diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/field_effects.h | 72 | ||||
-rw-r--r-- | include/field_effect.h | 71 |
2 files changed, 73 insertions, 70 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h new file mode 100644 index 000000000..62ab5af0c --- /dev/null +++ b/include/constants/field_effects.h @@ -0,0 +1,72 @@ +#ifndef GUARD_CONSTANTS_FIELD_EFFECTS_H +#define GUARD_CONSTANTS_FIELD_EFFECTS_H + +#define FLDEFF_EXCLAMATION_MARK_ICON_1 0 +#define FLDEFF_USE_CUT_ON_GRASS 1 +#define FLDEFF_USE_CUT_ON_TREE 2 +#define FLDEFF_SHADOW 3 +#define FLDEFF_TALL_GRASS 4 +#define FLDEFF_RIPPLE 5 +#define FLDEFF_FIELD_MOVE_SHOW_MON 6 +#define FLDEFF_ASH 7 +#define FLDEFF_SURF_BLOB 8 +#define FLDEFF_USE_SURF 9 +#define FLDEFF_DUST 10 +#define FLDEFF_USE_SECRET_POWER_CAVE 11 +#define FLDEFF_JUMP_TALL_GRASS 12 +#define FLDEFF_SAND_FOOTPRINTS 13 +#define FLDEFF_JUMP_BIG_SPLASH 14 +#define FLDEFF_SPLASH 15 +#define FLDEFF_JUMP_SMALL_SPLASH 16 +#define FLDEFF_LONG_GRASS 17 +#define FLDEFF_JUMP_LONG_GRASS 18 +#define FLDEFF_UNKNOWN_19 19 +#define FLDEFF_UNKNOWN_20 20 +#define FLDEFF_UNKNOWN_21 21 +#define FLDEFF_UNKNOWN_22 22 +#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 +#define FLDEFF_DEEP_SAND_FOOTPRINTS 24 +#define FLDEFF_POKECENTER_HEAL 25 +#define FLDEFF_USE_SECRET_POWER_TREE 26 +#define FLDEFF_USE_SECRET_POWER_SHRUB 27 +#define FLDEFF_TREE_DISGUISE 28 +#define FLDEFF_MOUNTAIN_DISGUISE 29 +#define FLDEFF_NPCFLY_OUT 30 +#define FLDEFF_USE_FLY 31 +#define FLDEFF_FLY_IN 32 +#define FLDEFF_EXCLAMATION_MARK_ICON_2 33 +#define FLDEFF_FEET_IN_FLOWING_WATER 34 +#define FLDEFF_BIKE_TIRE_TRACKS 35 +#define FLDEFF_SAND_DISGUISE 36 +#define FLDEFF_USE_ROCK_SMASH 37 +#define FLDEFF_USE_DIG 38 +#define FLDEFF_SAND_PILE 39 +#define FLDEFF_USE_STRENGTH 40 +#define FLDEFF_SHORT_GRASS 41 +#define FLDEFF_HOT_SPRINGS_WATER 42 +#define FLDEFF_USE_WATERFALL 43 +#define FLDEFF_USE_DIVE 44 +#define FLDEFF_POKEBALL 45 +#define FLDEFF_HEART_ICON 46 +#define FLDEFF_NOP_47 47 +#define FLDEFF_NOP_48 48 +#define FLDEFF_POP_OUT_OF_ASH 49 +#define FLDEFF_LAVARIDGE_GYM_WARP 50 +#define FLDEFF_SWEET_SCENT 51 +#define FLDEFF_SAND_PILLAR 52 +#define FLDEFF_BUBBLES 53 +#define FLDEFF_SPARKLE 54 +#define FLDEFF_SECRET_POWER_CAVE 55 +#define FLDEFF_SECRET_POWER_TREE 56 +#define FLDEFF_SECRET_POWER_SHRUB 57 +#define FLDEFF_CUT_GRASS 