diff options
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r-- | src/battle_controller_opponent.c | 206 |
1 files changed, 103 insertions, 103 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 29cde44df..7d34dd3d3 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -83,11 +83,11 @@ static u32 GetOpponentMonData(u8 monId, u8 *dst); static void SetOpponentMonData(u8 monId); static void DoSwitchOutAnimation(void); static void OpponentDoMoveAnimation(void); -static void sub_80362E8(void); -static void sub_8037A28(u8 battlerId, bool8 dontClearSubstituteBit); -static void sub_8038DC4(u8 taskId); -static void sub_8038D90(struct Sprite *sprite); -static void sub_8038FBC(void); +static void SwitchIn_HandleSoundAndEnd(void); +static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit); +static void Task_StartSendOutAnim(u8 taskId); +static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite); +static void EndDrawPartyStatusSummary(void); static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = { @@ -153,7 +153,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) = // not used static const u8 gUnknown_8250B18[] = { 0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20 }; -static void nullsub_17(void) +static void OpponentDummy(void) { } @@ -185,7 +185,7 @@ static void CompleteOnBattlerSpriteCallbackDummy2(void) OpponentBufferExecCompleted(); } -static void sub_8035B58(void) +static void FreeTrainerSpriteAfterSlide(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { @@ -197,16 +197,16 @@ static void sub_8035B58(void) } } -static void sub_8035BE8(void) +static void Intro_DelayAndEnd(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 0xFF) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; OpponentBufferExecCompleted(); } } -static void sub_8035C30(void) +static void Intro_WaitForShinyAnimAndHealthbox(void) { bool8 var = FALSE; @@ -222,68 +222,68 @@ static void sub_8035C30(void) } if (IsCryPlayingOrClearCrySongs()) var = FALSE; - if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) + if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = 0; + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); if (gBattleTypeFlags & BATTLE_TYPE_MULTI) m4aMPlayContinue(&gMPlayInfo_BGM); else m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; - gBattlerControllerFuncs[gActiveBattler] = sub_8035BE8; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3; + gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd; } } -static void sub_8035DF0(void) +static void Intro_TryShinyAnimShowHealthbox(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) - sub_80F1720(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) + TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES)); } - DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattleSpritesDataPtr->animationData->field_9_x1 = 0; - gBattlerControllerFuncs[gActiveBattler] = sub_8035C30; + gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = FALSE; + gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox; } } -static void sub_8035FE8(void) +static void TryShinyAnimAfterMonAnim(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim) { - sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } - else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) + else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = 0; + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); OpponentBufferExecCompleted(); } } @@ -300,10 +300,10 @@ static void CompleteOnHealthbarDone(void) } else { - if (!sub_80EB2E0(1) && (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)) + if (!BtlCtrl_OakOldMan_TestState2Flag(1) && (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)) { - sub_80EB2F4(1); - gBattlerControllerFuncs[gActiveBattler] = sub_80E8570; + BtlCtrl_OakOldMan_SetState2Flag(1); + gBattlerControllerFuncs[gActiveBattler] = PrintOakText_InflictingDamageIsKey; } else { @@ -312,7 +312,7 @@ static void CompleteOnHealthbarDone(void) } } -static void sub_803612C(void) +static void HideHealthboxAfterMonFaint(void) { if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) { @@ -321,7 +321,7 @@ static void sub_803612C(void) } } -static void sub_8036170(void) +static void FreeMonSpriteAfterSwitchOutAnim(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { @@ -358,17 +358,17 @@ static void DoHitAnimBlinkSpriteEffect(void) } } -static void sub_8036278(void) +static void SwitchIn_ShowSubstitute(void) { if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerControllerFuncs[gActiveBattler] = sub_80362E8; + gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd; } } -static void sub_80362E8(void) +static void SwitchIn_HandleSoundAndEnd(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { @@ -377,33 +377,33 @@ static void sub_80362E8(void) } } -static void sub_8036334(void) +static void SwitchIn_ShowHealthbox(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = 0; + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); - gBattlerControllerFuncs[gActiveBattler] = sub_8036278; + gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute; } } -static void sub_8036408(void) +static void SwitchIn_TryShinyAnim(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); - if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) + TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattlerControllerFuncs[gActiveBattler] = sub_8036334; + gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox; } } @@ -1025,8 +1025,8 @@ static void OpponentHandleLoadMonSprite(void) { DecompressGhostFrontPic(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); y = GetGhostSpriteDefault_Y(gActiveBattler); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 1; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 1; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = 1; } else { @@ -1045,25 +1045,25 @@ static void OpponentHandleLoadMonSprite(void) StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); if (!