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Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r--src/battle_controller_player.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index ed810dc3d..a162981ec 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -172,7 +172,7 @@ static const u8 sTargetIdentities[] = { B_POSITION_PLAYER_LEFT, B_POSITION_PLAYE
// not used
static const u8 gUnknown_8250984[] = { 0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58 };
-void nullsub_13(void)
+void PlayerDummy(void)
{
}
@@ -885,7 +885,7 @@ static void Intro_WaitForShinyAnimAndHealthbox(void)
var = TRUE;
}
if (IsCryPlayingOrClearCrySongs())
- var = FALSE;
+ var = FALSE;
if (var && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
&& gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim)
{
@@ -2215,9 +2215,9 @@ static void PlayerHandleTrainerSlide(void)
}
DecompressTrainerBackPalette(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
- 80,
- (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80,
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
+ 80,
+ (8 - gTrainerBackPicCoords[trainerPicId].size) * 4 + 80,
30);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
@@ -2489,13 +2489,13 @@ static void PlayerHandleHealthBarUpdate(void)
{
u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
u32 curHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP);
-
+
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal);
}
else
{
u32 maxHP = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
-
+
SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal);
UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], 0, HP_CURRENT);
}
@@ -2522,7 +2522,7 @@ static void PlayerHandleExpUpdate(void)
gTasks[taskId].tExpTask_monId = monId;
gTasks[taskId].tExpTask_gainedExp = expPointsToGive;
gTasks[taskId].tExpTask_battler = gActiveBattler;
- gBattlerControllerFuncs[gActiveBattler] = nullsub_13;
+ gBattlerControllerFuncs[gActiveBattler] = PlayerDummy;
}
}
@@ -2719,7 +2719,7 @@ static void PlayerHandleIntroTrainerBallThrow(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
- gBattlerControllerFuncs[gActiveBattler] = nullsub_13;
+ gBattlerControllerFuncs[gActiveBattler] = PlayerDummy;
}
void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite)