diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/battle.h | 8 | ||||
-rw-r--r-- | include/constants/battle_ai.h | 6 | ||||
-rw-r--r-- | include/constants/maps.h | 27 |
3 files changed, 22 insertions, 19 deletions
diff --git a/include/constants/battle.h b/include/constants/battle.h index 25544ba3d..074c0d0cd 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -207,12 +207,12 @@ #define WEATHER_SANDSTORM_TEMPORARY (1 << 3) #define WEATHER_SANDSTORM_PERMANENT (1 << 4) #define WEATHER_SANDSTORM_ANY (WEATHER_SANDSTORM_TEMPORARY | WEATHER_SANDSTORM_PERMANENT) -#define WEATHER_SUN_TEMPORARY (1 << 5) -#define WEATHER_SUN_PERMANENT (1 << 6) -#define WEATHER_SUN_ANY (WEATHER_SUN_TEMPORARY | WEATHER_SUN_PERMANENT) +#define WEATHER_SUNNY_TEMPORARY (1 << 5) +#define WEATHER_SUNNY_PERMANENT (1 << 6) +#define WEATHER_SUNNY_ANY (WEATHER_SUNNY_TEMPORARY | WEATHER_SUNNY_PERMANENT) #define WEATHER_HAIL (1 << 7) #define WEATHER_HAIL_ANY (WEATHER_HAIL) -#define WEATHER_ANY (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY) +#define WEATHER_ANY (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_SUNNY_ANY | WEATHER_HAIL_ANY) // Move Effects #define MOVE_EFFECT_SLEEP 0x1 diff --git a/include/constants/battle_ai.h b/include/constants/battle_ai.h index 4c3a45dc6..f55661b91 100644 --- a/include/constants/battle_ai.h +++ b/include/constants/battle_ai.h @@ -23,10 +23,10 @@ #define AI_EFFECTIVENESS_x0 0 // ai weather -#define AI_WEATHER_SUN 0 -#define AI_WEATHER_RAIN 1 +#define AI_WEATHER_SUNNY 0 +#define AI_WEATHER_RAIN 1 #define AI_WEATHER_SANDSTORM 2 -#define AI_WEATHER_HAIL 3 +#define AI_WEATHER_HAIL 3 // get_how_powerful_move_is #define MOVE_POWER_DISCOURAGED 0 diff --git a/include/constants/maps.h b/include/constants/maps.h index fdef6ccb3..bdf68444e 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -40,17 +40,20 @@ #define MAP_TYPE_8 8 #define MAP_TYPE_9 9 -#define WEATHER_0 0 -#define WEATHER_1 1 -#define WEATHER_2 2 -#define WEATHER_3 3 -#define WEATHER_4 4 -#define WEATHER_5 5 -#define WEATHER_6 6 -#define WEATHER_7 7 -#define WEATHER_8 8 -#define WEATHER_9 9 -#define WEATHER_10 10 -#define WEATHER_11 11 +#define WEATHER_NONE 0 +#define WEATHER_SUNNY_CLOUDS 1 // unused +#define WEATHER_SUNNY 2 +#define WEATHER_RAIN 3 // unused +#define WEATHER_SNOW 4 // unused +#define WEATHER_RAIN_THUNDERSTORM 5 // unused +#define WEATHER_FOG_HORIZONTAL 6 +#define WEATHER_VOLCANIC_ASH 7 // unused +#define WEATHER_SANDSTORM 8 // unused +#define WEATHER_FOG_DIAGONAL 9 // unused +#define WEATHER_UNDERWATER 10 // unused +#define WEATHER_CLOUDY 11 +#define WEATHER_DROUGHT 12 // unused and broken in overworld +#define WEATHER_DOWNPOUR 13 // unused +#define WEATHER_UNDERWATER_BUBBLES 14 // unused #endif // GUARD_CONSTANTS_MAPS_H |