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-rw-r--r--include/battle_anim.h18
-rw-r--r--include/graphics.h5
2 files changed, 21 insertions, 2 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index fb9f0e53d..9ef664647 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -65,6 +65,8 @@ extern struct OamData gOamData_83AC9F8;
extern struct OamData gOamData_83AC9D8;
extern struct OamData gOamData_83ACB58;
extern struct OamData gOamData_83ACAF8;
+extern struct OamData gOamData_83ACB60;
+extern struct OamData gOamData_83ACA30;
void ClearBattleAnimationVars(void);
void DoMoveAnim(u16 move);
@@ -127,7 +129,7 @@ u8 GetBattlerSpriteDefault_Y(u8 battlerId);
u8 sub_80A82E4(u8 battlerId);
u8 GetSubstituteSpriteDefault_Y(u8 battlerId);
u8 GetGhostSpriteDefault_Y(u8 battlerId);
-void sub_8072E48(u8 battlerId, u8);
+void MoveBattlerSpriteToBG(u8 battlerId, u8);
void sub_8073128(u8);
// battle_anim_status_effects.s
@@ -281,9 +283,21 @@ void sub_80B94B4(u8 taskId);
void AnimTask_IsPowerOver99(u8 taskId);
void sub_80B9800(u8 taskId);
-// flying.c
+// flying.s
void sub_80B1D3C(struct Sprite *sprite);
+// dark.c
+void sub_80B78E0(u8 taskId);
+void sub_80B79DC(u8 taskId);
+void sub_80B7A80(u8 taskId);
+void sub_80B7DA4(u8 taskId);
+void sub_80B8070(u8 taskId);
+void sub_80B85B8(u8 taskId);
+void sub_80B8664(u8 taskId);
+void AnimTask_MetallicShine(u8 taskId);
+void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId);
+void sub_80B8B38(u8 taskId);
+
// battle_anim_utility_funcs.c
void sub_80BA7F8(u8 taskId);
void sub_80BA83C(u8 taskId);
diff --git a/include/graphics.h b/include/graphics.h
index 1113eedd0..c769f6ab8 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -976,6 +976,11 @@ extern const u32 gBattleStatMask8_Pal[];
extern const u32 gBattleStatMask1_Tilemap[];
extern const u32 gBattleStatMask2_Tilemap[];
+// dark
+extern const u32 gMetalShineGfx[];
+extern const u32 gMetalShinePalette[];
+extern const u32 gMetalShineTilemap[];
+
// title_screen
extern const u16 gGraphics_TitleScreen_PokemonFireRedLogoPals[];
extern const u8 gGraphics_TitleScreen_PokemonFireRedLogoTiles[];