_UNUSED_LAYOUT_833BE30 279 +#define LAYOUT_MT_EMBER_EXTERIOR 280 +#define LAYOUT_MT_EMBER_SUMMIT 281 +#define LAYOUT_MT_EMBER_SUMMIT_PATH_1F 282 +#define LAYOUT_MT_EMBER_SUMMIT_PATH_2F 283 +#define LAYOUT_MT_EMBER_SUMMIT_PATH_3F 284 +#define LAYOUT_MT_EMBER_RUBY_PATH_1F 285 +#define LAYOUT_MT_EMBER_RUBY_PATH_B1F 286 +#define LAYOUT_MT_EMBER_RUBY_PATH_B2F 287 +#define LAYOUT_MT_EMBER_RUBY_PATH_B3F 288 +#define LAYOUT_MT_EMBER_RUBY_PATH_B1F_STAIRS 289 +#define LAYOUT_MT_EMBER_RUBY_PATH_B2F_STAIRS 290 +#define LAYOUT_MT_EMBER_RUBY_PATH_B5F 291 +#define LAYOUT_FIVE_ISLAND_ROCKET_WAREHOUSE 292 +#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE 293 +#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_1F 294 +#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_B1F 295 +#define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_BACK 296 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_LOBBY 297 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_1F 298 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_2F 299 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_3F 300 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_4F 301 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_5F 302 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_6F 303 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_7F 304 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_8F 305 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_ROOF 306 +#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_ELEVATOR 307 +#define LAYOUT_CERULEAN_CITY_HOUSE5 308 +#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_1F 309 +#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B1F 310 +#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B2F 311 +#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B3F 312 +#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B4F 313 +#define LAYOUT_SIX_ISLAND_DOTTED_HOLE_SAPPHIRE_ROOM 314 +#define LAYOUT_ISLAND_HARBOR 315 +#define LAYOUT_ONE_ISLAND_POKEMON_CENTER_2F 316 +#define LAYOUT_SIX_ISLAND_PATTERN_BUSH 317 +#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL 318 +#define LAYOUT_UNUSED_LAYOUT_83453C0 319 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ENTRANCE 320 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM1 321 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM2 322 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM3 323 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM4 324 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM5 325 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM6 326 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM7 327 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM8 328 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM9 329 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM10 330 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM11 331 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM12 332 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM13 333 +#define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM14 334 +#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER 335 +#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER 336 +#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER 337 +#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER 338 +#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER 339 +#define LAYOUT_SIX_ISLAND_ALTERING_CAVE 340 +#define LAYOUT_SEVEN_ISLAND_SEAVAULT_CANYON_TANOBY_KEY 341 +#define LAYOUT_BIRTH_ISLAND_EXTERIOR 342 +#define LAYOUT_NAVEL_ROCK_EXTERIOR 343 +#define LAYOUT_NAVEL_ROCK_1F 344 +#define LAYOUT_NAVEL_ROCK_SUMMIT 345 +#define LAYOUT_NAVEL_ROCK_BASE 346 +#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_2F 347 +#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_3F 348 +#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_4F 349 +#define LAYOUT_NAVEL_ROCK_SUMMIT_PATH_5F 350 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B1F 351 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B2F 352 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B3F 353 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B4F 354 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B5F 355 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B6F 356 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B7F 357 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B8F 358 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B9F 359 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B10F 360 +#define LAYOUT_NAVEL_ROCK_BASE_PATH_B11F 361 +#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER 362 +#define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER 363 +#define LAYOUT_NAVEL_ROCK_B1F 364 +#define LAYOUT_NAVEL_ROCK_FORK 365 +#define LAYOUT_UNUSED_LAYOUT_834BC2C 366 +#define LAYOUT_UNUSED_LAYOUT_834BEB4 367 +#define LAYOUT_UNUSED_LAYOUT_834C13C 368 +#define LAYOUT_UNUSED_LAYOUT_834C3C4 369 +#define LAYOUT_UNUSED_LAYOUT_834C64C 370 +#define LAYOUT_UNUSED_LAYOUT_834C8D4 371 +#define LAYOUT_UNUSED_LAYOUT_834CB5C 372 +#define LAYOUT_UNUSED_LAYOUT_834CDE4 373 +#define LAYOUT_UNUSED_LAYOUT_834D06C 374 +#define LAYOUT_UNUSED_LAYOUT_834D2F4 375 +#define LAYOUT_UNUSED_LAYOUT_834D57C 376 +#define LAYOUT_UNUSED_LAYOUT_834D804 377 +#define LAYOUT_UNUSED_LAYOUT_834DA8C 378 +#define LAYOUT_UNUSED_LAYOUT_834DD14 379 +#define LAYOUT_UNUSED_LAYOUT_834DF9C 380 +#define LAYOUT_UNUSED_LAYOUT_834E224 381 +#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1 382 +#define LAYOUT_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA 383 + +#endif // GUARD_CONSTANTS_LAYOUTS_H diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h new file mode 100644 index 000000000..d769520ca --- /dev/null +++ b/include/constants/map_groups.h @@ -0,0 +1,517 @@ +#ifndef GUARD_CONSTANTS_MAP_GROUPS_H +#define GUARD_CONSTANTS_MAP_GROUPS_H + +// Map Group 0 +#define MAP_UNKNOWN_MAP_00_00 (0 | (0 << 8)) +#define MAP_UNKNOWN_MAP_00_01 (1 | (0 << 8)) +#define MAP_UNKNOWN_MAP_00_02 (2 | (0 << 8)) +#define MAP_UNKNOWN_MAP_00_03 (3 | (0 << 8)) +#define MAP_UNKNOWN_MAP_00_04 (4 | (0 << 8)) + +// Map Group 1 +#define MAP_VIRIDIAN_FOREST (0 | (1 << 8)) +#define MAP_MT_MOON_1F (1 | (1 << 8)) +#define MAP_MT_MOON_B1F (2 | (1 << 8)) +#define MAP_MT_MOON_B2F (3 | (1 << 8)) +#define MAP_SSANNE_EXTERIOR (4 | (1 << 8)) +#define MAP_SSANNE_1F_CORRIDOR (5 | (1 << 8)) +#define MAP_SSANNE_2F_CORRIDOR (6 | (1 << 8)) +#define MAP_SSANNE_3F_CORRIDOR (7 | (1 << 8)) +#define MAP_SSANNE_B1F_CORRIDOR (8 | (1 << 8)) +#define MAP_SSANNE_DECK (9 | (1 << 8)) +#define MAP_SSANNE_KITCHEN (10 | (1 << 8)) +#define MAP_SSANNE_CAPTAINS_OFFICE (11 | (1 << 8)) +#define MAP_SSANNE_1F_ROOM1 (12 | (1 << 8)) +#define MAP_SSANNE_1F_ROOM2 (13 | (1 << 8)) +#define MAP_SSANNE_1F_ROOM3 (14 | (1 << 8)) +#define MAP_SSANNE_1F_ROOM4 (15 | (1 << 8)) +#define MAP_SSANNE_1F_ROOM5 (16 | (1 << 8)) +#define MAP_SSANNE_1F_ROOM7 (17 | (1 << 8)) +#define MAP_SSANNE_2F_ROOM1 (18 | (1 << 8)) +#define MAP_SSANNE_2F_ROOM2 (19 | (1 << 8)) +#define MAP_SSANNE_2F_ROOM3 (20 | (1 << 8)) +#define MAP_SSANNE_2F_ROOM4 (21 | (1 << 8)) +#define MAP_SSANNE_2F_ROOM5 (22 | (1 << 8)) +#define MAP_SSANNE_2F_ROOM6 (23 | (1 << 8)) +#define MAP_SSANNE_B1F_ROOM1 (24 | (1 << 8)) +#define MAP_SSANNE_B1F_ROOM2 (25 | (1 << 8)) +#define MAP_SSANNE_B1F_ROOM3 (26 | (1 << 8)) +#define MAP_SSANNE_B1F_ROOM4 (27 | (1 << 8)) +#define MAP_SSANNE_B1F_ROOM5 (28 | (1 << 8)) +#define MAP_SSANNE_1F_ROOM6 (29 | (1 << 8)) +#define MAP_UNDERGROUND_PATH_NORTH_ENTRANCE (30 | (1 << 8)) +#define MAP_UNDERGROUND_PATH_NORTH_SOUTH_TUNNEL (31 | (1 << 8)) +#define MAP_UNDERGROUND_PATH_SOUTH_ENTRANCE (32 | (1 << 8)) +#define MAP_UNDERGROUND_PATH_WEST_ENTRANCE (33 | (1 << 8)) +#define MAP_UNDERGROUND_PATH_EAST_WEST_TUNNEL (34 | (1 << 8)) +#define MAP_UNDERGROUND_PATH_EAST_ENTRANCE (35 | (1 << 8)) +#define MAP_DIGLETTS_CAVE_NORTH_ENTRANCE (36 | (1 << 8)) +#define MAP_DIGLETTS_CAVE_B1F (37 | (1 << 8)) +#define MAP_DIGLETTS_CAVE_SOUTH_ENTRANCE (38 | (1 << 8)) +#define MAP_VICTORY_ROAD_1F (39 | (1 << 8)) +#define MAP_VICTORY_ROAD_2F (40 | (1 << 8)) +#define MAP_VICTORY_ROAD_3F (41 | (1 << 8)) +#define MAP_ROCKET_HIDEOUT_B1F (42 | (1 << 8)) +#define MAP_ROCKET_HIDEOUT_B2F (43 | (1 << 8)) +#define MAP_ROCKET_HIDEOUT_B3F (44 | (1 << 8)) +#define MAP_ROCKET_HIDEOUT_B4F (45 | (1 << 8)) +#define MAP_ROCKET_HIDEOUT_ELEVATOR (46 | (1 << 8)) +#define MAP_SILPH_CO_1F (47 | (1 << 8)) +#define MAP_SILPH_CO_2F (48 | (1 << 8)) +#define MAP_SILPH_CO_3F (49 | (1 << 8)) +#define MAP_SILPH_CO_4F (50 | (1 << 8)) +#define MAP_SILPH_CO_5F (51 | (1 << 8)) +#define MAP_SILPH_CO_6F (52 | (1 << 8)) +#define MAP_SILPH_CO_7F (53 | (1 << 8)) +#define MAP_SILPH_CO_8F (54 | (1 << 8)) +#define MAP_SILPH_CO_9F (55 | (1 << 8)) +#define MAP_SILPH_CO_10F (56 | (1 << 8)) +#define MAP_SILPH_CO_11F (57 | (1 << 8)) +#define MAP_SILPH_CO_ELEVATOR (58 | (1 << 8)) +#define MAP_POKEMON_MANSION_1F (59 | (1 << 8)) +#define MAP_POKEMON_MANSION_2F (60 | (1 << 8)) +#define MAP_POKEMON_MANSION_3F (61 | (1 << 8)) +#define MAP_POKEMON_MANSION_B1F (62 | (1 << 8)) +#define MAP_SAFARI_ZONE_CENTER (63 | (1 << 8)) +#define MAP_SAFARI_ZONE_EAST (64 | (1 << 8)) +#define MAP_SAFARI_ZONE_NORTH (65 | (1 << 8)) +#define MAP_SAFARI_ZONE_WEST (66 | (1 << 8)) +#define MAP_SAFARI_ZONE_BUILDING1 (67 | (1 << 8)) +#define MAP_SAFARI_ZONE_BUILDING2 (68 | (1 << 8)) +#define MAP_SAFARI_ZONE_BUILDING3 (69 | (1 << 8)) +#define MAP_SAFARI_ZONE_BUILDING4 (70 | (1 << 8)) +#define MAP_SAFARI_ZONE_SECRET_HOUSE (71 | (1 << 8)) +#define MAP_CERULEAN_CAVE_1F (72 | (1 << 8)) +#define MAP_CERULEAN_CAVE_2F (73 | (1 << 8)) +#define MAP_CERULEAN_CAVE_B1F (74 | (1 << 8)) +#define MAP_POKEMON_LEAGUE_LORELEIS_ROOM (75 | (1 << 8)) +#define MAP_POKEMON_LEAGUE_BRUNOS_ROOM (76 | (1 << 8)) +#define MAP_POKEMON_LEAGUE_AGATHAS_ROOM (77 | (1 << 8)) +#define MAP_POKEMON_LEAGUE_LANCES_ROOM (78 | (1 << 8)) +#define MAP_POKEMON_LEAGUE_CHAMPIONS_ROOM (79 | (1 << 8)) +#define MAP_POKEMON_LEAGUE_HALL_OF_FAME (80 | (1 << 8)) +#define MAP_ROCK_TUNNEL_1F (81 | (1 << 8)) +#define MAP_ROCK_TUNNEL_B1F (82 | (1 << 8)) +#define MAP_SEAFOAM_ISLANDS_1F (83 | (1 << 8)) +#define MAP_SEAFOAM_ISLANDS_B1F (84 | (1 << 8)) +#define MAP_SEAFOAM_ISLANDS_B2F (85 | (1 << 8)) +#define MAP_SEAFOAM_ISLANDS_B3F (86 | (1 << 8)) +#define MAP_SEAFOAM_ISLANDS_B4F (87 | (1 << 8)) +#define MAP_POKEMON_TOWER_1F (88 | (1 << 8)) +#define MAP_POKEMON_TOWER_2F (89 | (1 << 8)) +#define MAP_POKEMON_TOWER_3F (90 | (1 << 8)) +#define MAP_POKEMON_TOWER_4F (91 | (1 << 8)) +#define MAP_POKEMON_TOWER_5F (92 | (1 << 8)) +#define MAP_POKEMON_TOWER_6F (93 | (1 << 8)) +#define MAP_POKEMON_TOWER_7F (94 | (1 << 8)) +#define MAP_POWER_PLANT (95 | (1 << 8)) +#define MAP_MT_EMBER_RUBY_PATH_B4F (96 | (1 << 8)) +#define MAP_MT_EMBER_EXTERIOR (97 | (1 << 8)) +#define MAP_MT_EMBER_SUMMIT_PATH_1F (98 | (1 << 8)) +#define MAP_MT_EMBER_SUMMIT_PATH_2F (99 | (1 << 8)) +#define MAP_MT_EMBER_SUMMIT_PATH_3F (100 | (1 << 8)) +#define MAP_MT_EMBER_SUMMIT (101 | (1 << 8)) +#define MAP_MT_EMBER_RUBY_PATH_B5F (102 | (1 << 8)) +#define MAP_MT_EMBER_RUBY_PATH_1F (103 | (1 << 8)) +#define MAP_MT_EMBER_RUBY_PATH_B1F (104 | (1 << 8)) +#define MAP_MT_EMBER_RUBY_PATH_B2F (105 | (1 << 8)) +#define MAP_MT_EMBER_RUBY_PATH_B3F (106 | (1 << 8)) +#define MAP_MT_EMBER_RUBY_PATH_B1F_STAIRS (107 | (1 << 8)) +#define MAP_MT_EMBER_RUBY_PATH_B2F_STAIRS (108 | (1 << 8)) +#define MAP_THREE_ISLAND_BERRY_FOREST (109 | (1 << 8)) +#define MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE (110 | (1 << 8)) +#define MAP_FOUR_ISLAND_ICEFALL_CAVE_1F (111 | (1 << 8)) +#define MAP_FOUR_ISLAND_ICEFALL_CAVE_B1F (112 | (1 << 8)) +#define MAP_FOUR_ISLAND_ICEFALL_CAVE_BACK (113 | (1 << 8)) +#define MAP_FIVE_ISLAND_ROCKET_WAREHOUSE (114 | (1 << 8)) +#define MAP_SIX_ISLAND_DOTTED_HOLE_1F (115 | (1 << 8)) +#define MAP_SIX_ISLAND_DOTTED_HOLE_B1F (116 | (1 << 8)) +#define MAP_SIX_ISLAND_DOTTED_HOLE_B2F (117 | (1 << 8)) +#define MAP_SIX_ISLAND_DOTTED_HOLE_B3F (118 | (1 << 8)) +#define MAP_SIX_ISLAND_DOTTED_HOLE_B4F (119 | (1 << 8)) +#define MAP_SIX_ISLAND_DOTTED_HOLE_SAPPHIRE_ROOM (120 | (1 << 8)) +#define MAP_SIX_ISLAND_PATTERN_BUSH (121 | (1 << 8)) +#define MAP_SIX_ISLAND_ALTERING_CAVE (122 | (1 << 8)) + +// Map Group 2 +#define MAP_NAVEL_ROCK_EXTERIOR (0 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_1F (1 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_2F (2 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_3F (3 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_4F (4 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_5F (5 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_6F (6 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_7F (7 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_8F (8 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_ROOF (9 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY (10 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER_ELEVATOR (11 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (12 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM1 (13 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM2 (14 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM3 (15 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM4 (16 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM5 (17 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM6 (18 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM7 (19 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM8 (20 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM9 (21 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM10 (22 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM11 (23 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM12 (24 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM13 (25 | (2 << 8)) +#define MAP_FIVE_ISLAND_LOST_CAVE_ROOM14 (26 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER (27 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TANOBY_RUINS_LIPTOO_CHAMBER (28 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TANOBY_RUINS_WEEPTH_CHAMBER (29 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TANOBY_RUINS_DILFORD_CHAMBER (30 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TANOBY_RUINS_SCUFIB_CHAMBER (31 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TANOBY_RUINS_RIXY_CHAMBER (32 | (2 << 8)) +#define MAP_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER (33 | (2 << 8)) +#define MAP_THREE_ISLAND_DUNSPARCE_TUNNEL (34 | (2 << 8)) +#define MAP_SEVEN_ISLAND_SEAVAULT_CANYON_TANOBY_KEY (35 | (2 << 8)) +#define MAP_NAVEL_ROCK_1F (36 | (2 << 8)) +#define MAP_NAVEL_ROCK_SUMMIT (37 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE (38 | (2 << 8)) +#define MAP_NAVEL_ROCK_SUMMIT_PATH_2F (39 | (2 << 8)) +#define MAP_NAVEL_ROCK_SUMMIT_PATH_3F (40 | (2 << 8)) +#define MAP_NAVEL_ROCK_SUMMIT_PATH_4F (41 | (2 << 8)) +#define MAP_NAVEL_ROCK_SUMMIT_PATH_5F (42 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B1F (43 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B2F (44 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B3F (45 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B4F (46 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B5F (47 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B6F (48 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B7F (49 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B8F (50 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B9F (51 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B10F (52 | (2 << 8)) +#define MAP_NAVEL_ROCK_BASE_PATH_B11F (53 | (2 << 8)) +#define MAP_NAVEL_ROCK_B1F (54 | (2 << 8)) +#define MAP_NAVEL_ROCK_FORK (55 | (2 << 8)) +#define MAP_BIRTH_ISLAND_EXTERIOR (56 | (2 << 8)) +#define MAP_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA (57 | (2 << 8)) +#define MAP_BIRTH_ISLAND_HARBOR (58 | (2 << 8)) +#define MAP_NAVEL_ROCK_HARBOR (59 | (2 << 8)) + +// Map Group 3 +#define MAP_PALLET_TOWN (0 | (3 << 8)) +#define MAP_VIRIDIAN_CITY (1 | (3 << 8)) +#define MAP_PEWTER_CITY (2 | (3 << 8)) +#define MAP_CERULEAN_CITY (3 | (3 << 8)) +#define MAP_LAVENDER_TOWN (4 | (3 << 8)) +#define MAP_VERMILION_CITY (5 | (3 << 8)) +#define MAP_CELADON_CITY (6 | (3 << 8)) +#define MAP_FUCHSIA_CITY (7 | (3 << 8)) +#define MAP_CINNABAR_ISLAND (8 | (3 << 8)) +#define MAP_INDIGO_PLATEAU_EXTERIOR (9 | (3 << 8)) +#define MAP_SAFFRON_CITY_DUPLICATE (10 | (3 << 8)) +#define MAP_SAFFRON_CITY (11 | (3 << 8)) +#define MAP_ONE_ISLAND (12 | (3 << 8)) +#define MAP_TWO_ISLAND (13 | (3 << 8)) +#define MAP_THREE_ISLAND (14 | (3 << 8)) +#define MAP_FOUR_ISLAND (15 | (3 << 8)) +#define MAP_FIVE_ISLAND (16 | (3 << 8)) +#define MAP_SEVEN_ISLAND (17 | (3 << 8)) +#define MAP_SIX_ISLAND (18 | (3 << 8)) +#define MAP_ROUTE1 (19 | (3 << 8)) +#define MAP_ROUTE2 (20 | (3 << 8)) +#define MAP_ROUTE3 (21 | (3 << 8)) +#define MAP_ROUTE4 (22 | (3 << 8)) +#define MAP_ROUTE5 (23 | (3 << 8)) +#define MAP_ROUTE6 (24 | (3 << 8)) +#define MAP_ROUTE7 (25 | (3 << 8)) +#define MAP_ROUTE8 (26 | (3 << 8)) +#define MAP_ROUTE9 (27 | (3 << 8)) +#define MAP_ROUTE10 (28 | (3 << 8)) +#define MAP_ROUTE11 (29 | (3 << 8)) +#define MAP_ROUTE12 (30 | (3 << 8)) +#define MAP_ROUTE13 (31 | (3 << 8)) +#define MAP_ROUTE14 (32 | (3 << 8)) +#define MAP_ROUTE15 (33 | (3 << 8)) +#define MAP_ROUTE16 (34 | (3 << 8)) +#define MAP_ROUTE17 (35 | (3 << 8)) +#define MAP_ROUTE18 (36 | (3 << 8)) +#define MAP_ROUTE19 (37 | (3 << 8)) +#define MAP_ROUTE20 (38 | (3 << 8)) +#define MAP_ROUTE21_NORTH (39 | (3 << 