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-rw-r--r--include/constants/metatile_labels.h189
1 files changed, 120 insertions, 69 deletions
diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h
index bed212966..6197d6060 100644
--- a/include/constants/metatile_labels.h
+++ b/include/constants/metatile_labels.h
@@ -11,6 +11,9 @@
#define METATILE_General_WideTreeTopRight_Mowed 0x00F
#define METATILE_General_ThinTreeTop_Mowed 0x013
#define METATILE_General_CalmWater 0x12B
+#define METATILE_General_Door 0x03D
+#define METATILE_General_SlidingSingleDoor 0x062
+#define METATILE_General_SlidingDoubleDoor 0x15B
// gTileset_Building
#define METATILE_Building_PCOff 0x062
@@ -52,6 +55,45 @@
#define METATILE_PokemonCenter_Escalator_BottomNextRail_Normal 0x2D0
#define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition1 0x30A
#define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition2 0x308
+#define METATILE_PokemonCenter_CableClubDoor 0x2DE
+
+// gTileset_Cave
+#define METATILE_Cave_Floor_Ledge_Top 0x2D1
+#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1
+#define METATILE_Cave_RockBarrier_Top 0x307
+#define METATILE_Cave_RockBarrier_Bottom 0x317
+
+// gTileset_PalletTown
+#define METATILE_PalletTown_Door 0x2A3
+#define METATILE_PalletTown_OaksLabDoor 0x2AC
+
+// gTileset_ViridianCity
+#define METATILE_ViridianCity_Door 0x299
+
+// gTileset_ViridianForest
+#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284
+#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281
+
+// gTileset_PewterCity
+#define METATILE_PewterCity_Door 0x2CE
+
+// gTileset_CeruleanCity
+#define METATILE_CeruleanCity_Door 0x298
+
+// gTileset_SeaCottage
+#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A
+#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5
+#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6
+#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285
+#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4
+#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9
+#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA
+#define METATILE_SeaCottage_Teleporter_Door 0x296
+#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7
+#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8
+
+// gTileset_VermilionCity
+#define METATILE_VermilionCity_Door 0x29E
// gTileset_VermilionGym
#define METATILE_VermilionGym_Floor 0x281
@@ -84,17 +126,19 @@
#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6
#define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7
-// gTileset_SeaCottage
-#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A
-#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5
-#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6
-#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285
-#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4
-#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9
-#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA
-#define METATILE_SeaCottage_Teleporter_Door 0x296
-#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7
-#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8
+// gTileset_SSAnne
+#define METATILE_SSAnne_Door 0x281
+
+// gTileset_LavenderTown
+#define METATILE_LavenderTown_Door 0x2A2
+
+// gTilset_CeladonCity
+#define METATILE_CeladonCity_DeptStoreDoor 0x294
+#define METATILE_CeladonCity_CyclingRoad_Grass 0x352
+#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E
+
+// gTileset_DepartmentStore
+#define METATILE_DepartmentStore_ElevatorDoor 0x28D
// gTileset_GameCorner
#define METATILE_GameCorner_Floor_ShadeFull 0x292
@@ -107,38 +151,9 @@
#define METATILE_GameCorner_CheckeredFloor_ShadeLeft 0x2E1
#define METATILE_GameCorner_CounterBarrier 0x2F7
-// gTileset_PokemonMansion
-#define METATILE_PokemonMansion_Floor 0x284
-#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
-#define METATILE_PokemonMansion_BasementFloor 0x286
-#define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287
-#define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5
-#define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD
-#define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0
-#define METATILE_PokemonMansion_Wall_EndCap 0x2B5
-#define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8
-#define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9
-#define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA
-#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300
-#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301
-#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302
-#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354
-#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355
-#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356
-#define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350
-#define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358
-#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360
-#define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368
-#define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370
-#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362
-#define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A
-#define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372
-#define METATILE_PokemonMansion_Statue_BlackEyes 0x314
-#define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315
-#define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316
-#define METATILE_PokemonMansion_Statue_RedEyes 0x34D
-#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E
-#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F
+// gTileset_SaffronCity
+#define METATILE_SaffronCity_Door 0x284
+#define METATILE_SaffronCity_SilphCoDoor 0x2BC
// gTileset_SilphCo Includes Silph Co, Rocket Hideout/Warehouse, and all Elevators
