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-rw-r--r--src/battle_ai_script_commands.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index ff3d26b65..1650f1056 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -1170,28 +1170,28 @@ static void BattleAICmd_get_ability(void)
return;
}
- if (gBaseStats[gBattleMons[index].species].ability1 != ABILITY_NONE)
+ if (gBaseStats[gBattleMons[index].species].abilities[0] != ABILITY_NONE)
{
- if (gBaseStats[gBattleMons[index].species].ability2 != ABILITY_NONE)
+ if (gBaseStats[gBattleMons[index].species].abilities[1] != ABILITY_NONE)
{
// AI has no knowledge of opponent, so it guesses which ability.
if (Random() % 2)
{
- AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability1;
+ AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].abilities[0];
}
else
{
- AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability2;
+ AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].abilities[1];
}
}
else
{
- AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability1; // it's definitely ability 1.
+ AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].abilities[0]; // it's definitely ability 1.
}
}
else
{
- AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability.
+ AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].abilities[1]; // AI cant actually reach this part since every mon has at least 1 ability.
}
}
else