diff options
Diffstat (limited to 'include/field_map_obj.h')
-rw-r--r-- | include/field_map_obj.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/include/field_map_obj.h b/include/field_map_obj.h index 69e3419de..83cc263e5 100644 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -46,9 +46,9 @@ void FieldObjectClearAnim(struct MapObject *); void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *); void SpawnFieldObjectsInView(s16, s16); u8 sprite_new(u8, u8, s16, s16, u8, u8); -u8 AddPseudoFieldObject(u16, void (*)(struct Sprite *), s16, s16, u8); +u8 AddPseudoEventObject(u16, SpriteCallback, s16, s16, u8); u8 show_sprite(u8, u8, u8); -u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8); +u8 SpawnSpecialFieldObjectParameterized(u8, u8, u8, s16, s16, u8); u8 SpawnSpecialFieldObject(struct MapObjectTemplate *); void sub_8093038(s16, s16, s16 *, s16 *); void CameraObjectReset1(void); @@ -76,21 +76,25 @@ u8 GetStepInPlaceDelay32AnimId(u32); u8 npc_block_way(struct MapObject *, s16, s16, u32); void MoveCoords(u8, s16 *, s16 *); bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); -u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *); +u8 FieldObjectClearHeldMovementIfFinished(struct MapObject *); u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z); void sub_8063E28(struct MapObject *, struct Sprite *); -void sub_8063CA4(struct MapObject *, u8); +void FieldObjectSetHeldMovement(struct MapObject *, u8); void npc_coords_shift_still(struct MapObject *); void sub_805FE7C(struct MapObject *, u8); void npc_set_running_behaviour_etc(struct MapObject *, u8); u8 sub_80634F0(u8 direction); u8 sub_8063500(u8 a0); -void sub_805F060(struct MapObject *mapObject, u8 a1); +void EventObjectSetGraphicsId(struct MapObject *mapObject, u8 a1); u8 sub_805EB44(u8, u8, s16, s16); void npc_paltag_set_load(u8 mode); +bool8 FieldObjectIsMovementOverridden(struct MapObject *mapObject); +u8 FieldObjectCheckHeldMovementStatus(struct MapObject *mapObject); // Exported data declarations extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; +extern const struct SpritePalette gUnknown_83A5348; +extern const struct SpriteTemplate * const gUnknown_83A0010[]; #endif //GUARD_FIELD_MAP_OBJ_H |