(gBattleTypeFlags & BATTLE_TYPE_GHOST)) SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattlerControllerFuncs[gActiveBattler] = sub_8035FE8; + gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim; } static void OpponentHandleSwitchInAnim(void) { *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = 6; gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; - sub_8037A28(gActiveBattler, gBattleBufferA[gActiveBattler][2]); - gBattlerControllerFuncs[gActiveBattler] = sub_8036408; + StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]); + gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim; } -static void sub_8037A28(u8 battlerId, bool8 dontClearSubstituteBit) +static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit) { u16 species; ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit); gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C); + gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, @@ -1072,12 +1072,12 @@ static void sub_8037A28(u8 battlerId, bool8 dontClearSubstituteBit) GetBattlerSpriteSubpriority(battlerId)); gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; - gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); + gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } static void OpponentHandleReturnMonToBall(void) @@ -1111,7 +1111,7 @@ static void DoSwitchOutAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON); - gBattlerControllerFuncs[gActiveBattler] = sub_8036170; + gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim; } break; } @@ -1143,7 +1143,7 @@ static void OpponentHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicId].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; } @@ -1174,7 +1174,7 @@ static void OpponentHandleTrainerSlide(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[trainerPicId].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2; } @@ -1186,7 +1186,7 @@ static void OpponentHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattlerControllerFuncs[gActiveBattler] = sub_8035B58; + gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; } static void OpponentHandleFaintAnimation(void) @@ -1204,7 +1204,7 @@ static void OpponentHandleFaintAnimation(void) gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; - gBattlerControllerFuncs[gActiveBattler] = sub_803612C; + gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint; } } } @@ -1231,7 +1231,7 @@ static void OpponentHandlePause(void) static void OpponentHandleMoveAnimation(void) { - if (!mplay_80342A4(gActiveBattler)) + if (!IsBattleSEPlaying(gActiveBattler)) { u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8); @@ -1273,7 +1273,7 @@ static void OpponentDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_8035450(0); + SetBattlerSpriteAffineMode(0); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1282,7 +1282,7 @@ static void OpponentDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_8035450(1); + SetBattlerSpriteAffineMode(1); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2) { InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); @@ -1311,7 +1311,7 @@ static void OpponentHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - if (sub_80D89B0(*stringId)) + if (BattleStringShouldBeColored(*stringId)) BattlePutTextOnWindow(gDisplayedStringBattle, 0x40); else BattlePutTextOnWindow(gDisplayedStringBattle, 0); @@ -1320,10 +1320,10 @@ static void OpponentHandlePrintString(void) switch (*stringId) { case 0x17F: - gBattlerControllerFuncs[gActiveBattler] = sub_80E85C0; + gBattlerControllerFuncs[gActiveBattler] = PrintOakText_HowDisappointing; return; case 0xE3: - gBattlerControllerFuncs[gActiveBattler] = sub_80E8598; + gBattlerControllerFuncs[gActiveBattler] = PrintOakText_OakNoRunningFromATrainer; return; } } @@ -1479,7 +1479,7 @@ static void OpponentHandleExpUpdate(void) static void OpponentHandleStatusIconUpdate(void) { - if (!mplay_80342A4(gActiveBattler)) + if (!IsBattleSEPlaying(gActiveBattler)) { u8 battlerId; @@ -1492,7 +1492,7 @@ static void OpponentHandleStatusIconUpdate(void) static void OpponentHandleStatusAnimation(void) { - if (!mplay_80342A4(gActiveBattler)) + if (!IsBattleSEPlaying(gActiveBattler)) { InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); @@ -1632,16 +1632,16 @@ static void OpponentHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_8038D90); - taskId = CreateTask(sub_8038DC4, 5); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite); + taskId = CreateTask(Task_StartSendOutAnim, 5); gTasks[taskId].data[0] = gActiveBattler; if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattlerControllerFuncs[gActiveBattler] = nullsub_17; + gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = TRUE; + gBattlerControllerFuncs[gActiveBattler] = OpponentDummy; } -static void sub_8038D90(struct Sprite *sprite) +static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite) { FreeTrainerFrontPicPaletteAndTile(sprite->oam.affineParam); sprite->oam.tileNum = sprite->data[5]; @@ -1649,7 +1649,7 @@ static void sub_8038D90(struct Sprite *sprite) DestroySprite(sprite); } -static void sub_8038DC4(u8 taskId) +static void Task_StartSendOutAnim(u8 taskId) { u8 savedActiveBattler = gActiveBattler; @@ -1657,18 +1657,18 @@ static void sub_8038DC4(u8 taskId) if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - sub_8037A28(gActiveBattler, FALSE); + StartSendOutAnim(gActiveBattler, FALSE); } else { gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - sub_8037A28(gActiveBattler, FALSE); + StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; - sub_8037A28(gActiveBattler, FALSE); + StartSendOutAnim(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; } - gBattlerControllerFuncs[gActiveBattler] = sub_8035DF0; + gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox; gActiveBattler = savedActiveBattler; DestroyTask(taskId); } @@ -1684,32 +1684,32 @@ static void OpponentHandleDrawPartyStatusSummary(void) gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1; if (gBattleBufferA[gActiveBattler][2]) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E <= 1) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay < 2) { - ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E; + ++gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay; return; } else { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1E = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].opponentDrawPartyStatusSummaryDelay = 0; } } gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]); - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; if (gBattleBufferA[gActiveBattler][2]) - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattlerControllerFuncs[gActiveBattler] = sub_8038FBC; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0x5D; + gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary; } } -static void sub_8038FBC(void) +static void EndDrawPartyStatusSummary(void) { - if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C) + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 0x5C) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0; OpponentBufferExecCompleted(); } } @@ -1738,7 +1738,7 @@ static void OpponentHandleSpriteInvisibility(void) static void OpponentHandleBattleAnimation(void) { - if (!mplay_80342A4(gActiveBattler)) + if (!IsBattleSEPlaying(gActiveBattler)) { u8 animationId = gBattleBufferA[gActiveBattler][1]; u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8); |