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-rw-r--r--include/metatile_behaviors.h179
1 files changed, 0 insertions, 179 deletions
diff --git a/include/metatile_behaviors.h b/include/metatile_behaviors.h
deleted file mode 100644
index dd3a8b4f4..000000000
--- a/include/metatile_behaviors.h
+++ /dev/null
@@ -1,179 +0,0 @@
-#ifndef GUARD_METATILE_BEHAVIORS
-#define GUARD_METATILE_BEHAVIORS
-
-#define MB_NORMAL 0x00
-#define MB_TALL_GRASS 0x02
-#define MB_LONG_GRASS 0x03
-#define MB_04 0x04
-#define MB_05 0x05
-#define MB_DEEP_SAND 0x06
-#define MB_SHORT_GRASS 0x07
-#define MB_CAVE 0x08
-#define MB_LONG_GRASS_SOUTH_EDGE 0x09
-#define MB_NO_RUNNING 0x0A
-#define MB_0B 0x0B
-#define MB_MOUNTAIN_TOP 0x0C
-#define MB_BATTLE_PYRAMID_WARP 0x0D
-#define MB_MOSSDEEP_GYM_WARP 0x0E
-#define MB_MT_PYRE_HOLE 0x0F
-#define MB_POND_WATER 0x10
-#define MB_SEMI_DEEP_WATER 0x11
-#define MB_DEEP_WATER 0x12
-#define MB_WATERFALL 0x13
-#define MB_SOOTOPOLIS_DEEP_WATER 0x14
-#define MB_OCEAN_WATER 0x15
-#define MB_PUDDLE 0x16
-#define MB_SHALLOW_WATER 0x17
-#define MB_18 0x18
-#define MB_NO_SURFACING 0x19
-#define MB_1A 0x1A
-#define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B
-#define MB_SHOAL_CAVE_ENTRANCE 0x1C
-#define MB_ICE 0x20
-#define MB_SAND 0x21
-#define MB_SEAWEED 0x22
-#define MB_ASHGRASS 0x24
-#define MB_25 0x25
-#define MB_THIN_ICE 0x26
-#define MB_CRACKED_ICE 0x27
-#define MB_HOT_SPRINGS 0x28
-#define MB_LAVARIDGE_GYM_B1F_WARP 0x29
-#define MB_SEAWEED_NO_SURFACING 0x2A
-#define MB_REFLECTION_UNDER_BRIDGE 0x2B
-#define MB_IMPASSABLE_EAST 0x30
-#define MB_IMPASSABLE_WEST 0x31
-#define MB_IMPASSABLE_NORTH 0x32
-#define MB_IMPASSABLE_SOUTH 0x33
-#define MB_IMPASSABLE_NORTHEAST 0x34
-#define MB_IMPASSABLE_NORTHWEST 0x35
-#define MB_IMPASSABLE_SOUTHEAST 0x36
-#define MB_IMPASSABLE_SOUTHWEST 0x37
-#define MB_JUMP_EAST 0x38
-#define MB_JUMP_WEST 0x39
-#define MB_JUMP_NORTH 0x3A
-#define MB_JUMP_SOUTH 0x3B
-#define MB_JUMP_SOUTHEAST 0x3E
-#define MB_JUMP_SOUTHWEST 0x3F
-#define MB_WALK_EAST 0x40
-#define MB_WALK_WEST 0x41
-#define MB_WALK_NORTH 0x42
-#define MB_WALK_SOUTH 0x43
-#define MB_SLIDE_EAST 0x44
-#define MB_SLIDE_WEST 0x45
-#define MB_SLIDE_NORTH 0x46
-#define MB_SLIDE_SOUTH 0x47
-#define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48
-#define MB_EASTWARD_CURRENT 0x50
-#define MB_WESTWARD_CURRENT 0x51
-#define MB_NORTHWARD_CURRENT 0x52
-#define MB_SOUTHWARD_CURRENT 0x53
-#define MB_NON_ANIMATED_DOOR 0x60
-#define MB_LADDER 0x61
-#define MB_EAST_ARROW_WARP 0x62
-#define MB_WEST_ARROW_WARP 0x63
-#define MB_NORTH_ARROW_WARP 0x64
-#define MB_SOUTH_ARROW_WARP 0x65
-#define MB_CRACKED_FLOOR_HOLE 0x66
-#define MB_AQUA_HIDEOUT_WARP 0x67
-#define MB_LAVARIDGE_GYM_1F_WARP 0x68
-#define MB_ANIMATED_DOOR 0x69
-#define MB_UP_ESCALATOR 0x6A
-#define MB_DOWN_ESCALATOR 0x6B
-#define MB_WATER_DOOR 0x6C
-#define MB_WATER_SOUTH_ARROW_WARP 0x6D
-#define MB_DEEP_SOUTH_WARP 0x6E
-#define MB_WARP_OR_BRIDGE 0x70
-#define MB_71 0x71
-#define MB_ROUTE120_NORTH_BRIDGE_1 0x72
-#define MB_ROUTE120_NORTH_BRIDGE_2 0x73
-#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74
-#define MB_PACIFIDLOG_VERTICAL_LOG_2 0x75
