diff options
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rw-r--r-- | src/battle_anim_effects_3.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 52fc64870..ab12c02b4 100644 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -2216,7 +2216,7 @@ void AnimTask_TransformMon(u8 taskId) break; case 2: HandleSpeciesGfxDataChange(gBattleAnimAttacker, gBattleAnimTarget, gTasks[taskId].data[10]); - sub_8075300(&animBg, gBattleAnimAttacker); + GetBattleAnimBgDataByPriorityRank(&animBg, gBattleAnimAttacker); if (IsContest()) position = 0; else @@ -2287,7 +2287,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); - sub_80752A0(&animBg); + GetBattleAnimBg1Data(&animBg); AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnim_MorningSunTilemap); AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnim_MorningSunGfx, animBg.tilesOffset); LoadCompressedPalette(gBattleAnim_MorningSunPal, animBg.paletteId * 16, 32); @@ -2348,8 +2348,8 @@ void AnimTask_MorningSunLightBeam(u8 taskId) } break; case 4: - sub_80752A0(&animBg); - sub_8075358(animBg.bgId); + GetBattleAnimBg1Data(&animBg); + InitBattleAnimBg(animBg.bgId); if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0); @@ -2467,7 +2467,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId) if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); - sub_80752A0(&animBg); + GetBattleAnimBg1Data(&animBg); AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnim_MorningSunTilemap); AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnim_MorningSunGfx, animBg.tilesOffset); LoadCompressedPalette(gBattleAnim_MorningSunPal, animBg.paletteId * 16, 32); @@ -2540,8 +2540,8 @@ void AnimTask_DoomDesireLightBeam(u8 taskId) gTasks[taskId].data[0] = 1; break; case 5: - sub_80752A0(&animBg); - sub_8075358(animBg.bgId); + GetBattleAnimBg1Data(&animBg); + InitBattleAnimBg(animBg.bgId); if (!IsContest()) SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0); |