diff options
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r-- | src/battle_controller_opponent.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 29cde44df..1d7e42b88 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -242,9 +242,9 @@ static void sub_8035C30(void) static void sub_8035DF0(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) - sub_80F1720(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); + TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) @@ -276,7 +276,7 @@ static void sub_8035FE8(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { @@ -397,7 +397,7 @@ static void sub_8036334(void) static void sub_8036408(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { |