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author | GriffinR <griffin.g.richards@gmail.com> | 2021-07-25 12:51:51 -0400 |
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committer | GitHub <noreply@github.com> | 2021-07-25 12:51:51 -0400 |
commit | 1150e16b68c5e6fc2c7baf56ab061cea69d69953 (patch) | |
tree | 55aafd11c76cb39fe2a83cc7839f5b0f7d7efa9c /src/battle_controller_pokedude.c | |
parent | cd8ac0ed9b9e9f53979409bf1a99d62132e5001b (diff) | |
parent | aec808ac0d6266dc1c96ecf1aca998a06b11db19 (diff) |
Merge pull request #450 from PikalaxALT/flatten_sprite_pos
Flatten pos fields in struct Sprite
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r-- | src/battle_controller_pokedude.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c index 0949463c3..71d9257f3 100644 --- a/src/battle_controller_pokedude.c +++ b/src/battle_controller_pokedude.c @@ -231,7 +231,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void) static void CompleteOnBattlerSpritePosX_0(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE - && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) + && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim) { @@ -598,7 +598,7 @@ static void FreeMonSpriteAfterFaintAnim(void) { if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT) { FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum); DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); @@ -1310,7 +1310,7 @@ static void PokedudeHandleLoadMonSprite(void) GetBattlerSpriteCoord(gActiveBattler, 2), y, GetBattlerSpriteSubpriority(gActiveBattler)); - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = species; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; @@ -1357,7 +1357,7 @@ static void PokedudeHandleDrawTrainerPic(void) 80, (8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80, 30); - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = 240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; @@ -1371,7 +1371,7 @@ static void PokedudeHandleDrawTrainerPic(void) 176, (8 - gTrainerFrontPicCoords[tranerPicid].size) * 4 + 40, GetBattlerSpriteSubpriority(gActiveBattler)); - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[tranerPicid].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum; @@ -1391,7 +1391,7 @@ static void PokedudeHandleTrainerSlide(void) (8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80, 30); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -96; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2; @@ -1853,7 +1853,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void) SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite); |