diff options
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r-- | src/battle_controller_pokedude.c | 136 |
1 files changed, 68 insertions, 68 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c index 88faa3c98..5d057e2bf 100644 --- a/src/battle_controller_pokedude.c +++ b/src/battle_controller_pokedude.c @@ -560,8 +560,8 @@ static void nullsub_99(void) void SetControllerToPokedude(void) { gBattlerControllerFuncs[gActiveBattler] = PokedudeBufferRunCommand; - *(&gBattleStruct->field_96) = gSpecialVar_0x8004; - gBattleStruct->field_97 = 0; + *(&gBattleStruct->simulatedInputState[2]) = gSpecialVar_0x8004; + gBattleStruct->simulatedInputState[3] = 0; } static void PokedudeBufferRunCommand(void) @@ -596,16 +596,16 @@ static void sub_8156184(void) if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim) { TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); PokedudeBufferExecCompleted(); } } @@ -631,7 +631,7 @@ static void sub_8156294(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - CreateTask(c3_0802FDF4, 10); + CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10); HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); PokedudeBufferExecCompleted(); } @@ -642,10 +642,10 @@ static void sub_81562F0(void) if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); gBattlerControllerFuncs[gActiveBattler] = sub_8156294; @@ -654,13 +654,13 @@ static void sub_81562F0(void) static void sub_81563A8(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); - if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy + if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy && !(gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)) { - DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); @@ -679,9 +679,9 @@ static void CompleteOnSpecialAnimDone(void) static void sub_815649C(void) { - if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 255) + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 255) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0; PokedudeBufferExecCompleted(); } } @@ -696,9 +696,9 @@ static void OpenPartyMenuToChooseMon(void) if (!gPaletteFade.active) { gBattlerControllerFuncs[gActiveBattler] = WaitForMonSelection; - DestroyTask(gUnknown_3004FFC[gActiveBattler]); + DestroyTask(gBattleControllerData[gActiveBattler]); FreeAllWindowBuffers(); - OpenPartyMenuInBattle(); + Pokedude_OpenPartyMenuInBattle(); } } @@ -721,7 +721,7 @@ static void OpenBagAndChooseItem(void) if (!gPaletteFade.active) { gBattlerControllerFuncs[gActiveBattler] = CompleteWhenChoseItem; - nullsub_44(); + ReshowBattleScreenDummy(); FreeAllWindowBuffers(); switch (gSpecialVar_0x8004) { @@ -748,30 +748,30 @@ static void CompleteWhenChoseItem(void) static void sub_8156624(void) { - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); - if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler ^ BIT_FLANK]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); + DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); - gBattleSpritesDataPtr->animationData->field_9_x1 = 0; + gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0; gBattlerControllerFuncs[gActiveBattler] = sub_81567B0; } } @@ -786,13 +786,13 @@ static void sub_81567B0(void) && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 && gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1) { - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; - gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x1 = 0; - FreeSpriteTilesByTag(0x27F9); - FreeSpritePaletteByTag(0x27F9); - CreateTask(c3_0802FDF4, 10); + FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS); + FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS); + CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10); HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); gBattlerControllerFuncs[gActiveBattler] = sub_815649C; } @@ -1723,7 +1723,7 @@ static void PokedudeHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; } else { @@ -1740,7 +1740,7 @@ static void PokedudeHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.tileNum = GetSpriteTileStartByTag(gTrainerFrontPicTable[tranerPicid].