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Diffstat (limited to 'src/battle_anim_effects_3.c')
-rw-r--r--src/battle_anim_effects_3.c306
1 files changed, 153 insertions, 153 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index cb2f8b78e..69bae2c6f 100644
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -79,7 +79,7 @@ static void AnimRecycleStep(struct Sprite *);
static void AnimTask_SlackOffSquishStep(u8);
// Data
-static const union AnimCmd gScratchAnimCmds[] =
+static const union AnimCmd sScratchAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -89,9 +89,9 @@ static const union AnimCmd gScratchAnimCmds[] =
ANIMCMD_END,
};
-static const union AnimCmd *const gScratchAnimTable[] =
+static const union AnimCmd *const sScratchAnimTable[] =
{
- gScratchAnimCmds,
+ sScratchAnimCmds,
};
const struct SpriteTemplate gScratchSpriteTemplate =
@@ -99,7 +99,7 @@ const struct SpriteTemplate gScratchSpriteTemplate =
.tileTag = ANIM_TAG_SCRATCH,
.paletteTag = ANIM_TAG_SCRATCH,
.oam = &gOamData_AffineOff_ObjBlend_32x32,
- .anims = gScratchAnimTable,
+ .anims = sScratchAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos,
@@ -127,7 +127,7 @@ const struct SpriteTemplate gBlackBallSpriteTemplate =
.callback = AnimThrowProjectile,
};
-static const union AnimCmd gOpeningEyeAnimCmds[] =
+static const union AnimCmd sOpeningEyeAnimCmds[] =
{
ANIMCMD_FRAME(0, 40),
ANIMCMD_FRAME(16, 8),
@@ -135,9 +135,9 @@ static const union AnimCmd gOpeningEyeAnimCmds[] =
ANIMCMD_END,
};
-static const union AnimCmd *const gOpeningEyeAnimTable[] =
+static const union AnimCmd *const sOpeningEyeAnimTable[] =
{
- gOpeningEyeAnimCmds,
+ sOpeningEyeAnimCmds,
};
const struct SpriteTemplate gOpeningEyeSpriteTemplate =
@@ -145,7 +145,7 @@ const struct SpriteTemplate gOpeningEyeSpriteTemplate =
.tileTag = ANIM_TAG_OPENING_EYE,
.paletteTag = ANIM_TAG_OPENING_EYE,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gOpeningEyeAnimTable,
+ .anims = sOpeningEyeAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos,
@@ -173,7 +173,7 @@ const struct SpriteTemplate gTealAlertSpriteTemplate =
.callback = AnimTealAlert,
};
-static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
+static const union AffineAnimCmd sMeanLookEyeAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(-0x20, 0x18, 0, 5),
@@ -181,17 +181,17 @@ static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
AFFINEANIMCMD_JUMP(1),
};
-static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] =
+static const union AffineAnimCmd sMeanLookEyeAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x30, 0x30, 0, 0),
AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 6),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] =
+static const union AffineAnimCmd *const sMeanLookEyeAffineAnimTable[] =
{
- gMeanLookEyeAffineAnimCmds1,
- gMeanLookEyeAffineAnimCmds2,
+ sMeanLookEyeAffineAnimCmds1,
+ sMeanLookEyeAffineAnimCmds2,
};
const struct SpriteTemplate gMeanLookEyeSpriteTemplate =
@@ -201,7 +201,7 @@ const struct SpriteTemplate gMeanLookEyeSpriteTemplate =
.oam = &gOamData_AffineDouble_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gMeanLookEyeAffineAnimTable,
+ .affineAnims = sMeanLookEyeAffineAnimTable,
.callback = AnimMeanLookEye,
};
@@ -216,7 +216,7 @@ const struct SpriteTemplate gSpikesSpriteTemplate =
.callback = AnimSpikes,
};
-static const union AnimCmd gLeerAnimCmds[] =
+static const union AnimCmd sLeerAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -226,9 +226,9 @@ static const union AnimCmd gLeerAnimCmds[] =
ANIMCMD_END,
};
-static const union AnimCmd *const gLeerAnimTable[] =
+static const union AnimCmd *const sLeerAnimTable[] =
{
- gLeerAnimCmds,
+ sLeerAnimCmds,
};
const struct SpriteTemplate gLeerSpriteTemplate =
@@ -236,33 +236,33 @@ const struct SpriteTemplate gLeerSpriteTemplate =
.tileTag = ANIM_TAG_LEER,
.paletteTag = ANIM_TAG_LEER,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gLeerAnimTable,
+ .anims = sLeerAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimLeer,
};
-static const union AnimCmd gLetterZAnimCmds[] =
+static const union AnimCmd sLetterZAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
-static const union AnimCmd *const gLetterZAnimTable[] =
+static const union AnimCmd *const sLetterZAnimTable[] =
{
- gLetterZAnimCmds,
+ sLetterZAnimCmds,
};
-static const union AffineAnimCmd gLetterZAffineAnimCmds[] =
+static const union AffineAnimCmd sLetterZAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-7, -7, -3, 16),
AFFINEANIMCMD_FRAME(7, 7, 3, 16),
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd *const gLetterZAffineAnimTable[] =
+static const union AffineAnimCmd *const sLetterZAffineAnimTable[] =
{
- gLetterZAffineAnimCmds,
+ sLetterZAffineAnimCmds,
};
const struct SpriteTemplate gLetterZSpriteTemplate =
@@ -270,13 +270,13 @@ const struct SpriteTemplate gLetterZSpriteTemplate =
.tileTag = ANIM_TAG_LETTER_Z,
.paletteTag = ANIM_TAG_LETTER_Z,
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
- .anims = gLetterZAnimTable,
+ .anims = sLetterZAnimTable,
.images = NULL,
- .affineAnims = gLetterZAffineAnimTable,
+ .affineAnims = sLetterZAffineAnimTable,
.callback = AnimLetterZ,
};
-static const union AnimCmd gFangAnimCmds[] =
+static const union AnimCmd sFangAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(16, 16),
@@ -285,21 +285,21 @@ static const union AnimCmd gFangAnimCmds[] =
ANIMCMD_END,
};
-static const union AnimCmd *const gFangAnimTable[] =
+static const union AnimCmd *const sFangAnimTable[] =
{
- gFangAnimCmds,
+ sFangAnimCmds,
};
-static const union AffineAnimCmd gFangAffineAnimCmds[] =
+static const union AffineAnimCmd sFangAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_FRAME(-0x20, -0x20, 0, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd *const gFangAffineAnimTable[] =
+static const union AffineAnimCmd *const sFangAffineAnimTable[] =
{
- gFangAffineAnimCmds,
+ sFangAffineAnimCmds,
};
const struct SpriteTemplate gFangSpriteTemplate =
@@ -307,30 +307,30 @@ const struct SpriteTemplate gFangSpriteTemplate =
.tileTag = ANIM_TAG_FANG_ATTACK,
.paletteTag = ANIM_TAG_FANG_ATTACK,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
- .anims = gFangAnimTable,
+ .anims = sFangAnimTable,
.images = NULL,
- .affineAnims = gFangAffineAnimTable,
+ .affineAnims = sFangAffineAnimTable,
.callback = AnimFang,
};
-static const union AffineAnimCmd gSpotlightAffineAnimCmds1[] =
+static const union AffineAnimCmd sSpotlightAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gSpotlightAffineAnimCmds2[] =
+static const union AffineAnimCmd sSpotlightAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 19),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd *const gSpotlightAffineAnimTable[] =
+static const union AffineAnimCmd *const sSpotlightAffineAnimTable[] =
{
- gSpotlightAffineAnimCmds1,
- gSpotlightAffineAnimCmds2,
+ sSpotlightAffineAnimCmds1,
+ sSpotlightAffineAnimCmds2,
};
const struct SpriteTemplate gSpotlightSpriteTemplate =
@@ -340,7 +340,7 @@ const struct SpriteTemplate gSpotlightSpriteTemplate =
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gSpotlightAffineAnimTable,
+ .affineAnims = sSpotlightAffineAnimTable,
.callback = AnimSpotlight,
};
@@ -366,7 +366,7 @@ const struct SpriteTemplate gClappingHand2SpriteTemplate =
.callback = AnimClappingHand2,
};
-static const union AnimCmd gRapidSpinAnimCmds[] =
+static const union AnimCmd sRapidSpinAnimCmds[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(8, 2),
@@ -374,9 +374,9 @@ static const union AnimCmd gRapidSpinAnimCmds[] =
ANIMCMD_JUMP(0),
};
-static const union AnimCmd *const gRapidSpinAnimTable[] =
+static const union AnimCmd *const sRapidSpinAnimTable[] =
{
- gRapidSpinAnimCmds,
+ sRapidSpinAnimCmds,
};
const struct SpriteTemplate gRapidSpinSpriteTemplate =
@@ -384,13 +384,13 @@ const struct SpriteTemplate gRapidSpinSpriteTemplate =
.tileTag = ANIM_TAG_RAPID_SPIN,
