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Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r--src/battle_controller_pokedude.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c
index 0949463c3..71d9257f3 100644
--- a/src/battle_controller_pokedude.c
+++ b/src/battle_controller_pokedude.c
@@ -231,7 +231,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void)
static void CompleteOnBattlerSpritePosX_0(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE
- && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
+ && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
{
@@ -598,7 +598,7 @@ static void FreeMonSpriteAfterFaintAnim(void)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
- if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT)
{
FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum);
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
@@ -1310,7 +1310,7 @@ static void PokedudeHandleLoadMonSprite(void)
GetBattlerSpriteCoord(gActiveBattler, 2),
y,
GetBattlerSpriteSubpriority(gActiveBattler));
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = species;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
@@ -1357,7 +1357,7 @@ static void PokedudeHandleDrawTrainerPic(void)
80,
(8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80,
30);
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
@@ -1371,7 +1371,7 @@ static void PokedudeHandleDrawTrainerPic(void)
176,
(8 - gTrainerFrontPicCoords[tranerPicid].size) * 4 + 40,
GetBattlerSpriteSubpriority(gActiveBattler));
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[tranerPicid].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum;
@@ -1391,7 +1391,7 @@ static void PokedudeHandleTrainerSlide(void)
(8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80,
30);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -96;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2;
@@ -1853,7 +1853,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void)
SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite);