diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 50 | ||||
-rw-r--r-- | include/battle_2.h | 2 | ||||
-rw-r--r-- | include/battle_ai_script_commands.h | 2 | ||||
-rw-r--r-- | include/battle_util.h | 1 | ||||
-rw-r--r-- | include/constants/battle.h | 4 | ||||
-rw-r--r-- | include/constants/battle_move_effects.h | 2 | ||||
-rw-r--r-- | include/constants/hoenn_cries.h | 143 | ||||
-rw-r--r-- | include/constants/item_effects.h | 79 | ||||
-rw-r--r-- | include/constants/items.h | 59 | ||||
-rw-r--r-- | include/constants/moves.h | 2 | ||||
-rw-r--r-- | include/constants/species.h | 834 | ||||
-rw-r--r-- | include/data2.h | 25 | ||||
-rw-r--r-- | include/field_specials.h | 2 | ||||
-rw-r--r-- | include/party_menu.h | 1 | ||||
-rw-r--r-- | include/pokemon.h | 167 | ||||
-rw-r--r-- | include/pokemon_3.h | 12 | ||||
-rw-r--r-- | include/pokemon_storage_system.h | 1 | ||||
-rw-r--r-- | include/strings.h | 11 |
18 files changed, 1251 insertions, 146 deletions
diff --git a/include/battle.h b/include/battle.h index 2e6d251c3..b1284fd6c 100644 --- a/include/battle.h +++ b/include/battle.h @@ -33,39 +33,6 @@ #define GET_BANK_SIDE(bank)((GetBattlerPosition(bank) & BIT_SIDE)) #define GET_BANK_SIDE2(bank)((GET_BANK_IDENTITY(bank) & BIT_SIDE)) -#define BATTLE_TYPE_DOUBLE 0x0001 -#define BATTLE_TYPE_LINK 0x0002 -#define BATTLE_TYPE_WILD 0x0004 -#define BATTLE_TYPE_TRAINER 0x0008 -#define BATTLE_TYPE_FIRST_BATTLE 0x0010 -#define BATTLE_TYPE_20 0x0020 -#define BATTLE_TYPE_MULTI 0x0040 -#define BATTLE_TYPE_SAFARI 0x0080 -#define BATTLE_TYPE_BATTLE_TOWER 0x0100 -#define BATTLE_TYPE_WALLY_TUTORIAL 0x0200 -#define BATTLE_TYPE_ROAMER 0x0400 -#define BATTLE_TYPE_EREADER_TRAINER 0x0800 -#define BATTLE_TYPE_KYOGRE_GROUDON 0x1000 -#define BATTLE_TYPE_LEGENDARY 0x2000 -#define BATTLE_TYPE_REGI 0x4000 -#define BATTLE_TYPE_TWO_OPPONENTS 0x8000 -#define BATTLE_TYPE_DOME 0x10000 // this is used in pokemon.c, but its clearly not the correct name for FR/LG. TODO: Fix these -#define BATTLE_TYPE_PALACE 0x20000 -#define BATTLE_TYPE_ARENA 0x40000 -#define BATTLE_TYPE_FACTORY 0x80000 -#define BATTLE_TYPE_x100000 0x100000 -#define BATTLE_TYPE_PYRAMID 0x200000 -#define BATTLE_TYPE_INGAME_PARTNER 0x400000 -#define BATTLE_TYPE_x800000 0x800000 -#define BATTLE_TYPE_RECORDED 0x1000000 -#define BATTLE_TYPE_x2000000 0x2000000 -#define BATTLE_TYPE_x4000000 0x4000000 -#define BATTLE_TYPE_SECRET_BASE 0x8000000 -#define BATTLE_TYPE_GROUDON 0x10000000 -#define BATTLE_TYPE_KYORGE 0x20000000 -#define BATTLE_TYPE_RAYQUAZA 0x40000000 -#define BATTLE_TYPE_x80000000 0x80000000 - #define TRAINER_OPPONENT_3FE 0x3FE #define TRAINER_OPPONENT_C00 0xC00 #define TRAINER_OPPONENT_800 0x800 @@ -159,14 +126,14 @@ #define MSG_DISPLAY 0x7 #define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8 -#define MOVE_TARGET_SELECTED 0x0 -#define MOVE_TARGET_DEPENDS 0x1 -#define MOVE_TARGET_USER 0x2 -#define MOVE_TARGET_RANDOM 0x4 -#define MOVE_TARGET_x10 0x10 -#define MOVE_TARGET_BOTH 0x8 -#define MOVE_TARGET_FOES_AND_ALLY 0x20 -#define MOVE_TARGET_OPPONENTS_FIELD 0x40 +#define MOVE_TARGET_SELECTED 0x0 +#define MOVE_TARGET_DEPENDS 0x1 +#define MOVE_TARGET_USER_OR_SELECTED 0x2 +#define MOVE_TARGET_RANDOM 0x4 +#define MOVE_TARGET_BOTH 0x8 +#define MOVE_TARGET_USER 0x10 +#define MOVE_TARGET_FOES_AND_ALLY 0x20 +#define MOVE_TARGET_OPPONENTS_FIELD 0x40 // defines for the u8 array gTypeEffectiveness #define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) @@ -984,5 +951,6 @@ extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT]; extern s32 gBattleMoveDamage; extern u8 gBattleOutcome; +extern u8 gBattleMonForms[MAX_BATTLERS_COUNT]; #endif // GUARD_BATTLE_H diff --git a/include/battle_2.h b/include/battle_2.h index 1f7a2304d..02050afd9 100644 --- a/include/battle_2.h +++ b/include/battle_2.h @@ -2,6 +2,7 @@ #define GUARD_BATTLE_2_H #include "global.h" +#include "sprite.h" void CB2_InitBattle(void); void BattleMainCB2(void); @@ -44,6 +45,7 @@ void RunBattleScriptCommands_PopCallbacksStack(void); void RunBattleScriptCommands(void); bool8 TryRunFromBattle(u8 bank); void sub_800FD9C(void); +void sub_80120C4(struct Sprite *); extern const u8 gStatusConditionString_PoisonJpn[8]; extern const u8 gStatusConditionString_SleepJpn[8]; diff --git a/include/battle_ai_script_commands.h b/include/battle_ai_script_commands.h index 5f8c4419b..3786d4a8c 100644 --- a/include/battle_ai_script_commands.h +++ b/include/battle_ai_script_commands.h @@ -3,6 +3,8 @@ #include "global.h" +extern u8 sBattler_AI; + void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves); void BattleAI_SetupAIData(u8 defaultScoreMoves); u8 BattleAI_ChooseMoveOrAction(void); diff --git a/include/battle_util.h b/include/battle_util.h index ed070720d..a062f0743 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -87,5 +87,6 @@ void HandleAction_RunBattleScript(void); u8 GetMoveTarget(u16 move, u8 useMoveTarget); u8 IsMonDisobedient(void); void MarkBufferBankForExecution(u8 battlerId); +void sub_80174B8(u8 battlerId); #endif // GUARD_BATTLE_UTIL_H diff --git a/include/constants/battle.h b/include/constants/battle.h index 074c0d0cd..f886f560b 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -59,8 +59,8 @@ #define BATTLE_TYPE_KYOGRE_GROUDON 0x1000 #define BATTLE_TYPE_LEGENDARY 0x2000 #define BATTLE_TYPE_REGI 0x4000 -#define BATTLE_TYPE_TWO_OPPONENTS 0x8000 -#define BATTLE_TYPE_DOME 0x10000 +#define BATTLE_TYPE_GHOST 0x8000 +#define BATTLE_TYPE_POKEDUDE 0x10000 #define BATTLE_TYPE_PALACE 0x20000 #define BATTLE_TYPE_ARENA 0x40000 #define BATTLE_TYPE_FACTORY 0x80000 diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 1b59f2f64..b54f01353 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -151,7 +151,7 @@ #define EFFECT_EARTHQUAKE 147 #define EFFECT_FUTURE_SIGHT 148 #define EFFECT_GUST 149 -#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM +#define EFFECT_FLINCH_MINIMIZE_HIT 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM #define EFFECT_SOLARBEAM 151 #define EFFECT_THUNDER 152 #define EFFECT_TELEPORT 153 diff --git a/include/constants/hoenn_cries.h b/include/constants/hoenn_cries.h new file mode 100644 index 000000000..5b90aa31d --- /dev/null +++ b/include/constants/hoenn_cries.h @@ -0,0 +1,143 @@ +#ifndef GUARD_CONSTANTS_HOENN_CRIES_H +#define GUARD_CONSTANTS_HOENN_CRIES_H + +enum +{ + CRY_KECLEON = 251, + CRY_ROSELIA = 252, + CRY_TORKOAL = 253, + CRY_ELECTRIKE = 254, + CRY_MANECTRIC = 255, + CRY_DUSKULL = 256, + CRY_LATIAS = 257, + CRY_WYNAUT = 258, + CRY_SEVIPER = 259, + CRY_SHARPEDO = 260, + CRY_ZANGOOSE = 261, + CRY_AZURILL = 262, + CRY_SWABLU = 263, + CRY_ALTARIA = 264, + CRY_TAILLOW = 266, + CRY_SWELLOW = 267, + CRY_SPINDA = 269, + CRY_TORCHIC = 270, + CRY_COMBUSKEN = 271, + CRY_BLAZIKEN = 272, + CRY_TREECKO = 273, + CRY_GROVYLE = 274, + CRY_SCEPTILE = 275, + CRY_MUDKIP = 276, + CRY_MARSHTOMP = 277, + CRY_SWAMPERT = 278, + CRY_PELIPPER = 279, + CRY_WINGULL = 280, + CRY_BANETTE = 281, + CRY_SHUPPET = 282, + CRY_LOTAD = 283, + CRY_LOMBRE = 284, + CRY_LUDICOLO = 285, + CRY_SEEDOT = 286, + CRY_NUZLEAF = 287, + CRY_SHIFTRY = 288, + CRY_CARVANHA = 289, + CRY_WURMPLE = 290, + CRY_SILCOON = 291, + CRY_BEAUTIFLY = 292, + CRY_CASCOON = 293, + CRY_DUSTOX = 294, + CRY_RALTS = 295, + CRY_KIRLIA = 296, + CRY_GARDEVOIR = 297, + CRY_SLAKOTH = 298, + CRY_VIGOROTH = 299, + CRY_SLAKING = 300, + CRY_NINCADA = 301, + CRY_NINJASK = 302, + CRY_SHEDINJA = 303, + CRY_MAKUHITA = 304, + CRY_HARIYAMA = 305, + CRY_NOSEPASS = 306, + CRY_GLALIE = 307, + CRY_PLUSLE = 308, + CRY_MINUN = 309, + CRY_SURSKIT = 310, + CRY_MASQUERAIN = 311, + CRY_SKITTY = 312, + CRY_DELCATTY = 313, + CRY_GULPIN = 314, + CRY_SWALOT = 315, + CRY_NUMEL = 316, + CRY_CAMERUPT = 317, + CRY_BARBOACH = 318, + CRY_WHISCASH = 319, + CRY_CORPHISH = 320, + CRY_CRAWDAUNT = 321, + CRY_SPOINK = 322, + CRY_GRUMPIG = 323, + CRY_TRAPINCH = 324, + CRY_VIBRAVA = 325, + CRY_FLYGON = 326, + CRY_CACNEA = 327, + CRY_CACTURNE = 328, + CRY_BALTOY = 329, + CRY_CLAYDOL = 330, + CRY_LUNATONE = 331, + CRY_SOLROCK = 332, + CRY_FEEBAS = 333, + CRY_MILOTIC = 334, + CRY_ABSOL = 335, + CRY_MEDITITE = 336, + CRY_MEDICHAM = 337, + CRY_SPHEAL = 338, + CRY_SEALEO = 339, + CRY_WALREIN = 340, + CRY_CLAMPERL = 341, + CRY_HUNTAIL = 342, + CRY_GOREBYSS = 343, + CRY_LILEEP = 344, + CRY_CRADILY = 345, + CRY_ANORITH = 346, + CRY_ARMALDO = 347, + CRY_BELDUM = 348, + CRY_METANG = 349, + CRY_METAGROSS = 350, + CRY_BAGON = 351, + CRY_SHELGON = 352, + CRY_REGIROCK = 353, + CRY_REGICE = 354, + CRY_REGISTEEL = 355, + CRY_CASTFORM = 356, + CRY_VOLBEAT = 357, + CRY_ILLUMISE = 358, + CRY_POOCHYENA = 359, + CRY_MIGHTYENA = 360, + CRY_DUSCLOPS = 361, + CRY_SABLEYE = 362, + CRY_MAWILE = 363, + CRY_ARON = 364, + CRY_LAIRON = 365, + CRY_AGGRON = 366, + CRY_RELICANTH = 367, + CRY_LUVDISC = 368, + CRY_GROUDON = 369, + CRY_KYOGRE = 370, + CRY_RAYQUAZA = 371, + CRY_SALAMENCE = 372, + CRY_BRELOOM = 373, + CRY_SHROOMISH = 374, + CRY_LINOONE = 375, + CRY_TROPIUS = 376, + CRY_WAILMER = 377, + CRY_ZIGZAGOON = 378, + CRY_EXPLOUD = 379, + CRY_LOUDRED = 380, + CRY_WAILORD = 381, + CRY_WHISMUR = 382, + CRY_SNORUNT = 383, + CRY_LATIOS = 384, + CRY_JIRACHI = 385, + CRY_DEOXYS = 386, + CRY_CHIMECHO = 387, +}; + +#endif diff --git a/include/constants/item_effects.h b/include/constants/item_effects.h new file mode 100644 index 000000000..a5bb77035 --- /dev/null +++ b/include/constants/item_effects.h @@ -0,0 +1,79 @@ +#ifndef GUARD_CONSTANTS_ITEM_EFFECTS_H +#define GUARD_CONSTANTS_ITEM_EFFECTS_H + +// field 0 masks +#define ITEM0_X_ATTACK 0x0F +#define ITEM0_HIGH_CRIT 0x30 // For Dire Hit, works the same way as move Focus Energy. +#define ITEM0_SACRED_ASH 0x40 +#define ITEM0_INFATUATION 0x80 + +// field 1 masks +#define ITEM1_X_SPEED 0x0F +#define ITEM1_X_DEFEND 0xF0 + +// field 2 masks +#define ITEM2_X_SPATK 0x0F +#define ITEM2_X_ACCURACY 0xF0 + +// field 3 masks +#define ITEM3_CONFUSION 0x1 +#define ITEM3_PARALYSIS 0x2 +#define ITEM3_FREEZE 0x4 +#define ITEM3_BURN 0x8 +#define ITEM3_POISON 0x10 +#define ITEM3_SLEEP 0x20 +#define ITEM3_LEVEL_UP 0x40 +#define ITEM3_MIST 0x80 // For Guard Specs, works the same way as move Mist. + +#define ITEM3_STATUS_ALL (ITEM3_CONFUSION | ITEM3_PARALYSIS | ITEM3_FREEZE | ITEM3_BURN | ITEM3_POISON | ITEM3_SLEEP) + +// field 4 masks +#define ITEM4_EV_HP 0x1 +#define ITEM4_EV_ATK 0x2 +#define ITEM4_HEAL_HP 0x4 +#define ITEM4_HEAL_PP_ALL 0x8 +#define ITEM4_HEAL_PP_ONE 0x10 +#define ITEM4_PP_UP 0x20 +#define ITEM4_REVIVE 0x40 +#define ITEM4_EVO_STONE 0x80 + +// field 5 masks +#define ITEM5_EV_DEF 0x1 +#define ITEM5_EV_SPEED 0x2 +#define ITEM5_EV_SPDEF 0x4 +#define ITEM5_EV_SPATK 0x8 +#define ITEM5_PP_MAX 0x10 +#define ITEM5_FRIENDSHIP_LOW 0x20 +#define ITEM5_FRIENDSHIP_MID 0x40 +#define ITEM5_FRIENDSHIP_HIGH 0x80 + +#define ITEM5_FRIENDSHIP_ALL (ITEM5_FRIENDSHIP_LOW | ITEM5_FRIENDSHIP_MID | ITEM5_FRIENDSHIP_HIGH) + +// fields 6 and onwards are item-specific arguments + +// Used for GetItemEffectType. +#define ITEM_EFFECT_X_ITEM 0 +#define ITEM_EFFECT_RAISE_LEVEL 1 +#define ITEM_EFFECT_HEAL_HP 2 +#define ITEM_EFFECT_CURE_POISON 3 +#define ITEM_EFFECT_CURE_SLEEP 4 +#define ITEM_EFFECT_CURE_BURN 5 +#define ITEM_EFFECT_CURE_FREEZE 6 +#define ITEM_EFFECT_CURE_PARALYSIS 7 +#define ITEM_EFFECT_CURE_CONFUSION 8 +#define ITEM_EFFECT_CURE_INFATUATION 9 +#define ITEM_EFFECT_SACRED_ASH 10 +#define ITEM_EFFECT_CURE_ALL_STATUS 11 +#define ITEM_EFFECT_ATK_EV 12 +#define ITEM_EFFECT_HP_EV 13 +#define ITEM_EFFECT_SPATK_EV 14 +#define ITEM_EFFECT_SPDEF_EV 15 +#define ITEM_EFFECT_SPEED_EV 16 +#define ITEM_EFFECT_DEF_EV 17 +#define ITEM_EFFECT_EVO_STONE 18 +#define ITEM_EFFECT_PP_UP 19 +#define ITEM_EFFECT_PP_MAX 20 +#define ITEM_EFFECT_HEAL_PP 21 +#define ITEM_EFFECT_NONE 22 + +#endif // GUARD_CONSTANTS_ITEM_EFFECTS_H diff --git a/include/constants/items.h b/include/constants/items.h index 6959ad358..8f3e82c90 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -351,6 +351,65 @@ #define ITEM_15B 347 #define ITEM_15C 348 +#define ITEM_TM01_FOCUS_PUNCH ITEM_TM01 +#define ITEM_TM02_DRAGON_CLAW ITEM_TM02 +#define ITEM_TM03_WATER_PULSE ITEM_TM03 +#define ITEM_TM04_CALM_MIND ITEM_TM04 +#define ITEM_TM05_ROAR ITEM_TM05 +#define ITEM_TM06_TOXIC ITEM_TM06 +#define ITEM_TM07_HAIL ITEM_TM07 +#define ITEM_TM08_BULK_UP ITEM_TM08 +#define ITEM_TM09_BULLET_SEED ITEM_TM09 +#define ITEM_TM10_HIDDEN_POWER ITEM_TM10 +#define ITEM_TM11_SUNNY_DAY ITEM_TM11 +#define ITEM_TM12_TAUNT ITEM_TM12 +#define ITEM_TM13_ICE_BEAM ITEM_TM13 +#define ITEM_TM14_BLIZZARD ITEM_TM14 +#define ITEM_TM15_HYPER_BEAM ITEM_TM15 +#define ITEM_TM16_LIGHT_SCREEN ITEM_TM16 +#define ITEM_TM17_PROTECT ITEM_TM17 +#define ITEM_TM18_RAIN_DANCE ITEM_TM18 +#define ITEM_TM19_GIGA_DRAIN ITEM_TM19 +#define ITEM_TM20_SAFEGUARD ITEM_TM20 +#define ITEM_TM21_FRUSTRATION ITEM_TM21 +#define ITEM_TM22_SOLARBEAM ITEM_TM22 +#define ITEM_TM23_IRON_TAIL ITEM_TM23 +#define ITEM_TM24_THUNDERBOLT ITEM_TM24 +#define ITEM_TM25_THUNDER ITEM_TM25 +#define ITEM_TM26_EARTHQUAKE ITEM_TM26 +#define ITEM_TM27_RETURN ITEM_TM27 +#define ITEM_TM28_DIG ITEM_TM28 +#define ITEM_TM29_PSYCHIC ITEM_TM29 +#define ITEM_TM30_SHADOW_BALL ITEM_TM30 +#define ITEM_TM31_BRICK_BREAK ITEM_TM31 +#define ITEM_TM32_DOUBLE_TEAM ITEM_TM32 +#define ITEM_TM33_REFLECT ITEM_TM33 +#define ITEM_TM34_SHOCK_WAVE ITEM_TM34 +#define ITEM_TM35_FLAMETHROWER ITEM_TM35 +#define ITEM_TM36_SLUDGE_BOMB ITEM_TM36 +#define ITEM_TM37_SANDSTORM ITEM_TM37 +#define ITEM_TM38_FIRE_BLAST ITEM_TM38 +#define ITEM_TM39_ROCK_TOMB ITEM_TM39 +#define ITEM_TM40_AERIAL_ACE ITEM_TM40 +#define ITEM_TM41_TORMENT ITEM_TM41 +#define ITEM_TM42_FACADE ITEM_TM42 +#define ITEM_TM43_SECRET_POWER ITEM_TM43 +#define ITEM_TM44_REST ITEM_TM44 +#define ITEM_TM45_ATTRACT ITEM_TM45 +#define ITEM_TM46_THIEF ITEM_TM46 +#define ITEM_TM47_STEEL_WING ITEM_TM47 +#define ITEM_TM48_SKILL_SWAP ITEM_TM48 +#define ITEM_TM49_SNATCH ITEM_TM49 +#define ITEM_TM50_OVERHEAT ITEM_TM50 +#define ITEM_HM01_CUT ITEM_HM01 +#define ITEM_HM02_FLY ITEM_HM02 +#define ITEM_HM03_SURF ITEM_HM03 +#define ITEM_HM04_STRENGTH ITEM_HM04 +#define ITEM_HM05_FLASH ITEM_HM05 +#define ITEM_HM06_ROCK_SMASH ITEM_HM06 +#define ITEM_HM07_WATERFALL ITEM_HM07 +#define ITEM_HM08_DIVE ITEM_HM08 + // FireRed/LeafGreen #define ITEM_OAKS_PARCEL 349 #define ITEM_POKE_FLUTE 350 diff --git a/include/constants/moves.h b/include/constants/moves.h index f3a3acb90..62eacc5f1 100644 --- a/include/constants/moves.h +++ b/include/constants/moves.h @@ -359,4 +359,6 @@ #define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST +#define MOVES_COUNT 355 + #endif // GUARD_CONSTANTS_MOVES_H diff --git a/include/constants/species.h b/include/constants/species.h index 9cb239799..bedb1282d 100644 --- a/include/constants/species.h +++ b/include/constants/species.h @@ -450,4 +450,838 @@ #define NUM_SPECIES SPECIES_EGG +// National Dex Index Defines + +#define NATIONAL_DEX_NONE 0 +#define NATIONAL_DEX_BULBASAUR 1 +#define NATIONAL_DEX_IVYSAUR 2 +#define NATIONAL_DEX_VENUSAUR 3 +#define NATIONAL_DEX_CHARMANDER 4 +#define NATIONAL_DEX_CHARMELEON 5 +#define NATIONAL_DEX_CHARIZARD 6 +#define NATIONAL_DEX_SQUIRTLE 7 +#define NATIONAL_DEX_WARTORTLE 8 +#define NATIONAL_DEX_BLASTOISE 9 +#define NATIONAL_DEX_CATERPIE 10 +#define NATIONAL_DEX_METAPOD 11 +#define NATIONAL_DEX_BUTTERFREE 12 +#define NATIONAL_DEX_WEEDLE 13 +#define NATIONAL_DEX_KAKUNA 14 +#define NATIONAL_DEX_BEEDRILL 15 +#define NATIONAL_DEX_PIDGEY 16 +#define NATIONAL_DEX_PIDGEOTTO 17 +#define NATIONAL_DEX_PIDGEOT 18 +#define NATIONAL_DEX_RATTATA 19 +#define NATIONAL_DEX_RATICATE 20 +#define NATIONAL_DEX_SPEAROW 21 +#define NATIONAL_DEX_FEAROW 22 +#define NATIONAL_DEX_EKANS 23 +#define NATIONAL_DEX_ARBOK 24 +#define NATIONAL_DEX_PIKACHU 25 +#define NATIONAL_DEX_RAICHU 26 +#define NATIONAL_DEX_SANDSHREW 27 +#define NATIONAL_DEX_SANDSLASH 28 +#define NATIONAL_DEX_NIDORAN_F 29 +#define NATIONAL_DEX_NIDORINA 30 +#define NATIONAL_DEX_NIDOQUEEN 31 +#define NATIONAL_DEX_NIDORAN_M 32 +#define NATIONAL_DEX_NIDORINO 33 +#define NATIONAL_DEX_NIDOKING 34 +#define NATIONAL_DEX_CLEFAIRY 35 +#define NATIONAL_DEX_CLEFABLE 36 +#define NATIONAL_DEX_VULPIX 37 +#define NATIONAL_DEX_NINETALES 38 +#define NATIONAL_DEX_JIGGLYPUFF 39 +#define NATIONAL_DEX_WIGGLYTUFF 40 +#define NATIONAL_DEX_ZUBAT 41 +#define NATIONAL_DEX_GOLBAT 42 +#define NATIONAL_DEX_ODDISH 43 +#define NATIONAL_DEX_GLOOM 44 +#define NATIONAL_DEX_VILEPLUME 45 +#define NATIONAL_DEX_PARAS 46 +#define NATIONAL_DEX_PARASECT 47 +#define NATIONAL_DEX_VENONAT 48 +#define NATIONAL_DEX_VENOMOTH 49 +#define NATIONAL_DEX_DIGLETT 50 +#define NATIONAL_DEX_DUGTRIO 51 +#define NATIONAL_DEX_MEOWTH 52 +#define NATIONAL_DEX_PERSIAN 53 +#define NATIONAL_DEX_PSYDUCK 54 +#define NATIONAL_DEX_GOLDUCK 55 +#define NATIONAL_DEX_MANKEY 56 +#define NATIONAL_DEX_PRIMEAPE 57 +#define NATIONAL_DEX_GROWLITHE 58 +#define NATIONAL_DEX_ARCANINE 59 +#define NATIONAL_DEX_POLIWAG 60 +#define NATIONAL_DEX_POLIWHIRL 61 +#define NATIONAL_DEX_POLIWRATH 62 +#define NATIONAL_DEX_ABRA 63 +#define NATIONAL_DEX_KADABRA 64 +#define NATIONAL_DEX_ALAKAZAM 65 +#define NATIONAL_DEX_MACHOP 66 +#define NATIONAL_DEX_MACHOKE 67 +#define NATIONAL_DEX_MACHAMP 68 +#define NATIONAL_DEX_BELLSPROUT 69 +#define NATIONAL_DEX_WEEPINBELL 70 +#define NATIONAL_DEX_VICTREEBEL 71 +#define NATIONAL_DEX_TENTACOOL 72 +#define NATIONAL_DEX_TENTACRUEL 73 +#define NATIONAL_DEX_GEODUDE 74 +#define NATIONAL_DEX_GRAVELER 75 +#define NATIONAL_DEX_GOLEM 76 +#define NATIONAL_DEX_PONYTA 77 +#define NATIONAL_DEX_RAPIDASH 78 +#define NATIONAL_DEX_SLOWPOKE 79 +#define NATIONAL_DEX_SLOWBRO 80 +#define NATIONAL_DEX_MAGNEMITE 81 +#define NATIONAL_DEX_MAGNETON 82 +#define NATIONAL_DEX_FARFETCHD 83 +#define NATIONAL_DEX_DODUO 84 +#define NATIONAL_DEX_DODRIO 85 +#define NATIONAL_DEX_SEEL 86 +#define NATIONAL_DEX_DEWGONG 87 +#define NATIONAL_DEX_GRIMER 88 +#define NATIONAL_DEX_MUK 89 +#define NATIONAL_DEX_SHELLDER 90 +#define NATIONAL_DEX_CLOYSTER 91 +#define NATIONAL_DEX_GASTLY 92 +#define NATIONAL_DEX_HAUNTER 93 +#define NATIONAL_DEX_GENGAR 94 +#define NATIONAL_DEX_ONIX 95 +#define NATIONAL_DEX_DROWZEE 96 +#define NATIONAL_DEX_HYPNO 97 +#define NATIONAL_DEX_KRABBY 98 +#define NATIONAL_DEX_KINGLER 99 +#define NATIONAL_DEX_VOLTORB 100 +#define NATIONAL_DEX_ELECTRODE 101 +#define NATIONAL_DEX_EXEGGCUTE 102 +#define NATIONAL_DEX_EXEGGUTOR 103 +#define NATIONAL_DEX_CUBONE 104 +#define NATIONAL_DEX_MAROWAK 105 +#define NATIONAL_DEX_HITMONLEE 106 +#define NATIONAL_DEX_HITMONCHAN 107 +#define NATIONAL_DEX_LICKITUNG 108 +#define NATIONAL_DEX_KOFFING 109 +#define NATIONAL_DEX_WEEZING 110 +#define NATIONAL_DEX_RHYHORN 111 +#define NATIONAL_DEX_RHYDON 112 +#define NATIONAL_DEX_CHANSEY 113 +#define NATIONAL_DEX_TANGELA 114 +#define NATIONAL_DEX_KANGASKHAN 115 +#define NATIONAL_DEX_HORSEA 116 +#define NATIONAL_DEX_SEADRA 117 +#define NATIONAL_DEX_GOLDEEN 118 +#define NATIONAL_DEX_SEAKING 119 +#define NATIONAL_DEX_STARYU 120 +#define NATIONAL_DEX_STARMIE 121 +#define NATIONAL_DEX_MR_MIME 122 +#define NATIONAL_DEX_SCYTHER 123 +#define NATIONAL_DEX_JYNX 124 +#define NATIONAL_DEX_ELECTABUZZ 125 +#define NATIONAL_DEX_MAGMAR 126 +#define NATIONAL_DEX_PINSIR 127 +#define NATIONAL_DEX_TAUROS 128 +#define NATIONAL_DEX_MAGIKARP 129 +#define NATIONAL_DEX_GYARADOS 130 +#define NATIONAL_DEX_LAPRAS 131 +#define NATIONAL_DEX_DITTO 132 +#define NATIONAL_DEX_EEVEE 133 +#define NATIONAL_DEX_VAPOREON 134 +#define NATIONAL_DEX_JOLTEON 135 +#define NATIONAL_DEX_FLAREON 136 +#define NATIONAL_DEX_PORYGON 137 +#define NATIONAL_DEX_OMANYTE 138 +#define NATIONAL_DEX_OMASTAR 139 +#define NATIONAL_DEX_KABUTO 140 +#define NATIONAL_DEX_KABUTOPS 141 +#define NATIONAL_DEX_AERODACTYL 142 +#define NATIONAL_DEX_SNORLAX 143 +#define NATIONAL_DEX_ARTICUNO 144 +#define NATIONAL_DEX_ZAPDOS 145 +#define NATIONAL_DEX_MOLTRES 146 +#define NATIONAL_DEX_DRATINI 147 +#define NATIONAL_DEX_DRAGONAIR 148 +#define NATIONAL_DEX_DRAGONITE 149 +#define NATIONAL_DEX_MEWTWO 150 +#define NATIONAL_DEX_MEW 151 +#define NATIONAL_DEX_CHIKORITA 152 +#define NATIONAL_DEX_BAYLEEF 153 +#define NATIONAL_DEX_MEGANIUM 154 +#define NATIONAL_DEX_CYNDAQUIL 155 +#define NATIONAL_DEX_QUILAVA 156 +#define NATIONAL_DEX_TYPHLOSION 157 +#define NATIONAL_DEX_TOTODILE 158 +#define NATIONAL_DEX_CROCONAW 159 +#define NATIONAL_DEX_FERALIGATR 160 +#define NATIONAL_DEX_SENTRET 161 +#define NATIONAL_DEX_FURRET 162 +#define NATIONAL_DEX_HOOTHOOT 163 +#define NATIONAL_DEX_NOCTOWL 164 +#define NATIONAL_DEX_LEDYBA 165 +#define NATIONAL_DEX_LEDIAN 166 +#define NATIONAL_DEX_SPINARAK 167 +#define NATIONAL_DEX_ARIADOS 168 +#define NATIONAL_DEX_CROBAT 169 +#define NATIONAL_DEX_CHINCHOU 170 +#define NATIONAL_DEX_LANTURN 171 +#define NATIONAL_DEX_PICHU 172 +#define NATIONAL_DEX_CLEFFA 173 +#define NATIONAL_DEX_IGGLYBUFF 174 +#define NATIONAL_DEX_TOGEPI 175 +#define NATIONAL_DEX_TOGETIC 176 +#define NATIONAL_DEX_NATU 177 +#define NATIONAL_DEX_XATU 178 +#define NATIONAL_DEX_MAREEP 179 +#define NATIONAL_DEX_FLAAFFY 180 +#define NATIONAL_DEX_AMPHAROS 181 +#define NATIONAL_DEX_BELLOSSOM 182 +#define NATIONAL_DEX_MARILL 183 +#define NATIONAL_DEX_AZUMARILL 184 +#define NATIONAL_DEX_SUDOWOODO 185 +#define NATIONAL_DEX_POLITOED 186 +#define