.paletteTag = ANIM_TAG_RAPID_SPIN,
.oam = &gOamData_AffineOff_ObjNormal_32x16,
- .anims = gRapidSpinAnimTable,
+ .anims = sRapidSpinAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimRapidSpin,
};
-static const union AffineAnimCmd gUnknown_83FF080[] =
+static const union AffineAnimCmd sUnknown_83FF080[] =
{
AFFINEANIMCMD_FRAME(-12, 8, 0, 4),
AFFINEANIMCMD_FRAME(20, -20, 0, 4),
@@ -398,18 +398,18 @@ static const union AffineAnimCmd gUnknown_83FF080[] =
AFFINEANIMCMD_END,
};
-static const union AnimCmd gTriAttackTriangleAnimCmds[] =
+static const union AnimCmd sTriAttackTriangleAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
-static const union AnimCmd *const gTriAttackTriangleAnimTable[] =
+static const union AnimCmd *const sTriAttackTriangleAnimTable[] =
{
- gTriAttackTriangleAnimCmds,
+ sTriAttackTriangleAnimCmds,
};
-static const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
+static const union AffineAnimCmd sTriAttackTriangleAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, 5, 40),
AFFINEANIMCMD_FRAME(0, 0, 10, 10),
@@ -418,9 +418,9 @@ static const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] =
+static const union AffineAnimCmd *const sTriAttackTriangleAffineAnimTable[] =
{
- gTriAttackTriangleAffineAnimCmds,
+ sTriAttackTriangleAffineAnimCmds,
};
const struct SpriteTemplate gTriAttackTriangleSpriteTemplate =
@@ -428,13 +428,13 @@ const struct SpriteTemplate gTriAttackTriangleSpriteTemplate =
.tileTag = ANIM_TAG_TRI_FORCE_TRIANGLE,
.paletteTag = ANIM_TAG_TRI_FORCE_TRIANGLE,
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
- .anims = gTriAttackTriangleAnimTable,
+ .anims = sTriAttackTriangleAnimTable,
.images = NULL,
- .affineAnims = gTriAttackTriangleAffineAnimTable,
+ .affineAnims = sTriAttackTriangleAffineAnimTable,
.callback = AnimTriAttackTriangle,
};
-static const union AnimCmd gEclipsingOrbAnimCmds[] =
+static const union AnimCmd sEclipsingOrbAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -447,9 +447,9 @@ static const union AnimCmd gEclipsingOrbAnimCmds[] =
ANIMCMD_END,
};
-static const union AnimCmd *const gEclipsingOrbAnimTable[] =
+static const union AnimCmd *const sEclipsingOrbAnimTable[] =
{
- gEclipsingOrbAnimCmds,
+ sEclipsingOrbAnimCmds,
};
const struct SpriteTemplate gEclipsingOrbSpriteTemplate =
@@ -457,7 +457,7 @@ const struct SpriteTemplate gEclipsingOrbSpriteTemplate =
.tileTag = ANIM_TAG_ECLIPSING_ORB,
.paletteTag = ANIM_TAG_ECLIPSING_ORB,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gEclipsingOrbAnimTable,
+ .anims = sEclipsingOrbAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpriteOnMonPos,
@@ -504,7 +504,7 @@ const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate =
.callback = AnimMiniTwinklingStar,
};
-static const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
+static const union AffineAnimCmd sStockpileDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(8, -8, 0, 12),
AFFINEANIMCMD_FRAME(-16, 16, 0, 12),
@@ -513,7 +513,7 @@ static const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] =
+static const union AffineAnimCmd sSpitUpDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 6, 0, 20),
AFFINEANIMCMD_FRAME(0, 0, 0, 20),
@@ -535,7 +535,7 @@ const struct SpriteTemplate gSwallowBlueOrbSpriteTemplate =
.callback = AnimSwallowBlueOrb,
};
-static const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
+static const union AffineAnimCmd sSwallowDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 6, 0, 20),
AFFINEANIMCMD_FRAME(0, 0, 0, 20),
@@ -545,7 +545,7 @@ static const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-const s8 gMorningSunLightBeamCoordsTable[] =
+static const s8 sMorningSunLightBeamCoordsTable[] =
{
0xE8,
0x18,
@@ -553,30 +553,30 @@ const s8 gMorningSunLightBeamCoordsTable[] =
0x00,
};
-static const union AnimCmd gGreenStarAnimCmds1[] =
+static const union AnimCmd sGreenStarAnimCmds1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(4, 6),
ANIMCMD_JUMP(0),
};
