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path: root/src/battle_controller_link_opponent.c
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Diffstat (limited to 'src/battle_controller_link_opponent.c')
-rw-r--r--src/battle_controller_link_opponent.c200
1 files changed, 100 insertions, 100 deletions
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index f3966e832..62e17df32 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -79,11 +79,11 @@ static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst);
static void SetLinkOpponentMonData(u8 monId);
static void DoSwitchOutAnimation(void);
static void LinkOpponentDoMoveAnimation(void);
-static void sub_803AEDC(void);
-static void sub_803C550(u8 battlerId, bool8 dontClearSubstituteBit);
-static void sub_803D564(u8 taskId);
-static void sub_803D648(struct Sprite *sprite);
-static void sub_803D790(void);
+static void SwitchIn_HandleSoundAndEnd(void);
+static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
+static void Task_StartSendOutAnim(u8 taskId);
+static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite);
+static void EndDrawPartyStatusSummary(void);
static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@@ -147,7 +147,7 @@ static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
};
-static void nullsub_19(void)
+static void LinkOpponentDummy(void)
{
}
@@ -173,7 +173,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void)
LinkOpponentBufferExecCompleted();
}
-static void sub_803A70C(void)
+static void FreeTrainerSpriteAfterSlide(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
@@ -185,16 +185,16 @@ static void sub_803A70C(void)
}
}
-static void sub_803A79C(void)
+static void Intro_DelayAndEnd(void)
{
- if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
+ if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 0xFF)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
LinkOpponentBufferExecCompleted();
}
}
-static void sub_803A7E4(void)
+static void Intro_WaitForShinyAnimAndHealthbox(void)
{
bool8 var = FALSE;
@@ -214,15 +214,15 @@ static void sub_803A7E4(void)
{
if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT)
{
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
- || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1)
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
+ || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
return;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = 0;
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
}
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
@@ -233,63 +233,63 @@ static void sub_803A7E4(void)
{
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
}
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
- gBattlerControllerFuncs[gActiveBattler] = sub_803A79C;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
+ gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
}
}
-static void sub_803A9CC(void)
+static void Intro_TryShinyAnimShowHealthbox(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
- sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80)
- sub_80F1720(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim)
+ TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBattlerPosition(gActiveBattler) == 3)
{
- if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 1)
+ if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 1)
return;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
}
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]);
+ DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
- sub_804BD94(gActiveBattler ^ BIT_FLANK);
+ StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES));
}
- DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
- sub_804BD94(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
- gBattlerControllerFuncs[gActiveBattler] = sub_803A7E4;
+ gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0;
+ gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox;
}
}
-static void sub_803AC14(void)
+static void TryShinyAnimAfterMonAnim(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
{
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
{
- sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
- else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
+ else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = 0;
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
LinkOpponentBufferExecCompleted();
}
}
@@ -306,7 +306,7 @@ static void CompleteOnHealthbarDone(void)
LinkOpponentBufferExecCompleted();
}
-static void sub_803AD20(void)
+static void HideHealthboxAfterMonFaint(void)
{
if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse)
{
@@ -315,7 +315,7 @@ static void sub_803AD20(void)
}
}
-static void sub_803AD64(void)
+static void FreeMonSpriteAfterSwitchOutAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@@ -352,17 +352,17 @@ static void DoHitAnimBlinkSpriteEffect(void)
}
}
-static void sub_803AE6C(void)
+static void SwitchIn_ShowSubstitute(void)
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
- gBattlerControllerFuncs[gActiveBattler] = sub_803AEDC;
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd;
}
}
-static void sub_803AEDC(void)
+static void SwitchIn_HandleSoundAndEnd(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs())
{
@@ -371,35 +371,35 @@ static void sub_803AEDC(void)
}
}
-static void sub_803AF28(void)
+static void SwitchIn_ShowHealthbox(void)
{
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1)
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = 0;
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
- sub_804BD94(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
CopyBattleSpriteInvisibility(gActiveBattler);
- gBattlerControllerFuncs[gActiveBattler] = sub_803AE6C;
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute;
}
}
-static void sub_803AFFC(void)
+static void SwitchIn_TryShinyAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
- && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
- sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
+ TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
- if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy
+ if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
- DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattlerControllerFuncs[gActiveBattler] = sub_803AF28;
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox;
}
}
@@ -1029,38 +1029,38 @@ static void LinkOpponentHandleLoadMonSprite(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattlerControllerFuncs[gActiveBattler] = sub_803AC14;
+ gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim;
}
static void LinkOpponentHandleSwitchInAnim(void)
{
gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
- sub_803C550(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
- gBattlerControllerFuncs[gActiveBattler] = sub_803AFFC;
+ StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim;
}
-static void sub_803C550(u8 battlerId, bool8 dontClearSubstituteBit)
+static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
- gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
+ gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
- gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
+ gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
+ gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void LinkOpponentHandleReturnMonToBall(void)
@@ -1095,7 +1095,7 @@ static void DoSwitchOutAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON);
- gBattlerControllerFuncs[gActiveBattler] = sub_803AD64;
+ gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim;
}
break;
}
@@ -1135,7 +1135,7 @@ static void LinkOpponentHandleDrawTrainerPic(void)
xPos = 176;
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
{
- trainerPicId = sub_80447AC();
+ trainerPicId = GetUnionRoomTrainerPic();
}
else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_RUBY
|| (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_SAPPHIRE
@@ -1167,7 +1167,7 @@ static void LinkOpponentHandleDrawTrainerPic(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
@@ -1184,7 +1184,7 @@ static void LinkOpponentHandleTrainerSlideBack(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
- gBattlerControllerFuncs[gActiveBattler] = sub_803A70C;
+ gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
}
static void LinkOpponentHandleFaintAnimation(void)
@@ -1202,7 +1202,7 @@ static void LinkOpponentHandleFaintAnimation(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
- gBattlerControllerFuncs[gActiveBattler] = sub_803AD20;
+ gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint;
}
}
}
@@ -1229,7 +1229,7 @@ static void LinkOpponentHandlePause(void)
static void LinkOpponentHandleMoveAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
@@ -1271,7 +1271,7 @@ static void LinkOpponentDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_8035450(0);
+ SetBattlerSpriteAffineMode(0);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1280,7 +1280,7 @@ static void LinkOpponentDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_8035450(1);
+ SetBattlerSpriteAffineMode(1);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
@@ -1309,7 +1309,7 @@ static void LinkOpponentHandlePrintString(void)
gBattle_BG0_Y = 0;
stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
- if (sub_80D89B0(*stringId))
+ if (BattleStringShouldBeColored(*stringId))
BattlePutTextOnWindow(gDisplayedStringBattle, 0x40);
else
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
@@ -1380,7 +1380,7 @@ static void LinkOpponentHandleExpUpdate(void)
static void LinkOpponentHandleStatusIconUpdate(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u8 battlerId;
@@ -1393,7 +1393,7 @@ static void LinkOpponentHandleStatusIconUpdate(void)
static void LinkOpponentHandleStatusAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
@@ -1532,16 +1532,16 @@ static void LinkOpponentHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
- StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_803D648);
- taskId = CreateTask(sub_803D564, 5);
+ StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite);
+ taskId = CreateTask(Task_StartSendOutAnim, 5);
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
- gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
- gBattlerControllerFuncs[gActiveBattler] = nullsub_19;
+ gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
+ gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDummy;
}
-static void sub_803D564(u8 taskId)
+static void Task_StartSendOutAnim(u8 taskId)
{
u8 savedActiveBank = gActiveBattler;
@@ -1549,23 +1549,23 @@ static void sub_803D564(u8 taskId)
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_803C550(gActiveBattler, FALSE);
+ StartSendOutAnim(gActiveBattler, FALSE);
}
else
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_803C550(gActiveBattler, FALSE);
+ StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler = BATTLE_PARTNER(gActiveBattler);
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
- sub_803C550(gActiveBattler, FALSE);
+ StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler = BATTLE_PARTNER(gActiveBattler);
}
- gBattlerControllerFuncs[gActiveBattler] = sub_803A9CC;
+ gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox;
gActiveBattler = savedActiveBank;
DestroyTask(taskId);
}
-static void sub_803D648(struct Sprite *sprite)
+static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite)
{
FreeTrainerFrontPicPaletteAndTile(sprite->oam.affineParam);
sprite->oam.tileNum = sprite->data[5];
@@ -1585,29 +1585,29 @@ static void LinkOpponentHandleDrawPartyStatusSummary(void)
if (gBattleBufferA[gActiveBattler][2])
{
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E < 2)
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2)
{
- ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E;
+ ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay;
return;
}
else
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0;
}
}
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
if (gBattleBufferA[gActiveBattler][2])
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D;
- gBattlerControllerFuncs[gActiveBattler] = sub_803D790;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0x5D;
+ gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary;
}
}
-static void sub_803D790(void)
+static void EndDrawPartyStatusSummary(void)
{
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C)
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 0x5C)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
LinkOpponentBufferExecCompleted();
}
}
@@ -1636,7 +1636,7 @@ static void LinkOpponentHandleSpriteInvisibility(void)
static void LinkOpponentHandleBattleAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u8 animationId = gBattleBufferA[gActiveBattler][1];
u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
@@ -1667,7 +1667,7 @@ static void LinkOpponentHandleCmd55(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
LinkOpponentBufferExecCompleted();
- gBattlerControllerFuncs[gActiveBattler] = sub_802F6A8;
+ gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks;
}
static void LinkOpponentCmdEnd(void)