58 +#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59 +#define FLDEFF_USE_FLY_ANCIENT_TOMB 60 +#define FLDEFF_PCTURN_ON 61 +#define FLDEFF_HALL_OF_FAME_RECORD 62 +#define FLDEFF_USE_TELEPORT 63 +#define FLDEFF_UNK_40 64 +#define FLDEFF_UNK_41 65 // TODO: related to vs_seeker +#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos + +#endif // GUARD_CONSTANTS_FIELD_EFFECTS_H diff --git a/include/field_effect.h b/include/field_effect.h index 8c89f8c9c..fa66929ea 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -2,76 +2,7 @@ #define GUARD_FIELD_EFFECTS_H #include "global.h" - -enum FieldEffectScriptIdx -{ - FLDEFF_EXCLAMATION_MARK_ICON_1, - FLDEFF_USE_CUT_ON_GRASS, - FLDEFF_USE_CUT_ON_TREE, - FLDEFF_SHADOW, - FLDEFF_TALL_GRASS, - FLDEFF_RIPPLE, - FLDEFF_FIELD_MOVE_SHOW_MON, - FLDEFF_ASH, - FLDEFF_SURF_BLOB, - FLDEFF_USE_SURF, - FLDEFF_DUST, - FLDEFF_USE_SECRET_POWER_CAVE, - FLDEFF_JUMP_TALL_GRASS, - FLDEFF_SAND_FOOTPRINTS, - FLDEFF_JUMP_BIG_SPLASH, - FLDEFF_SPLASH, - FLDEFF_JUMP_SMALL_SPLASH, - FLDEFF_LONG_GRASS, - FLDEFF_JUMP_LONG_GRASS, - FLDEFF_UNKNOWN_19, - FLDEFF_UNKNOWN_20, - FLDEFF_UNKNOWN_21, - FLDEFF_UNKNOWN_22, - FLDEFF_BERRY_TREE_GROWTH_SPARKLE, - FLDEFF_DEEP_SAND_FOOTPRINTS, - FLDEFF_POKECENTER_HEAL, - FLDEFF_USE_SECRET_POWER_TREE, - FLDEFF_USE_SECRET_POWER_SHRUB, - FLDEFF_TREE_DISGUISE, - FLDEFF_MOUNTAIN_DISGUISE, - FLDEFF_NPCFLY_OUT, - FLDEFF_USE_FLY, - FLDEFF_FLY_IN, - FLDEFF_EXCLAMATION_MARK_ICON_2, - FLDEFF_FEET_IN_FLOWING_WATER, - FLDEFF_BIKE_TIRE_TRACKS, - FLDEFF_SAND_DISGUISE, - FLDEFF_USE_ROCK_SMASH, - FLDEFF_USE_DIG, - FLDEFF_SAND_PILE, - FLDEFF_USE_STRENGTH, - FLDEFF_SHORT_GRASS, - FLDEFF_HOT_SPRINGS_WATER, - FLDEFF_USE_WATERFALL, - FLDEFF_USE_DIVE, - FLDEFF_POKEBALL, - FLDEFF_HEART_ICON, - FLDEFF_NOP_47, - FLDEFF_NOP_48, - FLDEFF_POP_OUT_OF_ASH, - FLDEFF_LAVARIDGE_GYM_WARP, - FLDEFF_SWEET_SCENT, - FLDEFF_SAND_PILLAR, - FLDEFF_BUBBLES, - FLDEFF_SPARKLE, - FLDEFF_SECRET_POWER_CAVE, - FLDEFF_SECRET_POWER_TREE, - FLDEFF_SECRET_POWER_SHRUB, - FLDEFF_CUT_GRASS, - FLDEFF_FIELD_MOVE_SHOW_MON_INIT, - FLDEFF_USE_FLY_ANCIENT_TOMB, - FLDEFF_PCTURN_ON, - FLDEFF_HALL_OF_FAME_RECORD, - FLDEFF_USE_TELEPORT, - FLDEFF_UNK_40, - FLDEFF_UNK_41 // TODO: related to vs_seeker -}; +#include "constants/field_effects.h" extern u32 gFieldEffectArguments[8]; extern void (*gPostMenuFieldCallback)(void); |