NATIONAL_DEX_HOPPIP 187 +#define NATIONAL_DEX_SKIPLOOM 188 +#define NATIONAL_DEX_JUMPLUFF 189 +#define NATIONAL_DEX_AIPOM 190 +#define NATIONAL_DEX_SUNKERN 191 +#define NATIONAL_DEX_SUNFLORA 192 +#define NATIONAL_DEX_YANMA 193 +#define NATIONAL_DEX_WOOPER 194 +#define NATIONAL_DEX_QUAGSIRE 195 +#define NATIONAL_DEX_ESPEON 196 +#define NATIONAL_DEX_UMBREON 197 +#define NATIONAL_DEX_MURKROW 198 +#define NATIONAL_DEX_SLOWKING 199 +#define NATIONAL_DEX_MISDREAVUS 200 +#define NATIONAL_DEX_UNOWN 201 +#define NATIONAL_DEX_WOBBUFFET 202 +#define NATIONAL_DEX_GIRAFARIG 203 +#define NATIONAL_DEX_PINECO 204 +#define NATIONAL_DEX_FORRETRESS 205 +#define NATIONAL_DEX_DUNSPARCE 206 +#define NATIONAL_DEX_GLIGAR 207 +#define NATIONAL_DEX_STEELIX 208 +#define NATIONAL_DEX_SNUBBULL 209 +#define NATIONAL_DEX_GRANBULL 210 +#define NATIONAL_DEX_QWILFISH 211 +#define NATIONAL_DEX_SCIZOR 212 +#define NATIONAL_DEX_SHUCKLE 213 +#define NATIONAL_DEX_HERACROSS 214 +#define NATIONAL_DEX_SNEASEL 215 +#define NATIONAL_DEX_TEDDIURSA 216 +#define NATIONAL_DEX_URSARING 217 +#define NATIONAL_DEX_SLUGMA 218 +#define NATIONAL_DEX_MAGCARGO 219 +#define NATIONAL_DEX_SWINUB 220 +#define NATIONAL_DEX_PILOSWINE 221 +#define NATIONAL_DEX_CORSOLA 222 +#define NATIONAL_DEX_REMORAID 223 +#define NATIONAL_DEX_OCTILLERY 224 +#define NATIONAL_DEX_DELIBIRD 225 +#define NATIONAL_DEX_MANTINE 226 +#define NATIONAL_DEX_SKARMORY 227 +#define NATIONAL_DEX_HOUNDOUR 228 +#define NATIONAL_DEX_HOUNDOOM 229 +#define NATIONAL_DEX_KINGDRA 230 +#define NATIONAL_DEX_PHANPY 231 +#define NATIONAL_DEX_DONPHAN 232 +#define NATIONAL_DEX_PORYGON2 233 +#define NATIONAL_DEX_STANTLER 234 +#define NATIONAL_DEX_SMEARGLE 235 +#define NATIONAL_DEX_TYROGUE 236 +#define NATIONAL_DEX_HITMONTOP 237 +#define NATIONAL_DEX_SMOOCHUM 238 +#define NATIONAL_DEX_ELEKID 239 +#define NATIONAL_DEX_MAGBY 240 +#define NATIONAL_DEX_MILTANK 241 +#define NATIONAL_DEX_BLISSEY 242 +#define NATIONAL_DEX_RAIKOU 243 +#define NATIONAL_DEX_ENTEI 244 +#define NATIONAL_DEX_SUICUNE 245 +#define NATIONAL_DEX_LARVITAR 246 +#define NATIONAL_DEX_PUPITAR 247 +#define NATIONAL_DEX_TYRANITAR 248 +#define NATIONAL_DEX_LUGIA 249 +#define NATIONAL_DEX_HO_OH 250 +#define NATIONAL_DEX_CELEBI 251 + +#define NATIONAL_DEX_OLD_UNOWN_B 387 +#define NATIONAL_DEX_OLD_UNOWN_C 388 +#define NATIONAL_DEX_OLD_UNOWN_D 389 +#define NATIONAL_DEX_OLD_UNOWN_E 390 +#define NATIONAL_DEX_OLD_UNOWN_F 391 +#define NATIONAL_DEX_OLD_UNOWN_G 392 +#define NATIONAL_DEX_OLD_UNOWN_H 393 +#define NATIONAL_DEX_OLD_UNOWN_I 394 +#define NATIONAL_DEX_OLD_UNOWN_J 395 +#define NATIONAL_DEX_OLD_UNOWN_K 396 +#define NATIONAL_DEX_OLD_UNOWN_L 397 +#define NATIONAL_DEX_OLD_UNOWN_M 398 +#define NATIONAL_DEX_OLD_UNOWN_N 399 +#define NATIONAL_DEX_OLD_UNOWN_O 400 +#define NATIONAL_DEX_OLD_UNOWN_P 401 +#define NATIONAL_DEX_OLD_UNOWN_Q 402 +#define NATIONAL_DEX_OLD_UNOWN_R 403 +#define NATIONAL_DEX_OLD_UNOWN_S 404 +#define NATIONAL_DEX_OLD_UNOWN_T 405 +#define NATIONAL_DEX_OLD_UNOWN_U 406 +#define NATIONAL_DEX_OLD_UNOWN_V 407 +#define NATIONAL_DEX_OLD_UNOWN_W 408 +#define NATIONAL_DEX_OLD_UNOWN_X 409 +#define NATIONAL_DEX_OLD_UNOWN_Y 410 +#define NATIONAL_DEX_OLD_UNOWN_Z 411 + +#define NATIONAL_DEX_TREECKO 252 +#define NATIONAL_DEX_GROVYLE 253 +#define NATIONAL_DEX_SCEPTILE 254 +#define NATIONAL_DEX_TORCHIC 255 +#define NATIONAL_DEX_COMBUSKEN 256 +#define NATIONAL_DEX_BLAZIKEN 257 +#define NATIONAL_DEX_MUDKIP 258 +#define NATIONAL_DEX_MARSHTOMP 259 +#define NATIONAL_DEX_SWAMPERT 260 +#define NATIONAL_DEX_POOCHYENA 261 +#define NATIONAL_DEX_MIGHTYENA 262 +#define NATIONAL_DEX_ZIGZAGOON 263 +#define NATIONAL_DEX_LINOONE 264 +#define NATIONAL_DEX_WURMPLE 265 +#define NATIONAL_DEX_SILCOON 266 +#define NATIONAL_DEX_BEAUTIFLY 267 +#define NATIONAL_DEX_CASCOON 268 +#define NATIONAL_DEX_DUSTOX 269 +#define NATIONAL_DEX_LOTAD 270 +#define NATIONAL_DEX_LOMBRE 271 +#define NATIONAL_DEX_LUDICOLO 272 +#define NATIONAL_DEX_SEEDOT 273 +#define NATIONAL_DEX_NUZLEAF 274 +#define NATIONAL_DEX_SHIFTRY 275 +#define NATIONAL_DEX_NINCADA 290 +#define NATIONAL_DEX_NINJASK 291 +#define NATIONAL_DEX_SHEDINJA 292 +#define NATIONAL_DEX_TAILLOW 276 +#define NATIONAL_DEX_SWELLOW 277 +#define NATIONAL_DEX_SHROOMISH 285 +#define NATIONAL_DEX_BRELOOM 286 +#define NATIONAL_DEX_SPINDA 327 +#define NATIONAL_DEX_WINGULL 278 +#define NATIONAL_DEX_PELIPPER 279 +#define NATIONAL_DEX_SURSKIT 283 +#define NATIONAL_DEX_MASQUERAIN 284 +#define NATIONAL_DEX_WAILMER 320 +#define NATIONAL_DEX_WAILORD 321 +#define NATIONAL_DEX_SKITTY 300 +#define NATIONAL_DEX_DELCATTY 301 +#define NATIONAL_DEX_KECLEON 352 +#define NATIONAL_DEX_BALTOY 343 +#define NATIONAL_DEX_CLAYDOL 344 +#define NATIONAL_DEX_NOSEPASS 299 +#define NATIONAL_DEX_TORKOAL 324 +#define NATIONAL_DEX_SABLEYE 302 +#define NATIONAL_DEX_BARBOACH 339 +#define NATIONAL_DEX_WHISCASH 340 +#define NATIONAL_DEX_LUVDISC 370 +#define NATIONAL_DEX_CORPHISH 341 +#define NATIONAL_DEX_CRAWDAUNT 342 +#define NATIONAL_DEX_FEEBAS 349 +#define NATIONAL_DEX_MILOTIC 350 +#define NATIONAL_DEX_CARVANHA 318 +#define NATIONAL_DEX_SHARPEDO 319 +#define NATIONAL_DEX_TRAPINCH 328 +#define NATIONAL_DEX_VIBRAVA 329 +#define NATIONAL_DEX_FLYGON 330 +#define NATIONAL_DEX_MAKUHITA 296 +#define NATIONAL_DEX_HARIYAMA 297 +#define NATIONAL_DEX_ELECTRIKE 309 +#define NATIONAL_DEX_MANECTRIC 310 +#define NATIONAL_DEX_NUMEL 322 +#define NATIONAL_DEX_CAMERUPT 323 +#define NATIONAL_DEX_SPHEAL 363 +#define NATIONAL_DEX_SEALEO 364 +#define NATIONAL_DEX_WALREIN 365 +#define NATIONAL_DEX_CACNEA 331 +#define NATIONAL_DEX_CACTURNE 332 +#define NATIONAL_DEX_SNORUNT 361 +#define NATIONAL_DEX_GLALIE 362 +#define NATIONAL_DEX_LUNATONE 337 +#define NATIONAL_DEX_SOLROCK 338 +#define NATIONAL_DEX_AZURILL 298 +#define NATIONAL_DEX_SPOINK 325 +#define NATIONAL_DEX_GRUMPIG 326 +#define NATIONAL_DEX_PLUSLE 311 +#define NATIONAL_DEX_MINUN 312 +#define NATIONAL_DEX_MAWILE 303 +#define NATIONAL_DEX_MEDITITE 307 +#define NATIONAL_DEX_MEDICHAM 308 +#define NATIONAL_DEX_SWABLU 333 +#define NATIONAL_DEX_ALTARIA 334 +#define NATIONAL_DEX_WYNAUT 360 +#define NATIONAL_DEX_DUSKULL 355 +#define NATIONAL_DEX_DUSCLOPS 356 +#define NATIONAL_DEX_ROSELIA 315 +#define NATIONAL_DEX_SLAKOTH 287 +#define NATIONAL_DEX_VIGOROTH 288 +#define NATIONAL_DEX_SLAKING 289 +#define NATIONAL_DEX_GULPIN 316 +#define NATIONAL_DEX_SWALOT 317 +#define NATIONAL_DEX_TROPIUS 357 +#define NATIONAL_DEX_WHISMUR 293 +#define NATIONAL_DEX_LOUDRED 294 +#define NATIONAL_DEX_EXPLOUD 295 +#define NATIONAL_DEX_CLAMPERL 366 +#define NATIONAL_DEX_HUNTAIL 367 +#define NATIONAL_DEX_GOREBYSS 368 +#define NATIONAL_DEX_ABSOL 359 +#define NATIONAL_DEX_SHUPPET 353 +#define NATIONAL_DEX_BANETTE 354 +#define NATIONAL_DEX_SEVIPER 336 +#define NATIONAL_DEX_ZANGOOSE 335 +#define NATIONAL_DEX_RELICANTH 369 +#define NATIONAL_DEX_ARON 304 +#define NATIONAL_DEX_LAIRON 305 +#define NATIONAL_DEX_AGGRON 306 +#define NATIONAL_DEX_CASTFORM 351 +#define NATIONAL_DEX_VOLBEAT 313 +#define NATIONAL_DEX_ILLUMISE 314 +#define NATIONAL_DEX_LILEEP 345 +#define NATIONAL_DEX_CRADILY 346 +#define NATIONAL_DEX_ANORITH 347 +#define NATIONAL_DEX_ARMALDO 348 +#define NATIONAL_DEX_RALTS 280 +#define NATIONAL_DEX_KIRLIA 281 +#define NATIONAL_DEX_GARDEVOIR 282 +#define NATIONAL_DEX_BAGON 371 +#define NATIONAL_DEX_SHELGON 372 +#define NATIONAL_DEX_SALAMENCE 373 +#define NATIONAL_DEX_BELDUM 374 +#define NATIONAL_DEX_METANG 375 +#define NATIONAL_DEX_METAGROSS 376 +#define NATIONAL_DEX_REGIROCK 377 +#define NATIONAL_DEX_REGICE 378 +#define NATIONAL_DEX_REGISTEEL 379 +#define NATIONAL_DEX_KYOGRE 382 +#define NATIONAL_DEX_GROUDON 383 +#define NATIONAL_DEX_RAYQUAZA 384 +#define NATIONAL_DEX_LATIAS 380 +#define NATIONAL_DEX_LATIOS 381 +#define NATIONAL_DEX_JIRACHI 385 +#define NATIONAL_DEX_DEOXYS 386 +#define NATIONAL_DEX_CHIMECHO 358 + +// Hoenn Dex Index Defines + +#define HOENN_DEX_NONE 0 +#define HOENN_DEX_BULBASAUR 203 +#define HOENN_DEX_IVYSAUR 204 +#define HOENN_DEX_VENUSAUR 205 +#define HOENN_DEX_CHARMANDER 206 +#define HOENN_DEX_CHARMELEON 207 +#define HOENN_DEX_CHARIZARD 208 +#define HOENN_DEX_SQUIRTLE 209 +#define HOENN_DEX_WARTORTLE 210 +#define HOENN_DEX_BLASTOISE 211 +#define HOENN_DEX_CATERPIE 212 +#define HOENN_DEX_METAPOD 213 +#define HOENN_DEX_BUTTERFREE 214 +#define HOENN_DEX_WEEDLE 215 +#define HOENN_DEX_KAKUNA 216 +#define HOENN_DEX_BEEDRILL 217 +#define HOENN_DEX_PIDGEY 218 +#define HOENN_DEX_PIDGEOTTO 219 +#define HOENN_DEX_PIDGEOT 220 +#define HOENN_DEX_RATTATA 221 +#define HOENN_DEX_RATICATE 222 +#define HOENN_DEX_SPEAROW 223 +#define HOENN_DEX_FEAROW 224 +#define HOENN_DEX_EKANS 225 +#define HOENN_DEX_ARBOK 226 +#define HOENN_DEX_PIKACHU 156 +#define HOENN_DEX_RAICHU 157 +#define HOENN_DEX_SANDSHREW 112 +#define HOENN_DEX_SANDSLASH 113 +#define HOENN_DEX_NIDORAN_F 227 +#define HOENN_DEX_NIDORINA 228 +#define HOENN_DEX_NIDOQUEEN 229 +#define HOENN_DEX_NIDORAN_M 230 +#define HOENN_DEX_NIDORINO 231 +#define HOENN_DEX_NIDOKING 232 +#define HOENN_DEX_CLEFAIRY 233 +#define HOENN_DEX_CLEFABLE 234 +#define HOENN_DEX_VULPIX 153 +#define HOENN_DEX_NINETALES 154 +#define HOENN_DEX_JIGGLYPUFF 138 +#define HOENN_DEX_WIGGLYTUFF 139 +#define HOENN_DEX_ZUBAT 63 +#define HOENN_DEX_GOLBAT 64 +#define HOENN_DEX_ODDISH 88 +#define HOENN_DEX_GLOOM 89 +#define HOENN_DEX_VILEPLUME 90 +#define HOENN_DEX_PARAS 235 +#define HOENN_DEX_PARASECT 236 +#define HOENN_DEX_VENONAT 237 +#define HOENN_DEX_VENOMOTH 238 +#define HOENN_DEX_DIGLETT 239 +#define HOENN_DEX_DUGTRIO 240 +#define HOENN_DEX_MEOWTH 241 +#define HOENN_DEX_PERSIAN 242 +#define HOENN_DEX_PSYDUCK 158 +#define HOENN_DEX_GOLDUCK 159 +#define HOENN_DEX_MANKEY 243 +#define HOENN_DEX_PRIMEAPE 244 +#define HOENN_DEX_GROWLITHE 245 +#define HOENN_DEX_ARCANINE 246 +#define HOENN_DEX_POLIWAG 247 +#define HOENN_DEX_POLIWHIRL 248 +#define HOENN_DEX_POLIWRATH 249 +#define HOENN_DEX_ABRA 39 +#define HOENN_DEX_KADABRA 40 +#define HOENN_DEX_ALAKAZAM 41 +#define HOENN_DEX_MACHOP 73 +#define HOENN_DEX_MACHOKE 74 +#define HOENN_DEX_MACHAMP 75 +#define HOENN_DEX_BELLSPROUT 250 +#define HOENN_DEX_WEEPINBELL 251 +#define HOENN_DEX_VICTREEBEL 252 +#define HOENN_DEX_TENTACOOL 66 +#define HOENN_DEX_TENTACRUEL 67 +#define HOENN_DEX_GEODUDE 57 +#define HOENN_DEX_GRAVELER 58 +#define HOENN_DEX_GOLEM 59 +#define HOENN_DEX_PONYTA 253 +#define HOENN_DEX_RAPIDASH 254 +#define HOENN_DEX_SLOWPOKE 255 +#define HOENN_DEX_SLOWBRO 256 +#define HOENN_DEX_MAGNEMITE 82 +#define HOENN_DEX_MAGNETON 83 +#define HOENN_DEX_FARFETCHD 257 +#define HOENN_DEX_DODUO 92 +#define HOENN_DEX_DODRIO 93 +#define HOENN_DEX_SEEL 258 +#define HOENN_DEX_DEWGONG 259 +#define HOENN_DEX_GRIMER 106 +#define HOENN_DEX_MUK 107 +#define HOENN_DEX_SHELLDER 260 +#define HOENN_DEX_CLOYSTER 261 +#define HOENN_DEX_GASTLY 262 +#define HOENN_DEX_HAUNTER 263 +#define HOENN_DEX_GENGAR 264 +#define HOENN_DEX_ONIX 265 +#define HOENN_DEX_DROWZEE 266 +#define HOENN_DEX_HYPNO 267 +#define HOENN_DEX_KRABBY 268 +#define HOENN_DEX_KINGLER 269 +#define HOENN_DEX_VOLTORB 84 +#define HOENN_DEX_ELECTRODE 85 +#define HOENN_DEX_EXEGGCUTE 270 +#define HOENN_DEX_EXEGGUTOR 271 +#define HOENN_DEX_CUBONE 272 +#define HOENN_DEX_MAROWAK 273 +#define HOENN_DEX_HITMONLEE 274 +#define HOENN_DEX_HITMONCHAN 275 +#define HOENN_DEX_LICKITUNG 276 +#define HOENN_DEX_KOFFING 108 +#define HOENN_DEX_WEEZING 109 +#define HOENN_DEX_RHYHORN 169 +#define HOENN_DEX_RHYDON 170 +#define HOENN_DEX_CHANSEY 277 +#define HOENN_DEX_TANGELA 278 +#define HOENN_DEX_KANGASKHAN 279 +#define HOENN_DEX_HORSEA 184 +#define HOENN_DEX_SEADRA 185 +#define HOENN_DEX_GOLDEEN 50 +#define HOENN_DEX_SEAKING 51 +#define HOENN_DEX_STARYU 143 +#define HOENN_DEX_STARMIE 144 +#define HOENN_DEX_MR_MIME 280 +#define HOENN_DEX_SCYTHER 281 +#define HOENN_DEX_JYNX 282 +#define HOENN_DEX_ELECTABUZZ 283 +#define HOENN_DEX_MAGMAR 284 +#define HOENN_DEX_PINSIR 167 +#define HOENN_DEX_TAUROS 285 +#define HOENN_DEX_MAGIKARP 52 +#define HOENN_DEX_GYARADOS 53 +#define HOENN_DEX_LAPRAS 286 +#define HOENN_DEX_DITTO 287 +#define HOENN_DEX_EEVEE 288 +#define HOENN_DEX_VAPOREON 289 +#define HOENN_DEX_JOLTEON 290 +#define HOENN_DEX_FLAREON 291 +#define HOENN_DEX_PORYGON 292 +#define HOENN_DEX_OMANYTE 293 +#define HOENN_DEX_OMASTAR 294 +#define HOENN_DEX_KABUTO 295 +#define HOENN_DEX_KABUTOPS 296 +#define HOENN_DEX_AERODACTYL 297 +#define HOENN_DEX_SNORLAX 298 +#define HOENN_DEX_ARTICUNO 299 +#define HOENN_DEX_ZAPDOS 300 +#define HOENN_DEX_MOLTRES 301 +#define HOENN_DEX_DRATINI 302 +#define HOENN_DEX_DRAGONAIR 303 +#define HOENN_DEX_DRAGONITE 304 +#define HOENN_DEX_MEWTWO 305 +#define HOENN_DEX_MEW 306 +#define HOENN_DEX_CHIKORITA 307 +#define HOENN_DEX_BAYLEEF 308 +#define HOENN_DEX_MEGANIUM 309 +#define HOENN_DEX_CYNDAQUIL 310 +#define HOENN_DEX_QUILAVA 311 +#define HOENN_DEX_TYPHLOSION 312 +#define HOENN_DEX_TOTODILE 313 +#define HOENN_DEX_CROCONAW 314 +#define HOENN_DEX_FERALIGATR 315 +#define HOENN_DEX_SENTRET 316 +#define HOENN_DEX_FURRET 317 +#define HOENN_DEX_HOOTHOOT 318 +#define HOENN_DEX_NOCTOWL 319 +#define HOENN_DEX_LEDYBA 320 +#define HOENN_DEX_LEDIAN 321 +#define HOENN_DEX_SPINARAK 322 +#define HOENN_DEX_ARIADOS 323 +#define HOENN_DEX_CROBAT 65 +#define HOENN_DEX_CHINCHOU 181 +#define HOENN_DEX_LANTURN 182 +#define HOENN_DEX_PICHU 155 +#define HOENN_DEX_CLEFFA 324 +#define HOENN_DEX_IGGLYBUFF 137 +#define HOENN_DEX_TOGEPI 325 +#define HOENN_DEX_TOGETIC 326 +#define HOENN_DEX_NATU 162 +#define HOENN_DEX_XATU 163 +#define HOENN_DEX_MAREEP 327 +#define HOENN_DEX_FLAAFFY 328 +#define HOENN_DEX_AMPHAROS 329 +#define HOENN_DEX_BELLOSSOM 91 +#define HOENN_DEX_MARILL 55 +#define HOENN_DEX_AZUMARILL 56 +#define HOENN_DEX_SUDOWOODO 330 +#define HOENN_DEX_POLITOED 331 +#define HOENN_DEX_HOPPIP 332 +#define HOENN_DEX_SKIPLOOM 333 +#define HOENN_DEX_JUMPLUFF 334 +#define HOENN_DEX_AIPOM 335 +#define HOENN_DEX_SUNKERN 336 +#define HOENN_DEX_SUNFLORA 337 +#define HOENN_DEX_YANMA 338 +#define HOENN_DEX_WOOPER 339 +#define HOENN_DEX_QUAGSIRE 340 +#define HOENN_DEX_ESPEON 341 +#define HOENN_DEX_UMBREON 342 +#define HOENN_DEX_MURKROW 343 +#define HOENN_DEX_SLOWKING 344 +#define HOENN_DEX_MISDREAVUS 345 +#define HOENN_DEX_UNOWN 346 +#define HOENN_DEX_WOBBUFFET 161 +#define HOENN_DEX_GIRAFARIG 164 +#define HOENN_DEX_PINECO 347 +#define HOENN_DEX_FORRETRESS 348 +#define HOENN_DEX_DUNSPARCE 349 +#define HOENN_DEX_GLIGAR 350 +#define HOENN_DEX_STEELIX 351 +#define HOENN_DEX_SNUBBULL 352 +#define HOENN_DEX_GRANBULL 353 +#define HOENN_DEX_QWILFISH 354 +#define HOENN_DEX_SCIZOR 355 +#define HOENN_DEX_SHUCKLE 356 +#define HOENN_DEX_HERACROSS 168 +#define HOENN_DEX_SNEASEL 357 +#define HOENN_DEX_TEDDIURSA 358 +#define HOENN_DEX_URSARING 359 +#define HOENN_DEX_SLUGMA 103 +#define HOENN_DEX_MAGCARGO 104 +#define HOENN_DEX_SWINUB 360 +#define HOENN_DEX_PILOSWINE 361 +#define HOENN_DEX_CORSOLA 180 +#define HOENN_DEX_REMORAID 362 +#define HOENN_DEX_OCTILLERY 363 +#define HOENN_DEX_DELIBIRD 364 +#define HOENN_DEX_MANTINE 365 +#define HOENN_DEX_SKARMORY 115 +#define HOENN_DEX_HOUNDOUR 366 +#define HOENN_DEX_HOUNDOOM 367 +#define HOENN_DEX_KINGDRA 186 +#define HOENN_DEX_PHANPY 165 +#define HOENN_DEX_DONPHAN 166 +#define HOENN_DEX_PORYGON2 368 +#define HOENN_DEX_STANTLER 369 +#define HOENN_DEX_SMEARGLE 370 +#define HOENN_DEX_TYROGUE 371 +#define HOENN_DEX_HITMONTOP 372 +#define HOENN_DEX_SMOOCHUM 373 +#define HOENN_DEX_ELEKID 374 +#define HOENN_DEX_MAGBY 375 +#define HOENN_DEX_MILTANK 376 +#define HOENN_DEX_BLISSEY 377 +#define HOENN_DEX_RAIKOU 378 +#define HOENN_DEX_ENTEI 379 +#define HOENN_DEX_SUICUNE 380 +#define HOENN_DEX_LARVITAR 381 +#define HOENN_DEX_PUPITAR 382 +#define HOENN_DEX_TYRANITAR 383 +#define HOENN_DEX_LUGIA 384 +#define HOENN_DEX_HO_OH 385 +#define HOENN_DEX_CELEBI 386 + +#define HOENN_DEX_OLD_UNOWN_B 387 +#define HOENN_DEX_OLD_UNOWN_C 388 +#define HOENN_DEX_OLD_UNOWN_D 389 +#define HOENN_DEX_OLD_UNOWN_E 390 +#define HOENN_DEX_OLD_UNOWN_F 391 +#define HOENN_DEX_OLD_UNOWN_G 392 +#define HOENN_DEX_OLD_UNOWN_H 393 +#define HOENN_DEX_OLD_UNOWN_I 394 +#define HOENN_DEX_OLD_UNOWN_J 395 +#define HOENN_DEX_OLD_UNOWN_K 396 +#define HOENN_DEX_OLD_UNOWN_L 397 +#define HOENN_DEX_OLD_UNOWN_M 398 +#define HOENN_DEX_OLD_UNOWN_N 399 +#define HOENN_DEX_OLD_UNOWN_O 400 +#define HOENN_DEX_OLD_UNOWN_P 401 +#define HOENN_DEX_OLD_UNOWN_Q 402 +#define HOENN_DEX_OLD_UNOWN_R 403 +#define HOENN_DEX_OLD_UNOWN_S 404 +#define HOENN_DEX_OLD_UNOWN_T 405 +#define HOENN_DEX_OLD_UNOWN_U 406 +#define HOENN_DEX_OLD_UNOWN_V 407 +#define HOENN_DEX_OLD_UNOWN_W 408 +#define HOENN_DEX_OLD_UNOWN_X 409 +#define HOENN_DEX_OLD_UNOWN_Y 410 +#define HOENN_DEX_OLD_UNOWN_Z 411 + +#define HOENN_DEX_TREECKO 1 +#define HOENN_DEX_GROVYLE 2 +#define HOENN_DEX_SCEPTILE 3 +#define HOENN_DEX_TORCHIC 4 +#define HOENN_DEX_COMBUSKEN 5 +#define HOENN_DEX_BLAZIKEN 6 +#define HOENN_DEX_MUDKIP 7 +#define HOENN_DEX_MARSHTOMP 8 +#define HOENN_DEX_SWAMPERT 9 +#define HOENN_DEX_POOCHYENA 10 +#define HOENN_DEX_MIGHTYENA 11 +#define HOENN_DEX_ZIGZAGOON 12 +#define HOENN_DEX_LINOONE 13 +#define HOENN_DEX_WURMPLE 14 +#define HOENN_DEX_SILCOON 15 +#define HOENN_DEX_BEAUTIFLY 16 +#define HOENN_DEX_CASCOON 17 +#define HOENN_DEX_DUSTOX 18 +#define HOENN_DEX_LOTAD 19 +#define HOENN_DEX_LOMBRE 20 +#define HOENN_DEX_LUDICOLO 21 +#define HOENN_DEX_SEEDOT 22 +#define HOENN_DEX_NUZLEAF 23 +#define HOENN_DEX_SHIFTRY 24 +#define HOENN_DEX_NINCADA 42 +#define HOENN_DEX_NINJASK 43 +#define HOENN_DEX_SHEDINJA 44 +#define HOENN_DEX_TAILLOW 25 +#define HOENN_DEX_SWELLOW 26 +#define HOENN_DEX_SHROOMISH 34 +#define HOENN_DEX_BRELOOM 35 +#define HOENN_DEX_SPINDA 114 +#define HOENN_DEX_WINGULL 27 +#define HOENN_DEX_PELIPPER 28 +#define HOENN_DEX_SURSKIT 32 +#define HOENN_DEX_MASQUERAIN 33 +#define HOENN_DEX_WAILMER 99 +#define HOENN_DEX_WAILORD 100 +#define HOENN_DEX_SKITTY 61 +#define HOENN_DEX_DELCATTY 62 +#define HOENN_DEX_KECLEON 145 +#define HOENN_DEX_BALTOY 131 +#define HOENN_DEX_CLAYDOL 132 +#define HOENN_DEX_NOSEPASS 60 +#define HOENN_DEX_TORKOAL 105 +#define HOENN_DEX_SABLEYE 68 +#define HOENN_DEX_BARBOACH 127 +#define HOENN_DEX_WHISCASH 128 +#define HOENN_DEX_LUVDISC 183 +#define HOENN_DEX_CORPHISH 129 +#define HOENN_DEX_CRAWDAUNT 130 +#define HOENN_DEX_FEEBAS 140 +#define HOENN_DEX_MILOTIC 141 +#define HOENN_DEX_CARVANHA 97 +#define HOENN_DEX_SHARPEDO 98 +#define HOENN_DEX_TRAPINCH 116 +#define HOENN_DEX_VIBRAVA 117 +#define HOENN_DEX_FLYGON 118 +#define HOENN_DEX_MAKUHITA 48 +#define HOENN_DEX_HARIYAMA 49 +#define HOENN_DEX_ELECTRIKE 78 +#define HOENN_DEX_MANECTRIC 79 +#define HOENN_DEX_NUMEL 101 +#define HOENN_DEX_CAMERUPT 102 +#define HOENN_DEX_SPHEAL 173 +#define HOENN_DEX_SEALEO 174 +#define HOENN_DEX_WALREIN 175 +#define HOENN_DEX_CACNEA 119 +#define HOENN_DEX_CACTURNE 120 +#define HOENN_DEX_SNORUNT 171 +#define HOENN_DEX_GLALIE 172 +#define HOENN_DEX_LUNATONE 125 +#define HOENN_DEX_SOLROCK 126 +#define HOENN_DEX_AZURILL 54 +#define HOENN_DEX_SPOINK 110 +#define HOENN_DEX_GRUMPIG 111 +#define HOENN_DEX_PLUSLE 80 +#define HOENN_DEX_MINUN 81 +#define HOENN_DEX_MAWILE 69 +#define HOENN_DEX_MEDITITE 76 +#define HOENN_DEX_MEDICHAM 77 +#define HOENN_DEX_SWABLU 121 +#define HOENN_DEX_ALTARIA 122 +#define HOENN_DEX_WYNAUT 160 +#define HOENN_DEX_DUSKULL 148 +#define HOENN_DEX_DUSCLOPS 149 +#define HOENN_DEX_ROSELIA 94 +#define HOENN_DEX_SLAKOTH 36 +#define HOENN_DEX_VIGOROTH 37 +#define HOENN_DEX_SLAKING 38 +#define HOENN_DEX_GULPIN 95 +#define HOENN_DEX_SWALOT 96 +#define HOENN_DEX_TROPIUS 150 +#define HOENN_DEX_WHISMUR 45 +#define HOENN_DEX_LOUDRED 46 +#define HOENN_DEX_EXPLOUD 47 +#define HOENN_DEX_CLAMPERL 176 +#define HOENN_DEX_HUNTAIL 177 +#define HOENN_DEX_GOREBYSS 178 +#define HOENN_DEX_ABSOL 152 +#define HOENN_DEX_SHUPPET 146 +#define HOENN_DEX_BANETTE 147 +#define HOENN_DEX_SEVIPER 124 +#define HOENN_DEX_ZANGOOSE 123 +#define HOENN_DEX_RELICANTH 179 +#define HOENN_DEX_ARON 70 +#define HOENN_DEX_LAIRON 71 +#define HOENN_DEX_AGGRON 72 +#define HOENN_DEX_CASTFORM 142 +#define HOENN_DEX_VOLBEAT 86 +#define HOENN_DEX_ILLUMISE 87 +#define HOENN_DEX_LILEEP 133 +#define HOENN_DEX_CRADILY 134 +#define HOENN_DEX_ANORITH 135 +#define HOENN_DEX_ARMALDO 136 +#define HOENN_DEX_RALTS 29 +#define HOENN_DEX_KIRLIA 30 +#define HOENN_DEX_GARDEVOIR 31 +#define HOENN_DEX_BAGON 187 +#define HOENN_DEX_SHELGON 188 +#define HOENN_DEX_SALAMENCE 189 +#define HOENN_DEX_BELDUM 190 +#define HOENN_DEX_METANG 191 +#define HOENN_DEX_METAGROSS 192 +#define HOENN_DEX_REGIROCK 193 +#define HOENN_DEX_REGICE 194 +#define HOENN_DEX_REGISTEEL 195 +#define HOENN_DEX_KYOGRE 198 +#define HOENN_DEX_GROUDON 199 +#define HOENN_DEX_RAYQUAZA 200 +#define HOENN_DEX_LATIAS 196 +#define HOENN_DEX_LATIOS 197 +#define HOENN_DEX_JIRACHI 201 +#define HOENN_DEX_DEOXYS 202 +#define HOENN_DEX_CHIMECHO 151 + #endif // GUARD_CONSTANTS_SPECIES_H diff --git a/include/data2.h b/include/data2.h index e383b1c9a..3ce3c33c8 100644 --- a/include/data2.h +++ b/include/data2.h @@ -18,5 +18,30 @@ extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const u8 gMoveNames[][13]; extern const u8 gAbilityNames[][13]; extern const u8 gTypeNames[][7]; +extern const u16 gUnknown_8251CB8[]; +extern const u16 gUnknown_8251FEE[]; +extern const u16 gUnknown_8252324[]; +extern