-static const union AnimCmd gGreenStarAnimCmds2[] =
+static const union AnimCmd sGreenStarAnimCmds2[] =
{
ANIMCMD_FRAME(8, 6),
ANIMCMD_END,
};
-static const union AnimCmd gGreenStarAnimCmds3[] =
+static const union AnimCmd sGreenStarAnimCmds3[] =
{
ANIMCMD_FRAME(12, 6),
ANIMCMD_END,
};
-static const union AnimCmd *const gGreenStarAnimTable[] =
+static const union AnimCmd *const sGreenStarAnimTable[] =
{
- gGreenStarAnimCmds1,
- gGreenStarAnimCmds2,
- gGreenStarAnimCmds3,
+ sGreenStarAnimCmds1,
+ sGreenStarAnimCmds2,
+ sGreenStarAnimCmds3,
};
const struct SpriteTemplate gGreenStarSpriteTemplate =
@@ -584,13 +584,13 @@ const struct SpriteTemplate gGreenStarSpriteTemplate =
.tileTag = ANIM_TAG_GREEN_STAR,
.paletteTag = ANIM_TAG_GREEN_STAR,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
- .anims = gGreenStarAnimTable,
+ .anims = sGreenStarAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimGreenStar,
};
-const s8 gDoomDesireLightBeamCoordTable[] =
+static const s8 sDoomDesireLightBeamCoordTable[] =
{
0x78,
0x50,
@@ -598,7 +598,7 @@ const s8 gDoomDesireLightBeamCoordTable[] =
0x00,
};
-const u8 gDoomDesireLightBeamDelayTable[] =
+static const u8 sDoomDesireLightBeamDelayTable[] =
{
0,
0,
@@ -607,7 +607,7 @@ const u8 gDoomDesireLightBeamDelayTable[] =
50,
};
-static const union AffineAnimCmd gStrongFrustrationAffineAnimCmds[] =
+static const union AffineAnimCmd sStrongFrustrationAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, -15, 0, 7),
AFFINEANIMCMD_FRAME(0, 15, 0, 7),
@@ -626,7 +626,7 @@ const struct SpriteTemplate gWeakFrustrationAngerMarkSpriteTemplate =
.callback = AnimWeakFrustrationAngerMark,
};
-static const union AnimCmd gSweetScentPetalAnimCmds1[] =
+static const union AnimCmd sSweetScentPetalAnimCmds1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
@@ -639,7 +639,7 @@ static const union AnimCmd gSweetScentPetalAnimCmds1[] =
ANIMCMD_JUMP(0),
};
-static const union AnimCmd gSweetScentPetalAnimCmds2[] =
+static const union AnimCmd sSweetScentPetalAnimCmds2[] =
{
ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
@@ -652,17 +652,17 @@ static const union AnimCmd gSweetScentPetalAnimCmds2[] =
ANIMCMD_JUMP(0),
};
-static const union AnimCmd gSweetScentPetalAnimCmds3[] =
+static const union AnimCmd sSweetScentPetalAnimCmds3[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
-static const union AnimCmd *const gSweetScentPetalAnimCmdTable[] =
+static const union AnimCmd *const sSweetScentPetalAnimCmdTable[] =
{
- gSweetScentPetalAnimCmds1,
- gSweetScentPetalAnimCmds2,
- gSweetScentPetalAnimCmds3,
+ sSweetScentPetalAnimCmds1,
+ sSweetScentPetalAnimCmds2,
+ sSweetScentPetalAnimCmds3,
};
const struct SpriteTemplate gSweetScentPetalSpriteTemplate =
@@ -670,15 +670,15 @@ const struct SpriteTemplate gSweetScentPetalSpriteTemplate =
.tileTag = ANIM_TAG_PINK_PETAL,
.paletteTag = ANIM_TAG_PINK_PETAL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
- .anims = gSweetScentPetalAnimCmdTable,
+ .anims = sSweetScentPetalAnimCmdTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSweetScentPetal,
};
-static const u16 gUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused
+static const u16 sUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused
-static const union AnimCmd gPainSplitAnimCmds[] =
+static const union AnimCmd sPainSplitAnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(4, 9),
@@ -686,9 +686,9 @@ static const union AnimCmd gPainSplitAnimCmds[] =
ANIMCMD_END,
};
-static const union AnimCmd *const gPainSplitAnimCmdTable[] =
+static const union AnimCmd *const sPainSplitAnimCmdTable[] =
{
- gPainSplitAnimCmds,
+ sPainSplitAnimCmds,
};
const struct SpriteTemplate gPainSplitProjectileSpriteTemplate =
@@ -696,7 +696,7 @@ const struct SpriteTemplate gPainSplitProjectileSpriteTemplate =
.tileTag = ANIM_TAG_PAIN_SPLIT,
.paletteTag = ANIM_TAG_PAIN_SPLIT,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
- .anims = gPainSplitAnimCmdTable,
+ .anims = sPainSplitAnimCmdTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimPainSplitProjectile,
@@ -720,7 +720,7 @@ const struct SpriteTemplate gFlatterSpotlightSpriteTemplate =
.oam = &gOamData_AffineDouble_ObjNormal_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gSpotlightAffineAnimTable,
+ .affineAnims = sSpotlightAffineAnimTable,
.callback = AnimFlatterSpotlight,
};
@@ -735,7 +735,7 @@ const struct SpriteTemplate gReversalOrbSpriteTemplate =
.callback = AnimReversalOrb,
};
-static const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] =
+static const union AffineAnimCmd sDeepInhaleAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(16, 0, 0, 4),
AFFINEANIMCMD_FRAME(0, -3, 0, 16),
@@ -745,7 +745,7 @@ static const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] =
+static const union AffineAnimCmd sYawnCloudAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
AFFINEANIMCMD_FRAME(-8, -8, 0, 8),
@@ -753,7 +753,7 @@ static const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] =
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] =
+static const union AffineAnimCmd sYawnCloudAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
AFFINEANIMCMD_FRAME(8, 8, 0, 8),
@@ -761,7 +761,7 @@ static const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] =
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] =
+static const union AffineAnimCmd sYawnCloudAffineAnimCmds3[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(8, 8, 0, 8),
@@ -769,11 +769,11 @@ static const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] =
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd *const gYawnCloudAffineAnimTable[] =
+static const union AffineAnimCmd *const sYawnCloudAffineAnimTable[] =
{
- gYawnCloudAffineAnimCmds1,
- gYawnCloudAffineAnimCmds2,
- gYawnCloudAffineAnimCmds3,
+ sYawnCloudAffineAnimCmds1,
+ sYawnCloudAffineAnimCmds2,
+ sYawnCloudAffineAnimCmds3,
};
const struct SpriteTemplate gYawnCloudSpriteTemplate =
@@ -783,11 +783,11 @@ const struct SpriteTemplate gYawnCloudSpriteTemplate =
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gYawnCloudAffineAnimTable,
+ .affineAnims = sYawnCloudAffineAnimTable,
.callback = AnimYawnCloud,
};
-static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] =
+static const union AffineAnimCmd sSmokeBallEscapeCloudAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
AFFINEANIMCMD_FRAME(-4, -6, 0, 16),
@@ -795,7 +795,7 @@ static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] =
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] =
+static const union AffineAnimCmd sSmokeBallEscapeCloudAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
AFFINEANIMCMD_FRAME(4, 6, 0, 16),
@@ -803,7 +803,7 @@ static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] =
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] =
+static const union AffineAnimCmd sSmokeBallEscapeCloudAffineAnimCmds3[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(4, 6, 0, 16),
@@ -811,7 +811,7 @@ static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] =
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] =
+static const union AffineAnimCmd sSmokeBallEscapeCloudAffineAnimCmds4[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(8, 10, 0, 30),
@@ -819,12 +819,12 @@ static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] =
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd *const gSmokeBallEscapeCloudAffineAnimTable[] =
+static const union AffineAnimCmd *const sSmokeBallEscapeCloudAffineAnimTable[] =
{
- gSmokeBallEscapeCloudAffineAnimCmds1,
- gSmokeBallEscapeCloudAffineAnimCmds2,
- gSmokeBallEscapeCloudAffineAnimCmds3,
- gSmokeBallEscapeCloudAffineAnimCmds4,
+ sSmokeBallEscapeCloudAffineAnimCmds1,
+ sSmokeBallEscapeCloudAffineAnimCmds2,
+ sSmokeBallEscapeCloudAffineAnimCmds3,
+ sSmokeBallEscapeCloudAffineAnimCmds4,
};
const struct SpriteTemplate gSmokeBallEscapeCloudSpriteTemplate =
@@ -834,11 +834,11 @@ const struct SpriteTemplate gSmokeBallEscapeCloudSpriteTemplate =
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gSmokeBallEscapeCloudAffineAnimTable,
+ .affineAnims = sSmokeBallEscapeCloudAffineAnimTable,
.callback = AnimSmokeBallEscapeCloud,
};
-static const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] =
+static const union AffineAnimCmd sFacadeSquishAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-16, 16, 0, 6),
AFFINEANIMCMD_FRAME(16, -16, 0, 12),
@@ -857,7 +857,7 @@ const struct SpriteTemplate gFacadeSweatDropSpriteTemplate =
.callback = AnimFacadeSweatDrop,
};
-const u16 gFacadeBlendColors[] =
+static const u16 sFacadeBlendColors[] =
{
RGB(28, 25, 1),
RGB(28, 21, 5),
@@ -885,24 +885,24 @@ const u16 gFacadeBlendColors[] =
RGB(29, 27, 0),
};
-static const union AnimCmd gRoarNoiseLineAnimCmds1[] =
+static const union AnimCmd sRoarNoiseLineAnimCmds1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
ANIMCMD_JUMP(0),
};
-static const union AnimCmd gRoarNoiseLineAnimCmds2[] =
+static const union AnimCmd sRoarNoiseLineAnimCmds2[] =
{
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(48, 3),
ANIMCMD_JUMP(0),
};
-static const union AnimCmd *const gRoarNoiseLineAnimTable[] =
+static const union AnimCmd *const sRoarNoiseLineAnimTable[] =
{
- gRoarNoiseLineAnimCmds1,
- gRoarNoiseLineAnimCmds2,
+ sRoarNoiseLineAnimCmds1,
+ sRoarNoiseLineAnimCmds2,
};
const struct SpriteTemplate gRoarNoiseLineSpriteTemplate =
@@ -910,7 +910,7 @@ const struct SpriteTemplate gRoarNoiseLineSpriteTemplate =
.tileTag = ANIM_TAG_NOISE_LINE,
.paletteTag = ANIM_TAG_NOISE_LINE,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = gRoarNoiseLineAnimTable,
+ .anims = sRoarNoiseLineAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimRoarNoiseLine,
@@ -938,23 +938,23 @@ const struct SpriteTemplate gAssistPawprintSpriteTemplate =
.callback = AnimAssistPawprint,
};
-static const union AffineAnimCmd gBarrageBallAffineAnimCmds1[] =
+static const union AffineAnimCmd sBarrageBallAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, -4, 24),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gBarrageBallAffineAnimCmds2[] =
+static const union AffineAnimCmd sBarrageBallAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0, 0, 4, 24),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd *const gBarrageBallAffineAnimTable[] =
+static const union AffineAnimCmd *const sBarrageBallAffineAnimTable[] =
{
- gBarrageBallAffineAnimCmds1,
- gBarrageBallAffineAnimCmds2,
+ sBarrageBallAffineAnimCmds1,
+ sBarrageBallAffineAnimCmds2,
};
const struct SpriteTemplate gBarrageBallSpriteTemplate =
@@ -964,7 +964,7 @@ const struct SpriteTemplate gBarrageBallSpriteTemplate =
.oam = &gOamData_AffineNormal_ObjNormal_32x32,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gBarrageBallAffineAnimTable,
+ .affineAnims = sBarrageBallAffineAnimTable,
.callback = SpriteCallbackDummy,
};
@@ -979,7 +979,7 @@ const struct SpriteTemplate gSmellingSaltsHandSpriteTemplate =
.callback = AnimSmellingSaltsHand,
};
-static const union AffineAnimCmd gSmellingSaltsSquishAffineAnimCmds[] =
+static const union AffineAnimCmd sSmellingSaltsSquishAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, -16, 0, 6),
AFFINEANIMCMD_FRAME(0, 16, 0, 6),
@@ -1063,36 +1063,36 @@ const struct SpriteTemplate gUnknown_83FF704 =
.callback = sub_80E3E84,
};
-static const union AnimCmd gKnockOffStrikeAnimCmds[] =
+static const union AnimCmd sKnockOffStrikeAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(64, 4),
ANIMCMD_END,
};
-static const union AnimCmd *const gKnockOffStrikeAnimTable[] =
+static const union AnimCmd *const sKnockOffStrikeAnimTable[] =
{
- gKnockOffStrikeAnimCmds,
+ sKnockOffStrikeAnimCmds,
};
-static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds1[] =
+static const union AffineAnimCmd sKnockOffStrikeAffineanimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -4, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds2[] =
