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-rw-r--r--include/battle_anim.h2
-rw-r--r--include/berry_crush.h208
-rw-r--r--include/global.fieldmap.h13
3 files changed, 6 insertions, 217 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index cf5f07af1..f1878d222 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -537,7 +537,7 @@ void GetIsDoomDesireHitTurn(u8 taskId);
// flying.c
void AnimTask_AnimateGustTornadoPalette(u8 taskId);
-void sub_80B1D3C(struct Sprite *sprite);
+void DestroyAnimSpriteAfterTimer(struct Sprite *sprite);
void AnimTask_DrillPeckHitSplats(u8 taskId);
// poison.c
diff --git a/include/berry_crush.h b/include/berry_crush.h
index 999fb59f3..a08f1f699 100644
--- a/include/berry_crush.h
+++ b/include/berry_crush.h
@@ -1,212 +1,8 @@
#ifndef GUARD_BERRY_CRUSH_H
#define GUARD_BERRY_CRUSH_H
-enum {
- BCTEXT_AREYOUREADY,
- BCTEXT_WAITFOROTHERS,
- BCTEXT_GAINEDPOWDER,
- BCTEXT_RECORDINGRESULTS,
- BCTEXT_ASKPLAYAGAIN,
- BCTEXT_CANCEL_NOBERRIES,
- BCTEXT_CANCEL_DROPPEDOUT,
- BCTEXT_TIMEUP,
- BCTEXT_COMMSTANDBY,
-};
+#include "main.h"
-enum {
- BCCMD_BeginNormalPaletteFade = 1,
- BCCMD_WaitPaletteFade,
- BCCMD_PrintMessage,
- BCCMD_InitGfx,
- BCCMD_TeardownGfx,
- BCCMD_SignalReadyToBegin,
- BCCMD_AskPickBerry,
- BCCMD_GoToBerryPouch,
- BCCMD_WaitForOthersToPickBerries,
- BCCMD_DropBerriesIntoCrusher,
- BCCMD_DropLid,
- BCCMD_Countdown,
- BCCMD_PlayGame_Master,
- BCCMD_PlayGame_Slave,
- BCCMD_FinishGame,
- BCCMD_HandleTimeUp,
- BCCMD_TabulateResults,
- BCCMD_ShowResults,
- BCCMD_SaveTheGame,
- BCCMD_AskPlayAgain,
- BCCMD_CommunicatePlayAgainResponses,
- BCCMD_FadeOutToPlayAgain,
- BCCMD_PlayAgainFailureMessage,
- BCCMD_GracefulExit,
- BCCMD_Quit,
-};
-
-struct BerryCrushGame_Player
-{
- u16 berryId;
- u16 unk2;
- union
- {
- u8 as_2d_bytes[2][8];
- u16 as_hwords[8];
- } unk4;
- u8 unk14[12];
-};
-
-struct BerryCrushGame_5C
-{
- u16 unk00;
- u8 unk02_0:1;
- u8 unk02_1:1;
- u8 pushedAButton:1;
- u8 unk02_3:5;
- s8 unk03;
- u16 unk04;
- u16 unk06;
- u16 unk08;
- u16 unk0A;
-};
-
-struct __attribute__((packed, aligned(2))) BerryCrushGame_4E
-{
- u16 unk0;
- struct BerryCrushGame_5C data;
-};
-
-union BerryCrushGame_68
-{
- struct BerryCrushGame_68_x
- {
- struct BerryCrushGame_68_x_SubStruct
- {
- s32 unk00;
- u16 unk04;
- s16 unk06;
- u16 unk08;
- u16 unk0A;
- // 0: Number of A presses
- // 1: Neatness
- u16 stats[2][5];
- u8 filler20[16];
- } unk00;
- u8 unk30[12];
- struct BerryCrushGame_Player others[4];
- u8 fillerBC[20];
- } as_four_players;
- struct BerryCrushGame_68_y
- {
- u8 filler00[28];
- struct BerryCrushGame_Player players[5];
- u8 fillerBC[20];
- } as_five_players;
-};
-
-struct BerryCrushPlayerSeatCoords
-{
- u8 unk0;
- u8 unk1;
- u8 unk2;
- s16 unk4;
- s16 unk6;
- s16 unk8;
- s16 unkA;
-};
-
-struct BerryCrushGame_138
-{
- u8 animBerryIdx;
- u8 unk1;
- u8 unk2;
- u8 unk3;
- s16 minutes;
- s16 secondsInt;
- s16 secondsFrac;
- const struct BerryCrushPlayerSeatCoords * seatCoords[5];
- struct Sprite *coreSprite;
- struct Sprite *impactSprites[5];
- struct Sprite *berrySprites[5];
- struct Sprite *sparkleSprites[11];
- struct Sprite *timerSprites[2];
- u8 unk80;
- u8 filler81;
