diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_anim.h | 18 | ||||
-rw-r--r-- | include/graphics.h | 5 |
2 files changed, 21 insertions, 2 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h index fb9f0e53d..9ef664647 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -65,6 +65,8 @@ extern struct OamData gOamData_83AC9F8; extern struct OamData gOamData_83AC9D8; extern struct OamData gOamData_83ACB58; extern struct OamData gOamData_83ACAF8; +extern struct OamData gOamData_83ACB60; +extern struct OamData gOamData_83ACA30; void ClearBattleAnimationVars(void); void DoMoveAnim(u16 move); @@ -127,7 +129,7 @@ u8 GetBattlerSpriteDefault_Y(u8 battlerId); u8 sub_80A82E4(u8 battlerId); u8 GetSubstituteSpriteDefault_Y(u8 battlerId); u8 GetGhostSpriteDefault_Y(u8 battlerId); -void sub_8072E48(u8 battlerId, u8); +void MoveBattlerSpriteToBG(u8 battlerId, u8); void sub_8073128(u8); // battle_anim_status_effects.s @@ -281,9 +283,21 @@ void sub_80B94B4(u8 taskId); void AnimTask_IsPowerOver99(u8 taskId); void sub_80B9800(u8 taskId); -// flying.c +// flying.s void sub_80B1D3C(struct Sprite *sprite); +// dark.c +void sub_80B78E0(u8 taskId); +void sub_80B79DC(u8 taskId); +void sub_80B7A80(u8 taskId); +void sub_80B7DA4(u8 taskId); +void sub_80B8070(u8 taskId); +void sub_80B85B8(u8 taskId); +void sub_80B8664(u8 taskId); +void AnimTask_MetallicShine(u8 taskId); +void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId); +void sub_80B8B38(u8 taskId); + // battle_anim_utility_funcs.c void sub_80BA7F8(u8 taskId); void sub_80BA83C(u8 taskId); diff --git a/include/graphics.h b/include/graphics.h index 1113eedd0..c769f6ab8 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -976,6 +976,11 @@ extern const u32 gBattleStatMask8_Pal[]; extern const u32 gBattleStatMask1_Tilemap[]; extern const u32 gBattleStatMask2_Tilemap[]; +// dark +extern const u32 gMetalShineGfx[]; +extern const u32 gMetalShinePalette[]; +extern const u32 gMetalShineTilemap[]; + // title_screen extern const u16 gGraphics_TitleScreen_PokemonFireRedLogoPals[]; extern const u8 gGraphics_TitleScreen_PokemonFireRedLogoTiles[]; |