const u16 gUnknown_82539D4[]; + +extern const struct CompressedSpritePalette gMonPaletteTable[]; +extern const struct CompressedSpritePalette gMonShinyPaletteTable[]; +extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[]; +extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[]; + +extern const struct OamData gUnknown_824F010; +extern const struct OamData gUnknown_824F018; +extern const union AnimCmd *const gUnknown_82349BC[]; +extern const union AffineAnimCmd *const gUnknown_82348C8[]; +extern const union AffineAnimCmd *const gUnknown_8234944[]; +extern const struct SpriteFrameImage gUnknown_8234698[]; +extern const struct SpriteFrameImage gUnknown_82346B8[]; +extern const struct SpriteFrameImage gUnknown_82346D8[]; +extern const struct SpriteFrameImage gUnknown_82346F8[]; +extern const struct SpriteFrameImage gUnknown_8234718[]; +extern const struct SpriteFrameImage gUnknown_8234740[]; +extern const struct SpriteFrameImage gUnknown_8234768[]; +extern const struct SpriteFrameImage gUnknown_8234788[]; +extern const struct SpriteFrameImage gUnknown_82347A8[]; +extern const struct SpriteFrameImage gUnknown_82347C8[]; #endif // GUARD_DATA2_H diff --git a/include/field_specials.h b/include/field_specials.h index 0e4fdd787..a82cb20a2 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -11,5 +11,7 @@ void sub_80CCB68(void); void nullsub_60(void); void nullsub_61(void); u8 ContextNpcGetTextColor(void); +void set_unknown_box_id(u8); +u16 get_unknown_box_id(void); #endif // GUARD_FIELD_SPECIALS_H diff --git a/include/party_menu.h b/include/party_menu.h index 3b620c3b0..e4fc182e9 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -61,5 +61,6 @@ void sub_8126894(u8 taskId, TaskFunc followUpFunc); void sub_81279E0(void); void ItemUseCB_Medicine(u8 taskId, TaskFunc followUpFunc); u8 GetItemEffectType(u16 itemId); +u8 pokemon_order_func(u8); #endif // GUARD_PARTY_MENU_H diff --git a/include/pokemon.h b/include/pokemon.h index 558eedc67..9dd5850b4 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -2,6 +2,7 @@ #define GUARD_POKEMON_H #include "global.h" +#include "sprite.h" #define MON_DATA_PERSONALITY 0 #define MON_DATA_OT_ID 1 @@ -109,6 +110,16 @@ #define MON_FEMALE 0xFE #define MON_GENDERLESS 0xFF +#define FRIENDSHIP_EVENT_GROW_LEVEL 0x0 +#define FRIENDSHIP_EVENT_VITAMIN 0x1 +#define FRIENDSHIP_EVENT_BATTLE_ITEM 0x2 +#define FRIENDSHIP_EVENT_LEAGUE_BATTLE 0x3 +#define FRIENDSHIP_EVENT_LEARN_TMHM 0x4 +#define FRIENDSHIP_EVENT_WALKING 0x5 +#define FRIENDSHIP_EVENT_FAINT_SMALL 0x6 +#define FRIENDSHIP_EVENT_FAINT_OUTSIDE_BATTLE 0x7 +#define FRIENDSHIP_EVENT_FAINT_LARGE 0x8 + #define TYPE_NORMAL 0x00 #define TYPE_FIGHTING 0x01 #define TYPE_FLYING 0x02 @@ -425,8 +436,7 @@ struct BaseStats /* 0x13 */ u8 growthRate; /* 0x14 */ u8 eggGroup1; /* 0x15 */ u8 eggGroup2; - /* 0x16 */ u8 ability1; - /* 0x17 */ u8 ability2; + /* 0x16 */ u8 abilities[2]; /* 0x18 */ u8 safariZoneFleeRate; /* 0x19 */ u8 bodyColor : 7; u8 noFlip : 1; @@ -530,11 +540,6 @@ extern const u16 *const gLevelUpLearnsets[]; extern const u8 gFacilityClassToPicIndex[]; extern const u8 gFacilityClassToTrainerClass[]; -u8 CountAliveMons(u8 caseId); -#define BATTLE_ALIVE_EXCEPT_ACTIVE 0 -#define BATTLE_ALIVE_ATK_SIDE 1 -#define BATTLE_ALIVE_DEF_SIDE 2 - void ZeroBoxMonData(struct BoxPokemon *boxMon); void ZeroMonData(struct Pokemon *mon); void ZeroPlayerPartyMons(void); @@ -545,30 +550,32 @@ void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter); void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level); void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality); -void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId); void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread); -u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon); +void CreateBattleTowerMon(struct Pokemon *mon, struct BattleTowerPokemon *src); +void sub_803E23C(struct Pokemon *mon, struct BattleTowerPokemon *dest); void CalculateMonStats(struct Pokemon *mon); -u8 GetLevelFromMonExp(struct Pokemon *mon); +void BoxMonToMon(struct BoxPokemon *src, struct Pokemon *dest); u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon); u16 GiveMoveToMon(struct Pokemon *mon, u16 move); -u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move); -void MonRestorePP(struct Pokemon *mon); void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot); void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot); -void GiveMonInitialMoveset(struct Pokemon *mon); -void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon); +u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove); void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move); -void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); -bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex); -bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e); +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef); + +#define BATTLE_ALIVE_EXCEPT_ACTIVE 0 +#define BATTLE_ALIVE_ATK_SIDE 1 +#define BATTLE_ALIVE_DEF_SIDE 2 + +u8 CountAliveMonsInBattle(u8 caseId); +u8 GetDefaultMoveTarget(u8 battlerId); u8 GetMonGender(struct Pokemon *mon); u8 GetBoxMonGender(struct BoxPokemon *boxMon); u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality); -void EncryptBoxMon(struct BoxPokemon *boxMon); -void DecryptBoxMon(struct BoxPokemon *boxMon); +void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition); +void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosition); // These are full type signatures for GetMonData() and GetBoxMonData(), // but they are not used since some code erroneously omits the third arg. @@ -583,101 +590,81 @@ u32 GetMonData(); u32 GetBoxMonData(); #endif // IS_POKEMON_C -void SetMonData(struct Pokemon *mon, s32 field, const void *data); -void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *data); +void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg); +void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg); void CopyMon(void *dest, void *src, size_t size); u8 GiveMonToPlayer(struct Pokemon *mon); -u8 SendMonToPC(struct Pokemon *mon); u8 CalculatePlayerPartyCount(void); u8 CalculateEnemyPartyCount(void); - +u8 GetMonsStateToDoubles(void); u8 GetAbilityBySpecies(u16 species, bool8 altAbility); u8 GetMonAbility(struct Pokemon *mon); -void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord); u8 GetSecretBaseTrainerPicIndex(void); u8 GetSecretBaseTrainerNameIndex(void); bool8 IsPlayerPartyAndPokemonStorageFull(void); -bool8 IsPokemonStorageFull(void); void GetSpeciesName(u8 *name, u16 species); u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex); void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex); void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex); -void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex); - +bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex); +bool8 PokemonUseItemEffects(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e); +bool8 PokemonUseItemEffects2(struct Pokemon *pkmn, u16 item, u8 partyIndex, u8 