8)) +#define MAP_ROUTE21_SOUTH (40 | (3 << 8)) +#define MAP_ROUTE22 (41 | (3 << 8)) +#define MAP_ROUTE23 (42 | (3 << 8)) +#define MAP_ROUTE24 (43 | (3 << 8)) +#define MAP_ROUTE25 (44 | (3 << 8)) +#define MAP_ONE_ISLAND_KINDLE_ROAD (45 | (3 << 8)) +#define MAP_ONE_ISLAND_TREASURE_BEACH (46 | (3 << 8)) +#define MAP_TWO_ISLAND_CAPE_BRINK (47 | (3 << 8)) +#define MAP_THREE_ISLAND_BOND_BRIDGE (48 | (3 << 8)) +#define MAP_THREE_ISLAND_PORT (49 | (3 << 8)) +#define MAP_UNKNOWN_MAP_03_50 (50 | (3 << 8)) +#define MAP_UNKNOWN_MAP_03_51 (51 | (3 << 8)) +#define MAP_UNKNOWN_MAP_03_52 (52 | (3 << 8)) +#define MAP_UNKNOWN_MAP_03_53 (53 | (3 << 8)) +#define MAP_FIVE_ISLAND_RESORT_GORGEOUS (54 | (3 << 8)) +#define MAP_FIVE_ISLAND_WATER_LABYRINTH (55 | (3 << 8)) +#define MAP_FIVE_ISLAND_MEADOW (56 | (3 << 8)) +#define MAP_FIVE_ISLAND_MEMORIAL_PILLAR (57 | (3 << 8)) +#define MAP_SIX_ISLAND_OUTCAST_ISLAND (58 | (3 << 8)) +#define MAP_SIX_ISLAND_GREEN_PATH (59 | (3 << 8)) +#define MAP_SIX_ISLAND_WATER_PATH (60 | (3 << 8)) +#define MAP_SIX_ISLAND_RUIN_VALLEY (61 | (3 << 8)) +#define MAP_SEVEN_ISLAND_TRAINER_TOWER (62 | (3 << 8)) +#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE (63 | (3 << 8)) +#define MAP_SEVEN_ISLAND_SEVAULT_CANYON (64 | (3 << 8)) +#define MAP_SEVEN_ISLAND_TANOBY_RUINS (65 | (3 << 8)) + +// Map Group 4 +#define MAP_PALLET_TOWN_PLAYERS_HOUSE_1F (0 | (4 << 8)) +#define MAP_PALLET_TOWN_PLAYERS_HOUSE_2F (1 | (4 << 8)) +#define MAP_PALLET_TOWN_GARYS_HOUSE (2 | (4 << 8)) +#define MAP_PALLET_TOWN_PROFESSOR_OAKS_LAB (3 | (4 << 8)) + +// Map Group 5 +#define MAP_VIRIDIAN_CITY_HOUSE1 (0 | (5 << 8)) +#define MAP_VIRIDIAN_CITY_GYM (1 | (5 << 8)) +#define MAP_VIRIDIAN_CITY_HOUSE2 (2 | (5 << 8)) +#define MAP_VIRIDIAN_CITY_MART (3 | (5 << 8)) +#define MAP_VIRIDIAN_CITY_POKEMON_CENTER_1F (4 | (5 << 8)) +#define MAP_VIRIDIAN_CITY_POKEMON_CENTER_2F (5 | (5 << 8)) + +// Map Group 6 +#define MAP_PEWTER_CITY_MUSEUM_1F (0 | (6 << 8)) +#define MAP_PEWTER_CITY_MUSEUM_2F (1 | (6 << 8)) +#define MAP_PEWTER_CITY_GYM (2 | (6 << 8)) +#define MAP_PEWTER_CITY_MART (3 | (6 << 8)) +#define MAP_PEWTER_CITY_HOUSE1 (4 | (6 << 8)) +#define MAP_PEWTER_CITY_POKEMON_CENTER_1F (5 | (6 << 8)) +#define MAP_PEWTER_CITY_POKEMON_CENTER_2F (6 | (6 << 8)) +#define MAP_PEWTER_CITY_HOUSE2 (7 | (6 << 8)) + +// Map Group 7 +#define MAP_CERULEAN_CITY_HOUSE1 (0 | (7 << 8)) +#define MAP_CERULEAN_CITY_HOUSE2 (1 | (7 << 8)) +#define MAP_CERULEAN_CITY_HOUSE3 (2 | (7 << 8)) +#define MAP_CERULEAN_CITY_POKEMON_CENTER_1F (3 | (7 << 8)) +#define MAP_CERULEAN_CITY_POKEMON_CENTER_2F (4 | (7 << 8)) +#define MAP_CERULEAN_CITY_GYM (5 | (7 << 8)) +#define MAP_CERULEAN_CITY_BIKE_SHOP (6 | (7 << 8)) +#define MAP_CERULEAN_CITY_MART (7 | (7 << 8)) +#define MAP_CERULEAN_CITY_HOUSE4 (8 | (7 << 8)) +#define MAP_CERULEAN_CITY_HOUSE5 (9 | (7 << 8)) + +// Map Group 8 +#define MAP_LAVENDER_TOWN_POKEMON_CENTER_1F (0 | (8 << 8)) +#define MAP_LAVENDER_TOWN_POKEMON_CENTER_2F (1 | (8 << 8)) +#define MAP_LAVENDER_TOWN_VOLUNTEER_POKEMON_HOUSE (2 | (8 << 8)) +#define MAP_LAVENDER_TOWN_HOUSE1 (3 | (8 << 8)) +#define MAP_LAVENDER_TOWN_HOUSE2 (4 | (8 << 8)) +#define MAP_LAVENDER_TOWN_MART (5 | (8 << 8)) + +// Map Group 9 +#define MAP_VERMILION_CITY_HOUSE1 (0 | (9 << 8)) +#define MAP_VERMILION_CITY_POKEMON_CENTER_1F (1 | (9 << 8)) +#define MAP_VERMILION_CITY_POKEMON_CENTER_2F (2 | (9 << 8)) +#define MAP_VERMILION_CITY_POKEMON_FAN_CLUB (3 | (9 << 8)) +#define MAP_VERMILION_CITY_HOUSE2 (4 | (9 << 8)) +#define MAP_VERMILION_CITY_MART (5 | (9 << 8)) +#define MAP_VERMILION_CITY_GYM (6 | (9 << 8)) +#define MAP_VERMILION_CITY_HOUSE3 (7 | (9 << 8)) + +// Map Group 10 +#define MAP_CELADON_CITY_DEPARTMENT_STORE_1F (0 | (10 << 8)) +#define MAP_CELADON_CITY_DEPARTMENT_STORE_2F (1 | (10 << 8)) +#define MAP_CELADON_CITY_DEPARTMENT_STORE_3F (2 | (10 << 8)) +#define MAP_CELADON_CITY_DEPARTMENT_STORE_4F (3 | (10 << 8)) +#define MAP_CELADON_CITY_DEPARTMENT_STORE_5F (4 | (10 << 8)) +#define MAP_CELADON_CITY_DEPARTMENT_STORE_ROOF (5 | (10 << 8)) +#define MAP_CELADON_CITY_DEPARTMENT_STORE_ELEVATOR (6 | (10 << 8)) +#define MAP_CELADON_CITY_CONDOMINIUMS_1F (7 | (10 << 8)) +#define MAP_CELADON_CITY_CONDOMINIUMS_2F (8 | (10 << 8)) +#define MAP_CELADON_CITY_CONDOMINIUMS_3F (9 | (10 << 8)) +#define MAP_CELADON_CITY_CONDOMINIUMS_ROOF (10 | (10 << 8)) +#define MAP_CELADON_CITY_CONDOMINIUMS_ROOF_ROOM (11 | (10 << 8)) +#define MAP_CELADON_CITY_POKEMON_CENTER_1F (12 | (10 << 8)) +#define MAP_CELADON_CITY_POKEMON_CENTER_2F (13 | (10 << 8)) +#define MAP_CELADON_CITY_GAME_CORNER (14 | (10 << 8)) +#define MAP_CELADON_CITY_GAME_CORNER_PRIZE_ROOM (15 | (10 << 8)) +#define MAP_CELADON_CITY_GYM (16 | (10 << 8)) +#define MAP_CELADON_CITY_RESTAURANT (17 | (10 << 8)) +#define MAP_CELADON_CITY_HOUSE1 (18 | (10 << 8)) +#define MAP_CELADON_CITY_HOTEL (19 | (10 << 8)) + +// Map Group 11 +#define MAP_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE (0 | (11 << 8)) +#define MAP_FUCHSIA_CITY_MART (1 | (11 << 8)) +#define MAP_FUCHSIA_CITY_ZOO_BUILDING (2 | (11 << 8)) +#define MAP_FUCHSIA_CITY_GYM (3 | (11 << 8)) +#define MAP_FUCHSIA_CITY_HOUSE1 (4 | (11 << 8)) +#define MAP_FUCHSIA_CITY_POKEMON_CENTER_1F (5 | (11 << 8)) +#define MAP_FUCHSIA_CITY_POKEMON_CENTER_2F (6 | (11 << 8)) +#define MAP_FUCHSIA_CITY_BUILDING1 (7 | (11 << 8)) +#define MAP_FUCHSIA_CITY_HOUSE2 (8 | (11 << 8)) +#define MAP_FUCHSIA_CITY_HOUSE3 (9 | (11 << 8)) + +// Map Group 12 +#define MAP_CINNABAR_ISLAND_GYM (0 | (12 << 8)) +#define MAP_CINNABAR_ISLAND_POKEMON_LAB_ENTRANCE (1 | (12 << 8)) +#define MAP_CINNABAR_ISLAND_POKEMON_LAB_LOUNGE (2 | (12 << 8)) +#define MAP_CINNABAR_ISLAND_POKEMON_LAB_RESEARCH_ROOM (3 | (12 << 8)) +#define MAP_CINNABAR_ISLAND_POKEMON_LAB_EXPERIMENT_ROOM (4 | (12 << 8)) +#define MAP_CINNABAR_ISLAND_POKEMON_CENTER_1F (5 | (12 << 8)) +#define MAP_CINNABAR_ISLAND_POKEMON_CENTER_2F (6 | (12 << 8)) +#define MAP_CINNABAR_ISLAND_MART (7 | (12 << 8)) + +// Map Group 13 +#define MAP_INDIGO_PLATEAU_POKEMON_CENTER_1F (0 | (13 << 8)) +#define MAP_INDIGO_PLATEAU_POKEMON_CENTER_2F (1 | (13 << 8)) + +// Map Group 14 +#define MAP_SAFFRON_CITY_HOUSE1_1F (0 | (14 << 8)) +#define MAP_SAFFRON_CITY_HOUSE1_2F (1 | (14 << 8)) +#define MAP_SAFFRON_CITY_DOJO (2 | (14 << 8)) +#define MAP_SAFFRON_CITY_GYM (3 | (14 << 8)) +#define MAP_SAFFRON_CITY_HOUSE2 (4 | (14 << 8)) +#define MAP_SAFFRON_CITY_MART (5 | (14 << 8)) +#define MAP_SAFFRON_CITY_POKEMON_CENTER_1F (6 | (14 << 8)) +#define MAP_SAFFRON_CITY_POKEMON_CENTER_2F (7 | (14 << 8)) +#define MAP_SAFFRON_CITY_HOUSE3 (8 | (14 << 8)) +#define MAP_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (14 << 8)) + +// Map Group 15 +#define MAP_ROUTE2_VIRIDIAN_FOREST_SOUTH_ENTRANCE (0 | (15 << 8)) +#define MAP_ROUTE2_HOUSE (1 | (15 << 8)) +#define MAP_ROUTE2_EAST_BUILDING (2 | (15 << 8)) +#define MAP_ROUTE2_VIRIDIAN_FOREST_NORTH_ENTRANCE (3 | (15 << 8)) + +// Map Group 16 +#define MAP_ROUTE4_POKEMON_CENTER_1F (0 | (16 << 8)) +#define MAP_ROUTE4_POKEMON_CENTER_2F (1 | (16 << 8)) + +// Map Group 17 +#define MAP_ROUTE5_POKEMON_DAY_CARE (0 | (17 << 8)) +#define MAP_ROUTE5_SOUTH_ENTRANCE (1 | (17 << 8)) + +// Map Group 18 +#define MAP_ROUTE6_NORTH_ENTRANCE (0 | (18 << 8)) +#define MAP_UNKNOWN_MAP_18_01 (1 | (18 << 8)) + +// Map Group 19 +#define MAP_ROUTE7_EAST_ENTRANCE (0 | (19 << 8)) + +// Map Group 20 +#define MAP_ROUTE8_WEST_ENTRANCE (0 | (20 << 8)) + +// Map Group 21 +#define MAP_ROUTE10_POKEMON_CENTER_1F (0 | (21 << 8)) +#define MAP_ROUTE10_POKEMON_CENTER_2F (1 | (21 << 8)) + +// Map Group 22 +#define MAP_ROUTE11_EAST_ENTRANCE_1F (0 | (22 << 8)) +#define MAP_ROUTE11_EAST_ENTRANCE_2F (1 | (22 << 8)) + +// Map Group 23 +#define MAP_ROUTE12_NORTH_ENTRANCE_1F (0 | (23 << 8)) +#define MAP_ROUTE12_NORTH_ENTRANCE_2F (1 | (23 << 8)) +#define MAP_ROUTE12_FISHING_HOUSE (2 | (23 << 8)) + +// Map Group 24 +#define MAP_ROUTE15_WEST_ENTRANCE_1F (0 | (24 << 8)) +#define MAP_ROUTE15_WEST_ENTRANCE_2F (1 | (24 << 8)) + +// Map Group 25 +#define MAP_ROUTE16_HOUSE (0 | (25 << 8)) +#define MAP_ROUTE16_NORTH_ENTRANCE_1F (1 | (25 << 8)) +#define MAP_ROUTE16_NORTH_ENTRANCE_2F (2 | (25 << 8)) + +// Map Group 26 +#define MAP_ROUTE18_EAST_ENTRANCE_1F (0 | (26 << 8)) +#define MAP_ROUTE18_EAST_ENTRANCE_2F (1 | (26 << 8)) + +// Map Group 27 +#define MAP_UNUSED_HOUSE_27_00 (0 | (27 << 8)) + +// Map Group 28 +#define MAP_ROUTE22_NORTH_ENTRANCE (0 | (28 << 8)) + +// Map Group 29 +#define MAP_UNUSED_HOUSE_29_00 (0 | (29 << 8)) + +// Map Group 30 +#define MAP_ROUTE25_SEA_COTTAGE (0 | (30 << 8)) + +// Map Group 31 +#define MAP_SEVEN_ISLAND_HOUSE_ROOM1 (0 | (31 << 8)) +#define MAP_SEVEN_ISLAND_HOUSE_ROOM2 (1 | (31 << 8)) +#define MAP_SEVEN_ISLAND_MART (2 | (31 << 8)) +#define MAP_SEVEN_ISLAND_POKEMON_CENTER_1F (3 | (31 << 8)) +#define MAP_SEVEN_ISLAND_POKEMON_CENTER_2F (4 | (31 << 8)) +#define MAP_UNUSED_HOUSE_31_05 (5 | (31 << 8)) +#define MAP_SEVEN_ISLAND_HARBOR (6 | (31 << 8)) + +// Map Group 32 +#define MAP_ONE_ISLAND_POKEMON_CENTER_1F (0 | (32 << 8)) +#define MAP_ONE_ISLAND_POKEMON_CENTER_2F (1 | (32 << 8)) +#define MAP_ONE_ISLAND_HOUSE1 (2 | (32 << 8)) +#define MAP_ONE_ISLAND_HOUSE2 (3 | (32 << 8)) +#define MAP_ONE_ISLAND_HARBOR (4 | (32 << 8)) + +// Map Group 33 +#define MAP_TWO_ISLAND_JOYFUL_GAME_CORNER (0 | (33 << 8)) +#define MAP_TWO_ISLAND_HOUSE (1 | (33 << 8)) +#define MAP_TWO_ISLAND_POKEMON_CENTER_1F (2 | (33 << 8)) +#define MAP_TWO_ISLAND_POKEMON_CENTER_2F (3 | (33 << 8)) +#define MAP_TWO_ISLAND_HARBOR (4 | (33 << 8)) + +// Map Group 34 +#define MAP_THREE_ISLAND_HOUSE1 (0 | (34 << 8)) +#define MAP_THREE_ISLAND_POKEMON_CENTER_1F (1 | (34 << 8)) +#define MAP_THREE_ISLAND_POKEMON_CENTER_2F (2 | (34 << 8)) +#define MAP_THREE_ISLAND_MART (3 | (34 << 8)) +#define MAP_THREE_ISLAND_HOUSE2 (4 | (34 << 8)) +#define MAP_THREE_ISLAND_HOUSE3 (5 | (34 << 8)) +#define MAP_THREE_ISLAND_HOUSE4 (6 | (34 << 8)) +#define MAP_THREE_ISLAND_HOUSE5 (7 | (34 << 8)) + +// Map Group 35 +#define MAP_FOUR_ISLAND_POKEMON_DAY_CARE (0 | (35 << 8)) +#define MAP_FOUR_ISLAND_POKEMON_CENTER_1F (1 | (35 << 8)) +#define MAP_FOUR_ISLAND_POKEMON_CENTER_2F (2 | (35 << 8)) +#define MAP_FOUR_ISLAND_HOUSE1 (3 | (35 << 8)) +#define MAP_FOUR_ISLAND_LORELEIS_HOUSE (4 | (35 << 8)) +#define MAP_FOUR_ISLAND_HARBOR (5 | (35 << 8)) +#define MAP_FOUR_ISLAND_HOUSE2 (6 | (35 << 8)) +#define MAP_FOUR_ISLAND_MART (7 | (35 << 8)) + +// Map Group 36 +#define MAP_FIVE_ISLAND_POKEMON_CENTER_1F (0 | (36 << 8)) +#define MAP_FIVE_ISLAND_POKEMON_CENTER_2F (1 | (36 << 8)) +#define MAP_FIVE_ISLAND_HARBOR (2 | (36 << 8)) +#define MAP_FIVE_ISLAND_HOUSE1 (3 | (36 << 8)) +#define MAP_FIVE_ISLAND_HOUSE2 (4 | (36 << 8)) + +// Map Group 37 +#define MAP_SIX_ISLAND_POKEMON_CENTER_1F (0 | (37 << 8)) +#define MAP_SIX_ISLAND_POKEMON_CENTER_2F (1 | (37 << 8)) +#define MAP_SIX_ISLAND_HARBOR (2 | (37 << 8)) +#define MAP_SIX_ISLAND_HOUSE (3 | (37 << 8)) +#define MAP_SIX_ISLAND_MART (4 | (37 << 8)) + +// Map Group 38 +#define MAP_THREE_ISLAND_HARBOR (0 | (38 << 8)) + +// Map Group 39 +#define MAP_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE (0 | (39 << 8)) + +// Map Group 40 +#define MAP_TWO_ISLAND_CAPE_BRINK_HOUSE (0 | (40 << 8)) + +// Map Group 41 +#define MAP_SIX_ISLAND_WATER_PATH_HOUSE1 (0 | (41 << 8)) +#define MAP_SIX_ISLAND_WATER_PATH_HOUSE2 (1 | (41 << 8)) + +// Map Group 42 +#define MAP_SEVEN_ISLAND_SEVAULT_CANYON_HOUSE (0 | (42 << 8)) + +#define MAP_GROUPS_COUNT 43 + +#endif // GUARD_CONSTANTS_MAP_GROUPS_H diff --git a/include/constants/maps.h b/include/constants/maps.h index 737edd7de..db8ee451c 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -1,595 +1,43 @@ #ifndef GUARD_CONSTANTS_MAPS_H #define GUARD_CONSTANTS_MAPS_H -// Map Group 0 -#define MAP_PETALBURG_CITY (0 | (0 << 8)) -#define MAP_SLATEPORT_CITY (1 | (0 << 8)) -#define MAP_MAUVILLE_CITY (2 | (0 << 8)) -#define MAP_RUSTBORO_CITY (3 | (0 << 8)) -#define MAP_FORTREE_CITY (4 | (0 << 8)) -#define MAP_LILYCOVE_CITY (5 | (0 << 8)) -#define MAP_MOSSDEEP_CITY (6 | (0 << 8)) -#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8)) -#define MAP_EVER_GRANDE_CITY (8 | (0 << 8)) -#define MAP_LITTLEROOT_TOWN (9 | (0 << 8)) -#define MAP_OLDALE_TOWN (10 | (0 << 8)) -#define MAP_DEWFORD_TOWN (11 | (0 << 8)) -#define MAP_LAVARIDGE_TOWN (12 | (0 << 8)) -#define MAP_FALLARBOR_TOWN (13 | (0 << 8)) -#define MAP_VERDANTURF_TOWN (14 | (0 << 8)) -#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8)) -#define MAP_ROUTE101 (16 | (0 << 8)) -#define MAP_ROUTE102 (17 | (0 << 8)) -#define MAP_ROUTE103 (18 | (0 << 8)) -#define MAP_ROUTE104 (19 | (0 << 8)) -#define MAP_ROUTE105 (20 | (0 << 8)) -#define MAP_ROUTE106 (21 | (0 << 8)) -#define MAP_ROUTE107 (22 | (0 << 8)) -#define MAP_ROUTE108 (23 | (0 << 8)) -#define MAP_ROUTE109 (24 | (0 << 8)) -#define MAP_ROUTE110 (25 | (0 << 8)) -#define MAP_ROUTE111 (26 | (0 << 8)) -#define MAP_ROUTE112 (27 | (0 << 8)) -#define MAP_ROUTE113 (28 | (0 << 8)) -#define MAP_ROUTE114 (29 | (0 << 8)) -#define MAP_ROUTE115 (30 | (0 << 8)) -#define MAP_ROUTE116 (31 | (0 << 8)) -#define MAP_ROUTE117 (32 | (0 << 8)) -#define MAP_ROUTE118 (33 | (0 << 8)) -#define MAP_ROUTE119 (34 | (0 << 8)) -#define MAP_ROUTE120 (35 | (0 << 8)) -#define MAP_ROUTE121 (36 | (0 << 8)) -#define MAP_ROUTE122 (37 | (0 << 8)) -#define MAP_ROUTE123 (38 | (0 << 8)) -#define MAP_ROUTE124 (39 | (0 << 8)) -#define MAP_ROUTE125 (40 | (0 << 8)) -#define MAP_ROUTE126 (41 | (0 << 8)) -#define MAP_ROUTE127 (42 | (0 << 8)) -#define MAP_ROUTE128 (43 | (0 << 8)) -#define MAP_ROUTE129 (44 | (0 << 8)) -#define MAP_ROUTE130 (45 | (0 << 8)) -#define MAP_ROUTE131 (46 | (0 << 8)) -#define MAP_ROUTE132 (47 | (0 << 8)) -#define MAP_ROUTE133 (48 | (0 << 8)) -#define MAP_ROUTE134 (49 | (0 << 8)) -#define MAP_UNDERWATER1 (50 | (0 << 8)) -#define MAP_UNDERWATER2 (51 | (0 << 8)) -#define MAP_UNDERWATER3 (52 | (0 << 8)) -#define MAP_UNDERWATER4 (53 | (0 << 8)) - -// Map Group 1 -#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8)) - -// Map Group 2 -#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8)) -#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8)) -#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8)) -#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8)) -#define MAP_OLDALE_TOWN_MART (4 | (2 << 8)) - -// Map Group 3 -#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8)) -#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8)) -#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8)) -#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8)) -#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8)) -#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8)) - -// Map Group 4 -#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8)) - -// Map Group 5 -#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_HOUSE1 (6 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_HOUSE2 (7 | (5 << 8)) - -// Map Group 6 -#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8)) - -// Map Group 7 -#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8)) - -// Map Group 8 -#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8)) -#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8)) -#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8)) -#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8)) -#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8)) -#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8)) -#define MAP_PETALBURG_CITY_MART (6 | (8 << 8)) - -// Map Group 9 -#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8)) -#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8)) -#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8)) -#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8)) -#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8)) -#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8)) -#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8)) -#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8)) - -// Map Group 10 -#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8)) -#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8)) -#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8)) -#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8)) -#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8)) -#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8)) -#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8)) -#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8)) - -// Map Group 11 -#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8)) -#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8)) -#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8)) -#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8)) -#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8)) -#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8)) - -// Map Group 12 -#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8)) -#define MAP_FORTREE_CITY_GYM (1 | (12 << 8)) -#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8)) -#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8)) -#define MAP_FORTREE_CITY_MART (4 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8)) -#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8)) - -// Map Group 13 -#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8)) -#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8)) -#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8)) -#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8)) -#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8)) -#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8)) -#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8)) -#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8)) - -// Map