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Diffstat (limited to 'src/battle_controller_oak_old_man.c')
-rw-r--r--src/battle_controller_oak_old_man.c1001
1 files changed, 870 insertions, 131 deletions
diff --git a/src/battle_controller_oak_old_man.c b/src/battle_controller_oak_old_man.c
index ee0ac7ef9..fc1bade2c 100644
--- a/src/battle_controller_oak_old_man.c
+++ b/src/battle_controller_oak_old_man.c
@@ -25,84 +25,85 @@
#include "constants/songs.h"
#include "constants/items.h"
-void OakOldManHandleGetMonData(void);
-void OakOldManHandleGetRawMonData(void);
-void OakOldManHandleSetMonData(void);
-void OakOldManHandleSetRawMonData(void);
-void OakOldManHandleLoadMonSprite(void);
-void OakOldManHandleSwitchInAnim(void);
-void OakOldManHandleReturnMonToBall(void);
-void OakOldManHandleDrawTrainerPic(void);
-void OakOldManHandleTrainerSlide(void);
-void OakOldManHandleTrainerSlideBack(void);
-void OakOldManHandleFaintAnimation(void);
-void OakOldManHandlePaletteFade(void);
-void OakOldManHandleSuccessBallThrowAnim(void);
-void OakOldManHandleBallThrowAnim(void);
-void OakOldManHandlePause(void);
-void OakOldManHandleMoveAnimation(void);
-void OakOldManHandlePrintString(void);
-void OakOldManHandlePrintSelectionString(void);
-void OakOldManHandleChooseAction(void);
-void OakOldManHandleUnknownYesNoBox(void);
-void OakOldManHandleChooseMove(void);
-void OakOldManHandleChooseItem(void);
-void OakOldManHandleChoosePokemon(void);
-void OakOldManHandleCmd23(void);
-void OakOldManHandleHealthBarUpdate(void);
-void OakOldManHandleExpUpdate(void);
-void OakOldManHandleStatusIconUpdate(void);
-void OakOldManHandleStatusAnimation(void);
-void OakOldManHandleStatusXor(void);
-void OakOldManHandleDataTransfer(void);
-void OakOldManHandleDMA3Transfer(void);
-void OakOldManHandlePlayBGM(void);
-void OakOldManHandleCmd32(void);
-void OakOldManHandleTwoReturnValues(void);
-void OakOldManHandleChosenMonReturnValue(void);
-void OakOldManHandleOneReturnValue(void);
-void OakOldManHandleOneReturnValue_Duplicate(void);
-void OakOldManHandleCmd37(void);
-void OakOldManHandleCmd38(void);
-void OakOldManHandleCmd39(void);
-void OakOldManHandleCmd40(void);
-void OakOldManHandleHitAnimation(void);
-void OakOldManHandleCmd42(void);
-void OakOldManHandlePlaySE(void);
-void OakOldManHandlePlayFanfare(void);
-void OakOldManHandleFaintingCry(void);
-void OakOldManHandleIntroSlide(void);
-void OakOldManHandleIntroTrainerBallThrow(void);
-void OakOldManHandleDrawPartyStatusSummary(void);
-void OakOldManHandleHidePartyStatusSummary(void);
-void OakOldManHandleEndBounceEffect(void);
-void OakOldManHandleSpriteInvisibility(void);
-void OakOldManHandleBattleAnimation(void);
-void OakOldManHandleLinkStandbyMsg(void);
-void OakOldManHandleResetActionMoveSelection(void);
-void OakOldManHandleCmd55(void);
-void OakOldManCmdEnd(void);
-
-void OakOldManBufferRunCommand(void);
-void OakOldManBufferExecCompleted(void);
-void WaitForMonSelection_tmp(void);
-void CompleteWhenChoseItem_tmp(void);
-void sub_80E8704(void);
-void sub_80E7CD8(void);
-void sub_80E835C(void);
-void Task_LaunchLvlUpAnim_tmp(u8 taskId);
-void DestroyExpTaskAndCompleteOnInactiveTextPrinter_tmp(u8 taskId);
-void CompleteOnInactiveTextPrinter2_tmp(void);
-void Task_PrepareToGiveExpWithExpBar_tmp(u8 taskId);
-void sub_80E804C(u8 taskId);
-void Task_UpdateLvlInHealthbox_tmp(u8 taskId);
-void sub_80EB524(void);
-void sub_80EB30C(void);
-void sub_80E85D4(const u8 *text, u8 a1);
-u32 CopyOakOldManMonData(u8 monId, u8 *dst);
-void SetOakOldManMonData(u8 monId);
-
-void (*const sOakOldManBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
+static void OakOldManHandleGetMonData(void);
+static void OakOldManHandleGetRawMonData(void);
+static void OakOldManHandleSetMonData(void);
+static void OakOldManHandleSetRawMonData(void);
+static void OakOldManHandleLoadMonSprite(void);
+static void OakOldManHandleSwitchInAnim(void);
+static void OakOldManHandleReturnMonToBall(void);
+static void OakOldManHandleDrawTrainerPic(void);
+static void OakOldManHandleTrainerSlide(void);
+static void OakOldManHandleTrainerSlideBack(void);
+static void OakOldManHandleFaintAnimation(void);
+static void OakOldManHandlePaletteFade(void);
+static void OakOldManHandleSuccessBallThrowAnim(void);
+static void OakOldManHandleBallThrowAnim(void);
+static void OakOldManHandlePause(void);
+static void OakOldManHandleMoveAnimation(void);