moveIndex, u8 e); +u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); +const u8 *Battle_PrintStatBoosterEffectMessage(u16 itemId); u8 GetNature(struct Pokemon *mon); -u8 GetNatureFromPersonality(u32 personality); - -u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex); - -void MonRestorePP(struct Pokemon *); -void BoxMonRestorePP(struct BoxPokemon *); - +u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); u16 NationalPokedexNumToSpecies(u16 nationalNum); -u16 NationalToHoennOrder(u16); -u16 SpeciesToNationalPokedexNum(u16); -u16 HoennToNationalOrder(u16); +u16 SpeciesToNationalPokedexNum(u16 species); +u16 HoennToNationalOrder(u16 hoennNum); u16 SpeciesToCryId(u16 species); -void DrawSpindaSpots(u16, u32, u8 *, u8); -void AdjustFriendship(struct Pokemon *, u8); -u8 CheckPartyHasHadPokerus(struct Pokemon *, u8); -void UpdatePartyPokerusTime(u16); -u32 CanMonLearnTMHM(struct Pokemon *, u8); -u32 CanSpeciesLearnTMHM(u16 species, u8 tm); +void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4); +void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies); +bool8 sub_80435E0(void); +bool8 GetLinkTrainerFlankId(u8 linkPlayerId); +s32 GetBankMultiplayerId(u16 a1); +u8 GetTrainerEncounterMusicId(u16 trainer); +void AdjustFriendship(struct Pokemon *mon, u8 event); +void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies); +u16 GetMonEVCount(struct Pokemon *mon); +void sub_8043A68(void); +u8 CheckPartyPokerus(struct Pokemon *party, u8 selection); +u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); +void sub_8043B40(void); +bool8 TryIncrementMonLevel(struct Pokemon *mon); +u32 CanMonLearnTMHM(struct Pokemon *mon, u8 tm); u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves); +u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves); +u8 GetNumberOfRelearnableMoves(struct Pokemon *mon); +u16 sub_8043F90(u16 species); void ClearBattleMonForms(void); +void PlayBattleBGM(void); +void PlayMapChosenOrBattleBGM(u16 songId); const u32 *GetMonFrontSpritePal(struct Pokemon *mon); -const u32 *GetFrontSpritePalFromSpeciesAndPersonality(u16, u32, u32); -const struct CompressedSpritePalette *sub_80409C8(u16, u32, u32); -bool8 IsOtherTrainer(u32, u8 *); -void SetWildMonHeldItem(void); -u16 GetMonEVCount(struct Pokemon *); - -const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon); +const u32 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality); const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon); const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality); bool32 IsHMMove2(u16 move); bool8 IsPokeSpriteNotFlipped(u16 species); -bool8 IsMonShiny(struct Pokemon *mon); -bool8 IsShinyOtIdPersonality(u32 otId, u32 personality); - -void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies); +s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor); bool8 IsTradedMon(struct Pokemon *mon); +bool8 IsOtherTrainer(u32 otId, u8 *otName); +void MonRestorePP(struct Pokemon *mon); +void BoxMonRestorePP(struct BoxPokemon *boxMon); +void sub_8044348(void); +void SetWildMonHeldItem(void); +bool8 IsMonShiny(struct Pokemon *mon); +u8 *GetTrainerPartnerName(void); +u8 GetPlayerPartyHighestLevel(void); +u16 FacilityClassToPicIndex(u16 facilityClass); +bool8 sub_804455C(u8 caseId, u8 battlerId); +void SetDeoxysStats(void); +u16 sub_80447AC(void); +u16 sub_80447F0(void); +void CreateObedientEnemyMon(void); void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality); -s32 GetBankMultiplayerId(u16 a1); -bool16 sub_806D82C(u8 id); -u16 MonTryLearningNewMove(struct Pokemon* mon, bool8); -void sub_8068AA4(void); // sets stats for deoxys -bool8 HasTwoFramesAnimation(u16 species); -u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); -void RandomlyGivePartyPokerus(struct Pokemon *party); -u8 CheckPartyPokerus(struct Pokemon *party, u8 selection); -u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection); -void UpdatePartyPokerusTime(u16 days); -void PartySpreadPokerus(struct Pokemon *party); -s8 GetMonFlavorRelation(struct Pokemon *mon, u8 a2); -s8 GetFlavorRelationByPersonality(u32 personality, u8 a2); -u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); -u8 GetDefaultMoveTarget(u8 atkBank); -u16 PlayerGenderToFrontTrainerPicId(u8 playerGender); -void sub_806A1C0(u16 arg0, u8 bankIdentity); -void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity); -u8 GetSecretBaseTrainerPicIndex(void); -bool8 TryIncrementMonLevel(struct Pokemon *mon); -void BoxMonToMon(struct BoxPokemon *srcMon, struct Pokemon *dstMon); -u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves); -bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId); - -#include "sprite.h" - -void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); -void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); -void BattleAnimateBackSprite(struct Sprite* sprite, u16 species); - -void PlayMapChosenOrBattleBGM(u16 songId); -u8 GetMonsStateToDoubles(void); -void sub_803E0A4(struct Pokemon *mon, struct BattleTowerPokemon *src); -void SetMultiuseSpriteTemplateToPokemon(u16 trainerSpriteId, u8 battlerPosition); - -const u8 * Battle_PrintStatBoosterEffectMessage(u16 itemId); +bool8 CheckBattleTypeGhost(struct Pokemon *mon, u8 bank); +struct OakSpeechNidoranFStruct *OakSpeechNidoranFSetup(u8 battlePosition, bool8 enable); +void OakSpeechNidoranFFreeResources(void); +void *OakSpeechNidoranFGetBuffer(u8 bufferId); #endif // GUARD_POKEMON_H diff --git a/include/pokemon_3.h b/include/pokemon_3.h deleted file mode 100644 index e65bc85fc..000000000 --- a/include/pokemon_3.h +++ /dev/null @@ -1,12 +0,0 @@ -#ifndef GUARD_POKEMON_3_H -#define GUARD_POKEMON_3_H - -#include "global.h" - -const u8* GetTrainerClassNameFromId(u16 trainerId); -const u8* GetTrainerNameFromId(u16 trainerId); -void * SetUpMonSpriteManagerMaybe(u8, u8); -void sub_8044D80(void); -void * sub_8044E00(u8 buffId); - -#endif // GUARD_POKEMON_3_H diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h index f2fbe85a7..8ab9e5f0e 100644 --- a/include/pokemon_storage_system.h +++ b/include/pokemon_storage_system.h @@ -14,5 +14,6 @@ u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request); void sub_808BCB4(u8 boxId, u8 monPosition); u8 * GetBoxNamePtr(u8 boxId); void sub_808CE60(void); +u8 StorageGetCurrentBox(void); #endif // GUARD_POKEMON_STORAGE_SYSTEM_H diff --git a/include/strings.h b/include/strings.h index 2cb57e19d..85b67ed57 100644 --- a/include/strings.h +++ b/include/strings.h @@ -177,6 +177,17 @@ extern const u8 gUnknown_84166A7[]; extern const u8 gUnknown_84169DC[]; extern const u8 gUnknown_841623D[]; extern const u8 gUnknown_84162BD[]; +extern const u8 gUnknown_841D148[]; + +// pokemon.c +extern const u8 BattleText_Rose[]; +extern const u8 BattleText_UnknownString3[]; +extern const u8 BattleText_GetPumped[]; +extern const u8 BattleText_MistShroud[]; +extern const u8 gText_EggNickname[]; +extern const u8 gText_BadEgg[]; +extern const u8 gText_PkmnsXPreventsSwitching[]; +extern u8 *gUnknown_83FD5D0[]; // diploma extern const u8 gUnknown_841B60E[]; |