diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/global.h | 2 | ||||
-rw-r--r-- | include/new_menu_helpers.h | 1 | ||||
-rw-r--r-- | include/quest_log.h | 1 | ||||
-rw-r--r-- | include/slot_machine.h | 2 | ||||
-rw-r--r-- | include/strings.h | 5 |
5 files changed, 9 insertions, 2 deletions
diff --git a/include/global.h b/include/global.h index e1f63213a..9a398354d 100644 --- a/include/global.h +++ b/include/global.h @@ -17,7 +17,7 @@ // Get the IDE to stfu // We define it this way to fool preproc. -#define INCBIN(x) {0} +#define INCBIN(...) {0} #define INCBIN_U8 INCBIN #define INCBIN_U16 INCBIN #define INCBIN_U32 INCBIN diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h index d68957e62..7b83c913b 100644 --- a/include/new_menu_helpers.h +++ b/include/new_menu_helpers.h @@ -31,6 +31,7 @@ void DrawDialogueFrame(u8 windowId, bool8 transfer); void DrawStdWindowFrame(u8 windowId, bool8 copyNow); void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram); void ClearStdWindowAndFrame(u8 taskId, bool8 copyNow); +void sub_80F6C14(void); void sub_80F771C(bool8 copyToVram); void SetStdWindowBorderStyle(u8 windowId, bool8 copyToVram); void sub_80F7768(u8 windowId, bool8 copyToVram); diff --git a/include/quest_log.h b/include/quest_log.h index 4fb4fe0fa..858ea593a 100644 --- a/include/quest_log.h +++ b/include/quest_log.h @@ -22,6 +22,7 @@ extern const u16 gUnknown_84566A8[]; void sub_8112720(u8); void sub_8113550(u16, const u16 *); +void sub_811539C(void); void sub_8115748(u16); u8 sub_8112CAC(void); bool8 sub_81119D4(void (*func)(void)); diff --git a/include/slot_machine.h b/include/slot_machine.h index 5c96384fa..37120f66b 100644 --- a/include/slot_machine.h +++ b/include/slot_machine.h @@ -3,6 +3,6 @@ #include "global.h" -void PlaySlotMachine(u8, void *); +void PlaySlotMachine(u16, void (*)(void)); #endif // GUARD_SLOT_MACHINE_H diff --git a/include/strings.h b/include/strings.h index 85b67ed57..97c120ff3 100644 --- a/include/strings.h +++ b/include/strings.h @@ -203,4 +203,9 @@ extern const u8 gString_BattleRecords_ColumnHeaders[]; extern const u8 gString_BattleRecords_7Dashes[]; extern const u8 gString_BattleRecords_4Dashes[]; +// slot_machine +extern const u8 gString_OutOfCoins[]; +extern const u8 gString_QuitPlaying[]; +extern const u8 gString_SlotMachineControls[]; + #endif //GUARD_STRINGS_H |