+static void OakOldManHandlePrintString(void);
+static void OakOldManHandlePrintSelectionString(void);
+static void OakOldManHandleChooseAction(void);
+static void OakOldManHandleUnknownYesNoBox(void);
+static void OakOldManHandleChooseMove(void);
+static void OakOldManHandleChooseItem(void);
+static void OakOldManHandleChoosePokemon(void);
+static void OakOldManHandleCmd23(void);
+static void OakOldManHandleHealthBarUpdate(void);
+static void OakOldManHandleExpUpdate(void);
+static void OakOldManHandleStatusIconUpdate(void);
+static void OakOldManHandleStatusAnimation(void);
+static void OakOldManHandleStatusXor(void);
+static void OakOldManHandleDataTransfer(void);
+static void OakOldManHandleDMA3Transfer(void);
+static void OakOldManHandlePlayBGM(void);
+static void OakOldManHandleCmd32(void);
+static void OakOldManHandleTwoReturnValues(void);
+static void OakOldManHandleChosenMonReturnValue(void);
+static void OakOldManHandleOneReturnValue(void);
+static void OakOldManHandleOneReturnValue_Duplicate(void);
+static void OakOldManHandleCmd37(void);
+static void OakOldManHandleCmd38(void);
+static void OakOldManHandleCmd39(void);
+static void OakOldManHandleCmd40(void);
+static void OakOldManHandleHitAnimation(void);
+static void OakOldManHandleCmd42(void);
+static void OakOldManHandlePlaySE(void);
+static void OakOldManHandlePlayFanfare(void);
+static void OakOldManHandleFaintingCry(void);
+static void OakOldManHandleIntroSlide(void);
+static void OakOldManHandleIntroTrainerBallThrow(void);
+static void OakOldManHandleDrawPartyStatusSummary(void);
+static void OakOldManHandleHidePartyStatusSummary(void);
+static void OakOldManHandleEndBounceEffect(void);
+static void OakOldManHandleSpriteInvisibility(void);
+static void OakOldManHandleBattleAnimation(void);
+static void OakOldManHandleLinkStandbyMsg(void);
+static void OakOldManHandleResetActionMoveSelection(void);
+static void OakOldManHandleCmd55(void);
+static void OakOldManCmdEnd(void);
+
+static void OakOldManBufferRunCommand(void);
+static void OakOldManBufferExecCompleted(void);
+static void WaitForMonSelection(void);
+static void CompleteWhenChoseItem(void);
+static void sub_80E8704(void);
+static void sub_80E7CD8(void);
+static void sub_80E835C(void);
+static void Task_LaunchLvlUpAnim(u8 taskId);
+static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId);
+static void CompleteOnInactiveTextPrinter2(void);
+static void Task_PrepareToGiveExpWithExpBar(u8 taskId);
+static void sub_80E804C(u8 taskId);
+static void Task_UpdateLvlInHealthbox(u8 taskId);
+static void sub_80E85D4(const u8 *text, u8 a1);
+static u32 CopyOakOldManMonData(u8 monId, u8 *dst);
+static void SetOakOldManMonData(u8 monId);
+static void OakOldManDoMoveAnimation(void);
+static void HandleInputChooseAction(void);
+static void sub_80EB0A8(u8 taskId);
+
+static void (*const sOakOldManBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
OakOldManHandleGetMonData,
OakOldManHandleGetRawMonData,
@@ -163,7 +164,7 @@ void (*const sOakOldManBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OakOldManCmdEnd,
};
-void nullsub_81(void)
+static void nullsub_81(void)
{
}
@@ -176,7 +177,7 @@ void SetControllerToOakOrOldMan(void)
gBattleStruct->field_97 = 0;
}
-void OakOldManBufferRunCommand(void)
+static void OakOldManBufferRunCommand(void)
{
if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
{
@@ -187,7 +188,7 @@ void OakOldManBufferRunCommand(void)
}
}
-void HandleInputChooseAction_tmp(void)
+static void HandleInputChooseAction(void)
{
u16 itemId = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
@@ -280,7 +281,7 @@ void HandleInputChooseAction_tmp(void)
}
}
-void sub_80E7844(void)
+static void sub_80E7844(void)
{
switch (gBattleStruct->field_94)
{
@@ -309,19 +310,19 @@ void sub_80E7844(void)
}
}
-void CompleteOnBattlerSpriteCallbackDummy_tmp(void)
+static void CompleteOnBattlerSpriteCallbackDummy(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
OakOldManBufferExecCompleted();
}
-void CompleteOnInactiveTextPrinter_tmp(void)
+static void CompleteOnInactiveTextPrinter(void)
{
if (!IsTextPrinterActive(0))
OakOldManBufferExecCompleted();
}
-void sub_80E7930(void)
+static void sub_80E7930(void)
{
if (!gPaletteFade.active)
{
@@ -331,7 +332,7 @@ void sub_80E7930(void)
}
}
-void CompleteOnSpecialAnimDone_tmp(void)
+static void CompleteOnSpecialAnimDone(void)
{
if (!gDoingBattleAnim)
OakOldManBufferExecCompleted();
@@ -344,13 +345,13 @@ void sub_80E7988(void)
OakOldManBufferExecCompleted();
}
-void OpenPartyMenuToChooseMon_tmp(void)
+static void OpenPartyMenuToChooseMon(void)
{
if (!gPaletteFade.active)
{
u8 caseId;
- gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection_tmp;
+ gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection;
caseId = gTasks[gUnknown_3004FFC[gActiveBattler]].data[0];
DestroyTask(gUnknown_3004FFC[gActiveBattler]);
FreeAllWindowBuffers();
@@ -358,7 +359,7 @@ void OpenPartyMenuToChooseMon_tmp(void)
}
}
-void WaitForMonSelection_tmp(void)
+static void WaitForMonSelection(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
@@ -370,11 +371,11 @@ void WaitForMonSelection_tmp(void)
}
}
-void OpenBagAndChooseItem_tmp(void)
+static void OpenBagAndChooseItem(void)
{
if (!gPaletteFade.active)
{
- gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem_tmp;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem;
nullsub_44();
FreeAllWindowBuffers();
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
@@ -384,7 +385,7 @@ void OpenBagAndChooseItem_tmp(void)
}
}
-void CompleteWhenChoseItem_tmp(void)
+static void CompleteWhenChoseItem(void)
{
if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
{
@@ -403,7 +404,7 @@ void CompleteWhenChoseItem_tmp(void)
}
}
-void sub_80E7B4C(void)
+static void sub_80E7B4C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
@@ -433,7 +434,7 @@ void sub_80E7B4C(void)
}
}
-void sub_80E7CD8(void)
+static void sub_80E7CD8(void)
{
bool32 r4 = FALSE;
@@ -460,7 +461,7 @@ void sub_80E7CD8(void)
#define tExpTask_battler data[2]
#define tExpTask_frames data[10]
-void Task_GiveExpToMon_tmp(u8 taskId)
+static void Task_GiveExpToMon(u8 taskId)
{
u32 monId = (u8)(gTasks[taskId].tExpTask_monId);
u8 battlerId = gTasks[taskId].tExpTask_battler;
@@ -487,25 +488,25 @@ void Task_GiveExpToMon_tmp(u8 taskId)
gActiveBattler = savedActiveBattler;
if (IsDoubleBattle() == TRUE
&& ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
- gTasks[taskId].func = Task_LaunchLvlUpAnim_tmp;
+ gTasks[taskId].func = Task_LaunchLvlUpAnim;
else
- gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter_tmp;
+ gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
else
{
currExp += gainedExp;
SetMonData(mon, MON_DATA_EXP, &currExp);
- gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_tmp;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2;
DestroyTask(taskId);
}
}
else
{
- gTasks[taskId].func = Task_PrepareToGiveExpWithExpBar_tmp;
+ gTasks[taskId].func = Task_PrepareToGiveExpWithExpBar;
}
}
-void Task_PrepareToGiveExpWithExpBar_tmp(u8 taskId)
+static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
@@ -524,7 +525,7 @@ void Task_PrepareToGiveExpWithExpBar_tmp(u8 taskId)
gTasks[taskId].func = sub_80E804C;
}
-void sub_80E804C(u8 taskId)
+static void sub_80E804C(u8 taskId)
{
if (gTasks[taskId].tExpTask_frames < 13)
{
@@ -562,20 +563,20 @@ void sub_80E804C(u8 taskId)
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp);
gActiveBattler = savedActiveBattler;
- gTasks[taskId].func = Task_LaunchLvlUpAnim_tmp;
+ gTasks[taskId].func = Task_LaunchLvlUpAnim;
}
else
{
currExp += gainedExp;
SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp);
- gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_tmp;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2;
DestroyTask(taskId);
}
}
}
}
-void Task_LaunchLvlUpAnim_tmp(u8 taskId)
+static void Task_LaunchLvlUpAnim(u8 taskId)
{
u8 battlerId = gTasks[taskId].tExpTask_battler;
u8 monIndex = gTasks[taskId].tExpTask_monId;
@@ -583,10 +584,10 @@ void Task_LaunchLvlUpAnim_tmp(u8 taskId)
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
battlerId ^= BIT_FLANK;
InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
- gTasks[taskId].func = Task_UpdateLvlInHealthbox_tmp;
+ gTasks[taskId].func = Task_UpdateLvlInHealthbox;
}
-void Task_UpdateLvlInHealthbox_tmp(u8 taskId)
+static void Task_UpdateLvlInHealthbox(u8 taskId)
{
u8 battlerId = gTasks[taskId].tExpTask_battler;
@@ -599,22 +600,22 @@ void Task_UpdateLvlInHealthbox_tmp(u8 taskId)
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
else
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL);
- gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter_tmp;
+ gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
}
-void DestroyExpTaskAndCompleteOnInactiveTextPrinter_tmp(u8 taskId)