+static const union AffineAnimCmd sKnockOffStrikeAffineanimCmds2[] =
{
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 4, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd *const gKnockOffStrikeAffineAnimTable[] =
+static const union AffineAnimCmd *const sKnockOffStrikeAffineAnimTable[] =
{
- gKnockOffStrikeAffineanimCmds1,
- gKnockOffStrikeAffineanimCmds2,
+ sKnockOffStrikeAffineanimCmds1,
+ sKnockOffStrikeAffineanimCmds2,
};
const struct SpriteTemplate gKnockOffStrikeSpriteTemplate =
@@ -1100,21 +1100,21 @@ const struct SpriteTemplate gKnockOffStrikeSpriteTemplate =
.tileTag = ANIM_TAG_SLAM_HIT_2,
.paletteTag = ANIM_TAG_SLAM_HIT_2,
.oam = &gOamData_AffineNormal_ObjNormal_64x64,
- .anims = gKnockOffStrikeAnimTable,
+ .anims = sKnockOffStrikeAnimTable,
.images = NULL,
- .affineAnims = gKnockOffStrikeAffineAnimTable,
+ .affineAnims = sKnockOffStrikeAffineAnimTable,
.callback = AnimKnockOffStrike,
};
-static const union AffineAnimCmd gRecycleSpriteAffineAnimCmds[] =
+static const union AffineAnimCmd sRecycleSpriteAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, -4, 64),
AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd *const gRecycleSpriteAffineAnimTable[] =
+static const union AffineAnimCmd *const sRecycleSpriteAffineAnimTable[] =
{
- gRecycleSpriteAffineAnimCmds,
+ sRecycleSpriteAffineAnimCmds,
};
const struct SpriteTemplate gRecycleSpriteTemplate =
@@ -1124,11 +1124,11 @@ const struct SpriteTemplate gRecycleSpriteTemplate =
.oam = &gOamData_AffineNormal_ObjBlend_64x64,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = gRecycleSpriteAffineAnimTable,
+ .affineAnims = sRecycleSpriteAffineAnimTable,
.callback = AnimRecycle,
};
-static const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] =
+static const union AffineAnimCmd sSlackOffSquishAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 16, 0, 4),
AFFINEANIMCMD_FRAME(-2, 0, 0, 8),
@@ -1246,7 +1246,7 @@ static void AnimMeanLookEye_Step1(struct Sprite *sprite)
StartSpriteAffineAnim(sprite, 1);
sprite->data[2] = 0;
sprite->invisible = TRUE;
- sprite->affineAnimPaused = 1;
+ sprite->affineAnimPaused = TRUE;
sprite->callback = AnimMeanLookEye_Step2;
}
}
@@ -1256,7 +1256,7 @@ static void AnimMeanLookEye_Step2(struct Sprite *sprite)
if (sprite->data[2]++ > 9)
{
sprite->invisible = FALSE;
- sprite->affineAnimPaused = 0;
+ sprite->affineAnimPaused = FALSE;
if (sprite->affineAnimEnded)
sprite->callback = AnimMeanLookEye_Step3;
}
@@ -1885,7 +1885,7 @@ static void TormentAttacker_Step(u8 taskId)
task->data[5] -= 6;
}
- PrepareAffineAnimInTaskData(task, task->data[15], gUnknown_83FF080);
+ PrepareAffineAnimInTaskData(task, task->data[15], sUnknown_83FF080);
task->data[1]++;
task->data[0] = 1;
break;
@@ -2131,7 +2131,7 @@ void AnimTask_StockpileDeformMon(u8 taskId)
{
if (!gTasks[taskId].data[0])
{
- PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gStockpileDeformMonAffineAnimCmds);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), sStockpileDeformMonAffineAnimCmds);
gTasks[taskId].data[0]++;
}
else
@@ -2145,7 +2145,7 @@ void AnimTask_SpitUpDeformMon(u8 taskId)
{
if (!gTasks[taskId].data[0])
{
- PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gSpitUpDeformMonAffineAnimCmds);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), sSpitUpDeformMonAffineAnimCmds);
gTasks[taskId].data[0]++;
}
else
@@ -2178,7 +2178,7 @@ void AnimTask_SwallowDeformMon(u8 taskId)
{
if (!gTasks[taskId].data[0])
{
- PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gSwallowDeformMonAffineAnimCmds);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), sSwallowDeformMonAffineAnimCmds);
gTasks[taskId].data[0]++;
}
else
@@ -2339,7 +2339,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[1], 16 - gTasks[taskId].data[1]));
if (!gTasks[taskId].data[1])
{
- gBattle_BG1_X = gMorningSunLightBeamCoordsTable[gTasks[taskId].data[2]] + gTasks[taskId].data[10];
+ gBattle_BG1_X = sMorningSunLightBeamCoordsTable[gTasks[taskId].data[2]] + gTasks[taskId].data[10];
