diff options
Diffstat (limited to 'include')
| -rw-r--r-- | include/battle_setup.h | 20 | 
1 files changed, 10 insertions, 10 deletions
| diff --git a/include/battle_setup.h b/include/battle_setup.h index e599acd8a..8a362a82e 100644 --- a/include/battle_setup.h +++ b/include/battle_setup.h @@ -5,20 +5,20 @@  void BattleSetup_StartWildBattle(void);  void BattleSetup_StartRoamerBattle(void); -void BattleSetup_StartOldManTutorialBattle(void); +void ScrSpecial_StartOldManTutorialBattle(void);  void BattleSetup_StartScriptedWildBattle(void); -void BattleSetup_StartMarowakBattle(void); -void sub_807F998(void); -void BattleSetup_StartLegendaryBattle(void); -void BattleSetup_StartIceCaveBattle(void); -void sub_807FABC(void); +void ScrSpecial_StartMarowakBattle(void); +void ScrSpecial_StartSouthernIslandBattle(void); +void Special_StartLegendaryBattle(void); +void Special_StartGroudonKyogreBattle(void); +void Special_StartRegiBattle(void);  u8 BattleSetup_GetTerrainId(void);  u8 sub_8080060(void);  const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);  void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerScript);  bool32 GetTrainerFlagFromScriptPointer(const u8 *data);  void SetUpTrainerMovement(void); -u8 GetTrainerBattleMode(void); +u8 ScrSpecial_GetTrainerBattleMode(void);  u16 sub_80803D8(void);  u16 GetTrainerFlag(void);  void SetBattledTrainerFlag(void); @@ -26,11 +26,11 @@ bool8 HasTrainerBeenFought(u16 trainerId);  void SetTrainerFlag(u16 trainerId);  void ClearTrainerFlag(u16 trainerId);  void BattleSetup_StartTrainerBattle(void); -void BattleSetup_StartRematchBattle(void); -void ShowTrainerIntroSpeech(void); +void ScrSpecial_StartTrainerEyeRematch(void); +void ScrSpecial_ShowTrainerIntroSpeech(void);  const u8 *BattleSetup_GetScriptAddrAfterBattle(void);  const u8 *BattleSetup_GetTrainerPostBattleScript(void); -void ShowTrainerCantBattleSpeech(void); +void ScrSpecial_ShowTrainerNonBattlingSpeech(void);  void SetUpTrainerEncounterMusic(void);  const u8 *GetTrainerALoseText(void);  const u8 *GetTrainerWonSpeech(void); | 