+static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
u8 battlerId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
battlerId = gTasks[taskId].tExpTask_battler;
- gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2_tmp;
+ gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter2;
DestroyTask(taskId);
}
-void sub_80E82F4(void)
+static void sub_80E82F4(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
{
@@ -625,7 +626,7 @@ void sub_80E82F4(void)
}
}
-void sub_80E835C(void)
+static void sub_80E835C(void)
{
u32 mask;
@@ -723,7 +724,7 @@ void sub_80E8570(void)
sub_80E85D4(gUnknown_83FDC58, 1);
}
-void sub_80E8584(void)
+static void sub_80E8584(void)
{
sub_80E85D4(gUnknown_83FDC95, 64);
}
@@ -733,7 +734,7 @@ void sub_80E8598(void)
sub_80E85D4(gUnknown_83FDD23, 1);
}
-void sub_80E85AC(void)
+static void sub_80E85AC(void)
{
sub_80E85D4(gUnknown_83FDD64, 64);
}
@@ -743,7 +744,7 @@ void sub_80E85C0(void)
sub_80E85D4(gUnknown_83FDDEB, 64);
}
-void sub_80E85D4(const u8 *text, u8 a2)
+static void sub_80E85D4(const u8 *text, u8 a2)
{
switch (gBattleStruct->field_94)
{
@@ -803,7 +804,7 @@ void sub_80E85D4(const u8 *text, u8 a2)
}
}
-void sub_80E8704(void)
+static void sub_80E8704(void)
{
u32 mask;
@@ -880,7 +881,7 @@ void sub_80E8704(void)
}
}
-void CompleteOnHealthbarDone_tmp(void)
+static void CompleteOnHealthbarDone(void)
{
s16 hpValue = MoveBattleBar(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
@@ -896,13 +897,13 @@ void CompleteOnHealthbarDone_tmp(void)
}
}
-void CompleteOnInactiveTextPrinter2_tmp(void)
+static void CompleteOnInactiveTextPrinter2(void)
{
if (!IsTextPrinterActive(0))
OakOldManBufferExecCompleted();
}
-void DoHitAnimBlinkSpriteEffect_tmp(void)
+static void DoHitAnimBlinkSpriteEffect(void)
{
u8 spriteId = gBattlerSpriteIds[gActiveBattler];
@@ -921,7 +922,7 @@ void DoHitAnimBlinkSpriteEffect_tmp(void)
}
}
-void sub_80E89C4(void)
+static void sub_80E89C4(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@@ -932,19 +933,19 @@ void sub_80E89C4(void)
}
}
-void CompleteOnBattlerSpriteCallbackDummy2_tmp(void)
+static void CompleteOnBattlerSpriteCallbackDummy2(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
OakOldManBufferExecCompleted();
}
-void CompleteOnFinishedBattleAnimation_tmp(void)
+static void CompleteOnFinishedBattleAnimation(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive)
OakOldManBufferExecCompleted();
}
-void OakOldManBufferExecCompleted(void)
+static void OakOldManBufferExecCompleted(void)
{
gBattlerControllerFuncs[gActiveBattler] = OakOldManBufferRunCommand;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
@@ -960,13 +961,13 @@ void OakOldManBufferExecCompleted(void)
}
}
-void CompleteOnFinishedStatusAnimation_tmp(void)
+static void CompleteOnFinishedStatusAnimation(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive)
OakOldManBufferExecCompleted();
}
-void OakOldManHandleGetMonData(void)
+static void OakOldManHandleGetMonData(void)
{
u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
u32 size = 0;
@@ -991,7 +992,7 @@ void OakOldManHandleGetMonData(void)
OakOldManBufferExecCompleted();
}
-u32 CopyOakOldManMonData(u8 monId, u8 *dst)
+static u32 CopyOakOldManMonData(u8 monId, u8 *dst)
{
struct BattlePokemon battleMon;
struct MovePpInfo moveData;
@@ -1296,12 +1297,12 @@ u32 CopyOakOldManMonData(u8 monId, u8 *dst)
return size;
}
-void OakOldManHandleGetRawMonData(void)
+static void OakOldManHandleGetRawMonData(void)
{
PlayerHandleGetRawMonData();
}
-void OakOldManHandleSetMonData(void)
+static void OakOldManHandleSetMonData(void)
{
u8 monToCheck;
u8 i;
@@ -1323,7 +1324,7 @@ void OakOldManHandleSetMonData(void)
OakOldManBufferExecCompleted();
}
-void SetOakOldManMonData(u8 monId)
+static void SetOakOldManMonData(u8 monId)
{
struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBattler][3];
struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBattler][3];
@@ -1540,17 +1541,755 @@ void SetOakOldManMonData(u8 monId)
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
}
-void OakOldManHandleSetRawMonData(void)
+static void OakOldManHandleSetRawMonData(void)
{
OakOldManBufferExecCompleted();
}
-void OakOldManHandleLoadMonSprite(void)
+static void OakOldManHandleLoadMonSprite(void)
{
OakOldManBufferExecCompleted();
}
-void OakOldManHandleSwitchInAnim(void)
+static void OakOldManHandleSwitchInAnim(void)
{
OakOldManBufferExecCompleted();
}
+
