diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/metatile_labels.h | 189 |
1 files changed, 120 insertions, 69 deletions
diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index bed212966..6197d6060 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -11,6 +11,9 @@ #define METATILE_General_WideTreeTopRight_Mowed 0x00F #define METATILE_General_ThinTreeTop_Mowed 0x013 #define METATILE_General_CalmWater 0x12B +#define METATILE_General_Door 0x03D +#define METATILE_General_SlidingSingleDoor 0x062 +#define METATILE_General_SlidingDoubleDoor 0x15B // gTileset_Building #define METATILE_Building_PCOff 0x062 @@ -52,6 +55,45 @@ #define METATILE_PokemonCenter_Escalator_BottomNextRail_Normal 0x2D0 #define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition1 0x30A #define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition2 0x308 +#define METATILE_PokemonCenter_CableClubDoor 0x2DE + +// gTileset_Cave +#define METATILE_Cave_Floor_Ledge_Top 0x2D1 +#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1 +#define METATILE_Cave_RockBarrier_Top 0x307 +#define METATILE_Cave_RockBarrier_Bottom 0x317 + +// gTileset_PalletTown +#define METATILE_PalletTown_Door 0x2A3 +#define METATILE_PalletTown_OaksLabDoor 0x2AC + +// gTileset_ViridianCity +#define METATILE_ViridianCity_Door 0x299 + +// gTileset_ViridianForest +#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284 +#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281 + +// gTileset_PewterCity +#define METATILE_PewterCity_Door 0x2CE + +// gTileset_CeruleanCity +#define METATILE_CeruleanCity_Door 0x298 + +// gTileset_SeaCottage +#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A +#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5 +#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6 +#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285 +#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4 +#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9 +#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA +#define METATILE_SeaCottage_Teleporter_Door 0x296 +#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7 +#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8 + +// gTileset_VermilionCity +#define METATILE_VermilionCity_Door 0x29E // gTileset_VermilionGym #define METATILE_VermilionGym_Floor 0x281 @@ -84,17 +126,19 @@ #define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6 #define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7 -// gTileset_SeaCottage -#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A -#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5 -#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6 -#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285 -#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4 -#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9 -#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA -#define METATILE_SeaCottage_Teleporter_Door 0x296 -#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7 -#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8 +// gTileset_SSAnne +#define METATILE_SSAnne_Door 0x281 + +// gTileset_LavenderTown +#define METATILE_LavenderTown_Door 0x2A2 + +// gTilset_CeladonCity +#define METATILE_CeladonCity_DeptStoreDoor 0x294 +#define METATILE_CeladonCity_CyclingRoad_Grass 0x352 +#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E + +// gTileset_DepartmentStore +#define METATILE_DepartmentStore_ElevatorDoor 0x28D // gTileset_GameCorner #define METATILE_GameCorner_Floor_ShadeFull 0x292 @@ -107,38 +151,9 @@ #define METATILE_GameCorner_CheckeredFloor_ShadeLeft 0x2E1 #define METATILE_GameCorner_CounterBarrier 0x2F7 -// gTileset_PokemonMansion -#define METATILE_PokemonMansion_Floor 0x284 -#define METATILE_PokemonMansion_Floor_ShadeFull 0x285 -#define METATILE_PokemonMansion_BasementFloor 0x286 -#define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287 -#define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5 -#define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD -#define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0 -#define METATILE_PokemonMansion_Wall_EndCap 0x2B5 -#define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8 -#define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9 -#define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA -#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300 -#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301 -#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302 -#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354 -#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355 -#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356 -#define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350 -#define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358 -#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360 -#define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368 -#define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370 -#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362 -#define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A -#define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372 -#define METATILE_PokemonMansion_Statue_BlackEyes 0x314 -#define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315 -#define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316 -#define METATILE_PokemonMansion_Statue_RedEyes 0x34D -#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E -#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F +// gTileset_SaffronCity +#define METATILE_SaffronCity_Door 0x284 +#define METATILE_SaffronCity_SilphCoDoor 0x2BC // gTileset_SilphCo Includes Silph Co, Rocket Hideout/Warehouse, and all Elevators #define METATILE_SilphCo_HideoutFloor 0x281 @@ -152,7 +167,9 @@ #define METATILE_SilphCo_HideoutBarrier_TopLeft_Floor 0x2CE #define METATILE_SilphCo_HideoutBarrier_TopRight_Floor 0x2CF #define METATILE_SilphCo_HideoutBarrier_BottomLeft 0x2D6 -#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7 +#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7 +#define METATILE_SilphCo_HideoutElevatorDoor 0x2AB +#define METATILE_SilphCo_ElevatorDoor 0x2E2 #define METATILE_SilphCo_ElevatorWindow_Top0 0x2E8 #define METATILE_SilphCo_ElevatorWindow_Top1 0x2E9 #define METATILE_SilphCo_ElevatorWindow_Top2 0x2EA @@ -179,6 +196,19 @@ #define METATILE_SilphCo_VerticalBarrier_BottomLeft 0x3C4 #define METATILE_SilphCo_VerticalBarrier_BottomRight 0x3C5 +// gTileset_FuchsiaCity +#define METATILE_FuchsiaCity_Door 0x2BF +#define METATILE_FuchsiaCity_SafariZoneDoor 0x2D2 +#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300 +#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301 +#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302 +#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310 +#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311 +#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312 + +// gTileset_CinnabarIsland +#define METATILE_CinnabarIsland_LabDoor 0x2AD + // gTileset_CinnabarGym #define METATILE_CinnabarGym_Floor 0x281 #define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282 @@ -189,6 +219,39 @@ #define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF #define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1 +// gTileset_PokemonMansion +#define METATILE_PokemonMansion_Floor 0x284 +#define METATILE_PokemonMansion_Floor_ShadeFull 0x285 +#define METATILE_PokemonMansion_BasementFloor 0x286 +#define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287 +#define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5 +#define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD +#define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0 +#define METATILE_PokemonMansion_Wall_EndCap 0x2B5 +#define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8 +#define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9 +#define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA +#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300 +#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301 +#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302 +#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354 +#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355 +#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356 +#define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350 +#define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358 +#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360 +#define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368 +#define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370 +#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362 +#define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A +#define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372 +#define METATILE_PokemonMansion_Statue_BlackEyes 0x314 +#define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315 +#define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316 +#define METATILE_PokemonMansion_Statue_RedEyes 0x34D +#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E +#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F + // gTileset_PokemonLeague #define METATILE_PokemonLeague_Door_Top_Open 0x28E #define METATILE_PokemonLeague_Door_Mid_Open 0x296 @@ -203,12 +266,6 @@ // gTileset_MtEmber #define METATILE_MtEmber_CaveEntrance 0x346 -// gTileset_Cave -#define METATILE_Cave_Floor_Ledge_Top 0x2D1 -#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1 -#define METATILE_Cave_RockBarrier_Top 0x307 -#define METATILE_Cave_RockBarrier_Bottom 0x317 - // gTileset_SeafoamIslands #define METATILE_SeafoamIslands_SlidingIce 0x34B #define METATILE_SeafoamIslands_UncrackedIce 0x359 @@ -218,29 +275,23 @@ // gTileset_TrainerTower #define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287 #define METATILE_TrainerTower_CounterBarrier 0x2B4 +#define METATILE_TrainerTower_LobbyElevatorDoor 0x2C3 +#define METATILE_TrainerTower_RoofElevatorDoor 0x356 -// gTileset_ViridianForest -#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284 -#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281 - -// gTileset_CeladonCity -#define METATILE_CeladonCity_CyclingRoad_Grass 0x352 -#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E - -// gTileset_FuchsiaCity -#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300 -#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301 -#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302 -#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310 -#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311 -#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312 +// gTileset_SeviiIslands123 +#define METATILE_SeviiIslands123_Door 0x297 +#define METATILE_SeviiIslands123_GameCornerDoor 0x29B +#define METATILE_SeviiIslands123_PokeCenterDoor 0x2EB // gTileset_SeviiIslands45 -#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B -#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF +#define METATILE_SeviiIslands45_Door 0x29A +#define METATILE_SeviiIslands45_DayCareDoor 0x2B9 +#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B +#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF // gTileset_SeviiIslands67 -#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357 -#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358 +#define METATILE_SeviiIslands67_Door 0x30C +#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357 +#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358 #endif // GUARD_METATILE_LABELS_H |