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-rw-r--r--include/battle_2.h1
-rw-r--r--include/battle_setup.h5
-rw-r--r--include/battle_transition.h4
-rw-r--r--include/event_data.h3
-rw-r--r--include/field_fadetransition.h14
-rw-r--r--include/field_map_obj.h8
-rw-r--r--include/field_map_obj_helpers.h2
-rw-r--r--include/field_player_avatar.h1
-rw-r--r--include/field_screen_effect.h2
-rw-r--r--include/field_specials.h1
-rw-r--r--include/field_weather.h1
-rw-r--r--include/global.h17
-rw-r--r--include/item.h4
-rw-r--r--include/main.h1
-rw-r--r--include/map_obj_lock.h4
-rw-r--r--include/map_preview_screen.h6
-rw-r--r--include/new_menu_helpers.h3
-rw-r--r--include/overworld.h11
-rw-r--r--include/party_menu.h2
-rw-r--r--include/pokemon.h2
-rw-r--r--include/pokemon_storage_system.h1
-rw-r--r--include/quest_log.h5
-rw-r--r--include/script.h9
-rw-r--r--include/script_menu.h3
-rw-r--r--include/script_movement.h2
-rw-r--r--include/script_pokemon_util_80A0058.h8
-rw-r--r--include/sound.h1
27 files changed, 97 insertions, 24 deletions
diff --git a/include/battle_2.h b/include/battle_2.h
index ca8b78805..1f7a2304d 100644
--- a/include/battle_2.h
+++ b/include/battle_2.h
@@ -43,6 +43,7 @@ u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves);
void RunBattleScriptCommands_PopCallbacksStack(void);
void RunBattleScriptCommands(void);
bool8 TryRunFromBattle(u8 bank);
+void sub_800FD9C(void);
extern const u8 gStatusConditionString_PoisonJpn[8];
extern const u8 gStatusConditionString_SleepJpn[8];
diff --git a/include/battle_setup.h b/include/battle_setup.h
index 2806295ca..61395811b 100644
--- a/include/battle_setup.h
+++ b/include/battle_setup.h
@@ -11,11 +11,12 @@ void BattleSetup_StartWildBattle(void);
void BattleSetup_StartRoamerBattle(void);
u8 HasTrainerAlreadyBeenFought(u16);
-void trainer_flag_set(u16);
-void trainer_flag_clear(u16);
+void SetTrainerFlag(u16);
+void ClearTrainerFlag(u16);
void BattleSetup_StartTrainerBattle(void);
u8 *BattleSetup_GetScriptAddrAfterBattle(void);
u8 *BattleSetup_GetTrainerPostBattleScript(void);
void sub_80803FC(void);
+u8 sub_8080060(void);
#endif // GUARD_BATTLE_SETUP_H
diff --git a/include/battle_transition.h b/include/battle_transition.h
index eba76fd61..91e564790 100644
--- a/include/battle_transition.h
+++ b/include/battle_transition.h
@@ -3,6 +3,8 @@
#include "global.h"
-void sub_8149DFC(u8 a1);
+void sub_8149DFC(u8 a0);
+bool8 sub_80D08F8(void);
+void sub_80D08B8(u8 a0);
#endif // GUARD_BATTLE_TRANSITION_H
diff --git a/include/event_data.h b/include/event_data.h
index 13e388bf2..34d103967 100644
--- a/include/event_data.h
+++ b/include/event_data.h
@@ -59,4 +59,7 @@ extern u16 gSpecialVar_0x8014;
extern u16 gSpecialVar_Result;
extern u16 gSpecialVar_0x8004;
+extern u16 gUnknown_20370DA;
+extern u16 gUnknown_20370DC;
+
#endif // GUARD_EVENT_DATA_H
diff --git a/include/field_fadetransition.h b/include/field_fadetransition.h
index 051865210..a2a4d3eac 100644
--- a/include/field_fadetransition.h
+++ b/include/field_fadetransition.h
@@ -3,14 +3,14 @@
#include "global.h"
-void sub_80AF734(void);
-void sp13E_warp_to_last_warp(void);
-void sub_80AF7D0(void);
-void sp13F_fall_to_last_warp(void);
+void sub_807DF7C(void);
+void DoWarp(void);
+void DoDiveWarp(void);
+void DoDoorWarp(void);
-void sub_80AF848(void);
-void sub_80AF87C(void);
+void DoFallWarp(void);
+void sub_807E59C(void);
+void sub_807E500(void);
void sub_807DF64(void);
-void sub_807DF7C(void);
#endif // GUARD_FIELD_FADETRANSITION_H
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index d2ec58979..69e3419de 100644
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -35,7 +35,7 @@ u8 sub_808D4F4(void);
