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Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r--src/battle_controller_player.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 6dd98b1b0..ed810dc3d 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -99,12 +99,12 @@ static void SetPlayerMonData(u8 monId);
static void DoSwitchOutAnimation(void);
static void PlayerDoMoveAnimation(void);
static void Task_StartSendOutAnim(u8 taskId);
-static void sub_8033AC8(void);
-static void sub_802FCAC(void);
+static void PreviewDeterminativeMoveTargets(void);
+static void SwitchIn_HandleSoundAndEnd(void);
static void Task_GiveExpWithExpBar(u8 taskId);
static void Task_CreateLevelUpVerticalStripes(u8 taskId);
static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
-static void sub_8033830(void);
+static void EndDrawPartyStatusSummary(void);
static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@@ -308,7 +308,7 @@ static void HandleInputChooseAction(void)
}
}
-static void sub_802E640(void)
+UNUSED static void UnusedEndBounceEffect(void)
{
EndBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX);
EndBounceEffect(gActiveBattler, BOUNCE_MON);
@@ -437,7 +437,7 @@ void HandleInputChooseMove(void)
bool32 canSelectTarget = FALSE;
struct ChooseMoveStruct *moveInfo = (struct ChooseMoveStruct *)(&gBattleBufferA[gActiveBattler][4]);
- sub_8033AC8();
+ PreviewDeterminativeMoveTargets();
if (JOY_NEW(A_BUTTON))
{
u8 moveTarget;
@@ -577,7 +577,7 @@ void HandleInputChooseMove(void)
}
// not used
-static u32 sub_802EDDC(void)
+static u32 HandleMoveInputUnused(void)
{
u32 var = 0;
@@ -849,11 +849,11 @@ static void CompleteOnBattlerSpriteCallbackDummy2(void)
PlayerBufferExecCompleted();
}
-static void sub_802F7A0(void)
+static void FreeTrainerSpriteAfterSlide(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
- nullsub_16(gSaveBlock2Ptr->playerGender);
+ BattleGfxSfxDummy3(gSaveBlock2Ptr->playerGender);
FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
PlayerBufferExecCompleted();
@@ -935,7 +935,7 @@ static void Intro_TryShinyAnimShowHealthbox(void)
}
}
-static void sub_802FBF4(void)
+static void SwitchIn_CleanShinyAnimShowSubstitute(void)
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
@@ -946,11 +946,11 @@ static void sub_802FBF4(void)
FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
- gBattlerControllerFuncs[gActiveBattler] = sub_802FCAC;
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd;
}
}
-static void sub_802FCAC(void)
+static void SwitchIn_HandleSoundAndEnd(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
&& !IsCryPlayingOrClearCrySongs())
@@ -976,7 +976,7 @@ static void SwitchIn_TryShinyAnimShowHealthbox(void)
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
CopyBattleSpriteInvisibility(gActiveBattler);
- gBattlerControllerFuncs[gActiveBattler] = sub_802FBF4;
+ gBattlerControllerFuncs[gActiveBattler] = SwitchIn_CleanShinyAnimShowSubstitute;
}
}
@@ -2235,7 +2235,7 @@ static void PlayerHandleTrainerSlideBack(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
- gBattlerControllerFuncs[gActiveBattler] = sub_802F7A0;
+ gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
}
static void PlayerHandleFaintAnimation(void)
@@ -2707,7 +2707,7 @@ static void PlayerHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80755B8;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = PlayerThrowBall_StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
@@ -2777,12 +2777,12 @@ static void PlayerHandleDrawPartyStatusSummary(void)
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
if (gBattleBufferA[gActiveBattler][2] != 0)
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0x5D;
- gBattlerControllerFuncs[gActiveBattler] = sub_8033830;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93;
+ gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary;
}
}
-static void sub_8033830(void)
+static void EndDrawPartyStatusSummary(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 0x5C)
{
@@ -2878,7 +2878,7 @@ static void PlayerCmdEnd(void)
{
}
-static void sub_8033AC8(void)
+static void PreviewDeterminativeMoveTargets(void)
{
u32 bitMask = 0;
u8 startY = 0;