-#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76
-#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77
-#define MB_FORTREE_BRIDGE 0x78
-#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A
-#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B
-#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C
-#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D
-#define MB_7E 0x7E
-#define MB_ROUTE110_BRIDGE 0x7F
-#define MB_COUNTER 0x80
-#define MB_PC 0x83
-#define MB_CABLE_BOX_RESULTS_1 0x84
-#define MB_REGION_MAP 0x85
-#define MB_TELEVISION 0x86
-#define MB_POKEBLOCK_FEEDER 0x87
-#define MB_SLOT_MACHINE 0x89
-#define MB_ROULETTE 0x8A
-#define MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B
-#define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C
-#define MB_8D 0x8D
-#define MB_RUNNING_SHOES_INSTRUCTION 0x8E
-#define MB_QUESTIONNAIRE 0x8F
-#define MB_SECRET_BASE_SPOT_RED_CAVE 0x90
-#define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91
-#define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92
-#define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93
-#define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94
-#define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95
-#define MB_SECRET_BASE_SPOT_TREE_LEFT 0x96
-#define MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97
-#define MB_SECRET_BASE_SPOT_SHRUB 0x98
-#define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99
-#define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A
-#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B
-#define MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C
-#define MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D
-#define MB_BERRY_TREE_SOIL 0xA0
-#define MB_SECRET_BASE_PC 0xB0
-#define MB_SECRET_BASE_REGISTER_PC 0xB1
-#define MB_B2 0xB2
-#define MB_B3 0xB3
-#define MB_B4 0xB4
-#define MB_B5 0xB5
-#define MB_B6 0xB6
-#define MB_B7 0xB7
-#define MB_SECRET_BASE_BALLOON 0xB8
-#define MB_B9 0xB9
-#define MB_SECRET_BASE_GLITTER_MAT 0xBA
-#define MB_SECRET_BASE_JUMP_MAT 0xBB
-#define MB_SECRET_BASE_SPIN_MAT 0xBC
-#define MB_SECRET_BASE_SOUND_MAT 0xBD
-#define MB_BE 0xBE
-#define MB_BF 0xBF
-#define MB_BED 0xC0
-#define MB_C1 0xC1
-#define MB_C2 0xC2
-#define MB_C3 0xC3
-#define MB_SECRET_BASE_TV_SHIELD 0xC4
-#define MB_C5 0xC5
-#define MB_C6 0xC6
-#define MB_SECRET_BASE_POSTER 0xC7
-#define MB_C8 0xC8
-#define MB_C9 0xC9
-#define MB_CA 0xCA
-#define MB_CB 0xCB
-#define MB_CC 0xCC
-#define MB_CD 0xCD
-#define MB_CE 0xCE
-#define MB_CF 0xCF
-#define MB_MUDDY_SLOPE 0xD0
-#define MB_BUMPY_SLOPE 0xD1
-#define MB_CRACKED_FLOOR 0xD2
-#define MB_ISOLATED_VERTICAL_RAIL 0xD3
-#define MB_ISOLATED_HORIZONTAL_RAIL 0xD4
-#define MB_VERTICAL_RAIL 0xD5
-#define MB_HORIZONTAL_RAIL 0xD6
-#define MB_PICTURE_BOOK_SHELF 0xE0
-#define MB_BOOKSHELF 0xE1
-#define MB_POKEMON_CENTER_BOOKSHELF 0xE2
-#define MB_VASE 0xE3
-#define MB_TRASH_CAN 0xE4
-#define MB_SHOP_SHELF 0xE5
-#define MB_BLUEPRINT 0xE6
-#define MB_CABLE_BOX_RESULTS_2 0xE7
-#define MB_WIRELESS_BOX_RESULTS 0xE8
-#define MB_TRAINER_HILL_TIMER 0xE9
-#define MB_UNKNOWN_CLOSED_DOOR 0xEA
-
-#endif // GUARD_METATILE_BEHAVIORS