void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8);
void npc_load_two_palettes__no_record(u16, u8);
void npc_load_two_palettes__and_record(u16, u8);
-void sub_808EBA8(u8, u8, u8, s16, s16);
+void sub_805F7C4(u8, u8, u8, s16, s16);
void pal_patch_for_npc(u16, u8);
void sub_808E16C(s16, s16);
void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
@@ -59,13 +59,13 @@ const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
void gpu_pal_allocator_reset__manage_upper_four(void);
void sub_808E82C(u8, u8, u8, s16, s16);
-void sub_808E7E4(u8, u8, u8);
-void sub_808E78C(u8, u8, u8, u8);
+void sub_805F400(u8, u8, u8);
+void sub_805F3A8(u8, u8, u8, u8);
void sub_808E75C(s16, s16);
void FieldObjectGetLocalIdAndMap(struct MapObject *, u8 *, u8 *, u8 *);
void npc_coords_shift(struct MapObject *, s16, s16);
void sub_808EB08(struct MapObject *, s16, s16);
-void sub_808F254(u8, u8, u8);
+void sub_805FE94(u8, u8, u8);
void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8);
u8 GetOppositeDirection(u8);
diff --git a/include/field_map_obj_helpers.h b/include/field_map_obj_helpers.h
index 2d3f69d95..cd1b19eaf 100644
--- a/include/field_map_obj_helpers.h
+++ b/include/field_map_obj_helpers.h
@@ -4,6 +4,6 @@
#include "global.h"
void UnfreezeMapObjects(void);
-void sub_8097B78(u8, u8);
+void sub_8069058(u8, u8);
#endif
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 297d66441..bb78bd0f3 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -20,5 +20,6 @@ u8 sub_805C808(u8);
void SetPlayerAvatarStateMask(u8 mask);
void sub_805D9C4(struct Sprite *sprite);
void sub_805D154(u8 direction);
+void sub_805DAE4(u8 direction);
#endif //GUARD_FIELD_PLAYER_AVATAR_H
diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h
index add61d57c..14d7e5d81 100644
--- a/include/field_screen_effect.h
+++ b/include/field_screen_effect.h
@@ -4,7 +4,7 @@
#include "global.h"
void sub_80AF79C(void);
-void sub_80B009C(u8);
+void sub_807F028(u8);
void sub_80B0244(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H
diff --git a/include/field_specials.h b/include/field_specials.h
index 2b7991b55..2d495fdd5 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -4,6 +4,7 @@
#include "global.h"
u8 GetLeadMonIndex(void);
+u8 CountDigits(u16 number);
void TV_PrintIntToStringVar(u8, int);
#endif // GUARD_FIELD_SPECIALS_H
diff --git a/include/field_weather.h b/include/field_weather.h
index b896259e9..eb80c455a 100644
--- a/include/field_weather.h
+++ b/include/field_weather.h
@@ -10,6 +10,7 @@ u8 GetSav1Weather(void);
void sub_80AEDBC(void);
void DoCurrentWeather(void);
+void SetSav1WeatherFromCurrMapHeader(void);
void sub_807B0C4(u16 *, u16 *, u32);
#endif // GUARD_WEATHER_H
diff --git a/include/global.h b/include/global.h
index 858d95831..f418ff757 100644
--- a/include/global.h
+++ b/include/global.h
@@ -709,6 +709,21 @@ struct MEventBuffers
/*0x344 0x3464*/ u32 unk_344[2][5];
}; // 0x36C 0x348C
+struct TrainerTowerLog
+{
+ u32 unk0;
+ u32 unk4;
+ u8 unk8;
+ u8 unk9;
+ u8 unkA_0:1;
+ u8 unkA_1:1;
+ u8 unkA_2:1;
+ u8 unkA_3:1;
+ u8 unkA_4:1;
+ u8 unkA_5:1;
+ u8 unkA_6:2;
+};
+
struct SaveBlock1
{
/*0x0000*/ struct Coords16 pos;
@@ -766,7 +781,7 @@ struct SaveBlock1
/*0x3A54*/ struct FameCheckerSaveData fameChecker[NUM_FAMECHECKER_PERSONS];
/*0x3A94*/ u8 filler3A94[0x2A0];
/*0x3D34*/ u32 unkArrayIdx;
- /*0x3D38*/ u32 unkArray[4][3];
+ /*0x3D38*/ struct TrainerTowerLog unkArray[4];
};
extern struct SaveBlock1* gSaveBlock1Ptr;
diff --git a/include/item.h b/include/item.h
index 75c56c94d..25177cb6e 100644
--- a/include/item.h
+++ b/include/item.h
@@ -62,6 +62,8 @@ u8 ItemId_GetSecondaryId(u16 itemId);