#define METATILE_SilphCo_HideoutFloor 0x281
@@ -152,7 +167,9 @@
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Floor 0x2CE
#define METATILE_SilphCo_HideoutBarrier_TopRight_Floor 0x2CF
#define METATILE_SilphCo_HideoutBarrier_BottomLeft 0x2D6
-#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7
+#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7
+#define METATILE_SilphCo_HideoutElevatorDoor 0x2AB
+#define METATILE_SilphCo_ElevatorDoor 0x2E2
#define METATILE_SilphCo_ElevatorWindow_Top0 0x2E8
#define METATILE_SilphCo_ElevatorWindow_Top1 0x2E9
#define METATILE_SilphCo_ElevatorWindow_Top2 0x2EA
@@ -179,6 +196,19 @@
#define METATILE_SilphCo_VerticalBarrier_BottomLeft 0x3C4
#define METATILE_SilphCo_VerticalBarrier_BottomRight 0x3C5
+// gTileset_FuchsiaCity
+#define METATILE_FuchsiaCity_Door 0x2BF
+#define METATILE_FuchsiaCity_SafariZoneDoor 0x2D2
+#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300
+#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301
+#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302
+#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310
+#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311
+#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312
+
+// gTileset_CinnabarIsland
+#define METATILE_CinnabarIsland_LabDoor 0x2AD
+
// gTileset_CinnabarGym
#define METATILE_CinnabarGym_Floor 0x281
#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282
@@ -189,6 +219,39 @@
#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
+// gTileset_PokemonMansion
+#define METATILE_PokemonMansion_Floor 0x284
+#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
+#define METATILE_PokemonMansion_BasementFloor 0x286
+#define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287
+#define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5
+#define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD
+#define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0
+#define METATILE_PokemonMansion_Wall_EndCap 0x2B5
+#define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8
+#define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9
+#define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA
+#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300
+#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301
+#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302
+#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354
+#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355
+#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356
+#define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350
+#define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358
+#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360
+#define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368
+#define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370
+#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362
+#define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A
+#define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372
+#define METATILE_PokemonMansion_Statue_BlackEyes 0x314
+#define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315
+#define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316
+#define METATILE_PokemonMansion_Statue_RedEyes 0x34D
+#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E
+#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F
+
// gTileset_PokemonLeague
#define METATILE_PokemonLeague_Door_Top_Open 0x28E
#define METATILE_PokemonLeague_Door_Mid_Open 0x296
@@ -203,12 +266,6 @@
// gTileset_MtEmber
#define METATILE_MtEmber_CaveEntrance 0x346
-// gTileset_Cave
-#define METATILE_Cave_Floor_Ledge_Top 0x2D1
-#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1
-#define METATILE_Cave_RockBarrier_Top 0x307
-#define METATILE_Cave_RockBarrier_Bottom 0x317
-
// gTileset_SeafoamIslands
#define METATILE_SeafoamIslands_SlidingIce 0x34B
#define METATILE_SeafoamIslands_UncrackedIce 0x359
@@ -218,29 +275,23 @@
// gTileset_TrainerTower
#define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287
#define METATILE_TrainerTower_CounterBarrier 0x2B4
+#define METATILE_TrainerTower_LobbyElevatorDoor 0x2C3
+#define METATILE_TrainerTower_RoofElevatorDoor 0x356
-// gTileset_ViridianForest
-#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284
-#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281
-
-// gTileset_CeladonCity
-#define METATILE_CeladonCity_CyclingRoad_Grass 0x352
-#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E
-
-// gTileset_FuchsiaCity
-#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300
-#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301
-#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302
-#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310
-#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311
-#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312
+// gTileset_SeviiIslands123
+#define METATILE_SeviiIslands123_Door 0x297
+#define METATILE_SeviiIslands123_GameCornerDoor 0x29B
+#define METATILE_SeviiIslands123_PokeCenterDoor 0x2EB
// gTileset_SeviiIslands45
-#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B
-#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF
+#define METATILE_SeviiIslands45_Door 0x29A
+#define METATILE_SeviiIslands45_DayCareDoor 0x2B9
+#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B
+#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF
// gTileset_SeviiIslands67
-#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357
-#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358
+#define METATILE_SeviiIslands67_Door 0x30C
+#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357
+#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358
#endif // GUARD_METATILE_LABELS_H