+static void OakOldManHandleReturnMonToBall(void)
+{
+ if (gBattleBufferA[gActiveBattler][1] == 0)
+ {
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON);
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E89C4;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
+ OakOldManBufferExecCompleted();
+ }
+}
+
+static void OakOldManHandleDrawTrainerPic(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ 80,
+ (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80,
+ 30);
+ }
+ else
+ {
+ DecompressTrainerBackPalette(5, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(5, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ 80,
+ (8 - gTrainerBackPicCoords[5].size) * 4 + 80,
+ 30);
+ }
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
+}
+
+static void OakOldManHandleTrainerSlide(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ 80,
+ (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80,
+ 30);
+ }
+ else
+ {
+ DecompressTrainerBackPalette(5, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(5, GetBattlerPosition(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ 80,
+ (8 - gTrainerBackPicCoords[5].size) * 4 + 80,
+ 30);
+ }
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2;
+}
+
+static void OakOldManHandleTrainerSlideBack(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleFaintAnimation(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0)
+ {
+ if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON);
+ ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState;
+ }
+ else
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
+ HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8012110;
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E82F4;
+ }
+ }
+}
+
+static void OakOldManHandlePaletteFade(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleSuccessBallThrowAnim(void)
+{
+ gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
+ gDoingBattleAnim = TRUE;
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SP_4);
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
+}
+
+static void OakOldManHandleBallThrowAnim(void)
+{
+ u8 ballThrowCaseId = gBattleBufferA[gActiveBattler][1];
+
+ gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
+ gDoingBattleAnim = TRUE;
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SP_4);
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
+}
+
+static void OakOldManHandlePause(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleMoveAnimation(void)
+{
+ u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
+
+ gAnimMoveTurn = gBattleBufferA[gActiveBattler][3];
+ gAnimMovePower = gBattleBufferA[gActiveBattler][4] | (gBattleBufferA[gActiveBattler][5] << 8);
+ gAnimMoveDmg = gBattleBufferA[gActiveBattler][6] | (gBattleBufferA[gActiveBattler][7] << 8) | (gBattleBufferA[gActiveBattler][8] << 16) | (gBattleBufferA[gActiveBattler][9] << 24);
+ gAnimFriendship = gBattleBufferA[gActiveBattler][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBattler][12] | (gBattleBufferA[gActiveBattler][13] << 8);
+ gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBattler][16];
+ gTransformedPersonalities[gActiveBattler] = gAnimDisableStructPtr->transformedMonPersonality;
+ if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE
+ {
+ OakOldManBufferExecCompleted();
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
+ gBattlerControllerFuncs[gActiveBattler] = OakOldManDoMoveAnimation;
+ }
+}
+
+static void OakOldManDoMoveAnimation(void)
+{
+ u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
+
+ switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState)
+ {
+ case 0:
+ if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SUBSTITUTE_TO_MON);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 1;
+ break;
+ case 1:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
+ {
+ sub_8035450(0);
+ DoMoveAnim(move);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_8035450(1);
+ if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
+ InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3;
+ }
+ break;
+ case 3:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
+ {
+ CopyAllBattleSpritesInvisibilities();
+ TrySetBehindSubstituteSpriteBit(gActiveBattler, gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
+ OakOldManBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+static void OakOldManHandlePrintString(void)
+{
+ u16 *stringId;
+