u16 itemid_get_market_price(u16 itemId);
void sub_809A2DC(void);
void sub_809A2A4(void);
-void sub_8099E90(u16, u8 *);
+void CopyItemName(u16, u8 *);
+void sub_809A824(u16 itemId);
+bool8 AddBagItem(u16 itemId, u16 amount);
#endif // ITEM_H
diff --git a/include/main.h b/include/main.h
index 3fb254c95..6e9d2a25d 100644
--- a/include/main.h
+++ b/include/main.h
@@ -66,6 +66,7 @@ void DoSoftReset(void);
void ClearPokemonCrySongs(void);
void RestoreSerialTimer3IntrHandlers(void);
void SetVBlankCounter1Ptr(u32 *ptr);
+void DisableVBlankCounter1(void);
extern const char RomHeaderGameCode[4];
extern const char RomHeaderSoftwareVersion;
diff --git a/include/map_obj_lock.h b/include/map_obj_lock.h
index c8e075658..2927ca26d 100644
--- a/include/map_obj_lock.h
+++ b/include/map_obj_lock.h
@@ -3,9 +3,9 @@
#include "global.h"
-bool8 sub_80983C4(void);
+bool8 sub_8069590(void);
void ScriptFreezeMapObjects(void);
-bool8 sub_809847C(void);
+bool8 sub_8069648(void);
void LockSelectedMapObject(void);
void sub_8098630(void);
bool8 sub_8098734(void);
diff --git a/include/map_preview_screen.h b/include/map_preview_screen.h
new file mode 100644
index 000000000..8d9114b82
--- /dev/null
+++ b/include/map_preview_screen.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_MAP_PREVIEW_SCREEN_H
+#define GUARD_MAP_PREVIEW_SCREEN_H
+
+void sub_80F85BC(u16 a0);
+
+#endif //GUARD_MAP_PREVIEW_SCREEN_H
diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h
index 2a68a35e6..ce8e8d697 100644
--- a/include/new_menu_helpers.h
+++ b/include/new_menu_helpers.h
@@ -19,5 +19,8 @@ void sub_80F6F54(u8, u8);
u8 sub_80F78A8(void);
void sub_80F6E9C(void);
void sub_80F6EE4(u8 windowId, bool8 transfer);
+void sub_80F7974(const u8 *);
+u8 GetStartMenuWindowId(void);
+void sub_80F7998(void);
#endif // GUARD_NEW_MENU_HELPERS_H
diff --git a/include/overworld.h b/include/overworld.h
index 50ac09d9e..fbea3a4d9 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -35,7 +35,10 @@ void Overworld_SetMapObjTemplateMovementType(u8, u8);
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId);
-void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
+void SetDynamicWarpWithCoords(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
+void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
+void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
+void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void Overworld_SetHealLocationWarp(u8);
void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084E2C(s8, s8, s8, s8, s8);
@@ -81,11 +84,17 @@ void sub_8055DC4(void);
u8 sav1_map_get_name(void);
+void SetCurrentMapLayout(u16 mapDataId);
+void SetWarpDestinationToFixedHoleWarp(s16 x, s16 y);
+
+void ResetInitialPlayerAvatarState(void);
void sub_8055D40(u16 mapDataId);
+void sub_80563F0(void);
extern u8 gUnknown_2031DD8;
extern u8 gUnknown_2036E28;
extern bool8 (* gUnknown_3005024)(void);
+void SetLastHealLocationWarp(u8 healLocaionId);
#endif //GUARD_ROM4_H
diff --git a/include/party_menu.h b/include/party_menu.h
index 19e1f7d4e..2e83c1496 100644
--- a/include/party_menu.h
+++ b/include/party_menu.h
@@ -12,7 +12,7 @@ enum {
AILMENT_BRN
};
-bool8 pokemon_has_move(struct Pokemon *, u16);
+bool8 MonKnowsMove(struct Pokemon *, u16);
void sub_81B58A8(void);
void DoWallyTutorialBagMenu(void);
u8 pokemon_ailments_get_primary(u32 status);
diff --git a/include/pokemon.h b/include/pokemon.h
index e8782af98..4c6240cd4 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -670,4 +670,6 @@ void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry,
void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
void BattleAnimateBackSprite(struct Sprite* sprite, u16 species);
