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-rw-r--r--include/pokeball.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/pokeball.h b/include/pokeball.h
index 9a4299531..0e941f9ed 100644
--- a/include/pokeball.h
+++ b/include/pokeball.h
@@ -24,7 +24,6 @@ enum
#define POKEBALL_OPPONENT_SENDOUT 0xFE
u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow);
-//void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h);
u8 CreateTradePokeballSprite(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h);
u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h);
@@ -33,5 +32,6 @@ void DoHitAnimHealthboxEffect(u8 bank);
void LoadBallGfx(u8 ballId);
void FreeBallGfx(u8 ballId);
void sub_804BD94(u8 battler);
+void DestroySpriteAndFreeResources2(struct Sprite *sprite);
#endif // GUARD_POKEBALL_H