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = tranerPicid; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; } gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; } @@ -1756,7 +1756,7 @@ static void PokedudeHandleTrainerSlide(void) gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8033EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy2; } @@ -1784,7 +1784,7 @@ static void PokedudeHandleFaintAnimation(void) PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8012110; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim; } else { @@ -1860,7 +1860,7 @@ static void PokedudeDoMoveAnimation(void) case 1: if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - sub_8035450(0); + SetBattlerSpriteAffineMode(0); DoMoveAnim(move); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2; } @@ -1869,7 +1869,7 @@ static void PokedudeDoMoveAnimation(void) gAnimScriptCallback(); if (!gAnimScriptActive) { - sub_8035450(1); + SetBattlerSpriteAffineMode(1); if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute) InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 3; @@ -1895,8 +1895,8 @@ static void PokedudeHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16 *)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - if (sub_80D89B0(*stringId)) - BattlePutTextOnWindow(gDisplayedStringBattle, 64); + if (BattleStringShouldBeColored(*stringId)) + BattlePutTextOnWindow(gDisplayedStringBattle, 0x40); else BattlePutTextOnWindow(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; @@ -1984,10 +1984,10 @@ static void PokedudeHandleChoosePokemon(void) { s32 i; - gUnknown_3004FFC[gActiveBattler] = CreateTask(TaskDummy, 0xFF); - gTasks[gUnknown_3004FFC[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF; + gBattleControllerData[gActiveBattler] = CreateTask(TaskDummy, 0xFF); + gTasks[gBattleControllerData[gActiveBattler]].data[0] = gBattleBufferA[gActiveBattler][1] & 0xF; *(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4; - *(&gBattleStruct->field_8B) = gBattleBufferA[gActiveBattler][2]; + *(&gBattleStruct->playerPartyIdx) = gBattleBufferA[gActiveBattler][2]; *(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3]; for (i = 0; i < 3; ++i) gBattlePartyCurrentOrder[i] = gBattleBufferA[gActiveBattler][4 + i]; @@ -2219,7 +2219,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; - StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_POKEDUDE].data, 0x100 + paletteNum * 16, 32); @@ -2228,7 +2228,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void) gTasks[taskId].data[0] = gActiveBattler; if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown) gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary; - gBattleSpritesDataPtr->animationData->field_9_x1 = 1; + gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1; gBattlerControllerFuncs[gActiveBattler] = nullsub_99; } @@ -2239,20 +2239,20 @@ static void sub_8159478(u8 battlerId) gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = SPECIES_NONE; gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); - gUnknown_3004FFC[battlerId] = CreateInvisibleSpriteWithCallback(sub_8033E3C); + gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim); SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battlerId, 2), GetBattlerSpriteDefault_Y(battlerId), GetBattlerSpriteSubpriority(battlerId)); - gSprites[gUnknown_3004FFC[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; + gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId]; gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId; StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]); gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE; gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy; - gSprites[gUnknown_3004FFC[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); + gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT); } static void sub_81595EC(u8 taskId) @@ -2356,7 +2356,7 @@ static void PokedudeCmdEnd(void) static void sub_8159824(void) { - const u8 (*r7)[8] = gUnknown_8479060[gBattleStruct->field_96]; + const u8 (*r7)[8] = gUnknown_8479060[gBattleStruct->simulatedInputState[2]]; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { @@ -2404,7 +2404,7 @@ static void sub_8159824(void) static void sub_8159998(void) { - const u8 (*r7)[8] = gUnknown_84790D8[gBattleStruct->field_96]; + const u8 (*r7)[8] = gUnknown_84790D8[gBattleStruct->simulatedInputState[2]]; if (*(r7[gUnknown_3005EE0[gActiveBattler][1]] + gActiveBattler + 4) == gUnknown_3005EE0[gActiveBattler][2]) { @@ -2435,24 +2435,24 @@ static void sub_8159998(void) static bool8 sub_8159AB8(void) { - const