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]);
+ if (gBattleTypeFlags & BATTLE_TYPE_OLD_MAN_TUTORIAL && *stringId == 1)
+ {
+ OakOldManBufferExecCompleted();
+ }
+ else
+ {
+ BufferStringBattle(*stringId);
+ if (sub_80D89B0(*stringId))
+ BattlePutTextOnWindow(gDisplayedStringBattle, 64);
+ else
+ BattlePutTextOnWindow(gDisplayedStringBattle, 0);
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ switch (*stringId)
+ {
+ case 216:
+ if (!sub_80EB2E0(2))
+ {
+ sub_80EB2F4(2);
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E8584;
+ return;
+ }
+ break;
+ case 30:
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E85AC;
+ return;
+ case 383:
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E85C0;
+ return;
+ case 227:
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E8598;
+ return;
+ }
+ }
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
+ }
+}
+
+static void OakOldManHandlePrintSelectionString(void)
+{
+ if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ OakOldManHandlePrintString();
+ else
+ OakOldManBufferExecCompleted();
+}
+
+static void sub_80EA690(void)
+{
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 160;
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseAction;
+ else
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E7844;
+ }
+}
+
+static void OakOldManHandleChooseAction(void)
+{
+ s32 i;
+
+ gBattlerControllerFuncs[gActiveBattler] = sub_80EA690;
+ BattlePutTextOnWindow(gUnknown_83FDA4C, 0);
+ BattlePutTextOnWindow(gUnknown_83FE725, 2);
+ for (i = 0; i < MAX_MON_MOVES; ++i)
+ ActionSelectionDestroyCursorAt((u8)i);
+ ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0);
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo);
+ else
+ BattleStringExpandPlaceholdersToDisplayedString(gUnknown_83FE6FA);
+ BattlePutTextOnWindow(gDisplayedStringBattle, 1);
+}
+
+static void OakOldManHandleUnknownYesNoBox(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void sub_80EA798(void)
+{
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 320;
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E7988;
+ }
+}
+
+static void OakOldManHandleChooseMove(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ InitMoveSelectionsVarsAndStrings();
+ gBattlerControllerFuncs[gActiveBattler] = sub_80EA798;
+ }
+ else
+ {
+ switch (gBattleStruct->field_95)
+ {
+ case 0:
+ InitMoveSelectionsVarsAndStrings();
+ ++gBattleStruct->field_95;
+ gBattleStruct->field_97 = 80;
+ // fall through
+ case 1:
+ if (--gBattleStruct->field_97 == 0)
+ {
+ PlaySE(SE_SELECT);
+ BtlController_EmitTwoReturnValues(1, 10, 0x100);
+ OakOldManBufferExecCompleted();
+ }
+ break;
+ }
+ }
+}
+
+static void OakOldManHandleChooseItem(void)
+{
+ s32 i;
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem;
+ gBattlerInMenuId = gActiveBattler;
+ for (i = 0; i < 3; ++i)
+ gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][i + 1];
+}
+
+static void OakOldManHandleChoosePokemon(void)
+{
+ s32 i;
+
+ gUnknown_3004FFC[gActiveBattler] = CreateTask(TaskDummy, 0xFF);
+ gTasks[gUnknown_3004FFC[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF;
+ *(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4;
+ *(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2];
+ *(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3];
+ for (i = 0; i < 3; ++i)
+ gUnknown_203B0DC[i] = gBattleBufferA[gActiveBattler][4 + i];
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon;
+ gBattlerInMenuId = gActiveBattler;
+}
+
+static void OakOldManHandleCmd23(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleHealthBarUpdate(void)
+{
+ s16 hpVal;
+
+ LoadBattleBarGfx(0);
+ hpVal = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
+ if (hpVal != INSTANT_HP_BAR_DROP)
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP);
+
+ SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
+
+ SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal);
+ UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], 0, HP_CURRENT);
+ }
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone;
+}
+
+static void OakOldManHandleExpUpdate(void)
+{
+ u8 monId = gBattleBufferA[gActiveBattler][1];
+
+ if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL)
+ {
+ OakOldManBufferExecCompleted();
+ }
+ else
+ {
+ s16 expPointsToGive;
+ u8 taskId;
+
+ LoadBattleBarGfx(1);
+ GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES); // Unused return value.
