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-rw-r--r--src/battle_controller_player.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 41bab484f..3ff18ecb5 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -2296,7 +2296,7 @@ static void PlayerHandlePause(void)
static void PlayerHandleMoveAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
@@ -2528,7 +2528,7 @@ static void PlayerHandleExpUpdate(void)
static void PlayerHandleStatusIconUpdate(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u8 battlerId;
@@ -2541,7 +2541,7 @@ static void PlayerHandleStatusIconUpdate(void)
static void PlayerHandleStatusAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
@@ -2817,7 +2817,7 @@ static void PlayerHandleSpriteInvisibility(void)
static void PlayerHandleBattleAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u8 animationId = gBattleBufferA[gActiveBattler][1];
u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);