Group 14 -#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8)) - -// Map Group 15 -#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE8 (12 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE9_1F (13 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE9_B1F (14 | (15 << 8)) - -// Map Group 16 -#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR1 (5 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR2 (6 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR3 (7 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR4 (8 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CORRIDOR5 (9 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8)) - -// Map Group 17 -#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8)) -#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8)) - -// Map Group 18 -#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8)) -#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8)) - -// Map Group 19 -#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8)) -#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8)) - -// Map Group 20 -#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8)) -#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8)) -#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8)) - -// Map Group 21 -#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8)) - -// Map Group 22 -#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8)) - -// Map Group 23 -#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8)) - -// Map Group 24 -#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8)) -#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8)) -#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8)) -#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8)) -#define MAP_RUSTURF_TUNNEL (4 | (24 << 8)) -#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8)) -#define MAP_DESERT_RUINS (6 | (24 << 8)) -#define MAP_GRANITE_CAVE_1F (7 | (24 << 8)) -#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8)) -#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8)) -#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8)) -#define MAP_PETALBURG_WOODS (11 | (24 << 8)) -#define MAP_MT_CHIMNEY (12 | (24 << 8)) -#define MAP_JAGGED_PASS (13 | (24 << 8)) -#define MAP_FIERY_PATH (14 | (24 << 8)) -#define MAP_MT_PYRE_1F (15 | (24 << 8)) -#define MAP_MT_PYRE_2F (16 | (24 << 8)) -#define MAP_MT_PYRE_3F (17 | (24 << 8)) -#define MAP_MT_PYRE_4F (18 | (24 << 8)) -#define MAP_MT_PYRE_5F (19 | (24 << 8)) -#define MAP_MT_PYRE_6F (20 | (24 << 8)) -#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8)) -#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8)) -#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B1F (39 | (24 << 8)) // -#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B2F (40 | (24 << 8)) // Ruby/Sapphire leftovers -#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B3F (41 | (24 << 8)) // -#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8)) -#define MAP_VICTORY_ROAD_1F (43 | (24 << 8)) -#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8)) -#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8)) -#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8)) -#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8)) -#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8)) -#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8)) -#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8)) -#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8)) -#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8)) -#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8)) -#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8)) -#define MAP_ISLAND_CAVE (67 | (24 << 8)) -#define MAP_ANCIENT_TOMB (68 | (24 << 8)) -#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8)) -#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8)) -#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8)) -#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8)) -#define MAP_SCORCHED_SLAB (73 | (24 << 8)) -#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_1F (74 | (24 << 8)) // -#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B1F (75 | (24 << 8)) // Ruby/Sapphire leftovers -#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B2F (76 | (24 << 8)) // -#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8)) -#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8)) -#define MAP_SKY_PILLAR_1F (79 | (24 << 8)) -#define MAP_SKY_PILLAR_2F (80 | (24 << 8)) -#define MAP_SKY_PILLAR_3F (81 | (24 << 8)) -#define MAP_SKY_PILLAR_4F (82 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8)) -#define MAP_SKY_PILLAR_5F (84 | (24 << 8)) -#define MAP_SKY_PILLAR_TOP (85 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8)) -#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8)) -#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8)) -#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8)) -#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8)) -#define MAP_DESERT_UNDERPASS (98 | (24 << 8)) -#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8)) -#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8)) -#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8)) -#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8)) -#define MAP_MARINE_CAVE_END (103 | (24 << 8)) -#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8)) -#define MAP_TERRA_CAVE_END (105 | (24 << 8)) -#define MAP_ALTERING_CAVE (106 | (24 << 8)) -#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8)) - -// Map Group 25 -#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8)) -#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8)) -#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8)) -#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8)) -#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8)) -#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8)) -#define MAP_TRADE_CENTER (25 | (25 << 8)) -#define MAP_RECORD_CORNER (26 | (25 << 8)) -#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8)) -#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8)) -#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8)) -#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8)) -#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_01 (44 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_02 (45 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_03 (46 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_04 (47 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_05 (48 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_06 (49 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_07 (50 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_08 (51 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_09 (52 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_10 (53 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_11 (54 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_12 (55 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_13 (56 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_14 (57 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_15 (58 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE_16 (59 | (25 << 8)) -#define MAP_UNION_ROOM (60 | (25 << 8)) - -// Map Group 26 -#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8)) -#define MAP_SAFARI_ZONE_NORTHEAST (1 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTHEAST (3 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8)) -#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8)) -#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8)) -#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8)) -#define MAP_SAFARI_ZONE_EM_1 (12 | (26 << 8)) -#define MAP_SAFARI_ZONE_EM_2 (13 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 (16 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2 (17 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_1 (37 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_2 (38 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_3 (39 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_1 (41 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_2 (43 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_3 (44 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_4 (45 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_5 (47 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_6 (48 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_7 (49 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_8 (51 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE_9 (52 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8)) -#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8)) -#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8)) -#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8)) -#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8)) -#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8)) -#define MAP_TRAINER_HILL_1F (61 | (26 << 8)) -#define MAP_TRAINER_HILL_2F (62 | (26 << 8)) -#define MAP_TRAINER_HILL_3F (63 | (26 << 8)) -#define MAP_TRAINER_HILL_4F (64 | (26 << 8)) -#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8)) -#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8)) -#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8)) -#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8)) -#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8)) -#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP_1 (71 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP_2 (72 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP_3 (73 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP_4 (74 | (26 << 8)) -#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_01 (76 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_02 (77 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_03 (78 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_04 (79 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_05 (80 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_06 (81 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_07 (82 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_08 (83 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_09 (84 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_10 (85 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN_11 (86 | (26 << 8)) -#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8)) -#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8)) - -// Map Group 27 -#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8)) -#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8)) - -// Map Group 28 -#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8)) - -// Map Group 29 -#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8)) -#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (11 | (29 << 8)) -#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (12 | (29 << 8)) - -// Map Group 30 -#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8)) - -// Map Group 31 -#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8)) - -// Map Group 32 -#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8)) -#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8)) -#define MAP_ROUTE119_HOUSE (2 | (32 << 8)) - -// Map Group 33 -#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8)) - +#include "constants/map_groups.h" #define MAP_NONE (0x7F | (0x7F << 8)) #define MAP_UNDEFINED (0xFF | (0xFF << 8)) - #define MAP_GROUP(map) (MAP_##map >> 8) #define MAP_NUM(map) (MAP_##map & 0xFF) +#define MAP(map) MAP_GROUP(map), MAP_NUM(map) + +// temporary map constants +#define BATTLE_SCENE_0 0 +#define BATTLE_SCENE_1 1 +#define BATTLE_SCENE_2 2 +#define BATTLE_SCENE_3 3 +#define BATTLE_SCENE_4 4 +#define BATTLE_SCENE_5 5 +#define BATTLE_SCENE_6 6 +#define BATTLE_SCENE_7 7 +#define BATTLE_SCENE_8 8 +#define BATTLE_SCENE_9 9 +#define BATTLE_SCENE_10 10 +#define BATTLE_SCENE_11 11 +#define BATTLE_SCENE_12 12 +#define BATTLE_SCENE_13 13 +#define BATTLE_SCENE_14 14 +#define BATTLE_SCENE_15 15 + +#define MAP_TYPE_0 0 +#define MAP_TYPE_1 1 +#define MAP_TYPE_2 2 +#define MAP_TYPE_3 3 +#define MAP_TYPE_4 4 +#define MAP_TYPE_5 5 +#define MAP_TYPE_6 6 +#define MAP_TYPE_7 7 +#define MAP_TYPE_8 8 +#define MAP_TYPE_9 9 + #endif // GUARD_CONSTANTS_MAPS_H diff --git a/include/constants/region_map.h b/include/constants/region_map.h index 87203f538..527acf2c9 100644 --- a/include/constants/region_map.h +++ b/include/constants/region_map.h @@ -1,115 +1,203 @@ #ifndef GUARD_CONSTANTS_REGION_MAP_H #define GUARD_CONSTANTS_REGION_MAP_H -#define MAPSEC_PALLET_TOWN 0x0 -#define MAPSEC_VIRIDIAN_CITY 0x1 -#define MAPSEC_PEWTER_CITY 0x2 -#define MAPSEC_CERULEAN_CITY 0x3 -#define MAPSEC_LAVENDER_TOWN 0x4 -#define MAPSEC_VERMILION_CITY 0x5 -#define MAPSEC_CELADON_CITY 0x6 -#define MAPSEC_FUCHSIA_CITY 0x7 -#define MAPSEC_CINNABAR_ISLAND 0x8 -#define MAPSEC_INDIGO_PLATEAU 0x9 -#define MAPSEC_SAFFRON_CITY 0xA -#define MAPSEC_ROUTE_4 0xB -#define MAPSEC_ROUTE_10 0xC -#define MAPSEC_ROUTE_1 0xD -#define MAPSEC_ROUTE_2 0xE -#define MAPSEC_ROUTE_3 0xF -#define MAPSEC_ROUTE_4_2 0x10 -#define MAPSEC_ROUTE_5 0x11 -#define MAPSEC_ROUTE_6 0x12 -#define MAPSEC_ROUTE_7 0x13 -#define MAPSEC_ROUTE_8 0x14 -#define MAPSEC_ROUTE_9 0x15 -#define MAPSEC_ROUTE_10_2 0x16 -#define MAPSEC_ROUTE_11 0x17 -#define MAPSEC_ROUTE_12 0x18 -#define MAPSEC_ROUTE_13 0x19 -#define MAPSEC_ROUTE_14 0x1A -#define MAPSEC_ROUTE_15 0x1B -#define MAPSEC_ROUTE_16 0x1C -#define MAPSEC_ROUTE_17 0x1D -#define MAPSEC_ROUTE_18 0x1E -#define MAPSEC_ROUTE_19 0x1F -#define MAPSEC_ROUTE_20 0x20 -#define MAPSEC_ROUTE_21 0x21 -#define MAPSEC_ROUTE_22 0x22 -#define MAPSEC_ROUTE_23 0x23 -#define MAPSEC_ROUTE_24 0x24 -#define MAPSEC_ROUTE_25 0x25 -#define MAPSEC_VIRIDIAN_FOREST 0x26 -#define MAPSEC_MT_MOON 0x27 -#define MAPSEC_S_S_ANNE 0x28 -#define MAPSEC_UNDERGROUND_PATH 0x29 -#define MAPSEC_UNDERGROUND_PATH_2 0x2A -#define MAPSEC_DIGLETTS_CAVE 0x2B -#define MAPSEC_KANTO_VICTORY_ROAD 0x2C -#define MAPSEC_ROCKET_HIDEOUT 0x2D -#define MAPSEC_SILPH_CO 0x2E -#define MAPSEC_POKEMON_MANSION 0x2F -#define MAPSEC_KANTO_SAFARI_ZONE 0x30 -#define MAPSEC_POKEMON_LEAGUE 0x31 -#define MAPSEC_ROCK_TUNNEL 0x32 -#define MAPSEC_SEAFOAM_ISLANDS 0x33 -#define MAPSEC_POKEMON_TOWER 0x34 -#define MAPSEC_CERULEAN_CAVE 0x35 -#define MAPSEC_POWER_PLANT 0x36 -#define MAPSEC_ONE_ISLAND 0x37 -#define MAPSEC_TWO_ISLAND 0x38 -#define MAPSEC_THREE_ISLAND 0x39 -#define MAPSEC_FOUR_ISLAND 0x3A -#define MAPSEC_FIVE_ISLAND 0x3B -#define MAPSEC_SEVEN_ISLAND 0x3C -#define MAPSEC_SIX_ISLAND 0x3D -#define MAPSEC_KINDLE_ROAD 0x3E -#define MAPSEC_TREASURE_BEACH 0x3F -#define MAPSEC_CAPE_BRINK 0x40 -#define MAPSEC_BOND_BRIDGE 0x41 -#define MAPSEC_THREE_ISLE_PORT 0x42 -#define MAPSEC_SEVII_ISLE_6 0x43 -#define MAPSEC_SEVII_ISLE_7 0x44 -#define MAPSEC_SEVII_ISLE_8 0x45 -#define MAPSEC_SEVII_ISLE_9 0x46 -#define MAPSEC_RESORT_GORGEOUS 0x47 -#define MAPSEC_WATER_LABYRINTH 0x48 -#define MAPSEC_FIVE_ISLE_MEADOW 0x49 -#define MAPSEC_MEMORIAL_PILLAR 0x4A -#define MAPSEC_OUTCAST_ISLAND 0x4B -#define MAPSEC_GREEN_PATH 0x4C -#define MAPSEC_WATER_PATH 0x4D -#define MAPSEC_RUIN_VALLEY 0x4E -#define MAPSEC_TRAINER_TOWER 0x4F -#define MAPSEC_CANYON_ENTRANCE 0x50 -#define MAPSEC_SEVAULT_CANYON 0x51 -#define MAPSEC_TANOBY_RUINS 0x52 -#define MAPSEC_SEVII_ISLE_22 0x53 -#define MAPSEC_SEVII_ISLE_23 0x54 -#define MAPSEC_SEVII_ISLE_24 0x55 -#define MAPSEC_NAVEL_ROCK 0x56 -#define MAPSEC_MT_EMBER 0x57 -#define MAPSEC_BERRY_FOREST 0x58 -#define MAPSEC_ICEFALL_CAVE 0x59 -#define MAPSEC_ROCKET_WAREHOUSE 0x5A -#define MAPSEC_TRAINER_TOWER_2 0x5B -#define MAPSEC_DOTTED_HOLE 0x5C -#define MAPSEC_LOST_CAVE 0x5D -#define MAPSEC_PATTERN_BUSH 0x5E -#define MAPSEC_ALTERING_CAVE 0x5F -#define MAPSEC_TANOBY_CHAMBERS 0x60 -#define MAPSEC_THREE_ISLE_PATH 0x61 -#define MAPSEC_TANOBY_KEY 0x62 -#define MAPSEC_BIRTH_ISLAND 0x63 -#define MAPSEC_MONEAN_CHAMBER 0x64 -#define MAPSEC_LIPTOO_CHAMBER 0x65 -#define MAPSEC_WEEPTH_CHAMBER 0x66 -#define MAPSEC_DILFORD_CHAMBER 0x67 -#define MAPSEC_SCUFIB_CHAMBER 0x68 -#define MAPSEC_RIXY_CHAMBER 0x69 -#define MAPSEC_VIAPOIS_CHAMBER 0x6A -#define MAPSEC_EMBER_SPA 0x6B -#define MAPSEC_CELADON_DEPT 0x6C -#define MAPSEC_NONE 0x6D +#define MAPSEC_LITTLEROOT_TOWN 0x00 +#define MAPSEC_OLDALE_TOWN 0x01 +#define MAPSEC_DEWFORD_TOWN 0x02 +#define MAPSEC_LAVARIDGE_TOWN 0x03 +#define MAPSEC_FALLARBOR_TOWN 0x04 +#define MAPSEC_VERDANTURF_TOWN 0x05 +#define MAPSEC_PACIFIDLOG_TOWN 0x06 +#define MAPSEC_PETALBURG_CITY 0x07 +#define MAPSEC_SLATEPORT_CITY 0x08 +#define MAPSEC_MAUVILLE_CITY 0x09 +#define MAPSEC_RUSTBORO_CITY 0x0A +#define MAPSEC_FORTREE_CITY 0x0B +#define MAPSEC_LILYCOVE_CITY 0x0C +#define MAPSEC_MOSSDEEP_CITY 0x0D +#define MAPSEC_SOOTOPOLIS_CITY 0x0E +#define MAPSEC_EVER_GRANDE_CITY 0x0F +#define MAPSEC_ROUTE_101 0x10 +#define MAPSEC_ROUTE_102 0x11 +#define MAPSEC_ROUTE_103 0x12 +#define MAPSEC_ROUTE_104 0x13 +#define MAPSEC_ROUTE_105 0x14 +#define MAPSEC_ROUTE_106 0x15 +#define MAPSEC_ROUTE_107 0x16 +#define MAPSEC_ROUTE_108 0x17 +#define MAPSEC_ROUTE_109 0x18 +#define MAPSEC_ROUTE_110 0x19 +#define MAPSEC_ROUTE_111 0x1A +#define MAPSEC_ROUTE_112 0x1B +#define MAPSEC_ROUTE_113 0x1C +#define MAPSEC_ROUTE_114 0x1D +#define MAPSEC_ROUTE_115 0x1E +#define MAPSEC_ROUTE_116 0x1F +#define MAPSEC_ROUTE_117 0x20 +#define MAPSEC_ROUTE_118 0x21 +#define MAPSEC_ROUTE_119 0x22 +#define MAPSEC_ROUTE_120 0x23 +#define