+ expPointsToGive = T1_READ_16(&gBattleBufferA[gActiveBattler][2]);
+ taskId = CreateTask(Task_GiveExpToMon, 10);
+ gTasks[taskId].tExpTask_monId = monId;
+ gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
+ gTasks[taskId].tExpTask_battler = gActiveBattler;
+ gBattlerControllerFuncs[gActiveBattler] = nullsub_81;
+ }
+}
+
+static void OakOldManHandleStatusIconUpdate(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleStatusAnimation(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleStatusXor(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleDataTransfer(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleDMA3Transfer(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandlePlayBGM(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleCmd32(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleTwoReturnValues(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleChosenMonReturnValue(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleOneReturnValue(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleOneReturnValue_Duplicate(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleCmd37(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleCmd38(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleCmd39(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleCmd40(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleHitAnimation(void)
+{
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE)
+ {
+ OakOldManBufferExecCompleted();
+ }
+ else
+ {
+ gDoingBattleAnim = TRUE;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
+ DoHitAnimHealthboxEffect(gActiveBattler);
+ gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect;
+ }
+}
+
+static void OakOldManHandleCmd42(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandlePlaySE(void)
+{
+ PlaySE(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandlePlayFanfare(void)
+{
+ PlayFanfare(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8));
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleFaintingCry(void)
+{
+ u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
+
+ PlayCry1(species, 25);
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleIntroSlide(void)
+{
+ HandleIntroSlide(gBattleBufferA[gActiveBattler][1]);
+ gIntroSlideFlags |= 1;
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleIntroTrainerBallThrow(void)
+{
+ u8 paletteNum;
+ u8 taskId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
+ {
+ SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
+ StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8);
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
+ paletteNum = AllocSpritePalette(0xD6F8);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2Ptr->playerGender].data, 0x100 + paletteNum * 16, 32);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
+ taskId = CreateTask(sub_80EB0A8, 5);
+ gTasks[taskId].data[0] = gActiveBattler;
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
+ gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
+ gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
+ gBattlerControllerFuncs[gActiveBattler] = nullsub_13;
+ }
+ else
+ {
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
+ gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
+ OakOldManBufferExecCompleted();
+ }
+}
+
+static void sub_80EAF34(u8 battlerId)
+{
+ u16 species;
+
+ gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = SPECIES_NONE;
+ gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
+ gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C);
+ SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
+ gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
+ GetBattlerSpriteCoord(battlerId, 2),
+ GetBattlerSpriteDefault_Y(battlerId),
+ GetBattlerSpriteSubpriority(battlerId));
+ gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
+ gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
+ gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
+ gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
+ gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
+ gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
+}
+
+static void sub_80EB0A8(u8 taskId)
+{
+ if (gTasks[taskId].data[1] < 31)
+ {
+ ++gTasks[taskId].data[1];
+ }
+ else
+ {
+ u8 savedActiveBattler = gActiveBattler;
+
+ gActiveBattler = gTasks[taskId].data[0];
+ gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
+ sub_80EAF34(gActiveBattler);
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E7B4C;
+ gActiveBattler = savedActiveBattler;
+ DestroyTask(taskId);
+ }
+}
+
+static void OakOldManHandleDrawPartyStatusSummary(void)
+{
+ if (gBattleBufferA[gActiveBattler][1] != 0
+ && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
+ {
