diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/event_object_movement.h | 2 | ||||
-rw-r--r-- | include/field_player_avatar.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h index 87625860b..a9b390b6f 100644 --- a/include/constants/event_object_movement.h +++ b/include/constants/event_object_movement.h @@ -247,7 +247,7 @@ #define MOVEMENT_ACTION_WALK_SLOWEST_UP 0x9C #define MOVEMENT_ACTION_WALK_SLOWEST_LEFT 0x9D #define MOVEMENT_ACTION_WALK_SLOWEST_RIGHT 0x9E -#define MOVEMENT_ACTION_SHAKE_HEAD 0x9F +#define MOVEMENT_ACTION_SHAKE_HEAD_OR_WALK_IN_PLACE 0x9F #define MOVEMENT_ACTION_0xA0 0xA0 #define MOVEMENT_ACTION_0xA1 0xA1 #define MOVEMENT_ACTION_0xA2 0xA2 diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 7e051f0dd..a970385db 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -56,7 +56,7 @@ void PlayerFaceDirection(u8 direction); void PlayerFaceDirectionFast(u8 direction); void PlayerTurnInPlace(u8 direction); void PlayerJumpLedge(u8 direction); -void PlayerShakeHead(void); +void PlayerShakeHeadOrWalkInPlace(void); void player_step(u8 direction, u16 newKeys, u16 heldKeys); bool32 PlayerIsMovingOnRockStairs(u8 direction); void UpdatePlayerAvatarTransitionState(void); |