MAPSEC_ROUTE_121 0x24 +#define MAPSEC_ROUTE_122 0x25 +#define MAPSEC_ROUTE_123 0x26 +#define MAPSEC_ROUTE_124 0x27 +#define MAPSEC_ROUTE_125 0x28 +#define MAPSEC_ROUTE_126 0x29 +#define MAPSEC_ROUTE_127 0x2A +#define MAPSEC_ROUTE_128 0x2B +#define MAPSEC_ROUTE_129 0x2C +#define MAPSEC_ROUTE_130 0x2D +#define MAPSEC_ROUTE_131 0x2E +#define MAPSEC_ROUTE_132 0x2F +#define MAPSEC_ROUTE_133 0x30 +#define MAPSEC_ROUTE_134 0x31 +#define MAPSEC_UNDERWATER_124 0x32 +#define MAPSEC_UNDERWATER_125 0x33 +#define MAPSEC_UNDERWATER_126 0x34 +#define MAPSEC_UNDERWATER_127 0x35 +#define MAPSEC_UNDERWATER_SOOTOPOLIS 0x36 +#define MAPSEC_GRANITE_CAVE 0x37 +#define MAPSEC_MT_CHIMNEY 0x38 +#define MAPSEC_SAFARI_ZONE 0x39 +#define MAPSEC_BATTLE_FRONTIER 0x3A +#define MAPSEC_PETALBURG_WOODS 0x3B +#define MAPSEC_RUSTURF_TUNNEL 0x3C +#define MAPSEC_ABANDONED_SHIP 0x3D +#define MAPSEC_NEW_MAUVILLE 0x3E +#define MAPSEC_METEOR_FALLS 0x3F +#define MAPSEC_METEOR_FALLS2 0x40 +#define MAPSEC_MT_PYRE 0x41 +#define MAPSEC_AQUA_HIDEOUT_OLD 0x42 +#define MAPSEC_SHOAL_CAVE 0x43 +#define MAPSEC_SEAFLOOR_CAVERN 0x44 +#define MAPSEC_UNDERWATER_128 0x45 +#define MAPSEC_VICTORY_ROAD 0x46 +#define MAPSEC_MIRAGE_ISLAND 0x47 +#define MAPSEC_CAVE_OF_ORIGIN 0x48 +#define MAPSEC_SOUTHERN_ISLAND 0x49 +#define MAPSEC_FIERY_PATH 0x4A +#define MAPSEC_FIERY_PATH2 0x4B +#define MAPSEC_JAGGED_PASS 0x4C +#define MAPSEC_JAGGED_PASS2 0x4D +#define MAPSEC_SEALED_CHAMBER 0x4E +#define MAPSEC_UNDERWATER_SEALED_CHAMBER 0x4F +#define MAPSEC_SCORCHED_SLAB 0x50 +#define MAPSEC_ISLAND_CAVE 0x51 +#define MAPSEC_DESERT_RUINS 0x52 +#define MAPSEC_ANCIENT_TOMB 0x53 +#define MAPSEC_INSIDE_OF_TRUCK 0x54 +#define MAPSEC_SKY_PILLAR 0x55 +#define MAPSEC_SECRET_BASE 0x56 +#define MAPSEC_DYNAMIC 0x57 +#define MAPSEC_PALLET_TOWN 0x58 +#define MAPSEC_VIRIDIAN_CITY 0x59 +#define MAPSEC_PEWTER_CITY 0x5A +#define MAPSEC_CERULEAN_CITY 0x5B +#define MAPSEC_LAVENDER_TOWN 0x5C +#define MAPSEC_VERMILION_CITY 0x5D +#define MAPSEC_CELADON_CITY 0x5E +#define MAPSEC_FUCHSIA_CITY 0x5F +#define MAPSEC_CINNABAR_ISLAND 0x60 +#define MAPSEC_INDIGO_PLATEAU 0x61 +#define MAPSEC_SAFFRON_CITY 0x62 +#define MAPSEC_ROUTE_4_FLYDUP 0x63 +#define MAPSEC_ROUTE_10_FLYDUP 0x64 +#define MAPSEC_ROUTE_1 0x65 +#define MAPSEC_ROUTE_2 0x66 +#define MAPSEC_ROUTE_3 0x67 +#define MAPSEC_ROUTE_4 0x68 +#define MAPSEC_ROUTE_5 0x69 +#define MAPSEC_ROUTE_6 0x6A +#define MAPSEC_ROUTE_7 0x6B +#define MAPSEC_ROUTE_8 0x6C +#define MAPSEC_ROUTE_9 0x6D +#define MAPSEC_ROUTE_10 0x6E +#define MAPSEC_ROUTE_11 0x6F +#define MAPSEC_ROUTE_12 0x70 +#define MAPSEC_ROUTE_13 0x71 +#define MAPSEC_ROUTE_14 0x72 +#define MAPSEC_ROUTE_15 0x73 +#define MAPSEC_ROUTE_16 0x74 +#define MAPSEC_ROUTE_17 0x75 +#define MAPSEC_ROUTE_18 0x76 +#define MAPSEC_ROUTE_19 0x77 +#define MAPSEC_ROUTE_20 0x78 +#define MAPSEC_ROUTE_21 0x79 +#define MAPSEC_ROUTE_22 0x7A +#define MAPSEC_ROUTE_23 0x7B +#define MAPSEC_ROUTE_24 0x7C +#define MAPSEC_ROUTE_25 0x7D +#define MAPSEC_VIRIDIAN_FOREST 0x7E +#define MAPSEC_MT_MOON 0x7F +#define MAPSEC_S_S_ANNE 0x80 +#define MAPSEC_UNDERGROUND_PATH 0x81 +#define MAPSEC_UNDERGROUND_PATH_2 0x82 +#define MAPSEC_DIGLETTS_CAVE 0x83 +#define MAPSEC_KANTO_VICTORY_ROAD 0x84 +#define MAPSEC_ROCKET_HIDEOUT 0x85 +#define MAPSEC_SILPH_CO 0x86 +#define MAPSEC_POKEMON_MANSION 0x87 +#define MAPSEC_KANTO_SAFARI_ZONE 0x88 +#define MAPSEC_POKEMON_LEAGUE 0x89 +#define MAPSEC_ROCK_TUNNEL 0x8A +#define MAPSEC_SEAFOAM_ISLANDS 0x8B +#define MAPSEC_POKEMON_TOWER 0x8C +#define MAPSEC_CERULEAN_CAVE 0x8D +#define MAPSEC_POWER_PLANT 0x8E +#define MAPSEC_ONE_ISLAND 0x8F +#define MAPSEC_TWO_ISLAND 0x90 +#define MAPSEC_THREE_ISLAND 0x91 +#define MAPSEC_FOUR_ISLAND 0x92 +#define MAPSEC_FIVE_ISLAND 0x93 +#define MAPSEC_SEVEN_ISLAND 0x94 +#define MAPSEC_SIX_ISLAND 0x95 +#define MAPSEC_KINDLE_ROAD 0x96 +#define MAPSEC_TREASURE_BEACH 0x97 +#define MAPSEC_CAPE_BRINK 0x98 +#define MAPSEC_BOND_BRIDGE 0x99 +#define MAPSEC_THREE_ISLE_PORT 0x9A +#define MAPSEC_SEVII_ISLE_6 0x9B +#define MAPSEC_SEVII_ISLE_7 0x9C +#define MAPSEC_SEVII_ISLE_8 0x9D +#define MAPSEC_SEVII_ISLE_9 0x9E +#define MAPSEC_RESORT_GORGEOUS 0x9F +#define MAPSEC_WATER_LABYRINTH 0xA0 +#define MAPSEC_FIVE_ISLE_MEADOW 0xA1 +#define MAPSEC_MEMORIAL_PILLAR 0xA2 +#define MAPSEC_OUTCAST_ISLAND 0xA3 +#define MAPSEC_GREEN_PATH 0xA4 +#define MAPSEC_WATER_PATH 0xA5 +#define MAPSEC_RUIN_VALLEY 0xA6 +#define MAPSEC_TRAINER_TOWER 0xA7 +#define MAPSEC_CANYON_ENTRANCE 0xA8 +#define MAPSEC_SEVAULT_CANYON 0xA9 +#define MAPSEC_TANOBY_RUINS 0xAA +#define MAPSEC_SEVII_ISLE_22 0xAB +#define MAPSEC_SEVII_ISLE_23 0xAC +#define MAPSEC_SEVII_ISLE_24 0xAD +#define MAPSEC_NAVEL_ROCK 0xAE +#define MAPSEC_MT_EMBER 0xAF +#define MAPSEC_BERRY_FOREST 0xB0 +#define MAPSEC_ICEFALL_CAVE 0xB1 +#define MAPSEC_ROCKET_WAREHOUSE 0xB2 +#define MAPSEC_TRAINER_TOWER_2 0xB3 +#define MAPSEC_DOTTED_HOLE 0xB4 +#define MAPSEC_LOST_CAVE 0xB5 +#define MAPSEC_PATTERN_BUSH 0xB6 +#define MAPSEC_ALTERING_CAVE 0xB7 +#define MAPSEC_TANOBY_CHAMBERS 0xB8 +#define MAPSEC_THREE_ISLE_PATH 0xB9 +#define MAPSEC_TANOBY_KEY 0xBA +#define MAPSEC_BIRTH_ISLAND 0xBB +#define MAPSEC_MONEAN_CHAMBER 0xBC +#define MAPSEC_LIPTOO_CHAMBER 0xBD +#define MAPSEC_WEEPTH_CHAMBER 0xBE +#define MAPSEC_DILFORD_CHAMBER 0xBF +#define MAPSEC_SCUFIB_CHAMBER 0xC0 +#define MAPSEC_RIXY_CHAMBER 0xC1 +#define MAPSEC_VIAPOIS_CHAMBER 0xC2 +#define MAPSEC_EMBER_SPA 0xC3 +#define MAPSEC_SPECIAL_AREA 0xC4 +#define MAPSEC_NONE 0xC5 #endif //GUARD_CONSTANTS_REGION_MAP_H diff --git a/include/constants/songs.h b/include/constants/songs.h index e31a38fdc..193a57756 100644 --- a/include/constants/songs.h +++ b/include/constants/songs.h @@ -250,6 +250,103 @@ #define SE_W287B 245 #define SE_W114 246 #define SE_W063B 247 +#define SE_CASHIER 248 +#define SE_SHIP_HORN 249 +#define SE_HELP_OPEN 250 +#define SE_HELP_CLOSE 251 +#define SE_HELP_PAGE 252 + +#define MUS_ME_ASA 256 +#define MUS_FANFA1 257 +#define MUS_FANFA4 258 +#define MUS_FANFA5 259 +#define MUS_ME_BACHI 260 +#define MUS_ME_WAZA 261 +#define MUS_ME_KINOMI 262 +#define MUS_ME_SHINKA 263 +#define BGM_FRLG_SAFARI_ZONE 264 +#define MUS_SHINKA BGM_FRLG_SAFARI_ZONE +#define BGM_FRLG_CHANSEY_DANCE 267 +#define MUS_ME_B_BIG 268 +#define MUS_ME_B_SMALL 269 +#define MUS_ME_WASURE 270 +#define MUS_ME_ZANNEN 271 +#define BGM_FRLG_FOLLOW_ME 272 +#define BGM_FRLG_GAMECORNER 273 +#define BGM_FRLG_ROCKET_HIDEOUT 274 +#define BGM_FRLG_GYM 275 +#define BGM_FRLG_JIGGLYPUFF 276 +#define BGM_FRLG_OPENING 277 +#define BGM_FRLG_TITLE 278 +#define BGM_FRLG_CINNABAR_ISLAND 279 +#define BGM_FRLG_LAVENDER_TOWN 280 +#define BGM_FRLG_HEALING_TEST 281 +#define BGM_FRLG_BICYCLE 282 +#define BGM_FRLG_SUSPICIOUS_EYE 283 +#define BGM_FRLG_GIRL_EYE 284 +#define BGM_FRLG_BOY_EYE 285 +#define BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME 286 +#define BGM_FRLG_VIRIDIAN_FOREST 287 +#define BGM_FRLG_MT_MOON 288 +#define BGM_FRLG_POKEMON_MANSION 289 +#define BGM_FRLG_CREDITS 290 +#define BGM_FRLG_ROUTE_1 291 +#define BGM_FRLG_ROUTE_24 292 +#define BGM_FRLG_ROUTE_3 293 +#define BGM_FRLG_ROUTE_11 294 +#define BGM_FRLG_INDIGO_PLATEAU 295 +#define BGM_FRLG_BATTLE_LEADER 296 +#define BGM_FRLG_BATTLE_TRAINER 297 +#define BGM_FRLG_BATTLE_WILD_POKEMON 298 +#define BGM_FRLG_BATTLE_CHAMPION 299 +#define BGM_FRLG_PALLET_TOWN 300 +#define BGM_FRLG_OAK_LAB 301 +#define BGM_FRLG_PROF_OAK 302 +#define BGM_FRLG_POKEMON_CENTER 303 +#define BGM_FRLG_SS_ANNE 304 +#define BGM_FRLG_SURF 305 +#define BGM_FRLG_POKEMON_TOWER 306 +#define BGM_FRLG_SILPH 307 +#define BGM_FRLG_CERULEAN_CITY 308 +#define BGM_FRLG_CELADON_CITY 309 +#define BGM_FRLG_KACHI_TRAINER 310 +#define BGM_FRLG_KACHI_WILD_POKEMON 311 +#define BGM_FRLG_KACHI_LEADER 312 +#define BGM_FRLG_VERMILION_CITY 313 +#define BGM_FRLG_VIRIDIAN_CITY 314 +#define BGM_FRLG_RIVAL 315 +#define BGM_FRLG_RIVAL_POSTBATTLE 316 +#define BGM_FRLG_ME_POKEDEX_EVAL 317 +#define BGM_FRLG_ME_KEYITEM 318 +#define BGM_FRLG_FANFA_POKEMON_CAUGHT 319 +#define BGM_FRLG_FANFA_TRAINERCARD_PHOTO 320 +#define BGM_FRLG_GAMEFREAK_LOGO 321 +#define BGM_FRLG_CAUGHT_POKEMON 322 +#define BGM_FRLG_GAME_EXPLANATION_START 323 +#define BGM_FRLG_GAME_EXPLANATION_MIDDLE 324 +#define BGM_FRLG_GAME_EXPLANATION_END 325 +#define BGM_FRLG_POKEMON_JUMP 326 +#define BGM_FRLG_UNION_ROOM 327 +#define BGM_FRLG_POKEMON_NETWORK_CENTER 328 +#define BGM_FRLG_MYSTERY_GIFT 329 +#define BGM_FRLG_DODRIO_BERRY_PICK 330 +#define BGM_FRLG_MT_EMBER 331 +#define BGM_FRLG_TEACHY_TV_EPISODE 332 +#define BGM_FRLG_SEVII_ISLANDS 333 +#define BGM_FRLG_TANOBY_RUINS 334 +#define BGM_FRLG_ISLAND_ONE 335 +#define BGM_FRLG_ISLAND_FOUR 336 +#define BGM_FRLG_ISLAND_SIX 337 +#define BGM_FRLG_FLUTE 338 +#define BGM_FRLG_BATTLE_DEOXYS 339 +#define BGM_FRLG_BATTLE_MEWTWO 340 +#define BGM_FRLG_BATTLE_LEGENDARY 341 +#define