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-rw-r--r--include/global.fieldmap.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index e1998afdf..2d7dc104e 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -318,6 +318,14 @@ enum
COLLISION_HORIZONTAL_RAIL,
};
+// player running states
+enum
+{
+ NOT_MOVING,
+ TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles
+ MOVING,
+};
+
// player tile transition states
enum
{