+ OakOldManBufferExecCompleted();
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = TRUE;
+ gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler,
+ (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4],
+ gBattleBufferA[gActiveBattler][1],
+ gBattleBufferA[gActiveBattler][2]);
+ OakOldManBufferExecCompleted();
+ }
+}
+
+static void OakOldManHandleHidePartyStatusSummary(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleEndBounceEffect(void)
+{
+ EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX);
+ EndBounceEffect(gActiveBattler, BOUNCE_MON);
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleSpriteInvisibility(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleBattleAnimation(void)
+{
+ u8 animationId = gBattleBufferA[gActiveBattler][1];
+ u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
+
+ if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
+ OakOldManBufferExecCompleted();
+ else
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
+}
+
+static void OakOldManHandleLinkStandbyMsg(void)
+{
+ switch (gBattleBufferA[gActiveBattler][1])
+ {
+ case 0:
+ case 1:
+ EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX);
+ EndBounceEffect(gActiveBattler, BOUNCE_MON);
+ break;
+ case 2:
+ break;
+ }
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleResetActionMoveSelection(void)
+{
+ OakOldManBufferExecCompleted();
+}
+
+static void OakOldManHandleCmd55(void)
+{
+ gBattleOutcome = gBattleBufferA[gActiveBattler][1];
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ OakOldManBufferExecCompleted();
+ if (!(gBattleTypeFlags & BATTLE_TYPE_IS_MASTER) && gBattleTypeFlags & BATTLE_TYPE_LINK)
+ gBattlerControllerFuncs[gActiveBattler] = sub_80E7930;
+}
+
+static void OakOldManCmdEnd(void)
+{
+}
+
+bool8 sub_80EB2E0(u8 a1)
+{
+ return gBattleStruct->field_96 & a1;
+}
+
+void sub_80EB2F4(u8 a1)
+{
+ gBattleStruct->field_96 |= a1;
+}
+
+void sub_80EB30C(void)
+{
+ u32 width = 0x1A;
+ u32 pal = 7;
+
+ FillBgTilemapBufferRect(0, 0x30, 0, 0xE, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x31, 1, 0xE, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x32, 2, 0xE, width, 1, pal);
+ FillBgTilemapBufferRect(0, 0x33, 0x1C, 0xE, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x34, 0x1D, 0xE, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x35, 0, 0xF, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x36, 1, 0xF, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x38, 0x1C, 0xF, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x39, 0x1D, 0xF, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x3A, 0, 0x10, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x3B, 1, 0x10, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x3C, 0x1C, 0x10, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x3D, 0x1D, 0x10, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x3A), 0, 0x11, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x3B), 1, 0x11, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x3C), 0x1C, 0x11, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x3D), 0x1D, 0x11, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x35), 0, 0x12, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x36), 1, 0x12, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x38), 0x1C, 0x12, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x39), 0x1D, 0x12, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x30), 0, 0x13, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x31), 1, 0x13, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x32), 2, 0x13, width, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x33), 0x1C, 0x13, 1, 1, pal);
+ FillBgTilemapBufferRect(0, BG_TILE_V_FLIP(0x34), 0x1D, 0x13, 1, 1, pal);
+}
+
+void sub_80EB524(void)
+{
+ u32 pal = 0;
+ u32 width = 0x1A;
+ u32 height;
+
+ FillBgTilemapBufferRect(0, 3, 0, 0xE, 1, 1, pal);
+ height = 4;
+ FillBgTilemapBufferRect(0, 4, 1, 0xE, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 5, 2, 0xE, width, 1, pal);
+ FillBgTilemapBufferRect(0, 6, 0x1C, 0xE, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 7, 0x1D, 0xE, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 8, 0, 0xF, 1, height, pal);
+ FillBgTilemapBufferRect(0, 9, 1, 0xF, 1, height, pal);
+ FillBgTilemapBufferRect(0, 0xA, 2, 0xF, width, height, pal);
+ FillBgTilemapBufferRect(0, 0xB, 0x1C, 0xF, 1, height, pal);
+ FillBgTilemapBufferRect(0, 0xC, 0x1D, 0xF, 1, height, pal);
+ FillBgTilemapBufferRect(0, 0xD, 0, 0x13, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0xE, 1, 0x13, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0xF, 2, 0x13, width, 1, pal);
+ FillBgTilemapBufferRect(0, 0x10, 0x1C, 0x13, 1, 1, pal);
+ FillBgTilemapBufferRect(0, 0x11, 0x1D, 0x13, 1, 1, pal);
+}