BGM_FRLG_LEADER_EYE 342 +#define BGM_FRLG_DEOXYS_EYE 343 +#define BGM_FRLG_TRAINER_TOWER 344 +#define BGM_FRLG_HALL_OF_FAME_PALLET_TOWN 345 +#define BGM_FRLG_TEACHY_TV 346 + #define BGM_STOP 349 #define BGM_TETSUJI 350 #define BGM_FIELD13 351 @@ -385,82 +482,6 @@ #define BGM_BATTLE35 481 #define BGM_BATTLE38 482 #define BGM_BATTLE30 483 -#define BGM_FRLG_FOLLOW_ME 484 -#define BGM_FRLG_GAMECORNER 485 -#define BGM_FRLG_ROCKET_HIDEOUT 486 -#define BGM_FRLG_GYM 487 -#define BGM_FRLG_JIGGLYPUFF 488 -#define BGM_FRLG_OPENING 489 -#define BGM_FRLG_TITLE 490 -#define BGM_FRLG_CINNABAR_ISLAND 491 -#define BGM_FRLG_LAVENDER_TOWN 492 -#define BGM_FRLG_HEALING_TEST 493 -#define BGM_FRLG_BICYCLE 494 -#define BGM_FRLG_SUSPICIOUS_EYE 495 -#define BGM_FRLG_GIRL_EYE 496 -#define BGM_FRLG_BOY_EYE 497 -#define BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME 498 -#define BGM_FRLG_VIRIDIAN_FOREST 499 -#define BGM_FRLG_MT_MOON 500 -#define BGM_FRLG_POKEMON_MANSION 501 -#define BGM_FRLG_CREDITS 502 -#define BGM_FRLG_ROUTE_1 503 -#define BGM_FRLG_ROUTE_24 504 -#define BGM_FRLG_ROUTE_3 505 -#define BGM_FRLG_ROUTE_11 506 -#define BGM_FRLG_INDIGO_PLATEAU 507 -#define BGM_FRLG_BATTLE_LEADER 508 -#define BGM_FRLG_BATTLE_TRAINER 509 -#define BGM_FRLG_BATTLE_WILD_POKEMON 510 -#define BGM_FRLG_BATTLE_CHAMPION 511 -#define BGM_FRLG_PALLET_TOWN 512 -#define BGM_FRLG_OAK_LAB 513 -#define BGM_FRLG_PROF_OAK 514 -#define BGM_FRLG_POKEMON_CENTER 515 -#define BGM_FRLG_SS_ANNE 516 -#define BGM_FRLG_SURF 517 -#define BGM_FRLG_POKEMON_TOWER 518 -#define BGM_FRLG_SILPH 519 -#define BGM_FRLG_CERULEAN_CITY 520 -#define BGM_FRLG_CELADON_CITY 521 -#define BGM_FRLG_KACHI_TRAINER 522 -#define BGM_FRLG_KACHI_WILD_POKEMON 523 -#define BGM_FRLG_KACHI_LEADER 524 -#define BGM_FRLG_VERMILION_CITY 525 -#define BGM_FRLG_VIRIDIAN_CITY 526 -#define BGM_FRLG_RIVAL 527 -#define BGM_FRLG_RIVAL_POSTBATTLE 528 -#define BGM_FRLG_ME_POKEDEX_EVAL 529 -#define BGM_FRLG_ME_KEYITEM 530 -#define BGM_FRLG_FANFA_POKEMON_CAUGHT 531 -#define BGM_FRLG_FANFA_TRAINERCARD_PHOTO 532 -#define BGM_FRLG_GAMEFREAK_LOGO 533 -#define BGM_FRLG_CAUGHT_POKEMON 534 -#define BGM_FRLG_GAME_EXPLANATION_START 535 -#define BGM_FRLG_GAME_EXPLANATION_MIDDLE 536 -#define BGM_FRLG_GAME_EXPLANATION_END 537 -#define BGM_FRLG_POKEMON_JUMP 538 -#define BGM_FRLG_UNION_ROOM 539 -#define BGM_FRLG_POKEMON_NETWORK_CENTER 540 -#define BGM_FRLG_MYSTERY_GIFT 541 -#define BGM_FRLG_DODRIO_BERRY_PICK 542 -#define BGM_FRLG_MT_EMBER 543 -#define BGM_FRLG_TEACHY_TV_EPISODE 544 -#define BGM_FRLG_SEVII_ISLANDS 545 -#define BGM_FRLG_TANOBY_RUINS 546 -#define BGM_FRLG_ISLAND_ONE 547 -#define BGM_FRLG_ISLAND_FOUR 548 -#define BGM_FRLG_ISLAND_SIX 549 -#define BGM_FRLG_FLUTE 550 -#define BGM_FRLG_BATTLE_DEOXYS 551 -#define BGM_FRLG_BATTLE_MEWTWO 552 -#define BGM_FRLG_BATTLE_LEGENDARY 553 -#define BGM_FRLG_LEADER_EYE 554 -#define BGM_FRLG_DEOXYS_EYE 555 -#define BGM_FRLG_TRAINER_TOWER 556 -#define BGM_FRLG_HALL_OF_FAME_PALLET_TOWN 557 -#define BGM_FRLG_TEACHY_TV 558 - #define BGM_ROUTE_118 0x7FFF // What is this for? #endif // GUARD_CONSTANTS_SONGS_H diff --git a/include/constants/spawn_points.h b/include/constants/spawn_points.h new file mode 100644 index 000000000..eea133bd1 --- /dev/null +++ b/include/constants/spawn_points.h @@ -0,0 +1,26 @@ +#ifndef GUARD_CONSTANTS_SPAWN_POINTS_H +#define GUARD_CONSTANTS_SPAWN_POINTS_H + +#define SPAWN_PALLET_TOWN 1 +#define SPAWN_VIRIDIAN_CITY 2 +#define SPAWN_PEWTER_CITY 3 +#define SPAWN_CERULEAN_CITY 4 +#define SPAWN_LAVENDER_TOWN 5 +#define SPAWN_VERMILION_CITY 6 +#define SPAWN_CELADON_CITY 7 +#define SPAWN_FUCHSIA_CITY 8 +#define SPAWN_CINNABAR_ISLAND 9 +#define SPAWN_INDIGO_PLATEAU 10 +#define SPAWN_SAFFRON_CITY 11 +#define SPAWN_ROUTE4 12 +#define SPAWN_ROUTE10 13 +#define SPAWN_ONE_ISLAND 14 +#define SPAWN_TWO_ISLAND 15 +#define SPAWN_THREE_ISLAND 16 +#define SPAWN_FOUR_ISLAND 17 +#define SPAWN_FIVE_ISLAND 18 +#define SPAWN_SEVEN_ISLAND 19 +#define SPAWN_SIX_ISLAND 20 +#define NUM_SPAWN_POINTS 20 + +#endif //GUARD_CONSTANTS_SPAWN_POINTS_H diff --git a/include/constants/species.h b/include/constants/species.h index f698ada14..9cb239799 100644 --- a/include/constants/species.h +++ b/include/constants/species.h @@ -445,6 +445,9 @@ #define SPECIES_UNOWN_EMARK 438 #define SPECIES_UNOWN_QMARK 439 +#define SPECIES_OLD_UNOWN_EMARK 412 +#define SPECIES_OLD_UNOWN_QMARK 413 + #define NUM_SPECIES SPECIES_EGG #endif // GUARD_CONSTANTS_SPECIES_H diff --git a/include/constants/vars.h b/include/constants/vars.h index 886bae93c..989b27387 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -35,8 +35,8 @@ #define VAR_0x401D 0x401D #define VAR_0x401E 0x401E #define VAR_0x401F 0x401F -#define VAR_RECYCLE_GOODS 0x4020 -#define VAR_REPEL_STEP_COUNT 0x4021 +#define VAR_REPEL_STEP_COUNT 0x4020 +#define VAR_0x4021 0x4021 #define VAR_ICE_STEP_COUNT 0x4022 #define VAR_0x4023 0x4023 #define VAR_MIRAGE_RND_H 0x4024 @@ -54,7 +54,7 @@ #define VAR_0x402F 0x402F #define VAR_0x4030 0x4030 -#define VAR_0x4031 0x4031 +#define VAR_STARTER_MON 0x4031 #define VAR_0x4032 0x4032 #define VAR_ENIGMA_BERRY_AVAILABLE 0x4033 @@ -86,26 +86,26 @@ #define VAR_0x404D 0x404D #define VAR_0x404E 0x404E #define VAR_LOTAD_SIZE_RECORD 0x404F -#define VAR_0x4050 0x4050 +#define VAR_MAP_SCENE_PALLET_TOWN 0x4050 #define VAR_0x4051 0x4051 #define VAR_0x4052 0x4052 -#define VAR_0x4053 0x4053 +#define VAR_VERMILION_CITY_TICKET_CHECK_TRIGGER 0x4053 #define VAR_0x4054 0x4054 -#define VAR_0x4055 0x4055 -#define VAR_0x4056 0x4056 -#define VAR_0x4057 0x4057 +#define VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB 0x4055 +#define VAR_MAP_SCENE_PALLET_TOWN_PLAYERS_HOUSE_2F 0x4056 +#define VAR_MAP_SCENE_VIRIDIAN_CITY_MART 0x4057 #define VAR_0x4058 0x4058 #define VAR_0x4059 0x4059 #define VAR_0x405A 0x405A #define VAR_0x405B 0x405B #define VAR_0x405C 0x405C #define VAR_0x405D 0x405D -#define VAR_0x405E 0x405E +#define VAR_MAP_SCENE_ROUTE16 0x405E #define VAR_0x405F 0x405F #define VAR_0x4060 0x4060 #define VAR_0x4061 0x4061 #define VAR_0x4062 0x4062 -#define VAR_0x4063 0x4063 +#define VAR_MAP_SCENE_SEAFOAM_ISLANDS_B4F 0x4063 #define VAR_0x4064 0x4064 #define VAR_0x4065 0x4065 #define VAR_0x4066 0x4066 @@ -116,35 +116,35 @@ #define VAR_0x406B 0x406B #define VAR_0x406C 0x406C #define VAR_0x406D 0x406D -#define VAR_0x406E 0x406E +#define VAR_MAP_SCENE_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 0x406E #define VAR_0x406F 0x406F #define VAR_0x4070 0x4070 #define VAR_0x4071 0x4071 #define VAR_0x4072 0x4072 -#define VAR_0x4073 0x4073 -#define VAR_0x4074 0x4074 -#define VAR_0x4075 0x4075 -#define VAR_0x4076 0x4076 +#define VAR_MAP_SCENE_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB 0x4073 +#define VAR_MAP_SCENE_SEVEN_ISLAND_HOUSE_ROOM1 0x4074 +#define VAR_MAP_SCENE_ONE_ISLAND_HARBOR 0x4075 +#define VAR_MAP_SCENE_ONE_ISLAND_POKEMON_CENTER_1F 0x4076 #define VAR_0x4077 0x4077 #define VAR_0x4078 0x4078 -#define VAR_0x4079 0x4079 +#define VAR_MAP_SCENE_TWO_ISLAND_JOYFUL_GAME_CORNER 0x4079 #define VAR_0x407A 0x407A #define VAR_0x407B 0x407B #define VAR_0x407C 0x407C #define VAR_0x407D 0x407D -#define VAR_0x407E 0x407E +#define VAR_MAP_SCENE_VERMILION_CITY 0x407E #define VAR_0x407F 0x407F #define VAR_0x4080 0x4080 #define VAR_0x4081 0x4081 #define VAR_0x4082 0x4082 -#define VAR_0x4083 0x4083 -#define VAR_0x4084 0x4084 -#define VAR_0x4085 0x4085 -#define VAR_0x4086 0x4086 +#define VAR_MAP_SCENE_FIVE_ISLAND_LOST_CAVE_ROOM10 0x4083 +#define VAR_MAP_SCENE_FIVE_ISLAND_RESORT_GORGEOUS 0x4084 +#define VAR_MAP_SCENE_INDIGO_PLATEAU_EXTERIOR 0x4085 +#define VAR_MAP_SCENE_FOUR_ISLAND 0x4086 #define VAR_0x4087 0x4087 #define VAR_0x4088 0x4088 -#define VAR_0x4089 0x4089 -#define VAR_0x408A 0x408A +#define VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F 0x4089 +#define VAR_MAP_SCENE_CINNABAR_ISLAND 0x408A #define VAR_0x408B 0x408B #define VAR_0x408C 0x408C #define VAR_0x408D 0x408D diff --git a/include/constants/weather.h b/include/constants/weather.h new file mode 100644 index 000000000..a45d2e523 --- /dev/null +++ b/include/constants/weather.h @@ -0,0 +1,20 @@ +#ifndef GUARD_CONSTANTS_WEATHER_H +#define GUARD_CONSTANTS_WEATHER_H + +#define WEATHER_NONE 0 +#define WEATHER_SUNNY_CLOUDS 1 // unused +#define WEATHER_SUNNY 2 +#define WEATHER_RAIN 3 // unused +#define WEATHER_SNOW 4 // unused +#define WEATHER_RAIN_THUNDERSTORM 5 // unused +#define WEATHER_FOG_HORIZONTAL 6 +#define WEATHER_VOLCANIC_ASH 7 // unused +#define WEATHER_SANDSTORM 8 // unused +#define WEATHER_FOG_DIAGONAL 9 // unused +#define WEATHER_UNDERWATER 10 // unused +#define WEATHER_CLOUDY 11 +#define WEATHER_DROUGHT 12 // unused and broken in overworld +#define WEATHER_DOWNPOUR 13 // unused +#define WEATHER_UNDERWATER_BUBBLES 14 // unused + +#endif // GUARD_CONSTANTS_WEATHER_H |