struct Unk_84790E8 *r6 = gUnknown_8479198[gBattleStruct->field_96]; + const struct Unk_84790E8 *r6 = gUnknown_8479198[gBattleStruct->simulatedInputState[2]]; const u16 * r12 = (const u16 *)&gBattleBufferA[gActiveBattler][2]; - if (gBattleBufferA[gActiveBattler][0] != r6[gBattleStruct->field_97].unk_0) + if (gBattleBufferA[gActiveBattler][0] != r6[gBattleStruct->simulatedInputState[3]].unk_0) return FALSE; - if (gActiveBattler != r6[gBattleStruct->field_97].unk_1) + if (gActiveBattler != r6[gBattleStruct->simulatedInputState[3]].unk_1) return FALSE; - if (gBattleBufferA[gActiveBattler][0] == 16 && r6[gBattleStruct->field_97].unk_2 != *r12) + if (gBattleBufferA[gActiveBattler][0] == 16 && r6[gBattleStruct->simulatedInputState[3]].unk_2 != *r12) return FALSE; - if (r6[gBattleStruct->field_97].unk_4 == NULL) + if (r6[gBattleStruct->simulatedInputState[3]].unk_4 == NULL) { - gBattleStruct->field_97++; + gBattleStruct->simulatedInputState[3]++; return FALSE; } - gBattlerControllerFuncs[gActiveBattler] = r6[gBattleStruct->field_97].unk_4; + gBattlerControllerFuncs[gActiveBattler] = r6[gBattleStruct->simulatedInputState[3]].unk_4; gUnknown_3005EE0[gActiveBattler][2] = 0; - gUnknown_3005EE0[gActiveBattler][3] = r6[gBattleStruct->field_97].unk_2; - gBattleStruct->field_97++; + gUnknown_3005EE0[gActiveBattler][3] = r6[gBattleStruct->simulatedInputState[3]].unk_2; + gBattleStruct->simulatedInputState[3]++; return TRUE; } @@ -2477,7 +2477,7 @@ static void sub_8159BA8(void) if (!gPaletteFade.active) { gUnknown_3005EE0[gActiveBattler][4] = gBattle_BG0_Y; - sub_80EB30C(); + BtlCtrl_DrawVoiceoverMessageFrame(); ++gUnknown_3005EE0[gActiveBattler][2]; } break; @@ -2504,7 +2504,7 @@ static void sub_8159BA8(void) PlayBGM(MUS_VICTORY_WILD); } gBattle_BG0_Y = gUnknown_3005EE0[gActiveBattler][4]; - sub_80EB524(); + BtlCtrl_RemoveVoiceoverMessageFrame(); sub_8159B78(); } break; @@ -2518,8 +2518,8 @@ static void sub_8159D04(void) case 0: if (!gPaletteFade.active) { - DoLoadHealthboxPalsForLevelUp(&gBattleStruct->field_95, - &gBattleStruct->field_94, + DoLoadHealthboxPalsForLevelUp(&gBattleStruct->simulatedInputState[1], + &gBattleStruct->simulatedInputState[0], GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); BeginNormalPaletteFade(0xFFFFFF7F, 4, 0, 8, RGB_BLACK); ++gUnknown_3005EE0[gActiveBattler][2]; @@ -2528,7 +2528,7 @@ static void sub_8159D04(void) case 1: if (!gPaletteFade.active) { - u32 mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_94]) << 16; + u32 mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[0]]) << 16; ++mask; // It's possible that this is influenced by other functions, as --mask; // this also striked in battle_controller_oak_old_man.c but was naturally fixed. @@ -2539,7 +2539,7 @@ static void sub_8159D04(void) case 2: if (!gPaletteFade.active) { - sub_80EB30C(); + BtlCtrl_DrawVoiceoverMessageFrame(); ++gUnknown_3005EE0[gActiveBattler][2]; } break; @@ -2554,7 +2554,7 @@ static void sub_8159D04(void) u32 mask; PlaySE(SE_SELECT); - mask = (gBitTable[gBattleStruct->field_95] | gBitTable[gBattleStruct->field_94]) << 16; + mask = (gBitTable[gBattleStruct->simulatedInputState[1]] | gBitTable[gBattleStruct->simulatedInputState[0]]) << 16; ++mask; --mask; BeginNormalPaletteFade(mask, 4, 0, 8, RGB_BLACK); @@ -2577,7 +2577,7 @@ static void sub_8159D04(void) PlayBGM(MUS_VICTORY_WILD); } DoFreeHealthboxPalsForLevelUp(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); - sub_80EB524(); + BtlCtrl_RemoveVoiceoverMessageFrame(); sub_8159B78(); } break; @@ -2586,17 +2586,17 @@ static void sub_8159D04(void) static const u8 *GetPokedudeText(void) { - switch (gBattleStruct->field_96) + switch (gBattleStruct->simulatedInputState[2]) { case TTVSCR_BATTLE: default: - return sPokedudeTexts_Battle[gBattleStruct->field_97 - 1]; + return sPokedudeTexts_Battle[gBattleStruct->simulatedInputState[3] - 1]; case TTVSCR_STATUS: - return sPokedudeTexts_Status[gBattleStruct->field_97 - 1]; + return sPokedudeTexts_Status[gBattleStruct->simulatedInputState[3] - 1]; case TTVSCR_MATCHUPS: - return sPokedudeTexts_TypeMatchup[gBattleStruct->field_97 - 1]; + return sPokedudeTexts_TypeMatchup[gBattleStruct->simulatedInputState[3] - 1]; case TTVSCR_CATCHING: - return sPokedudeTexts_Catching[gBattleStruct->field_97 - 1]; + return sPokedudeTexts_Catching[gBattleStruct->simulatedInputState[3] - 1]; } } |