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-rw-r--r--include/field_ground_effect.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h
index 49448db6a..1233dec69 100644
--- a/include/field_ground_effect.h
+++ b/include/field_ground_effect.h
@@ -16,9 +16,9 @@ void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8);
void InitObjectPriorityByZCoord(struct Sprite *, u8);
bool8 IsZCoordMismatchAt(u8, s16, s16);
bool8 AreZCoordsCompatible(u8, u8);
-void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *);
-void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *);
+void ObjectEventUpdateSubpriority(struct ObjectEvent *, struct Sprite *);
+void DoGroundEffects_OnSpawn(struct ObjectEvent *, struct Sprite *);
+void DoGroundEffects_OnBeginStep(struct ObjectEvent *, struct Sprite *);
+void DoGroundEffects_OnFinishStep(struct ObjectEvent *, struct Sprite *);
#endif //GUARD_FIELD_GROUND_EFFECT_H