if (++gTasks[taskId].data[2] == 4)
gTasks[taskId].data[0] = 4;
else
@@ -2517,9 +2517,9 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
case 1:
gTasks[taskId].data[3] = 0;
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
- gBattle_BG1_X = gTasks[taskId].data[10] + gDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]];
+ gBattle_BG1_X = gTasks[taskId].data[10] + sDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]];
else
- gBattle_BG1_X = gTasks[taskId].data[10] - gDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]];
+ gBattle_BG1_X = gTasks[taskId].data[10] - sDoomDesireLightBeamCoordTable[gTasks[taskId].data[2]];
if (++gTasks[taskId].data[2] == 5)
gTasks[taskId].data[0] = 5;
@@ -2535,7 +2535,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 3:
- if (++gTasks[taskId].data[3] > gDoomDesireLightBeamDelayTable[gTasks[taskId].data[2]])
+ if (++gTasks[taskId].data[3] > sDoomDesireLightBeamDelayTable[gTasks[taskId].data[2]])
gTasks[taskId].data[0]++;
break;
case 4:
@@ -2568,7 +2568,7 @@ void AnimTask_StrongFrustrationGrowAndShrink(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
- PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gStrongFrustrationAffineAnimCmds);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), sStrongFrustrationAffineAnimCmds);
gTasks[taskId].data[0]++;
}
else
@@ -3371,7 +3371,7 @@ void AnimTask_DeepInhale(u8 taskId)
task->data[0] = 0;
task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
- PrepareAffineAnimInTaskData(&gTasks[taskId], task->data[15], gDeepInhaleAffineAnimCmds);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], task->data[15], sDeepInhaleAffineAnimCmds);
task->func = AnimTask_DeepInhaleStep;
}
@@ -3635,7 +3635,7 @@ void AnimTask_SquishAndSweatDroplets(u8 taskId)
task->data[5] = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y);
task->data[6] = GetBattlerSpriteSubpriority(battler);
task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
- PrepareAffineAnimInTaskData(task, task->data[15], gFacadeSquishAffineAnimCmds);
+ PrepareAffineAnimInTaskData(task, task->data[15], sFacadeSquishAffineAnimCmds);
task->func = AnimTask_SquishAndSweatDropletsStep;
}
@@ -3662,7 +3662,7 @@ static void AnimTask_SquishAndSweatDropletsStep(u8 taskId)
else
{
task->data[1] = 0;
- PrepareAffineAnimInTaskData(task, task->data[15], gFacadeSquishAffineAnimCmds);
+ PrepareAffineAnimInTaskData(task, task->data[15], sFacadeSquishAffineAnimCmds);
}
}
break;
@@ -3744,7 +3744,7 @@ static void AnimTask_FacadeColorBlendStep(u8 taskId)
{
if (gTasks[taskId].data[1])
{
- BlendPalette(gTasks[taskId].data[2], 16, 8, gFacadeBlendColors[gTasks[taskId].data[0]]);
+ BlendPalette(gTasks[taskId].data[2], 16, 8, sFacadeBlendColors[gTasks[taskId].data[0]]);
if (++gTasks[taskId].data[0] > 23)
gTasks[taskId].data[0] = 0;
@@ -4111,7 +4111,7 @@ void AnimTask_SmellingSaltsSquish(u8 taskId)
{
gTasks[taskId].data[0] = gBattleAnimArgs[1];
gTasks[taskId].data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
- PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], gSmellingSaltsSquishAffineAnimCmds);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], sSmellingSaltsSquishAffineAnimCmds);
gTasks[taskId].func = AnimTask_SmellingSaltsSquishStep;
}
}
@@ -4134,7 +4134,7 @@ static void AnimTask_SmellingSaltsSquishStep(u8 taskId)
gSprites[task->data[15]].pos2.x = 0;
if (--task->data[0])
{
- PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], gSmellingSaltsSquishAffineAnimCmds);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], sSmellingSaltsSquishAffineAnimCmds);
task->data[1] = 0;
task->data[2] = 0;
}
@@ -5289,7 +5289,7 @@ void AnimTask_SlackOffSquish(u8 taskId)
task->data[0] = 0;
task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
- PrepareAffineAnimInTaskData(task, task->data[15], gSlackOffSquishAffineAnimCmds);
+ PrepareAffineAnimInTaskData(task, task->data[15], sSlackOffSquishAffineAnimCmds);
task->func = AnimTask_SlackOffSquishStep;
}