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Diffstat (limited to 'src/battle_controller_safari.c')
-rw-r--r--src/battle_controller_safari.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 1e2fe6ee0..2246f17bb 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -260,7 +260,7 @@ static void sub_80DD7B0(void)
}
}
-static void CompleteOnSpecialAnimDone_0(void)
+static void CompleteOnSpecialAnimDone(void)
{
if (!gDoingBattleAnim || !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
SafariBufferExecCompleted();
@@ -281,7 +281,7 @@ static void CompleteWhenChosePokeblock(void)
}
}
-static void CompleteOnFinishedBattleAnimation_3(void)
+static void CompleteOnFinishedBattleAnimation(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animFromTableActive)
SafariBufferExecCompleted();
@@ -304,7 +304,7 @@ static void SafariBufferExecCompleted(void)
}
// not used
-static void CompleteOnFinishedStatusAnimation_3(void)
+static void CompleteOnFinishedStatusAnimation(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].statusAnimActive)
SafariBufferExecCompleted();
@@ -385,7 +385,7 @@ static void SafariHandleSuccessBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone_0;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}
static void SafariHandleBallThrowAnim(void)
@@ -395,7 +395,7 @@ static void SafariHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone_0;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}
static void SafariHandlePause(void)
@@ -649,7 +649,7 @@ static void SafariHandleBattleAnimation(void)
if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
SafariBufferExecCompleted();
else
- gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation_3;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
}
static void SafariHandleLinkStandbyMsg(void)