+void PlayMapChosenOrBattleBGM(u16 songId);
+
#endif // GUARD_POKEMON_H
diff --git a/include/pokemon_storage_system.h b/include/pokemon_storage_system.h
index 5b2d2052b..897c5a42e 100644
--- a/include/pokemon_storage_system.h
+++ b/include/pokemon_storage_system.h
@@ -12,5 +12,6 @@ void SetBoxMonNickFromAnyBox(u8 boxId, u8 monPosition, u8 * newNick);
void CompactPartySlots(void);
u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request);
void sub_808BCB4(u8 boxId, u8 monPosition);
+u8 * GetBoxNamePtr(u8 boxId);
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H
diff --git a/include/quest_log.h b/include/quest_log.h
index 9f8a0ea21..31220b86c 100644
--- a/include/quest_log.h
+++ b/include/quest_log.h
@@ -21,5 +21,10 @@ extern struct UnkStruct_203AE98 * gUnknown_3005E94;
void sub_8112720(u8);
void sub_8113550(u16, const u16 *);
+void sub_8115748(u16);
+u8 sub_8112CAC(void);
+bool8 sub_81119D4(void (*func)(void));
+
+extern u8 gUnknown_203ADFA;
#endif //GUARD_QUEST_LOG_H
diff --git a/include/script.h b/include/script.h
index ebb4caa86..8ffbe1563 100644
--- a/include/script.h
+++ b/include/script.h
@@ -65,5 +65,14 @@ void sub_80992A0(u8 *script, u16 scriptSize);
bool32 sub_8069DFC(void);
void sub_8069EA4(u8 * script, u16 scriptSize);
u8 * sub_8069E48(void);
+void sub_8069998(u8 var);
+void sub_80699F8(void);
+void sub_8069964(void);
+void sub_80699A4(void);
+void sub_8069970(void);
+void sub_8069A20(void);
+void sub_8069A2C(void);
+
+extern const u8 *gRAMScriptPtr;
#endif // GUARD_SCRIPT_H
diff --git a/include/script_menu.h b/include/script_menu.h
index 1e95570b3..f82b061a5 100644
--- a/include/script_menu.h
+++ b/include/script_menu.h
@@ -3,7 +3,7 @@
#include "global.h"
-extern const u8 *const gUnknown_0858BAF0[9];
+extern const u8 *const gStdStringPtrs[9];
bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 var3, u8 var4);
bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 var3, u8 var4, u8 var5);
@@ -11,5 +11,6 @@ bool8 ScriptMenu_YesNo(u8 var1, u8 var2);
bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 columnCount);
bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3);
bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void);
+void sub_809D6D4(void);
#endif //GUARD_SCRIPT_MENU_H
diff --git a/include/script_movement.h b/include/script_movement.h
index ae446812e..2a6dbd2a7 100644
--- a/include/script_movement.h
+++ b/include/script_movement.h
@@ -5,6 +5,6 @@
bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, const u8 *);
bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8);
-void sub_80D338C(void);
+void sub_80974D8(void);
#endif // GUARD_SCRIPT_MOVEMENT_H
diff --git a/include/script_pokemon_util_80A0058.h b/include/script_pokemon_util_80A0058.h
new file mode 100644
index 000000000..e1d228589
--- /dev/null
+++ b/include/script_pokemon_util_80A0058.h
@@ -0,0 +1,8 @@
+#ifndef GUARD_SCRIPT_POKEMON_UTIL_80A0058_H
+#define GUARD_SCRIPT_POKEMON_UTIL_80A0058_H
+
+bool8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unk1, u32 unk2, u8 unk3);
+bool8 ScriptGiveEgg(u16 species);
+void ScriptSetMonMoveSlot(u8 partyIdx, u16 move, u8 slot);
+
+#endif //GUARD_SCRIPT_POKEMON_UTIL_80A0058_H
diff --git a/include/sound.h b/include/sound.h
index 34fdfc839..e720fc1a2 100644
--- a/include/sound.h
+++ b/include/sound.h
@@ -31,6 +31,7 @@ void PlayCry3(u16 species, s8 pan, u8 mode);
void PlayCry4(u16 species, s8 pan, u8 mode);
void PlayCry5(u16 species, u8 mode);
void PlayCry6(u16 species, s8 pan, u8 mode);
+void PlayCry7(u16 species, u8 mode);
void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode);
bool8 IsCryFinished(void);
void StopCryAndClearCrySongs(void);