- u8 unk82;
- u8 unk83[5];
-};
-
-struct BerryCrushGame
-{
- MainCallback savedCallback;
- u32 (*cmdCallback)(struct BerryCrushGame *, u8 *);
- u8 localId;
- u8 playerCount;
- u8 taskId;
- u8 textSpeed;
- u8 cmdState;
- u8 unkD;
- u8 nextCmd;
- u8 afterPalFadeCmd;
- u16 unk10;
- u16 gameState;
- u16 unk14;
- u16 pressingSpeed;
- s16 unk18;
- s16 unk1A;
- int powder;
- s32 unk20;
- u8 unk24;
- u8 unk25_0:1;
- u8 unk25_1:1;
- u8 unk25_2:1;
- u8 unk25_3:1;
- u8 unk25_4:1;
- u8 unk25_5:3;
- u16 unk26;
- u16 timer;
- s16 depth;
- s16 vibration;
- s16 unk2E;
- s16 unk30;
- s16 unk32;
- s16 unk34;
- u8 commandParams[10];
- u16 sendCmd[7];
- u16 recvCmd[7];
- struct BerryCrushGame_5C localState;
- union BerryCrushGame_68 unk68;
- struct BerryCrushGame_138 spritesManager;
- u8 bg1Buffer[0x1000];
- u8 unk11C0[0x1000];
- u8 bg2Buffer[0x1000];
- u8 bg3Buffer[0x1000];
-};
-
-#define BERRYCRUSH_PLAYER_NAME(game, i) \
- ((u8 *)(game) \
- + offsetof(struct BerryCrushGame, unk68) \
- + offsetof(struct BerryCrushGame_68_x, unk30) \
- + sizeof(struct BerryCrushGame_Player) * (i))
-
-struct BerryCrushGame *GetBerryCrushGame(void);
void StartBerryCrush(MainCallback callback);
-u32 ExitBerryCrushWithCallback(MainCallback callback);
-void CB2_BerryCrush_GoToBerryPouch(void);
-void BerryCrush_SetVBlankCallback(void);
-void BerryCrush_UnsetVBlankCallback(void);
-void BerryCrush_UpdateSav2Records(void);
-void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params);
-void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette);
-int sub_814D9CC(struct BerryCrushGame *arg0);
-int BerryCrush_InitBgs(void);
-int BerryCrush_TeardownBgs(void);
-void BerryCrush_CreateBerrySprites(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
-void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
-void sub_814DC5C(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
-bool32 sub_814DE50(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
-bool32 sub_814E644(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
-void sub_814E80C(struct BerryCrushGame *arg0);
-void sub_814DA04(struct BerryCrushGame *arg0);
-void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 *arg0);
-void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite);
-void ShowBerryCrushRankings(void);
-#endif //GUARD_BERRY_CRUSH_H
+#endif // GUARD_BERRY_CRUSH_H
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index c481968cf..202ff6bd6 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -82,14 +82,6 @@ struct BackupMapLayout
u16 *map;
};
-union __attribute__((packed)) ObjectEventRange {
- u8 as_byte;
- struct __attribute__((packed)) {
- u8 x:4;
- u8 y:4;
- } __attribute__((aligned (1))) as_nybbles;
-} __attribute__((aligned (1)));
-
struct ObjectEventTemplate
{
/*0x00*/ u8 localId;
@@ -239,8 +231,9 @@ struct ObjectEvent
/*0x10*/ struct Coords16 currentCoords;
/*0x14*/ struct Coords16 previousCoords;
/*0x18*/ u8 facingDirection:4;
- /*0x18*/ u8 movementDirection:4;
- /*0x19*/ union ObjectEventRange range;
+ u8 movementDirection:4;
+ u16 rangeX:4;
+ u16 rangeY:4;
/*0x1A*/ u8 fieldEffectSpriteId;
/*0x1B*/ u8 warpArrowSpriteId;
/*0x1C*/ u8 movementActionId;